6 #include "cl_collision.h"
12 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
15 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
16 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
17 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background"};
18 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
19 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
20 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
21 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
22 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
23 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
24 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
25 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
26 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
27 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
28 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
29 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
30 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
31 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
32 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
33 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
34 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
35 // scr_screenshot_name is defined in fs.c
36 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
37 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
38 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
39 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
40 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
41 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
42 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
43 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
44 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
45 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
46 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
47 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
48 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
49 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
50 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
51 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
52 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
53 cvar_t scr_zoomwindow = {CVAR_SAVE, "scr_zoomwindow", "0", "displays a zoomed in overlay window"};
54 cvar_t scr_zoomwindow_viewsizex = {CVAR_SAVE, "scr_zoomwindow_viewsizex", "20", "horizontal viewsize of zoom window"};
55 cvar_t scr_zoomwindow_viewsizey = {CVAR_SAVE, "scr_zoomwindow_viewsizey", "20", "vertical viewsize of zoom window"};
56 cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"};
57 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
58 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
59 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
60 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
61 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
62 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
64 extern cvar_t v_glslgamma;
65 extern cvar_t sbar_info_pos;
66 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
68 int jpeg_supported = false;
70 qboolean scr_initialized; // ready to draw
72 float scr_con_current;
73 int scr_con_margin_bottom;
75 extern int con_vislines;
77 static void SCR_ScreenShot_f (void);
78 static void R_Envmap_f (void);
81 void R_ClearScreen(qboolean fogcolor);
84 ===============================================================================
88 ===============================================================================
91 char scr_centerstring[MAX_INPUTLINE];
92 float scr_centertime_start; // for slow victory printing
93 float scr_centertime_off;
97 char scr_infobarstring[MAX_INPUTLINE];
98 float scr_infobartime_off;
104 Called for important messages that should stay in the center of the screen
108 void SCR_CenterPrint(const char *str)
110 strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
111 scr_centertime_off = scr_centertime.value;
112 scr_centertime_start = cl.time;
114 // count the number of lines for centering
115 scr_center_lines = 1;
125 void SCR_DrawCenterString (void)
132 if(cl.intermission == 2) // in finale,
133 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
136 if(scr_centertime.value <= 0 && !cl.intermission)
139 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
140 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
141 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
145 scr_erase_center = 0;
146 start = scr_centerstring;
151 if (scr_center_lines <= 4)
152 y = (int)(vid_conheight.integer*0.35);
159 // scan the number of characters on the line, not counting color codes
160 char *newline = strchr(start, '\n');
161 int l = newline ? (newline - start) : (int)strlen(start);
162 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
164 x = (int) (vid_conwidth.integer - width)/2;
169 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
178 start = newline + 1; // skip the \n
182 void SCR_CheckDrawCenterString (void)
184 if (scr_center_lines > scr_erase_lines)
185 scr_erase_lines = scr_center_lines;
187 if (cl.time > cl.oldtime)
188 scr_centertime_off -= cl.time - cl.oldtime;
190 // don't draw if this is a normal stats-screen intermission,
191 // only if it is not an intermission, or a finale intermission
192 if (cl.intermission == 1)
194 if (scr_centertime_off <= 0 && !cl.intermission)
196 if (key_dest != key_game)
199 SCR_DrawCenterString ();
202 void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
204 netgraphitem_t *graph;
207 char bytesstring[128];
208 float g[NETGRAPH_PACKETS][6];
211 DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
212 // draw the bar graph itself
213 // advance the packet counter because it is the latest packet column being
214 // built up and should come last
215 packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS;
216 memset(g, 0, sizeof(g));
217 for (j = 0;j < NETGRAPH_PACKETS;j++)
219 graph = netgraph + j;
220 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
226 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
228 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
232 g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
233 g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
234 g[j][5] = g[j][4] - graph->ackbytes * graphscale;
235 // count bytes in the last second
236 if (realtime - graph->time < 1.0f)
237 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
239 g[j][1] = bound(0.0f, g[j][1], 1.0f);
240 g[j][2] = bound(0.0f, g[j][2], 1.0f);
241 g[j][3] = bound(0.0f, g[j][3], 1.0f);
242 g[j][4] = bound(0.0f, g[j][4], 1.0f);
243 g[j][5] = bound(0.0f, g[j][5], 1.0f);
245 // render the lines for the graph
246 for (j = 0;j < NETGRAPH_PACKETS;j++)
249 b = g[(j+1)%NETGRAPH_PACKETS];
250 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
252 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 0.0f, 1.0f, 0);
253 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
254 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
255 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
256 DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
259 y = graphy + graphheight;
260 dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
261 DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
262 DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
270 void SCR_DrawNetGraph (void)
272 int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
276 if (cls.state != ca_connected)
280 if (!shownetgraph.integer)
288 graphscale = 1.0f / 1500.0f;
290 netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
291 netgraphsperrow = max(netgraphsperrow, 1);
294 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
295 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
297 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
298 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
301 if (sv.active && shownetgraph.integer >= 2)
303 for (i = 0;i < svs.maxclients;i++)
305 c = svs.clients[i].netconnection;
308 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
309 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
310 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va("%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
311 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
322 void SCR_DrawTurtle (void)
326 if (cls.state != ca_connected)
329 if (!scr_showturtle.integer)
332 if (cl.realframetime < 0.1)
342 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
350 void SCR_DrawNet (void)
352 if (cls.state != ca_connected)
354 if (realtime - cl.last_received_message < 0.3)
356 if (cls.demoplayback)
359 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
367 void SCR_DrawPause (void)
371 if (cls.state != ca_connected)
374 if (!scr_showpause.integer) // turn off for screenshots
380 pic = Draw_CachePic ("gfx/pause");
381 DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
389 void SCR_DrawBrand (void)
394 if (!scr_showbrand.value)
397 pic = Draw_CachePic ("gfx/brand");
399 switch ((int)scr_showbrand.value)
401 case 1: // bottom left
403 y = vid_conheight.integer - pic->height;
405 case 2: // bottom centre
406 x = (vid_conwidth.integer - pic->width) / 2;
407 y = vid_conheight.integer - pic->height;
409 case 3: // bottom right
410 x = vid_conwidth.integer - pic->width;
411 y = vid_conheight.integer - pic->height;
413 case 4: // centre right
414 x = vid_conwidth.integer - pic->width;
415 y = (vid_conheight.integer - pic->height) / 2;
418 x = vid_conwidth.integer - pic->width;
421 case 6: // top centre
422 x = (vid_conwidth.integer - pic->width) / 2;
429 case 8: // centre left
431 y = (vid_conheight.integer - pic->height) / 2;
437 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
445 static int SCR_DrawQWDownload(int offset)
447 // sync with SCR_InfobarHeight
453 if (!cls.qw_downloadname[0])
455 cls.qw_downloadspeedrate = 0;
456 cls.qw_downloadspeedtime = realtime;
457 cls.qw_downloadspeedcount = 0;
460 if (realtime >= cls.qw_downloadspeedtime + 1)
462 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
463 cls.qw_downloadspeedtime = realtime;
464 cls.qw_downloadspeedcount = 0;
466 if (cls.protocol == PROTOCOL_QUAKEWORLD)
467 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
469 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
470 len = (int)strlen(temp);
471 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
472 y = vid_conheight.integer - size - offset;
473 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
474 DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
479 SCR_DrawInfobarString
482 static int SCR_DrawInfobarString(int offset)
488 len = (int)strlen(scr_infobarstring);
489 x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
490 y = vid_conheight.integer - size - offset;
491 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
492 DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
501 static int SCR_DrawCurlDownload(int offset)
503 // sync with SCR_InfobarHeight
509 Curl_downloadinfo_t *downinfo;
513 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
517 y = vid_conheight.integer - size * nDownloads - offset;
521 len = (int)strlen(addinfo);
522 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
523 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
524 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
527 for(i = 0; i != nDownloads; ++i)
529 if(downinfo[i].queued)
530 dpsnprintf(temp, sizeof(temp), "Still in queue: %s\n", downinfo[i].filename);
531 else if(downinfo[i].progress <= 0)
532 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s\n", downinfo[i].filename, downinfo[i].speed / 1024.0);
534 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s\n", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
535 len = (int)strlen(temp);
536 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
537 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
538 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
543 return 8 * (nDownloads + (addinfo ? 1 : 0));
551 static void SCR_DrawInfobar(void)
554 if(scr_infobartime_off > 0)
555 offset += SCR_DrawInfobarString(offset);
556 offset += SCR_DrawQWDownload(offset);
557 offset += SCR_DrawCurlDownload(offset);
558 if(offset != scr_con_margin_bottom)
559 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
562 static int SCR_InfobarHeight(void)
565 Curl_downloadinfo_t *downinfo;
569 if (cl.time > cl.oldtime)
570 scr_infobartime_off -= cl.time - cl.oldtime;
571 if(scr_infobartime_off > 0)
574 if(cls.qw_downloadname[0])
577 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
580 offset += 8 * (nDownloads + (addinfo ? 1 : 0));
592 void SCR_InfoBar_f(void)
596 scr_infobartime_off = atof(Cmd_Argv(1));
597 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
601 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
604 //=============================================================================
608 SCR_SetUpToDrawConsole
611 void SCR_SetUpToDrawConsole (void)
613 // lines of console to display
615 static int framecounter = 0;
619 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
621 if (framecounter >= 2)
629 if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
630 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
632 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
634 // decide on the height of the console
635 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
636 conlines = vid_conheight.integer/2; // half screen
638 conlines = 0; // none visible
640 scr_con_current = conlines;
648 void SCR_DrawConsole (void)
650 scr_con_margin_bottom = SCR_InfobarHeight();
651 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
654 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
656 else if (scr_con_current)
657 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
664 SCR_BeginLoadingPlaque
668 void SCR_BeginLoadingPlaque (void)
670 // save console log up to this point to log_file if it was set by configs
674 SCR_UpdateLoadingScreen(false);
677 //=============================================================================
679 char r_speeds_timestring[4096];
680 int speedstringcount, r_timereport_active;
681 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
682 int r_speeds_longestitem = 0;
684 void R_TimeReport(char *desc)
690 if (r_speeds.integer < 2 || !r_timereport_active)
694 if (r_speeds.integer == 2)
697 r_timereport_temp = r_timereport_current;
698 r_timereport_current = Sys_DoubleTime();
699 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
701 length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
702 length = min(length, (int)sizeof(tempbuf) - 1);
703 if (r_speeds_longestitem < length)
704 r_speeds_longestitem = length;
705 for (;length < r_speeds_longestitem;length++)
706 tempbuf[length] = ' ';
709 if (speedstringcount + length > (vid_conwidth.integer / 8))
711 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
712 speedstringcount = 0;
714 strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
715 speedstringcount += length;
718 void R_TimeReport_BeginFrame(void)
720 speedstringcount = 0;
721 r_speeds_timestring[0] = 0;
722 r_timereport_active = false;
723 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
725 if (r_speeds.integer >= 2 && cls.signon == SIGNONS && cls.state == ca_connected)
727 r_timereport_active = true;
728 r_timereport_start = r_timereport_current = Sys_DoubleTime();
732 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
734 int i, triangles = 0;
735 for (i = 0;i < leaf->numleafsurfaces;i++)
736 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
740 void R_TimeReport_EndFrame(void)
744 char string[1024+4096];
748 if (r_speeds.integer && cls.signon == SIGNONS && cls.state == ca_connected)
750 // put the location name in the r_speeds display as it greatly helps
751 // when creating loc files
752 loc = CL_Locs_FindNearest(cl.movement_origin);
753 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
754 dpsnprintf(string, sizeof(string),
756 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
757 "%5i viewleaf%5i cluster%2i area%4i brushes%4i surfaces(%7i triangles)\n"
758 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
759 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
760 "%7i lightmap updates (%7i pixels)\n"
761 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
762 "rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n"
764 , loc ? "Location: " : "", loc ? loc->name : ""
765 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
766 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
767 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
768 , r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
769 , r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels
770 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
771 , r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
772 , r_speeds_timestring);
774 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
776 speedstringcount = 0;
777 r_speeds_timestring[0] = 0;
778 r_timereport_active = false;
780 if (r_speeds.integer >= 2)
782 r_timereport_active = true;
783 r_timereport_start = r_timereport_current = Sys_DoubleTime();
789 if (string[strlen(string)-1] == '\n')
790 string[strlen(string)-1] = 0;
792 for (i = 0;string[i];i++)
793 if (string[i] == '\n')
795 y = vid_conheight.integer - sb_lines - lines * 8;
797 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
801 while (string[i] && string[i] != '\n')
804 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
805 if (string[i] == '\n')
819 void SCR_SizeUp_f (void)
821 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
832 void SCR_SizeDown_f (void)
834 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
837 void SCR_CaptureVideo_EndVideo(void);
838 void CL_Screen_Shutdown(void)
840 SCR_CaptureVideo_EndVideo();
843 void CL_Screen_Init(void)
845 Cvar_RegisterVariable (&scr_fov);
846 Cvar_RegisterVariable (&scr_viewsize);
847 Cvar_RegisterVariable (&scr_conalpha);
848 Cvar_RegisterVariable (&scr_conbrightness);
849 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
850 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
851 Cvar_RegisterVariable (&scr_loadingscreen_background);
852 Cvar_RegisterVariable (&scr_showram);
853 Cvar_RegisterVariable (&scr_showturtle);
854 Cvar_RegisterVariable (&scr_showpause);
855 Cvar_RegisterVariable (&scr_showbrand);
856 Cvar_RegisterVariable (&scr_centertime);
857 Cvar_RegisterVariable (&scr_printspeed);
858 Cvar_RegisterVariable (&vid_conwidth);
859 Cvar_RegisterVariable (&vid_conheight);
860 Cvar_RegisterVariable (&vid_pixelheight);
861 Cvar_RegisterVariable (&scr_screenshot_jpeg);
862 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
863 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
864 Cvar_RegisterVariable (&scr_screenshot_hwgamma);
865 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
866 Cvar_RegisterVariable (&cl_capturevideo);
867 Cvar_RegisterVariable (&cl_capturevideo_printfps);
868 Cvar_RegisterVariable (&cl_capturevideo_width);
869 Cvar_RegisterVariable (&cl_capturevideo_height);
870 Cvar_RegisterVariable (&cl_capturevideo_realtime);
871 Cvar_RegisterVariable (&cl_capturevideo_fps);
872 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
873 Cvar_RegisterVariable (&cl_capturevideo_number);
874 Cvar_RegisterVariable (&cl_capturevideo_ogg);
875 Cvar_RegisterVariable (&cl_capturevideo_framestep);
876 Cvar_RegisterVariable (&r_letterbox);
877 Cvar_RegisterVariable(&r_stereo_separation);
878 Cvar_RegisterVariable(&r_stereo_sidebyside);
879 Cvar_RegisterVariable(&r_stereo_redblue);
880 Cvar_RegisterVariable(&r_stereo_redcyan);
881 Cvar_RegisterVariable(&r_stereo_redgreen);
882 Cvar_RegisterVariable(&r_stereo_angle);
883 Cvar_RegisterVariable(&scr_zoomwindow);
884 Cvar_RegisterVariable(&scr_zoomwindow_viewsizex);
885 Cvar_RegisterVariable(&scr_zoomwindow_viewsizey);
886 Cvar_RegisterVariable(&scr_zoomwindow_fov);
887 Cvar_RegisterVariable(&scr_stipple);
888 Cvar_RegisterVariable(&scr_refresh);
889 Cvar_RegisterVariable(&shownetgraph);
890 Cvar_RegisterVariable(&cl_demo_mousegrab);
891 Cvar_RegisterVariable(&timedemo_screenshotframelist);
893 Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
894 Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
895 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
896 Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
897 Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
899 SCR_CaptureVideo_Ogg_Init();
901 scr_initialized = true;
909 void SCR_ScreenShot_f (void)
911 static int shotnumber;
912 static char old_prefix_name[MAX_QPATH];
913 char prefix_name[MAX_QPATH];
914 char filename[MAX_QPATH];
915 char mapname[MAX_QPATH];
916 unsigned char *buffer1;
917 unsigned char *buffer2;
918 unsigned char *buffer3;
919 qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
924 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
925 ext = FS_FileExtension(filename);
926 if (!strcasecmp(ext, "jpg"))
928 else if (!strcasecmp(ext, "tga"))
932 Con_Printf("screenshot: supplied filename must end in .jpg or .tga\n");
938 // TODO maybe make capturevideo and screenshot use similar name patterns?
939 if (scr_screenshot_name_in_mapdir.integer && cl.worldmodel && *cl.worldmodel->name) {
940 // figure out the map's filename without path or extension
941 strlcpy(mapname, FS_FileWithoutPath(cl.worldmodel->name), sizeof(mapname));
942 if (strrchr(mapname, '.'))
943 *(strrchr(mapname, '.')) = 0;
944 dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", mapname, Sys_TimeString(scr_screenshot_name.string));
946 dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
949 if (strcmp(old_prefix_name, prefix_name))
951 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
955 // find a file name to save it to
956 for (;shotnumber < 1000000;shotnumber++)
957 if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)))
959 if (shotnumber >= 1000000)
961 Con_Print("Couldn't create the image file\n");
965 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : "tga");
968 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
969 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
970 buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
972 if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, true))
973 Con_Printf("Wrote %s\n", filename);
975 Con_Printf("Unable to write %s\n", filename);
984 void SCR_CaptureVideo_BeginVideo(void)
988 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
989 if (cls.capturevideo.active)
991 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
992 // soundrate is figured out on the first SoundFrame
994 if(width == 0 && height != 0)
995 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
996 if(width != 0 && height == 0)
997 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
999 if(width < 2 || width > vid.width) // can't scale up
1001 if(height < 2 || height > vid.height) // can't scale up
1002 height = vid.height;
1004 // ensure it's all even; if not, scale down a little
1010 cls.capturevideo.width = width;
1011 cls.capturevideo.height = height;
1012 cls.capturevideo.active = true;
1013 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1014 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1015 cls.capturevideo.soundrate = S_GetSoundRate();
1016 cls.capturevideo.soundchannels = S_GetSoundChannels();
1017 cls.capturevideo.startrealtime = realtime;
1018 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1019 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = Sys_DoubleTime();
1020 cls.capturevideo.soundsampleframe = 0;
1021 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1022 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1023 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1024 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1025 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1028 for (i = 0;i < 256;i++)
1030 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1031 cls.capturevideo.rgbgammatable[0][i] = j;
1032 cls.capturevideo.rgbgammatable[1][i] = j;
1033 cls.capturevideo.rgbgammatable[2][i] = j;
1037 R = Y + 1.4075 * (Cr - 128);
1038 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1039 B = Y + 1.7790 * (Cb - 128);
1040 Y = R * .299 + G * .587 + B * .114;
1041 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1042 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1045 if(WANT_SCREENSHOT_HWGAMMA)
1047 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1051 // identity gamma table
1052 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1053 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1054 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1056 if(scr_screenshot_gammaboost.value != 1)
1058 double igamma = 1 / scr_screenshot_gammaboost.value;
1059 for (i = 0;i < 256 * 3;i++)
1060 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1063 for (i = 0;i < 256;i++)
1065 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1066 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1067 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1068 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1069 // Y weights from RGB
1070 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1071 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1072 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1073 // Cb weights from RGB
1074 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1075 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1076 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1077 // Cr weights from RGB
1078 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1079 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1080 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1081 // range reduction of YCbCr to valid signal range
1082 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1083 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1084 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1087 if (cl_capturevideo_ogg.integer)
1089 if(SCR_CaptureVideo_Ogg_Available())
1091 SCR_CaptureVideo_Ogg_BeginVideo();
1095 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1098 SCR_CaptureVideo_Avi_BeginVideo();
1101 void SCR_CaptureVideo_EndVideo(void)
1103 if (!cls.capturevideo.active)
1105 cls.capturevideo.active = false;
1107 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1109 if (cls.capturevideo.videofile)
1111 cls.capturevideo.endvideo();
1114 if (cls.capturevideo.screenbuffer)
1116 Mem_Free (cls.capturevideo.screenbuffer);
1117 cls.capturevideo.screenbuffer = NULL;
1120 if (cls.capturevideo.outbuffer)
1122 Mem_Free (cls.capturevideo.outbuffer);
1123 cls.capturevideo.outbuffer = NULL;
1126 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1129 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1131 // TODO optimize this function
1136 // memcpy is faster than me
1137 if(inw == outw && inh == outh)
1139 memcpy(out, in, 4 * inw * inh);
1143 // otherwise: a box filter
1144 area = (float)outw * (float)outh / (float)inw / (float)inh;
1145 for(y = 0; y < outh; ++y)
1147 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1148 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1149 for(x = 0; x < outw; ++x)
1151 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1152 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1153 float r = 0, g = 0, b = 0, alpha = 0;
1156 for(yy = iny0_i; yy < iny1_i; ++yy)
1158 float ya = min(yy+1, iny1) - max(iny0, yy);
1159 for(xx = inx0_i; xx < inx1_i; ++xx)
1161 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1162 r += a * in[4*(xx + inw * yy)+0];
1163 g += a * in[4*(xx + inw * yy)+1];
1164 b += a * in[4*(xx + inw * yy)+2];
1165 alpha += a * in[4*(xx + inw * yy)+3];
1169 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1170 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1171 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1172 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1177 void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1180 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1182 if(newframestepframenum == cls.capturevideo.framestepframe)
1186 //return SCR_ScreenShot(filename, cls.capturevideo.buffer, cls.capturevideo.buffer + vid.width * vid.height * 3, cls.capturevideo.buffer + vid.width * vid.height * 6, 0, 0, vid.width, vid.height, false, false, false, jpeg, true);
1187 // speed is critical here, so do saving as directly as possible
1189 qglReadPixels (x, y, vid.width, vid.height, GL_BGRA, GL_UNSIGNED_BYTE, cls.capturevideo.screenbuffer);CHECKGLERROR
1190 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1192 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1193 cls.capturevideo.framestepframe = newframestepframenum;
1195 if(cl_capturevideo_printfps.integer)
1198 double t = Sys_DoubleTime();
1199 if(t > cls.capturevideo.lastfpstime + 1)
1201 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1202 double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
1203 dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1204 Sys_PrintToTerminal(buf);
1205 cls.capturevideo.lastfpstime = t;
1206 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1211 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1213 cls.capturevideo.soundsampleframe += length;
1214 cls.capturevideo.soundframe(paintbuffer, length);
1217 void SCR_CaptureVideo(void)
1220 if (cl_capturevideo.integer)
1222 if (!cls.capturevideo.active)
1223 SCR_CaptureVideo_BeginVideo();
1224 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1226 Con_Printf("You can not change the video framerate while recording a video.\n");
1227 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1229 // for AVI saving we have to make sure that sound is saved before video
1230 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1232 if (cls.capturevideo.realtime)
1234 // preserve sound sync by duplicating frames when running slow
1235 newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1238 newframenum = cls.capturevideo.frame + 1;
1239 // if falling behind more than one second, stop
1240 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1242 Cvar_SetValueQuick(&cl_capturevideo, 0);
1243 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1244 SCR_CaptureVideo_EndVideo();
1248 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1249 cls.capturevideo.frame = newframenum;
1250 if (cls.capturevideo.error)
1252 Cvar_SetValueQuick(&cl_capturevideo, 0);
1253 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1254 SCR_CaptureVideo_EndVideo();
1257 else if (cls.capturevideo.active)
1258 SCR_CaptureVideo_EndVideo();
1265 Grab six views for environment mapping tests
1272 qboolean flipx, flipy, flipdiagonaly;
1276 {{ 0, 0, 0}, "rt", false, false, false},
1277 {{ 0, 270, 0}, "ft", false, false, false},
1278 {{ 0, 180, 0}, "lf", false, false, false},
1279 {{ 0, 90, 0}, "bk", false, false, false},
1280 {{-90, 180, 0}, "up", true, true, false},
1281 {{ 90, 180, 0}, "dn", true, true, false},
1283 {{ 0, 0, 0}, "px", true, true, true},
1284 {{ 0, 90, 0}, "py", false, true, false},
1285 {{ 0, 180, 0}, "nx", false, false, true},
1286 {{ 0, 270, 0}, "ny", true, false, false},
1287 {{-90, 180, 0}, "pz", false, false, true},
1288 {{ 90, 180, 0}, "nz", false, false, true}
1291 static void R_Envmap_f (void)
1294 char filename[MAX_QPATH], basename[MAX_QPATH];
1295 unsigned char *buffer1;
1296 unsigned char *buffer2;
1297 unsigned char *buffer3;
1299 if (Cmd_Argc() != 3)
1301 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1305 strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1306 size = atoi(Cmd_Argv(2));
1307 if (size != 128 && size != 256 && size != 512 && size != 1024)
1309 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1312 if (size > vid.width || size > vid.height)
1314 Con_Print("envmap: your resolution is not big enough to render that size\n");
1318 r_refdef.envmap = true;
1320 R_UpdateVariables();
1322 r_refdef.view.x = 0;
1323 r_refdef.view.y = 0;
1324 r_refdef.view.z = 0;
1325 r_refdef.view.width = size;
1326 r_refdef.view.height = size;
1327 r_refdef.view.depth = 1;
1328 r_refdef.view.useperspective = true;
1329 r_refdef.view.isoverlay = false;
1331 r_refdef.view.frustum_x = tan(90 * M_PI / 360.0);
1332 r_refdef.view.frustum_y = tan(90 * M_PI / 360.0);
1334 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1335 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1336 buffer3 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3 + 18);
1338 for (j = 0;j < 12;j++)
1340 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1341 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1342 r_refdef.view.quality = 1;
1343 r_refdef.view.clear = true;
1347 SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false);
1354 r_refdef.envmap = false;
1357 //=============================================================================
1359 void SHOWLMP_decodehide(void)
1363 lmplabel = MSG_ReadString();
1364 for (i = 0;i < cl.num_showlmps;i++)
1365 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1367 cl.showlmps[i].isactive = false;
1372 void SHOWLMP_decodeshow(void)
1375 char lmplabel[256], picname[256];
1377 strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel));
1378 strlcpy (picname, MSG_ReadString(), sizeof (picname));
1379 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1386 x = MSG_ReadShort();
1387 y = MSG_ReadShort();
1389 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1391 showlmp_t *oldshowlmps = cl.showlmps;
1392 cl.max_showlmps += 16;
1393 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1394 if (cl.num_showlmps)
1395 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1397 Mem_Free(oldshowlmps);
1399 for (k = 0;k < cl.max_showlmps;k++)
1400 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1402 if (k == cl.max_showlmps)
1403 for (k = 0;k < cl.max_showlmps;k++)
1404 if (!cl.showlmps[k].isactive)
1406 cl.showlmps[k].isactive = true;
1407 strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1408 strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1409 cl.showlmps[k].x = x;
1410 cl.showlmps[k].y = y;
1411 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1414 void SHOWLMP_drawall(void)
1417 for (i = 0;i < cl.num_showlmps;i++)
1418 if (cl.showlmps[i].isactive)
1419 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic (cl.showlmps[i].pic), 0, 0, 1, 1, 1, 1, 0);
1423 ==============================================================================
1427 ==============================================================================
1430 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean gammacorrect)
1432 int indices[3] = {0,1,2};
1436 qglReadPixels (x, y, width, height, jpeg ? GL_RGB : GL_BGR, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR
1438 if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1441 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1442 unsigned short vidramp[256 * 3];
1443 if(WANT_SCREENSHOT_HWGAMMA)
1445 VID_BuildGammaTables(&vidramp[0], 256);
1449 // identity gamma table
1450 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1451 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1452 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1454 if(scr_screenshot_gammaboost.value != 1)
1456 for (i = 0;i < 256 * 3;i++)
1457 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1459 for (i = 0;i < width*height*3;i += 3)
1461 buffer1[i] = (unsigned char) (vidramp[buffer1[i]] * 255.0 / 65535.0 + 0.5);
1462 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5);
1463 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2] + 512] * 255.0 / 65535.0 + 0.5);
1467 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 3, indices);
1470 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
1472 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2, buffer3);
1477 //=============================================================================
1479 extern void R_UpdateFogColor(void);
1480 void R_ClearScreen(qboolean fogcolor)
1487 qglClearColor(r_refdef.fogcolor[0],r_refdef.fogcolor[1],r_refdef.fogcolor[2],0);CHECKGLERROR
1491 qglClearColor(0,0,0,0);CHECKGLERROR
1493 qglClearDepth(1);CHECKGLERROR
1496 // LordHavoc: we use a stencil centered around 128 instead of 0,
1497 // to avoid clamping interfering with strange shadow volume
1499 qglClearStencil(128);CHECKGLERROR
1502 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0));
1503 // set dithering mode
1504 if (gl_dither.integer)
1506 qglEnable(GL_DITHER);CHECKGLERROR
1510 qglDisable(GL_DITHER);CHECKGLERROR
1514 qboolean CL_VM_UpdateView (void);
1515 void SCR_DrawConsole (void);
1516 void R_Shadow_EditLights_DrawSelectedLightProperties(void);
1520 extern void Sbar_ShowFPS(void);
1521 void SCR_DrawScreen (void)
1527 R_TimeReport_BeginFrame();
1529 R_UpdateVariables();
1531 // Quake uses clockwise winding, so these are swapped
1532 r_refdef.view.cullface_front = GL_BACK;
1533 r_refdef.view.cullface_back = GL_FRONT;
1535 if (cls.signon == SIGNONS)
1539 size = scr_viewsize.value * (1.0 / 100.0);
1540 size = min(size, 1);
1542 if (r_stereo_sidebyside.integer)
1544 r_refdef.view.width = (int)(vid.width * size / 2.5);
1545 r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
1546 r_refdef.view.depth = 1;
1547 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
1548 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1549 r_refdef.view.z = 0;
1551 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
1555 r_refdef.view.width = (int)(vid.width * size);
1556 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1557 r_refdef.view.depth = 1;
1558 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1559 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1560 r_refdef.view.z = 0;
1563 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
1564 // LordHavoc: this is designed to produce widescreen fov values
1565 // when the screen is wider than 4/3 width/height aspect, to do
1566 // this it simply assumes the requested fov is the vertical fov
1567 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
1568 // higher/lower according to the ratio
1569 r_refdef.view.useperspective = true;
1570 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1571 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
1573 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1574 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1576 if(!CL_VM_UpdateView())
1579 if (scr_zoomwindow.integer)
1581 float sizex = bound(10, scr_zoomwindow_viewsizex.value, 100) / 100.0;
1582 float sizey = bound(10, scr_zoomwindow_viewsizey.value, 100) / 100.0;
1583 r_refdef.view.width = (int)(vid.width * sizex);
1584 r_refdef.view.height = (int)(vid.height * sizey);
1585 r_refdef.view.depth = 1;
1586 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1587 r_refdef.view.y = 0;
1588 r_refdef.view.z = 0;
1590 r_refdef.view.useperspective = true;
1591 r_refdef.view.frustum_y = tan(scr_zoomwindow_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1592 r_refdef.view.frustum_x = r_refdef.view.frustum_y * vid_pixelheight.value * (float)r_refdef.view.width / (float)r_refdef.view.height;
1594 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1595 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1597 if(!CL_VM_UpdateView())
1602 if (!r_stereo_sidebyside.integer)
1604 r_refdef.view.width = vid.width;
1605 r_refdef.view.height = vid.height;
1606 r_refdef.view.depth = 1;
1607 r_refdef.view.x = 0;
1608 r_refdef.view.y = 0;
1609 r_refdef.view.z = 0;
1610 r_refdef.view.useperspective = false;
1613 if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
1617 t = timedemo_screenshotframelist.string;
1625 if (framenum == cls.td_frames)
1627 while (*t && *t != ' ')
1632 // we need to take a screenshot of this frame...
1633 char filename[MAX_QPATH];
1634 unsigned char *buffer1;
1635 unsigned char *buffer2;
1636 unsigned char *buffer3;
1637 dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
1638 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
1639 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
1640 buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
1641 SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, false, true);
1649 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
1650 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
1651 Con_DrawNotify (); // only draw notify in game
1653 if (cls.signon == SIGNONS)
1658 if (!r_letterbox.value)
1662 SCR_CheckDrawCenterString();
1664 SCR_DrawNetGraph ();
1667 R_Shadow_EditLights_DrawSelectedLightProperties();
1675 if (r_timereport_active)
1678 if (cls.signon == SIGNONS)
1679 R_TimeReport_EndFrame();
1688 typedef struct loadingscreenstack_s
1690 struct loadingscreenstack_s *prev;
1691 char msg[MAX_QPATH];
1692 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
1693 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
1694 float relative_completion; // 0 .. 1
1696 loadingscreenstack_t;
1697 static loadingscreenstack_t *loadingscreenstack = NULL;
1698 static double loadingscreentime = -1;
1699 static qboolean loadingscreencleared = false;
1700 static float loadingscreenheight = 0;
1701 rtexture_t *loadingscreentexture = NULL;
1702 static float loadingscreentexture_vertex3f[12];
1703 static float loadingscreentexture_texcoord2f[8];
1705 static void SCR_ClearLoadingScreenTexture(void)
1707 if(loadingscreentexture)
1708 R_FreeTexture(loadingscreentexture);
1709 loadingscreentexture = NULL;
1712 extern rtexturepool_t *r_main_texturepool;
1713 static void SCR_SetLoadingScreenTexture(void)
1716 float loadingscreentexture_w;
1717 float loadingscreentexture_h;
1719 SCR_ClearLoadingScreenTexture();
1721 if (vid.support.arb_texture_non_power_of_two)
1723 w = vid.width; h = vid.height;
1724 loadingscreentexture_w = loadingscreentexture_h = 1;
1728 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
1729 loadingscreentexture_w = vid.width / (float) w;
1730 loadingscreentexture_h = vid.height / (float) h;
1733 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_BGRA, TEXF_FORCENEAREST | TEXF_CLAMP, NULL);
1734 R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
1736 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
1737 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
1738 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
1739 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
1740 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
1741 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
1742 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
1743 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
1744 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
1747 void SCR_UpdateLoadingScreenIfShown(void)
1749 if(realtime == loadingscreentime)
1750 SCR_UpdateLoadingScreen(loadingscreencleared);
1753 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
1755 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
1756 s->prev = loadingscreenstack;
1757 loadingscreenstack = s;
1759 strlcpy(s->msg, msg, sizeof(s->msg));
1760 s->relative_completion = 0;
1764 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
1765 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
1766 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
1767 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
1771 s->absolute_loading_amount_min = 0;
1772 s->absolute_loading_amount_len = 1;
1776 SCR_UpdateLoadingScreenIfShown();
1779 void SCR_PopLoadingScreen (qboolean redraw)
1781 loadingscreenstack_t *s = loadingscreenstack;
1785 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
1789 loadingscreenstack = s->prev;
1791 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
1795 SCR_UpdateLoadingScreenIfShown();
1798 void SCR_ClearLoadingScreen (qboolean redraw)
1800 while(loadingscreenstack)
1801 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
1804 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y)
1815 total += SCR_DrawLoadingStack_r(s->prev, y);
1817 if(!s->prev || strcmp(s->msg, s->prev->msg))
1819 len = strlen(s->msg);
1820 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1822 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1823 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1830 len = strlen(s->msg);
1831 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1833 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1834 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1841 static void SCR_DrawLoadingStack(void)
1847 loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer);
1848 if(loadingscreenstack)
1850 // height = 32; // sorry, using the actual one is ugly
1851 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
1852 GL_DepthRange(0, 1);
1853 GL_PolygonOffset(0, 0);
1854 GL_DepthTest(false);
1855 R_Mesh_VertexPointer(verts, 0, 0);
1856 R_Mesh_ColorPointer(colors, 0, 0);
1857 R_Mesh_ResetTextureState();
1858 R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1);
1859 verts[2] = verts[5] = verts[8] = verts[11] = 0;
1860 verts[0] = verts[9] = 0;
1861 verts[1] = verts[4] = vid_conheight.integer - 8;
1862 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
1863 verts[7] = verts[10] = vid_conheight.integer;
1865 for(i = 0; i < 16; ++i)
1866 colors[i] = (i % 4 == 3) ? 1 : (i >= 8 && i % 4 == 2) ? 1 : 0;
1867 // ^^^^^^^^^^ blue component
1868 // ^^^^^^ bottom row
1869 // ^^^^^^^^^^^^ alpha is always on
1870 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
1872 // make sure everything is cleared, including the progress indicator
1873 if(loadingscreenheight < 8)
1874 loadingscreenheight = 8;
1878 static cachepic_t *loadingscreenpic;
1879 static float loadingscreenpic_vertex3f[12];
1880 static float loadingscreenpic_texcoord2f[8];
1882 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
1884 r_viewport_t viewport;
1886 // release mouse grab while loading
1887 if (!vid.fullscreen)
1888 VID_SetMouse(false, false, false);
1890 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
1891 R_SetViewport(&viewport);
1892 //qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
1893 //qglDepthMask(1);CHECKGLERROR
1894 qglColorMask(1,1,1,1);CHECKGLERROR
1895 qglClearColor(0,0,0,0);CHECKGLERROR
1896 // when starting up a new video mode, make sure the screen is cleared to black
1898 qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR
1901 R_EntityMatrix(&identitymatrix);
1902 // draw the loading plaque
1903 loadingscreenpic = Draw_CachePic ("gfx/loading");
1904 x = (vid_conwidth.integer - loadingscreenpic->width)/2;
1905 y = (vid_conheight.integer - loadingscreenpic->height)/2;
1906 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
1907 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
1908 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
1909 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + loadingscreenpic->width;
1910 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + loadingscreenpic->height;
1911 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
1912 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
1913 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
1914 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
1917 static void SCR_DrawLoadingScreen (qboolean clear)
1919 // we only need to draw the image if it isn't already there
1921 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1922 GL_DepthRange(0, 1);
1923 GL_PolygonOffset(0, 0);
1924 GL_DepthTest(false);
1925 R_Mesh_ColorPointer(NULL, 0, 0);
1926 if(loadingscreentexture)
1928 R_Mesh_VertexPointer(loadingscreentexture_vertex3f, 0, 0);
1929 R_Mesh_ResetTextureState();
1930 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1);
1931 R_Mesh_TexCoordPointer(0, 2, loadingscreentexture_texcoord2f, 0, 0);
1932 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
1934 R_Mesh_VertexPointer(loadingscreenpic_vertex3f, 0, 0);
1935 R_Mesh_ResetTextureState();
1936 R_SetupShader_Generic(loadingscreenpic->tex, NULL, GL_MODULATE, 1);
1937 R_Mesh_TexCoordPointer(0, 2, loadingscreenpic_texcoord2f, 0, 0);
1938 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
1939 SCR_DrawLoadingStack();
1942 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
1947 // however this IS necessary on Windows Vista
1951 void SCR_UpdateLoadingScreen (qboolean clear)
1953 keydest_t old_key_dest;
1954 int old_key_consoleactive;
1956 // don't do anything if not initialized yet
1957 if (vid_hidden || cls.state == ca_dedicated)
1960 if(!scr_loadingscreen_background.integer)
1963 if(loadingscreentime == realtime)
1964 clear |= loadingscreencleared;
1967 SCR_ClearLoadingScreenTexture();
1968 else if(loadingscreentime != realtime)
1969 SCR_SetLoadingScreenTexture();
1971 if(loadingscreentime != realtime)
1973 loadingscreentime = realtime;
1974 loadingscreenheight = 0;
1976 loadingscreencleared = clear;
1978 SCR_DrawLoadingScreen_SharedSetup(clear);
1979 if (vid.stereobuffer)
1981 qglDrawBuffer(GL_BACK_LEFT);
1982 SCR_DrawLoadingScreen(clear);
1983 qglDrawBuffer(GL_BACK_RIGHT);
1984 SCR_DrawLoadingScreen(clear);
1988 qglDrawBuffer(GL_BACK);
1989 SCR_DrawLoadingScreen(clear);
1991 SCR_DrawLoadingScreen_SharedFinish(clear);
1993 // this goes into the event loop, and should prevent unresponsive cursor on vista
1994 old_key_dest = key_dest;
1995 old_key_consoleactive = key_consoleactive;
1996 key_dest = key_void;
1997 key_consoleactive = false;
1998 Sys_SendKeyEvents();
1999 key_dest = old_key_dest;
2000 key_consoleactive = old_key_consoleactive;
2003 qboolean R_Stereo_ColorMasking(void)
2005 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2008 qboolean R_Stereo_Active(void)
2010 return (vid.stereobuffer || r_stereo_sidebyside.integer || R_Stereo_ColorMasking());
2013 extern cvar_t cl_minfps;
2014 extern cvar_t cl_minfps_fade;
2015 extern cvar_t cl_minfps_qualitymax;
2016 extern cvar_t cl_minfps_qualitymin;
2017 extern cvar_t cl_minfps_qualitypower;
2018 extern cvar_t cl_minfps_qualityscale;
2019 static double cl_updatescreen_rendertime = 0;
2020 static double cl_updatescreen_quality = 1;
2021 extern void Sbar_ShowFPS_Update(void);
2022 void CL_UpdateScreen(void)
2025 float conwidth, conheight;
2028 Sbar_ShowFPS_Update();
2030 if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2031 return; // not initialized yet
2033 if(gamemode == GAME_NEXUIZ)
2035 // play a bit with the palette (experimental)
2036 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2037 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2038 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2039 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
2040 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
2041 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
2042 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2043 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2049 rendertime1 = Sys_DoubleTime();
2051 conwidth = bound(160, vid_conwidth.value, 32768);
2052 conheight = bound(90, vid_conheight.value, 24576);
2053 if (vid_conwidth.value != conwidth)
2054 Cvar_SetValue("vid_conwidth", conwidth);
2055 if (vid_conheight.value != conheight)
2056 Cvar_SetValue("vid_conheight", conheight);
2059 if (scr_viewsize.value < 30)
2060 Cvar_Set ("viewsize","30");
2061 if (scr_viewsize.value > 120)
2062 Cvar_Set ("viewsize","120");
2064 // bound field of view
2065 if (scr_fov.value < 1)
2066 Cvar_Set ("fov","1");
2067 if (scr_fov.value > 170)
2068 Cvar_Set ("fov","170");
2070 // intermission is always full screen
2071 if (cl.intermission)
2075 if (scr_viewsize.value >= 120)
2076 sb_lines = 0; // no status bar at all
2077 else if (scr_viewsize.value >= 110)
2078 sb_lines = 24; // no inventory
2083 r_refdef.view.colormask[0] = 1;
2084 r_refdef.view.colormask[1] = 1;
2085 r_refdef.view.colormask[2] = 1;
2087 SCR_SetUpToDrawConsole();
2090 qglDrawBuffer(GL_BACK);CHECKGLERROR
2091 qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
2092 qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
2093 qglDepthMask(1);CHECKGLERROR
2094 qglColorMask(1,1,1,1);CHECKGLERROR
2095 qglClearColor(0,0,0,0);CHECKGLERROR
2096 R_ClearScreen(false);
2097 r_refdef.view.clear = false;
2098 r_refdef.view.isoverlay = false;
2099 f = pow((float)cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value;
2100 r_refdef.view.quality = bound(cl_minfps_qualitymin.value, f, cl_minfps_qualitymax.value);
2102 if (qglPolygonStipple)
2104 if(scr_stipple.integer)
2106 GLubyte stipple[128];
2107 int i, s, width, parts;
2108 static int frame = 0;
2111 s = scr_stipple.integer;
2113 width = (s & 070) >> 3;
2115 qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2116 for(i = 0; i < 128; ++i)
2119 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2121 qglPolygonStipple(stipple);CHECKGLERROR
2125 qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2130 if (R_Stereo_Active())
2132 matrix4x4_t originalmatrix = r_refdef.view.matrix;
2133 matrix4x4_t offsetmatrix;
2134 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * 0.5f, 0, 0, r_stereo_angle.value * 0.5f, 0, 1);
2135 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2137 if (r_stereo_sidebyside.integer)
2140 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2142 r_refdef.view.colormask[0] = 1;
2143 r_refdef.view.colormask[1] = 0;
2144 r_refdef.view.colormask[2] = 0;
2147 if (vid.stereobuffer)
2148 qglDrawBuffer(GL_BACK_RIGHT);
2152 Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * -0.5f, 0, 0, r_stereo_angle.value * -0.5f, 0, 1);
2153 Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
2155 if (r_stereo_sidebyside.integer)
2158 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2160 r_refdef.view.colormask[0] = 0;
2161 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2162 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2165 if (vid.stereobuffer)
2166 qglDrawBuffer(GL_BACK_LEFT);
2170 r_refdef.view.matrix = originalmatrix;
2178 // quality adjustment according to render time
2180 qglFlush(); // FIXME: should we really be using qglFlush here?
2181 cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1);
2182 if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime))
2183 cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);
2185 cl_updatescreen_quality = 1;
2187 if (!vid_activewindow)
2188 VID_SetMouse(false, false, false);
2189 else if (key_consoleactive)
2190 VID_SetMouse(vid.fullscreen, false, false);
2191 else if (key_dest == key_menu_grabbed)
2192 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse, true);
2193 else if (key_dest == key_menu)
2194 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse, true);
2196 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && (!cls.demoplayback || cl_demo_mousegrab.integer), true);
2201 void CL_Screen_NewMap(void)