1 You can specify weapons which will be randomly given to player during spawn. The code will try to make sure that these weapons are not duplicates. If a player receives a weapon but has no ammo for it, they will be given some ammo.
5 g_random_start_weapons_count 0
7 Number of random start weapons that will be given to the player.
10 g_random_start_weapons "machinegun mortar electro crylink vortex hagar devastator"
12 Names of potential random start weapons.
15 g_random_start_shells 15
17 How many shells will be given with a shell-based weapon.
20 g_random_start_bullets 80
22 How many bullets will be given with a bullet-based weapon.
25 g_random_start_rockets 40
27 How many rockets will be given with a rocket-based weapon.
30 g_random_start_cells 30
32 How many cells will be given with a cell-based weapon.
35 g_random_start_plasma 30
37 How much plasma will be given with a plasma-based weapon.