5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
25 sfx_t *S_FindName(const char *name);
26 int Sbar_GetSortedPlayerIndex (int index);
27 void Sbar_SortFrags (void);
28 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
29 void CSQC_RelinkAllEntities (int drawmask);
30 void CSQC_RelinkCSQCEntities (void);
31 const char *Key_GetBind (int key);
33 // #1 void(vector ang) makevectors
34 static void VM_CL_makevectors (void)
36 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
37 AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
40 // #2 void(entity e, vector o) setorigin
41 void VM_CL_setorigin (void)
45 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47 e = PRVM_G_EDICT(OFS_PARM0);
48 if (e == prog->edicts)
50 VM_Warning("setorigin: can not modify world entity\n");
53 if (e->priv.required->free)
55 VM_Warning("setorigin: can not modify free entity\n");
58 org = PRVM_G_VECTOR(OFS_PARM1);
59 VectorCopy (org, e->fields.client->origin);
63 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
69 PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
72 VectorCopy (min, e->fields.client->mins);
73 VectorCopy (max, e->fields.client->maxs);
74 VectorSubtract (max, min, e->fields.client->size);
79 // #3 void(entity e, string m) setmodel
80 void VM_CL_setmodel (void)
87 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
89 e = PRVM_G_EDICT(OFS_PARM0);
90 e->fields.client->modelindex = 0;
91 e->fields.client->model = 0;
93 m = PRVM_G_STRING(OFS_PARM1);
95 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
97 if (!strcmp(cl.csqc_model_precache[i]->name, m))
99 mod = cl.csqc_model_precache[i];
100 e->fields.client->model = PRVM_SetEngineString(mod->name);
101 e->fields.client->modelindex = -(i+1);
107 for (i = 0;i < MAX_MODELS;i++)
109 mod = cl.model_precache[i];
110 if (mod && !strcmp(mod->name, m))
112 e->fields.client->model = PRVM_SetEngineString(mod->name);
113 e->fields.client->modelindex = i;
120 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
121 //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
125 SetMinMaxSize (e, vec3_origin, vec3_origin);
126 VM_Warning ("setmodel: model '%s' not precached\n", m);
130 // #4 void(entity e, vector min, vector max) setsize
131 static void VM_CL_setsize (void)
135 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
137 e = PRVM_G_EDICT(OFS_PARM0);
138 if (e == prog->edicts)
140 VM_Warning("setsize: can not modify world entity\n");
143 if (e->priv.server->free)
145 VM_Warning("setsize: can not modify free entity\n");
148 min = PRVM_G_VECTOR(OFS_PARM1);
149 max = PRVM_G_VECTOR(OFS_PARM2);
151 SetMinMaxSize( e, min, max );
156 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
157 static void VM_CL_sound (void)
161 prvm_edict_t *entity;
165 VM_SAFEPARMCOUNT(5, VM_CL_sound);
167 entity = PRVM_G_EDICT(OFS_PARM0);
168 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
169 sample = PRVM_G_STRING(OFS_PARM2);
170 volume = PRVM_G_FLOAT(OFS_PARM3);
171 attenuation = PRVM_G_FLOAT(OFS_PARM4);
173 if (volume < 0 || volume > 1)
175 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
179 if (attenuation < 0 || attenuation > 4)
181 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
185 if (channel < 0 || channel > 7)
187 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
191 S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
194 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
195 static void VM_CL_pointsound(void)
202 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
204 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
205 sample = PRVM_G_STRING(OFS_PARM1);
206 volume = PRVM_G_FLOAT(OFS_PARM2);
207 attenuation = PRVM_G_FLOAT(OFS_PARM3);
209 if (volume < 0 || volume > 1)
211 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
215 if (attenuation < 0 || attenuation > 4)
217 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
221 // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
222 S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
225 // #14 entity() spawn
226 static void VM_CL_spawn (void)
229 ed = PRVM_ED_Alloc();
233 void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
236 VM_SetTraceGlobals(trace);
237 if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
241 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
242 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
244 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
245 static void VM_CL_traceline (void)
252 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
254 prog->xfunction->builtinsprofile += 30;
256 v1 = PRVM_G_VECTOR(OFS_PARM0);
257 v2 = PRVM_G_VECTOR(OFS_PARM1);
258 move = (int)PRVM_G_FLOAT(OFS_PARM2);
259 ent = PRVM_G_EDICT(OFS_PARM3);
261 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
262 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
264 trace = CL_Move(v1, vec3_origin, vec3_origin, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
266 CL_VM_SetTraceGlobals(&trace, svent);
273 Used for use tracing and shot targeting
274 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
275 if the tryents flag is set.
277 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
280 // LordHavoc: added this for my own use, VERY useful, similar to traceline
281 static void VM_CL_tracebox (void)
283 float *v1, *v2, *m1, *m2;
288 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
290 prog->xfunction->builtinsprofile += 30;
292 v1 = PRVM_G_VECTOR(OFS_PARM0);
293 m1 = PRVM_G_VECTOR(OFS_PARM1);
294 m2 = PRVM_G_VECTOR(OFS_PARM2);
295 v2 = PRVM_G_VECTOR(OFS_PARM3);
296 move = (int)PRVM_G_FLOAT(OFS_PARM4);
297 ent = PRVM_G_EDICT(OFS_PARM5);
299 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
300 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
302 trace = CL_Move(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
304 CL_VM_SetTraceGlobals(&trace, svent);
307 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
312 vec3_t original_origin;
313 vec3_t original_velocity;
314 vec3_t original_angles;
315 vec3_t original_avelocity;
319 VectorCopy(tossent->fields.client->origin , original_origin );
320 VectorCopy(tossent->fields.client->velocity , original_velocity );
321 VectorCopy(tossent->fields.client->angles , original_angles );
322 VectorCopy(tossent->fields.client->avelocity, original_avelocity);
324 val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
325 if (val != NULL && val->_float != 0)
326 gravity = val->_float;
329 gravity *= cl.movevars_gravity * 0.05;
331 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
333 tossent->fields.client->velocity[2] -= gravity;
334 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
335 VectorScale (tossent->fields.client->velocity, 0.05, move);
336 VectorAdd (tossent->fields.client->origin, move, end);
337 trace = CL_Move (tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
338 VectorCopy (trace.endpos, tossent->fields.client->origin);
340 if (trace.fraction < 1)
344 VectorCopy(original_origin , tossent->fields.client->origin );
345 VectorCopy(original_velocity , tossent->fields.client->velocity );
346 VectorCopy(original_angles , tossent->fields.client->angles );
347 VectorCopy(original_avelocity, tossent->fields.client->avelocity);
352 static void VM_CL_tracetoss (void)
356 prvm_edict_t *ignore;
359 prog->xfunction->builtinsprofile += 600;
361 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
363 ent = PRVM_G_EDICT(OFS_PARM0);
364 if (ent == prog->edicts)
366 VM_Warning("tracetoss: can not use world entity\n");
369 ignore = PRVM_G_EDICT(OFS_PARM1);
371 trace = CL_Trace_Toss (ent, ignore, &svent);
373 CL_VM_SetTraceGlobals(&trace, svent);
377 // #20 void(string s) precache_model
378 void VM_CL_precache_model (void)
384 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
386 name = PRVM_G_STRING(OFS_PARM0);
387 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
389 if(!strcmp(cl.csqc_model_precache[i]->name, name))
391 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
395 PRVM_G_FLOAT(OFS_RETURN) = 0;
396 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
399 for (i = 0;i < MAX_MODELS;i++)
401 if (!cl.csqc_model_precache[i])
403 cl.csqc_model_precache[i] = (dp_model_t*)m;
404 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
408 VM_Warning("VM_CL_precache_model: no free models\n");
411 VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
414 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
419 ent = PRVM_NEXT_EDICT(prog->edicts);
420 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
422 if (ent->priv.required->free)
424 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
430 // #22 entity(vector org, float rad) findradius
431 static void VM_CL_findradius (void)
433 prvm_edict_t *ent, *chain;
434 vec_t radius, radius2;
435 vec3_t org, eorg, mins, maxs;
436 int i, numtouchedicts;
437 prvm_edict_t *touchedicts[MAX_EDICTS];
440 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
443 chainfield = PRVM_G_INT(OFS_PARM2);
445 chainfield = prog->fieldoffsets.chain;
447 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
449 chain = (prvm_edict_t *)prog->edicts;
451 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
452 radius = PRVM_G_FLOAT(OFS_PARM1);
453 radius2 = radius * radius;
455 mins[0] = org[0] - (radius + 1);
456 mins[1] = org[1] - (radius + 1);
457 mins[2] = org[2] - (radius + 1);
458 maxs[0] = org[0] + (radius + 1);
459 maxs[1] = org[1] + (radius + 1);
460 maxs[2] = org[2] + (radius + 1);
461 numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
462 if (numtouchedicts > MAX_EDICTS)
464 // this never happens //[515]: for what then ?
465 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
466 numtouchedicts = MAX_EDICTS;
468 for (i = 0;i < numtouchedicts;i++)
470 ent = touchedicts[i];
471 // Quake did not return non-solid entities but darkplaces does
472 // (note: this is the reason you can't blow up fallen zombies)
473 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
475 // LordHavoc: compare against bounding box rather than center so it
476 // doesn't miss large objects, and use DotProduct instead of Length
477 // for a major speedup
478 VectorSubtract(org, ent->fields.client->origin, eorg);
479 if (sv_gameplayfix_findradiusdistancetobox.integer)
481 eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
482 eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
483 eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
486 VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
487 if (DotProduct(eorg, eorg) < radius2)
489 PRVM_EDICTFIELDVALUE(ent, chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
494 VM_RETURN_EDICT(chain);
497 // #34 float() droptofloor
498 static void VM_CL_droptofloor (void)
505 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
507 // assume failure if it returns early
508 PRVM_G_FLOAT(OFS_RETURN) = 0;
510 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
511 if (ent == prog->edicts)
513 VM_Warning("droptofloor: can not modify world entity\n");
516 if (ent->priv.server->free)
518 VM_Warning("droptofloor: can not modify free entity\n");
522 VectorCopy (ent->fields.client->origin, end);
525 trace = CL_Move(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
527 if (trace.fraction != 1)
529 VectorCopy (trace.endpos, ent->fields.client->origin);
530 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
531 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
532 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
533 PRVM_G_FLOAT(OFS_RETURN) = 1;
534 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
535 // ent->priv.server->suspendedinairflag = true;
539 // #35 void(float style, string value) lightstyle
540 static void VM_CL_lightstyle (void)
545 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
547 i = (int)PRVM_G_FLOAT(OFS_PARM0);
548 c = PRVM_G_STRING(OFS_PARM1);
549 if (i >= cl.max_lightstyle)
551 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
554 strlcpy (cl.lightstyle[i].map, MSG_ReadString(), sizeof (cl.lightstyle[i].map));
555 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
556 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
559 // #40 float(entity e) checkbottom
560 static void VM_CL_checkbottom (void)
562 static int cs_yes, cs_no;
564 vec3_t mins, maxs, start, stop;
569 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
570 ent = PRVM_G_EDICT(OFS_PARM0);
571 PRVM_G_FLOAT(OFS_RETURN) = 0;
573 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
574 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
576 // if all of the points under the corners are solid world, don't bother
577 // with the tougher checks
578 // the corners must be within 16 of the midpoint
579 start[2] = mins[2] - 1;
580 for (x=0 ; x<=1 ; x++)
581 for (y=0 ; y<=1 ; y++)
583 start[0] = x ? maxs[0] : mins[0];
584 start[1] = y ? maxs[1] : mins[1];
585 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
590 PRVM_G_FLOAT(OFS_RETURN) = true;
591 return; // we got out easy
596 // check it for real...
600 // the midpoint must be within 16 of the bottom
601 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
602 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
603 stop[2] = start[2] - 2*sv_stepheight.value;
604 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
606 if (trace.fraction == 1.0)
609 mid = bottom = trace.endpos[2];
611 // the corners must be within 16 of the midpoint
612 for (x=0 ; x<=1 ; x++)
613 for (y=0 ; y<=1 ; y++)
615 start[0] = stop[0] = x ? maxs[0] : mins[0];
616 start[1] = stop[1] = y ? maxs[1] : mins[1];
618 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
620 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
621 bottom = trace.endpos[2];
622 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
627 PRVM_G_FLOAT(OFS_RETURN) = true;
630 // #41 float(vector v) pointcontents
631 static void VM_CL_pointcontents (void)
633 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
634 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
637 // #48 void(vector o, vector d, float color, float count) particle
638 static void VM_CL_particle (void)
643 VM_SAFEPARMCOUNT(4, VM_CL_particle);
645 org = PRVM_G_VECTOR(OFS_PARM0);
646 dir = PRVM_G_VECTOR(OFS_PARM1);
647 color = (int)PRVM_G_FLOAT(OFS_PARM2);
648 count = (int)PRVM_G_FLOAT(OFS_PARM3);
649 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
652 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
653 static void VM_CL_ambientsound (void)
657 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
658 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
659 f = PRVM_G_VECTOR(OFS_PARM1);
660 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
663 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
664 static void VM_CL_getlight (void)
666 vec3_t ambientcolor, diffusecolor, diffusenormal;
669 VM_SAFEPARMCOUNT(1, VM_CL_getlight);
671 p = PRVM_G_VECTOR(OFS_PARM0);
672 VectorClear(ambientcolor);
673 VectorClear(diffusecolor);
674 VectorClear(diffusenormal);
675 if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
676 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
677 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
681 //============================================================================
682 //[515]: SCENE MANAGER builtins
683 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
685 static void CSQC_R_RecalcView (void)
687 extern matrix4x4_t viewmodelmatrix;
688 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
689 Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
692 void CL_RelinkLightFlashes(void);
693 //#300 void() clearscene (EXT_CSQC)
694 void VM_CL_R_ClearScene (void)
696 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
697 // clear renderable entity and light lists
698 r_refdef.scene.numentities = 0;
699 r_refdef.scene.numlights = 0;
700 // FIXME: restore these to the values from VM_CL_UpdateView
704 r_refdef.view.width = vid.width;
705 r_refdef.view.height = vid.height;
706 r_refdef.view.depth = 1;
707 // FIXME: restore frustum_x/frustum_y
708 r_refdef.view.useperspective = true;
709 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
710 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
711 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
712 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
713 r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
714 r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
715 r_refdef.view.clear = true;
716 r_refdef.view.isoverlay = false;
717 // FIXME: restore cl.csqc_origin
718 // FIXME: restore cl.csqc_angles
719 cl.csqc_vidvars.drawworld = true;
720 cl.csqc_vidvars.drawenginesbar = false;
721 cl.csqc_vidvars.drawcrosshair = false;
724 //#301 void(float mask) addentities (EXT_CSQC)
725 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
726 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
727 void VM_CL_R_AddEntities (void)
731 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
732 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
733 CSQC_RelinkAllEntities(drawmask);
734 CL_RelinkLightFlashes();
736 prog->globals.client->time = cl.time;
737 for(i=1;i<prog->num_edicts;i++)
739 ed = &prog->edicts[i];
740 if(ed->priv.required->free)
743 if(ed->priv.required->free)
745 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
747 if(ed->priv.required->free)
749 if(!((int)ed->fields.client->drawmask & drawmask))
751 CSQC_AddRenderEdict(ed);
755 //#302 void(entity ent) addentity (EXT_CSQC)
756 void VM_CL_R_AddEntity (void)
758 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
759 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
762 //#303 float(float property, ...) setproperty (EXT_CSQC)
763 void VM_CL_R_SetView (void)
769 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
771 c = (int)PRVM_G_FLOAT(OFS_PARM0);
772 f = PRVM_G_VECTOR(OFS_PARM1);
773 k = PRVM_G_FLOAT(OFS_PARM1);
778 r_refdef.view.x = (int)(f[0]);
779 r_refdef.view.y = (int)(f[1]);
782 r_refdef.view.x = (int)(k);
785 r_refdef.view.y = (int)(k);
788 r_refdef.view.width = (int)(f[0]);
789 r_refdef.view.height = (int)(f[1]);
792 r_refdef.view.width = (int)(k);
795 r_refdef.view.height = (int)(k);
798 r_refdef.view.x = (int)(f[0]);
799 r_refdef.view.y = (int)(f[1]);
800 f = PRVM_G_VECTOR(OFS_PARM2);
801 r_refdef.view.width = (int)(f[0]);
802 r_refdef.view.height = (int)(f[1]);
805 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
806 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
809 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
812 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
815 VectorCopy(f, cl.csqc_origin);
819 cl.csqc_origin[0] = k;
823 cl.csqc_origin[1] = k;
827 cl.csqc_origin[2] = k;
831 VectorCopy(f, cl.csqc_angles);
835 cl.csqc_angles[0] = k;
839 cl.csqc_angles[1] = k;
843 cl.csqc_angles[2] = k;
847 cl.csqc_vidvars.drawworld = k;
849 case VF_DRAWENGINESBAR:
850 cl.csqc_vidvars.drawenginesbar = k;
852 case VF_DRAWCROSSHAIR:
853 cl.csqc_vidvars.drawcrosshair = k;
855 case VF_CL_VIEWANGLES:
856 VectorCopy(f, cl.viewangles);
858 case VF_CL_VIEWANGLES_X:
859 cl.viewangles[0] = k;
861 case VF_CL_VIEWANGLES_Y:
862 cl.viewangles[1] = k;
864 case VF_CL_VIEWANGLES_Z:
865 cl.viewangles[2] = k;
868 r_refdef.view.useperspective = k != 0;
871 r_refdef.view.isoverlay = !k;
874 PRVM_G_FLOAT(OFS_RETURN) = 0;
875 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
878 PRVM_G_FLOAT(OFS_RETURN) = 1;
881 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
882 void VM_CL_R_AddDynamicLight (void)
888 const char *cubemapname = NULL;
889 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
890 float coronaintensity = 1;
891 float coronasizescale = 0.25;
892 qboolean castshadow = true;
893 float ambientscale = 0;
894 float diffusescale = 1;
895 float specularscale = 1;
897 vec3_t forward, left, up;
898 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
900 // if we've run out of dlights, just return
901 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
904 org = PRVM_G_VECTOR(OFS_PARM0);
905 radius = PRVM_G_FLOAT(OFS_PARM1);
906 col = PRVM_G_VECTOR(OFS_PARM2);
909 style = (int)PRVM_G_FLOAT(OFS_PARM3);
910 if (style >= MAX_LIGHTSTYLES)
912 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
917 cubemapname = PRVM_G_STRING(OFS_PARM4);
919 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
920 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
921 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
923 VectorScale(prog->globals.client->v_forward, radius, forward);
924 VectorScale(prog->globals.client->v_right, -radius, left);
925 VectorScale(prog->globals.client->v_up, radius, up);
926 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
928 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
929 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights++];
932 //============================================================================
934 //#310 vector (vector v) cs_unproject (EXT_CSQC)
935 static void VM_CL_unproject (void)
940 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
941 f = PRVM_G_VECTOR(OFS_PARM0);
942 if(v_flipped.integer)
943 f[0] = (2 * r_refdef.view.x + r_refdef.view.width) * (vid_conwidth.integer / (float) vid.width) - f[0];
946 (-1.0 + 2.0 * (f[0] / (vid_conwidth.integer / (float) vid.width) - r_refdef.view.x) / r_refdef.view.width) * f[2] * -r_refdef.view.frustum_x,
947 (-1.0 + 2.0 * (f[1] / (vid_conheight.integer / (float) vid.height) - r_refdef.view.y) / r_refdef.view.height) * f[2] * -r_refdef.view.frustum_y);
948 Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
951 //#311 vector (vector v) cs_project (EXT_CSQC)
952 static void VM_CL_project (void)
958 VM_SAFEPARMCOUNT(1, VM_CL_project);
959 f = PRVM_G_VECTOR(OFS_PARM0);
960 Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
961 Matrix4x4_Transform(&m, f, v);
962 if(v_flipped.integer)
964 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
965 (vid_conwidth.integer / (float) vid.width) * (r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
966 (vid_conheight.integer / (float) vid.height) * (r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
970 //#330 float(float stnum) getstatf (EXT_CSQC)
971 static void VM_CL_getstatf (void)
979 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
980 i = (int)PRVM_G_FLOAT(OFS_PARM0);
981 if(i < 0 || i >= MAX_CL_STATS)
983 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
987 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
990 //#331 float(float stnum) getstati (EXT_CSQC)
991 static void VM_CL_getstati (void)
994 int firstbit, bitcount;
996 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
998 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1001 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1003 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1013 if(index < 0 || index >= MAX_CL_STATS)
1015 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1018 i = cl.stats[index];
1019 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1020 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1021 PRVM_G_FLOAT(OFS_RETURN) = i;
1024 //#332 string(float firststnum) getstats (EXT_CSQC)
1025 static void VM_CL_getstats (void)
1029 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1030 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1031 if(i < 0 || i > MAX_CL_STATS-4)
1033 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1034 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1037 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1038 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1041 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1042 static void VM_CL_setmodelindex (void)
1046 struct model_s *model;
1048 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1050 t = PRVM_G_EDICT(OFS_PARM0);
1052 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1054 t->fields.client->model = 0;
1055 t->fields.client->modelindex = 0;
1060 model = CL_GetModelByIndex(i);
1063 VM_Warning("VM_CL_setmodelindex: null model\n");
1066 t->fields.client->model = PRVM_SetEngineString(model->name);
1067 t->fields.client->modelindex = i;
1069 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1072 SetMinMaxSize (t, model->normalmins, model->normalmaxs);
1075 SetMinMaxSize (t, vec3_origin, vec3_origin);
1078 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1079 static void VM_CL_modelnameforindex (void)
1083 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1085 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1086 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1087 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1090 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1091 static void VM_CL_particleeffectnum (void)
1094 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1095 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1098 PRVM_G_FLOAT(OFS_RETURN) = i;
1101 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1102 static void VM_CL_trailparticles (void)
1107 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1109 t = PRVM_G_EDICT(OFS_PARM0);
1110 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1111 start = PRVM_G_VECTOR(OFS_PARM2);
1112 end = PRVM_G_VECTOR(OFS_PARM3);
1116 CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1119 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1120 static void VM_CL_pointparticles (void)
1124 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1125 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1126 f = PRVM_G_VECTOR(OFS_PARM1);
1127 v = PRVM_G_VECTOR(OFS_PARM2);
1128 n = (int)PRVM_G_FLOAT(OFS_PARM3);
1131 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1134 //#342 string(float keynum) getkeybind (EXT_CSQC)
1135 static void VM_CL_getkeybind (void)
1137 VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1138 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1141 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1142 static void VM_CL_setcursormode (void)
1144 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1145 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0);
1146 cl_ignoremousemoves = 2;
1149 //#344 vector() getmousepos (EXT_CSQC)
1150 static void VM_CL_getmousepos(void)
1152 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1154 if (key_consoleactive || key_dest != key_game)
1155 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1156 else if (cl.csqc_wantsmousemove)
1157 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1159 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1162 //#345 float(float framenum) getinputstate (EXT_CSQC)
1163 static void VM_CL_getinputstate (void)
1166 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1167 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1168 PRVM_G_FLOAT(OFS_RETURN) = false;
1169 for (i = 0;i < CL_MAX_USERCMDS;i++)
1171 if (cl.movecmd[i].sequence == frame)
1173 VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles);
1174 prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1175 prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove;
1176 prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove;
1177 prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove;
1178 prog->globals.client->input_timelength = cl.movecmd[i].frametime;
1179 if(cl.movecmd[i].crouch)
1181 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1182 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1186 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1187 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1189 PRVM_G_FLOAT(OFS_RETURN) = true;
1194 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1195 static void VM_CL_setsensitivityscale (void)
1197 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1198 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1201 //#347 void() runstandardplayerphysics (EXT_CSQC)
1202 static void VM_CL_runplayerphysics (void)
1206 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1207 static void VM_CL_getplayerkey (void)
1213 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1215 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1216 c = PRVM_G_STRING(OFS_PARM1);
1217 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1221 i = Sbar_GetSortedPlayerIndex(-1-i);
1222 if(i < 0 || i >= cl.maxclients)
1227 if(!strcasecmp(c, "name"))
1228 strlcpy(t, cl.scores[i].name, sizeof(t));
1230 if(!strcasecmp(c, "frags"))
1231 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1233 if(!strcasecmp(c, "ping"))
1234 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1236 if(!strcasecmp(c, "pl"))
1237 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1239 if(!strcasecmp(c, "entertime"))
1240 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1242 if(!strcasecmp(c, "colors"))
1243 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1245 if(!strcasecmp(c, "topcolor"))
1246 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1248 if(!strcasecmp(c, "bottomcolor"))
1249 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1251 if(!strcasecmp(c, "viewentity"))
1252 dpsnprintf(t, sizeof(t), "%i", i+1);
1255 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1258 //#349 float() isdemo (EXT_CSQC)
1259 static void VM_CL_isdemo (void)
1261 VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1262 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1265 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1266 static void VM_CL_setlistener (void)
1268 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1269 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1270 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1273 //#352 void(string cmdname) registercommand (EXT_CSQC)
1274 static void VM_CL_registercmd (void)
1277 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1278 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1282 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1283 t = (char *)Z_Malloc(alloclen);
1284 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1285 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1288 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1292 //#360 float() readbyte (EXT_CSQC)
1293 static void VM_CL_ReadByte (void)
1295 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1296 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1299 //#361 float() readchar (EXT_CSQC)
1300 static void VM_CL_ReadChar (void)
1302 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1303 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1306 //#362 float() readshort (EXT_CSQC)
1307 static void VM_CL_ReadShort (void)
1309 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1310 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1313 //#363 float() readlong (EXT_CSQC)
1314 static void VM_CL_ReadLong (void)
1316 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1317 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1320 //#364 float() readcoord (EXT_CSQC)
1321 static void VM_CL_ReadCoord (void)
1323 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1324 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1327 //#365 float() readangle (EXT_CSQC)
1328 static void VM_CL_ReadAngle (void)
1330 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1331 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1334 //#366 string() readstring (EXT_CSQC)
1335 static void VM_CL_ReadString (void)
1337 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1338 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1341 //#367 float() readfloat (EXT_CSQC)
1342 static void VM_CL_ReadFloat (void)
1344 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1345 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1348 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1349 extern cvar_t cl_readpicture_force;
1350 static void VM_CL_ReadPicture (void)
1353 unsigned char *data;
1359 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1361 name = MSG_ReadString();
1362 size = MSG_ReadShort();
1364 // check if a texture of that name exists
1365 // if yes, it is used and the data is discarded
1366 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1368 pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1372 if(pic->tex == r_texture_notexture)
1373 pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1374 if(pic->tex && !cl_readpicture_force.integer)
1376 // texture found and loaded
1377 // skip over the jpeg as we don't need it
1378 for(i = 0; i < size; ++i)
1383 // texture not found
1384 // use the attached jpeg as texture
1385 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1386 MSG_ReadBytes(size, buf);
1387 data = JPEG_LoadImage_BGRA(buf, size);
1389 Draw_NewPic(name, image_width, image_height, false, data);
1394 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
1397 //////////////////////////////////////////////////////////
1399 static void VM_CL_makestatic (void)
1403 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1405 ent = PRVM_G_EDICT(OFS_PARM0);
1406 if (ent == prog->edicts)
1408 VM_Warning("makestatic: can not modify world entity\n");
1411 if (ent->priv.server->free)
1413 VM_Warning("makestatic: can not modify free entity\n");
1417 if (cl.num_static_entities < cl.max_static_entities)
1421 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1423 // copy it to the current state
1424 memset(staticent, 0, sizeof(*staticent));
1425 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1426 staticent->render.framegroupblend[0].frame = (int)ent->fields.client->frame;
1427 staticent->render.framegroupblend[0].lerp = 1;
1428 // make torchs play out of sync
1429 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1430 staticent->render.skinnum = (int)ent->fields.client->skin;
1431 staticent->render.effects = (int)ent->fields.client->effects;
1432 staticent->render.alpha = 1;
1433 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1434 staticent->render.scale = 1;
1435 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1436 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1439 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1440 if (renderflags & RF_USEAXIS)
1443 VectorNegate(prog->globals.client->v_right, left);
1444 Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1445 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1448 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1450 // either fullbright or lit
1451 if (!(staticent->render.effects & EF_FULLBRIGHT) && !r_fullbright.integer)
1452 staticent->render.flags |= RENDER_LIGHT;
1453 // turn off shadows from transparent objects
1454 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1455 staticent->render.flags |= RENDER_SHADOW;
1457 CL_UpdateRenderEntity(&staticent->render);
1460 Con_Printf("Too many static entities");
1462 // throw the entity away now
1466 //=================================================================//
1472 copies data from one entity to another
1474 copyentity(src, dst)
1477 static void VM_CL_copyentity (void)
1479 prvm_edict_t *in, *out;
1480 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1481 in = PRVM_G_EDICT(OFS_PARM0);
1482 if (in == prog->edicts)
1484 VM_Warning("copyentity: can not read world entity\n");
1487 if (in->priv.server->free)
1489 VM_Warning("copyentity: can not read free entity\n");
1492 out = PRVM_G_EDICT(OFS_PARM1);
1493 if (out == prog->edicts)
1495 VM_Warning("copyentity: can not modify world entity\n");
1498 if (out->priv.server->free)
1500 VM_Warning("copyentity: can not modify free entity\n");
1503 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1507 //=================================================================//
1509 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1510 static void VM_CL_effect (void)
1512 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1513 CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1516 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1517 static void VM_CL_te_blood (void)
1521 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1522 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1524 pos = PRVM_G_VECTOR(OFS_PARM0);
1525 CL_FindNonSolidLocation(pos, pos2, 4);
1526 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1529 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1530 static void VM_CL_te_bloodshower (void)
1534 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1535 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1537 speed = PRVM_G_FLOAT(OFS_PARM2);
1544 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1547 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1548 static void VM_CL_te_explosionrgb (void)
1552 matrix4x4_t tempmatrix;
1553 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1554 pos = PRVM_G_VECTOR(OFS_PARM0);
1555 CL_FindNonSolidLocation(pos, pos2, 10);
1556 CL_ParticleExplosion(pos2);
1557 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1558 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1561 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1562 static void VM_CL_te_particlecube (void)
1564 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1565 CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1568 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1569 static void VM_CL_te_particlerain (void)
1571 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1572 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1575 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1576 static void VM_CL_te_particlesnow (void)
1578 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1579 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1582 // #411 void(vector org, vector vel, float howmany) te_spark
1583 static void VM_CL_te_spark (void)
1587 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1589 pos = PRVM_G_VECTOR(OFS_PARM0);
1590 CL_FindNonSolidLocation(pos, pos2, 4);
1591 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1594 extern cvar_t cl_sound_ric_gunshot;
1595 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1596 static void VM_CL_te_gunshotquad (void)
1601 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1603 pos = PRVM_G_VECTOR(OFS_PARM0);
1604 CL_FindNonSolidLocation(pos, pos2, 4);
1605 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1606 if(cl_sound_ric_gunshot.integer >= 2)
1608 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1612 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1613 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1614 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1619 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1620 static void VM_CL_te_spikequad (void)
1625 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1627 pos = PRVM_G_VECTOR(OFS_PARM0);
1628 CL_FindNonSolidLocation(pos, pos2, 4);
1629 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1630 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1634 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1635 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1636 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1640 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1641 static void VM_CL_te_superspikequad (void)
1646 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1648 pos = PRVM_G_VECTOR(OFS_PARM0);
1649 CL_FindNonSolidLocation(pos, pos2, 4);
1650 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1651 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1655 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1656 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1657 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1661 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1662 static void VM_CL_te_explosionquad (void)
1666 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1668 pos = PRVM_G_VECTOR(OFS_PARM0);
1669 CL_FindNonSolidLocation(pos, pos2, 10);
1670 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1671 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1674 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1675 static void VM_CL_te_smallflash (void)
1679 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1681 pos = PRVM_G_VECTOR(OFS_PARM0);
1682 CL_FindNonSolidLocation(pos, pos2, 10);
1683 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1686 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1687 static void VM_CL_te_customflash (void)
1691 matrix4x4_t tempmatrix;
1692 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1694 pos = PRVM_G_VECTOR(OFS_PARM0);
1695 CL_FindNonSolidLocation(pos, pos2, 4);
1696 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1697 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1700 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1701 static void VM_CL_te_gunshot (void)
1706 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1708 pos = PRVM_G_VECTOR(OFS_PARM0);
1709 CL_FindNonSolidLocation(pos, pos2, 4);
1710 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1711 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1713 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1717 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1718 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1719 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1724 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1725 static void VM_CL_te_spike (void)
1730 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1732 pos = PRVM_G_VECTOR(OFS_PARM0);
1733 CL_FindNonSolidLocation(pos, pos2, 4);
1734 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1735 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1739 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1740 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1741 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1745 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1746 static void VM_CL_te_superspike (void)
1751 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1753 pos = PRVM_G_VECTOR(OFS_PARM0);
1754 CL_FindNonSolidLocation(pos, pos2, 4);
1755 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1756 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1760 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1761 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1762 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1766 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1767 static void VM_CL_te_explosion (void)
1771 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1773 pos = PRVM_G_VECTOR(OFS_PARM0);
1774 CL_FindNonSolidLocation(pos, pos2, 10);
1775 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1776 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1779 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1780 static void VM_CL_te_tarexplosion (void)
1784 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1786 pos = PRVM_G_VECTOR(OFS_PARM0);
1787 CL_FindNonSolidLocation(pos, pos2, 10);
1788 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1789 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1792 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1793 static void VM_CL_te_wizspike (void)
1797 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1799 pos = PRVM_G_VECTOR(OFS_PARM0);
1800 CL_FindNonSolidLocation(pos, pos2, 4);
1801 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1802 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1805 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1806 static void VM_CL_te_knightspike (void)
1810 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1812 pos = PRVM_G_VECTOR(OFS_PARM0);
1813 CL_FindNonSolidLocation(pos, pos2, 4);
1814 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1815 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1818 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1819 static void VM_CL_te_lavasplash (void)
1821 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1822 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1825 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1826 static void VM_CL_te_teleport (void)
1828 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1829 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1832 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1833 static void VM_CL_te_explosion2 (void)
1837 matrix4x4_t tempmatrix;
1838 int colorStart, colorLength;
1839 unsigned char *tempcolor;
1840 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1842 pos = PRVM_G_VECTOR(OFS_PARM0);
1843 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1844 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1845 CL_FindNonSolidLocation(pos, pos2, 10);
1846 CL_ParticleExplosion2(pos2, colorStart, colorLength);
1847 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1848 color[0] = tempcolor[0] * (2.0f / 255.0f);
1849 color[1] = tempcolor[1] * (2.0f / 255.0f);
1850 color[2] = tempcolor[2] * (2.0f / 255.0f);
1851 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1852 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1853 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1857 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1858 static void VM_CL_te_lightning1 (void)
1860 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1861 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1864 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1865 static void VM_CL_te_lightning2 (void)
1867 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1868 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1871 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1872 static void VM_CL_te_lightning3 (void)
1874 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1875 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1878 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1879 static void VM_CL_te_beam (void)
1881 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1882 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1885 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1886 static void VM_CL_te_plasmaburn (void)
1890 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1892 pos = PRVM_G_VECTOR(OFS_PARM0);
1893 CL_FindNonSolidLocation(pos, pos2, 4);
1894 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1897 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1898 static void VM_CL_te_flamejet (void)
1902 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1903 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1905 pos = PRVM_G_VECTOR(OFS_PARM0);
1906 CL_FindNonSolidLocation(pos, pos2, 4);
1907 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1911 //====================================================================
1914 extern void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1916 static msurface_t *cl_getsurface(dp_model_t *model, int surfacenum)
1918 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1920 return model->data_surfaces + surfacenum + model->firstmodelsurface;
1923 // #434 float(entity e, float s) getsurfacenumpoints
1924 static void VM_CL_getsurfacenumpoints(void)
1927 msurface_t *surface;
1928 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1929 // return 0 if no such surface
1930 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1932 PRVM_G_FLOAT(OFS_RETURN) = 0;
1936 // note: this (incorrectly) assumes it is a simple polygon
1937 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1940 // #435 vector(entity e, float s, float n) getsurfacepoint
1941 static void VM_CL_getsurfacepoint(void)
1945 msurface_t *surface;
1947 VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1948 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1949 ed = PRVM_G_EDICT(OFS_PARM0);
1950 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1952 // note: this (incorrectly) assumes it is a simple polygon
1953 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1954 if (pointnum < 0 || pointnum >= surface->num_vertices)
1956 // FIXME: implement rotation/scaling
1957 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1959 //PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1960 // float SPA_POSITION = 0;
1961 // float SPA_S_AXIS = 1;
1962 // float SPA_T_AXIS = 2;
1963 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1964 // float SPA_TEXCOORDS0 = 4;
1965 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1966 // float SPA_LIGHTMAP0_COLOR = 6;
1967 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1968 static void VM_CL_getsurfacepointattribute(void)
1972 msurface_t *surface;
1976 VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
1977 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1978 ed = PRVM_G_EDICT(OFS_PARM0);
1979 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1981 // note: this (incorrectly) assumes it is a simple polygon
1982 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1983 if (pointnum < 0 || pointnum >= surface->num_vertices)
1986 // FIXME: implement rotation/scaling
1987 attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
1989 switch( attributetype ) {
1990 // float SPA_POSITION = 0;
1992 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1994 // float SPA_S_AXIS = 1;
1996 VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1998 // float SPA_T_AXIS = 2;
2000 VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2002 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
2004 VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2006 // float SPA_TEXCOORDS0 = 4;
2008 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2009 float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
2010 ret[0] = texcoord[0];
2011 ret[1] = texcoord[1];
2015 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2017 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2018 float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
2019 ret[0] = texcoord[0];
2020 ret[1] = texcoord[1];
2024 // float SPA_LIGHTMAP0_COLOR = 6;
2026 // ignore alpha for now..
2027 VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
2030 VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
2034 // #436 vector(entity e, float s) getsurfacenormal
2035 static void VM_CL_getsurfacenormal(void)
2038 msurface_t *surface;
2040 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
2041 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2042 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2044 // FIXME: implement rotation/scaling
2045 // note: this (incorrectly) assumes it is a simple polygon
2046 // note: this only returns the first triangle, so it doesn't work very
2047 // well for curved surfaces or arbitrary meshes
2048 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2049 VectorNormalize(normal);
2050 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2053 // #437 string(entity e, float s) getsurfacetexture
2054 static void VM_CL_getsurfacetexture(void)
2057 msurface_t *surface;
2058 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
2059 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2060 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2062 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2065 // #438 float(entity e, vector p) getsurfacenearpoint
2066 static void VM_CL_getsurfacenearpoint(void)
2068 int surfacenum, best;
2070 vec_t dist, bestdist;
2072 dp_model_t *model = NULL;
2073 msurface_t *surface;
2075 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
2076 PRVM_G_FLOAT(OFS_RETURN) = -1;
2077 ed = PRVM_G_EDICT(OFS_PARM0);
2078 if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
2081 // FIXME: implement rotation/scaling
2082 point = PRVM_G_VECTOR(OFS_PARM1);
2083 VectorSubtract(point, ed->fields.client->origin, p);
2085 bestdist = 1000000000;
2086 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2088 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2089 // first see if the nearest point on the surface's box is closer than the previous match
2090 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2091 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2092 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2093 dist = VectorLength2(clipped);
2094 if (dist < bestdist)
2096 // it is, check the nearest point on the actual geometry
2097 clippointtosurface(model, surface, p, clipped);
2098 VectorSubtract(clipped, p, clipped);
2099 dist += VectorLength2(clipped);
2100 if (dist < bestdist)
2102 // that's closer too, store it as the best match
2108 PRVM_G_FLOAT(OFS_RETURN) = best;
2111 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
2112 static void VM_CL_getsurfaceclippedpoint(void)
2116 msurface_t *surface;
2118 VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
2119 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2120 ed = PRVM_G_EDICT(OFS_PARM0);
2121 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2123 // FIXME: implement rotation/scaling
2124 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
2125 clippointtosurface(model, surface, p, out);
2126 // FIXME: implement rotation/scaling
2127 VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2130 // #443 void(entity e, entity tagentity, string tagname) setattachment
2131 void VM_CL_setattachment (void)
2134 prvm_edict_t *tagentity;
2135 const char *tagname;
2139 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2141 e = PRVM_G_EDICT(OFS_PARM0);
2142 tagentity = PRVM_G_EDICT(OFS_PARM1);
2143 tagname = PRVM_G_STRING(OFS_PARM2);
2145 if (e == prog->edicts)
2147 VM_Warning("setattachment: can not modify world entity\n");
2150 if (e->priv.server->free)
2152 VM_Warning("setattachment: can not modify free entity\n");
2156 if (tagentity == NULL)
2157 tagentity = prog->edicts;
2159 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2161 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2163 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2166 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2168 modelindex = (int)tagentity->fields.client->modelindex;
2169 model = CL_GetModelByIndex(modelindex);
2172 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2174 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2177 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2181 /////////////////////////////////////////
2182 // DP_MD3_TAGINFO extension coded by VorteX
2184 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2186 dp_model_t *model = CL_GetModelFromEdict(e);
2188 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2193 int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2201 Matrix4x4_CreateIdentity(tag_localmatrix);
2204 && (model = CL_GetModelFromEdict(e))
2205 && model->animscenes)
2207 frame = (int)e->fields.client->frame;
2208 if (frame < 0 || frame >= model->numframes)
2211 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.client->skin, model->animscenes[frame].firstframe, tagindex - 1, parentindex, tagname, tag_localmatrix);
2222 void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2226 float pitchsign = 1;
2230 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2231 if (val && val->_float != 0)
2232 scale = val->_float;
2234 // TODO do we need the same weird angle inverting logic here as in the server side case?
2236 Matrix4x4_CreateFromQuakeEntity(out, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale * cl_viewmodel_scale.value);
2239 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2241 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], pitchsign * ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2246 int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2251 && (model = CL_GetModelFromEdict(ent))
2252 && model->animscenes)
2254 // if model has wrong frame, engine automatically switches to model first frame
2255 frame = (int)ent->fields.client->frame;
2256 if (frame < 0 || frame >= model->numframes)
2258 return Mod_Alias_GetTagMatrix(model, model->animscenes[frame].firstframe, tagindex, out);
2260 *out = identitymatrix;
2264 // Warnings/errors code:
2265 // 0 - normal (everything all-right)
2268 // 3 - null or non-precached model
2269 // 4 - no tags with requested index
2270 // 5 - runaway loop at attachment chain
2271 extern cvar_t cl_bob;
2272 extern cvar_t cl_bobcycle;
2273 extern cvar_t cl_bobup;
2274 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2279 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2282 *out = identitymatrix; // warnings and errors return identical matrix
2284 if (ent == prog->edicts)
2286 if (ent->priv.server->free)
2289 model = CL_GetModelFromEdict(ent);
2293 tagmatrix = identitymatrix;
2297 if(attachloop >= 256)
2299 // apply transformation by child's tagindex on parent entity and then
2300 // by parent entity itself
2301 ret = CL_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2302 if(ret && attachloop == 0)
2304 CL_GetEntityMatrix(ent, &entitymatrix, false);
2305 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2306 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2307 // next iteration we process the parent entity
2308 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2310 tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2311 ent = PRVM_EDICT_NUM(val->edict);
2318 // RENDER_VIEWMODEL magic
2319 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2321 Matrix4x4_Copy(&tagmatrix, out);
2323 CL_GetEntityMatrix(prog->edicts, &entitymatrix, true);
2324 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2327 // Cl_bob, ported from rendering code
2328 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2331 // LordHavoc: this code is *weird*, but not replacable (I think it
2332 // should be done in QC on the server, but oh well, quake is quake)
2333 // LordHavoc: figured out bobup: the time at which the sin is at 180
2334 // degrees (which allows lengthening or squishing the peak or valley)
2335 cycle = cl.time/cl_bobcycle.value;
2336 cycle -= (int)cycle;
2337 if (cycle < cl_bobup.value)
2338 cycle = sin(M_PI * cycle / cl_bobup.value);
2340 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2341 // bob is proportional to velocity in the xy plane
2342 // (don't count Z, or jumping messes it up)
2343 bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2344 bob = bob*0.3 + bob*0.7*cycle;
2345 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2352 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2353 void VM_CL_gettagindex (void)
2356 const char *tag_name;
2357 int modelindex, tag_index;
2359 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2361 ent = PRVM_G_EDICT(OFS_PARM0);
2362 tag_name = PRVM_G_STRING(OFS_PARM1);
2363 if (ent == prog->edicts)
2365 VM_Warning("gettagindex: can't affect world entity\n");
2368 if (ent->priv.server->free)
2370 VM_Warning("gettagindex: can't affect free entity\n");
2374 modelindex = (int)ent->fields.client->modelindex;
2376 if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
2377 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2380 tag_index = CL_GetTagIndex(ent, tag_name);
2382 Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2384 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2387 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2388 void VM_CL_gettaginfo (void)
2392 matrix4x4_t tag_matrix;
2393 matrix4x4_t tag_localmatrix;
2395 const char *tagname;
2398 vec3_t fo, le, up, trans;
2400 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2402 e = PRVM_G_EDICT(OFS_PARM0);
2403 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2404 returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2405 Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, le, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2406 VectorScale(le, -1, prog->globals.client->v_right);
2407 CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2408 Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2410 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2411 val->_float = parentindex;
2412 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2413 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2414 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2415 VectorCopy(trans, val->vector);
2416 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2417 VectorCopy(fo, val->vector);
2418 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2419 VectorScale(le, -1, val->vector);
2420 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2421 VectorCopy(up, val->vector);
2426 VM_Warning("gettagindex: can't affect world entity\n");
2429 VM_Warning("gettagindex: can't affect free entity\n");
2432 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2435 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2438 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2443 //============================================================================
2445 //====================
2446 //QC POLYGON functions
2447 //====================
2449 #define VMPOLYGONS_MAXPOINTS 64
2451 typedef struct vmpolygons_triangle_s
2453 rtexture_t *texture;
2455 unsigned short elements[3];
2456 }vmpolygons_triangle_t;
2458 typedef struct vmpolygons_s
2461 qboolean initialized;
2462 double progstarttime;
2466 float *data_vertex3f;
2467 float *data_color4f;
2468 float *data_texcoord2f;
2472 vmpolygons_triangle_t *data_triangles;
2473 unsigned short *data_sortedelement3s;
2475 qboolean begin_active;
2476 rtexture_t *begin_texture;
2479 float begin_vertex[VMPOLYGONS_MAXPOINTS][3];
2480 float begin_color[VMPOLYGONS_MAXPOINTS][4];
2481 float begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
2484 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
2485 vmpolygons_t vmpolygons[PRVM_MAXPROGS];
2487 //#304 void() renderscene (EXT_CSQC)
2488 // moved that here to reset the polygons,
2489 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
2491 void VM_CL_R_RenderScene (void)
2493 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2494 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
2495 // we need to update any RENDER_VIEWMODEL entities at this point because
2496 // csqc supplies its own view matrix
2497 CL_UpdateViewEntities();
2501 polys->num_vertices = polys->num_triangles = 0;
2502 polys->progstarttime = prog->starttime;
2505 static void VM_ResizePolygons(vmpolygons_t *polys)
2507 float *oldvertex3f = polys->data_vertex3f;
2508 float *oldcolor4f = polys->data_color4f;
2509 float *oldtexcoord2f = polys->data_texcoord2f;
2510 vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
2511 unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
2512 polys->max_vertices = min(polys->max_triangles*3, 65536);
2513 polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
2514 polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
2515 polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
2516 polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
2517 polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
2518 if (polys->num_vertices)
2520 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
2521 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
2522 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
2524 if (polys->num_triangles)
2526 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
2527 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
2530 Mem_Free(oldvertex3f);
2532 Mem_Free(oldcolor4f);
2534 Mem_Free(oldtexcoord2f);
2536 Mem_Free(oldtriangles);
2537 if (oldsortedelement3s)
2538 Mem_Free(oldsortedelement3s);
2541 static void VM_InitPolygons (vmpolygons_t* polys)
2543 memset(polys, 0, sizeof(*polys));
2544 polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
2545 polys->max_triangles = 1024;
2546 VM_ResizePolygons(polys);
2547 polys->initialized = true;
2550 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
2552 int surfacelistindex;
2553 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2554 if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
2556 R_Mesh_ResetTextureState();
2557 R_Mesh_Matrix(&identitymatrix);
2558 GL_CullFace(GL_NONE);
2559 R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
2560 R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
2561 R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
2562 R_SetupGenericShader(true);
2564 for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
2566 int numtriangles = 0;
2567 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
2568 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
2569 // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
2570 // FIXME factor this out
2571 if(drawflag == DRAWFLAG_ADDITIVE)
2572 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2573 else if(drawflag == DRAWFLAG_MODULATE)
2574 GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
2575 else if(drawflag == DRAWFLAG_2XMODULATE)
2576 GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
2577 else if(drawflag == DRAWFLAG_SCREEN)
2578 GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
2580 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2581 R_Mesh_TexBind(0, R_GetTexture(tex));
2583 for (;surfacelistindex < numsurfaces;surfacelistindex++)
2585 if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
2587 VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
2590 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, polys->data_sortedelement3s, 0, 0);
2594 void VMPolygons_Store(vmpolygons_t *polys)
2596 if (r_refdef.draw2dstage)
2598 // draw the polygon as 2D immediately
2599 drawqueuemesh_t mesh;
2600 mesh.texture = polys->begin_texture;
2601 mesh.num_vertices = polys->begin_vertices;
2602 mesh.num_triangles = polys->begin_vertices-2;
2603 mesh.data_element3s = polygonelements;
2604 mesh.data_vertex3f = polys->begin_vertex[0];
2605 mesh.data_color4f = polys->begin_color[0];
2606 mesh.data_texcoord2f = polys->begin_texcoord[0];
2607 DrawQ_Mesh(&mesh, polys->begin_drawflag);
2611 // queue the polygon as 3D for sorted transparent rendering later
2613 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
2615 polys->max_triangles *= 2;
2616 VM_ResizePolygons(polys);
2618 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
2620 // needle in a haystack!
2621 // polys->num_vertices was used for copying where we actually want to copy begin_vertices
2622 // that also caused it to not render the first polygon that is added
2624 memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
2625 memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
2626 memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
2627 for (i = 0;i < polys->begin_vertices-2;i++)
2629 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
2630 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
2631 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
2632 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
2633 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
2634 polys->num_triangles++;
2636 polys->num_vertices += polys->begin_vertices;
2639 polys->begin_active = false;
2642 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
2643 // LordHavoc: agreed, this is a mess
2644 void VM_CL_AddPolygonsToMeshQueue (void)
2647 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2650 // only add polygons of the currently active prog to the queue - if there is none, we're done
2654 if (!polys->num_triangles)
2657 for (i = 0;i < polys->num_triangles;i++)
2659 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
2660 R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL);
2663 /*polys->num_triangles = 0; // now done after rendering the scene,
2664 polys->num_vertices = 0; // otherwise it's not rendered at all and prints an error message --blub */
2667 //void(string texturename, float flag) R_BeginPolygon
2668 void VM_CL_R_PolygonBegin (void)
2670 const char *picname;
2672 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2675 // TODO instead of using skinframes here (which provides the benefit of
2676 // better management of flags, and is more suited for 3D rendering), what
2677 // about supporting Q3 shaders?
2679 VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
2681 if (!polys->initialized)
2682 VM_InitPolygons(polys);
2683 if(polys->progstarttime != prog->starttime)
2685 // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
2686 polys->num_vertices = polys->num_triangles = 0;
2687 polys->progstarttime = prog->starttime;
2689 if (polys->begin_active)
2691 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
2694 picname = PRVM_G_STRING(OFS_PARM0);
2700 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
2705 sf = R_SkinFrame_FindNextByName(sf, picname);
2707 while(sf && sf->textureflags != tf);
2709 if(!sf || !sf->base)
2710 sf = R_SkinFrame_LoadExternal(picname, tf, true);
2713 R_SkinFrame_MarkUsed(sf);
2716 polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
2717 polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
2718 polys->begin_vertices = 0;
2719 polys->begin_active = true;
2722 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2723 void VM_CL_R_PolygonVertex (void)
2725 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2727 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
2729 if (!polys->begin_active)
2731 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
2735 if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
2737 VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2741 polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
2742 polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
2743 polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
2744 polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
2745 polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
2746 polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
2747 polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
2748 polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
2749 polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
2750 polys->begin_vertices++;
2753 //void() R_EndPolygon
2754 void VM_CL_R_PolygonEnd (void)
2756 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2758 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
2759 if (!polys->begin_active)
2761 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
2764 polys->begin_active = false;
2765 if (polys->begin_vertices >= 3)
2766 VMPolygons_Store(polys);
2768 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
2771 static vmpolygons_t debugPolys;
2773 void Debug_PolygonBegin(const char *picname, int drawflag)
2775 if(!debugPolys.initialized)
2776 VM_InitPolygons(&debugPolys);
2777 if(debugPolys.begin_active)
2779 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
2782 debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
2783 debugPolys.begin_drawflag = drawflag;
2784 debugPolys.begin_vertices = 0;
2785 debugPolys.begin_active = true;
2788 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
2790 if(!debugPolys.begin_active)
2792 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
2796 if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
2798 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2802 debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
2803 debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
2804 debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
2805 debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
2806 debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
2807 debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
2808 debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
2809 debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
2810 debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
2811 debugPolys.begin_vertices++;
2814 void Debug_PolygonEnd(void)
2816 if (!debugPolys.begin_active)
2818 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
2821 debugPolys.begin_active = false;
2822 if (debugPolys.begin_vertices >= 3)
2823 VMPolygons_Store(&debugPolys);
2825 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
2832 Returns false if any part of the bottom of the entity is off an edge that
2837 qboolean CL_CheckBottom (prvm_edict_t *ent)
2839 vec3_t mins, maxs, start, stop;
2844 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
2845 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
2847 // if all of the points under the corners are solid world, don't bother
2848 // with the tougher checks
2849 // the corners must be within 16 of the midpoint
2850 start[2] = mins[2] - 1;
2851 for (x=0 ; x<=1 ; x++)
2852 for (y=0 ; y<=1 ; y++)
2854 start[0] = x ? maxs[0] : mins[0];
2855 start[1] = y ? maxs[1] : mins[1];
2856 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
2860 return true; // we got out easy
2864 // check it for real...
2868 // the midpoint must be within 16 of the bottom
2869 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
2870 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
2871 stop[2] = start[2] - 2*sv_stepheight.value;
2872 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
2874 if (trace.fraction == 1.0)
2876 mid = bottom = trace.endpos[2];
2878 // the corners must be within 16 of the midpoint
2879 for (x=0 ; x<=1 ; x++)
2880 for (y=0 ; y<=1 ; y++)
2882 start[0] = stop[0] = x ? maxs[0] : mins[0];
2883 start[1] = stop[1] = y ? maxs[1] : mins[1];
2885 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
2887 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
2888 bottom = trace.endpos[2];
2889 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
2900 Called by monster program code.
2901 The move will be adjusted for slopes and stairs, but if the move isn't
2902 possible, no move is done and false is returned
2905 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
2908 vec3_t oldorg, neworg, end, traceendpos;
2911 prvm_edict_t *enemy;
2915 VectorCopy (ent->fields.client->origin, oldorg);
2916 VectorAdd (ent->fields.client->origin, move, neworg);
2918 // flying monsters don't step up
2919 if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
2921 // try one move with vertical motion, then one without
2922 for (i=0 ; i<2 ; i++)
2924 VectorAdd (ent->fields.client->origin, move, neworg);
2925 enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
2926 if (i == 0 && enemy != prog->edicts)
2928 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
2934 trace = CL_Move (ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2936 CL_VM_SetTraceGlobals(&trace, svent);
2938 if (trace.fraction == 1)
2940 VectorCopy(trace.endpos, traceendpos);
2941 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
2942 return false; // swim monster left water
2944 VectorCopy (traceendpos, ent->fields.client->origin);
2950 if (enemy == prog->edicts)
2957 // push down from a step height above the wished position
2958 neworg[2] += sv_stepheight.value;
2959 VectorCopy (neworg, end);
2960 end[2] -= sv_stepheight.value*2;
2962 trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2964 CL_VM_SetTraceGlobals(&trace, svent);
2966 if (trace.startsolid)
2968 neworg[2] -= sv_stepheight.value;
2969 trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2971 CL_VM_SetTraceGlobals(&trace, svent);
2972 if (trace.startsolid)
2975 if (trace.fraction == 1)
2977 // if monster had the ground pulled out, go ahead and fall
2978 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2980 VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
2983 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
2987 return false; // walked off an edge
2990 // check point traces down for dangling corners
2991 VectorCopy (trace.endpos, ent->fields.client->origin);
2993 if (!CL_CheckBottom (ent))
2995 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2996 { // entity had floor mostly pulled out from underneath it
2997 // and is trying to correct
3002 VectorCopy (oldorg, ent->fields.client->origin);
3006 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3007 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
3009 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
3010 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
3022 float(float yaw, float dist[, settrace]) walkmove
3025 static void VM_CL_walkmove (void)
3034 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3036 // assume failure if it returns early
3037 PRVM_G_FLOAT(OFS_RETURN) = 0;
3039 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
3040 if (ent == prog->edicts)
3042 VM_Warning("walkmove: can not modify world entity\n");
3045 if (ent->priv.server->free)
3047 VM_Warning("walkmove: can not modify free entity\n");
3050 yaw = PRVM_G_FLOAT(OFS_PARM0);
3051 dist = PRVM_G_FLOAT(OFS_PARM1);
3052 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3054 if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3057 yaw = yaw*M_PI*2 / 360;
3059 move[0] = cos(yaw)*dist;
3060 move[1] = sin(yaw)*dist;
3063 // save program state, because CL_movestep may call other progs
3064 oldf = prog->xfunction;
3065 oldself = prog->globals.client->self;
3067 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3070 // restore program state
3071 prog->xfunction = oldf;
3072 prog->globals.client->self = oldself;
3079 string(string key) serverkey
3082 void VM_CL_serverkey(void)
3084 char string[VM_STRINGTEMP_LENGTH];
3085 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3086 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3087 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
3094 Checks if an entity is in a point's PVS.
3095 Should be fast but can be inexact.
3097 float checkpvs(vector viewpos, entity viewee) = #240;
3100 static void VM_CL_checkpvs (void)
3103 prvm_edict_t *viewee;
3108 static int fatpvsbytes;
3109 static unsigned char fatpvs[MAX_MAP_LEAFS/8];
3112 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3113 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3114 viewee = PRVM_G_EDICT(OFS_PARM1);
3116 if(viewee->priv.required->free)
3118 VM_Warning("checkpvs: can not check free entity\n");
3119 PRVM_G_FLOAT(OFS_RETURN) = 4;
3123 VectorAdd(viewee->fields.server->origin, viewee->fields.server->mins, mi);
3124 VectorAdd(viewee->fields.server->origin, viewee->fields.server->maxs, ma);
3127 if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3129 // no PVS support on this worldmodel... darn
3130 PRVM_G_FLOAT(OFS_RETURN) = 3;
3133 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
3136 // viewpos isn't in any PVS... darn
3137 PRVM_G_FLOAT(OFS_RETURN) = 2;
3140 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, mi, ma);
3142 // using fat PVS like FTEQW does (slow)
3143 if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3145 // no PVS support on this worldmodel... darn
3146 PRVM_G_FLOAT(OFS_RETURN) = 3;
3149 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3152 // viewpos isn't in any PVS... darn
3153 PRVM_G_FLOAT(OFS_RETURN) = 2;
3156 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, mi, ma);
3159 //============================================================================
3161 // To create a almost working builtin file from this replace:
3162 // "^NULL.*" with ""
3163 // "^{.*//.*}:Wh\(.*\)" with "\1"
3165 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
3166 // "\n\n+" with "\n\n"
3168 prvm_builtin_t vm_cl_builtins[] = {
3169 NULL, // #0 NULL function (not callable) (QUAKE)
3170 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3171 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3172 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3173 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3174 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3175 VM_break, // #6 void() break (QUAKE)
3176 VM_random, // #7 float() random (QUAKE)
3177 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3178 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3179 VM_error, // #10 void(string e) error (QUAKE)
3180 VM_objerror, // #11 void(string e) objerror (QUAKE)
3181 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3182 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3183 VM_CL_spawn, // #14 entity() spawn (QUAKE)
3184 VM_remove, // #15 void(entity e) remove (QUAKE)
3185 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
3186 NULL, // #17 entity() checkclient (QUAKE)
3187 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3188 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3189 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
3190 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3191 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3192 NULL, // #23 void(string s, ...) bprint (QUAKE)
3193 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
3194 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3195 VM_ftos, // #26 string(float f) ftos (QUAKE)
3196 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3197 VM_coredump, // #28 void() coredump (QUAKE)
3198 VM_traceon, // #29 void() traceon (QUAKE)
3199 VM_traceoff, // #30 void() traceoff (QUAKE)
3200 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3201 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
3202 NULL, // #33 (QUAKE)
3203 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
3204 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3205 VM_rint, // #36 float(float v) rint (QUAKE)
3206 VM_floor, // #37 float(float v) floor (QUAKE)
3207 VM_ceil, // #38 float(float v) ceil (QUAKE)
3208 NULL, // #39 (QUAKE)
3209 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3210 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3211 NULL, // #42 (QUAKE)
3212 VM_fabs, // #43 float(float f) fabs (QUAKE)
3213 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
3214 VM_cvar, // #45 float(string s) cvar (QUAKE)
3215 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
3216 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3217 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3218 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3219 NULL, // #50 (QUAKE)
3220 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3221 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
3222 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
3223 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
3224 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
3225 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
3226 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
3227 NULL, // #58 void(float to, string s) WriteString (QUAKE)
3228 NULL, // #59 (QUAKE)
3229 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
3230 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
3231 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
3232 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
3233 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
3234 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
3235 NULL, // #66 (QUAKE)
3236 NULL, // #67 void(float step) movetogoal (QUAKE)
3237 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3238 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
3239 NULL, // #70 void(string s) changelevel (QUAKE)
3240 NULL, // #71 (QUAKE)
3241 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3242 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
3243 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3244 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3245 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3246 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3247 NULL, // #78 void(entity e) setspawnparms (QUAKE)
3248 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3249 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3250 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3251 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3252 NULL, // #83 (QUAKE)
3253 NULL, // #84 (QUAKE)
3254 NULL, // #85 (QUAKE)
3255 NULL, // #86 (QUAKE)
3256 NULL, // #87 (QUAKE)
3257 NULL, // #88 (QUAKE)
3258 NULL, // #89 (QUAKE)
3259 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3260 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3261 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3262 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3263 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3264 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3265 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3266 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3267 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3268 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3269 // FrikaC and Telejano range #100-#199
3280 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3281 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3282 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3283 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3284 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3285 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3286 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3287 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3288 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3289 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3370 // FTEQW range #200-#299
3389 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3392 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3393 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3394 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3395 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3396 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3397 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3398 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3399 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3400 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3401 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3403 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3411 VM_CL_checkpvs, // #240
3471 // CSQC range #300-#399
3472 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
3473 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
3474 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
3475 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
3476 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
3477 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3478 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3479 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3480 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
3481 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
3482 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3483 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
3487 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3488 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
3489 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3490 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3491 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
3492 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3493 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3494 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3495 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3496 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
3497 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
3498 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3499 VM_stringwidth, // #327 // FIXME is this okay?
3500 VM_drawsubpic, // #328 // FIXME is this okay?
3501 VM_drawrotpic, // #329 // FIXME is this okay?
3502 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
3503 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
3504 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
3505 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3506 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3507 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3508 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3509 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3510 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
3511 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3512 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3513 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3514 VM_CL_getkeybind, // #342 string(float keynum) getkeybind (EXT_CSQC)
3515 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3516 VM_CL_getmousepos, // #344 vector() getmousepos (EXT_CSQC)
3517 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
3518 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
3519 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
3520 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3521 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
3522 VM_isserver, // #350 float() isserver (EXT_CSQC)
3523 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3524 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
3525 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3526 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
3532 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
3533 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
3534 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
3535 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
3536 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
3537 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
3538 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
3539 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
3572 // LordHavoc's range #400-#499
3573 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3574 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3575 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3576 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3577 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3578 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3579 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3580 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3581 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3582 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3583 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3584 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3585 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3586 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3587 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3588 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3589 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3590 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3591 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3592 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3593 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3594 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3595 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3596 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3597 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3598 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3599 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3600 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3601 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3602 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3603 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3604 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3605 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3606 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3607 VM_CL_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3608 VM_CL_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3609 VM_CL_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3610 VM_CL_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3611 VM_CL_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3612 VM_CL_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3613 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3614 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3615 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3616 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3617 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3618 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3619 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3620 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3621 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3622 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3623 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3624 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3625 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3626 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3627 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3628 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3629 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3630 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
3632 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3633 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3634 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3635 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3636 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3637 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3638 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3639 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3640 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3641 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3642 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3643 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3644 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3645 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3646 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3647 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3648 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3649 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3650 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
3651 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3652 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3653 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3654 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3655 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3656 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
3657 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3658 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3659 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
3660 VM_gecko_create, // #487 float gecko_create( string name )
3661 VM_gecko_destroy, // #488 void gecko_destroy( string name )
3662 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
3663 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
3664 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
3665 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
3666 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
3667 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3668 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3669 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
3670 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3671 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3672 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3673 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3674 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
3676 VM_whichpack, // #503 string(string) whichpack = #503;
3683 VM_uri_escape, // #510 string(string in) uri_escape = #510;
3684 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
3685 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3686 VM_uri_get, // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
3687 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3688 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3689 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3690 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3691 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3692 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3693 VM_keynumtostring, // #520 string keynumtostring(float keynum)
3694 VM_findkeysforcommand, // #521 string findkeysforcommand(string command)
3797 VM_getextresponse, // #624 string getextresponse(void)
3801 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
3803 void VM_Polygons_Reset(void)
3805 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3807 // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
3808 if(polys->initialized)
3810 Mem_FreePool(&polys->pool);
3811 polys->initialized = false;
3815 void VM_CL_Cmd_Init(void)
3818 VM_Polygons_Reset();
3821 void VM_CL_Cmd_Reset(void)
3824 VM_Polygons_Reset();