3 Our first announcement of this project is coming sometime after illfonic first unveils their Nexuiz game at GDC http://www.gdconf.com
4 which is held March 9th - 13th.
6 h2. Some supporting requirements before we make this announcement.
10 * Prepare website with at least
11 ** a simple frontpage placeholder
12 ** and a forum for answering questions
13 * Setup twitter and facebook pages
14 * a FAQ page focused on the fork
15 ** we'll add entries to it as we go
16 ** we'll refer people to this whenever we can
18 h2. This announcement will be pushed out through the following channels
20 * Through "HELP" system on popular Nexuiz servers, like Simba in Europe and HOCTF/HODM in US
21 * Slashdot, digg, reddit and other social news sites
22 * Nexuiz IRC channels and private messaging
24 * Email or PM to key individuals who left Nexuiz long ago (Perhaps using AT or NN forum private messaging)
26 While our official project announcement is going to be very neutral, the Slashdot/digg/reddit posts will reflect more of the community's overall impression of the Illfonic issue.
30 The main goal for this introductory announcement is to state *1) our reasons* and *2) our plans*, but we will focus more on our plans. This announcement shouldn't focus on finger-pointing. Rather, it should focus on our own values and the goals that we plan to accomplish with this new game. We will have to touch upon the *broken trust* that stemmed from decisions made behind closed doors. But our main goal for this announcement is to make our intentions clear, and, of course, to unveil the new name. We want to begin filling up our IRC channels and our website.
32 h2. Words we will try to not use, or use limitedly:
41 # A new game formed from the major contributors of Nexuiz GPL
42 # The name of the game is Xonotic
43 # The website is xonotic.org
44 # IRC channel is #xonotic on quakenet
45 # Development IRC channel is #xonotic @ freenode
55 # Restructure project leadership for more balance
56 # Improved project organization
57 # More focus on the community
58 # Better management of marketing and public relations
59 # A more defined artistic direction
60 # More emphasis on recruiting and communicating with new contributors to the project
62 h2. What will change in the game?
64 # New set of player models
65 # New player animations
67 # Default maps will get a makeover
68 # New names for some weapons and game modes
69 # Improved bot AI system
70 # Increased quality and detail of textures
74 # We can't give a timeline at this moment but we will try to produce our first release as soon as we can
75 # Instead, we will invite people to our IRC channels and to our website to keep updated
80 # Most voted by the team
81 # Other reasons about why we chose the name
85 # We appreciate everyone's support
86 # We will try to be open and supportive with new potential contributors (as opposed to "I'm too 1337 for you" attitude)
87 # We want to keep an active flow of information among the team members
88 # We look forward to creating a game that everyone will enjoy
90 h2. Details or topics we will not mention in our announcement
92 (better to spread out to future announcements)