5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
24 extern cvar_t r_equalize_entities_fullbright;
26 sfx_t *S_FindName(const char *name);
27 int Sbar_GetSortedPlayerIndex (int index);
28 void Sbar_SortFrags (void);
29 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
30 void CSQC_RelinkAllEntities (int drawmask);
31 void CSQC_RelinkCSQCEntities (void);
32 const char *Key_GetBind (int key);
34 // #1 void(vector ang) makevectors
35 static void VM_CL_makevectors (void)
37 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
38 AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
41 // #2 void(entity e, vector o) setorigin
42 void VM_CL_setorigin (void)
46 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
48 e = PRVM_G_EDICT(OFS_PARM0);
49 if (e == prog->edicts)
51 VM_Warning("setorigin: can not modify world entity\n");
54 if (e->priv.required->free)
56 VM_Warning("setorigin: can not modify free entity\n");
59 org = PRVM_G_VECTOR(OFS_PARM1);
60 VectorCopy (org, e->fields.client->origin);
64 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
70 PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
73 VectorCopy (min, e->fields.client->mins);
74 VectorCopy (max, e->fields.client->maxs);
75 VectorSubtract (max, min, e->fields.client->size);
80 // #3 void(entity e, string m) setmodel
81 void VM_CL_setmodel (void)
88 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
90 e = PRVM_G_EDICT(OFS_PARM0);
91 e->fields.client->modelindex = 0;
92 e->fields.client->model = 0;
94 m = PRVM_G_STRING(OFS_PARM1);
96 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
98 if (!strcmp(cl.csqc_model_precache[i]->name, m))
100 mod = cl.csqc_model_precache[i];
101 e->fields.client->model = PRVM_SetEngineString(mod->name);
102 e->fields.client->modelindex = -(i+1);
108 for (i = 0;i < MAX_MODELS;i++)
110 mod = cl.model_precache[i];
111 if (mod && !strcmp(mod->name, m))
113 e->fields.client->model = PRVM_SetEngineString(mod->name);
114 e->fields.client->modelindex = i;
121 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
122 //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
126 SetMinMaxSize (e, vec3_origin, vec3_origin);
127 VM_Warning ("setmodel: model '%s' not precached\n", m);
131 // #4 void(entity e, vector min, vector max) setsize
132 static void VM_CL_setsize (void)
136 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
138 e = PRVM_G_EDICT(OFS_PARM0);
139 if (e == prog->edicts)
141 VM_Warning("setsize: can not modify world entity\n");
144 if (e->priv.server->free)
146 VM_Warning("setsize: can not modify free entity\n");
149 min = PRVM_G_VECTOR(OFS_PARM1);
150 max = PRVM_G_VECTOR(OFS_PARM2);
152 SetMinMaxSize( e, min, max );
157 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
158 static void VM_CL_sound (void)
162 prvm_edict_t *entity;
166 VM_SAFEPARMCOUNT(5, VM_CL_sound);
168 entity = PRVM_G_EDICT(OFS_PARM0);
169 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
170 sample = PRVM_G_STRING(OFS_PARM2);
171 volume = PRVM_G_FLOAT(OFS_PARM3);
172 attenuation = PRVM_G_FLOAT(OFS_PARM4);
174 if (volume < 0 || volume > 1)
176 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
180 if (attenuation < 0 || attenuation > 4)
182 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
186 if (channel < 0 || channel > 7)
188 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
192 S_StartSound(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
195 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
196 static void VM_CL_pointsound(void)
203 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
205 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
206 sample = PRVM_G_STRING(OFS_PARM1);
207 volume = PRVM_G_FLOAT(OFS_PARM2);
208 attenuation = PRVM_G_FLOAT(OFS_PARM3);
210 if (volume < 0 || volume > 1)
212 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
216 if (attenuation < 0 || attenuation > 4)
218 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
222 // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
223 S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, volume, attenuation);
226 // #14 entity() spawn
227 static void VM_CL_spawn (void)
230 ed = PRVM_ED_Alloc();
234 void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
237 VM_SetTraceGlobals(trace);
238 if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
242 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
243 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
245 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
246 static void VM_CL_traceline (void)
253 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
255 prog->xfunction->builtinsprofile += 30;
257 v1 = PRVM_G_VECTOR(OFS_PARM0);
258 v2 = PRVM_G_VECTOR(OFS_PARM1);
259 move = (int)PRVM_G_FLOAT(OFS_PARM2);
260 ent = PRVM_G_EDICT(OFS_PARM3);
262 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
263 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
265 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
267 CL_VM_SetTraceGlobals(&trace, svent);
274 Used for use tracing and shot targeting
275 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
276 if the tryents flag is set.
278 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
281 // LordHavoc: added this for my own use, VERY useful, similar to traceline
282 static void VM_CL_tracebox (void)
284 float *v1, *v2, *m1, *m2;
289 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
291 prog->xfunction->builtinsprofile += 30;
293 v1 = PRVM_G_VECTOR(OFS_PARM0);
294 m1 = PRVM_G_VECTOR(OFS_PARM1);
295 m2 = PRVM_G_VECTOR(OFS_PARM2);
296 v2 = PRVM_G_VECTOR(OFS_PARM3);
297 move = (int)PRVM_G_FLOAT(OFS_PARM4);
298 ent = PRVM_G_EDICT(OFS_PARM5);
300 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
301 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
303 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
305 CL_VM_SetTraceGlobals(&trace, svent);
308 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
313 vec3_t original_origin;
314 vec3_t original_velocity;
315 vec3_t original_angles;
316 vec3_t original_avelocity;
320 VectorCopy(tossent->fields.client->origin , original_origin );
321 VectorCopy(tossent->fields.client->velocity , original_velocity );
322 VectorCopy(tossent->fields.client->angles , original_angles );
323 VectorCopy(tossent->fields.client->avelocity, original_avelocity);
325 val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
326 if (val != NULL && val->_float != 0)
327 gravity = val->_float;
330 gravity *= cl.movevars_gravity * 0.05;
332 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
334 tossent->fields.client->velocity[2] -= gravity;
335 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
336 VectorScale (tossent->fields.client->velocity, 0.05, move);
337 VectorAdd (tossent->fields.client->origin, move, end);
338 trace = CL_TraceBox(tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
339 VectorCopy (trace.endpos, tossent->fields.client->origin);
341 if (trace.fraction < 1)
345 VectorCopy(original_origin , tossent->fields.client->origin );
346 VectorCopy(original_velocity , tossent->fields.client->velocity );
347 VectorCopy(original_angles , tossent->fields.client->angles );
348 VectorCopy(original_avelocity, tossent->fields.client->avelocity);
353 static void VM_CL_tracetoss (void)
357 prvm_edict_t *ignore;
360 prog->xfunction->builtinsprofile += 600;
362 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
364 ent = PRVM_G_EDICT(OFS_PARM0);
365 if (ent == prog->edicts)
367 VM_Warning("tracetoss: can not use world entity\n");
370 ignore = PRVM_G_EDICT(OFS_PARM1);
372 trace = CL_Trace_Toss (ent, ignore, &svent);
374 CL_VM_SetTraceGlobals(&trace, svent);
378 // #20 void(string s) precache_model
379 void VM_CL_precache_model (void)
385 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
387 name = PRVM_G_STRING(OFS_PARM0);
388 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
390 if(!strcmp(cl.csqc_model_precache[i]->name, name))
392 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
396 PRVM_G_FLOAT(OFS_RETURN) = 0;
397 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
400 for (i = 0;i < MAX_MODELS;i++)
402 if (!cl.csqc_model_precache[i])
404 cl.csqc_model_precache[i] = (dp_model_t*)m;
405 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
409 VM_Warning("VM_CL_precache_model: no free models\n");
412 VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
415 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
420 ent = PRVM_NEXT_EDICT(prog->edicts);
421 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
423 if (ent->priv.required->free)
425 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
431 // #22 entity(vector org, float rad) findradius
432 static void VM_CL_findradius (void)
434 prvm_edict_t *ent, *chain;
435 vec_t radius, radius2;
436 vec3_t org, eorg, mins, maxs;
437 int i, numtouchedicts;
438 prvm_edict_t *touchedicts[MAX_EDICTS];
441 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
444 chainfield = PRVM_G_INT(OFS_PARM2);
446 chainfield = prog->fieldoffsets.chain;
448 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
450 chain = (prvm_edict_t *)prog->edicts;
452 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
453 radius = PRVM_G_FLOAT(OFS_PARM1);
454 radius2 = radius * radius;
456 mins[0] = org[0] - (radius + 1);
457 mins[1] = org[1] - (radius + 1);
458 mins[2] = org[2] - (radius + 1);
459 maxs[0] = org[0] + (radius + 1);
460 maxs[1] = org[1] + (radius + 1);
461 maxs[2] = org[2] + (radius + 1);
462 numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
463 if (numtouchedicts > MAX_EDICTS)
465 // this never happens //[515]: for what then ?
466 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
467 numtouchedicts = MAX_EDICTS;
469 for (i = 0;i < numtouchedicts;i++)
471 ent = touchedicts[i];
472 // Quake did not return non-solid entities but darkplaces does
473 // (note: this is the reason you can't blow up fallen zombies)
474 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
476 // LordHavoc: compare against bounding box rather than center so it
477 // doesn't miss large objects, and use DotProduct instead of Length
478 // for a major speedup
479 VectorSubtract(org, ent->fields.client->origin, eorg);
480 if (sv_gameplayfix_findradiusdistancetobox.integer)
482 eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
483 eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
484 eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
487 VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
488 if (DotProduct(eorg, eorg) < radius2)
490 PRVM_EDICTFIELDVALUE(ent, chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
495 VM_RETURN_EDICT(chain);
498 // #34 float() droptofloor
499 static void VM_CL_droptofloor (void)
506 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
508 // assume failure if it returns early
509 PRVM_G_FLOAT(OFS_RETURN) = 0;
511 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
512 if (ent == prog->edicts)
514 VM_Warning("droptofloor: can not modify world entity\n");
517 if (ent->priv.server->free)
519 VM_Warning("droptofloor: can not modify free entity\n");
523 VectorCopy (ent->fields.client->origin, end);
526 trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
528 if (trace.fraction != 1)
530 VectorCopy (trace.endpos, ent->fields.client->origin);
531 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
532 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
533 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
534 PRVM_G_FLOAT(OFS_RETURN) = 1;
535 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
536 // ent->priv.server->suspendedinairflag = true;
540 // #35 void(float style, string value) lightstyle
541 static void VM_CL_lightstyle (void)
546 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
548 i = (int)PRVM_G_FLOAT(OFS_PARM0);
549 c = PRVM_G_STRING(OFS_PARM1);
550 if (i >= cl.max_lightstyle)
552 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
555 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
556 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
557 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
560 // #40 float(entity e) checkbottom
561 static void VM_CL_checkbottom (void)
563 static int cs_yes, cs_no;
565 vec3_t mins, maxs, start, stop;
570 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
571 ent = PRVM_G_EDICT(OFS_PARM0);
572 PRVM_G_FLOAT(OFS_RETURN) = 0;
574 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
575 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
577 // if all of the points under the corners are solid world, don't bother
578 // with the tougher checks
579 // the corners must be within 16 of the midpoint
580 start[2] = mins[2] - 1;
581 for (x=0 ; x<=1 ; x++)
582 for (y=0 ; y<=1 ; y++)
584 start[0] = x ? maxs[0] : mins[0];
585 start[1] = y ? maxs[1] : mins[1];
586 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
591 PRVM_G_FLOAT(OFS_RETURN) = true;
592 return; // we got out easy
597 // check it for real...
601 // the midpoint must be within 16 of the bottom
602 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
603 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
604 stop[2] = start[2] - 2*sv_stepheight.value;
605 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
607 if (trace.fraction == 1.0)
610 mid = bottom = trace.endpos[2];
612 // the corners must be within 16 of the midpoint
613 for (x=0 ; x<=1 ; x++)
614 for (y=0 ; y<=1 ; y++)
616 start[0] = stop[0] = x ? maxs[0] : mins[0];
617 start[1] = stop[1] = y ? maxs[1] : mins[1];
619 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
621 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
622 bottom = trace.endpos[2];
623 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
628 PRVM_G_FLOAT(OFS_RETURN) = true;
631 // #41 float(vector v) pointcontents
632 static void VM_CL_pointcontents (void)
634 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
635 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
638 // #48 void(vector o, vector d, float color, float count) particle
639 static void VM_CL_particle (void)
644 VM_SAFEPARMCOUNT(4, VM_CL_particle);
646 org = PRVM_G_VECTOR(OFS_PARM0);
647 dir = PRVM_G_VECTOR(OFS_PARM1);
648 color = (int)PRVM_G_FLOAT(OFS_PARM2);
649 count = (int)PRVM_G_FLOAT(OFS_PARM3);
650 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
653 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
654 static void VM_CL_ambientsound (void)
658 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
659 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
660 f = PRVM_G_VECTOR(OFS_PARM1);
661 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
664 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
665 static void VM_CL_getlight (void)
667 vec3_t ambientcolor, diffusecolor, diffusenormal;
670 VM_SAFEPARMCOUNT(1, VM_CL_getlight);
672 p = PRVM_G_VECTOR(OFS_PARM0);
673 VectorClear(ambientcolor);
674 VectorClear(diffusecolor);
675 VectorClear(diffusenormal);
676 if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
677 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
678 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
682 //============================================================================
683 //[515]: SCENE MANAGER builtins
684 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed, int edictnum);//csprogs.c
686 static void CSQC_R_RecalcView (void)
688 extern matrix4x4_t viewmodelmatrix;
689 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
690 Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
693 void CL_RelinkLightFlashes(void);
694 //#300 void() clearscene (EXT_CSQC)
695 void VM_CL_R_ClearScene (void)
697 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
698 // clear renderable entity and light lists
699 r_refdef.scene.numentities = 0;
700 r_refdef.scene.numlights = 0;
701 // FIXME: restore these to the values from VM_CL_UpdateView
705 r_refdef.view.width = vid.width;
706 r_refdef.view.height = vid.height;
707 r_refdef.view.depth = 1;
708 // FIXME: restore frustum_x/frustum_y
709 r_refdef.view.useperspective = true;
710 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
711 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
712 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
713 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
714 r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
715 r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
716 r_refdef.view.clear = true;
717 r_refdef.view.isoverlay = false;
718 // FIXME: restore cl.csqc_origin
719 // FIXME: restore cl.csqc_angles
720 cl.csqc_vidvars.drawworld = true;
721 cl.csqc_vidvars.drawenginesbar = false;
722 cl.csqc_vidvars.drawcrosshair = false;
725 //#301 void(float mask) addentities (EXT_CSQC)
726 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
727 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
728 void VM_CL_R_AddEntities (void)
730 double t = Sys_DoubleTime();
733 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
734 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
735 CSQC_RelinkAllEntities(drawmask);
736 CL_RelinkLightFlashes();
738 prog->globals.client->time = cl.time;
739 for(i=1;i<prog->num_edicts;i++)
741 ed = &prog->edicts[i];
742 if(ed->priv.required->free)
745 if(ed->priv.required->free)
747 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
749 if(ed->priv.required->free)
751 if(!((int)ed->fields.client->drawmask & drawmask))
753 CSQC_AddRenderEdict(ed, i);
756 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
757 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
760 //#302 void(entity ent) addentity (EXT_CSQC)
761 void VM_CL_R_AddEntity (void)
763 double t = Sys_DoubleTime();
764 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
765 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
766 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
769 //#303 float(float property, ...) setproperty (EXT_CSQC)
770 void VM_CL_R_SetView (void)
776 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
778 c = (int)PRVM_G_FLOAT(OFS_PARM0);
779 f = PRVM_G_VECTOR(OFS_PARM1);
780 k = PRVM_G_FLOAT(OFS_PARM1);
785 r_refdef.view.x = (int)(f[0]);
786 r_refdef.view.y = (int)(f[1]);
789 r_refdef.view.x = (int)(k);
792 r_refdef.view.y = (int)(k);
795 r_refdef.view.width = (int)(f[0]);
796 r_refdef.view.height = (int)(f[1]);
799 r_refdef.view.width = (int)(k);
802 r_refdef.view.height = (int)(k);
805 r_refdef.view.x = (int)(f[0]);
806 r_refdef.view.y = (int)(f[1]);
807 f = PRVM_G_VECTOR(OFS_PARM2);
808 r_refdef.view.width = (int)(f[0]);
809 r_refdef.view.height = (int)(f[1]);
812 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
813 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
816 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
819 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
822 VectorCopy(f, cl.csqc_origin);
826 cl.csqc_origin[0] = k;
830 cl.csqc_origin[1] = k;
834 cl.csqc_origin[2] = k;
838 VectorCopy(f, cl.csqc_angles);
842 cl.csqc_angles[0] = k;
846 cl.csqc_angles[1] = k;
850 cl.csqc_angles[2] = k;
854 cl.csqc_vidvars.drawworld = k != 0;
856 case VF_DRAWENGINESBAR:
857 cl.csqc_vidvars.drawenginesbar = k != 0;
859 case VF_DRAWCROSSHAIR:
860 cl.csqc_vidvars.drawcrosshair = k != 0;
862 case VF_CL_VIEWANGLES:
863 VectorCopy(f, cl.viewangles);
865 case VF_CL_VIEWANGLES_X:
866 cl.viewangles[0] = k;
868 case VF_CL_VIEWANGLES_Y:
869 cl.viewangles[1] = k;
871 case VF_CL_VIEWANGLES_Z:
872 cl.viewangles[2] = k;
875 r_refdef.view.useperspective = k != 0;
878 r_refdef.view.isoverlay = !k;
881 PRVM_G_FLOAT(OFS_RETURN) = 0;
882 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
885 PRVM_G_FLOAT(OFS_RETURN) = 1;
888 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
889 void VM_CL_R_AddDynamicLight (void)
891 double t = Sys_DoubleTime();
896 const char *cubemapname = NULL;
897 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
898 float coronaintensity = 1;
899 float coronasizescale = 0.25;
900 qboolean castshadow = true;
901 float ambientscale = 0;
902 float diffusescale = 1;
903 float specularscale = 1;
905 vec3_t forward, left, up;
906 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
908 // if we've run out of dlights, just return
909 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
912 org = PRVM_G_VECTOR(OFS_PARM0);
913 radius = PRVM_G_FLOAT(OFS_PARM1);
914 col = PRVM_G_VECTOR(OFS_PARM2);
917 style = (int)PRVM_G_FLOAT(OFS_PARM3);
918 if (style >= MAX_LIGHTSTYLES)
920 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
925 cubemapname = PRVM_G_STRING(OFS_PARM4);
927 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
928 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
929 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
931 VectorScale(prog->globals.client->v_forward, radius, forward);
932 VectorScale(prog->globals.client->v_right, -radius, left);
933 VectorScale(prog->globals.client->v_up, radius, up);
934 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
936 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
937 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights++];
938 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
941 //============================================================================
943 //#310 vector (vector v) cs_unproject (EXT_CSQC)
944 static void VM_CL_unproject (void)
949 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
950 f = PRVM_G_VECTOR(OFS_PARM0);
951 if(v_flipped.integer)
952 f[0] = (2 * r_refdef.view.x + r_refdef.view.width) * (vid_conwidth.integer / (float) vid.width) - f[0];
955 (-1.0 + 2.0 * (f[0] / (vid_conwidth.integer / (float) vid.width) - r_refdef.view.x) / r_refdef.view.width) * f[2] * -r_refdef.view.frustum_x,
956 (-1.0 + 2.0 * (f[1] / (vid_conheight.integer / (float) vid.height) - r_refdef.view.y) / r_refdef.view.height) * f[2] * -r_refdef.view.frustum_y);
957 Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
960 //#311 vector (vector v) cs_project (EXT_CSQC)
961 static void VM_CL_project (void)
967 VM_SAFEPARMCOUNT(1, VM_CL_project);
968 f = PRVM_G_VECTOR(OFS_PARM0);
969 Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
970 Matrix4x4_Transform(&m, f, v);
971 if(v_flipped.integer)
973 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
974 (vid_conwidth.integer / (float) vid.width) * (r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
975 (vid_conheight.integer / (float) vid.height) * (r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
979 //#330 float(float stnum) getstatf (EXT_CSQC)
980 static void VM_CL_getstatf (void)
988 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
989 i = (int)PRVM_G_FLOAT(OFS_PARM0);
990 if(i < 0 || i >= MAX_CL_STATS)
992 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
996 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
999 //#331 float(float stnum) getstati (EXT_CSQC)
1000 static void VM_CL_getstati (void)
1003 int firstbit, bitcount;
1005 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1007 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1010 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1012 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1022 if(index < 0 || index >= MAX_CL_STATS)
1024 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1027 i = cl.stats[index];
1028 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1029 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1030 PRVM_G_FLOAT(OFS_RETURN) = i;
1033 //#332 string(float firststnum) getstats (EXT_CSQC)
1034 static void VM_CL_getstats (void)
1038 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1039 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1040 if(i < 0 || i > MAX_CL_STATS-4)
1042 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1043 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1046 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1047 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1050 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1051 static void VM_CL_setmodelindex (void)
1055 struct model_s *model;
1057 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1059 t = PRVM_G_EDICT(OFS_PARM0);
1061 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1063 t->fields.client->model = 0;
1064 t->fields.client->modelindex = 0;
1069 model = CL_GetModelByIndex(i);
1072 VM_Warning("VM_CL_setmodelindex: null model\n");
1075 t->fields.client->model = PRVM_SetEngineString(model->name);
1076 t->fields.client->modelindex = i;
1078 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1081 SetMinMaxSize (t, model->normalmins, model->normalmaxs);
1084 SetMinMaxSize (t, vec3_origin, vec3_origin);
1087 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1088 static void VM_CL_modelnameforindex (void)
1092 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1094 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1095 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1096 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1099 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1100 static void VM_CL_particleeffectnum (void)
1103 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1104 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1107 PRVM_G_FLOAT(OFS_RETURN) = i;
1110 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1111 static void VM_CL_trailparticles (void)
1116 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1118 t = PRVM_G_EDICT(OFS_PARM0);
1119 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1120 start = PRVM_G_VECTOR(OFS_PARM2);
1121 end = PRVM_G_VECTOR(OFS_PARM3);
1125 CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1128 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1129 static void VM_CL_pointparticles (void)
1133 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1134 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1135 f = PRVM_G_VECTOR(OFS_PARM1);
1136 v = PRVM_G_VECTOR(OFS_PARM2);
1137 n = (int)PRVM_G_FLOAT(OFS_PARM3);
1140 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1143 //#342 string(float keynum) getkeybind (EXT_CSQC)
1144 static void VM_CL_getkeybind (void)
1146 VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1147 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1150 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1151 static void VM_CL_setcursormode (void)
1153 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1154 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1155 cl_ignoremousemoves = 2;
1158 //#344 vector() getmousepos (EXT_CSQC)
1159 static void VM_CL_getmousepos(void)
1161 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1163 if (key_consoleactive || key_dest != key_game)
1164 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1165 else if (cl.csqc_wantsmousemove)
1166 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1168 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1171 //#345 float(float framenum) getinputstate (EXT_CSQC)
1172 static void VM_CL_getinputstate (void)
1175 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1176 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1177 PRVM_G_FLOAT(OFS_RETURN) = false;
1178 for (i = 0;i < CL_MAX_USERCMDS;i++)
1180 if (cl.movecmd[i].sequence == frame)
1182 VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles);
1183 prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1184 prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove;
1185 prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove;
1186 prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove;
1187 prog->globals.client->input_timelength = cl.movecmd[i].frametime;
1188 if(cl.movecmd[i].crouch)
1190 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1191 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1195 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1196 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1198 PRVM_G_FLOAT(OFS_RETURN) = true;
1203 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1204 static void VM_CL_setsensitivityscale (void)
1206 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1207 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1210 //#347 void() runstandardplayerphysics (EXT_CSQC)
1211 static void VM_CL_runplayerphysics (void)
1215 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1216 static void VM_CL_getplayerkey (void)
1222 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1224 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1225 c = PRVM_G_STRING(OFS_PARM1);
1226 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1230 i = Sbar_GetSortedPlayerIndex(-1-i);
1231 if(i < 0 || i >= cl.maxclients)
1236 if(!strcasecmp(c, "name"))
1237 strlcpy(t, cl.scores[i].name, sizeof(t));
1239 if(!strcasecmp(c, "frags"))
1240 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1242 if(!strcasecmp(c, "ping"))
1243 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1245 if(!strcasecmp(c, "pl"))
1246 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1248 if(!strcasecmp(c, "entertime"))
1249 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1251 if(!strcasecmp(c, "colors"))
1252 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1254 if(!strcasecmp(c, "topcolor"))
1255 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1257 if(!strcasecmp(c, "bottomcolor"))
1258 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1260 if(!strcasecmp(c, "viewentity"))
1261 dpsnprintf(t, sizeof(t), "%i", i+1);
1264 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1267 //#349 float() isdemo (EXT_CSQC)
1268 static void VM_CL_isdemo (void)
1270 VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1271 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1274 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1275 static void VM_CL_setlistener (void)
1277 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1278 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1279 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1282 //#352 void(string cmdname) registercommand (EXT_CSQC)
1283 static void VM_CL_registercmd (void)
1286 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1287 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1291 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1292 t = (char *)Z_Malloc(alloclen);
1293 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1294 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1297 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1301 //#360 float() readbyte (EXT_CSQC)
1302 static void VM_CL_ReadByte (void)
1304 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1305 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1308 //#361 float() readchar (EXT_CSQC)
1309 static void VM_CL_ReadChar (void)
1311 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1312 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1315 //#362 float() readshort (EXT_CSQC)
1316 static void VM_CL_ReadShort (void)
1318 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1319 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1322 //#363 float() readlong (EXT_CSQC)
1323 static void VM_CL_ReadLong (void)
1325 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1326 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1329 //#364 float() readcoord (EXT_CSQC)
1330 static void VM_CL_ReadCoord (void)
1332 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1333 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1336 //#365 float() readangle (EXT_CSQC)
1337 static void VM_CL_ReadAngle (void)
1339 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1340 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1343 //#366 string() readstring (EXT_CSQC)
1344 static void VM_CL_ReadString (void)
1346 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1347 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1350 //#367 float() readfloat (EXT_CSQC)
1351 static void VM_CL_ReadFloat (void)
1353 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1354 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1357 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1358 extern cvar_t cl_readpicture_force;
1359 static void VM_CL_ReadPicture (void)
1362 unsigned char *data;
1368 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1370 name = MSG_ReadString();
1371 size = MSG_ReadShort();
1373 // check if a texture of that name exists
1374 // if yes, it is used and the data is discarded
1375 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1377 pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1381 if(pic->tex == r_texture_notexture)
1382 pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1383 if(pic->tex && !cl_readpicture_force.integer)
1385 // texture found and loaded
1386 // skip over the jpeg as we don't need it
1387 for(i = 0; i < size; ++i)
1392 // texture not found
1393 // use the attached jpeg as texture
1394 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1395 MSG_ReadBytes(size, buf);
1396 data = JPEG_LoadImage_BGRA(buf, size);
1398 Draw_NewPic(name, image_width, image_height, false, data);
1403 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
1406 //////////////////////////////////////////////////////////
1408 static void VM_CL_makestatic (void)
1412 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1414 ent = PRVM_G_EDICT(OFS_PARM0);
1415 if (ent == prog->edicts)
1417 VM_Warning("makestatic: can not modify world entity\n");
1420 if (ent->priv.server->free)
1422 VM_Warning("makestatic: can not modify free entity\n");
1426 if (cl.num_static_entities < cl.max_static_entities)
1430 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1432 // copy it to the current state
1433 memset(staticent, 0, sizeof(*staticent));
1434 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1435 staticent->render.framegroupblend[0].frame = (int)ent->fields.client->frame;
1436 staticent->render.framegroupblend[0].lerp = 1;
1437 // make torchs play out of sync
1438 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1439 staticent->render.skinnum = (int)ent->fields.client->skin;
1440 staticent->render.effects = (int)ent->fields.client->effects;
1441 staticent->render.alpha = 1;
1442 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1443 staticent->render.scale = 1;
1444 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1445 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1446 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glowmod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.glowmod);
1447 if (!VectorLength2(staticent->render.colormod))
1448 VectorSet(staticent->render.colormod, 1, 1, 1);
1449 if (!VectorLength2(staticent->render.glowmod))
1450 VectorSet(staticent->render.glowmod, 1, 1, 1);
1453 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1454 if (renderflags & RF_USEAXIS)
1457 VectorNegate(prog->globals.client->v_right, left);
1458 Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1459 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1462 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1464 // either fullbright or lit
1465 if(!r_fullbright.integer)
1467 if (!(staticent->render.effects & EF_FULLBRIGHT))
1468 staticent->render.flags |= RENDER_LIGHT;
1469 else if(r_equalize_entities_fullbright.integer)
1470 staticent->render.flags |= RENDER_LIGHT | RENDER_EQUALIZE;
1472 // turn off shadows from transparent objects
1473 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1474 staticent->render.flags |= RENDER_SHADOW;
1475 if (staticent->render.effects & EF_NODEPTHTEST)
1476 staticent->render.flags |= RENDER_NODEPTHTEST;
1477 if (staticent->render.effects & EF_ADDITIVE)
1478 staticent->render.flags |= RENDER_ADDITIVE;
1479 if (staticent->render.effects & EF_DOUBLESIDED)
1480 staticent->render.flags |= RENDER_DOUBLESIDED;
1482 staticent->render.allowdecals = true;
1483 CL_UpdateRenderEntity(&staticent->render);
1486 Con_Printf("Too many static entities");
1488 // throw the entity away now
1492 //=================================================================//
1498 copies data from one entity to another
1500 copyentity(src, dst)
1503 static void VM_CL_copyentity (void)
1505 prvm_edict_t *in, *out;
1506 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1507 in = PRVM_G_EDICT(OFS_PARM0);
1508 if (in == prog->edicts)
1510 VM_Warning("copyentity: can not read world entity\n");
1513 if (in->priv.server->free)
1515 VM_Warning("copyentity: can not read free entity\n");
1518 out = PRVM_G_EDICT(OFS_PARM1);
1519 if (out == prog->edicts)
1521 VM_Warning("copyentity: can not modify world entity\n");
1524 if (out->priv.server->free)
1526 VM_Warning("copyentity: can not modify free entity\n");
1529 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1533 //=================================================================//
1535 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1536 static void VM_CL_effect (void)
1538 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1539 CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1542 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1543 static void VM_CL_te_blood (void)
1547 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1548 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1550 pos = PRVM_G_VECTOR(OFS_PARM0);
1551 CL_FindNonSolidLocation(pos, pos2, 4);
1552 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1555 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1556 static void VM_CL_te_bloodshower (void)
1560 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1561 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1563 speed = PRVM_G_FLOAT(OFS_PARM2);
1570 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1573 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1574 static void VM_CL_te_explosionrgb (void)
1578 matrix4x4_t tempmatrix;
1579 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1580 pos = PRVM_G_VECTOR(OFS_PARM0);
1581 CL_FindNonSolidLocation(pos, pos2, 10);
1582 CL_ParticleExplosion(pos2);
1583 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1584 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1587 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1588 static void VM_CL_te_particlecube (void)
1590 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1591 CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1594 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1595 static void VM_CL_te_particlerain (void)
1597 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1598 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1601 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1602 static void VM_CL_te_particlesnow (void)
1604 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1605 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1608 // #411 void(vector org, vector vel, float howmany) te_spark
1609 static void VM_CL_te_spark (void)
1613 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1615 pos = PRVM_G_VECTOR(OFS_PARM0);
1616 CL_FindNonSolidLocation(pos, pos2, 4);
1617 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1620 extern cvar_t cl_sound_ric_gunshot;
1621 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1622 static void VM_CL_te_gunshotquad (void)
1627 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1629 pos = PRVM_G_VECTOR(OFS_PARM0);
1630 CL_FindNonSolidLocation(pos, pos2, 4);
1631 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1632 if(cl_sound_ric_gunshot.integer >= 2)
1634 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1638 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1639 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1640 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1645 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1646 static void VM_CL_te_spikequad (void)
1651 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1653 pos = PRVM_G_VECTOR(OFS_PARM0);
1654 CL_FindNonSolidLocation(pos, pos2, 4);
1655 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1656 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1660 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1661 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1662 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1666 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1667 static void VM_CL_te_superspikequad (void)
1672 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1674 pos = PRVM_G_VECTOR(OFS_PARM0);
1675 CL_FindNonSolidLocation(pos, pos2, 4);
1676 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1677 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1681 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1682 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1683 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1687 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1688 static void VM_CL_te_explosionquad (void)
1692 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1694 pos = PRVM_G_VECTOR(OFS_PARM0);
1695 CL_FindNonSolidLocation(pos, pos2, 10);
1696 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1697 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1700 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1701 static void VM_CL_te_smallflash (void)
1705 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1707 pos = PRVM_G_VECTOR(OFS_PARM0);
1708 CL_FindNonSolidLocation(pos, pos2, 10);
1709 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1712 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1713 static void VM_CL_te_customflash (void)
1717 matrix4x4_t tempmatrix;
1718 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1720 pos = PRVM_G_VECTOR(OFS_PARM0);
1721 CL_FindNonSolidLocation(pos, pos2, 4);
1722 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1723 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1726 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1727 static void VM_CL_te_gunshot (void)
1732 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1734 pos = PRVM_G_VECTOR(OFS_PARM0);
1735 CL_FindNonSolidLocation(pos, pos2, 4);
1736 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1737 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1739 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1743 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1744 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1745 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1750 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1751 static void VM_CL_te_spike (void)
1756 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1758 pos = PRVM_G_VECTOR(OFS_PARM0);
1759 CL_FindNonSolidLocation(pos, pos2, 4);
1760 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1761 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1765 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1766 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1767 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1771 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1772 static void VM_CL_te_superspike (void)
1777 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1779 pos = PRVM_G_VECTOR(OFS_PARM0);
1780 CL_FindNonSolidLocation(pos, pos2, 4);
1781 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1782 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1786 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1787 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1788 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1792 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1793 static void VM_CL_te_explosion (void)
1797 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1799 pos = PRVM_G_VECTOR(OFS_PARM0);
1800 CL_FindNonSolidLocation(pos, pos2, 10);
1801 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1802 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1805 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1806 static void VM_CL_te_tarexplosion (void)
1810 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1812 pos = PRVM_G_VECTOR(OFS_PARM0);
1813 CL_FindNonSolidLocation(pos, pos2, 10);
1814 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1815 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1818 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1819 static void VM_CL_te_wizspike (void)
1823 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1825 pos = PRVM_G_VECTOR(OFS_PARM0);
1826 CL_FindNonSolidLocation(pos, pos2, 4);
1827 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1828 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1831 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1832 static void VM_CL_te_knightspike (void)
1836 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1838 pos = PRVM_G_VECTOR(OFS_PARM0);
1839 CL_FindNonSolidLocation(pos, pos2, 4);
1840 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1841 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1844 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1845 static void VM_CL_te_lavasplash (void)
1847 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1848 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1851 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1852 static void VM_CL_te_teleport (void)
1854 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1855 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1858 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1859 static void VM_CL_te_explosion2 (void)
1863 matrix4x4_t tempmatrix;
1864 int colorStart, colorLength;
1865 unsigned char *tempcolor;
1866 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1868 pos = PRVM_G_VECTOR(OFS_PARM0);
1869 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1870 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1871 CL_FindNonSolidLocation(pos, pos2, 10);
1872 CL_ParticleExplosion2(pos2, colorStart, colorLength);
1873 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1874 color[0] = tempcolor[0] * (2.0f / 255.0f);
1875 color[1] = tempcolor[1] * (2.0f / 255.0f);
1876 color[2] = tempcolor[2] * (2.0f / 255.0f);
1877 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1878 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1879 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1883 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1884 static void VM_CL_te_lightning1 (void)
1886 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1887 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1890 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1891 static void VM_CL_te_lightning2 (void)
1893 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1894 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1897 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1898 static void VM_CL_te_lightning3 (void)
1900 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1901 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1904 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1905 static void VM_CL_te_beam (void)
1907 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1908 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1911 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1912 static void VM_CL_te_plasmaburn (void)
1916 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1918 pos = PRVM_G_VECTOR(OFS_PARM0);
1919 CL_FindNonSolidLocation(pos, pos2, 4);
1920 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1923 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1924 static void VM_CL_te_flamejet (void)
1928 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1929 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1931 pos = PRVM_G_VECTOR(OFS_PARM0);
1932 CL_FindNonSolidLocation(pos, pos2, 4);
1933 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1937 //====================================================================
1940 extern void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1942 static msurface_t *cl_getsurface(dp_model_t *model, int surfacenum)
1944 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1946 return model->data_surfaces + surfacenum + model->firstmodelsurface;
1949 // #434 float(entity e, float s) getsurfacenumpoints
1950 static void VM_CL_getsurfacenumpoints(void)
1953 msurface_t *surface;
1954 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1955 // return 0 if no such surface
1956 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1958 PRVM_G_FLOAT(OFS_RETURN) = 0;
1962 // note: this (incorrectly) assumes it is a simple polygon
1963 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1966 // #435 vector(entity e, float s, float n) getsurfacepoint
1967 static void VM_CL_getsurfacepoint(void)
1971 msurface_t *surface;
1973 VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1974 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1975 ed = PRVM_G_EDICT(OFS_PARM0);
1976 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1978 // note: this (incorrectly) assumes it is a simple polygon
1979 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1980 if (pointnum < 0 || pointnum >= surface->num_vertices)
1982 // FIXME: implement rotation/scaling
1983 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1985 //PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1986 // float SPA_POSITION = 0;
1987 // float SPA_S_AXIS = 1;
1988 // float SPA_T_AXIS = 2;
1989 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1990 // float SPA_TEXCOORDS0 = 4;
1991 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1992 // float SPA_LIGHTMAP0_COLOR = 6;
1993 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1994 static void VM_CL_getsurfacepointattribute(void)
1998 msurface_t *surface;
2002 VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
2003 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2004 ed = PRVM_G_EDICT(OFS_PARM0);
2005 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2007 // note: this (incorrectly) assumes it is a simple polygon
2008 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
2009 if (pointnum < 0 || pointnum >= surface->num_vertices)
2012 // FIXME: implement rotation/scaling
2013 attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
2015 switch( attributetype ) {
2016 // float SPA_POSITION = 0;
2018 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2020 // float SPA_S_AXIS = 1;
2022 VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2024 // float SPA_T_AXIS = 2;
2026 VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2028 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
2030 VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2032 // float SPA_TEXCOORDS0 = 4;
2034 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2035 float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
2036 ret[0] = texcoord[0];
2037 ret[1] = texcoord[1];
2041 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2043 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2044 float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
2045 ret[0] = texcoord[0];
2046 ret[1] = texcoord[1];
2050 // float SPA_LIGHTMAP0_COLOR = 6;
2052 // ignore alpha for now..
2053 VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
2056 VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
2060 // #436 vector(entity e, float s) getsurfacenormal
2061 static void VM_CL_getsurfacenormal(void)
2064 msurface_t *surface;
2066 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
2067 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2068 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2070 // FIXME: implement rotation/scaling
2071 // note: this (incorrectly) assumes it is a simple polygon
2072 // note: this only returns the first triangle, so it doesn't work very
2073 // well for curved surfaces or arbitrary meshes
2074 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2075 VectorNormalize(normal);
2076 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2079 // #437 string(entity e, float s) getsurfacetexture
2080 static void VM_CL_getsurfacetexture(void)
2083 msurface_t *surface;
2084 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
2085 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2086 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2088 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2091 // #438 float(entity e, vector p) getsurfacenearpoint
2092 static void VM_CL_getsurfacenearpoint(void)
2094 int surfacenum, best;
2096 vec_t dist, bestdist;
2098 dp_model_t *model = NULL;
2099 msurface_t *surface;
2101 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
2102 PRVM_G_FLOAT(OFS_RETURN) = -1;
2103 ed = PRVM_G_EDICT(OFS_PARM0);
2104 if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
2107 // FIXME: implement rotation/scaling
2108 point = PRVM_G_VECTOR(OFS_PARM1);
2109 VectorSubtract(point, ed->fields.client->origin, p);
2111 bestdist = 1000000000;
2112 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2114 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2115 // first see if the nearest point on the surface's box is closer than the previous match
2116 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2117 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2118 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2119 dist = VectorLength2(clipped);
2120 if (dist < bestdist)
2122 // it is, check the nearest point on the actual geometry
2123 clippointtosurface(model, surface, p, clipped);
2124 VectorSubtract(clipped, p, clipped);
2125 dist += VectorLength2(clipped);
2126 if (dist < bestdist)
2128 // that's closer too, store it as the best match
2134 PRVM_G_FLOAT(OFS_RETURN) = best;
2137 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
2138 static void VM_CL_getsurfaceclippedpoint(void)
2142 msurface_t *surface;
2144 VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
2145 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2146 ed = PRVM_G_EDICT(OFS_PARM0);
2147 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2149 // FIXME: implement rotation/scaling
2150 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
2151 clippointtosurface(model, surface, p, out);
2152 // FIXME: implement rotation/scaling
2153 VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2156 // #443 void(entity e, entity tagentity, string tagname) setattachment
2157 void VM_CL_setattachment (void)
2160 prvm_edict_t *tagentity;
2161 const char *tagname;
2165 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2167 e = PRVM_G_EDICT(OFS_PARM0);
2168 tagentity = PRVM_G_EDICT(OFS_PARM1);
2169 tagname = PRVM_G_STRING(OFS_PARM2);
2171 if (e == prog->edicts)
2173 VM_Warning("setattachment: can not modify world entity\n");
2176 if (e->priv.server->free)
2178 VM_Warning("setattachment: can not modify free entity\n");
2182 if (tagentity == NULL)
2183 tagentity = prog->edicts;
2185 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2187 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2189 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2192 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2194 modelindex = (int)tagentity->fields.client->modelindex;
2195 model = CL_GetModelByIndex(modelindex);
2198 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2200 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2203 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2207 /////////////////////////////////////////
2208 // DP_MD3_TAGINFO extension coded by VorteX
2210 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2212 dp_model_t *model = CL_GetModelFromEdict(e);
2214 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2219 int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2227 Matrix4x4_CreateIdentity(tag_localmatrix);
2230 && (model = CL_GetModelFromEdict(e))
2231 && model->animscenes)
2233 frame = (int)e->fields.client->frame;
2234 if (frame < 0 || frame >= model->numframes)
2237 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.client->skin, model->animscenes[frame].firstframe, tagindex - 1, parentindex, tagname, tag_localmatrix);
2248 int CL_GetPitchSign(prvm_edict_t *ent)
2251 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2256 void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2260 float pitchsign = 1;
2263 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2264 if (val && val->_float != 0)
2265 scale = val->_float;
2267 // TODO do we need the same weird angle inverting logic here as in the server side case?
2269 Matrix4x4_CreateFromQuakeEntity(out, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale * cl_viewmodel_scale.value);
2272 pitchsign = CL_GetPitchSign(ent);
2273 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], pitchsign * ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2277 int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2282 entity_render_t cheatentity;
2284 && (model = CL_GetModelFromEdict(ent))
2285 && model->animscenes)
2287 // if model has wrong frame, engine automatically switches to model first frame
2288 frame = (int)ent->fields.client->frame;
2289 if (frame < 0 || frame >= model->numframes)
2291 // now we'll do some CHEATING
2292 memset(&cheatentity, 0, sizeof(cheatentity));
2293 cheatentity.model = model;
2294 CL_LoadFrameGroupBlend(ent, &cheatentity);
2295 R_LerpAnimation(&cheatentity);
2296 ret = CL_BlendTagMatrix(&cheatentity, tagindex, out);
2298 *out = identitymatrix;
2301 *out = identitymatrix;
2305 // Warnings/errors code:
2306 // 0 - normal (everything all-right)
2309 // 3 - null or non-precached model
2310 // 4 - no tags with requested index
2311 // 5 - runaway loop at attachment chain
2312 extern cvar_t cl_bob;
2313 extern cvar_t cl_bobcycle;
2314 extern cvar_t cl_bobup;
2315 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2320 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2323 *out = identitymatrix; // warnings and errors return identical matrix
2325 if (ent == prog->edicts)
2327 if (ent->priv.server->free)
2330 model = CL_GetModelFromEdict(ent);
2334 tagmatrix = identitymatrix;
2338 if(attachloop >= 256)
2340 // apply transformation by child's tagindex on parent entity and then
2341 // by parent entity itself
2342 ret = CL_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2343 if(ret && attachloop == 0)
2345 CL_GetEntityMatrix(ent, &entitymatrix, false);
2346 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2347 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2348 // next iteration we process the parent entity
2349 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2351 tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2352 ent = PRVM_EDICT_NUM(val->edict);
2359 // RENDER_VIEWMODEL magic
2360 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2362 Matrix4x4_Copy(&tagmatrix, out);
2364 CL_GetEntityMatrix(prog->edicts, &entitymatrix, true);
2365 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2368 // Cl_bob, ported from rendering code
2369 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2372 // LordHavoc: this code is *weird*, but not replacable (I think it
2373 // should be done in QC on the server, but oh well, quake is quake)
2374 // LordHavoc: figured out bobup: the time at which the sin is at 180
2375 // degrees (which allows lengthening or squishing the peak or valley)
2376 cycle = cl.time/cl_bobcycle.value;
2377 cycle -= (int)cycle;
2378 if (cycle < cl_bobup.value)
2379 cycle = sin(M_PI * cycle / cl_bobup.value);
2381 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2382 // bob is proportional to velocity in the xy plane
2383 // (don't count Z, or jumping messes it up)
2384 bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2385 bob = bob*0.3 + bob*0.7*cycle;
2386 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2393 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2394 void VM_CL_gettagindex (void)
2397 const char *tag_name;
2398 int modelindex, tag_index;
2400 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2402 ent = PRVM_G_EDICT(OFS_PARM0);
2403 tag_name = PRVM_G_STRING(OFS_PARM1);
2404 if (ent == prog->edicts)
2406 VM_Warning("gettagindex: can't affect world entity\n");
2409 if (ent->priv.server->free)
2411 VM_Warning("gettagindex: can't affect free entity\n");
2415 modelindex = (int)ent->fields.client->modelindex;
2417 if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
2418 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2421 tag_index = CL_GetTagIndex(ent, tag_name);
2423 Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2425 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2428 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2429 void VM_CL_gettaginfo (void)
2433 matrix4x4_t tag_matrix;
2434 matrix4x4_t tag_localmatrix;
2436 const char *tagname;
2439 vec3_t fo, le, up, trans;
2441 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2443 e = PRVM_G_EDICT(OFS_PARM0);
2444 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2445 returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2446 Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, le, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2447 VectorScale(le, -1, prog->globals.client->v_right);
2448 CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2449 Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2451 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2452 val->_float = parentindex;
2453 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2454 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2455 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2456 VectorCopy(trans, val->vector);
2457 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2458 VectorCopy(fo, val->vector);
2459 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2460 VectorScale(le, -1, val->vector);
2461 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2462 VectorCopy(up, val->vector);
2467 VM_Warning("gettagindex: can't affect world entity\n");
2470 VM_Warning("gettagindex: can't affect free entity\n");
2473 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2476 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2479 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2484 //============================================================================
2486 //====================
2487 // DP_CSQC_SPAWNPARTICLE
2488 // a QC hook to engine's CL_NewParticle
2489 //====================
2491 // particle theme struct
2492 typedef struct vmparticletheme_s
2494 unsigned short typeindex;
2495 qboolean initialized;
2497 porientation_t orientation;
2508 float liquidfriction;
2510 float velocityjitter;
2511 qboolean qualityreduction;
2518 float delaycollision;
2522 typedef struct vmparticlespawner_s
2525 qboolean initialized;
2527 vmparticletheme_t *themes;
2530 float *particle_type;
2531 float *particle_blendmode;
2532 float *particle_orientation;
2533 float *particle_color1;
2534 float *particle_color2;
2535 float *particle_tex;
2536 float *particle_size;
2537 float *particle_sizeincrease;
2538 float *particle_alpha;
2539 float *particle_alphafade;
2540 float *particle_time;
2541 float *particle_gravity;
2542 float *particle_bounce;
2543 float *particle_airfriction;
2544 float *particle_liquidfriction;
2545 float *particle_originjitter;
2546 float *particle_velocityjitter;
2547 float *particle_qualityreduction;
2548 float *particle_stretch;
2549 float *particle_staincolor1;
2550 float *particle_staincolor2;
2551 float *particle_staintex;
2552 float *particle_delayspawn;
2553 float *particle_delaycollision;
2554 }vmparticlespawner_t;
2556 vmparticlespawner_t vmpartspawner;
2558 // TODO: automatic max_themes grow
2559 static void VM_InitParticleSpawner (int maxthemes)
2563 // bound max themes to not be an insane value
2566 if (maxthemes > 2048)
2568 // allocate and set up structure
2569 if (vmpartspawner.initialized) // reallocate
2571 Mem_FreePool(&vmpartspawner.pool);
2572 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2574 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2575 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2576 vmpartspawner.max_themes = maxthemes;
2577 vmpartspawner.initialized = true;
2578 vmpartspawner.verified = true;
2579 // get field addresses for fast querying (we can do 1000 calls of spawnparticle in a frame)
2580 #define getglobal(v,s) val = PRVM_GLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset(s)); if (val) { vmpartspawner.v = &val->_float; } else { VM_Warning("VM_InitParticleSpawner: missing global '%s', spawner cannot work\n", s); vmpartspawner.verified = false; }
2581 #define getglobalvector(v,s) val = PRVM_GLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset(s)); if (val) { vmpartspawner.v = (float *)val->vector; } else { VM_Warning("VM_InitParticleSpawner: missing global '%s', spawner cannot work\n", s); vmpartspawner.verified = false; }
2582 getglobal(particle_type, "particle_type");
2583 getglobal(particle_blendmode, "particle_blendmode");
2584 getglobal(particle_orientation, "particle_orientation");
2585 getglobalvector(particle_color1, "particle_color1");
2586 getglobalvector(particle_color2, "particle_color2");
2587 getglobal(particle_tex, "particle_tex");
2588 getglobal(particle_size, "particle_size");
2589 getglobal(particle_sizeincrease, "particle_sizeincrease");
2590 getglobal(particle_alpha, "particle_alpha");
2591 getglobal(particle_alphafade, "particle_alphafade");
2592 getglobal(particle_time, "particle_time");
2593 getglobal(particle_gravity, "particle_gravity");
2594 getglobal(particle_bounce, "particle_bounce");
2595 getglobal(particle_airfriction, "particle_airfriction");
2596 getglobal(particle_liquidfriction, "particle_liquidfriction");
2597 getglobal(particle_originjitter, "particle_originjitter");
2598 getglobal(particle_velocityjitter, "particle_velocityjitter");
2599 getglobal(particle_qualityreduction, "particle_qualityreduction");
2600 getglobal(particle_stretch, "particle_stretch");
2601 getglobalvector(particle_staincolor1, "particle_staincolor1");
2602 getglobalvector(particle_staincolor2, "particle_staincolor2");
2603 getglobal(particle_staintex, "particle_staintex");
2604 getglobal(particle_delayspawn, "particle_delayspawn");
2605 getglobal(particle_delaycollision, "particle_delaycollision");
2607 #undef getglobalvector
2610 // reset particle theme to default values
2611 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2613 theme->initialized = true;
2614 theme->typeindex = pt_static;
2615 theme->blendmode = PBLEND_ADD;
2616 theme->orientation = PARTICLE_BILLBOARD;
2617 theme->color1 = 0x808080;
2618 theme->color2 = 0xFFFFFF;
2621 theme->sizeincrease = 0;
2623 theme->alphafade = 512;
2624 theme->gravity = 0.0f;
2625 theme->bounce = 0.0f;
2626 theme->airfriction = 1.0f;
2627 theme->liquidfriction = 4.0f;
2628 theme->originjitter = 0.0f;
2629 theme->velocityjitter = 0.0f;
2630 theme->qualityreduction = false;
2631 theme->lifetime = 4;
2633 theme->staincolor1 = -1;
2634 theme->staincolor2 = -1;
2635 theme->staintex = -1;
2636 theme->delayspawn = 0.0f;
2637 theme->delaycollision = 0.0f;
2640 // particle theme -> QC globals
2641 void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme)
2643 *vmpartspawner.particle_type = theme->typeindex;
2644 *vmpartspawner.particle_blendmode = theme->blendmode;
2645 *vmpartspawner.particle_orientation = theme->orientation;
2646 vmpartspawner.particle_color1[0] = (theme->color1 >> 16) & 0xFF; // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2647 vmpartspawner.particle_color1[1] = (theme->color1 >> 8) & 0xFF;
2648 vmpartspawner.particle_color1[2] = (theme->color1 >> 0) & 0xFF;
2649 vmpartspawner.particle_color2[0] = (theme->color2 >> 16) & 0xFF;
2650 vmpartspawner.particle_color2[1] = (theme->color2 >> 8) & 0xFF;
2651 vmpartspawner.particle_color2[2] = (theme->color2 >> 0) & 0xFF;
2652 *vmpartspawner.particle_tex = (float)theme->tex;
2653 *vmpartspawner.particle_size = theme->size;
2654 *vmpartspawner.particle_sizeincrease = theme->sizeincrease;
2655 *vmpartspawner.particle_alpha = (float)theme->alpha/256;
2656 *vmpartspawner.particle_alphafade = (float)theme->alphafade/256;
2657 *vmpartspawner.particle_time = theme->lifetime;
2658 *vmpartspawner.particle_gravity = theme->gravity;
2659 *vmpartspawner.particle_bounce = theme->bounce;
2660 *vmpartspawner.particle_airfriction = theme->airfriction;
2661 *vmpartspawner.particle_liquidfriction = theme->liquidfriction;
2662 *vmpartspawner.particle_originjitter = theme->originjitter;
2663 *vmpartspawner.particle_velocityjitter = theme->velocityjitter;
2664 *vmpartspawner.particle_qualityreduction = theme->qualityreduction;
2665 *vmpartspawner.particle_stretch = theme->stretch;
2666 vmpartspawner.particle_staincolor1[0] = (theme->staincolor1 >> 16) & 0xFF;
2667 vmpartspawner.particle_staincolor1[1] = (theme->staincolor1 >> 8) & 0xFF;
2668 vmpartspawner.particle_staincolor1[2] = (theme->staincolor1 >> 0) & 0xFF;
2669 vmpartspawner.particle_staincolor2[0] = (theme->staincolor2 >> 16) & 0xFF;
2670 vmpartspawner.particle_staincolor2[1] = (theme->staincolor2 >> 8) & 0xFF;
2671 vmpartspawner.particle_staincolor2[2] = (theme->staincolor2 >> 0) & 0xFF;
2672 *vmpartspawner.particle_staintex = (float)theme->staintex;
2673 *vmpartspawner.particle_delayspawn = theme->delayspawn;
2674 *vmpartspawner.particle_delaycollision = theme->delaycollision;
2677 // QC globals -> particle theme
2678 void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme)
2680 theme->typeindex = (unsigned short)*vmpartspawner.particle_type;
2681 theme->blendmode = (pblend_t)*vmpartspawner.particle_blendmode;
2682 theme->orientation = (porientation_t)*vmpartspawner.particle_orientation;
2683 theme->color1 = ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]);
2684 theme->color2 = ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]);
2685 theme->tex = (int)*vmpartspawner.particle_tex;
2686 theme->size = *vmpartspawner.particle_size;
2687 theme->sizeincrease = *vmpartspawner.particle_sizeincrease;
2688 theme->alpha = (int)(*vmpartspawner.particle_alpha*256);
2689 theme->alphafade = (int)(*vmpartspawner.particle_alphafade*256);
2690 theme->lifetime = *vmpartspawner.particle_time;
2691 theme->gravity = *vmpartspawner.particle_gravity;
2692 theme->bounce = *vmpartspawner.particle_bounce;
2693 theme->airfriction = *vmpartspawner.particle_airfriction;
2694 theme->liquidfriction = *vmpartspawner.particle_liquidfriction;
2695 theme->originjitter = *vmpartspawner.particle_originjitter;
2696 theme->velocityjitter = *vmpartspawner.particle_velocityjitter;
2697 theme->qualityreduction = (*vmpartspawner.particle_qualityreduction) ? true : false;
2698 theme->stretch = *vmpartspawner.particle_stretch;
2699 theme->staincolor1 = vmpartspawner.particle_staincolor1[0]*65536 + vmpartspawner.particle_staincolor1[1]*256 + vmpartspawner.particle_staincolor1[2];
2700 theme->staincolor2 = vmpartspawner.particle_staincolor2[0]*65536 + vmpartspawner.particle_staincolor2[1]*256 + vmpartspawner.particle_staincolor2[2];
2701 theme->staintex =(int)*vmpartspawner.particle_staintex;
2702 theme->delayspawn = *vmpartspawner.particle_delayspawn;
2703 theme->delaycollision = *vmpartspawner.particle_delaycollision;
2706 // init particle spawner interface
2707 // # float(float max_themes) initparticlespawner
2708 void VM_CL_InitParticleSpawner (void)
2710 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2711 VM_InitParticleSpawner((int)PRVM_G_FLOAT(OFS_PARM0));
2712 vmpartspawner.themes[0].initialized = true;
2713 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2714 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2717 // void() resetparticle
2718 void VM_CL_ResetParticle (void)
2720 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2721 if (vmpartspawner.verified == false)
2723 VM_Warning("VM_CL_ResetParticle: particle spawner not initialized\n");
2726 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2729 // void(float themenum) particletheme
2730 void VM_CL_ParticleTheme (void)
2734 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2735 if (vmpartspawner.verified == false)
2737 VM_Warning("VM_CL_ParticleTheme: particle spawner not initialized\n");
2740 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2741 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2743 VM_Warning("VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2744 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2747 if (vmpartspawner.themes[themenum].initialized == false)
2749 VM_Warning("VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2750 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2753 // load particle theme into globals
2754 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum]);
2757 // float() saveparticletheme
2758 // void(float themenum) updateparticletheme
2759 void VM_CL_ParticleThemeSave (void)
2763 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2764 if (vmpartspawner.verified == false)
2766 VM_Warning("VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2769 // allocate new theme, save it and return
2772 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2773 if (vmpartspawner.themes[themenum].initialized == false)
2775 if (themenum >= vmpartspawner.max_themes)
2777 if (vmpartspawner.max_themes == 2048)
2778 VM_Warning("VM_CL_ParticleThemeSave: no free theme slots\n");
2780 VM_Warning("VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2781 PRVM_G_FLOAT(OFS_RETURN) = -1;
2784 vmpartspawner.themes[themenum].initialized = true;
2785 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum]);
2786 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2789 // update existing theme
2790 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2791 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2793 VM_Warning("VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2796 vmpartspawner.themes[themenum].initialized = true;
2797 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum]);
2800 // void(float themenum) freeparticletheme
2801 void VM_CL_ParticleThemeFree (void)
2805 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2806 if (vmpartspawner.verified == false)
2808 VM_Warning("VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2811 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2813 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2815 VM_Warning("VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2818 if (vmpartspawner.themes[themenum].initialized == false)
2820 VM_Warning("VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2821 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2825 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2826 vmpartspawner.themes[themenum].initialized = false;
2829 // float(vector org, vector dir, [float theme]) particle
2830 // returns 0 if failed, 1 if succesful
2831 void VM_CL_SpawnParticle (void)
2834 vmparticletheme_t *theme;
2838 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2839 if (vmpartspawner.verified == false)
2841 VM_Warning("VM_CL_SpawnParticle: particle spawner not initialized\n");
2842 PRVM_G_FLOAT(OFS_RETURN) = 0;
2845 org = PRVM_G_VECTOR(OFS_PARM0);
2846 dir = PRVM_G_VECTOR(OFS_PARM1);
2848 if (prog->argc < 3) // global-set particle
2850 part = CL_NewParticle((unsigned short)*vmpartspawner.particle_type, ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, (int)(*vmpartspawner.particle_alpha*256), (int)(*vmpartspawner.particle_alphafade*256), *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)*vmpartspawner.particle_blendmode, (porientation_t)*vmpartspawner.particle_orientation, ((int)vmpartspawner.particle_staincolor1[0] << 16) + ((int)vmpartspawner.particle_staincolor1[1] << 8) + ((int)vmpartspawner.particle_staincolor1[2]), ((int)vmpartspawner.particle_staincolor2[0] << 16) + ((int)vmpartspawner.particle_staincolor2[1] << 8) + ((int)vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex);
2853 PRVM_G_FLOAT(OFS_RETURN) = 0;
2856 if (*vmpartspawner.particle_delayspawn)
2857 part->delayedspawn = cl.time + *vmpartspawner.particle_delayspawn;
2858 if (*vmpartspawner.particle_delaycollision)
2859 part->delayedcollisions = cl.time + *vmpartspawner.particle_delaycollision;
2861 else // quick themed particle
2863 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2864 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2866 VM_Warning("VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2867 PRVM_G_FLOAT(OFS_RETURN) = 0;
2870 theme = &vmpartspawner.themes[themenum];
2871 part = CL_NewParticle(theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex);
2874 PRVM_G_FLOAT(OFS_RETURN) = 0;
2877 if (theme->delayspawn)
2878 part->delayedspawn = cl.time + theme->delayspawn;
2879 if (theme->delaycollision)
2880 part->delayedcollisions = cl.time + theme->delaycollision;
2882 PRVM_G_FLOAT(OFS_RETURN) = 1;
2885 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
2886 // returns 0 if failed, 1 if success
2887 void VM_CL_SpawnParticleDelayed (void)
2890 vmparticletheme_t *theme;
2894 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
2895 if (vmpartspawner.verified == false)
2897 VM_Warning("VM_CL_SpawnParticle: particle spawner not initialized\n");
2898 PRVM_G_FLOAT(OFS_RETURN) = 0;
2901 org = PRVM_G_VECTOR(OFS_PARM0);
2902 dir = PRVM_G_VECTOR(OFS_PARM1);
2903 if (prog->argc < 5) // global-set particle
2904 part = CL_NewParticle((unsigned short)*vmpartspawner.particle_type, ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, (int)(*vmpartspawner.particle_alpha*256), (int)(*vmpartspawner.particle_alphafade*256), *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)*vmpartspawner.particle_blendmode, (porientation_t)*vmpartspawner.particle_orientation, ((int)vmpartspawner.particle_staincolor1[0] << 16) + ((int)vmpartspawner.particle_staincolor1[1] << 8) + ((int)vmpartspawner.particle_staincolor1[2]), ((int)vmpartspawner.particle_staincolor2[0] << 16) + ((int)vmpartspawner.particle_staincolor2[1] << 8) + ((int)vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex);
2905 else // themed particle
2907 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
2908 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2910 VM_Warning("VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2911 PRVM_G_FLOAT(OFS_RETURN) = 0;
2914 theme = &vmpartspawner.themes[themenum];
2915 part = CL_NewParticle(theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex);
2919 PRVM_G_FLOAT(OFS_RETURN) = 0;
2922 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
2923 part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
2924 PRVM_G_FLOAT(OFS_RETURN) = 0;
2928 //====================
2929 //QC POLYGON functions
2930 //====================
2932 #define VMPOLYGONS_MAXPOINTS 64
2934 typedef struct vmpolygons_triangle_s
2936 rtexture_t *texture;
2938 unsigned short elements[3];
2939 }vmpolygons_triangle_t;
2941 typedef struct vmpolygons_s
2944 qboolean initialized;
2945 double progstarttime;
2949 float *data_vertex3f;
2950 float *data_color4f;
2951 float *data_texcoord2f;
2955 vmpolygons_triangle_t *data_triangles;
2956 unsigned short *data_sortedelement3s;
2958 qboolean begin_active;
2959 rtexture_t *begin_texture;
2962 float begin_vertex[VMPOLYGONS_MAXPOINTS][3];
2963 float begin_color[VMPOLYGONS_MAXPOINTS][4];
2964 float begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
2967 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
2968 vmpolygons_t vmpolygons[PRVM_MAXPROGS];
2970 //#304 void() renderscene (EXT_CSQC)
2971 // moved that here to reset the polygons,
2972 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
2974 void VM_CL_R_RenderScene (void)
2976 double t = Sys_DoubleTime();
2977 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2978 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
2980 // we need to update any RENDER_VIEWMODEL entities at this point because
2981 // csqc supplies its own view matrix
2982 CL_UpdateViewEntities();
2986 polys->num_vertices = polys->num_triangles = 0;
2987 polys->progstarttime = prog->starttime;
2989 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
2990 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
2993 static void VM_ResizePolygons(vmpolygons_t *polys)
2995 float *oldvertex3f = polys->data_vertex3f;
2996 float *oldcolor4f = polys->data_color4f;
2997 float *oldtexcoord2f = polys->data_texcoord2f;
2998 vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
2999 unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
3000 polys->max_vertices = min(polys->max_triangles*3, 65536);
3001 polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
3002 polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
3003 polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
3004 polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
3005 polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
3006 if (polys->num_vertices)
3008 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
3009 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
3010 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
3012 if (polys->num_triangles)
3014 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
3015 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
3018 Mem_Free(oldvertex3f);
3020 Mem_Free(oldcolor4f);
3022 Mem_Free(oldtexcoord2f);
3024 Mem_Free(oldtriangles);
3025 if (oldsortedelement3s)
3026 Mem_Free(oldsortedelement3s);
3029 static void VM_InitPolygons (vmpolygons_t* polys)
3031 memset(polys, 0, sizeof(*polys));
3032 polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
3033 polys->max_triangles = 1024;
3034 VM_ResizePolygons(polys);
3035 polys->initialized = true;
3038 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
3040 int surfacelistindex;
3041 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3042 if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
3044 R_Mesh_ResetTextureState();
3045 R_Mesh_Matrix(&identitymatrix);
3046 GL_CullFace(GL_NONE);
3047 R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
3048 R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
3049 R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
3050 R_SetupGenericShader(true);
3052 for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
3054 int numtriangles = 0;
3055 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
3056 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
3057 // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
3058 // FIXME factor this out
3059 if(drawflag == DRAWFLAG_ADDITIVE)
3060 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
3061 else if(drawflag == DRAWFLAG_MODULATE)
3062 GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
3063 else if(drawflag == DRAWFLAG_2XMODULATE)
3064 GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
3065 else if(drawflag == DRAWFLAG_SCREEN)
3066 GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
3068 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
3069 R_Mesh_TexBind(0, R_GetTexture(tex));
3071 for (;surfacelistindex < numsurfaces;surfacelistindex++)
3073 if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
3075 VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
3078 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, polys->data_sortedelement3s, 0, 0);
3082 void VMPolygons_Store(vmpolygons_t *polys)
3084 if (r_refdef.draw2dstage)
3086 // draw the polygon as 2D immediately
3087 drawqueuemesh_t mesh;
3088 mesh.texture = polys->begin_texture;
3089 mesh.num_vertices = polys->begin_vertices;
3090 mesh.num_triangles = polys->begin_vertices-2;
3091 mesh.data_element3i = polygonelement3i;
3092 mesh.data_element3s = polygonelement3s;
3093 mesh.data_vertex3f = polys->begin_vertex[0];
3094 mesh.data_color4f = polys->begin_color[0];
3095 mesh.data_texcoord2f = polys->begin_texcoord[0];
3096 DrawQ_Mesh(&mesh, polys->begin_drawflag);
3100 // queue the polygon as 3D for sorted transparent rendering later
3102 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
3104 polys->max_triangles *= 2;
3105 VM_ResizePolygons(polys);
3107 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
3109 // needle in a haystack!
3110 // polys->num_vertices was used for copying where we actually want to copy begin_vertices
3111 // that also caused it to not render the first polygon that is added
3113 memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
3114 memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
3115 memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
3116 for (i = 0;i < polys->begin_vertices-2;i++)
3118 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
3119 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
3120 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
3121 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
3122 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
3123 polys->num_triangles++;
3125 polys->num_vertices += polys->begin_vertices;
3128 polys->begin_active = false;
3131 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
3132 // LordHavoc: agreed, this is a mess
3133 void VM_CL_AddPolygonsToMeshQueue (void)
3136 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3139 // only add polygons of the currently active prog to the queue - if there is none, we're done
3143 if (!polys->num_triangles)
3146 for (i = 0;i < polys->num_triangles;i++)
3148 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
3149 R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL);
3152 /*polys->num_triangles = 0; // now done after rendering the scene,
3153 polys->num_vertices = 0; // otherwise it's not rendered at all and prints an error message --blub */
3156 //void(string texturename, float flag) R_BeginPolygon
3157 void VM_CL_R_PolygonBegin (void)
3159 const char *picname;
3161 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3164 // TODO instead of using skinframes here (which provides the benefit of
3165 // better management of flags, and is more suited for 3D rendering), what
3166 // about supporting Q3 shaders?
3168 VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
3170 if (!polys->initialized)
3171 VM_InitPolygons(polys);
3172 if(polys->progstarttime != prog->starttime)
3174 // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
3175 polys->num_vertices = polys->num_triangles = 0;
3176 polys->progstarttime = prog->starttime;
3178 if (polys->begin_active)
3180 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
3183 picname = PRVM_G_STRING(OFS_PARM0);
3189 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
3194 sf = R_SkinFrame_FindNextByName(sf, picname);
3196 while(sf && sf->textureflags != tf);
3198 if(!sf || !sf->base)
3199 sf = R_SkinFrame_LoadExternal(picname, tf, true);
3202 R_SkinFrame_MarkUsed(sf);
3205 polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
3206 polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
3207 polys->begin_vertices = 0;
3208 polys->begin_active = true;
3211 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3212 void VM_CL_R_PolygonVertex (void)
3214 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3216 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3218 if (!polys->begin_active)
3220 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3224 if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
3226 VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3230 polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
3231 polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
3232 polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
3233 polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
3234 polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
3235 polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
3236 polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
3237 polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
3238 polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
3239 polys->begin_vertices++;
3242 //void() R_EndPolygon
3243 void VM_CL_R_PolygonEnd (void)
3245 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3247 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3248 if (!polys->begin_active)
3250 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3253 polys->begin_active = false;
3254 if (polys->begin_vertices >= 3)
3255 VMPolygons_Store(polys);
3257 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
3260 static vmpolygons_t debugPolys;
3262 void Debug_PolygonBegin(const char *picname, int drawflag)
3264 if(!debugPolys.initialized)
3265 VM_InitPolygons(&debugPolys);
3266 if(debugPolys.begin_active)
3268 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
3271 debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
3272 debugPolys.begin_drawflag = drawflag;
3273 debugPolys.begin_vertices = 0;
3274 debugPolys.begin_active = true;
3277 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
3279 if(!debugPolys.begin_active)
3281 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
3285 if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
3287 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3291 debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
3292 debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
3293 debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
3294 debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
3295 debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
3296 debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
3297 debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
3298 debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
3299 debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
3300 debugPolys.begin_vertices++;
3303 void Debug_PolygonEnd(void)
3305 if (!debugPolys.begin_active)
3307 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
3310 debugPolys.begin_active = false;
3311 if (debugPolys.begin_vertices >= 3)
3312 VMPolygons_Store(&debugPolys);
3314 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
3321 Returns false if any part of the bottom of the entity is off an edge that
3326 qboolean CL_CheckBottom (prvm_edict_t *ent)
3328 vec3_t mins, maxs, start, stop;
3333 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
3334 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
3336 // if all of the points under the corners are solid world, don't bother
3337 // with the tougher checks
3338 // the corners must be within 16 of the midpoint
3339 start[2] = mins[2] - 1;
3340 for (x=0 ; x<=1 ; x++)
3341 for (y=0 ; y<=1 ; y++)
3343 start[0] = x ? maxs[0] : mins[0];
3344 start[1] = y ? maxs[1] : mins[1];
3345 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3349 return true; // we got out easy
3353 // check it for real...
3357 // the midpoint must be within 16 of the bottom
3358 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3359 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3360 stop[2] = start[2] - 2*sv_stepheight.value;
3361 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
3363 if (trace.fraction == 1.0)
3365 mid = bottom = trace.endpos[2];
3367 // the corners must be within 16 of the midpoint
3368 for (x=0 ; x<=1 ; x++)
3369 for (y=0 ; y<=1 ; y++)
3371 start[0] = stop[0] = x ? maxs[0] : mins[0];
3372 start[1] = stop[1] = y ? maxs[1] : mins[1];
3374 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
3376 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3377 bottom = trace.endpos[2];
3378 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3389 Called by monster program code.
3390 The move will be adjusted for slopes and stairs, but if the move isn't
3391 possible, no move is done and false is returned
3394 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3397 vec3_t oldorg, neworg, end, traceendpos;
3400 prvm_edict_t *enemy;
3404 VectorCopy (ent->fields.client->origin, oldorg);
3405 VectorAdd (ent->fields.client->origin, move, neworg);
3407 // flying monsters don't step up
3408 if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
3410 // try one move with vertical motion, then one without
3411 for (i=0 ; i<2 ; i++)
3413 VectorAdd (ent->fields.client->origin, move, neworg);
3414 enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
3415 if (i == 0 && enemy != prog->edicts)
3417 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
3423 trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3425 CL_VM_SetTraceGlobals(&trace, svent);
3427 if (trace.fraction == 1)
3429 VectorCopy(trace.endpos, traceendpos);
3430 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3431 return false; // swim monster left water
3433 VectorCopy (traceendpos, ent->fields.client->origin);
3439 if (enemy == prog->edicts)
3446 // push down from a step height above the wished position
3447 neworg[2] += sv_stepheight.value;
3448 VectorCopy (neworg, end);
3449 end[2] -= sv_stepheight.value*2;
3451 trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3453 CL_VM_SetTraceGlobals(&trace, svent);
3455 if (trace.startsolid)
3457 neworg[2] -= sv_stepheight.value;
3458 trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3460 CL_VM_SetTraceGlobals(&trace, svent);
3461 if (trace.startsolid)
3464 if (trace.fraction == 1)
3466 // if monster had the ground pulled out, go ahead and fall
3467 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3469 VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
3472 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
3476 return false; // walked off an edge
3479 // check point traces down for dangling corners
3480 VectorCopy (trace.endpos, ent->fields.client->origin);
3482 if (!CL_CheckBottom (ent))
3484 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3485 { // entity had floor mostly pulled out from underneath it
3486 // and is trying to correct
3491 VectorCopy (oldorg, ent->fields.client->origin);
3495 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3496 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
3498 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
3499 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
3511 float(float yaw, float dist[, settrace]) walkmove
3514 static void VM_CL_walkmove (void)
3523 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3525 // assume failure if it returns early
3526 PRVM_G_FLOAT(OFS_RETURN) = 0;
3528 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
3529 if (ent == prog->edicts)
3531 VM_Warning("walkmove: can not modify world entity\n");
3534 if (ent->priv.server->free)
3536 VM_Warning("walkmove: can not modify free entity\n");
3539 yaw = PRVM_G_FLOAT(OFS_PARM0);
3540 dist = PRVM_G_FLOAT(OFS_PARM1);
3541 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3543 if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3546 yaw = yaw*M_PI*2 / 360;
3548 move[0] = cos(yaw)*dist;
3549 move[1] = sin(yaw)*dist;
3552 // save program state, because CL_movestep may call other progs
3553 oldf = prog->xfunction;
3554 oldself = prog->globals.client->self;
3556 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3559 // restore program state
3560 prog->xfunction = oldf;
3561 prog->globals.client->self = oldself;
3568 string(string key) serverkey
3571 void VM_CL_serverkey(void)
3573 char string[VM_STRINGTEMP_LENGTH];
3574 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3575 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3576 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
3583 Checks if an entity is in a point's PVS.
3584 Should be fast but can be inexact.
3586 float checkpvs(vector viewpos, entity viewee) = #240;
3589 static void VM_CL_checkpvs (void)
3592 prvm_edict_t *viewee;
3598 unsigned char fatpvs[MAX_MAP_LEAFS/8];
3601 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3602 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3603 viewee = PRVM_G_EDICT(OFS_PARM1);
3605 if(viewee->priv.required->free)
3607 VM_Warning("checkpvs: can not check free entity\n");
3608 PRVM_G_FLOAT(OFS_RETURN) = 4;
3612 VectorAdd(viewee->fields.server->origin, viewee->fields.server->mins, mi);
3613 VectorAdd(viewee->fields.server->origin, viewee->fields.server->maxs, ma);
3616 if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3618 // no PVS support on this worldmodel... darn
3619 PRVM_G_FLOAT(OFS_RETURN) = 3;
3622 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
3625 // viewpos isn't in any PVS... darn
3626 PRVM_G_FLOAT(OFS_RETURN) = 2;
3629 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, mi, ma);
3631 // using fat PVS like FTEQW does (slow)
3632 if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3634 // no PVS support on this worldmodel... darn
3635 PRVM_G_FLOAT(OFS_RETURN) = 3;
3638 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3641 // viewpos isn't in any PVS... darn
3642 PRVM_G_FLOAT(OFS_RETURN) = 2;
3645 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, mi, ma);
3648 //============================================================================
3650 // To create a almost working builtin file from this replace:
3651 // "^NULL.*" with ""
3652 // "^{.*//.*}:Wh\(.*\)" with "\1"
3654 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
3655 // "\n\n+" with "\n\n"
3657 prvm_builtin_t vm_cl_builtins[] = {
3658 NULL, // #0 NULL function (not callable) (QUAKE)
3659 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3660 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3661 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3662 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3663 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3664 VM_break, // #6 void() break (QUAKE)
3665 VM_random, // #7 float() random (QUAKE)
3666 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3667 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3668 VM_error, // #10 void(string e) error (QUAKE)
3669 VM_objerror, // #11 void(string e) objerror (QUAKE)
3670 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3671 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3672 VM_CL_spawn, // #14 entity() spawn (QUAKE)
3673 VM_remove, // #15 void(entity e) remove (QUAKE)
3674 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
3675 NULL, // #17 entity() checkclient (QUAKE)
3676 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3677 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3678 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
3679 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3680 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3681 NULL, // #23 void(string s, ...) bprint (QUAKE)
3682 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
3683 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3684 VM_ftos, // #26 string(float f) ftos (QUAKE)
3685 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3686 VM_coredump, // #28 void() coredump (QUAKE)
3687 VM_traceon, // #29 void() traceon (QUAKE)
3688 VM_traceoff, // #30 void() traceoff (QUAKE)
3689 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3690 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
3691 NULL, // #33 (QUAKE)
3692 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
3693 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3694 VM_rint, // #36 float(float v) rint (QUAKE)
3695 VM_floor, // #37 float(float v) floor (QUAKE)
3696 VM_ceil, // #38 float(float v) ceil (QUAKE)
3697 NULL, // #39 (QUAKE)
3698 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3699 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3700 NULL, // #42 (QUAKE)
3701 VM_fabs, // #43 float(float f) fabs (QUAKE)
3702 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
3703 VM_cvar, // #45 float(string s) cvar (QUAKE)
3704 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
3705 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3706 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3707 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3708 NULL, // #50 (QUAKE)
3709 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3710 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
3711 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
3712 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
3713 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
3714 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
3715 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
3716 NULL, // #58 void(float to, string s) WriteString (QUAKE)
3717 NULL, // #59 (QUAKE)
3718 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
3719 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
3720 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
3721 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
3722 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
3723 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
3724 NULL, // #66 (QUAKE)
3725 NULL, // #67 void(float step) movetogoal (QUAKE)
3726 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3727 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
3728 NULL, // #70 void(string s) changelevel (QUAKE)
3729 NULL, // #71 (QUAKE)
3730 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3731 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
3732 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3733 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3734 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3735 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3736 NULL, // #78 void(entity e) setspawnparms (QUAKE)
3737 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3738 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3739 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3740 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3741 NULL, // #83 (QUAKE)
3742 NULL, // #84 (QUAKE)
3743 NULL, // #85 (QUAKE)
3744 NULL, // #86 (QUAKE)
3745 NULL, // #87 (QUAKE)
3746 NULL, // #88 (QUAKE)
3747 NULL, // #89 (QUAKE)
3748 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3749 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3750 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3751 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3752 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3753 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3754 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3755 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3756 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3757 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3758 // FrikaC and Telejano range #100-#199
3769 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3770 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3771 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3772 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3773 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3774 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3775 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3776 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3777 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3778 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3859 // FTEQW range #200-#299
3878 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3881 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3882 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3883 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3884 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3885 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3886 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3887 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3888 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3889 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3890 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3892 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3900 VM_CL_checkpvs, // #240
3960 // CSQC range #300-#399
3961 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
3962 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
3963 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
3964 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
3965 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
3966 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3967 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3968 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3969 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
3970 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
3971 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3972 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
3976 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3977 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
3978 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3979 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3980 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
3981 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3982 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3983 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3984 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3985 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
3986 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
3987 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3988 VM_stringwidth, // #327 // FIXME is this okay?
3989 VM_drawsubpic, // #328 // FIXME is this okay?
3990 VM_drawrotpic, // #329 // FIXME is this okay?
3991 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
3992 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
3993 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
3994 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3995 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3996 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3997 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3998 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3999 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
4000 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4001 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
4002 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4003 VM_CL_getkeybind, // #342 string(float keynum) getkeybind (EXT_CSQC)
4004 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (EXT_CSQC)
4005 VM_CL_getmousepos, // #344 vector() getmousepos (EXT_CSQC)
4006 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
4007 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4008 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
4009 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4010 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
4011 VM_isserver, // #350 float() isserver (EXT_CSQC)
4012 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4013 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
4014 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4015 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
4021 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
4022 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
4023 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
4024 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
4025 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
4026 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
4027 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
4028 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
4061 // LordHavoc's range #400-#499
4062 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4063 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4064 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4065 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4066 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4067 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4068 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4069 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4070 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4071 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4072 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4073 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4074 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4075 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4076 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4077 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4078 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4079 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4080 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4081 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4082 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4083 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4084 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4085 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4086 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4087 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4088 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4089 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4090 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4091 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4092 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4093 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4094 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4095 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4096 VM_CL_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4097 VM_CL_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4098 VM_CL_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4099 VM_CL_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4100 VM_CL_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4101 VM_CL_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4102 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4103 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4104 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4105 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4106 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4107 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4108 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4109 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4110 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4111 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4112 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4113 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4114 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4115 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4116 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4117 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4118 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4119 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4121 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4122 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4123 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4124 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4125 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4126 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4127 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4128 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4129 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4130 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4131 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4132 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4133 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4134 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4135 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4136 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4137 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4138 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4139 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4140 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4141 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4142 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4143 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4144 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4145 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4146 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4147 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4148 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4149 VM_gecko_create, // #487 float gecko_create( string name )
4150 VM_gecko_destroy, // #488 void gecko_destroy( string name )
4151 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
4152 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
4153 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
4154 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
4155 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
4156 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4157 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4158 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4159 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4160 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4161 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4162 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4163 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
4165 VM_whichpack, // #503 string(string) whichpack = #503;
4172 VM_uri_escape, // #510 string(string in) uri_escape = #510;
4173 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
4174 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4175 VM_uri_get, // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
4176 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4177 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4178 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4179 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4180 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4181 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4182 VM_keynumtostring, // #520 string keynumtostring(float keynum)
4183 VM_findkeysforcommand, // #521 string findkeysforcommand(string command)
4184 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4185 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4186 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4187 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4188 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4189 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4190 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4191 VM_loadfromdata, // #529
4192 VM_loadfromfile, // #530
4267 VM_callfunction, // #605
4268 VM_writetofile, // #606
4269 VM_isfunction, // #607
4275 VM_parseentitydata, // #613
4286 VM_getextresponse, // #624 string getextresponse(void)
4290 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4292 void VM_Polygons_Reset(void)
4294 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
4296 // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
4297 if(polys->initialized)
4299 Mem_FreePool(&polys->pool);
4300 polys->initialized = false;
4304 void VM_CL_Cmd_Init(void)
4307 VM_Polygons_Reset();
4310 void VM_CL_Cmd_Reset(void)
4312 World_End(&cl.world);
4314 VM_Polygons_Reset();