3 #include "cl_collision.h"
5 #ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
6 float CL_SelectTraceLine(const vec3_t start, const vec3_t pEnd, vec3_t impact, vec3_t normal, int *hitent, entity_render_t *ignoreent)
8 float CL_SelectTraceLine(const vec3_t start, const vec3_t end, vec3_t impact, vec3_t normal, int *hitent, entity_render_t *ignoreent)
11 float maxfrac, maxrealfrac;
14 float tracemins[3], tracemaxs[3];
16 float tempnormal[3], starttransformed[3], endtransformed[3];
17 #ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
21 if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
23 // TRICK: make the trace 1 qu longer!
24 VectorSubtract(pEnd, start, end);
25 len = VectorNormalizeLength(end);
26 VectorMA(pEnd, collision_endposnudge.value, end, end);
29 VectorCopy(pEnd, end);
32 memset (&trace, 0 , sizeof(trace_t));
34 trace.realfraction = 1;
35 VectorCopy (end, trace.endpos);
39 if (cl.worldmodel && cl.worldmodel->TraceLine)
40 cl.worldmodel->TraceLine(cl.worldmodel, NULL, NULL, &trace, start, end, SUPERCONTENTS_SOLID);
43 VectorCopy(trace.plane.normal, normal);
44 maxfrac = trace.fraction;
45 maxrealfrac = trace.realfraction;
47 tracemins[0] = min(start[0], end[0]);
48 tracemaxs[0] = max(start[0], end[0]);
49 tracemins[1] = min(start[1], end[1]);
50 tracemaxs[1] = max(start[1], end[1]);
51 tracemins[2] = min(start[2], end[2]);
52 tracemaxs[2] = max(start[2], end[2]);
54 // look for embedded bmodels
55 for (n = 0;n < cl.num_entities;n++)
57 if (!cl.entities_active[n])
59 ent = &cl.entities[n].render;
60 if (!BoxesOverlap(ent->mins, ent->maxs, tracemins, tracemaxs))
62 if (!ent->model || !ent->model->TraceLine)
64 if ((ent->flags & RENDER_EXTERIORMODEL) && !chase_active.integer)
66 // if transparent and not selectable, skip entity
67 if (!(cl.entities[n].state_current.effects & EF_SELECTABLE) && (ent->alpha < 1 || (ent->effects & (EF_ADDITIVE | EF_NODEPTHTEST))))
71 Matrix4x4_Transform(&ent->inversematrix, start, starttransformed);
72 Matrix4x4_Transform(&ent->inversematrix, end, endtransformed);
73 Collision_ClipTrace_Box(&trace, ent->model->normalmins, ent->model->normalmaxs, starttransformed, vec3_origin, vec3_origin, endtransformed, SUPERCONTENTS_SOLID, SUPERCONTENTS_SOLID, 0, NULL);
74 #ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
75 if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
76 Collision_ShortenTrace(&trace, len / (len + 1), pEnd);
78 if (maxrealfrac < trace.realfraction)
81 ent->model->TraceLine(ent->model, ent->frameblend, ent->skeleton, &trace, starttransformed, endtransformed, SUPERCONTENTS_SOLID);
83 if (maxrealfrac > trace.realfraction)
87 maxfrac = trace.fraction;
88 maxrealfrac = trace.realfraction;
91 VectorCopy(trace.plane.normal, tempnormal);
92 Matrix4x4_Transform3x3(&ent->matrix, tempnormal, normal);
96 maxfrac = bound(0, maxfrac, 1);
97 maxrealfrac = bound(0, maxrealfrac, 1);
98 //if (maxfrac < 0 || maxfrac > 1) Con_Printf("fraction out of bounds %f %s:%d\n", maxfrac, __FILE__, __LINE__);
100 VectorLerp(start, maxfrac, end, impact);
104 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius)
106 // FIXME: check multiple brush models
107 if (cl.worldmodel && cl.worldmodel->brush.FindNonSolidLocation)
108 cl.worldmodel->brush.FindNonSolidLocation(cl.worldmodel, in, out, radius);
111 dp_model_t *CL_GetModelByIndex(int modelindex)
117 modelindex = -(modelindex+1);
118 if (modelindex < MAX_MODELS)
119 return cl.csqc_model_precache[modelindex];
123 if(modelindex < MAX_MODELS)
124 return cl.model_precache[modelindex];
129 dp_model_t *CL_GetModelFromEdict(prvm_edict_t *ed)
131 if (!ed || ed->priv.server->free)
133 return CL_GetModelByIndex((int)ed->fields.client->modelindex);
136 void CL_LinkEdict(prvm_edict_t *ent)
140 if (ent == prog->edicts)
141 return; // don't add the world
143 if (ent->priv.server->free)
148 if (ent->fields.client->solid == SOLID_BSP)
150 dp_model_t *model = CL_GetModelByIndex( (int)ent->fields.client->modelindex );
153 Con_Printf("edict %i: SOLID_BSP with invalid modelindex!\n", PRVM_NUM_FOR_EDICT(ent));
155 model = CL_GetModelByIndex( 0 );
160 if (!model->TraceBox && developer.integer >= 1)
161 Con_Printf("edict %i: SOLID_BSP with non-collidable model\n", PRVM_NUM_FOR_EDICT(ent));
163 if (ent->fields.client->angles[0] || ent->fields.client->angles[2] || ent->fields.client->avelocity[0] || ent->fields.client->avelocity[2])
165 VectorAdd(ent->fields.client->origin, model->rotatedmins, mins);
166 VectorAdd(ent->fields.client->origin, model->rotatedmaxs, maxs);
168 else if (ent->fields.client->angles[1] || ent->fields.client->avelocity[1])
170 VectorAdd(ent->fields.client->origin, model->yawmins, mins);
171 VectorAdd(ent->fields.client->origin, model->yawmaxs, maxs);
175 VectorAdd(ent->fields.client->origin, model->normalmins, mins);
176 VectorAdd(ent->fields.client->origin, model->normalmaxs, maxs);
181 // SOLID_BSP with no model is valid, mainly because some QC setup code does so temporarily
182 VectorAdd(ent->fields.client->origin, ent->fields.client->mins, mins);
183 VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, maxs);
188 VectorAdd(ent->fields.client->origin, ent->fields.client->mins, mins);
189 VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, maxs);
192 VectorCopy(mins, ent->fields.client->absmin);
193 VectorCopy(maxs, ent->fields.client->absmax);
195 World_LinkEdict(&cl.world, ent, ent->fields.client->absmin, ent->fields.client->absmax);
198 int CL_GenericHitSuperContentsMask(const prvm_edict_t *passedict)
203 val = PRVM_EDICTFIELDVALUE(passedict, prog->fieldoffsets.dphitcontentsmask);
204 if (val && val->_float)
205 return (int)val->_float;
206 else if (passedict->fields.client->solid == SOLID_SLIDEBOX)
208 if ((int)passedict->fields.client->flags & FL_MONSTER)
209 return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_MONSTERCLIP;
211 return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP;
213 else if (passedict->fields.client->solid == SOLID_CORPSE)
214 return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY;
215 else if (passedict->fields.client->solid == SOLID_TRIGGER)
216 return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY;
218 return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_CORPSE;
221 return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_CORPSE;
229 trace_t CL_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
231 int i, bodysupercontents;
233 prvm_edict_t *traceowner, *touch;
235 // bounding box of entire move area
236 vec3_t clipboxmins, clipboxmaxs;
237 // size when clipping against monsters
238 vec3_t clipmins2, clipmaxs2;
239 // start and end origin of move
243 // matrices to transform into/out of other entity's space
244 matrix4x4_t matrix, imatrix;
245 // model of other entity
247 // list of entities to test for collisions
249 prvm_edict_t *touchedicts[MAX_EDICTS];
251 if (hitnetworkentity)
252 *hitnetworkentity = 0;
254 VectorCopy(start, clipstart);
255 VectorClear(clipmins2);
256 VectorClear(clipmaxs2);
257 #if COLLISIONPARANOID >= 3
258 Con_Printf("move(%f %f %f)", clipstart[0], clipstart[1], clipstart[2]);
262 Collision_ClipPointToWorld(&cliptrace, cl.worldmodel, clipstart, hitsupercontentsmask);
263 cliptrace.bmodelstartsolid = cliptrace.startsolid;
264 if (cliptrace.startsolid || cliptrace.fraction < 1)
265 cliptrace.ent = prog ? prog->edicts : NULL;
266 if (type == MOVE_WORLDONLY)
269 if (type == MOVE_MISSILE)
271 // LordHavoc: modified this, was = -15, now -= 15
272 for (i = 0;i < 3;i++)
279 // create the bounding box of the entire move
280 for (i = 0;i < 3;i++)
282 clipboxmins[i] = clipstart[i] - 1;
283 clipboxmaxs[i] = clipstart[i] + 1;
286 // debug override to test against everything
287 if (sv_debugmove.integer)
289 clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999;
290 clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999;
293 // if the passedict is world, make it NULL (to avoid two checks each time)
294 // this checks prog because this function is often called without a CSQC
296 if (prog == NULL || passedict == prog->edicts)
298 // precalculate prog value for passedict for comparisons
299 passedictprog = prog != NULL ? PRVM_EDICT_TO_PROG(passedict) : 0;
300 // precalculate passedict's owner edict pointer for comparisons
301 traceowner = passedict ? PRVM_PROG_TO_EDICT(passedict->fields.client->owner) : NULL;
303 // collide against network entities
304 if (hitnetworkbrushmodels)
306 for (i = 0;i < cl.num_brushmodel_entities;i++)
308 entity_render_t *ent = &cl.entities[cl.brushmodel_entities[i]].render;
309 if (!BoxesOverlap(clipboxmins, clipboxmaxs, ent->mins, ent->maxs))
311 Collision_ClipPointToGenericEntity(&trace, ent->model, ent->frameblend, ent->skeleton, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, hitsupercontentsmask);
312 if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
313 *hitnetworkentity = cl.brushmodel_entities[i];
314 Collision_CombineTraces(&cliptrace, &trace, NULL, true);
318 // collide against player entities
319 if (hitnetworkplayers)
321 vec3_t origin, entmins, entmaxs;
322 matrix4x4_t entmatrix, entinversematrix;
324 if(gamemode == GAME_NEXUIZ)
326 // don't hit network players, if we are a nonsolid player
327 if(cl.scores[cl.playerentity-1].frags == -666 || cl.scores[cl.playerentity-1].frags == -616)
328 goto skipnetworkplayers;
331 for (i = 1;i <= cl.maxclients;i++)
333 entity_render_t *ent = &cl.entities[i].render;
335 // don't hit ourselves
336 if (i == cl.playerentity)
339 // don't hit players that don't exist
340 if (!cl.scores[i-1].name[0])
343 if(gamemode == GAME_NEXUIZ)
345 // don't hit spectators or nonsolid players
346 if(cl.scores[i-1].frags == -666 || cl.scores[i-1].frags == -616)
350 Matrix4x4_OriginFromMatrix(&ent->matrix, origin);
351 VectorAdd(origin, cl.playerstandmins, entmins);
352 VectorAdd(origin, cl.playerstandmaxs, entmaxs);
353 if (!BoxesOverlap(clipboxmins, clipboxmaxs, entmins, entmaxs))
355 Matrix4x4_CreateTranslate(&entmatrix, origin[0], origin[1], origin[2]);
356 Matrix4x4_CreateTranslate(&entinversematrix, -origin[0], -origin[1], -origin[2]);
357 Collision_ClipPointToGenericEntity(&trace, NULL, NULL, NULL, cl.playerstandmins, cl.playerstandmaxs, SUPERCONTENTS_BODY, &entmatrix, &entinversematrix, start, hitsupercontentsmask);
358 if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
359 *hitnetworkentity = i;
360 Collision_CombineTraces(&cliptrace, &trace, NULL, false);
368 // because this uses World_EntitiestoBox, we know all entity boxes overlap
369 // the clip region, so we can skip culling checks in the loop below
370 // note: if prog is NULL then there won't be any linked entities
372 if (hitcsqcentities && prog != NULL)
374 numtouchedicts = World_EntitiesInBox(&cl.world, clipboxmins, clipboxmaxs, MAX_EDICTS, touchedicts);
375 if (numtouchedicts > MAX_EDICTS)
377 // this never happens
378 Con_Printf("CL_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
379 numtouchedicts = MAX_EDICTS;
382 for (i = 0;i < numtouchedicts;i++)
384 touch = touchedicts[i];
386 if (touch->fields.client->solid < SOLID_BBOX)
388 if (type == MOVE_NOMONSTERS && touch->fields.client->solid != SOLID_BSP)
393 // don't clip against self
394 if (passedict == touch)
396 // don't clip owned entities against owner
397 if (traceowner == touch)
399 // don't clip owner against owned entities
400 if (passedictprog == touch->fields.client->owner)
402 // don't clip points against points (they can't collide)
403 if (VectorCompare(touch->fields.client->mins, touch->fields.client->maxs) && (type != MOVE_MISSILE || !((int)touch->fields.client->flags & FL_MONSTER)))
407 bodysupercontents = touch->fields.client->solid == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY;
409 // might interact, so do an exact clip
411 if ((int) touch->fields.client->solid == SOLID_BSP || type == MOVE_HITMODEL)
412 model = CL_GetModelFromEdict(touch);
414 Matrix4x4_CreateFromQuakeEntity(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2], touch->fields.client->angles[0], touch->fields.client->angles[1], touch->fields.client->angles[2], 1);
416 Matrix4x4_CreateTranslate(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2]);
417 Matrix4x4_Invert_Simple(&imatrix, &matrix);
418 if ((int)touch->fields.client->flags & FL_MONSTER)
419 Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipstart, hitsupercontentsmask);
421 Collision_ClipPointToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, hitsupercontentsmask);
423 if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
424 *hitnetworkentity = 0;
425 Collision_CombineTraces(&cliptrace, &trace, (void *)touch, touch->fields.client->solid == SOLID_BSP);
437 #ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
438 trace_t CL_TraceLine(const vec3_t start, const vec3_t pEnd, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
440 trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
443 int i, bodysupercontents;
445 prvm_edict_t *traceowner, *touch;
447 // bounding box of entire move area
448 vec3_t clipboxmins, clipboxmaxs;
449 // size when clipping against monsters
450 vec3_t clipmins2, clipmaxs2;
451 // start and end origin of move
452 vec3_t clipstart, clipend;
455 // matrices to transform into/out of other entity's space
456 matrix4x4_t matrix, imatrix;
457 // model of other entity
459 // list of entities to test for collisions
461 prvm_edict_t *touchedicts[MAX_EDICTS];
462 #ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
466 if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
468 // TRICK: make the trace 1 qu longer!
469 VectorSubtract(pEnd, start, end);
470 len = VectorNormalizeLength(end);
471 VectorMA(pEnd, collision_endposnudge.value, end, end);
474 VectorCopy(pEnd, end);
477 if (VectorCompare(start, end))
478 return CL_TracePoint(start, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities);
480 if (hitnetworkentity)
481 *hitnetworkentity = 0;
483 VectorCopy(start, clipstart);
484 VectorCopy(end, clipend);
485 VectorClear(clipmins2);
486 VectorClear(clipmaxs2);
487 #if COLLISIONPARANOID >= 3
488 Con_Printf("move(%f %f %f,%f %f %f)", clipstart[0], clipstart[1], clipstart[2], clipend[0], clipend[1], clipend[2]);
492 Collision_ClipLineToWorld(&cliptrace, cl.worldmodel, clipstart, clipend, hitsupercontentsmask);
493 cliptrace.bmodelstartsolid = cliptrace.startsolid;
494 if (cliptrace.startsolid || cliptrace.fraction < 1)
495 cliptrace.ent = prog ? prog->edicts : NULL;
496 if (type == MOVE_WORLDONLY)
499 if (type == MOVE_MISSILE)
501 // LordHavoc: modified this, was = -15, now -= 15
502 for (i = 0;i < 3;i++)
509 // create the bounding box of the entire move
510 for (i = 0;i < 3;i++)
512 clipboxmins[i] = min(clipstart[i], cliptrace.endpos[i]) + clipmins2[i] - 1;
513 clipboxmaxs[i] = max(clipstart[i], cliptrace.endpos[i]) + clipmaxs2[i] + 1;
516 // debug override to test against everything
517 if (sv_debugmove.integer)
519 clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999;
520 clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999;
523 // if the passedict is world, make it NULL (to avoid two checks each time)
524 // this checks prog because this function is often called without a CSQC
526 if (prog == NULL || passedict == prog->edicts)
528 // precalculate prog value for passedict for comparisons
529 passedictprog = prog != NULL ? PRVM_EDICT_TO_PROG(passedict) : 0;
530 // precalculate passedict's owner edict pointer for comparisons
531 traceowner = passedict ? PRVM_PROG_TO_EDICT(passedict->fields.client->owner) : NULL;
533 // collide against network entities
534 if (hitnetworkbrushmodels)
536 for (i = 0;i < cl.num_brushmodel_entities;i++)
538 entity_render_t *ent = &cl.entities[cl.brushmodel_entities[i]].render;
539 if (!BoxesOverlap(clipboxmins, clipboxmaxs, ent->mins, ent->maxs))
541 Collision_ClipLineToGenericEntity(&trace, ent->model, ent->frameblend, ent->skeleton, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, end, hitsupercontentsmask);
542 if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
543 *hitnetworkentity = cl.brushmodel_entities[i];
544 Collision_CombineTraces(&cliptrace, &trace, NULL, true);
548 // collide against player entities
549 if (hitnetworkplayers)
551 vec3_t origin, entmins, entmaxs;
552 matrix4x4_t entmatrix, entinversematrix;
554 if(gamemode == GAME_NEXUIZ)
556 // don't hit network players, if we are a nonsolid player
557 if(cl.scores[cl.playerentity-1].frags == -666 || cl.scores[cl.playerentity-1].frags == -616)
558 goto skipnetworkplayers;
561 for (i = 1;i <= cl.maxclients;i++)
563 entity_render_t *ent = &cl.entities[i].render;
565 // don't hit ourselves
566 if (i == cl.playerentity)
569 // don't hit players that don't exist
570 if (!cl.scores[i-1].name[0])
573 if(gamemode == GAME_NEXUIZ)
575 // don't hit spectators or nonsolid players
576 if(cl.scores[i-1].frags == -666 || cl.scores[i-1].frags == -616)
580 Matrix4x4_OriginFromMatrix(&ent->matrix, origin);
581 VectorAdd(origin, cl.playerstandmins, entmins);
582 VectorAdd(origin, cl.playerstandmaxs, entmaxs);
583 if (!BoxesOverlap(clipboxmins, clipboxmaxs, entmins, entmaxs))
585 Matrix4x4_CreateTranslate(&entmatrix, origin[0], origin[1], origin[2]);
586 Matrix4x4_CreateTranslate(&entinversematrix, -origin[0], -origin[1], -origin[2]);
587 Collision_ClipLineToGenericEntity(&trace, NULL, NULL, NULL, cl.playerstandmins, cl.playerstandmaxs, SUPERCONTENTS_BODY, &entmatrix, &entinversematrix, start, end, hitsupercontentsmask);
588 if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
589 *hitnetworkentity = i;
590 Collision_CombineTraces(&cliptrace, &trace, NULL, false);
598 // because this uses World_EntitiestoBox, we know all entity boxes overlap
599 // the clip region, so we can skip culling checks in the loop below
600 // note: if prog is NULL then there won't be any linked entities
602 if (hitcsqcentities && prog != NULL)
604 numtouchedicts = World_EntitiesInBox(&cl.world, clipboxmins, clipboxmaxs, MAX_EDICTS, touchedicts);
605 if (numtouchedicts > MAX_EDICTS)
607 // this never happens
608 Con_Printf("CL_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
609 numtouchedicts = MAX_EDICTS;
612 for (i = 0;i < numtouchedicts;i++)
614 touch = touchedicts[i];
616 if (touch->fields.client->solid < SOLID_BBOX)
618 if (type == MOVE_NOMONSTERS && touch->fields.client->solid != SOLID_BSP)
623 // don't clip against self
624 if (passedict == touch)
626 // don't clip owned entities against owner
627 if (traceowner == touch)
629 // don't clip owner against owned entities
630 if (passedictprog == touch->fields.client->owner)
632 // don't clip points against points (they can't collide)
633 if (VectorCompare(touch->fields.client->mins, touch->fields.client->maxs) && (type != MOVE_MISSILE || !((int)touch->fields.client->flags & FL_MONSTER)))
637 bodysupercontents = touch->fields.client->solid == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY;
639 // might interact, so do an exact clip
641 if ((int) touch->fields.client->solid == SOLID_BSP || type == MOVE_HITMODEL)
642 model = CL_GetModelFromEdict(touch);
644 Matrix4x4_CreateFromQuakeEntity(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2], touch->fields.client->angles[0], touch->fields.client->angles[1], touch->fields.client->angles[2], 1);
646 Matrix4x4_CreateTranslate(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2]);
647 Matrix4x4_Invert_Simple(&imatrix, &matrix);
648 if (type == MOVE_MISSILE && (int)touch->fields.client->flags & FL_MONSTER)
649 Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask);
651 Collision_ClipLineToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask);
653 if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
654 *hitnetworkentity = 0;
655 Collision_CombineTraces(&cliptrace, &trace, (void *)touch, touch->fields.client->solid == SOLID_BSP);
659 #ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
660 if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
661 Collision_ShortenTrace(&cliptrace, len / (len + 1), pEnd);
671 #ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
672 trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t pEnd, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
674 trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
677 vec3_t hullmins, hullmaxs;
678 int i, bodysupercontents;
681 prvm_edict_t *traceowner, *touch;
683 // bounding box of entire move area
684 vec3_t clipboxmins, clipboxmaxs;
685 // size of the moving object
686 vec3_t clipmins, clipmaxs;
687 // size when clipping against monsters
688 vec3_t clipmins2, clipmaxs2;
689 // start and end origin of move
690 vec3_t clipstart, clipend;
693 // matrices to transform into/out of other entity's space
694 matrix4x4_t matrix, imatrix;
695 // model of other entity
697 // list of entities to test for collisions
699 prvm_edict_t *touchedicts[MAX_EDICTS];
700 #ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
704 if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
706 // TRICK: make the trace 1 qu longer!
707 VectorSubtract(pEnd, start, end);
708 len = VectorNormalizeLength(end);
709 VectorMA(pEnd, collision_endposnudge.value, end, end);
712 VectorCopy(pEnd, end);
715 if (VectorCompare(mins, maxs))
717 vec3_t shiftstart, shiftend;
718 VectorAdd(start, mins, shiftstart);
719 VectorAdd(end, mins, shiftend);
720 if (VectorCompare(start, end))
721 trace = CL_TracePoint(shiftstart, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities);
723 trace = CL_TraceLine(shiftstart, shiftend, type, passedict, hitsupercontentsmask, hitnetworkbrushmodels, hitnetworkplayers, hitnetworkentity, hitcsqcentities);
724 VectorSubtract(trace.endpos, mins, trace.endpos);
728 if (hitnetworkentity)
729 *hitnetworkentity = 0;
731 VectorCopy(start, clipstart);
732 VectorCopy(end, clipend);
733 VectorCopy(mins, clipmins);
734 VectorCopy(maxs, clipmaxs);
735 VectorCopy(mins, clipmins2);
736 VectorCopy(maxs, clipmaxs2);
737 #if COLLISIONPARANOID >= 3
738 Con_Printf("move(%f %f %f,%f %f %f)", clipstart[0], clipstart[1], clipstart[2], clipend[0], clipend[1], clipend[2]);
742 Collision_ClipToWorld(&cliptrace, cl.worldmodel, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask);
743 cliptrace.bmodelstartsolid = cliptrace.startsolid;
744 if (cliptrace.startsolid || cliptrace.fraction < 1)
745 cliptrace.ent = prog ? prog->edicts : NULL;
746 if (type == MOVE_WORLDONLY)
749 if (type == MOVE_MISSILE)
751 // LordHavoc: modified this, was = -15, now -= 15
752 for (i = 0;i < 3;i++)
759 // get adjusted box for bmodel collisions if the world is q1bsp or hlbsp
760 if (cl.worldmodel && cl.worldmodel->brush.RoundUpToHullSize)
761 cl.worldmodel->brush.RoundUpToHullSize(cl.worldmodel, clipmins, clipmaxs, hullmins, hullmaxs);
764 VectorCopy(clipmins, hullmins);
765 VectorCopy(clipmaxs, hullmaxs);
768 // create the bounding box of the entire move
769 for (i = 0;i < 3;i++)
771 clipboxmins[i] = min(clipstart[i], cliptrace.endpos[i]) + min(hullmins[i], clipmins2[i]) - 1;
772 clipboxmaxs[i] = max(clipstart[i], cliptrace.endpos[i]) + max(hullmaxs[i], clipmaxs2[i]) + 1;
775 // debug override to test against everything
776 if (sv_debugmove.integer)
778 clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999;
779 clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999;
782 // if the passedict is world, make it NULL (to avoid two checks each time)
783 // this checks prog because this function is often called without a CSQC
785 if (prog == NULL || passedict == prog->edicts)
787 // precalculate prog value for passedict for comparisons
788 passedictprog = prog != NULL ? PRVM_EDICT_TO_PROG(passedict) : 0;
789 // figure out whether this is a point trace for comparisons
790 pointtrace = VectorCompare(clipmins, clipmaxs);
791 // precalculate passedict's owner edict pointer for comparisons
792 traceowner = passedict ? PRVM_PROG_TO_EDICT(passedict->fields.client->owner) : NULL;
794 // collide against network entities
795 if (hitnetworkbrushmodels)
797 for (i = 0;i < cl.num_brushmodel_entities;i++)
799 entity_render_t *ent = &cl.entities[cl.brushmodel_entities[i]].render;
800 if (!BoxesOverlap(clipboxmins, clipboxmaxs, ent->mins, ent->maxs))
802 Collision_ClipToGenericEntity(&trace, ent->model, ent->frameblend, ent->skeleton, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, mins, maxs, end, hitsupercontentsmask);
803 if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
804 *hitnetworkentity = cl.brushmodel_entities[i];
805 Collision_CombineTraces(&cliptrace, &trace, NULL, true);
809 // collide against player entities
810 if (hitnetworkplayers)
812 vec3_t origin, entmins, entmaxs;
813 matrix4x4_t entmatrix, entinversematrix;
815 if(gamemode == GAME_NEXUIZ)
817 // don't hit network players, if we are a nonsolid player
818 if(cl.scores[cl.playerentity-1].frags == -666 || cl.scores[cl.playerentity-1].frags == -616)
819 goto skipnetworkplayers;
822 for (i = 1;i <= cl.maxclients;i++)
824 entity_render_t *ent = &cl.entities[i].render;
826 // don't hit ourselves
827 if (i == cl.playerentity)
830 // don't hit players that don't exist
831 if (!cl.scores[i-1].name[0])
834 if(gamemode == GAME_NEXUIZ)
836 // don't hit spectators or nonsolid players
837 if(cl.scores[i-1].frags == -666 || cl.scores[i-1].frags == -616)
841 Matrix4x4_OriginFromMatrix(&ent->matrix, origin);
842 VectorAdd(origin, cl.playerstandmins, entmins);
843 VectorAdd(origin, cl.playerstandmaxs, entmaxs);
844 if (!BoxesOverlap(clipboxmins, clipboxmaxs, entmins, entmaxs))
846 Matrix4x4_CreateTranslate(&entmatrix, origin[0], origin[1], origin[2]);
847 Matrix4x4_CreateTranslate(&entinversematrix, -origin[0], -origin[1], -origin[2]);
848 Collision_ClipToGenericEntity(&trace, NULL, NULL, NULL, cl.playerstandmins, cl.playerstandmaxs, SUPERCONTENTS_BODY, &entmatrix, &entinversematrix, start, mins, maxs, end, hitsupercontentsmask);
849 if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
850 *hitnetworkentity = i;
851 Collision_CombineTraces(&cliptrace, &trace, NULL, false);
859 // because this uses World_EntitiestoBox, we know all entity boxes overlap
860 // the clip region, so we can skip culling checks in the loop below
861 // note: if prog is NULL then there won't be any linked entities
863 if (hitcsqcentities && prog != NULL)
865 numtouchedicts = World_EntitiesInBox(&cl.world, clipboxmins, clipboxmaxs, MAX_EDICTS, touchedicts);
866 if (numtouchedicts > MAX_EDICTS)
868 // this never happens
869 Con_Printf("CL_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
870 numtouchedicts = MAX_EDICTS;
873 for (i = 0;i < numtouchedicts;i++)
875 touch = touchedicts[i];
877 if (touch->fields.client->solid < SOLID_BBOX)
879 if (type == MOVE_NOMONSTERS && touch->fields.client->solid != SOLID_BSP)
884 // don't clip against self
885 if (passedict == touch)
887 // don't clip owned entities against owner
888 if (traceowner == touch)
890 // don't clip owner against owned entities
891 if (passedictprog == touch->fields.client->owner)
893 // don't clip points against points (they can't collide)
894 if (pointtrace && VectorCompare(touch->fields.client->mins, touch->fields.client->maxs) && (type != MOVE_MISSILE || !((int)touch->fields.client->flags & FL_MONSTER)))
898 bodysupercontents = touch->fields.client->solid == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY;
900 // might interact, so do an exact clip
902 if ((int) touch->fields.client->solid == SOLID_BSP || type == MOVE_HITMODEL)
903 model = CL_GetModelFromEdict(touch);
905 Matrix4x4_CreateFromQuakeEntity(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2], touch->fields.client->angles[0], touch->fields.client->angles[1], touch->fields.client->angles[2], 1);
907 Matrix4x4_CreateTranslate(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2]);
908 Matrix4x4_Invert_Simple(&imatrix, &matrix);
909 if ((int)touch->fields.client->flags & FL_MONSTER)
910 Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask);
912 Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask);
914 if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
915 *hitnetworkentity = 0;
916 Collision_CombineTraces(&cliptrace, &trace, (void *)touch, touch->fields.client->solid == SOLID_BSP);
920 #ifdef COLLISION_STUPID_TRACE_ENDPOS_IN_SOLID_WORKAROUND
921 if(!VectorCompare(start, pEnd) && collision_endposnudge.value > 0)
922 Collision_ShortenTrace(&cliptrace, len / (len + 1), pEnd);