5 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100"};
6 cvar_t scr_fov = {CVAR_SAVE, "fov","90"}; // 10 - 170
7 cvar_t scr_conspeed = {CVAR_SAVE, "scr_conspeed","900"}; // LordHavoc: quake used 300
8 cvar_t scr_centertime = {0, "scr_centertime","2"};
9 cvar_t scr_showram = {CVAR_SAVE, "showram","1"};
10 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0"};
11 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1"};
12 cvar_t scr_printspeed = {0, "scr_printspeed","8"};
13 cvar_t scr_2dresolution = {CVAR_SAVE, "scr_2dresolution", "1"};
14 cvar_t cl_avidemo = {0, "cl_avidemo", "0"};
16 qboolean scr_initialized; // ready to draw
18 float scr_con_current;
19 float scr_conlines; // lines of console to display
24 qboolean scr_drawloading = false;
26 static qbyte menuplyr_pixels[4096];
28 void DrawCrosshair(int num);
29 void V_CalcRefdef (void);
30 static void SCR_ScreenShot_f (void);
31 static void R_Envmap_f (void);
34 void R_ClearScreen(void);
37 ===============================================================================
41 ===============================================================================
44 char scr_centerstring[1024];
45 float scr_centertime_start; // for slow victory printing
46 float scr_centertime_off;
55 Called for important messages that should stay in the center of the screen
59 void SCR_CenterPrint (char *str)
61 strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1);
62 scr_centertime_off = scr_centertime.value;
63 scr_centertime_start = cl.time;
65 // count the number of lines for centering
76 void SCR_DrawCenterString (void)
83 // the finale prints the characters one at a time
85 remaining = scr_printspeed.value * (cl.time - scr_centertime_start);
90 start = scr_centerstring;
92 if (scr_center_lines <= 4)
93 y = vid.conheight*0.35;
99 // scan the width of the line
100 for (l=0 ; l<40 ; l++)
101 if (start[l] == '\n' || !start[l])
103 x = (vid.conwidth - l*8)/2;
108 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0);
116 while (*start && *start != '\n')
121 start++; // skip the \n
125 void SCR_CheckDrawCenterString (void)
127 if (scr_center_lines > scr_erase_lines)
128 scr_erase_lines = scr_center_lines;
130 scr_centertime_off -= host_frametime;
132 // don't draw if this is a normal stats-screen intermission,
133 // only if it is not an intermission, or a finale intermission
134 if (cl.intermission == 1)
136 if (scr_centertime_off <= 0 && !cl.intermission)
138 if (key_dest != key_game)
141 SCR_DrawCenterString ();
149 void SCR_DrawTurtle (void)
153 if (cls.state != ca_connected)
156 if (!scr_showturtle.integer)
159 if (host_frametime < 0.1)
169 DrawQ_Pic (0, 0, "turtle", 0, 0, 1, 1, 1, 1, 0);
177 void SCR_DrawNet (void)
179 if (cls.state != ca_connected)
181 if (realtime - cl.last_received_message < 0.3)
183 if (cls.demoplayback)
186 DrawQ_Pic (64, 0, "net", 0, 0, 1, 1, 1, 1, 0);
194 void SCR_DrawPause (void)
198 if (cls.state != ca_connected)
201 if (!scr_showpause.integer) // turn off for screenshots
207 pic = Draw_CachePic ("gfx/pause.lmp");
208 DrawQ_Pic ((vid.conwidth - pic->width)/2, (vid.conheight - pic->height)/2, "gfx/pause.lmp", 0, 0, 1, 1, 1, 1, 0);
218 void SCR_DrawLoading (void)
222 pic = Draw_CachePic ("gfx/loading.lmp");
223 DrawQ_Pic ((vid.conwidth - pic->width)/2, (vid.conheight - pic->height)/2, "gfx/loading.lmp", 0, 0, 1, 1, 1, 1, 0);
228 //=============================================================================
233 SCR_SetUpToDrawConsole
236 void SCR_SetUpToDrawConsole (void)
240 if (key_dest == key_game && cls.signon != SIGNONS)
241 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
243 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
245 // decide on the height of the console
246 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
247 scr_conlines = vid.conheight; // full screen
248 else if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
249 scr_conlines = vid.conheight/2; // half screen
251 scr_conlines = 0; // none visible
253 if (scr_conspeed.value)
255 if (scr_conlines < scr_con_current)
257 scr_con_current -= scr_conspeed.value*host_realframetime;
258 if (scr_conlines > scr_con_current)
259 scr_con_current = scr_conlines;
262 else if (scr_conlines > scr_con_current)
264 scr_con_current += scr_conspeed.value*host_realframetime;
265 if (scr_conlines < scr_con_current)
266 scr_con_current = scr_conlines;
270 scr_con_current = scr_conlines;
278 void SCR_DrawConsole (void)
282 Con_DrawConsole (scr_con_current);
287 if (key_dest == key_game || key_dest == key_message)
288 Con_DrawNotify (); // only draw notify in game
294 SCR_BeginLoadingPlaque
298 void SCR_BeginLoadingPlaque (void)
303 S_StopAllSounds (true);
305 scr_drawloading = true;
307 scr_drawloading = true;
311 //=============================================================================
313 char r_speeds_string[1024];
314 int speedstringcount, r_timereport_active;
315 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
317 void R_TimeReport(char *desc)
323 if (!r_timereport_active)
326 r_timereport_temp = r_timereport_current;
327 r_timereport_current = Sys_DoubleTime();
328 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0);
330 sprintf(tempbuf, "%8i %s", t, desc);
331 length = strlen(tempbuf);
333 tempbuf[length++] = ' ';
335 if (speedstringcount + length > (vid.conwidth / 8))
337 strcat(r_speeds_string, "\n");
338 speedstringcount = 0;
340 // skip the space at the beginning if it's the first on the line
341 if (speedstringcount == 0)
343 strcat(r_speeds_string, tempbuf + 1);
344 speedstringcount = length - 1;
348 strcat(r_speeds_string, tempbuf);
349 speedstringcount += length;
353 void R_TimeReport_Start(void)
355 r_timereport_active = r_speeds.integer && cls.signon == SIGNONS && cls.state == ca_connected;
356 r_speeds_string[0] = 0;
357 if (r_timereport_active)
359 speedstringcount = 0;
360 AngleVectors (r_refdef.viewangles, vpn, NULL, NULL);
361 sprintf(r_speeds_string,
362 "org:'%+8.2f %+8.2f %+8.2f' ang:'%+4.0f %+4.0f %+4.0f' dir:'%+2.3f %+2.3f %+2.3f'\n"
363 "world:%6i faces%6i nodes%6i leafs%6i dlitwalls\n"
364 "%5i models%5i bmodels%5i sprites%6i particles%4i dlights\n"
365 "%6i modeltris%6i meshs%6i meshtris\n",
366 r_refdef.vieworg[0], r_refdef.vieworg[1], r_refdef.vieworg[2], r_refdef.viewangles[0], r_refdef.viewangles[1], r_refdef.viewangles[2], vpn[0], vpn[1], vpn[2],
367 c_faces, c_nodes, c_leafs, c_light_polys,
368 c_models, c_bmodels, c_sprites, c_particles, c_dlights,
369 c_alias_polys, c_meshs, c_meshtris);
381 r_timereport_start = Sys_DoubleTime();
385 void R_TimeReport_End(void)
387 r_timereport_current = r_timereport_start;
388 R_TimeReport("total");
390 if (r_timereport_active)
394 for (i = 0;r_speeds_string[i];i++)
395 if (r_speeds_string[i] == '\n')
397 y = vid.conheight - sb_lines - lines * 8;
399 DrawQ_Fill(0, y, vid.conwidth, lines * 8, 0, 0, 0, 0.5, 0);
400 while (r_speeds_string[i])
403 while (r_speeds_string[i] && r_speeds_string[i] != '\n')
406 DrawQ_String(0, y, r_speeds_string + j, i - j, 8, 8, 1, 1, 1, 1, 0);
407 if (r_speeds_string[i] == '\n')
421 void SCR_SizeUp_f (void)
423 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
434 void SCR_SizeDown_f (void)
436 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
439 void CL_Screen_Init(void)
443 Cvar_RegisterVariable (&scr_fov);
444 Cvar_RegisterVariable (&scr_viewsize);
445 Cvar_RegisterVariable (&scr_conspeed);
446 Cvar_RegisterVariable (&scr_showram);
447 Cvar_RegisterVariable (&scr_showturtle);
448 Cvar_RegisterVariable (&scr_showpause);
449 Cvar_RegisterVariable (&scr_centertime);
450 Cvar_RegisterVariable (&scr_printspeed);
451 Cvar_RegisterVariable (&scr_2dresolution);
452 Cvar_RegisterVariable (&cl_avidemo);
454 Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
455 Cmd_AddCommand ("sizedown",SCR_SizeDown_f);
456 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f);
457 Cmd_AddCommand ("envmap", R_Envmap_f);
459 scr_initialized = true;
462 // load the image data for the player image in the config menu
463 dat = (qpic_t *)COM_LoadFile ("gfx/menuplyr.lmp", false);
465 Sys_Error("unable to load gfx/menuplyr.lmp");
468 if (dat->width*dat->height <= 4096)
469 memcpy (menuplyr_pixels, dat->data, dat->width * dat->height);
471 Con_Printf("gfx/menuplyr.lmp larger than 4k buffer");
475 void DrawQ_Clear(void)
477 r_refdef.drawqueuesize = 0;
480 void DrawQ_Pic(float x, float y, char *picname, float width, float height, float red, float green, float blue, float alpha, int flags)
484 if (alpha < (1.0f / 255.0f) || !picname || !picname[0])
486 size = sizeof(*dq) + ((strlen(picname) + 1 + 3) & ~3);
487 if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
489 red = bound(0, red, 1);
490 green = bound(0, green, 1);
491 blue = bound(0, blue, 1);
492 alpha = bound(0, alpha, 1);
493 dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
495 dq->command = DRAWQUEUE_PIC;
497 dq->color = ((unsigned int) (red * 255.0f) << 24) | ((unsigned int) (green * 255.0f) << 16) | ((unsigned int) (blue * 255.0f) << 8) | ((unsigned int) (alpha * 255.0f));
500 // if these are not zero, they override the pic's size
503 strcpy((char *)(dq + 1), picname);
504 r_refdef.drawqueuesize += dq->size;
507 void DrawQ_String(float x, float y, char *string, int maxlen, float scalex, float scaley, float red, float green, float blue, float alpha, int flags)
512 if (alpha < (1.0f / 255.0f))
515 len = strlen(string);
517 for (len = 0;len < maxlen && string[len];len++);
518 for (;len > 0 && string[0] == ' ';string++, x += scalex, len--);
519 for (;len > 0 && string[len - 1] == ' ';len--);
522 if (x >= vid.conwidth || y >= vid.conheight || x < (-scalex * maxlen) || y < (-scaley))
524 size = sizeof(*dq) + ((len + 1 + 3) & ~3);
525 if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
527 red = bound(0, red, 1);
528 green = bound(0, green, 1);
529 blue = bound(0, blue, 1);
530 alpha = bound(0, alpha, 1);
531 dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
533 dq->command = DRAWQUEUE_STRING;
535 dq->color = ((unsigned int) (red * 255.0f) << 24) | ((unsigned int) (green * 255.0f) << 16) | ((unsigned int) (blue * 255.0f) << 8) | ((unsigned int) (alpha * 255.0f));
540 out = (char *)(dq + 1);
541 memcpy(out, string, len);
543 r_refdef.drawqueuesize += dq->size;
546 void DrawQ_Fill (float x, float y, float w, float h, float red, float green, float blue, float alpha, int flags)
550 if (alpha < (1.0f / 255.0f))
552 size = sizeof(*dq) + 4;
553 if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
555 red = bound(0, red, 1);
556 green = bound(0, green, 1);
557 blue = bound(0, blue, 1);
558 alpha = bound(0, alpha, 1);
559 dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
561 dq->command = DRAWQUEUE_PIC;
563 dq->color = ((unsigned int) (red * 255.0f) << 24) | ((unsigned int) (green * 255.0f) << 16) | ((unsigned int) (blue * 255.0f) << 8) | ((unsigned int) (alpha * 255.0f));
569 *((char *)(dq + 1)) = 0;
570 r_refdef.drawqueuesize += dq->size;
573 void DrawQ_Mesh (drawqueuemesh_t *mesh, int flags)
580 size += sizeof(drawqueuemesh_t);
581 size += sizeof(int) * mesh->numindices;
582 size += sizeof(float[3]) * mesh->numvertices;
583 size += sizeof(float[2]) * mesh->numvertices;
584 size += sizeof(float[4]) * mesh->numvertices;
585 if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
587 dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
589 dq->command = DRAWQUEUE_MESH;
596 p = (void *)(dq + 1);
597 m = p;(qbyte *)p += sizeof(drawqueuemesh_t);
598 m->numindices = mesh->numindices;
599 m->numvertices = mesh->numvertices;
600 m->texture = mesh->texture;
601 m->indices = p;memcpy(m->indices , mesh->indices , m->numindices * sizeof(int ));(qbyte *)p += m->numindices * sizeof(int );
602 m->vertices = p;memcpy(m->vertices , mesh->vertices , m->numvertices * sizeof(float[3]));(qbyte *)p += m->numvertices * sizeof(float[3]);
603 m->texcoords = p;memcpy(m->texcoords, mesh->texcoords, m->numvertices * sizeof(float[2]));(qbyte *)p += m->numvertices * sizeof(float[2]);
604 m->colors = p;memcpy(m->colors , mesh->colors , m->numvertices * sizeof(float[4]));(qbyte *)p += m->numvertices * sizeof(float[4]);
605 r_refdef.drawqueuesize += dq->size;
613 float CalcFov (float fov_x, float width, float height)
615 // calculate vision size and alter by aspect, then convert back to angle
616 return atan (height / (width / tan(fov_x/360*M_PI))) * 360 / M_PI;
623 Must be called whenever vid changes
627 static void SCR_CalcRefdef (void)
632 //========================================
635 if (scr_viewsize.value < 30)
636 Cvar_Set ("viewsize","30");
637 if (scr_viewsize.value > 120)
638 Cvar_Set ("viewsize","120");
640 // bound field of view
641 if (scr_fov.value < 10)
642 Cvar_Set ("fov","10");
643 if (scr_fov.value > 170)
644 Cvar_Set ("fov","170");
646 // intermission is always full screen
654 if (scr_viewsize.value >= 120)
655 sb_lines = 0; // no status bar at all
656 else if (scr_viewsize.value >= 110)
657 sb_lines = 24; // no inventory
660 size = scr_viewsize.value * (1.0 / 100.0);
665 r_refdef.width = vid.realwidth;
666 r_refdef.height = vid.realheight;
672 r_refdef.width = vid.realwidth * size;
673 r_refdef.height = vid.realheight * size;
674 r_refdef.x = (vid.realwidth - r_refdef.width)/2;
675 r_refdef.y = (vid.realheight - r_refdef.height)/2;
678 r_refdef.width = bound(0, r_refdef.width, vid.realwidth);
679 r_refdef.height = bound(0, r_refdef.height, vid.realheight);
680 r_refdef.x = bound(0, r_refdef.x, vid.realwidth - r_refdef.width) + vid.realx;
681 r_refdef.y = bound(0, r_refdef.y, vid.realheight - r_refdef.height) + vid.realy;
683 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
684 r_refdef.fov_x = scr_fov.value * cl.viewzoom;
685 r_refdef.fov_y = CalcFov (r_refdef.fov_x, r_refdef.width, r_refdef.height);
689 Mod_CheckLoaded(cl.worldmodel);
690 contents = Mod_PointContents(r_refdef.vieworg, cl.worldmodel);
691 if (contents != CONTENTS_EMPTY && contents != CONTENTS_SOLID)
693 r_refdef.fov_x *= (sin(cl.time * 4.7) * 0.015 + 0.985);
694 r_refdef.fov_y *= (sin(cl.time * 3.0) * 0.015 + 0.985);
704 void SCR_ScreenShot_f (void)
708 char checkname[MAX_OSPATH];
710 // find a file name to save it to
712 for (; i<=9999 ; i++)
714 sprintf (filename, "dp%04i.tga", i);
715 sprintf (checkname, "%s/%s", com_gamedir, filename);
716 if (Sys_FileTime(checkname) == -1)
717 break; // file doesn't exist
721 Con_Printf ("SCR_ScreenShot_f: Couldn't create a TGA file\n");
725 if (SCR_ScreenShot(filename, vid.realx, vid.realy, vid.realwidth, vid.realheight))
726 Con_Printf ("Wrote %s\n", filename);
728 Con_Printf ("unable to write %s\n", filename);
731 static int cl_avidemo_frame = 0;
733 void SCR_CaptureAVIDemo(void)
736 sprintf(filename, "dpavi%06d.tga", cl_avidemo_frame);
737 if (SCR_ScreenShot(filename, vid.realx, vid.realy, vid.realwidth, vid.realheight))
741 Cvar_SetValueQuick(&cl_avidemo, 0);
742 Con_Printf("avi saving failed on frame %i, out of disk space? stopping avi demo catpure.\n", cl_avidemo_frame);
743 cl_avidemo_frame = 0;
751 Grab six views for environment mapping tests
763 {{ 0, 180, 0}, "bk"},
764 {{ 0, 270, 0}, "lf"},
765 {{-90, 90, 0}, "up"},
769 static void R_Envmap_f (void)
772 char filename[256], basename[256];
776 Con_Printf ("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
780 strcpy(basename, Cmd_Argv(1));
781 size = atoi(Cmd_Argv(2));
782 if (size != 128 && size != 256 && size != 512 && size != 1024)
784 Con_Printf("envmap: size must be one of 128, 256, 512, or 1024\n");
787 if (size > vid.realwidth || size > vid.realheight)
789 Con_Printf("envmap: your resolution is not big enough to render that size\n");
797 r_refdef.width = size;
798 r_refdef.height = size;
803 for (j = 0;j < 6;j++)
805 sprintf(filename, "env/%s%s.tga", basename, envmapinfo[j].name);
806 VectorCopy(envmapinfo[j].angles, r_refdef.viewangles);
809 SCR_ScreenShot(filename, vid.realx, vid.realy, size, size);
815 //=============================================================================
817 // LordHavoc: SHOWLMP stuff
818 #define SHOWLMP_MAXLABELS 256
819 typedef struct showlmp_s
829 showlmp_t showlmp[SHOWLMP_MAXLABELS];
831 void SHOWLMP_decodehide(void)
835 lmplabel = MSG_ReadString();
836 for (i = 0;i < SHOWLMP_MAXLABELS;i++)
837 if (showlmp[i].isactive && strcmp(showlmp[i].label, lmplabel) == 0)
839 showlmp[i].isactive = false;
844 void SHOWLMP_decodeshow(void)
847 qbyte lmplabel[256], picname[256];
849 strcpy(lmplabel,MSG_ReadString());
850 strcpy(picname, MSG_ReadString());
851 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
862 for (i = 0;i < SHOWLMP_MAXLABELS;i++)
863 if (showlmp[i].isactive)
865 if (strcmp(showlmp[i].label, lmplabel) == 0)
868 break; // drop out to replace it
871 else if (k < 0) // find first empty one to replace
874 return; // none found to replace
875 // change existing one
876 showlmp[k].isactive = true;
877 strcpy(showlmp[k].label, lmplabel);
878 strcpy(showlmp[k].pic, picname);
883 void SHOWLMP_drawall(void)
886 for (i = 0;i < SHOWLMP_MAXLABELS;i++)
887 if (showlmp[i].isactive)
888 DrawQ_Pic(showlmp[i].x, showlmp[i].y, showlmp[i].pic, 0, 0, 1, 1, 1, 1, 0);
891 void SHOWLMP_clear(void)
894 for (i = 0;i < SHOWLMP_MAXLABELS;i++)
895 showlmp[i].isactive = false;
898 void CL_SetupScreenSize(void)
900 static float old2dresolution = -1;
902 VID_GetWindowSize (&vid.realx, &vid.realy, &vid.realwidth, &vid.realheight);
904 VID_UpdateGamma(false);
906 if (scr_2dresolution.value != old2dresolution)
908 Cvar_SetValue("scr_2dresolution", bound(0.0f, scr_2dresolution.value, 1.0f));
909 old2dresolution = scr_2dresolution.value;
912 if (vid.realwidth > 320)
914 vid.conwidth = (vid.realwidth - 320) * scr_2dresolution.value + 320;
915 vid.conwidth = bound(320, vid.conwidth, vid.realwidth);
920 if (vid.realheight > 240)
922 vid.conheight = (vid.realheight - 240) * scr_2dresolution.value + 240;
923 vid.conheight = bound(240, vid.conheight, vid.realheight);
928 SCR_SetUpToDrawConsole();
930 // determine size of refresh window
934 void CL_UpdateScreen(void)
936 if (!scr_initialized || !con_initialized || vid_hidden)
937 return; // not initialized yet
939 if (cl_avidemo.integer)
940 SCR_CaptureAVIDemo();
942 cl_avidemo_frame = 0;
944 if (cls.signon == SIGNONS)
945 R_TimeReport("other");
947 CL_SetupScreenSize();
954 if (cls.signon == SIGNONS)
955 R_TimeReport("setup");
957 //FIXME: force menu if nothing else to look at?
958 //if (key_dest == key_game && cls.signon != SIGNONS && cls.state == ca_disconnected)
962 scr_drawloading = false;
967 if (cls.signon == SIGNONS)
974 SCR_CheckDrawCenterString();
979 if (cls.signon == SIGNONS)
983 R_TimeReport_Start();
991 void CL_Screen_NewMap(void)