5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
24 extern cvar_t r_equalize_entities_fullbright;
26 sfx_t *S_FindName(const char *name);
27 int Sbar_GetSortedPlayerIndex (int index);
28 void Sbar_SortFrags (void);
29 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
30 void CSQC_RelinkAllEntities (int drawmask);
31 void CSQC_RelinkCSQCEntities (void);
32 const char *Key_GetBind (int key);
34 // #1 void(vector ang) makevectors
35 static void VM_CL_makevectors (void)
37 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
38 AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
41 // #2 void(entity e, vector o) setorigin
42 void VM_CL_setorigin (void)
46 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
48 e = PRVM_G_EDICT(OFS_PARM0);
49 if (e == prog->edicts)
51 VM_Warning("setorigin: can not modify world entity\n");
54 if (e->priv.required->free)
56 VM_Warning("setorigin: can not modify free entity\n");
59 org = PRVM_G_VECTOR(OFS_PARM1);
60 VectorCopy (org, e->fields.client->origin);
64 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
70 PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
73 VectorCopy (min, e->fields.client->mins);
74 VectorCopy (max, e->fields.client->maxs);
75 VectorSubtract (max, min, e->fields.client->size);
80 // #3 void(entity e, string m) setmodel
81 void VM_CL_setmodel (void)
88 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
90 e = PRVM_G_EDICT(OFS_PARM0);
91 e->fields.client->modelindex = 0;
92 e->fields.client->model = 0;
94 m = PRVM_G_STRING(OFS_PARM1);
96 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
98 if (!strcmp(cl.csqc_model_precache[i]->name, m))
100 mod = cl.csqc_model_precache[i];
101 e->fields.client->model = PRVM_SetEngineString(mod->name);
102 e->fields.client->modelindex = -(i+1);
108 for (i = 0;i < MAX_MODELS;i++)
110 mod = cl.model_precache[i];
111 if (mod && !strcmp(mod->name, m))
113 e->fields.client->model = PRVM_SetEngineString(mod->name);
114 e->fields.client->modelindex = i;
121 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
122 //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
126 SetMinMaxSize (e, vec3_origin, vec3_origin);
127 VM_Warning ("setmodel: model '%s' not precached\n", m);
131 // #4 void(entity e, vector min, vector max) setsize
132 static void VM_CL_setsize (void)
136 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
138 e = PRVM_G_EDICT(OFS_PARM0);
139 if (e == prog->edicts)
141 VM_Warning("setsize: can not modify world entity\n");
144 if (e->priv.server->free)
146 VM_Warning("setsize: can not modify free entity\n");
149 min = PRVM_G_VECTOR(OFS_PARM1);
150 max = PRVM_G_VECTOR(OFS_PARM2);
152 SetMinMaxSize( e, min, max );
157 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
158 static void VM_CL_sound (void)
162 prvm_edict_t *entity;
166 VM_SAFEPARMCOUNT(5, VM_CL_sound);
168 entity = PRVM_G_EDICT(OFS_PARM0);
169 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
170 sample = PRVM_G_STRING(OFS_PARM2);
171 volume = PRVM_G_FLOAT(OFS_PARM3);
172 attenuation = PRVM_G_FLOAT(OFS_PARM4);
174 if (volume < 0 || volume > 1)
176 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
180 if (attenuation < 0 || attenuation > 4)
182 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
186 if (channel < 0 || channel > 7)
188 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
192 S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
195 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
196 static void VM_CL_pointsound(void)
203 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
205 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
206 sample = PRVM_G_STRING(OFS_PARM1);
207 volume = PRVM_G_FLOAT(OFS_PARM2);
208 attenuation = PRVM_G_FLOAT(OFS_PARM3);
210 if (volume < 0 || volume > 1)
212 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
216 if (attenuation < 0 || attenuation > 4)
218 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
222 // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
223 S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
226 // #14 entity() spawn
227 static void VM_CL_spawn (void)
230 ed = PRVM_ED_Alloc();
234 void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
237 VM_SetTraceGlobals(trace);
238 if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
242 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
243 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
245 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
246 static void VM_CL_traceline (void)
253 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
255 prog->xfunction->builtinsprofile += 30;
257 v1 = PRVM_G_VECTOR(OFS_PARM0);
258 v2 = PRVM_G_VECTOR(OFS_PARM1);
259 move = (int)PRVM_G_FLOAT(OFS_PARM2);
260 ent = PRVM_G_EDICT(OFS_PARM3);
262 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
263 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
265 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
267 CL_VM_SetTraceGlobals(&trace, svent);
274 Used for use tracing and shot targeting
275 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
276 if the tryents flag is set.
278 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
281 // LordHavoc: added this for my own use, VERY useful, similar to traceline
282 static void VM_CL_tracebox (void)
284 float *v1, *v2, *m1, *m2;
289 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
291 prog->xfunction->builtinsprofile += 30;
293 v1 = PRVM_G_VECTOR(OFS_PARM0);
294 m1 = PRVM_G_VECTOR(OFS_PARM1);
295 m2 = PRVM_G_VECTOR(OFS_PARM2);
296 v2 = PRVM_G_VECTOR(OFS_PARM3);
297 move = (int)PRVM_G_FLOAT(OFS_PARM4);
298 ent = PRVM_G_EDICT(OFS_PARM5);
300 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
301 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
303 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
305 CL_VM_SetTraceGlobals(&trace, svent);
308 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
313 vec3_t original_origin;
314 vec3_t original_velocity;
315 vec3_t original_angles;
316 vec3_t original_avelocity;
320 VectorCopy(tossent->fields.client->origin , original_origin );
321 VectorCopy(tossent->fields.client->velocity , original_velocity );
322 VectorCopy(tossent->fields.client->angles , original_angles );
323 VectorCopy(tossent->fields.client->avelocity, original_avelocity);
325 val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
326 if (val != NULL && val->_float != 0)
327 gravity = val->_float;
330 gravity *= cl.movevars_gravity * 0.05;
332 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
334 tossent->fields.client->velocity[2] -= gravity;
335 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
336 VectorScale (tossent->fields.client->velocity, 0.05, move);
337 VectorAdd (tossent->fields.client->origin, move, end);
338 trace = CL_TraceBox(tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
339 VectorCopy (trace.endpos, tossent->fields.client->origin);
341 if (trace.fraction < 1)
345 VectorCopy(original_origin , tossent->fields.client->origin );
346 VectorCopy(original_velocity , tossent->fields.client->velocity );
347 VectorCopy(original_angles , tossent->fields.client->angles );
348 VectorCopy(original_avelocity, tossent->fields.client->avelocity);
353 static void VM_CL_tracetoss (void)
357 prvm_edict_t *ignore;
360 prog->xfunction->builtinsprofile += 600;
362 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
364 ent = PRVM_G_EDICT(OFS_PARM0);
365 if (ent == prog->edicts)
367 VM_Warning("tracetoss: can not use world entity\n");
370 ignore = PRVM_G_EDICT(OFS_PARM1);
372 trace = CL_Trace_Toss (ent, ignore, &svent);
374 CL_VM_SetTraceGlobals(&trace, svent);
378 // #20 void(string s) precache_model
379 void VM_CL_precache_model (void)
385 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
387 name = PRVM_G_STRING(OFS_PARM0);
388 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
390 if(!strcmp(cl.csqc_model_precache[i]->name, name))
392 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
396 PRVM_G_FLOAT(OFS_RETURN) = 0;
397 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
400 for (i = 0;i < MAX_MODELS;i++)
402 if (!cl.csqc_model_precache[i])
404 cl.csqc_model_precache[i] = (dp_model_t*)m;
405 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
409 VM_Warning("VM_CL_precache_model: no free models\n");
412 VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
415 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
420 ent = PRVM_NEXT_EDICT(prog->edicts);
421 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
423 if (ent->priv.required->free)
425 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
431 // #22 entity(vector org, float rad) findradius
432 static void VM_CL_findradius (void)
434 prvm_edict_t *ent, *chain;
435 vec_t radius, radius2;
436 vec3_t org, eorg, mins, maxs;
437 int i, numtouchedicts;
438 prvm_edict_t *touchedicts[MAX_EDICTS];
441 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
444 chainfield = PRVM_G_INT(OFS_PARM2);
446 chainfield = prog->fieldoffsets.chain;
448 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
450 chain = (prvm_edict_t *)prog->edicts;
452 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
453 radius = PRVM_G_FLOAT(OFS_PARM1);
454 radius2 = radius * radius;
456 mins[0] = org[0] - (radius + 1);
457 mins[1] = org[1] - (radius + 1);
458 mins[2] = org[2] - (radius + 1);
459 maxs[0] = org[0] + (radius + 1);
460 maxs[1] = org[1] + (radius + 1);
461 maxs[2] = org[2] + (radius + 1);
462 numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
463 if (numtouchedicts > MAX_EDICTS)
465 // this never happens //[515]: for what then ?
466 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
467 numtouchedicts = MAX_EDICTS;
469 for (i = 0;i < numtouchedicts;i++)
471 ent = touchedicts[i];
472 // Quake did not return non-solid entities but darkplaces does
473 // (note: this is the reason you can't blow up fallen zombies)
474 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
476 // LordHavoc: compare against bounding box rather than center so it
477 // doesn't miss large objects, and use DotProduct instead of Length
478 // for a major speedup
479 VectorSubtract(org, ent->fields.client->origin, eorg);
480 if (sv_gameplayfix_findradiusdistancetobox.integer)
482 eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
483 eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
484 eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
487 VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
488 if (DotProduct(eorg, eorg) < radius2)
490 PRVM_EDICTFIELDVALUE(ent, chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
495 VM_RETURN_EDICT(chain);
498 // #34 float() droptofloor
499 static void VM_CL_droptofloor (void)
506 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
508 // assume failure if it returns early
509 PRVM_G_FLOAT(OFS_RETURN) = 0;
511 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
512 if (ent == prog->edicts)
514 VM_Warning("droptofloor: can not modify world entity\n");
517 if (ent->priv.server->free)
519 VM_Warning("droptofloor: can not modify free entity\n");
523 VectorCopy (ent->fields.client->origin, end);
526 trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
528 if (trace.fraction != 1)
530 VectorCopy (trace.endpos, ent->fields.client->origin);
531 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
532 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
533 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
534 PRVM_G_FLOAT(OFS_RETURN) = 1;
535 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
536 // ent->priv.server->suspendedinairflag = true;
540 // #35 void(float style, string value) lightstyle
541 static void VM_CL_lightstyle (void)
546 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
548 i = (int)PRVM_G_FLOAT(OFS_PARM0);
549 c = PRVM_G_STRING(OFS_PARM1);
550 if (i >= cl.max_lightstyle)
552 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
555 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
556 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
557 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
560 // #40 float(entity e) checkbottom
561 static void VM_CL_checkbottom (void)
563 static int cs_yes, cs_no;
565 vec3_t mins, maxs, start, stop;
570 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
571 ent = PRVM_G_EDICT(OFS_PARM0);
572 PRVM_G_FLOAT(OFS_RETURN) = 0;
574 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
575 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
577 // if all of the points under the corners are solid world, don't bother
578 // with the tougher checks
579 // the corners must be within 16 of the midpoint
580 start[2] = mins[2] - 1;
581 for (x=0 ; x<=1 ; x++)
582 for (y=0 ; y<=1 ; y++)
584 start[0] = x ? maxs[0] : mins[0];
585 start[1] = y ? maxs[1] : mins[1];
586 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
591 PRVM_G_FLOAT(OFS_RETURN) = true;
592 return; // we got out easy
597 // check it for real...
601 // the midpoint must be within 16 of the bottom
602 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
603 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
604 stop[2] = start[2] - 2*sv_stepheight.value;
605 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
607 if (trace.fraction == 1.0)
610 mid = bottom = trace.endpos[2];
612 // the corners must be within 16 of the midpoint
613 for (x=0 ; x<=1 ; x++)
614 for (y=0 ; y<=1 ; y++)
616 start[0] = stop[0] = x ? maxs[0] : mins[0];
617 start[1] = stop[1] = y ? maxs[1] : mins[1];
619 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
621 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
622 bottom = trace.endpos[2];
623 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
628 PRVM_G_FLOAT(OFS_RETURN) = true;
631 // #41 float(vector v) pointcontents
632 static void VM_CL_pointcontents (void)
634 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
635 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
638 // #48 void(vector o, vector d, float color, float count) particle
639 static void VM_CL_particle (void)
644 VM_SAFEPARMCOUNT(4, VM_CL_particle);
646 org = PRVM_G_VECTOR(OFS_PARM0);
647 dir = PRVM_G_VECTOR(OFS_PARM1);
648 color = (int)PRVM_G_FLOAT(OFS_PARM2);
649 count = (int)PRVM_G_FLOAT(OFS_PARM3);
650 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
653 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
654 static void VM_CL_ambientsound (void)
658 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
659 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
660 f = PRVM_G_VECTOR(OFS_PARM1);
661 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
664 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
665 static void VM_CL_getlight (void)
667 vec3_t ambientcolor, diffusecolor, diffusenormal;
670 VM_SAFEPARMCOUNT(1, VM_CL_getlight);
672 p = PRVM_G_VECTOR(OFS_PARM0);
673 VectorClear(ambientcolor);
674 VectorClear(diffusecolor);
675 VectorClear(diffusenormal);
676 if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
677 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
678 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
682 //============================================================================
683 //[515]: SCENE MANAGER builtins
684 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
686 static void CSQC_R_RecalcView (void)
688 extern matrix4x4_t viewmodelmatrix;
689 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
690 Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
693 void CL_RelinkLightFlashes(void);
694 //#300 void() clearscene (EXT_CSQC)
695 void VM_CL_R_ClearScene (void)
697 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
698 // clear renderable entity and light lists
699 r_refdef.scene.numentities = 0;
700 r_refdef.scene.numlights = 0;
701 // FIXME: restore these to the values from VM_CL_UpdateView
705 r_refdef.view.width = vid.width;
706 r_refdef.view.height = vid.height;
707 r_refdef.view.depth = 1;
708 // FIXME: restore frustum_x/frustum_y
709 r_refdef.view.useperspective = true;
710 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
711 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
712 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
713 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
714 r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
715 r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
716 r_refdef.view.clear = true;
717 r_refdef.view.isoverlay = false;
718 // FIXME: restore cl.csqc_origin
719 // FIXME: restore cl.csqc_angles
720 cl.csqc_vidvars.drawworld = true;
721 cl.csqc_vidvars.drawenginesbar = false;
722 cl.csqc_vidvars.drawcrosshair = false;
725 //#301 void(float mask) addentities (EXT_CSQC)
726 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
727 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
728 void VM_CL_R_AddEntities (void)
730 double t = Sys_DoubleTime();
733 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
734 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
735 CSQC_RelinkAllEntities(drawmask);
736 CL_RelinkLightFlashes();
738 prog->globals.client->time = cl.time;
739 for(i=1;i<prog->num_edicts;i++)
741 ed = &prog->edicts[i];
742 if(ed->priv.required->free)
745 if(ed->priv.required->free)
747 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
749 if(ed->priv.required->free)
751 if(!((int)ed->fields.client->drawmask & drawmask))
753 CSQC_AddRenderEdict(ed);
756 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
757 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
760 //#302 void(entity ent) addentity (EXT_CSQC)
761 void VM_CL_R_AddEntity (void)
763 double t = Sys_DoubleTime();
764 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
765 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
766 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
769 //#303 float(float property, ...) setproperty (EXT_CSQC)
770 void VM_CL_R_SetView (void)
776 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
778 c = (int)PRVM_G_FLOAT(OFS_PARM0);
779 f = PRVM_G_VECTOR(OFS_PARM1);
780 k = PRVM_G_FLOAT(OFS_PARM1);
785 r_refdef.view.x = (int)(f[0]);
786 r_refdef.view.y = (int)(f[1]);
789 r_refdef.view.x = (int)(k);
792 r_refdef.view.y = (int)(k);
795 r_refdef.view.width = (int)(f[0]);
796 r_refdef.view.height = (int)(f[1]);
799 r_refdef.view.width = (int)(k);
802 r_refdef.view.height = (int)(k);
805 r_refdef.view.x = (int)(f[0]);
806 r_refdef.view.y = (int)(f[1]);
807 f = PRVM_G_VECTOR(OFS_PARM2);
808 r_refdef.view.width = (int)(f[0]);
809 r_refdef.view.height = (int)(f[1]);
812 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
813 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
816 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
819 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
822 VectorCopy(f, cl.csqc_origin);
826 cl.csqc_origin[0] = k;
830 cl.csqc_origin[1] = k;
834 cl.csqc_origin[2] = k;
838 VectorCopy(f, cl.csqc_angles);
842 cl.csqc_angles[0] = k;
846 cl.csqc_angles[1] = k;
850 cl.csqc_angles[2] = k;
854 cl.csqc_vidvars.drawworld = k != 0;
856 case VF_DRAWENGINESBAR:
857 cl.csqc_vidvars.drawenginesbar = k != 0;
859 case VF_DRAWCROSSHAIR:
860 cl.csqc_vidvars.drawcrosshair = k != 0;
862 case VF_CL_VIEWANGLES:
863 VectorCopy(f, cl.viewangles);
865 case VF_CL_VIEWANGLES_X:
866 cl.viewangles[0] = k;
868 case VF_CL_VIEWANGLES_Y:
869 cl.viewangles[1] = k;
871 case VF_CL_VIEWANGLES_Z:
872 cl.viewangles[2] = k;
875 r_refdef.view.useperspective = k != 0;
878 r_refdef.view.isoverlay = !k;
881 PRVM_G_FLOAT(OFS_RETURN) = 0;
882 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
885 PRVM_G_FLOAT(OFS_RETURN) = 1;
888 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
889 void VM_CL_R_AddDynamicLight (void)
891 double t = Sys_DoubleTime();
896 const char *cubemapname = NULL;
897 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
898 float coronaintensity = 1;
899 float coronasizescale = 0.25;
900 qboolean castshadow = true;
901 float ambientscale = 0;
902 float diffusescale = 1;
903 float specularscale = 1;
905 vec3_t forward, left, up;
906 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
908 // if we've run out of dlights, just return
909 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
912 org = PRVM_G_VECTOR(OFS_PARM0);
913 radius = PRVM_G_FLOAT(OFS_PARM1);
914 col = PRVM_G_VECTOR(OFS_PARM2);
917 style = (int)PRVM_G_FLOAT(OFS_PARM3);
918 if (style >= MAX_LIGHTSTYLES)
920 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
925 cubemapname = PRVM_G_STRING(OFS_PARM4);
927 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
928 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
929 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
931 VectorScale(prog->globals.client->v_forward, radius, forward);
932 VectorScale(prog->globals.client->v_right, -radius, left);
933 VectorScale(prog->globals.client->v_up, radius, up);
934 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
936 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
937 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights++];
938 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
941 //============================================================================
943 //#310 vector (vector v) cs_unproject (EXT_CSQC)
944 static void VM_CL_unproject (void)
949 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
950 f = PRVM_G_VECTOR(OFS_PARM0);
951 if(v_flipped.integer)
952 f[0] = (2 * r_refdef.view.x + r_refdef.view.width) * (vid_conwidth.integer / (float) vid.width) - f[0];
955 (-1.0 + 2.0 * (f[0] / (vid_conwidth.integer / (float) vid.width) - r_refdef.view.x) / r_refdef.view.width) * f[2] * -r_refdef.view.frustum_x,
956 (-1.0 + 2.0 * (f[1] / (vid_conheight.integer / (float) vid.height) - r_refdef.view.y) / r_refdef.view.height) * f[2] * -r_refdef.view.frustum_y);
957 Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
960 //#311 vector (vector v) cs_project (EXT_CSQC)
961 static void VM_CL_project (void)
967 VM_SAFEPARMCOUNT(1, VM_CL_project);
968 f = PRVM_G_VECTOR(OFS_PARM0);
969 Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
970 Matrix4x4_Transform(&m, f, v);
971 if(v_flipped.integer)
973 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
974 (vid_conwidth.integer / (float) vid.width) * (r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
975 (vid_conheight.integer / (float) vid.height) * (r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
979 //#330 float(float stnum) getstatf (EXT_CSQC)
980 static void VM_CL_getstatf (void)
988 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
989 i = (int)PRVM_G_FLOAT(OFS_PARM0);
990 if(i < 0 || i >= MAX_CL_STATS)
992 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
996 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
999 //#331 float(float stnum) getstati (EXT_CSQC)
1000 static void VM_CL_getstati (void)
1003 int firstbit, bitcount;
1005 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1007 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1010 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1012 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1022 if(index < 0 || index >= MAX_CL_STATS)
1024 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1027 i = cl.stats[index];
1028 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1029 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1030 PRVM_G_FLOAT(OFS_RETURN) = i;
1033 //#332 string(float firststnum) getstats (EXT_CSQC)
1034 static void VM_CL_getstats (void)
1038 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1039 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1040 if(i < 0 || i > MAX_CL_STATS-4)
1042 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1043 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1046 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1047 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1050 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1051 static void VM_CL_setmodelindex (void)
1055 struct model_s *model;
1057 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1059 t = PRVM_G_EDICT(OFS_PARM0);
1061 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1063 t->fields.client->model = 0;
1064 t->fields.client->modelindex = 0;
1069 model = CL_GetModelByIndex(i);
1072 VM_Warning("VM_CL_setmodelindex: null model\n");
1075 t->fields.client->model = PRVM_SetEngineString(model->name);
1076 t->fields.client->modelindex = i;
1078 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1081 SetMinMaxSize (t, model->normalmins, model->normalmaxs);
1084 SetMinMaxSize (t, vec3_origin, vec3_origin);
1087 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1088 static void VM_CL_modelnameforindex (void)
1092 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1094 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1095 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1096 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1099 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1100 static void VM_CL_particleeffectnum (void)
1103 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1104 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1107 PRVM_G_FLOAT(OFS_RETURN) = i;
1110 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1111 static void VM_CL_trailparticles (void)
1116 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1118 t = PRVM_G_EDICT(OFS_PARM0);
1119 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1120 start = PRVM_G_VECTOR(OFS_PARM2);
1121 end = PRVM_G_VECTOR(OFS_PARM3);
1125 CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1128 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1129 static void VM_CL_pointparticles (void)
1133 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1134 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1135 f = PRVM_G_VECTOR(OFS_PARM1);
1136 v = PRVM_G_VECTOR(OFS_PARM2);
1137 n = (int)PRVM_G_FLOAT(OFS_PARM3);
1140 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1143 //#342 string(float keynum) getkeybind (EXT_CSQC)
1144 static void VM_CL_getkeybind (void)
1146 VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1147 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1150 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1151 static void VM_CL_setcursormode (void)
1153 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1154 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1155 cl_ignoremousemoves = 2;
1158 //#344 vector() getmousepos (EXT_CSQC)
1159 static void VM_CL_getmousepos(void)
1161 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1163 if (key_consoleactive || key_dest != key_game)
1164 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1165 else if (cl.csqc_wantsmousemove)
1166 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1168 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1171 //#345 float(float framenum) getinputstate (EXT_CSQC)
1172 static void VM_CL_getinputstate (void)
1175 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1176 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1177 PRVM_G_FLOAT(OFS_RETURN) = false;
1178 for (i = 0;i < CL_MAX_USERCMDS;i++)
1180 if (cl.movecmd[i].sequence == frame)
1182 VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles);
1183 prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1184 prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove;
1185 prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove;
1186 prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove;
1187 prog->globals.client->input_timelength = cl.movecmd[i].frametime;
1188 if(cl.movecmd[i].crouch)
1190 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1191 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1195 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1196 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1198 PRVM_G_FLOAT(OFS_RETURN) = true;
1203 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1204 static void VM_CL_setsensitivityscale (void)
1206 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1207 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1210 //#347 void() runstandardplayerphysics (EXT_CSQC)
1211 static void VM_CL_runplayerphysics (void)
1215 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1216 static void VM_CL_getplayerkey (void)
1222 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1224 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1225 c = PRVM_G_STRING(OFS_PARM1);
1226 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1230 i = Sbar_GetSortedPlayerIndex(-1-i);
1231 if(i < 0 || i >= cl.maxclients)
1236 if(!strcasecmp(c, "name"))
1237 strlcpy(t, cl.scores[i].name, sizeof(t));
1239 if(!strcasecmp(c, "frags"))
1240 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1242 if(!strcasecmp(c, "ping"))
1243 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1245 if(!strcasecmp(c, "pl"))
1246 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1248 if(!strcasecmp(c, "entertime"))
1249 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1251 if(!strcasecmp(c, "colors"))
1252 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1254 if(!strcasecmp(c, "topcolor"))
1255 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1257 if(!strcasecmp(c, "bottomcolor"))
1258 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1260 if(!strcasecmp(c, "viewentity"))
1261 dpsnprintf(t, sizeof(t), "%i", i+1);
1264 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1267 //#349 float() isdemo (EXT_CSQC)
1268 static void VM_CL_isdemo (void)
1270 VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1271 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1274 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1275 static void VM_CL_setlistener (void)
1277 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1278 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1279 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1282 //#352 void(string cmdname) registercommand (EXT_CSQC)
1283 static void VM_CL_registercmd (void)
1286 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1287 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1291 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1292 t = (char *)Z_Malloc(alloclen);
1293 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1294 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1297 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1301 //#360 float() readbyte (EXT_CSQC)
1302 static void VM_CL_ReadByte (void)
1304 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1305 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1308 //#361 float() readchar (EXT_CSQC)
1309 static void VM_CL_ReadChar (void)
1311 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1312 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1315 //#362 float() readshort (EXT_CSQC)
1316 static void VM_CL_ReadShort (void)
1318 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1319 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1322 //#363 float() readlong (EXT_CSQC)
1323 static void VM_CL_ReadLong (void)
1325 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1326 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1329 //#364 float() readcoord (EXT_CSQC)
1330 static void VM_CL_ReadCoord (void)
1332 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1333 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1336 //#365 float() readangle (EXT_CSQC)
1337 static void VM_CL_ReadAngle (void)
1339 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1340 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1343 //#366 string() readstring (EXT_CSQC)
1344 static void VM_CL_ReadString (void)
1346 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1347 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1350 //#367 float() readfloat (EXT_CSQC)
1351 static void VM_CL_ReadFloat (void)
1353 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1354 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1357 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1358 extern cvar_t cl_readpicture_force;
1359 static void VM_CL_ReadPicture (void)
1362 unsigned char *data;
1368 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1370 name = MSG_ReadString();
1371 size = MSG_ReadShort();
1373 // check if a texture of that name exists
1374 // if yes, it is used and the data is discarded
1375 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1377 pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1381 if(pic->tex == r_texture_notexture)
1382 pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1383 if(pic->tex && !cl_readpicture_force.integer)
1385 // texture found and loaded
1386 // skip over the jpeg as we don't need it
1387 for(i = 0; i < size; ++i)
1392 // texture not found
1393 // use the attached jpeg as texture
1394 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1395 MSG_ReadBytes(size, buf);
1396 data = JPEG_LoadImage_BGRA(buf, size);
1398 Draw_NewPic(name, image_width, image_height, false, data);
1403 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
1406 //////////////////////////////////////////////////////////
1408 static void VM_CL_makestatic (void)
1412 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1414 ent = PRVM_G_EDICT(OFS_PARM0);
1415 if (ent == prog->edicts)
1417 VM_Warning("makestatic: can not modify world entity\n");
1420 if (ent->priv.server->free)
1422 VM_Warning("makestatic: can not modify free entity\n");
1426 if (cl.num_static_entities < cl.max_static_entities)
1430 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1432 // copy it to the current state
1433 memset(staticent, 0, sizeof(*staticent));
1434 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1435 staticent->render.framegroupblend[0].frame = (int)ent->fields.client->frame;
1436 staticent->render.framegroupblend[0].lerp = 1;
1437 // make torchs play out of sync
1438 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1439 staticent->render.skinnum = (int)ent->fields.client->skin;
1440 staticent->render.effects = (int)ent->fields.client->effects;
1441 staticent->render.alpha = 1;
1442 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1443 staticent->render.scale = 1;
1444 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1445 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1446 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glowmod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.glowmod);
1447 if (!VectorLength2(staticent->render.colormod))
1448 VectorSet(staticent->render.colormod, 1, 1, 1);
1449 if (!VectorLength2(staticent->render.glowmod))
1450 VectorSet(staticent->render.glowmod, 1, 1, 1);
1453 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1454 if (renderflags & RF_USEAXIS)
1457 VectorNegate(prog->globals.client->v_right, left);
1458 Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1459 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1462 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1464 // either fullbright or lit
1465 if(!r_fullbright.integer)
1467 if (!(staticent->render.effects & EF_FULLBRIGHT))
1468 staticent->render.flags |= RENDER_LIGHT;
1469 else if(r_equalize_entities_fullbright.integer)
1470 staticent->render.flags |= RENDER_LIGHT | RENDER_EQUALIZE;
1472 // turn off shadows from transparent objects
1473 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1474 staticent->render.flags |= RENDER_SHADOW;
1475 if (staticent->render.effects & EF_NODEPTHTEST)
1476 staticent->render.flags |= RENDER_NODEPTHTEST;
1477 if (staticent->render.effects & EF_ADDITIVE)
1478 staticent->render.flags |= RENDER_ADDITIVE;
1479 if (staticent->render.effects & EF_DOUBLESIDED)
1480 staticent->render.flags |= RENDER_DOUBLESIDED;
1482 CL_UpdateRenderEntity(&staticent->render);
1485 Con_Printf("Too many static entities");
1487 // throw the entity away now
1491 //=================================================================//
1497 copies data from one entity to another
1499 copyentity(src, dst)
1502 static void VM_CL_copyentity (void)
1504 prvm_edict_t *in, *out;
1505 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1506 in = PRVM_G_EDICT(OFS_PARM0);
1507 if (in == prog->edicts)
1509 VM_Warning("copyentity: can not read world entity\n");
1512 if (in->priv.server->free)
1514 VM_Warning("copyentity: can not read free entity\n");
1517 out = PRVM_G_EDICT(OFS_PARM1);
1518 if (out == prog->edicts)
1520 VM_Warning("copyentity: can not modify world entity\n");
1523 if (out->priv.server->free)
1525 VM_Warning("copyentity: can not modify free entity\n");
1528 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1532 //=================================================================//
1534 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1535 static void VM_CL_effect (void)
1537 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1538 CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1541 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1542 static void VM_CL_te_blood (void)
1546 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1547 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1549 pos = PRVM_G_VECTOR(OFS_PARM0);
1550 CL_FindNonSolidLocation(pos, pos2, 4);
1551 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1554 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1555 static void VM_CL_te_bloodshower (void)
1559 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1560 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1562 speed = PRVM_G_FLOAT(OFS_PARM2);
1569 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1572 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1573 static void VM_CL_te_explosionrgb (void)
1577 matrix4x4_t tempmatrix;
1578 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1579 pos = PRVM_G_VECTOR(OFS_PARM0);
1580 CL_FindNonSolidLocation(pos, pos2, 10);
1581 CL_ParticleExplosion(pos2);
1582 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1583 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1586 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1587 static void VM_CL_te_particlecube (void)
1589 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1590 CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1593 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1594 static void VM_CL_te_particlerain (void)
1596 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1597 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1600 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1601 static void VM_CL_te_particlesnow (void)
1603 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1604 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1607 // #411 void(vector org, vector vel, float howmany) te_spark
1608 static void VM_CL_te_spark (void)
1612 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1614 pos = PRVM_G_VECTOR(OFS_PARM0);
1615 CL_FindNonSolidLocation(pos, pos2, 4);
1616 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1619 extern cvar_t cl_sound_ric_gunshot;
1620 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1621 static void VM_CL_te_gunshotquad (void)
1626 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1628 pos = PRVM_G_VECTOR(OFS_PARM0);
1629 CL_FindNonSolidLocation(pos, pos2, 4);
1630 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1631 if(cl_sound_ric_gunshot.integer >= 2)
1633 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1637 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1638 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1639 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1644 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1645 static void VM_CL_te_spikequad (void)
1650 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1652 pos = PRVM_G_VECTOR(OFS_PARM0);
1653 CL_FindNonSolidLocation(pos, pos2, 4);
1654 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1655 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1659 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1660 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1661 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1665 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1666 static void VM_CL_te_superspikequad (void)
1671 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1673 pos = PRVM_G_VECTOR(OFS_PARM0);
1674 CL_FindNonSolidLocation(pos, pos2, 4);
1675 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1676 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1680 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1681 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1682 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1686 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1687 static void VM_CL_te_explosionquad (void)
1691 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1693 pos = PRVM_G_VECTOR(OFS_PARM0);
1694 CL_FindNonSolidLocation(pos, pos2, 10);
1695 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1696 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1699 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1700 static void VM_CL_te_smallflash (void)
1704 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1706 pos = PRVM_G_VECTOR(OFS_PARM0);
1707 CL_FindNonSolidLocation(pos, pos2, 10);
1708 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1711 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1712 static void VM_CL_te_customflash (void)
1716 matrix4x4_t tempmatrix;
1717 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1719 pos = PRVM_G_VECTOR(OFS_PARM0);
1720 CL_FindNonSolidLocation(pos, pos2, 4);
1721 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1722 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1725 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1726 static void VM_CL_te_gunshot (void)
1731 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1733 pos = PRVM_G_VECTOR(OFS_PARM0);
1734 CL_FindNonSolidLocation(pos, pos2, 4);
1735 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1736 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1738 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1742 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1743 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1744 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1749 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1750 static void VM_CL_te_spike (void)
1755 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1757 pos = PRVM_G_VECTOR(OFS_PARM0);
1758 CL_FindNonSolidLocation(pos, pos2, 4);
1759 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1760 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1764 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1765 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1766 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1770 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1771 static void VM_CL_te_superspike (void)
1776 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1778 pos = PRVM_G_VECTOR(OFS_PARM0);
1779 CL_FindNonSolidLocation(pos, pos2, 4);
1780 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1781 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1785 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1786 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1787 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1791 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1792 static void VM_CL_te_explosion (void)
1796 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1798 pos = PRVM_G_VECTOR(OFS_PARM0);
1799 CL_FindNonSolidLocation(pos, pos2, 10);
1800 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1801 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1804 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1805 static void VM_CL_te_tarexplosion (void)
1809 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1811 pos = PRVM_G_VECTOR(OFS_PARM0);
1812 CL_FindNonSolidLocation(pos, pos2, 10);
1813 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1814 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1817 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1818 static void VM_CL_te_wizspike (void)
1822 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1824 pos = PRVM_G_VECTOR(OFS_PARM0);
1825 CL_FindNonSolidLocation(pos, pos2, 4);
1826 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1827 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1830 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1831 static void VM_CL_te_knightspike (void)
1835 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1837 pos = PRVM_G_VECTOR(OFS_PARM0);
1838 CL_FindNonSolidLocation(pos, pos2, 4);
1839 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1840 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1843 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1844 static void VM_CL_te_lavasplash (void)
1846 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1847 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1850 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1851 static void VM_CL_te_teleport (void)
1853 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1854 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1857 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1858 static void VM_CL_te_explosion2 (void)
1862 matrix4x4_t tempmatrix;
1863 int colorStart, colorLength;
1864 unsigned char *tempcolor;
1865 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1867 pos = PRVM_G_VECTOR(OFS_PARM0);
1868 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1869 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1870 CL_FindNonSolidLocation(pos, pos2, 10);
1871 CL_ParticleExplosion2(pos2, colorStart, colorLength);
1872 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1873 color[0] = tempcolor[0] * (2.0f / 255.0f);
1874 color[1] = tempcolor[1] * (2.0f / 255.0f);
1875 color[2] = tempcolor[2] * (2.0f / 255.0f);
1876 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1877 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1878 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1882 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1883 static void VM_CL_te_lightning1 (void)
1885 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1886 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1889 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1890 static void VM_CL_te_lightning2 (void)
1892 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1893 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1896 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1897 static void VM_CL_te_lightning3 (void)
1899 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1900 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1903 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1904 static void VM_CL_te_beam (void)
1906 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1907 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1910 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1911 static void VM_CL_te_plasmaburn (void)
1915 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1917 pos = PRVM_G_VECTOR(OFS_PARM0);
1918 CL_FindNonSolidLocation(pos, pos2, 4);
1919 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1922 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1923 static void VM_CL_te_flamejet (void)
1927 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1928 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1930 pos = PRVM_G_VECTOR(OFS_PARM0);
1931 CL_FindNonSolidLocation(pos, pos2, 4);
1932 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1936 //====================================================================
1939 extern void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1941 static msurface_t *cl_getsurface(dp_model_t *model, int surfacenum)
1943 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1945 return model->data_surfaces + surfacenum + model->firstmodelsurface;
1948 // #434 float(entity e, float s) getsurfacenumpoints
1949 static void VM_CL_getsurfacenumpoints(void)
1952 msurface_t *surface;
1953 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1954 // return 0 if no such surface
1955 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1957 PRVM_G_FLOAT(OFS_RETURN) = 0;
1961 // note: this (incorrectly) assumes it is a simple polygon
1962 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1965 // #435 vector(entity e, float s, float n) getsurfacepoint
1966 static void VM_CL_getsurfacepoint(void)
1970 msurface_t *surface;
1972 VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1973 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1974 ed = PRVM_G_EDICT(OFS_PARM0);
1975 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1977 // note: this (incorrectly) assumes it is a simple polygon
1978 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1979 if (pointnum < 0 || pointnum >= surface->num_vertices)
1981 // FIXME: implement rotation/scaling
1982 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1984 //PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1985 // float SPA_POSITION = 0;
1986 // float SPA_S_AXIS = 1;
1987 // float SPA_T_AXIS = 2;
1988 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1989 // float SPA_TEXCOORDS0 = 4;
1990 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1991 // float SPA_LIGHTMAP0_COLOR = 6;
1992 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1993 static void VM_CL_getsurfacepointattribute(void)
1997 msurface_t *surface;
2001 VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
2002 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2003 ed = PRVM_G_EDICT(OFS_PARM0);
2004 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2006 // note: this (incorrectly) assumes it is a simple polygon
2007 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
2008 if (pointnum < 0 || pointnum >= surface->num_vertices)
2011 // FIXME: implement rotation/scaling
2012 attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
2014 switch( attributetype ) {
2015 // float SPA_POSITION = 0;
2017 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2019 // float SPA_S_AXIS = 1;
2021 VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2023 // float SPA_T_AXIS = 2;
2025 VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2027 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
2029 VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2031 // float SPA_TEXCOORDS0 = 4;
2033 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2034 float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
2035 ret[0] = texcoord[0];
2036 ret[1] = texcoord[1];
2040 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2042 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2043 float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
2044 ret[0] = texcoord[0];
2045 ret[1] = texcoord[1];
2049 // float SPA_LIGHTMAP0_COLOR = 6;
2051 // ignore alpha for now..
2052 VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
2055 VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
2059 // #436 vector(entity e, float s) getsurfacenormal
2060 static void VM_CL_getsurfacenormal(void)
2063 msurface_t *surface;
2065 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
2066 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2067 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2069 // FIXME: implement rotation/scaling
2070 // note: this (incorrectly) assumes it is a simple polygon
2071 // note: this only returns the first triangle, so it doesn't work very
2072 // well for curved surfaces or arbitrary meshes
2073 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2074 VectorNormalize(normal);
2075 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2078 // #437 string(entity e, float s) getsurfacetexture
2079 static void VM_CL_getsurfacetexture(void)
2082 msurface_t *surface;
2083 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
2084 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2085 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2087 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2090 // #438 float(entity e, vector p) getsurfacenearpoint
2091 static void VM_CL_getsurfacenearpoint(void)
2093 int surfacenum, best;
2095 vec_t dist, bestdist;
2097 dp_model_t *model = NULL;
2098 msurface_t *surface;
2100 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
2101 PRVM_G_FLOAT(OFS_RETURN) = -1;
2102 ed = PRVM_G_EDICT(OFS_PARM0);
2103 if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
2106 // FIXME: implement rotation/scaling
2107 point = PRVM_G_VECTOR(OFS_PARM1);
2108 VectorSubtract(point, ed->fields.client->origin, p);
2110 bestdist = 1000000000;
2111 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2113 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2114 // first see if the nearest point on the surface's box is closer than the previous match
2115 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2116 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2117 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2118 dist = VectorLength2(clipped);
2119 if (dist < bestdist)
2121 // it is, check the nearest point on the actual geometry
2122 clippointtosurface(model, surface, p, clipped);
2123 VectorSubtract(clipped, p, clipped);
2124 dist += VectorLength2(clipped);
2125 if (dist < bestdist)
2127 // that's closer too, store it as the best match
2133 PRVM_G_FLOAT(OFS_RETURN) = best;
2136 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
2137 static void VM_CL_getsurfaceclippedpoint(void)
2141 msurface_t *surface;
2143 VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
2144 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2145 ed = PRVM_G_EDICT(OFS_PARM0);
2146 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2148 // FIXME: implement rotation/scaling
2149 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
2150 clippointtosurface(model, surface, p, out);
2151 // FIXME: implement rotation/scaling
2152 VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2155 // #443 void(entity e, entity tagentity, string tagname) setattachment
2156 void VM_CL_setattachment (void)
2159 prvm_edict_t *tagentity;
2160 const char *tagname;
2164 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2166 e = PRVM_G_EDICT(OFS_PARM0);
2167 tagentity = PRVM_G_EDICT(OFS_PARM1);
2168 tagname = PRVM_G_STRING(OFS_PARM2);
2170 if (e == prog->edicts)
2172 VM_Warning("setattachment: can not modify world entity\n");
2175 if (e->priv.server->free)
2177 VM_Warning("setattachment: can not modify free entity\n");
2181 if (tagentity == NULL)
2182 tagentity = prog->edicts;
2184 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2186 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2188 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2191 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2193 modelindex = (int)tagentity->fields.client->modelindex;
2194 model = CL_GetModelByIndex(modelindex);
2197 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2199 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2202 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2206 /////////////////////////////////////////
2207 // DP_MD3_TAGINFO extension coded by VorteX
2209 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2211 dp_model_t *model = CL_GetModelFromEdict(e);
2213 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2218 int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2226 Matrix4x4_CreateIdentity(tag_localmatrix);
2229 && (model = CL_GetModelFromEdict(e))
2230 && model->animscenes)
2232 frame = (int)e->fields.client->frame;
2233 if (frame < 0 || frame >= model->numframes)
2236 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.client->skin, model->animscenes[frame].firstframe, tagindex - 1, parentindex, tagname, tag_localmatrix);
2247 int CL_GetPitchSign(prvm_edict_t *ent)
2250 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2255 void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2259 float pitchsign = 1;
2262 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2263 if (val && val->_float != 0)
2264 scale = val->_float;
2266 // TODO do we need the same weird angle inverting logic here as in the server side case?
2268 Matrix4x4_CreateFromQuakeEntity(out, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale * cl_viewmodel_scale.value);
2271 pitchsign = CL_GetPitchSign(ent);
2272 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], pitchsign * ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2277 int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2282 && (model = CL_GetModelFromEdict(ent))
2283 && model->animscenes)
2285 // if model has wrong frame, engine automatically switches to model first frame
2286 frame = (int)ent->fields.client->frame;
2287 if (frame < 0 || frame >= model->numframes)
2289 return Mod_Alias_GetTagMatrix(model, model->animscenes[frame].firstframe, tagindex, out);
2291 *out = identitymatrix;
2295 // Warnings/errors code:
2296 // 0 - normal (everything all-right)
2299 // 3 - null or non-precached model
2300 // 4 - no tags with requested index
2301 // 5 - runaway loop at attachment chain
2302 extern cvar_t cl_bob;
2303 extern cvar_t cl_bobcycle;
2304 extern cvar_t cl_bobup;
2305 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2310 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2313 *out = identitymatrix; // warnings and errors return identical matrix
2315 if (ent == prog->edicts)
2317 if (ent->priv.server->free)
2320 model = CL_GetModelFromEdict(ent);
2324 tagmatrix = identitymatrix;
2328 if(attachloop >= 256)
2330 // apply transformation by child's tagindex on parent entity and then
2331 // by parent entity itself
2332 ret = CL_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2333 if(ret && attachloop == 0)
2335 CL_GetEntityMatrix(ent, &entitymatrix, false);
2336 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2337 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2338 // next iteration we process the parent entity
2339 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2341 tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2342 ent = PRVM_EDICT_NUM(val->edict);
2349 // RENDER_VIEWMODEL magic
2350 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2352 Matrix4x4_Copy(&tagmatrix, out);
2354 CL_GetEntityMatrix(prog->edicts, &entitymatrix, true);
2355 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2358 // Cl_bob, ported from rendering code
2359 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2362 // LordHavoc: this code is *weird*, but not replacable (I think it
2363 // should be done in QC on the server, but oh well, quake is quake)
2364 // LordHavoc: figured out bobup: the time at which the sin is at 180
2365 // degrees (which allows lengthening or squishing the peak or valley)
2366 cycle = cl.time/cl_bobcycle.value;
2367 cycle -= (int)cycle;
2368 if (cycle < cl_bobup.value)
2369 cycle = sin(M_PI * cycle / cl_bobup.value);
2371 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2372 // bob is proportional to velocity in the xy plane
2373 // (don't count Z, or jumping messes it up)
2374 bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2375 bob = bob*0.3 + bob*0.7*cycle;
2376 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2383 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2384 void VM_CL_gettagindex (void)
2387 const char *tag_name;
2388 int modelindex, tag_index;
2390 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2392 ent = PRVM_G_EDICT(OFS_PARM0);
2393 tag_name = PRVM_G_STRING(OFS_PARM1);
2394 if (ent == prog->edicts)
2396 VM_Warning("gettagindex: can't affect world entity\n");
2399 if (ent->priv.server->free)
2401 VM_Warning("gettagindex: can't affect free entity\n");
2405 modelindex = (int)ent->fields.client->modelindex;
2407 if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
2408 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2411 tag_index = CL_GetTagIndex(ent, tag_name);
2413 Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2415 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2418 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2419 void VM_CL_gettaginfo (void)
2423 matrix4x4_t tag_matrix;
2424 matrix4x4_t tag_localmatrix;
2426 const char *tagname;
2429 vec3_t fo, le, up, trans;
2431 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2433 e = PRVM_G_EDICT(OFS_PARM0);
2434 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2435 returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2436 Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, le, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2437 VectorScale(le, -1, prog->globals.client->v_right);
2438 CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2439 Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2441 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2442 val->_float = parentindex;
2443 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2444 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2445 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2446 VectorCopy(trans, val->vector);
2447 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2448 VectorCopy(fo, val->vector);
2449 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2450 VectorScale(le, -1, val->vector);
2451 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2452 VectorCopy(up, val->vector);
2457 VM_Warning("gettagindex: can't affect world entity\n");
2460 VM_Warning("gettagindex: can't affect free entity\n");
2463 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2466 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2469 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2474 //============================================================================
2476 //====================
2477 // DP_CSQC_SPAWNPARTICLE
2478 // a QC hook to engine's CL_NewParticle
2479 //====================
2481 // particle theme struct
2482 typedef struct vmparticletheme_s
2484 unsigned short typeindex;
2485 qboolean initialized;
2487 porientation_t orientation;
2498 float liquidfriction;
2500 float velocityjitter;
2501 qboolean qualityreduction;
2508 float delaycollision;
2512 typedef struct vmparticlespawner_s
2515 qboolean initialized;
2517 vmparticletheme_t *themes;
2520 float *particle_type;
2521 float *particle_blendmode;
2522 float *particle_orientation;
2523 float *particle_color1;
2524 float *particle_color2;
2525 float *particle_tex;
2526 float *particle_size;
2527 float *particle_sizeincrease;
2528 float *particle_alpha;
2529 float *particle_alphafade;
2530 float *particle_time;
2531 float *particle_gravity;
2532 float *particle_bounce;
2533 float *particle_airfriction;
2534 float *particle_liquidfriction;
2535 float *particle_originjitter;
2536 float *particle_velocityjitter;
2537 float *particle_qualityreduction;
2538 float *particle_stretch;
2539 float *particle_staincolor1;
2540 float *particle_staincolor2;
2541 float *particle_staintex;
2542 float *particle_delayspawn;
2543 float *particle_delaycollision;
2544 }vmparticlespawner_t;
2546 vmparticlespawner_t vmpartspawner;
2548 // TODO: automatic max_themes grow
2549 static void VM_InitParticleSpawner (int maxthemes)
2553 // bound max themes to not be an insane value
2556 if (maxthemes > 2048)
2558 // allocate and set up structure
2559 if (vmpartspawner.initialized) // reallocate
2561 Mem_FreePool(&vmpartspawner.pool);
2562 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2564 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2565 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2566 vmpartspawner.max_themes = maxthemes;
2567 vmpartspawner.initialized = true;
2568 vmpartspawner.verified = true;
2569 // get field addresses for fast querying (we can do 1000 calls of spawnparticle in a frame)
2570 #define getglobal(v,s) val = PRVM_GLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset(s)); if (val) { vmpartspawner.v = &val->_float; } else { VM_Warning("VM_InitParticleSpawner: missing global '%s', spawner cannot work\n", s); vmpartspawner.verified = false; }
2571 #define getglobalvector(v,s) val = PRVM_GLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset(s)); if (val) { vmpartspawner.v = (float *)val->vector; } else { VM_Warning("VM_InitParticleSpawner: missing global '%s', spawner cannot work\n", s); vmpartspawner.verified = false; }
2572 getglobal(particle_type, "particle_type");
2573 getglobal(particle_blendmode, "particle_blendmode");
2574 getglobal(particle_orientation, "particle_orientation");
2575 getglobalvector(particle_color1, "particle_color1");
2576 getglobalvector(particle_color2, "particle_color2");
2577 getglobal(particle_tex, "particle_tex");
2578 getglobal(particle_size, "particle_size");
2579 getglobal(particle_sizeincrease, "particle_sizeincrease");
2580 getglobal(particle_alpha, "particle_alpha");
2581 getglobal(particle_alphafade, "particle_alphafade");
2582 getglobal(particle_time, "particle_time");
2583 getglobal(particle_gravity, "particle_gravity");
2584 getglobal(particle_bounce, "particle_bounce");
2585 getglobal(particle_airfriction, "particle_airfriction");
2586 getglobal(particle_liquidfriction, "particle_liquidfriction");
2587 getglobal(particle_originjitter, "particle_originjitter");
2588 getglobal(particle_velocityjitter, "particle_velocityjitter");
2589 getglobal(particle_qualityreduction, "particle_qualityreduction");
2590 getglobal(particle_stretch, "particle_stretch");
2591 getglobalvector(particle_staincolor1, "particle_staincolor1");
2592 getglobalvector(particle_staincolor2, "particle_staincolor2");
2593 getglobal(particle_staintex, "particle_staintex");
2594 getglobal(particle_delayspawn, "particle_delayspawn");
2595 getglobal(particle_delaycollision, "particle_delaycollision");
2597 #undef getglobalvector
2600 // reset particle theme to default values
2601 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2603 theme->initialized = true;
2604 theme->typeindex = pt_static;
2605 theme->blendmode = PBLEND_ADD;
2606 theme->orientation = PARTICLE_BILLBOARD;
2607 theme->color1 = 0x808080;
2608 theme->color2 = 0xFFFFFF;
2611 theme->sizeincrease = 0;
2613 theme->alphafade = 512;
2614 theme->gravity = 0.0f;
2615 theme->bounce = 0.0f;
2616 theme->airfriction = 1.0f;
2617 theme->liquidfriction = 4.0f;
2618 theme->originjitter = 0.0f;
2619 theme->velocityjitter = 0.0f;
2620 theme->qualityreduction = false;
2621 theme->lifetime = 4;
2623 theme->staincolor1 = -1;
2624 theme->staincolor2 = -1;
2625 theme->staintex = -1;
2626 theme->delayspawn = 0.0f;
2627 theme->delaycollision = 0.0f;
2630 // particle theme -> QC globals
2631 void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme)
2633 *vmpartspawner.particle_type = theme->typeindex;
2634 *vmpartspawner.particle_blendmode = theme->blendmode;
2635 *vmpartspawner.particle_orientation = theme->orientation;
2636 vmpartspawner.particle_color1[0] = (theme->color1 >> 16) & 0xFF; // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2637 vmpartspawner.particle_color1[1] = (theme->color1 >> 8) & 0xFF;
2638 vmpartspawner.particle_color1[2] = (theme->color1 >> 0) & 0xFF;
2639 vmpartspawner.particle_color2[0] = (theme->color2 >> 16) & 0xFF;
2640 vmpartspawner.particle_color2[1] = (theme->color2 >> 8) & 0xFF;
2641 vmpartspawner.particle_color2[2] = (theme->color2 >> 0) & 0xFF;
2642 *vmpartspawner.particle_tex = (float)theme->tex;
2643 *vmpartspawner.particle_size = theme->size;
2644 *vmpartspawner.particle_sizeincrease = theme->sizeincrease;
2645 *vmpartspawner.particle_alpha = (float)theme->alpha/256;
2646 *vmpartspawner.particle_alphafade = (float)theme->alphafade/256;
2647 *vmpartspawner.particle_time = theme->lifetime;
2648 *vmpartspawner.particle_gravity = theme->gravity;
2649 *vmpartspawner.particle_bounce = theme->bounce;
2650 *vmpartspawner.particle_airfriction = theme->airfriction;
2651 *vmpartspawner.particle_liquidfriction = theme->liquidfriction;
2652 *vmpartspawner.particle_originjitter = theme->originjitter;
2653 *vmpartspawner.particle_velocityjitter = theme->velocityjitter;
2654 *vmpartspawner.particle_qualityreduction = theme->qualityreduction;
2655 *vmpartspawner.particle_stretch = theme->stretch;
2656 vmpartspawner.particle_staincolor1[0] = (theme->staincolor1 >> 16) & 0xFF;
2657 vmpartspawner.particle_staincolor1[1] = (theme->staincolor1 >> 8) & 0xFF;
2658 vmpartspawner.particle_staincolor1[2] = (theme->staincolor1 >> 0) & 0xFF;
2659 vmpartspawner.particle_staincolor2[0] = (theme->staincolor2 >> 16) & 0xFF;
2660 vmpartspawner.particle_staincolor2[1] = (theme->staincolor2 >> 8) & 0xFF;
2661 vmpartspawner.particle_staincolor2[2] = (theme->staincolor2 >> 0) & 0xFF;
2662 *vmpartspawner.particle_staintex = (float)theme->staintex;
2663 *vmpartspawner.particle_delayspawn = theme->delayspawn;
2664 *vmpartspawner.particle_delaycollision = theme->delaycollision;
2667 // QC globals -> particle theme
2668 void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme)
2670 theme->typeindex = (unsigned short)*vmpartspawner.particle_type;
2671 theme->blendmode = (pblend_t)*vmpartspawner.particle_blendmode;
2672 theme->orientation = (porientation_t)*vmpartspawner.particle_orientation;
2673 theme->color1 = ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]);
2674 theme->color2 = ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]);
2675 theme->tex = (int)*vmpartspawner.particle_tex;
2676 theme->size = *vmpartspawner.particle_size;
2677 theme->sizeincrease = *vmpartspawner.particle_sizeincrease;
2678 theme->alpha = (int)(*vmpartspawner.particle_alpha*256);
2679 theme->alphafade = (int)(*vmpartspawner.particle_alphafade*256);
2680 theme->lifetime = *vmpartspawner.particle_time;
2681 theme->gravity = *vmpartspawner.particle_gravity;
2682 theme->bounce = *vmpartspawner.particle_bounce;
2683 theme->airfriction = *vmpartspawner.particle_airfriction;
2684 theme->liquidfriction = *vmpartspawner.particle_liquidfriction;
2685 theme->originjitter = *vmpartspawner.particle_originjitter;
2686 theme->velocityjitter = *vmpartspawner.particle_velocityjitter;
2687 theme->qualityreduction = (*vmpartspawner.particle_qualityreduction) ? true : false;
2688 theme->stretch = *vmpartspawner.particle_stretch;
2689 theme->staincolor1 = vmpartspawner.particle_staincolor1[0]*65536 + vmpartspawner.particle_staincolor1[1]*256 + vmpartspawner.particle_staincolor1[2];
2690 theme->staincolor2 = vmpartspawner.particle_staincolor2[0]*65536 + vmpartspawner.particle_staincolor2[1]*256 + vmpartspawner.particle_staincolor2[2];
2691 theme->staintex =(int)*vmpartspawner.particle_staintex;
2692 theme->delayspawn = *vmpartspawner.particle_delayspawn;
2693 theme->delaycollision = *vmpartspawner.particle_delaycollision;
2696 // init particle spawner interface
2697 // # float(float max_themes) initparticlespawner
2698 void VM_CL_InitParticleSpawner (void)
2700 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2701 VM_InitParticleSpawner((int)PRVM_G_FLOAT(OFS_PARM0));
2702 vmpartspawner.themes[0].initialized = true;
2703 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2704 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2707 // void() resetparticle
2708 void VM_CL_ResetParticle (void)
2710 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2711 if (vmpartspawner.verified == false)
2713 VM_Warning("VM_CL_ResetParticle: particle spawner not initialized\n");
2716 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2719 // void(float themenum) particletheme
2720 void VM_CL_ParticleTheme (void)
2724 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2725 if (vmpartspawner.verified == false)
2727 VM_Warning("VM_CL_ParticleTheme: particle spawner not initialized\n");
2730 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2731 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2733 VM_Warning("VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2734 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2737 if (vmpartspawner.themes[themenum].initialized == false)
2739 VM_Warning("VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2740 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2743 // load particle theme into globals
2744 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum]);
2747 // float() saveparticletheme
2748 // void(float themenum) updateparticletheme
2749 void VM_CL_ParticleThemeSave (void)
2753 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2754 if (vmpartspawner.verified == false)
2756 VM_Warning("VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2759 // allocate new theme, save it and return
2762 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2763 if (vmpartspawner.themes[themenum].initialized == false)
2765 if (themenum >= vmpartspawner.max_themes)
2767 if (vmpartspawner.max_themes == 2048)
2768 VM_Warning("VM_CL_ParticleThemeSave: no free theme slots\n");
2770 VM_Warning("VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2771 PRVM_G_FLOAT(OFS_RETURN) = -1;
2774 vmpartspawner.themes[themenum].initialized = true;
2775 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum]);
2776 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2779 // update existing theme
2780 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2781 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2783 VM_Warning("VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2786 vmpartspawner.themes[themenum].initialized = true;
2787 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum]);
2790 // void(float themenum) freeparticletheme
2791 void VM_CL_ParticleThemeFree (void)
2795 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2796 if (vmpartspawner.verified == false)
2798 VM_Warning("VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2801 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2803 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2805 VM_Warning("VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2808 if (vmpartspawner.themes[themenum].initialized == false)
2810 VM_Warning("VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2811 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2815 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2816 vmpartspawner.themes[themenum].initialized = false;
2819 // float(vector org, vector dir, [float theme]) particle
2820 // returns 0 if failed, 1 if succesful
2821 void VM_CL_SpawnParticle (void)
2824 vmparticletheme_t *theme;
2828 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2829 if (vmpartspawner.verified == false)
2831 VM_Warning("VM_CL_SpawnParticle: particle spawner not initialized\n");
2832 PRVM_G_FLOAT(OFS_RETURN) = 0;
2835 org = PRVM_G_VECTOR(OFS_PARM0);
2836 dir = PRVM_G_VECTOR(OFS_PARM1);
2838 if (prog->argc < 3) // global-set particle
2840 part = CL_NewParticle((unsigned short)*vmpartspawner.particle_type, ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, (int)(*vmpartspawner.particle_alpha*256), (int)(*vmpartspawner.particle_alphafade*256), *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)*vmpartspawner.particle_blendmode, (porientation_t)*vmpartspawner.particle_orientation, ((int)vmpartspawner.particle_staincolor1[0] << 16) + ((int)vmpartspawner.particle_staincolor1[1] << 8) + ((int)vmpartspawner.particle_staincolor1[2]), ((int)vmpartspawner.particle_staincolor2[0] << 16) + ((int)vmpartspawner.particle_staincolor2[1] << 8) + ((int)vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex);
2843 PRVM_G_FLOAT(OFS_RETURN) = 0;
2846 if (*vmpartspawner.particle_delayspawn)
2847 part->delayedspawn = cl.time + *vmpartspawner.particle_delayspawn;
2848 if (*vmpartspawner.particle_delaycollision)
2849 part->delayedcollisions = cl.time + *vmpartspawner.particle_delaycollision;
2851 else // quick themed particle
2853 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2854 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2856 VM_Warning("VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2857 PRVM_G_FLOAT(OFS_RETURN) = 0;
2860 theme = &vmpartspawner.themes[themenum];
2861 part = CL_NewParticle(theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex);
2864 PRVM_G_FLOAT(OFS_RETURN) = 0;
2867 if (theme->delayspawn)
2868 part->delayedspawn = cl.time + theme->delayspawn;
2869 if (theme->delaycollision)
2870 part->delayedcollisions = cl.time + theme->delaycollision;
2872 PRVM_G_FLOAT(OFS_RETURN) = 1;
2875 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
2876 // returns 0 if failed, 1 if success
2877 void VM_CL_SpawnParticleDelayed (void)
2880 vmparticletheme_t *theme;
2884 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
2885 if (vmpartspawner.verified == false)
2887 VM_Warning("VM_CL_SpawnParticle: particle spawner not initialized\n");
2888 PRVM_G_FLOAT(OFS_RETURN) = 0;
2891 org = PRVM_G_VECTOR(OFS_PARM0);
2892 dir = PRVM_G_VECTOR(OFS_PARM1);
2893 if (prog->argc < 5) // global-set particle
2894 part = CL_NewParticle((unsigned short)*vmpartspawner.particle_type, ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, (int)(*vmpartspawner.particle_alpha*256), (int)(*vmpartspawner.particle_alphafade*256), *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)*vmpartspawner.particle_blendmode, (porientation_t)*vmpartspawner.particle_orientation, ((int)vmpartspawner.particle_staincolor1[0] << 16) + ((int)vmpartspawner.particle_staincolor1[1] << 8) + ((int)vmpartspawner.particle_staincolor1[2]), ((int)vmpartspawner.particle_staincolor2[0] << 16) + ((int)vmpartspawner.particle_staincolor2[1] << 8) + ((int)vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex);
2895 else // themed particle
2897 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
2898 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2900 VM_Warning("VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2901 PRVM_G_FLOAT(OFS_RETURN) = 0;
2904 theme = &vmpartspawner.themes[themenum];
2905 part = CL_NewParticle(theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex);
2909 PRVM_G_FLOAT(OFS_RETURN) = 0;
2912 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
2913 part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
2914 PRVM_G_FLOAT(OFS_RETURN) = 0;
2918 //====================
2919 //QC POLYGON functions
2920 //====================
2922 #define VMPOLYGONS_MAXPOINTS 64
2924 typedef struct vmpolygons_triangle_s
2926 rtexture_t *texture;
2928 unsigned short elements[3];
2929 }vmpolygons_triangle_t;
2931 typedef struct vmpolygons_s
2934 qboolean initialized;
2935 double progstarttime;
2939 float *data_vertex3f;
2940 float *data_color4f;
2941 float *data_texcoord2f;
2945 vmpolygons_triangle_t *data_triangles;
2946 unsigned short *data_sortedelement3s;
2948 qboolean begin_active;
2949 rtexture_t *begin_texture;
2952 float begin_vertex[VMPOLYGONS_MAXPOINTS][3];
2953 float begin_color[VMPOLYGONS_MAXPOINTS][4];
2954 float begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
2957 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
2958 vmpolygons_t vmpolygons[PRVM_MAXPROGS];
2960 //#304 void() renderscene (EXT_CSQC)
2961 // moved that here to reset the polygons,
2962 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
2964 void VM_CL_R_RenderScene (void)
2966 double t = Sys_DoubleTime();
2967 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2968 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
2970 // we need to update any RENDER_VIEWMODEL entities at this point because
2971 // csqc supplies its own view matrix
2972 CL_UpdateViewEntities();
2976 polys->num_vertices = polys->num_triangles = 0;
2977 polys->progstarttime = prog->starttime;
2979 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
2980 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
2983 static void VM_ResizePolygons(vmpolygons_t *polys)
2985 float *oldvertex3f = polys->data_vertex3f;
2986 float *oldcolor4f = polys->data_color4f;
2987 float *oldtexcoord2f = polys->data_texcoord2f;
2988 vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
2989 unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
2990 polys->max_vertices = min(polys->max_triangles*3, 65536);
2991 polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
2992 polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
2993 polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
2994 polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
2995 polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
2996 if (polys->num_vertices)
2998 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
2999 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
3000 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
3002 if (polys->num_triangles)
3004 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
3005 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
3008 Mem_Free(oldvertex3f);
3010 Mem_Free(oldcolor4f);
3012 Mem_Free(oldtexcoord2f);
3014 Mem_Free(oldtriangles);
3015 if (oldsortedelement3s)
3016 Mem_Free(oldsortedelement3s);
3019 static void VM_InitPolygons (vmpolygons_t* polys)
3021 memset(polys, 0, sizeof(*polys));
3022 polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
3023 polys->max_triangles = 1024;
3024 VM_ResizePolygons(polys);
3025 polys->initialized = true;
3028 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
3030 int surfacelistindex;
3031 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3032 if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
3034 R_Mesh_ResetTextureState();
3035 R_Mesh_Matrix(&identitymatrix);
3036 GL_CullFace(GL_NONE);
3037 R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
3038 R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
3039 R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
3040 R_SetupGenericShader(true);
3042 for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
3044 int numtriangles = 0;
3045 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
3046 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
3047 // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
3048 // FIXME factor this out
3049 if(drawflag == DRAWFLAG_ADDITIVE)
3050 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
3051 else if(drawflag == DRAWFLAG_MODULATE)
3052 GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
3053 else if(drawflag == DRAWFLAG_2XMODULATE)
3054 GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
3055 else if(drawflag == DRAWFLAG_SCREEN)
3056 GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
3058 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
3059 R_Mesh_TexBind(0, R_GetTexture(tex));
3061 for (;surfacelistindex < numsurfaces;surfacelistindex++)
3063 if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
3065 VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
3068 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, polys->data_sortedelement3s, 0, 0);
3072 void VMPolygons_Store(vmpolygons_t *polys)
3074 if (r_refdef.draw2dstage)
3076 // draw the polygon as 2D immediately
3077 drawqueuemesh_t mesh;
3078 mesh.texture = polys->begin_texture;
3079 mesh.num_vertices = polys->begin_vertices;
3080 mesh.num_triangles = polys->begin_vertices-2;
3081 mesh.data_element3i = polygonelement3i;
3082 mesh.data_element3s = polygonelement3s;
3083 mesh.data_vertex3f = polys->begin_vertex[0];
3084 mesh.data_color4f = polys->begin_color[0];
3085 mesh.data_texcoord2f = polys->begin_texcoord[0];
3086 DrawQ_Mesh(&mesh, polys->begin_drawflag);
3090 // queue the polygon as 3D for sorted transparent rendering later
3092 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
3094 polys->max_triangles *= 2;
3095 VM_ResizePolygons(polys);
3097 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
3099 // needle in a haystack!
3100 // polys->num_vertices was used for copying where we actually want to copy begin_vertices
3101 // that also caused it to not render the first polygon that is added
3103 memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
3104 memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
3105 memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
3106 for (i = 0;i < polys->begin_vertices-2;i++)
3108 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
3109 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
3110 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
3111 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
3112 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
3113 polys->num_triangles++;
3115 polys->num_vertices += polys->begin_vertices;
3118 polys->begin_active = false;
3121 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
3122 // LordHavoc: agreed, this is a mess
3123 void VM_CL_AddPolygonsToMeshQueue (void)
3126 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3129 // only add polygons of the currently active prog to the queue - if there is none, we're done
3133 if (!polys->num_triangles)
3136 for (i = 0;i < polys->num_triangles;i++)
3138 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
3139 R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL);
3142 /*polys->num_triangles = 0; // now done after rendering the scene,
3143 polys->num_vertices = 0; // otherwise it's not rendered at all and prints an error message --blub */
3146 //void(string texturename, float flag) R_BeginPolygon
3147 void VM_CL_R_PolygonBegin (void)
3149 const char *picname;
3151 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3154 // TODO instead of using skinframes here (which provides the benefit of
3155 // better management of flags, and is more suited for 3D rendering), what
3156 // about supporting Q3 shaders?
3158 VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
3160 if (!polys->initialized)
3161 VM_InitPolygons(polys);
3162 if(polys->progstarttime != prog->starttime)
3164 // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
3165 polys->num_vertices = polys->num_triangles = 0;
3166 polys->progstarttime = prog->starttime;
3168 if (polys->begin_active)
3170 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
3173 picname = PRVM_G_STRING(OFS_PARM0);
3179 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
3184 sf = R_SkinFrame_FindNextByName(sf, picname);
3186 while(sf && sf->textureflags != tf);
3188 if(!sf || !sf->base)
3189 sf = R_SkinFrame_LoadExternal(picname, tf, true);
3192 R_SkinFrame_MarkUsed(sf);
3195 polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
3196 polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
3197 polys->begin_vertices = 0;
3198 polys->begin_active = true;
3201 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3202 void VM_CL_R_PolygonVertex (void)
3204 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3206 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3208 if (!polys->begin_active)
3210 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3214 if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
3216 VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3220 polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
3221 polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
3222 polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
3223 polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
3224 polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
3225 polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
3226 polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
3227 polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
3228 polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
3229 polys->begin_vertices++;
3232 //void() R_EndPolygon
3233 void VM_CL_R_PolygonEnd (void)
3235 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3237 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3238 if (!polys->begin_active)
3240 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3243 polys->begin_active = false;
3244 if (polys->begin_vertices >= 3)
3245 VMPolygons_Store(polys);
3247 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
3250 static vmpolygons_t debugPolys;
3252 void Debug_PolygonBegin(const char *picname, int drawflag)
3254 if(!debugPolys.initialized)
3255 VM_InitPolygons(&debugPolys);
3256 if(debugPolys.begin_active)
3258 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
3261 debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
3262 debugPolys.begin_drawflag = drawflag;
3263 debugPolys.begin_vertices = 0;
3264 debugPolys.begin_active = true;
3267 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
3269 if(!debugPolys.begin_active)
3271 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
3275 if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
3277 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3281 debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
3282 debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
3283 debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
3284 debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
3285 debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
3286 debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
3287 debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
3288 debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
3289 debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
3290 debugPolys.begin_vertices++;
3293 void Debug_PolygonEnd(void)
3295 if (!debugPolys.begin_active)
3297 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
3300 debugPolys.begin_active = false;
3301 if (debugPolys.begin_vertices >= 3)
3302 VMPolygons_Store(&debugPolys);
3304 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
3311 Returns false if any part of the bottom of the entity is off an edge that
3316 qboolean CL_CheckBottom (prvm_edict_t *ent)
3318 vec3_t mins, maxs, start, stop;
3323 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
3324 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
3326 // if all of the points under the corners are solid world, don't bother
3327 // with the tougher checks
3328 // the corners must be within 16 of the midpoint
3329 start[2] = mins[2] - 1;
3330 for (x=0 ; x<=1 ; x++)
3331 for (y=0 ; y<=1 ; y++)
3333 start[0] = x ? maxs[0] : mins[0];
3334 start[1] = y ? maxs[1] : mins[1];
3335 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3339 return true; // we got out easy
3343 // check it for real...
3347 // the midpoint must be within 16 of the bottom
3348 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3349 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3350 stop[2] = start[2] - 2*sv_stepheight.value;
3351 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
3353 if (trace.fraction == 1.0)
3355 mid = bottom = trace.endpos[2];
3357 // the corners must be within 16 of the midpoint
3358 for (x=0 ; x<=1 ; x++)
3359 for (y=0 ; y<=1 ; y++)
3361 start[0] = stop[0] = x ? maxs[0] : mins[0];
3362 start[1] = stop[1] = y ? maxs[1] : mins[1];
3364 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
3366 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3367 bottom = trace.endpos[2];
3368 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3379 Called by monster program code.
3380 The move will be adjusted for slopes and stairs, but if the move isn't
3381 possible, no move is done and false is returned
3384 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3387 vec3_t oldorg, neworg, end, traceendpos;
3390 prvm_edict_t *enemy;
3394 VectorCopy (ent->fields.client->origin, oldorg);
3395 VectorAdd (ent->fields.client->origin, move, neworg);
3397 // flying monsters don't step up
3398 if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
3400 // try one move with vertical motion, then one without
3401 for (i=0 ; i<2 ; i++)
3403 VectorAdd (ent->fields.client->origin, move, neworg);
3404 enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
3405 if (i == 0 && enemy != prog->edicts)
3407 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
3413 trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3415 CL_VM_SetTraceGlobals(&trace, svent);
3417 if (trace.fraction == 1)
3419 VectorCopy(trace.endpos, traceendpos);
3420 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3421 return false; // swim monster left water
3423 VectorCopy (traceendpos, ent->fields.client->origin);
3429 if (enemy == prog->edicts)
3436 // push down from a step height above the wished position
3437 neworg[2] += sv_stepheight.value;
3438 VectorCopy (neworg, end);
3439 end[2] -= sv_stepheight.value*2;
3441 trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3443 CL_VM_SetTraceGlobals(&trace, svent);
3445 if (trace.startsolid)
3447 neworg[2] -= sv_stepheight.value;
3448 trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3450 CL_VM_SetTraceGlobals(&trace, svent);
3451 if (trace.startsolid)
3454 if (trace.fraction == 1)
3456 // if monster had the ground pulled out, go ahead and fall
3457 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3459 VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
3462 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
3466 return false; // walked off an edge
3469 // check point traces down for dangling corners
3470 VectorCopy (trace.endpos, ent->fields.client->origin);
3472 if (!CL_CheckBottom (ent))
3474 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3475 { // entity had floor mostly pulled out from underneath it
3476 // and is trying to correct
3481 VectorCopy (oldorg, ent->fields.client->origin);
3485 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3486 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
3488 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
3489 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
3501 float(float yaw, float dist[, settrace]) walkmove
3504 static void VM_CL_walkmove (void)
3513 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3515 // assume failure if it returns early
3516 PRVM_G_FLOAT(OFS_RETURN) = 0;
3518 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
3519 if (ent == prog->edicts)
3521 VM_Warning("walkmove: can not modify world entity\n");
3524 if (ent->priv.server->free)
3526 VM_Warning("walkmove: can not modify free entity\n");
3529 yaw = PRVM_G_FLOAT(OFS_PARM0);
3530 dist = PRVM_G_FLOAT(OFS_PARM1);
3531 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3533 if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3536 yaw = yaw*M_PI*2 / 360;
3538 move[0] = cos(yaw)*dist;
3539 move[1] = sin(yaw)*dist;
3542 // save program state, because CL_movestep may call other progs
3543 oldf = prog->xfunction;
3544 oldself = prog->globals.client->self;
3546 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3549 // restore program state
3550 prog->xfunction = oldf;
3551 prog->globals.client->self = oldself;
3558 string(string key) serverkey
3561 void VM_CL_serverkey(void)
3563 char string[VM_STRINGTEMP_LENGTH];
3564 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3565 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3566 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
3573 Checks if an entity is in a point's PVS.
3574 Should be fast but can be inexact.
3576 float checkpvs(vector viewpos, entity viewee) = #240;
3579 static void VM_CL_checkpvs (void)
3582 prvm_edict_t *viewee;
3587 static int fatpvsbytes;
3588 static unsigned char fatpvs[MAX_MAP_LEAFS/8];
3591 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3592 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3593 viewee = PRVM_G_EDICT(OFS_PARM1);
3595 if(viewee->priv.required->free)
3597 VM_Warning("checkpvs: can not check free entity\n");
3598 PRVM_G_FLOAT(OFS_RETURN) = 4;
3602 VectorAdd(viewee->fields.server->origin, viewee->fields.server->mins, mi);
3603 VectorAdd(viewee->fields.server->origin, viewee->fields.server->maxs, ma);
3606 if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3608 // no PVS support on this worldmodel... darn
3609 PRVM_G_FLOAT(OFS_RETURN) = 3;
3612 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
3615 // viewpos isn't in any PVS... darn
3616 PRVM_G_FLOAT(OFS_RETURN) = 2;
3619 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, mi, ma);
3621 // using fat PVS like FTEQW does (slow)
3622 if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3624 // no PVS support on this worldmodel... darn
3625 PRVM_G_FLOAT(OFS_RETURN) = 3;
3628 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3631 // viewpos isn't in any PVS... darn
3632 PRVM_G_FLOAT(OFS_RETURN) = 2;
3635 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, mi, ma);
3638 //============================================================================
3640 // To create a almost working builtin file from this replace:
3641 // "^NULL.*" with ""
3642 // "^{.*//.*}:Wh\(.*\)" with "\1"
3644 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
3645 // "\n\n+" with "\n\n"
3647 prvm_builtin_t vm_cl_builtins[] = {
3648 NULL, // #0 NULL function (not callable) (QUAKE)
3649 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3650 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3651 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3652 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3653 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3654 VM_break, // #6 void() break (QUAKE)
3655 VM_random, // #7 float() random (QUAKE)
3656 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3657 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3658 VM_error, // #10 void(string e) error (QUAKE)
3659 VM_objerror, // #11 void(string e) objerror (QUAKE)
3660 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3661 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3662 VM_CL_spawn, // #14 entity() spawn (QUAKE)
3663 VM_remove, // #15 void(entity e) remove (QUAKE)
3664 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
3665 NULL, // #17 entity() checkclient (QUAKE)
3666 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3667 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3668 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
3669 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3670 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3671 NULL, // #23 void(string s, ...) bprint (QUAKE)
3672 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
3673 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3674 VM_ftos, // #26 string(float f) ftos (QUAKE)
3675 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3676 VM_coredump, // #28 void() coredump (QUAKE)
3677 VM_traceon, // #29 void() traceon (QUAKE)
3678 VM_traceoff, // #30 void() traceoff (QUAKE)
3679 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3680 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
3681 NULL, // #33 (QUAKE)
3682 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
3683 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3684 VM_rint, // #36 float(float v) rint (QUAKE)
3685 VM_floor, // #37 float(float v) floor (QUAKE)
3686 VM_ceil, // #38 float(float v) ceil (QUAKE)
3687 NULL, // #39 (QUAKE)
3688 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3689 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3690 NULL, // #42 (QUAKE)
3691 VM_fabs, // #43 float(float f) fabs (QUAKE)
3692 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
3693 VM_cvar, // #45 float(string s) cvar (QUAKE)
3694 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
3695 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3696 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3697 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3698 NULL, // #50 (QUAKE)
3699 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3700 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
3701 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
3702 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
3703 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
3704 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
3705 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
3706 NULL, // #58 void(float to, string s) WriteString (QUAKE)
3707 NULL, // #59 (QUAKE)
3708 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
3709 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
3710 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
3711 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
3712 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
3713 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
3714 NULL, // #66 (QUAKE)
3715 NULL, // #67 void(float step) movetogoal (QUAKE)
3716 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3717 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
3718 NULL, // #70 void(string s) changelevel (QUAKE)
3719 NULL, // #71 (QUAKE)
3720 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3721 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
3722 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3723 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3724 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3725 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3726 NULL, // #78 void(entity e) setspawnparms (QUAKE)
3727 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3728 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3729 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3730 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3731 NULL, // #83 (QUAKE)
3732 NULL, // #84 (QUAKE)
3733 NULL, // #85 (QUAKE)
3734 NULL, // #86 (QUAKE)
3735 NULL, // #87 (QUAKE)
3736 NULL, // #88 (QUAKE)
3737 NULL, // #89 (QUAKE)
3738 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3739 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3740 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3741 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3742 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3743 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3744 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3745 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3746 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3747 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3748 // FrikaC and Telejano range #100-#199
3759 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3760 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3761 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3762 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3763 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3764 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3765 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3766 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3767 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3768 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3849 // FTEQW range #200-#299
3868 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3871 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3872 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3873 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3874 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3875 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3876 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3877 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3878 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3879 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3880 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3882 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3890 VM_CL_checkpvs, // #240
3950 // CSQC range #300-#399
3951 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
3952 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
3953 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
3954 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
3955 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
3956 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3957 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3958 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3959 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
3960 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
3961 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3962 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
3966 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3967 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
3968 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3969 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3970 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
3971 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3972 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3973 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3974 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3975 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
3976 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
3977 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3978 VM_stringwidth, // #327 // FIXME is this okay?
3979 VM_drawsubpic, // #328 // FIXME is this okay?
3980 VM_drawrotpic, // #329 // FIXME is this okay?
3981 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
3982 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
3983 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
3984 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3985 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3986 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3987 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3988 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3989 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
3990 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3991 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3992 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3993 VM_CL_getkeybind, // #342 string(float keynum) getkeybind (EXT_CSQC)
3994 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3995 VM_CL_getmousepos, // #344 vector() getmousepos (EXT_CSQC)
3996 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
3997 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
3998 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
3999 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4000 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
4001 VM_isserver, // #350 float() isserver (EXT_CSQC)
4002 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4003 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
4004 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4005 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
4011 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
4012 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
4013 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
4014 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
4015 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
4016 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
4017 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
4018 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
4051 // LordHavoc's range #400-#499
4052 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4053 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4054 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4055 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4056 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4057 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4058 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4059 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4060 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4061 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4062 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4063 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4064 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4065 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4066 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4067 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4068 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4069 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4070 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4071 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4072 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4073 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4074 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4075 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4076 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4077 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4078 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4079 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4080 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4081 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4082 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4083 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4084 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4085 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4086 VM_CL_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4087 VM_CL_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4088 VM_CL_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4089 VM_CL_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4090 VM_CL_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4091 VM_CL_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4092 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4093 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4094 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4095 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4096 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4097 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4098 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4099 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4100 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4101 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4102 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4103 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4104 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4105 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4106 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4107 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4108 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4109 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4111 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4112 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4113 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4114 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4115 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4116 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4117 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4118 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4119 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4120 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4121 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4122 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4123 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4124 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4125 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4126 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4127 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4128 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4129 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4130 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4131 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4132 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4133 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4134 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4135 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4136 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4137 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4138 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4139 VM_gecko_create, // #487 float gecko_create( string name )
4140 VM_gecko_destroy, // #488 void gecko_destroy( string name )
4141 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
4142 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
4143 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
4144 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
4145 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
4146 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4147 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4148 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4149 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4150 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4151 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4152 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4153 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
4155 VM_whichpack, // #503 string(string) whichpack = #503;
4162 VM_uri_escape, // #510 string(string in) uri_escape = #510;
4163 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
4164 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4165 VM_uri_get, // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
4166 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4167 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4168 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4169 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4170 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4171 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4172 VM_keynumtostring, // #520 string keynumtostring(float keynum)
4173 VM_findkeysforcommand, // #521 string findkeysforcommand(string command)
4174 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4175 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4176 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4177 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4178 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4179 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4180 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4181 VM_loadfromdata, // #529
4182 VM_loadfromfile, // #530
4257 VM_callfunction, // #605
4258 VM_writetofile, // #606
4259 VM_isfunction, // #607
4265 VM_parseentitydata, // #613
4276 VM_getextresponse, // #624 string getextresponse(void)
4280 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4282 void VM_Polygons_Reset(void)
4284 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
4286 // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
4287 if(polys->initialized)
4289 Mem_FreePool(&polys->pool);
4290 polys->initialized = false;
4294 void VM_CL_Cmd_Init(void)
4297 VM_Polygons_Reset();
4300 void VM_CL_Cmd_Reset(void)
4302 World_End(&cl.world);
4304 VM_Polygons_Reset();