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[xonotic/xonotic-data.pk3dir.git] / bal-wep-xonotic.cfg
1 // {{{ #1: Blaster
2 set g_balance_blaster_primary_animtime 0.2
3 set g_balance_blaster_primary_damage 25
4 set g_balance_blaster_primary_delay 0
5 set g_balance_blaster_primary_edgedamage 12.5
6 set g_balance_blaster_primary_force 300
7 set g_balance_blaster_primary_lifetime 5
8 set g_balance_blaster_primary_radius 70
9 set g_balance_blaster_primary_refire 0.7
10 set g_balance_blaster_primary_shotangle 0
11 set g_balance_blaster_primary_speed 6000
12 set g_balance_blaster_primary_spread 0
13 set g_balance_blaster_reload_ammo 0
14 set g_balance_blaster_reload_time 0
15 set g_balance_blaster_secondary 0
16 set g_balance_blaster_secondary_animtime 0.2
17 set g_balance_blaster_secondary_damage 25
18 set g_balance_blaster_secondary_delay 0
19 set g_balance_blaster_secondary_edgedamage 12.5
20 set g_balance_blaster_secondary_force 300
21 set g_balance_blaster_secondary_lifetime 5
22 set g_balance_blaster_secondary_radius 70
23 set g_balance_blaster_secondary_refire 0.7
24 set g_balance_blaster_secondary_shotangle 0
25 set g_balance_blaster_secondary_speed 6000
26 set g_balance_blaster_secondary_spread 0
27 set g_balance_blaster_switchdelay_drop 0.15
28 set g_balance_blaster_switchdelay_raise 0.15
29 // }}}
30 // {{{ #2: Shockwave
31 set g_balance_shockwave_blast_damage 20
32 set g_balance_shockwave_blast_distance 2000
33 set g_balance_shockwave_blast_edgedamage 0
34 set g_balance_shockwave_blast_force 200
35 set g_balance_shockwave_blast_force_forwardbias 50
36 set g_balance_shockwave_blast_force_zscale 2
37 set g_balance_shockwave_blast_jump_damage 20
38 set g_balance_shockwave_blast_jump_edgedamage 0
39 set g_balance_shockwave_blast_jump_force 300
40 set g_balance_shockwave_blast_jump_force_velocitybias 0
41 set g_balance_shockwave_blast_jump_force_zscale 1.25
42 set g_balance_shockwave_blast_jump_multiplier_accuracy 0.5
43 set g_balance_shockwave_blast_jump_multiplier_distance 0.5
44 set g_balance_shockwave_blast_jump_multiplier_min 0
45 set g_balance_shockwave_blast_jump_radius 150
46 set g_balance_shockwave_blast_multiplier_accuracy 0.5
47 set g_balance_shockwave_blast_multiplier_distance 0.5
48 set g_balance_shockwave_blast_multiplier_min 0
49 set g_balance_shockwave_blast_splash_damage 15
50 set g_balance_shockwave_blast_splash_edgedamage 0
51 set g_balance_shockwave_blast_splash_force 100
52 set g_balance_shockwave_blast_splash_force_forwardbias 50
53 set g_balance_shockwave_blast_splash_multiplier_accuracy 0.5
54 set g_balance_shockwave_blast_splash_multiplier_distance 0.5
55 set g_balance_shockwave_blast_splash_multiplier_min 0
56 set g_balance_shockwave_blast_splash_radius 70
57 set g_balance_shockwave_blast_spread_max 120
58 set g_balance_shockwave_blast_spread_min 25
59 set g_balance_shockwave_melee_animtime 0.3
60 set g_balance_shockwave_melee_damage 80
61 set g_balance_shockwave_melee_delay 0.25
62 set g_balance_shockwave_melee_force 200
63 set g_balance_shockwave_melee_multihit 1
64 set g_balance_shockwave_melee_no_doubleslap 1
65 set g_balance_shockwave_melee_nonplayerdamage 40
66 set g_balance_shockwave_melee_range 120
67 set g_balance_shockwave_melee_refire 1.25
68 set g_balance_shockwave_melee_swing_side 120
69 set g_balance_shockwave_melee_swing_up 30
70 set g_balance_shockwave_melee_time 0.15
71 set g_balance_shockwave_melee_traces 10
72 set g_balance_shockwave_pellets_ammo 1
73 set g_balance_shockwave_pellets_animtime 0.3
74 set g_balance_shockwave_pellets_bulletconstant 75
75 set g_balance_shockwave_pellets_bullets 14
76 set g_balance_shockwave_pellets_damage 4
77 set g_balance_shockwave_pellets_force 15
78 set g_balance_shockwave_pellets_refire 0.75
79 set g_balance_shockwave_pellets_speed 8000
80 set g_balance_shockwave_pellets_spread 0.12
81 set g_balance_shockwave_reload_ammo 0
82 set g_balance_shockwave_reload_time 0
83 set g_balance_shockwave_secondary 0
84 set g_balance_shockwave_switchdelay_drop 0.2
85 set g_balance_shockwave_switchdelay_raise 0.2
86 // }}}
87 // {{{ #3: Machine Gun
88 set g_balance_uzi_bulletconstant 115
89 set g_balance_uzi_burst 3
90 set g_balance_uzi_burst_ammo 3
91 set g_balance_uzi_burst_animtime 0.3
92 set g_balance_uzi_burst_refire 0.06
93 set g_balance_uzi_burst_refire2 0.45
94 set g_balance_uzi_burst_speed 0
95 set g_balance_uzi_first 1
96 set g_balance_uzi_first_ammo 1
97 set g_balance_uzi_first_damage 14
98 set g_balance_uzi_first_force 5
99 set g_balance_uzi_first_refire 0.125
100 set g_balance_uzi_first_spread 0.03
101 set g_balance_uzi_mode 1
102 set g_balance_uzi_reload_ammo 60
103 set g_balance_uzi_reload_time 2
104 set g_balance_uzi_speed 18000
105 set g_balance_uzi_spread_add 0.012
106 set g_balance_uzi_spread_max 0.05
107 set g_balance_uzi_spread_min 0.02
108 set g_balance_uzi_sustained_ammo 1
109 set g_balance_uzi_sustained_damage 10
110 set g_balance_uzi_sustained_force 5
111 set g_balance_uzi_sustained_refire 0.1
112 set g_balance_uzi_sustained_spread 0.03
113 set g_balance_uzi_switchdelay_drop 0.2
114 set g_balance_uzi_switchdelay_raise 0.2
115 // }}}
116 // {{{ #4: Mortar
117 set g_balance_mortar_bouncefactor 0.5
118 set g_balance_mortar_bouncestop 0.075
119 set g_balance_mortar_primary_ammo 2
120 set g_balance_mortar_primary_animtime 0.3
121 set g_balance_mortar_primary_damage 50
122 set g_balance_mortar_primary_damageforcescale 0
123 set g_balance_mortar_primary_edgedamage 25
124 set g_balance_mortar_primary_force 250
125 set g_balance_mortar_primary_health 15
126 set g_balance_mortar_primary_lifetime 5
127 set g_balance_mortar_primary_lifetime_stick 0
128 set g_balance_mortar_primary_radius 120
129 set g_balance_mortar_primary_refire 0.8
130 set g_balance_mortar_primary_remote_minbouncecnt 0
131 set g_balance_mortar_primary_speed 1900
132 set g_balance_mortar_primary_speed_up 225
133 set g_balance_mortar_primary_type 0
134 set g_balance_mortar_reload_ammo 0
135 set g_balance_mortar_reload_time 2
136 set g_balance_mortar_secondary_ammo 2
137 set g_balance_mortar_secondary_animtime 0.3
138 set g_balance_mortar_secondary_damage 60
139 set g_balance_mortar_secondary_damageforcescale 4
140 set g_balance_mortar_secondary_edgedamage 30
141 set g_balance_mortar_secondary_force 250
142 set g_balance_mortar_secondary_health 30
143 set g_balance_mortar_secondary_lifetime 5
144 set g_balance_mortar_secondary_lifetime_bounce 0.5
145 set g_balance_mortar_secondary_lifetime_stick 0
146 set g_balance_mortar_secondary_radius 120
147 set g_balance_mortar_secondary_refire 0.7
148 set g_balance_mortar_secondary_speed 1400
149 set g_balance_mortar_secondary_speed_up 150
150 set g_balance_mortar_secondary_type 1
151 set g_balance_mortar_switchdelay_drop 0.2
152 set g_balance_mortar_switchdelay_raise 0.2
153 // }}}
154 // {{{ #5: Mine Layer
155 set g_balance_minelayer_ammo 4
156 set g_balance_minelayer_animtime 0.4
157 set g_balance_minelayer_damage 40
158 set g_balance_minelayer_damageforcescale 0
159 set g_balance_minelayer_detonatedelay -1
160 set g_balance_minelayer_edgedamage 20
161 set g_balance_minelayer_force 250
162 set g_balance_minelayer_health 15
163 set g_balance_minelayer_lifetime 10
164 set g_balance_minelayer_lifetime_countdown 0.5
165 set g_balance_minelayer_limit 3
166 set g_balance_minelayer_protection 0
167 set g_balance_minelayer_proximityradius 150
168 set g_balance_minelayer_radius 175
169 set g_balance_minelayer_refire 1.5
170 set g_balance_minelayer_reload_ammo 0
171 set g_balance_minelayer_reload_time 2
172 set g_balance_minelayer_remote_damage 45
173 set g_balance_minelayer_remote_edgedamage 40
174 set g_balance_minelayer_remote_force 300
175 set g_balance_minelayer_remote_radius 200
176 set g_balance_minelayer_speed 1000
177 set g_balance_minelayer_switchdelay_drop 0.2
178 set g_balance_minelayer_switchdelay_raise 0.2
179 set g_balance_minelayer_time 0.5
180 // }}}
181 // {{{ #6: Electro
182 set g_balance_electro_combo_comboradius 300
183 set g_balance_electro_combo_comboradius_thruwall 200
184 set g_balance_electro_combo_damage 50
185 set g_balance_electro_combo_edgedamage 25
186 set g_balance_electro_combo_force 120
187 set g_balance_electro_combo_radius 150
188 set g_balance_electro_combo_safeammocheck 1
189 set g_balance_electro_combo_speed 2000
190 set g_balance_electro_primary_ammo 4
191 set g_balance_electro_primary_animtime 0.3
192 set g_balance_electro_primary_comboradius 300
193 set g_balance_electro_primary_damage 40
194 set g_balance_electro_primary_edgedamage 20
195 set g_balance_electro_primary_force 200
196 set g_balance_electro_primary_lifetime 5
197 set g_balance_electro_primary_midaircombo_interval 0.1
198 set g_balance_electro_primary_midaircombo_radius 100
199 set g_balance_electro_primary_radius 100
200 set g_balance_electro_primary_refire 0.6
201 set g_balance_electro_primary_speed 2500
202 set g_balance_electro_primary_spread 0
203 set g_balance_electro_reload_ammo 0
204 set g_balance_electro_reload_time 2
205 set g_balance_electro_secondary_ammo 2
206 set g_balance_electro_secondary_animtime 0.2
207 set g_balance_electro_secondary_bouncefactor 0.3
208 set g_balance_electro_secondary_bouncestop 0.05
209 set g_balance_electro_secondary_count 3
210 set g_balance_electro_secondary_damage 40
211 set g_balance_electro_secondary_damagedbycontents 1
212 set g_balance_electro_secondary_damageforcescale 4
213 set g_balance_electro_secondary_edgedamage 20
214 set g_balance_electro_secondary_force 50
215 set g_balance_electro_secondary_health 5
216 set g_balance_electro_secondary_lifetime 4
217 set g_balance_electro_secondary_radius 150
218 set g_balance_electro_secondary_refire 0.2
219 set g_balance_electro_secondary_refire2 1.6
220 set g_balance_electro_secondary_speed 1000
221 set g_balance_electro_secondary_speed_up 200
222 set g_balance_electro_secondary_speed_z 0
223 set g_balance_electro_secondary_spread 0.04
224 set g_balance_electro_secondary_takedamageexplode 0
225 set g_balance_electro_switchdelay_drop 0.2
226 set g_balance_electro_switchdelay_raise 0.2
227 // }}}
228 // {{{ #7: Arc
229 set g_balance_arc_primary_ammo 0
230 set g_balance_arc_primary_animtime 0
231 set g_balance_arc_primary_damage 0
232 set g_balance_arc_primary_falloff_halflifedist 0
233 set g_balance_arc_primary_falloff_maxdist 0
234 set g_balance_arc_primary_falloff_mindist 0
235 set g_balance_arc_primary_force 0
236 set g_balance_arc_primary_range 0
237 set g_balance_arc_primary_refire 0
238 set g_balance_arc_reload_ammo 0
239 set g_balance_arc_reload_time 0
240 set g_balance_arc_secondary_ammo 0
241 set g_balance_arc_switchdelay_drop 0
242 set g_balance_arc_switchdelay_raise 0
243 // }}}
244 // {{{ #8: Crylink
245 set g_balance_crylink_primary_ammo 3
246 set g_balance_crylink_primary_animtime 0.3
247 set g_balance_crylink_primary_bouncedamagefactor 0.5
248 set g_balance_crylink_primary_bounces 1
249 set g_balance_crylink_primary_damage 12
250 set g_balance_crylink_primary_edgedamage 6
251 set g_balance_crylink_primary_force -50
252 set g_balance_crylink_primary_joindelay 0.1
253 set g_balance_crylink_primary_joinexplode 1
254 set g_balance_crylink_primary_joinexplode_damage 0
255 set g_balance_crylink_primary_joinexplode_edgedamage 0
256 set g_balance_crylink_primary_joinexplode_force 0
257 set g_balance_crylink_primary_joinexplode_radius 0
258 set g_balance_crylink_primary_joinspread 0.2
259 set g_balance_crylink_primary_linkexplode 1
260 set g_balance_crylink_primary_middle_fadetime 5
261 set g_balance_crylink_primary_middle_lifetime 5
262 set g_balance_crylink_primary_other_fadetime 5
263 set g_balance_crylink_primary_other_lifetime 5
264 set g_balance_crylink_primary_radius 80
265 set g_balance_crylink_primary_refire 0.7
266 set g_balance_crylink_primary_shots 6
267 set g_balance_crylink_primary_speed 2000
268 set g_balance_crylink_primary_spread 0.08
269 set g_balance_crylink_reload_ammo 0
270 set g_balance_crylink_reload_time 2
271 set g_balance_crylink_secondary_ammo 2
272 set g_balance_crylink_secondary_animtime 0.2
273 set g_balance_crylink_secondary_bouncedamagefactor 0.5
274 set g_balance_crylink_secondary_bounces 0
275 set g_balance_crylink_secondary_damage 10
276 set g_balance_crylink_secondary_edgedamage 5
277 set g_balance_crylink_secondary_force -250
278 set g_balance_crylink_secondary_joindelay 0
279 set g_balance_crylink_secondary_joinexplode 0
280 set g_balance_crylink_secondary_joinexplode_damage 0
281 set g_balance_crylink_secondary_joinexplode_edgedamage 0
282 set g_balance_crylink_secondary_joinexplode_force 0
283 set g_balance_crylink_secondary_joinexplode_radius 0
284 set g_balance_crylink_secondary_joinspread 0
285 set g_balance_crylink_secondary_linkexplode 1
286 set g_balance_crylink_secondary_middle_fadetime 5
287 set g_balance_crylink_secondary_middle_lifetime 5
288 set g_balance_crylink_secondary_other_fadetime 5
289 set g_balance_crylink_secondary_other_lifetime 5
290 set g_balance_crylink_secondary_radius 100
291 set g_balance_crylink_secondary_refire 0.7
292 set g_balance_crylink_secondary_shots 5
293 set g_balance_crylink_secondary_speed 3000
294 set g_balance_crylink_secondary_spread 0.01
295 set g_balance_crylink_secondary_spreadtype 1
296 set g_balance_crylink_switchdelay_drop 0.2
297 set g_balance_crylink_switchdelay_raise 0.2
298 // }}}
299 // {{{ #9: Nex
300 set g_balance_nex_charge 1
301 set g_balance_nex_charge_animlimit 0.5
302 set g_balance_nex_charge_limit 1
303 set g_balance_nex_charge_maxspeed 800
304 set g_balance_nex_charge_mindmg 40
305 set g_balance_nex_charge_minspeed 400
306 set g_balance_nex_charge_rate 0.4
307 set g_balance_nex_charge_rot_pause 0
308 set g_balance_nex_charge_rot_rate 0
309 set g_balance_nex_charge_shot_multiplier 0
310 set g_balance_nex_charge_start 0.5
311 set g_balance_nex_charge_velocity_rate 0
312 set g_balance_nex_primary_ammo 6
313 set g_balance_nex_primary_animtime 0.6
314 set g_balance_nex_primary_damage 80
315 set g_balance_nex_primary_damagefalloff_forcehalflife 0
316 set g_balance_nex_primary_damagefalloff_halflife 0
317 set g_balance_nex_primary_damagefalloff_maxdist 0
318 set g_balance_nex_primary_damagefalloff_mindist 0
319 set g_balance_nex_primary_force 400
320 set g_balance_nex_primary_refire 1.5
321 set g_balance_nex_reload_ammo 0
322 set g_balance_nex_reload_time 2
323 set g_balance_nex_secondary 0
324 set g_balance_nex_secondary_ammo 2
325 set g_balance_nex_secondary_animtime 0
326 set g_balance_nex_secondary_chargepool 0
327 set g_balance_nex_secondary_chargepool_pause_regen 1
328 set g_balance_nex_secondary_chargepool_regen 0.15
329 set g_balance_nex_secondary_damage 0
330 set g_balance_nex_secondary_damagefalloff_forcehalflife 0
331 set g_balance_nex_secondary_damagefalloff_halflife 0
332 set g_balance_nex_secondary_damagefalloff_maxdist 0
333 set g_balance_nex_secondary_damagefalloff_mindist 0
334 set g_balance_nex_secondary_force 0
335 set g_balance_nex_secondary_refire 0
336 set g_balance_nex_switchdelay_drop 0.3
337 set g_balance_nex_switchdelay_raise 0.25
338 // }}}
339 // {{{ #10: Hagar
340 set g_balance_hagar_primary_ammo 1
341 set g_balance_hagar_primary_damage 25
342 set g_balance_hagar_primary_damageforcescale 0
343 set g_balance_hagar_primary_edgedamage 12.5
344 set g_balance_hagar_primary_force 100
345 set g_balance_hagar_primary_health 15
346 set g_balance_hagar_primary_lifetime 5
347 set g_balance_hagar_primary_radius 65
348 set g_balance_hagar_primary_refire 0.16667
349 set g_balance_hagar_primary_speed 2500
350 set g_balance_hagar_reload_ammo 0
351 set g_balance_hagar_reload_time 2
352 set g_balance_hagar_secondary 1
353 set g_balance_hagar_secondary_ammo 1
354 set g_balance_hagar_secondary_damage 40
355 set g_balance_hagar_secondary_damageforcescale 0
356 set g_balance_hagar_secondary_edgedamage 20
357 set g_balance_hagar_secondary_force 75
358 set g_balance_hagar_secondary_health 15
359 set g_balance_hagar_secondary_lifetime_min 10
360 set g_balance_hagar_secondary_lifetime_rand 0
361 set g_balance_hagar_secondary_load 1
362 set g_balance_hagar_secondary_load_abort 0
363 set g_balance_hagar_secondary_load_animtime 0.2
364 set g_balance_hagar_secondary_load_hold 4
365 set g_balance_hagar_secondary_load_linkexplode 0
366 set g_balance_hagar_secondary_load_max 4
367 set g_balance_hagar_secondary_load_releasedeath 0
368 set g_balance_hagar_secondary_load_speed 0.5
369 set g_balance_hagar_secondary_load_spread 0.075
370 set g_balance_hagar_secondary_load_spread_bias 0.5
371 set g_balance_hagar_secondary_radius 80
372 set g_balance_hagar_secondary_refire 0.5
373 set g_balance_hagar_secondary_speed 2500
374 set g_balance_hagar_secondary_spread 0.05
375 set g_balance_hagar_switchdelay_drop 0.2
376 set g_balance_hagar_switchdelay_raise 0.2
377 // }}}
378 // {{{ #11: Devastator
379 set g_balance_devastator_ammo 4
380 set g_balance_devastator_animtime 0.4
381 set g_balance_devastator_damage 70
382 set g_balance_devastator_damageforcescale 1
383 set g_balance_devastator_detonatedelay 0.02
384 set g_balance_devastator_edgedamage 35
385 set g_balance_devastator_force 450
386 set g_balance_devastator_guidedelay 0.2
387 set g_balance_devastator_guidegoal 512
388 set g_balance_devastator_guiderate 70
389 set g_balance_devastator_guideratedelay 0.01
390 set g_balance_devastator_guidestop 0
391 set g_balance_devastator_health 30
392 set g_balance_devastator_lifetime 10
393 set g_balance_devastator_radius 110
394 set g_balance_devastator_refire 1.2
395 set g_balance_devastator_reload_ammo 0
396 set g_balance_devastator_reload_time 2
397 set g_balance_devastator_remote_damage 70
398 set g_balance_devastator_remote_edgedamage 35
399 set g_balance_devastator_remote_force 400
400 set g_balance_devastator_remote_radius 110
401 set g_balance_devastator_speed 1300
402 set g_balance_devastator_speedaccel 1300
403 set g_balance_devastator_speedstart 1000
404 set g_balance_devastator_switchdelay_drop 0.3
405 set g_balance_devastator_switchdelay_raise 0.2
406 // }}}
407 // {{{ #12: Port-O-Launch
408 set g_balance_porto_primary_animtime 0.3
409 set g_balance_porto_primary_lifetime 5
410 set g_balance_porto_primary_refire 1.5
411 set g_balance_porto_primary_speed 1000
412 set g_balance_porto_reload_ammo 0
413 set g_balance_porto_reload_time 0
414 set g_balance_porto_secondary 1
415 set g_balance_porto_secondary_animtime 0.3
416 set g_balance_porto_secondary_lifetime 5
417 set g_balance_porto_secondary_refire 1.5
418 set g_balance_porto_secondary_speed 1000
419 set g_balance_porto_switchdelay_drop 0.2
420 set g_balance_porto_switchdelay_raise 0.2
421 // }}}
422 // {{{ #13: MinstaNex
423 set g_balance_minstanex_primary_ammo 10
424 set g_balance_minstanex_primary_animtime 0.3
425 set g_balance_minstanex_primary_refire 1
426 set g_balance_minstanex_reload_ammo 0
427 set g_balance_minstanex_reload_time 0
428 set g_balance_minstanex_secondary_ammo 0
429 set g_balance_minstanex_secondary_animtime 0.3
430 set g_balance_minstanex_secondary_damage 0
431 set g_balance_minstanex_secondary_delay 0
432 set g_balance_minstanex_secondary_edgedamage 0
433 set g_balance_minstanex_secondary_force 300
434 set g_balance_minstanex_secondary_lifetime 5
435 set g_balance_minstanex_secondary_radius 70
436 set g_balance_minstanex_secondary_refire 0.7
437 set g_balance_minstanex_secondary_shotangle 0
438 set g_balance_minstanex_secondary_speed 6000
439 set g_balance_minstanex_secondary_spread 0
440 set g_balance_minstanex_switchdelay_drop 0.2
441 set g_balance_minstanex_switchdelay_raise 0.2
442 // }}}
443 // {{{ #14: Grappling Hook
444 set g_balance_hook_primary_ammo 5
445 set g_balance_hook_primary_animtime 0.3
446 set g_balance_hook_primary_hooked_ammo 5
447 set g_balance_hook_primary_hooked_time_free 2
448 set g_balance_hook_primary_hooked_time_max 0
449 set g_balance_hook_primary_refire 0
450 set g_balance_hook_reload_ammo 0
451 set g_balance_hook_reload_time 0
452 set g_balance_hook_secondary_ammo 30
453 set g_balance_hook_secondary_animtime 0.3
454 set g_balance_hook_secondary_damage 25
455 set g_balance_hook_secondary_damageforcescale 0
456 set g_balance_hook_secondary_duration 1.5
457 set g_balance_hook_secondary_edgedamage 5
458 set g_balance_hook_secondary_force -2000
459 set g_balance_hook_secondary_gravity 5
460 set g_balance_hook_secondary_health 15
461 set g_balance_hook_secondary_lifetime 5
462 set g_balance_hook_secondary_power 3
463 set g_balance_hook_secondary_radius 500
464 set g_balance_hook_secondary_refire 3
465 set g_balance_hook_secondary_speed 0
466 set g_balance_hook_switchdelay_drop 0.2
467 set g_balance_hook_switchdelay_raise 0.2
468 // }}}
469 // {{{ #15: Heavy Laser Assault Cannon
470 set g_balance_hlac_primary_ammo 1
471 set g_balance_hlac_primary_animtime 0.4
472 set g_balance_hlac_primary_damage 18
473 set g_balance_hlac_primary_edgedamage 9
474 set g_balance_hlac_primary_force 90
475 set g_balance_hlac_primary_lifetime 5
476 set g_balance_hlac_primary_radius 70
477 set g_balance_hlac_primary_refire 0.15
478 set g_balance_hlac_primary_speed 9000
479 set g_balance_hlac_primary_spread_add 0.0045
480 set g_balance_hlac_primary_spread_crouchmod 0.25
481 set g_balance_hlac_primary_spread_max 0.25
482 set g_balance_hlac_primary_spread_min 0.01
483 set g_balance_hlac_reload_ammo 0
484 set g_balance_hlac_reload_time 2
485 set g_balance_hlac_secondary 1
486 set g_balance_hlac_secondary_ammo 10
487 set g_balance_hlac_secondary_animtime 0.3
488 set g_balance_hlac_secondary_damage 15
489 set g_balance_hlac_secondary_edgedamage 7.5
490 set g_balance_hlac_secondary_force 90
491 set g_balance_hlac_secondary_lifetime 5
492 set g_balance_hlac_secondary_radius 70
493 set g_balance_hlac_secondary_refire 1
494 set g_balance_hlac_secondary_shots 6
495 set g_balance_hlac_secondary_speed 9000
496 set g_balance_hlac_secondary_spread 0.15
497 set g_balance_hlac_secondary_spread_crouchmod 0.5
498 set g_balance_hlac_switchdelay_drop 0.2
499 set g_balance_hlac_switchdelay_raise 0.2
500 // }}}
501 // {{{ #16: @!#%'n Tuba
502 set g_balance_tuba_animtime 0.05
503 set g_balance_tuba_attenuation 0.5
504 set g_balance_tuba_damage 5
505 set g_balance_tuba_edgedamage 0
506 set g_balance_tuba_force 40
507 set g_balance_tuba_radius 200
508 set g_balance_tuba_refire 0.05
509 set g_balance_tuba_reload_ammo 0
510 set g_balance_tuba_reload_time 0
511 set g_balance_tuba_switchdelay_drop 0.2
512 set g_balance_tuba_switchdelay_raise 0.2
513 // }}}
514 // {{{ #17: Rifle
515 set g_balance_rifle_bursttime 0
516 set g_balance_rifle_primary_ammo 10
517 set g_balance_rifle_primary_animtime 0.4
518 set g_balance_rifle_primary_bulletconstant 110
519 set g_balance_rifle_primary_bullethail 0
520 set g_balance_rifle_primary_burstcost 0
521 set g_balance_rifle_primary_damage 80
522 set g_balance_rifle_primary_force 100
523 set g_balance_rifle_primary_lifetime 5
524 set g_balance_rifle_primary_refire 1.2
525 set g_balance_rifle_primary_shots 1
526 set g_balance_rifle_primary_speed 40000
527 set g_balance_rifle_primary_spread 0
528 set g_balance_rifle_primary_tracer 1
529 set g_balance_rifle_reload_ammo 80
530 set g_balance_rifle_reload_time 2
531 set g_balance_rifle_secondary 1
532 set g_balance_rifle_secondary_ammo 10
533 set g_balance_rifle_secondary_animtime 0.3
534 set g_balance_rifle_secondary_bulletconstant 110
535 set g_balance_rifle_secondary_bullethail 0
536 set g_balance_rifle_secondary_burstcost 0
537 set g_balance_rifle_secondary_damage 20
538 set g_balance_rifle_secondary_force 50
539 set g_balance_rifle_secondary_lifetime 5
540 set g_balance_rifle_secondary_refire 0.9
541 set g_balance_rifle_secondary_reload 0
542 set g_balance_rifle_secondary_shots 4
543 set g_balance_rifle_secondary_speed 20000
544 set g_balance_rifle_secondary_spread 0.04
545 set g_balance_rifle_secondary_tracer 0
546 set g_balance_rifle_switchdelay_drop 0.2
547 set g_balance_rifle_switchdelay_raise 0.2
548 // }}}
549 // {{{ #18: Fireball
550 set g_balance_fireball_primary_animtime 0.2
551 set g_balance_fireball_primary_bfgdamage 100
552 set g_balance_fireball_primary_bfgforce 0
553 set g_balance_fireball_primary_bfgradius 1000
554 set g_balance_fireball_primary_damage 200
555 set g_balance_fireball_primary_damageforcescale 0
556 set g_balance_fireball_primary_edgedamage 50
557 set g_balance_fireball_primary_force 600
558 set g_balance_fireball_primary_health 0
559 set g_balance_fireball_primary_laserburntime 0.5
560 set g_balance_fireball_primary_laserdamage 80
561 set g_balance_fireball_primary_laseredgedamage 20
562 set g_balance_fireball_primary_laserradius 256
563 set g_balance_fireball_primary_lifetime 15
564 set g_balance_fireball_primary_radius 200
565 set g_balance_fireball_primary_refire 2
566 set g_balance_fireball_primary_refire2 0
567 set g_balance_fireball_primary_speed 1200
568 set g_balance_fireball_reload_ammo 0
569 set g_balance_fireball_reload_time 0
570 set g_balance_fireball_secondary_animtime 0.3
571 set g_balance_fireball_secondary_damage 40
572 set g_balance_fireball_secondary_damageforcescale 4
573 set g_balance_fireball_secondary_damagetime 5
574 set g_balance_fireball_secondary_laserburntime 0.5
575 set g_balance_fireball_secondary_laserdamage 50
576 set g_balance_fireball_secondary_laseredgedamage 20
577 set g_balance_fireball_secondary_laserradius 110
578 set g_balance_fireball_secondary_lifetime 7
579 set g_balance_fireball_secondary_refire 1.5
580 set g_balance_fireball_secondary_speed 900
581 set g_balance_fireball_secondary_speed_up 100
582 set g_balance_fireball_switchdelay_drop 0.2
583 set g_balance_fireball_switchdelay_raise 0.2
584 // }}}
585 // {{{ #19: T.A.G. Seeker
586 set g_balance_seeker_flac_ammo 1
587 set g_balance_seeker_flac_animtime 0.1
588 set g_balance_seeker_flac_damage 15
589 set g_balance_seeker_flac_edgedamage 10
590 set g_balance_seeker_flac_force 50
591 set g_balance_seeker_flac_lifetime 0.1
592 set g_balance_seeker_flac_lifetime_rand 0.05
593 set g_balance_seeker_flac_radius 100
594 set g_balance_seeker_flac_refire 0.1
595 set g_balance_seeker_missile_accel 1400
596 set g_balance_seeker_missile_ammo 2
597 set g_balance_seeker_missile_animtime 0.2
598 set g_balance_seeker_missile_count 3
599 set g_balance_seeker_missile_damage 30
600 set g_balance_seeker_missile_damageforcescale 4
601 set g_balance_seeker_missile_decel 1400
602 set g_balance_seeker_missile_delay 0.25
603 set g_balance_seeker_missile_edgedamage 10
604 set g_balance_seeker_missile_force 150
605 set g_balance_seeker_missile_health 5
606 set g_balance_seeker_missile_lifetime 15
607 set g_balance_seeker_missile_proxy 0
608 set g_balance_seeker_missile_proxy_delay 0.2
609 set g_balance_seeker_missile_proxy_maxrange 45
610 set g_balance_seeker_missile_radius 80
611 set g_balance_seeker_missile_refire 0.5
612 set g_balance_seeker_missile_smart 1
613 set g_balance_seeker_missile_smart_mindist 800
614 set g_balance_seeker_missile_smart_trace_max 2500
615 set g_balance_seeker_missile_smart_trace_min 1000
616 set g_balance_seeker_missile_speed_max 1300
617 set g_balance_seeker_missile_turnrate 0.65
618 set g_balance_seeker_reload_ammo 0
619 set g_balance_seeker_reload_time 2
620 set g_balance_seeker_switchdelay_drop 0.2
621 set g_balance_seeker_switchdelay_raise 0.2
622 set g_balance_seeker_tag_ammo 1
623 set g_balance_seeker_tag_animtime 0.2
624 set g_balance_seeker_tag_damageforcescale 4
625 set g_balance_seeker_tag_health 5
626 set g_balance_seeker_tag_lifetime 15
627 set g_balance_seeker_tag_refire 0.75
628 set g_balance_seeker_tag_speed 5000
629 set g_balance_seeker_tag_tracker_lifetime 10
630 set g_balance_seeker_type 0
631 // }}}