5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
31 vec3_t angles, forward, right, up;
32 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34 AngleVectors(angles, forward, right, up);
35 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36 VectorCopy(right, PRVM_clientglobalvector(v_right));
37 VectorCopy(up, PRVM_clientglobalvector(v_up));
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
45 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47 e = PRVM_G_EDICT(OFS_PARM0);
48 if (e == prog->edicts)
50 VM_Warning(prog, "setorigin: can not modify world entity\n");
53 if (e->priv.required->free)
55 VM_Warning(prog, "setorigin: can not modify free entity\n");
58 org = PRVM_G_VECTOR(OFS_PARM1);
59 VectorCopy (org, PRVM_clientedictvector(e, origin));
60 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
71 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
74 VectorCopy (min, PRVM_clientedictvector(e, mins));
75 VectorCopy (max, PRVM_clientedictvector(e, maxs));
76 VectorSubtract (max, min, PRVM_clientedictvector(e, size));
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
83 prvm_vec3_t mins, maxs;
84 VectorCopy(min, mins);
85 VectorCopy(max, maxs);
86 SetMinMaxSizePRVM(prog, e, mins, maxs);
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
97 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
99 e = PRVM_G_EDICT(OFS_PARM0);
100 PRVM_clientedictfloat(e, modelindex) = 0;
101 PRVM_clientedictstring(e, model) = 0;
103 m = PRVM_G_STRING(OFS_PARM1);
105 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
107 if (!strcmp(cl.csqc_model_precache[i]->name, m))
109 mod = cl.csqc_model_precache[i];
110 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111 PRVM_clientedictfloat(e, modelindex) = -(i+1);
117 for (i = 0;i < MAX_MODELS;i++)
119 mod = cl.model_precache[i];
120 if (mod && !strcmp(mod->name, m))
122 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123 PRVM_clientedictfloat(e, modelindex) = i;
130 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
136 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
146 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
148 e = PRVM_G_EDICT(OFS_PARM0);
149 if (e == prog->edicts)
151 VM_Warning(prog, "setsize: can not modify world entity\n");
154 if (e->priv.server->free)
156 VM_Warning(prog, "setsize: can not modify free entity\n");
159 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
162 SetMinMaxSize( prog, e, mins, maxs );
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
172 prvm_edict_t *entity;
180 VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
182 entity = PRVM_G_EDICT(OFS_PARM0);
183 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184 sample = PRVM_G_STRING(OFS_PARM2);
185 fvolume = PRVM_G_FLOAT(OFS_PARM3);
186 attenuation = PRVM_G_FLOAT(OFS_PARM4);
188 if (fvolume < 0 || fvolume > 1)
190 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
194 if (attenuation < 0 || attenuation > 4)
196 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
203 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
209 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
213 // sound_starttime exists instead of sound_startposition because in a
214 // networking sense you might not know when something is being received,
215 // so making sounds match up in sync would be impossible if relative
217 if (PRVM_clientglobalfloat(sound_starttime))
218 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
222 if (!IS_CHAN(channel))
224 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
228 CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
229 S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
232 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
233 static void VM_CL_pointsound(prvm_prog_t *prog)
240 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
242 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
243 sample = PRVM_G_STRING(OFS_PARM1);
244 fvolume = PRVM_G_FLOAT(OFS_PARM2);
245 attenuation = PRVM_G_FLOAT(OFS_PARM3);
247 if (fvolume < 0 || fvolume > 1)
249 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
253 if (attenuation < 0 || attenuation > 4)
255 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
259 // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
260 S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
263 // #14 entity() spawn
264 static void VM_CL_spawn (prvm_prog_t *prog)
267 ed = PRVM_ED_Alloc(prog);
271 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
273 VM_SetTraceGlobals(prog, trace);
274 PRVM_clientglobalfloat(trace_networkentity) = svent;
277 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
278 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
280 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
281 static void VM_CL_traceline (prvm_prog_t *prog)
288 // R_TimeReport("pretraceline");
290 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
292 prog->xfunction->builtinsprofile += 30;
294 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
295 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
296 move = (int)PRVM_G_FLOAT(OFS_PARM2);
297 ent = PRVM_G_EDICT(OFS_PARM3);
299 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
300 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
302 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
304 CL_VM_SetTraceGlobals(prog, &trace, svent);
305 // R_TimeReport("traceline");
312 Used for use tracing and shot targeting
313 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
314 if the tryents flag is set.
316 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
319 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
320 static void VM_CL_tracebox (prvm_prog_t *prog)
322 vec3_t v1, v2, m1, m2;
327 // R_TimeReport("pretracebox");
328 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
330 prog->xfunction->builtinsprofile += 30;
332 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
333 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
334 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
335 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
336 move = (int)PRVM_G_FLOAT(OFS_PARM4);
337 ent = PRVM_G_EDICT(OFS_PARM5);
339 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
340 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
342 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
344 CL_VM_SetTraceGlobals(prog, &trace, svent);
345 // R_TimeReport("tracebox");
348 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
352 vec3_t start, end, mins, maxs, move;
353 vec3_t original_origin;
354 vec3_t original_velocity;
355 vec3_t original_angles;
356 vec3_t original_avelocity;
359 VectorCopy(PRVM_clientedictvector(tossent, origin) , original_origin );
360 VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
361 VectorCopy(PRVM_clientedictvector(tossent, angles) , original_angles );
362 VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
364 gravity = PRVM_clientedictfloat(tossent, gravity);
367 gravity *= cl.movevars_gravity * 0.05;
369 for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
371 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
372 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
373 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
374 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
375 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
376 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
377 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
378 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
379 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
381 if (trace.fraction < 1)
385 VectorCopy(original_origin , PRVM_clientedictvector(tossent, origin) );
386 VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
387 VectorCopy(original_angles , PRVM_clientedictvector(tossent, angles) );
388 VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
393 static void VM_CL_tracetoss (prvm_prog_t *prog)
397 prvm_edict_t *ignore;
400 prog->xfunction->builtinsprofile += 600;
402 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
404 ent = PRVM_G_EDICT(OFS_PARM0);
405 if (ent == prog->edicts)
407 VM_Warning(prog, "tracetoss: can not use world entity\n");
410 ignore = PRVM_G_EDICT(OFS_PARM1);
412 trace = CL_Trace_Toss (prog, ent, ignore, &svent);
414 CL_VM_SetTraceGlobals(prog, &trace, svent);
418 // #20 void(string s) precache_model
419 static void VM_CL_precache_model (prvm_prog_t *prog)
425 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
427 name = PRVM_G_STRING(OFS_PARM0);
428 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
430 if(!strcmp(cl.csqc_model_precache[i]->name, name))
432 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
436 PRVM_G_FLOAT(OFS_RETURN) = 0;
437 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
440 for (i = 0;i < MAX_MODELS;i++)
442 if (!cl.csqc_model_precache[i])
444 cl.csqc_model_precache[i] = (dp_model_t*)m;
445 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
449 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
452 VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
455 // #22 entity(vector org, float rad) findradius
456 static void VM_CL_findradius (prvm_prog_t *prog)
458 prvm_edict_t *ent, *chain;
459 vec_t radius, radius2;
460 vec3_t org, eorg, mins, maxs;
461 int i, numtouchedicts;
462 static prvm_edict_t *touchedicts[MAX_EDICTS];
465 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
468 chainfield = PRVM_G_INT(OFS_PARM2);
470 chainfield = prog->fieldoffsets.chain;
472 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
474 chain = (prvm_edict_t *)prog->edicts;
476 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
477 radius = PRVM_G_FLOAT(OFS_PARM1);
478 radius2 = radius * radius;
480 mins[0] = org[0] - (radius + 1);
481 mins[1] = org[1] - (radius + 1);
482 mins[2] = org[2] - (radius + 1);
483 maxs[0] = org[0] + (radius + 1);
484 maxs[1] = org[1] + (radius + 1);
485 maxs[2] = org[2] + (radius + 1);
486 numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
487 if (numtouchedicts > MAX_EDICTS)
489 // this never happens //[515]: for what then ?
490 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
491 numtouchedicts = MAX_EDICTS;
493 for (i = 0;i < numtouchedicts;i++)
495 ent = touchedicts[i];
496 // Quake did not return non-solid entities but darkplaces does
497 // (note: this is the reason you can't blow up fallen zombies)
498 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
500 // LadyHavoc: compare against bounding box rather than center so it
501 // doesn't miss large objects, and use DotProduct instead of Length
502 // for a major speedup
503 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
504 if (sv_gameplayfix_findradiusdistancetobox.integer)
506 eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
507 eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
508 eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
511 VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
512 if (DotProduct(eorg, eorg) < radius2)
514 PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
519 VM_RETURN_EDICT(chain);
522 // #34 float() droptofloor
523 static void VM_CL_droptofloor (prvm_prog_t *prog)
526 vec3_t start, end, mins, maxs;
529 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
531 // assume failure if it returns early
532 PRVM_G_FLOAT(OFS_RETURN) = 0;
534 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
535 if (ent == prog->edicts)
537 VM_Warning(prog, "droptofloor: can not modify world entity\n");
540 if (ent->priv.server->free)
542 VM_Warning(prog, "droptofloor: can not modify free entity\n");
546 VectorCopy(PRVM_clientedictvector(ent, origin), start);
547 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
548 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
549 VectorCopy(PRVM_clientedictvector(ent, origin), end);
552 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
554 if (trace.fraction != 1)
556 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
557 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
558 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
559 PRVM_G_FLOAT(OFS_RETURN) = 1;
560 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
561 // ent->priv.server->suspendedinairflag = true;
565 // #35 void(float style, string value) lightstyle
566 static void VM_CL_lightstyle (prvm_prog_t *prog)
571 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
573 i = (int)PRVM_G_FLOAT(OFS_PARM0);
574 c = PRVM_G_STRING(OFS_PARM1);
575 if (i >= cl.max_lightstyle)
577 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
580 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
581 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
582 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
585 // #40 float(entity e) checkbottom
586 static void VM_CL_checkbottom (prvm_prog_t *prog)
588 static int cs_yes, cs_no;
590 vec3_t mins, maxs, start, stop;
595 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
596 ent = PRVM_G_EDICT(OFS_PARM0);
597 PRVM_G_FLOAT(OFS_RETURN) = 0;
599 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
600 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
602 // if all of the points under the corners are solid world, don't bother
603 // with the tougher checks
604 // the corners must be within 16 of the midpoint
605 start[2] = mins[2] - 1;
606 for (x=0 ; x<=1 ; x++)
607 for (y=0 ; y<=1 ; y++)
609 start[0] = x ? maxs[0] : mins[0];
610 start[1] = y ? maxs[1] : mins[1];
611 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
616 PRVM_G_FLOAT(OFS_RETURN) = true;
617 return; // we got out easy
622 // check it for real...
626 // the midpoint must be within 16 of the bottom
627 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
628 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
629 stop[2] = start[2] - 2*sv_stepheight.value;
630 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
632 if (trace.fraction == 1.0)
635 mid = bottom = trace.endpos[2];
637 // the corners must be within 16 of the midpoint
638 for (x=0 ; x<=1 ; x++)
639 for (y=0 ; y<=1 ; y++)
641 start[0] = stop[0] = x ? maxs[0] : mins[0];
642 start[1] = stop[1] = y ? maxs[1] : mins[1];
644 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
646 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
647 bottom = trace.endpos[2];
648 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
653 PRVM_G_FLOAT(OFS_RETURN) = true;
656 // #41 float(vector v) pointcontents
657 static void VM_CL_pointcontents (prvm_prog_t *prog)
660 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
661 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
662 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
665 // #48 void(vector o, vector d, float color, float count) particle
666 static void VM_CL_particle (prvm_prog_t *prog)
671 VM_SAFEPARMCOUNT(4, VM_CL_particle);
673 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
674 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
675 color = (int)PRVM_G_FLOAT(OFS_PARM2);
676 count = (int)PRVM_G_FLOAT(OFS_PARM3);
677 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
680 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
681 static void VM_CL_ambientsound (prvm_prog_t *prog)
685 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
686 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
687 s = S_FindName(PRVM_G_STRING(OFS_PARM1));
688 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
691 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
692 static void VM_CL_getlight (prvm_prog_t *prog)
694 vec3_t ambientcolor, diffusecolor, diffusenormal;
696 int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
698 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
700 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
701 R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
702 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
703 if (PRVM_clientglobalvector(getlight_ambient))
704 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
705 if (PRVM_clientglobalvector(getlight_diffuse))
706 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
707 if (PRVM_clientglobalvector(getlight_dir))
708 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
711 //============================================================================
712 //[515]: SCENE MANAGER builtins
714 extern cvar_t v_yshearing;
715 void CSQC_R_RecalcView (void)
717 extern matrix4x4_t viewmodelmatrix_nobob;
718 extern matrix4x4_t viewmodelmatrix_withbob;
719 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
720 if (v_yshearing.value > 0)
721 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
722 Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
723 Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
724 Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
727 //#300 void() clearscene (EXT_CSQC)
728 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
730 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
731 // clear renderable entity and light lists
732 r_refdef.scene.numentities = 0;
733 r_refdef.scene.numlights = 0;
734 // restore the view settings to the values that VM_CL_UpdateView received from the client code
735 r_refdef.view = csqc_original_r_refdef_view;
736 // polygonbegin without draw2d arg has to guess
737 prog->polygonbegin_guess2d = false;
738 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
739 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
740 cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
741 cl.csqc_vidvars.drawenginesbar = false;
742 cl.csqc_vidvars.drawcrosshair = false;
744 // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
745 CL_MeshEntities_Scene_Clear();
748 //#301 void(float mask) addentities (EXT_CSQC)
749 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
751 double t = Sys_DirtyTime();
754 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
755 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
756 CSQC_RelinkAllEntities(drawmask);
758 PRVM_clientglobalfloat(time) = cl.time;
759 for(i=1;i<prog->num_edicts;i++)
761 // so we can easily check if CSQC entity #edictnum is currently drawn
762 cl.csqcrenderentities[i].entitynumber = 0;
763 ed = &prog->edicts[i];
764 if(ed->priv.required->free)
767 if(ed->priv.required->free)
769 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
771 if(ed->priv.required->free)
773 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
775 CSQC_AddRenderEdict(ed, i);
778 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
779 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
780 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
783 //#302 void(entity ent) addentity (EXT_CSQC)
784 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
786 double t = Sys_DirtyTime();
787 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
788 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
789 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
790 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
793 //#303 float(float property, ...) setproperty (EXT_CSQC)
794 //#303 float(float property) getproperty
795 //#303 vector(float property) getpropertyvec
796 //#309 float(float property) getproperty
797 //#309 vector(float property) getpropertyvec
798 // VorteX: make this function be able to return previously set property if new value is not given
799 static void VM_CL_R_SetView (prvm_prog_t *prog)
805 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
807 c = (int)PRVM_G_FLOAT(OFS_PARM0);
815 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
818 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
821 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
824 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
827 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
830 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
833 VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
836 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
839 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
842 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
845 VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
848 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
851 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
854 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
857 VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
860 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
863 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
866 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
869 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
871 case VF_DRAWENGINESBAR:
872 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
874 case VF_DRAWCROSSHAIR:
875 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
877 case VF_CL_VIEWANGLES:
878 VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
880 case VF_CL_VIEWANGLES_X:
881 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
883 case VF_CL_VIEWANGLES_Y:
884 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
886 case VF_CL_VIEWANGLES_Z:
887 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
890 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
893 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
896 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
899 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
902 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
903 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
904 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
907 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
910 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
913 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
916 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
919 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
922 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
925 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
927 case VF_FOG_FADEDEPTH:
928 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
930 case VF_MINFPS_QUALITY:
931 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
934 PRVM_G_FLOAT(OFS_RETURN) = 0;
935 VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
941 f = PRVM_G_VECTOR(OFS_PARM1);
942 k = PRVM_G_FLOAT(OFS_PARM1);
946 r_refdef.view.x = (int)(f[0]);
947 r_refdef.view.y = (int)(f[1]);
951 r_refdef.view.x = (int)(k);
955 r_refdef.view.y = (int)(k);
959 r_refdef.view.width = (int)(f[0]);
960 r_refdef.view.height = (int)(f[1]);
964 r_refdef.view.width = (int)(k);
968 r_refdef.view.height = (int)(k);
972 r_refdef.view.x = (int)(f[0]);
973 r_refdef.view.y = (int)(f[1]);
974 f = PRVM_G_VECTOR(OFS_PARM2);
975 r_refdef.view.width = (int)(f[0]);
976 r_refdef.view.height = (int)(f[1]);
980 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
981 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
984 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
987 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
990 VectorCopy(f, cl.csqc_vieworigin);
994 cl.csqc_vieworigin[0] = k;
998 cl.csqc_vieworigin[1] = k;
1002 cl.csqc_vieworigin[2] = k;
1003 CSQC_R_RecalcView();
1006 VectorCopy(f, cl.csqc_viewangles);
1007 CSQC_R_RecalcView();
1010 cl.csqc_viewangles[0] = k;
1011 CSQC_R_RecalcView();
1014 cl.csqc_viewangles[1] = k;
1015 CSQC_R_RecalcView();
1018 cl.csqc_viewangles[2] = k;
1019 CSQC_R_RecalcView();
1022 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1024 case VF_DRAWENGINESBAR:
1025 cl.csqc_vidvars.drawenginesbar = k != 0;
1027 case VF_DRAWCROSSHAIR:
1028 cl.csqc_vidvars.drawcrosshair = k != 0;
1030 case VF_CL_VIEWANGLES:
1031 VectorCopy(f, cl.viewangles);
1033 case VF_CL_VIEWANGLES_X:
1034 cl.viewangles[0] = k;
1036 case VF_CL_VIEWANGLES_Y:
1037 cl.viewangles[1] = k;
1039 case VF_CL_VIEWANGLES_Z:
1040 cl.viewangles[2] = k;
1042 case VF_PERSPECTIVE:
1043 r_refdef.view.useperspective = k != 0;
1045 case VF_CLEARSCREEN:
1046 r_refdef.view.isoverlay = !k;
1049 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1051 case VF_FOG_DENSITY:
1052 r_refdef.fog_density = k;
1055 r_refdef.fog_red = f[0];
1056 r_refdef.fog_green = f[1];
1057 r_refdef.fog_blue = f[2];
1059 case VF_FOG_COLOR_R:
1060 r_refdef.fog_red = k;
1062 case VF_FOG_COLOR_G:
1063 r_refdef.fog_green = k;
1065 case VF_FOG_COLOR_B:
1066 r_refdef.fog_blue = k;
1069 r_refdef.fog_alpha = k;
1072 r_refdef.fog_start = k;
1075 r_refdef.fog_end = k;
1078 r_refdef.fog_height = k;
1080 case VF_FOG_FADEDEPTH:
1081 r_refdef.fog_fadedepth = k;
1083 case VF_MINFPS_QUALITY:
1084 r_refdef.view.quality = k;
1087 PRVM_G_FLOAT(OFS_RETURN) = 0;
1088 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1091 PRVM_G_FLOAT(OFS_RETURN) = 1;
1094 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1095 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1097 double t = Sys_DirtyTime();
1102 const char *cubemapname = NULL;
1103 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1104 float coronaintensity = 1;
1105 float coronasizescale = 0.25;
1106 qboolean castshadow = true;
1107 float ambientscale = 0;
1108 float diffusescale = 1;
1109 float specularscale = 1;
1111 vec3_t forward, left, up;
1112 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1114 // if we've run out of dlights, just return
1115 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1118 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1119 radius = PRVM_G_FLOAT(OFS_PARM1);
1120 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1121 if (prog->argc >= 4)
1123 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1124 if (style >= MAX_LIGHTSTYLES)
1126 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1130 if (prog->argc >= 5)
1131 cubemapname = PRVM_G_STRING(OFS_PARM4);
1132 if (prog->argc >= 6)
1133 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1134 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1135 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1137 VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1138 VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1139 VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1140 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1142 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1143 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1144 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1145 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1148 //============================================================================
1150 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1151 static void VM_CL_unproject (prvm_prog_t *prog)
1157 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1158 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1161 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1162 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1163 if(v_flipped.integer)
1165 Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1166 VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1169 //#311 vector (vector v) cs_project (EXT_CSQC)
1170 static void VM_CL_project (prvm_prog_t *prog)
1176 VM_SAFEPARMCOUNT(1, VM_CL_project);
1177 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1178 Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1179 Matrix4x4_Transform(&m, f, v);
1180 if(v_flipped.integer)
1182 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1183 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1184 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1187 // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1188 // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1191 //#330 float(float stnum) getstatf (EXT_CSQC)
1192 static void VM_CL_getstatf (prvm_prog_t *prog)
1200 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1201 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1202 if(i < 0 || i >= MAX_CL_STATS)
1204 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1207 dat.l = cl.stats[i];
1208 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
1211 //#331 float(float stnum) getstati (EXT_CSQC)
1212 static void VM_CL_getstati (prvm_prog_t *prog)
1215 int firstbit, bitcount;
1217 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1219 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1222 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1224 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1234 if(index < 0 || index >= MAX_CL_STATS)
1236 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1239 i = cl.stats[index];
1240 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1241 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1242 PRVM_G_FLOAT(OFS_RETURN) = i;
1245 //#332 string(float firststnum) getstats (EXT_CSQC)
1246 static void VM_CL_getstats (prvm_prog_t *prog)
1250 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1251 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1252 if(i < 0 || i > MAX_CL_STATS-4)
1254 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1255 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1258 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1259 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1262 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1263 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1267 struct model_s *model;
1269 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1271 t = PRVM_G_EDICT(OFS_PARM0);
1273 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1275 PRVM_clientedictstring(t, model) = 0;
1276 PRVM_clientedictfloat(t, modelindex) = 0;
1281 model = CL_GetModelByIndex(i);
1284 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1287 PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1288 PRVM_clientedictfloat(t, modelindex) = i;
1290 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1293 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1296 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1299 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1300 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1304 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1306 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1307 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1308 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1311 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1312 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1315 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1316 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1319 PRVM_G_FLOAT(OFS_RETURN) = i;
1322 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1323 static void VM_CL_trailparticles (prvm_prog_t *prog)
1326 vec3_t start, end, velocity;
1328 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1330 t = PRVM_G_EDICT(OFS_PARM0);
1331 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1332 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1333 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1334 VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1338 CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
1341 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1342 static void VM_CL_pointparticles (prvm_prog_t *prog)
1347 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1348 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1349 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1350 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1351 n = PRVM_G_FLOAT(OFS_PARM3);
1354 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1357 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1358 static void VM_CL_boxparticles (prvm_prog_t *prog)
1361 // prvm_edict_t *own;
1362 vec3_t origin_from, origin_to, dir_from, dir_to;
1366 float tintmins[4], tintmaxs[4], fade;
1367 VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1369 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1372 // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1373 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1374 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to );
1375 VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from );
1376 VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to );
1377 count = PRVM_G_FLOAT(OFS_PARM6);
1379 flags = PRVM_G_FLOAT(OFS_PARM7);
1383 Vector4Set(tintmins, 1, 1, 1, 1);
1384 Vector4Set(tintmaxs, 1, 1, 1, 1);
1388 if(flags & 1) // read alpha
1390 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1391 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1393 if(flags & 2) // read color
1395 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1396 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1398 if(flags & 4) // read fade
1400 fade = PRVM_clientglobalfloat(particles_fade);
1402 if(flags & 128) // draw as trail
1408 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1410 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1413 //#531 void(float pause) setpause
1414 static void VM_CL_setpause(prvm_prog_t *prog)
1416 VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1417 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1418 cl.csqc_paused = true;
1420 cl.csqc_paused = false;
1423 //#343 void(float usecursor) setcursormode (DP_CSQC)
1424 static void VM_CL_setcursormode (prvm_prog_t *prog)
1426 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1427 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1428 cl_ignoremousemoves = 2;
1431 //#344 vector() getmousepos (DP_CSQC)
1432 static void VM_CL_getmousepos(prvm_prog_t *prog)
1434 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1436 if (key_consoleactive || key_dest != key_game)
1437 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1438 else if (cl.csqc_wantsmousemove)
1439 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1441 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1444 //#345 float(float framenum) getinputstate (EXT_CSQC)
1445 static void VM_CL_getinputstate (prvm_prog_t *prog)
1447 unsigned int i, frame;
1448 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1449 frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
1450 PRVM_G_FLOAT(OFS_RETURN) = false;
1451 for (i = 0;i < CL_MAX_USERCMDS;i++)
1453 if (cl.movecmd[i].sequence == frame)
1455 VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1456 PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1457 PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1458 PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1459 PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1460 PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1461 // this probably shouldn't be here
1462 if(cl.movecmd[i].crouch)
1464 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1465 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1469 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1470 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1472 PRVM_G_FLOAT(OFS_RETURN) = true;
1477 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1478 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1480 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1481 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1484 //#347 void() runstandardplayerphysics (EXT_CSQC)
1485 #define PMF_JUMP_HELD 1 // matches FTEQW
1486 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1487 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1488 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1489 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1491 cl_clientmovement_state_t s;
1494 memset(&s, 0, sizeof(s));
1496 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1498 ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1499 if(ent == prog->edicts)
1503 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1504 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1505 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1506 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1508 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1509 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1515 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1516 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1517 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1518 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1519 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1520 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1521 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1524 VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1525 s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1526 s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1527 s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1528 s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1529 s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1530 s.cmd.jump = (s.cmd.buttons & 2) != 0;
1531 s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1533 CL_ClientMovement_PlayerMove_Frame(&s);
1535 if(ent == prog->edicts)
1538 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1539 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1540 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1541 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1546 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1547 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1548 PRVM_clientedictfloat(ent, pmove_flags) =
1549 (s.crouched ? PMF_DUCKED : 0) |
1550 (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1551 (s.onground ? PMF_ONGROUND : 0);
1555 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1556 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1562 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1564 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1565 c = PRVM_G_STRING(OFS_PARM1);
1566 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1570 i = Sbar_GetSortedPlayerIndex(-1-i);
1571 if(i < 0 || i >= cl.maxclients)
1576 if(!strcasecmp(c, "name"))
1577 strlcpy(t, cl.scores[i].name, sizeof(t));
1579 if(!strcasecmp(c, "frags"))
1580 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1582 if(!strcasecmp(c, "ping"))
1583 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1585 if(!strcasecmp(c, "pl"))
1586 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1588 if(!strcasecmp(c, "movementloss"))
1589 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1591 if(!strcasecmp(c, "entertime"))
1592 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1594 if(!strcasecmp(c, "colors"))
1595 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1597 if(!strcasecmp(c, "topcolor"))
1598 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1600 if(!strcasecmp(c, "bottomcolor"))
1601 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1603 if(!strcasecmp(c, "viewentity"))
1604 dpsnprintf(t, sizeof(t), "%i", i+1);
1607 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1610 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1611 static void VM_CL_setlistener (prvm_prog_t *prog)
1613 vec3_t origin, forward, left, up;
1614 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1615 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1616 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1617 VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1618 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1619 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1620 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1623 //#352 void(string cmdname) registercommand (EXT_CSQC)
1624 static void VM_CL_registercmd (prvm_prog_t *prog)
1626 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1627 if(!Cmd_Exists(&cmd_client, PRVM_G_STRING(OFS_PARM0)))
1628 Cmd_AddCommand(CMD_CLIENT, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1631 //#360 float() readbyte (EXT_CSQC)
1632 static void VM_CL_ReadByte (prvm_prog_t *prog)
1634 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1635 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1638 //#361 float() readchar (EXT_CSQC)
1639 static void VM_CL_ReadChar (prvm_prog_t *prog)
1641 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1642 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1645 //#362 float() readshort (EXT_CSQC)
1646 static void VM_CL_ReadShort (prvm_prog_t *prog)
1648 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1649 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1652 //#363 float() readlong (EXT_CSQC)
1653 static void VM_CL_ReadLong (prvm_prog_t *prog)
1655 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1656 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1659 //#364 float() readcoord (EXT_CSQC)
1660 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1662 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1663 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1666 //#365 float() readangle (EXT_CSQC)
1667 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1669 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1670 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1673 //#366 string() readstring (EXT_CSQC)
1674 static void VM_CL_ReadString (prvm_prog_t *prog)
1676 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1677 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1680 //#367 float() readfloat (EXT_CSQC)
1681 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1683 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1684 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1687 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1688 extern cvar_t cl_readpicture_force;
1689 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1692 unsigned char *data;
1694 unsigned short size;
1698 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1700 name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1701 size = (unsigned short) MSG_ReadShort(&cl_message);
1703 // check if a texture of that name exists
1704 // if yes, it is used and the data is discarded
1705 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1707 pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
1711 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
1713 // texture found and loaded
1714 // skip over the jpeg as we don't need it
1715 for(i = 0; i < size; ++i)
1716 (void) MSG_ReadByte(&cl_message);
1720 // texture not found
1721 // use the attached jpeg as texture
1722 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1723 MSG_ReadBytes(&cl_message, size, buf);
1724 data = JPEG_LoadImage_BGRA(buf, size, NULL);
1726 Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
1731 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1734 //////////////////////////////////////////////////////////
1736 static void VM_CL_makestatic (prvm_prog_t *prog)
1740 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1742 ent = PRVM_G_EDICT(OFS_PARM0);
1743 if (ent == prog->edicts)
1745 VM_Warning(prog, "makestatic: can not modify world entity\n");
1748 if (ent->priv.server->free)
1750 VM_Warning(prog, "makestatic: can not modify free entity\n");
1754 if (cl.num_static_entities < cl.max_static_entities)
1757 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1759 // copy it to the current state
1760 memset(staticent, 0, sizeof(*staticent));
1761 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1762 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1763 staticent->render.framegroupblend[0].lerp = 1;
1764 // make torchs play out of sync
1765 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1766 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1767 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1768 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1769 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1770 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1771 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1774 if (!staticent->render.alpha)
1775 staticent->render.alpha = 1.0f;
1776 if (!staticent->render.scale)
1777 staticent->render.scale = 1.0f;
1778 if (!VectorLength2(staticent->render.colormod))
1779 VectorSet(staticent->render.colormod, 1, 1, 1);
1780 if (!VectorLength2(staticent->render.glowmod))
1781 VectorSet(staticent->render.glowmod, 1, 1, 1);
1783 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1784 if (renderflags & RF_USEAXIS)
1786 vec3_t forward, left, up, origin;
1787 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1788 VectorNegate(PRVM_clientglobalvector(v_right), left);
1789 VectorCopy(PRVM_clientglobalvector(v_up), up);
1790 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1791 Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1792 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1795 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1797 // either fullbright or lit
1798 if(!r_fullbright.integer)
1800 if (!(staticent->render.effects & EF_FULLBRIGHT))
1801 staticent->render.flags |= RENDER_LIGHT;
1803 // turn off shadows from transparent objects
1804 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1805 staticent->render.flags |= RENDER_SHADOW;
1806 if (staticent->render.effects & EF_NODEPTHTEST)
1807 staticent->render.flags |= RENDER_NODEPTHTEST;
1808 if (staticent->render.effects & EF_ADDITIVE)
1809 staticent->render.flags |= RENDER_ADDITIVE;
1810 if (staticent->render.effects & EF_DOUBLESIDED)
1811 staticent->render.flags |= RENDER_DOUBLESIDED;
1813 staticent->render.allowdecals = true;
1814 CL_UpdateRenderEntity(&staticent->render);
1817 Con_Printf("Too many static entities");
1819 // throw the entity away now
1820 PRVM_ED_Free(prog, ent);
1823 //=================================================================//
1829 copies data from one entity to another
1831 copyentity(src, dst)
1834 static void VM_CL_copyentity (prvm_prog_t *prog)
1836 prvm_edict_t *in, *out;
1837 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1838 in = PRVM_G_EDICT(OFS_PARM0);
1839 if (in == prog->edicts)
1841 VM_Warning(prog, "copyentity: can not read world entity\n");
1844 if (in->priv.server->free)
1846 VM_Warning(prog, "copyentity: can not read free entity\n");
1849 out = PRVM_G_EDICT(OFS_PARM1);
1850 if (out == prog->edicts)
1852 VM_Warning(prog, "copyentity: can not modify world entity\n");
1855 if (out->priv.server->free)
1857 VM_Warning(prog, "copyentity: can not modify free entity\n");
1860 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1862 if (VectorCompare(PRVM_clientedictvector(out, absmin), PRVM_clientedictvector(out, absmax)))
1867 //=================================================================//
1869 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1870 static void VM_CL_effect (prvm_prog_t *prog)
1873 Con_Printf(CON_WARN "WARNING: VM_CL_effect not implemented\n"); // FIXME: this needs to take modelname not modelindex, the csqc defs has it as string and so it shall be
1876 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1877 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1878 CL_Effect(org, (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1882 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1883 static void VM_CL_te_blood (prvm_prog_t *prog)
1885 vec3_t pos, vel, pos2;
1886 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1887 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1889 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1890 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1891 CL_FindNonSolidLocation(pos, pos2, 4);
1892 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1895 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1896 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1899 vec3_t mincorner, maxcorner, vel1, vel2;
1900 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1901 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1903 speed = PRVM_G_FLOAT(OFS_PARM2);
1910 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1911 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1912 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1915 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1916 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1920 matrix4x4_t tempmatrix;
1921 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1922 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1923 CL_FindNonSolidLocation(pos, pos2, 10);
1924 CL_ParticleExplosion(pos2);
1925 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1926 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1929 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1930 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1932 vec3_t mincorner, maxcorner, vel;
1933 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1934 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1935 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1936 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1937 CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1940 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1941 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1943 vec3_t mincorner, maxcorner, vel;
1944 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1945 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1946 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1947 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1948 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1951 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1952 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1954 vec3_t mincorner, maxcorner, vel;
1955 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1956 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1957 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1958 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1959 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1962 // #411 void(vector org, vector vel, float howmany) te_spark
1963 static void VM_CL_te_spark (prvm_prog_t *prog)
1965 vec3_t pos, pos2, vel;
1966 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1968 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1969 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1970 CL_FindNonSolidLocation(pos, pos2, 4);
1971 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1974 extern cvar_t cl_sound_ric_gunshot;
1975 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1976 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
1980 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1982 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1983 CL_FindNonSolidLocation(pos, pos2, 4);
1984 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1985 if(cl_sound_ric_gunshot.integer >= 2)
1987 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1991 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1992 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1993 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1998 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1999 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2003 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2005 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2006 CL_FindNonSolidLocation(pos, pos2, 4);
2007 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2008 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2012 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2013 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2014 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2018 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2019 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2023 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2025 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2026 CL_FindNonSolidLocation(pos, pos2, 4);
2027 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2028 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2032 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2033 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2034 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2038 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2039 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2042 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2044 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2045 CL_FindNonSolidLocation(pos, pos2, 10);
2046 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2047 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2050 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2051 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2054 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2056 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2057 CL_FindNonSolidLocation(pos, pos2, 10);
2058 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2061 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2062 static void VM_CL_te_customflash (prvm_prog_t *prog)
2065 matrix4x4_t tempmatrix;
2066 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2068 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2069 CL_FindNonSolidLocation(pos, pos2, 4);
2070 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2071 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2074 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2075 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2079 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2081 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2082 CL_FindNonSolidLocation(pos, pos2, 4);
2083 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2084 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2086 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2090 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2091 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2092 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2097 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2098 static void VM_CL_te_spike (prvm_prog_t *prog)
2102 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2104 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2105 CL_FindNonSolidLocation(pos, pos2, 4);
2106 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2107 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2111 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2112 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2113 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2117 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2118 static void VM_CL_te_superspike (prvm_prog_t *prog)
2122 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2124 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2125 CL_FindNonSolidLocation(pos, pos2, 4);
2126 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2127 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2131 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2132 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2133 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2137 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2138 static void VM_CL_te_explosion (prvm_prog_t *prog)
2141 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2143 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2144 CL_FindNonSolidLocation(pos, pos2, 10);
2145 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2146 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2149 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2150 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2153 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2155 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2156 CL_FindNonSolidLocation(pos, pos2, 10);
2157 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2158 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2161 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2162 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2165 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2167 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2168 CL_FindNonSolidLocation(pos, pos2, 4);
2169 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2170 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2173 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2174 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2177 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2179 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2180 CL_FindNonSolidLocation(pos, pos2, 4);
2181 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2182 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2185 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2186 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2189 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2190 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2191 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2194 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2195 static void VM_CL_te_teleport (prvm_prog_t *prog)
2198 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2199 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2200 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2203 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2204 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2206 vec3_t pos, pos2, color;
2207 matrix4x4_t tempmatrix;
2208 int colorStart, colorLength;
2209 unsigned char *tempcolor;
2210 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2212 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2213 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2214 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2215 CL_FindNonSolidLocation(pos, pos2, 10);
2216 CL_ParticleExplosion2(pos2, colorStart, colorLength);
2217 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2218 color[0] = tempcolor[0] * (2.0f / 255.0f);
2219 color[1] = tempcolor[1] * (2.0f / 255.0f);
2220 color[2] = tempcolor[2] * (2.0f / 255.0f);
2221 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2222 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2223 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2227 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2228 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2231 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2232 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2233 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2234 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2237 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2238 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2241 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2242 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2243 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2244 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2247 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2248 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2251 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2252 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2253 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2254 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2257 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2258 static void VM_CL_te_beam (prvm_prog_t *prog)
2261 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2262 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2263 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2264 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2267 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2268 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2271 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2273 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2274 CL_FindNonSolidLocation(pos, pos2, 4);
2275 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2278 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2279 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2281 vec3_t pos, pos2, vel;
2282 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2283 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2285 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2286 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2287 CL_FindNonSolidLocation(pos, pos2, 4);
2288 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2292 // #443 void(entity e, entity tagentity, string tagname) setattachment
2293 static void VM_CL_setattachment (prvm_prog_t *prog)
2296 prvm_edict_t *tagentity;
2297 const char *tagname;
2301 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2303 e = PRVM_G_EDICT(OFS_PARM0);
2304 tagentity = PRVM_G_EDICT(OFS_PARM1);
2305 tagname = PRVM_G_STRING(OFS_PARM2);
2307 if (e == prog->edicts)
2309 VM_Warning(prog, "setattachment: can not modify world entity\n");
2312 if (e->priv.server->free)
2314 VM_Warning(prog, "setattachment: can not modify free entity\n");
2318 if (tagentity == NULL)
2319 tagentity = prog->edicts;
2322 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2324 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2325 model = CL_GetModelByIndex(modelindex);
2328 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2330 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2333 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2336 PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2337 PRVM_clientedictfloat(e, tag_index) = tagindex;
2340 /////////////////////////////////////////
2341 // DP_MD3_TAGINFO extension coded by VorteX
2343 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2345 dp_model_t *model = CL_GetModelFromEdict(e);
2347 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2352 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2359 Matrix4x4_CreateIdentity(tag_localmatrix);
2362 && (model = CL_GetModelFromEdict(e))
2363 && model->animscenes)
2365 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2376 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2379 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2384 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2387 float pitchsign = 1;
2389 scale = PRVM_clientedictfloat(ent, scale);
2394 *out = r_refdef.view.matrix;
2395 else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2401 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2402 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2403 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2404 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2405 Matrix4x4_FromVectors(out, forward, left, up, origin);
2409 pitchsign = CL_GetPitchSign(prog, ent);
2410 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2414 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2418 && (model = CL_GetModelFromEdict(ent))
2419 && model->animscenes)
2421 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2422 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2423 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2424 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2426 *out = identitymatrix;
2430 // Warnings/errors code:
2431 // 0 - normal (everything all-right)
2434 // 3 - null or non-precached model
2435 // 4 - no tags with requested index
2436 // 5 - runaway loop at attachment chain
2437 extern cvar_t cl_bob;
2438 extern cvar_t cl_bobcycle;
2439 extern cvar_t cl_bobup;
2440 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
2444 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2446 vec3_t shadingorigin;
2448 *out = identitymatrix; // warnings and errors return identical matrix
2450 if (ent == prog->edicts)
2452 if (ent->priv.server->free)
2455 model = CL_GetModelFromEdict(ent);
2459 tagmatrix = identitymatrix;
2463 if(attachloop >= 256)
2465 // apply transformation by child's tagindex on parent entity and then
2466 // by parent entity itself
2467 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2468 if(ret && attachloop == 0)
2470 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2471 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2472 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2473 // next iteration we process the parent entity
2474 if (PRVM_clientedictedict(ent, tag_entity))
2476 tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2477 ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2484 // RENDER_VIEWMODEL magic
2485 if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2487 Matrix4x4_Copy(&tagmatrix, out);
2489 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2490 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2493 // Cl_bob, ported from rendering code
2494 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2497 // LadyHavoc: this code is *weird*, but not replacable (I think it
2498 // should be done in QC on the server, but oh well, quake is quake)
2499 // LadyHavoc: figured out bobup: the time at which the sin is at 180
2500 // degrees (which allows lengthening or squishing the peak or valley)
2501 cycle = cl.time/cl_bobcycle.value;
2502 cycle -= (int)cycle;
2503 if (cycle < cl_bobup.value)
2504 cycle = sin(M_PI * cycle / cl_bobup.value);
2506 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2507 // bob is proportional to velocity in the xy plane
2508 // (don't count Z, or jumping messes it up)
2509 bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2510 bob = bob*0.3 + bob*0.7*cycle;
2511 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2515 // return the origin of the view
2516 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
2520 // return the origin of the root entity in the chain
2521 Matrix4x4_OriginFromMatrix(out, shadingorigin);
2523 if (returnshadingorigin)
2524 VectorCopy(shadingorigin, returnshadingorigin);
2528 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2529 static void VM_CL_gettagindex (prvm_prog_t *prog)
2532 const char *tag_name;
2535 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2537 ent = PRVM_G_EDICT(OFS_PARM0);
2538 tag_name = PRVM_G_STRING(OFS_PARM1);
2539 if (ent == prog->edicts)
2541 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2544 if (ent->priv.server->free)
2546 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2551 if (!CL_GetModelFromEdict(ent))
2552 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2555 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2557 if(developer_extra.integer)
2558 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2560 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2563 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2564 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2568 matrix4x4_t tag_matrix;
2569 matrix4x4_t tag_localmatrix;
2571 const char *tagname;
2573 vec3_t forward, left, up, origin;
2574 const dp_model_t *model;
2576 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2578 e = PRVM_G_EDICT(OFS_PARM0);
2579 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2580 returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
2581 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2582 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2583 VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2584 VectorCopy(up, PRVM_clientglobalvector(v_up));
2585 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2586 model = CL_GetModelFromEdict(e);
2587 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2588 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2589 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2590 CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2591 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2593 PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2594 PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2595 VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2596 VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2597 VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2598 VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2603 VM_Warning(prog, "gettagindex: can't affect world entity\n");
2606 VM_Warning(prog, "gettagindex: can't affect free entity\n");
2609 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2612 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2615 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2620 //============================================================================
2622 //====================
2623 // DP_CSQC_SPAWNPARTICLE
2624 // a QC hook to engine's CL_NewParticle
2625 //====================
2627 // particle theme struct
2628 typedef struct vmparticletheme_s
2630 unsigned short typeindex;
2631 qboolean initialized;
2633 porientation_t orientation;
2644 float liquidfriction;
2646 float velocityjitter;
2647 qboolean qualityreduction;
2656 float delaycollision;
2662 typedef struct vmparticlespawner_s
2665 qboolean initialized;
2667 vmparticletheme_t *themes;
2669 }vmparticlespawner_t;
2671 vmparticlespawner_t vmpartspawner;
2673 // TODO: automatic max_themes grow
2674 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2676 // bound max themes to not be an insane value
2679 if (maxthemes > 2048)
2681 // allocate and set up structure
2682 if (vmpartspawner.initialized) // reallocate
2684 Mem_FreePool(&vmpartspawner.pool);
2685 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2687 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2688 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2689 vmpartspawner.max_themes = maxthemes;
2690 vmpartspawner.initialized = true;
2691 vmpartspawner.verified = true;
2694 // reset particle theme to default values
2695 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2697 theme->initialized = true;
2698 theme->typeindex = pt_static;
2699 theme->blendmode = PBLEND_ADD;
2700 theme->orientation = PARTICLE_BILLBOARD;
2701 theme->color1 = 0x808080;
2702 theme->color2 = 0xFFFFFF;
2705 theme->sizeincrease = 0;
2707 theme->alphafade = 512;
2708 theme->gravity = 0.0f;
2709 theme->bounce = 0.0f;
2710 theme->airfriction = 1.0f;
2711 theme->liquidfriction = 4.0f;
2712 theme->originjitter = 0.0f;
2713 theme->velocityjitter = 0.0f;
2714 theme->qualityreduction = false;
2715 theme->lifetime = 4;
2717 theme->staincolor1 = -1;
2718 theme->staincolor2 = -1;
2719 theme->staintex = -1;
2720 theme->delayspawn = 0.0f;
2721 theme->delaycollision = 0.0f;
2722 theme->angle = 0.0f;
2726 // particle theme -> QC globals
2727 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2729 PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2730 PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2731 PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2732 // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2733 VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2734 VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2735 PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2736 PRVM_clientglobalfloat(particle_size) = theme->size;
2737 PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2738 PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2739 PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2740 PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2741 PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2742 PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2743 PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2744 PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2745 PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2746 PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2747 PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2748 PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2749 VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2750 VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2751 PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2752 PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2753 PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2754 PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2755 PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2756 PRVM_clientglobalfloat(particle_angle) = theme->angle;
2757 PRVM_clientglobalfloat(particle_spin) = theme->spin;
2760 // QC globals -> particle theme
2761 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2763 theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2764 theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2765 theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2766 theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2767 theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2768 theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2769 theme->size = PRVM_clientglobalfloat(particle_size);
2770 theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2771 theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2772 theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2773 theme->lifetime = PRVM_clientglobalfloat(particle_time);
2774 theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2775 theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2776 theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2777 theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2778 theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2779 theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2780 theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2781 theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2782 theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2783 theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2784 theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2785 theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2786 theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2787 theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2788 theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2789 theme->angle = PRVM_clientglobalfloat(particle_angle);
2790 theme->spin = PRVM_clientglobalfloat(particle_spin);
2793 // init particle spawner interface
2794 // # float(float max_themes) initparticlespawner
2795 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2797 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2798 VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2799 vmpartspawner.themes[0].initialized = true;
2800 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2801 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2804 // void() resetparticle
2805 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2807 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2808 if (vmpartspawner.verified == false)
2810 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2813 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2816 // void(float themenum) particletheme
2817 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2821 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2822 if (vmpartspawner.verified == false)
2824 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2827 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2828 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2830 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2831 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2834 if (vmpartspawner.themes[themenum].initialized == false)
2836 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2837 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2840 // load particle theme into globals
2841 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2844 // float() saveparticletheme
2845 // void(float themenum) updateparticletheme
2846 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2850 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2851 if (vmpartspawner.verified == false)
2853 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2856 // allocate new theme, save it and return
2859 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2860 if (vmpartspawner.themes[themenum].initialized == false)
2862 if (themenum >= vmpartspawner.max_themes)
2864 if (vmpartspawner.max_themes == 2048)
2865 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2867 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2868 PRVM_G_FLOAT(OFS_RETURN) = -1;
2871 vmpartspawner.themes[themenum].initialized = true;
2872 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2873 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2876 // update existing theme
2877 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2878 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2880 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2883 vmpartspawner.themes[themenum].initialized = true;
2884 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2887 // void(float themenum) freeparticletheme
2888 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2892 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2893 if (vmpartspawner.verified == false)
2895 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2898 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2900 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2902 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2905 if (vmpartspawner.themes[themenum].initialized == false)
2907 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2908 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2912 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2913 vmpartspawner.themes[themenum].initialized = false;
2916 // float(vector org, vector dir, [float theme]) particle
2917 // returns 0 if failed, 1 if succesful
2918 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2921 vmparticletheme_t *theme;
2925 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle);
2926 if (vmpartspawner.verified == false)
2928 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2929 PRVM_G_FLOAT(OFS_RETURN) = 0;
2932 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2933 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2935 if (prog->argc < 3) // global-set particle
2937 part = CL_NewParticle(org,
2938 (unsigned short)PRVM_clientglobalfloat(particle_type),
2939 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2940 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2941 (int)PRVM_clientglobalfloat(particle_tex),
2942 PRVM_clientglobalfloat(particle_size),
2943 PRVM_clientglobalfloat(particle_sizeincrease),
2944 PRVM_clientglobalfloat(particle_alpha)*256,
2945 PRVM_clientglobalfloat(particle_alphafade)*256,
2946 PRVM_clientglobalfloat(particle_gravity),
2947 PRVM_clientglobalfloat(particle_bounce),
2954 PRVM_clientglobalfloat(particle_airfriction),
2955 PRVM_clientglobalfloat(particle_liquidfriction),
2956 PRVM_clientglobalfloat(particle_originjitter),
2957 PRVM_clientglobalfloat(particle_velocityjitter),
2958 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2959 PRVM_clientglobalfloat(particle_time),
2960 PRVM_clientglobalfloat(particle_stretch),
2961 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2962 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2963 (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2964 (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2965 (int)PRVM_clientglobalfloat(particle_staintex),
2966 PRVM_clientglobalfloat(particle_stainalpha)*256,
2967 PRVM_clientglobalfloat(particle_stainsize),
2968 PRVM_clientglobalfloat(particle_angle),
2969 PRVM_clientglobalfloat(particle_spin),
2973 PRVM_G_FLOAT(OFS_RETURN) = 0;
2976 if (PRVM_clientglobalfloat(particle_delayspawn))
2977 part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2978 //if (PRVM_clientglobalfloat(particle_delaycollision))
2979 // part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2981 else // quick themed particle
2983 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2984 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2986 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2987 PRVM_G_FLOAT(OFS_RETURN) = 0;
2990 theme = &vmpartspawner.themes[themenum];
2991 part = CL_NewParticle(org,
2997 theme->sizeincrease,
3009 theme->liquidfriction,
3010 theme->originjitter,
3011 theme->velocityjitter,
3012 theme->qualityreduction,
3027 PRVM_G_FLOAT(OFS_RETURN) = 0;
3030 if (theme->delayspawn)
3031 part->delayedspawn = cl.time + theme->delayspawn;
3032 //if (theme->delaycollision)
3033 // part->delayedcollisions = cl.time + theme->delaycollision;
3035 PRVM_G_FLOAT(OFS_RETURN) = 1;
3038 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3039 // returns 0 if failed, 1 if success
3040 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3043 vmparticletheme_t *theme;
3047 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticleDelayed);
3048 if (vmpartspawner.verified == false)
3050 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
3051 PRVM_G_FLOAT(OFS_RETURN) = 0;
3054 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3055 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3056 if (prog->argc < 5) // global-set particle
3057 part = CL_NewParticle(org,
3058 (unsigned short)PRVM_clientglobalfloat(particle_type),
3059 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3060 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3061 (int)PRVM_clientglobalfloat(particle_tex),
3062 PRVM_clientglobalfloat(particle_size),
3063 PRVM_clientglobalfloat(particle_sizeincrease),
3064 PRVM_clientglobalfloat(particle_alpha)*256,
3065 PRVM_clientglobalfloat(particle_alphafade)*256,
3066 PRVM_clientglobalfloat(particle_gravity),
3067 PRVM_clientglobalfloat(particle_bounce),
3074 PRVM_clientglobalfloat(particle_airfriction),
3075 PRVM_clientglobalfloat(particle_liquidfriction),
3076 PRVM_clientglobalfloat(particle_originjitter),
3077 PRVM_clientglobalfloat(particle_velocityjitter),
3078 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3079 PRVM_clientglobalfloat(particle_time),
3080 PRVM_clientglobalfloat(particle_stretch),
3081 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3082 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3083 ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3084 ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3085 (int)PRVM_clientglobalfloat(particle_staintex),
3086 PRVM_clientglobalfloat(particle_stainalpha)*256,
3087 PRVM_clientglobalfloat(particle_stainsize),
3088 PRVM_clientglobalfloat(particle_angle),
3089 PRVM_clientglobalfloat(particle_spin),
3091 else // themed particle
3093 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3094 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3096 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
3097 PRVM_G_FLOAT(OFS_RETURN) = 0;
3100 theme = &vmpartspawner.themes[themenum];
3101 part = CL_NewParticle(org,
3107 theme->sizeincrease,
3119 theme->liquidfriction,
3120 theme->originjitter,
3121 theme->velocityjitter,
3122 theme->qualityreduction,
3138 PRVM_G_FLOAT(OFS_RETURN) = 0;
3141 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3142 //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3143 PRVM_G_FLOAT(OFS_RETURN) = 0;
3146 //====================
3147 //CSQC engine entities query
3148 //====================
3150 // float(float entitynum, float whatfld) getentity;
3151 // vector(float entitynum, float whatfld) getentityvec;
3152 // querying engine-drawn entity
3153 // VorteX: currently it's only tested with whatfld = 1..7
3154 static void VM_CL_GetEntity (prvm_prog_t *prog)
3156 int entnum, fieldnum;
3157 vec3_t forward, left, up, org;
3158 VM_SAFEPARMCOUNT(2, VM_CL_GetEntity);
3160 entnum = PRVM_G_FLOAT(OFS_PARM0);
3161 if (entnum < 0 || entnum >= cl.num_entities)
3163 PRVM_G_FLOAT(OFS_RETURN) = 0;
3166 fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3169 case 0: // active state
3170 PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3173 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3174 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3177 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3178 VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3181 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3182 VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3185 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3186 VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3189 PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3191 case 6: // origin + v_forward, v_right, v_up
3192 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3193 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3194 VectorNegate(left, PRVM_clientglobalvector(v_right));
3195 VectorCopy(up, PRVM_clientglobalvector(v_up));
3196 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3199 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3202 VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3204 case 9: // pants colormod
3205 VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3207 case 10: // shirt colormod
3208 VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3211 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3214 VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
3217 VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
3220 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3221 VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
3224 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3225 VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
3228 VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3231 PRVM_G_FLOAT(OFS_RETURN) = 0;
3236 //====================
3237 //QC POLYGON functions
3238 //====================
3240 //#304 void() renderscene (EXT_CSQC)
3241 // moved that here to reset the polygons,
3242 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3244 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3246 qboolean ismain = r_refdef.view.ismain;
3247 double t = Sys_DirtyTime();
3248 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3253 // set the main view
3254 csqc_main_r_refdef_view = r_refdef.view;
3257 // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
3258 CL_MeshEntities_Scene_FinalizeRenderEntity();
3260 // we need to update any RENDER_VIEWMODEL entities at this point because
3261 // csqc supplies its own view matrix
3262 CL_UpdateViewEntities();
3263 CL_UpdateEntityShading();
3266 R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
3268 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3269 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3270 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3272 // polygonbegin without draw2d arg has to guess
3273 prog->polygonbegin_guess2d = false;
3278 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3279 r_refdef.view.ismain = false;
3280 csqc_original_r_refdef_view.ismain = false;
3284 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3285 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3287 const char *texname;
3292 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3294 texname = PRVM_G_STRING(OFS_PARM0);
3295 drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
3296 if (prog->argc >= 3)
3297 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
3300 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
3301 // polygon, for compatibility with mods aimed at old darkplaces versions
3302 // - polygonbegin_guess2d is 0 if the most recent major call was
3303 // clearscene, 1 if the most recent major call was drawpic (and similar)
3305 draw2d = prog->polygonbegin_guess2d;
3308 // we need to remember whether this is a 2D or 3D mesh we're adding to
3309 mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
3310 prog->polygonbegin_model = mod;
3311 if (texname == NULL || texname[0] == 0)
3312 texname = "$whiteimage";
3313 strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
3314 prog->polygonbegin_drawflags = drawflags;
3315 prog->polygonbegin_numvertices = 0;
3318 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3319 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3321 const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
3322 const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
3323 const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
3324 const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
3326 dp_model_t *mod = prog->polygonbegin_model;
3328 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3332 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3336 if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
3338 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
3339 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
3341 o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
3355 //void() R_EndPolygon
3356 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3361 int e0 = 0, e1 = 0, e2 = 0;
3363 dp_model_t *mod = prog->polygonbegin_model;
3368 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3371 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3375 // determine if vertex alpha is being used so we can provide that hint to GetTexture...
3378 for (i = 0; i < prog->polygonbegin_numvertices; i++)
3380 o = prog->polygonbegin_vertexdata + 10 * i;
3381 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
3387 // create the surface, looking up the best matching texture/shader
3388 materialflags = MATERIALFLAG_WALL;
3389 if (csqc_polygons_defaultmaterial_nocullface.integer)
3390 materialflags |= MATERIALFLAG_NOCULLFACE;
3392 materialflags |= MATERIALFLAG_VERTEXCOLOR;
3394 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
3395 tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
3396 surf = Mod_Mesh_AddSurface(mod, tex, false);
3397 // create triangle fan
3398 for (i = 0; i < prog->polygonbegin_numvertices; i++)
3400 o = prog->polygonbegin_vertexdata + 10 * i;
3401 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
3403 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
3408 // build normals (since they are not provided)
3409 Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
3412 prog->polygonbegin_model = NULL;
3413 prog->polygonbegin_texname[0] = 0;
3414 prog->polygonbegin_drawflags = 0;
3415 prog->polygonbegin_numvertices = 0;
3422 Returns false if any part of the bottom of the entity is off an edge that
3427 static qboolean CL_CheckBottom (prvm_edict_t *ent)
3429 prvm_prog_t *prog = CLVM_prog;
3430 vec3_t mins, maxs, start, stop;
3435 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3436 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3438 // if all of the points under the corners are solid world, don't bother
3439 // with the tougher checks
3440 // the corners must be within 16 of the midpoint
3441 start[2] = mins[2] - 1;
3442 for (x=0 ; x<=1 ; x++)
3443 for (y=0 ; y<=1 ; y++)
3445 start[0] = x ? maxs[0] : mins[0];
3446 start[1] = y ? maxs[1] : mins[1];
3447 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3451 return true; // we got out easy
3455 // check it for real...
3459 // the midpoint must be within 16 of the bottom
3460 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3461 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3462 stop[2] = start[2] - 2*sv_stepheight.value;
3463 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3465 if (trace.fraction == 1.0)
3467 mid = bottom = trace.endpos[2];
3469 // the corners must be within 16 of the midpoint
3470 for (x=0 ; x<=1 ; x++)
3471 for (y=0 ; y<=1 ; y++)
3473 start[0] = stop[0] = x ? maxs[0] : mins[0];
3474 start[1] = stop[1] = y ? maxs[1] : mins[1];
3476 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3478 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3479 bottom = trace.endpos[2];
3480 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3491 Called by monster program code.
3492 The move will be adjusted for slopes and stairs, but if the move isn't
3493 possible, no move is done and false is returned
3496 static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3498 prvm_prog_t *prog = CLVM_prog;
3500 vec3_t oldorg, neworg, end, traceendpos;
3501 vec3_t mins, maxs, start;
3504 prvm_edict_t *enemy;
3507 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3508 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3509 VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3510 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3512 // flying monsters don't step up
3513 if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3515 // try one move with vertical motion, then one without
3516 for (i=0 ; i<2 ; i++)
3518 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3519 enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3520 if (i == 0 && enemy != prog->edicts)
3522 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3528 VectorCopy(PRVM_clientedictvector(ent, origin), start);
3529 trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3531 CL_VM_SetTraceGlobals(prog, &trace, svent);
3533 if (trace.fraction == 1)
3535 VectorCopy(trace.endpos, traceendpos);
3536 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3537 return false; // swim monster left water
3539 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3545 if (enemy == prog->edicts)
3552 // push down from a step height above the wished position
3553 neworg[2] += sv_stepheight.value;
3554 VectorCopy (neworg, end);
3555 end[2] -= sv_stepheight.value*2;
3557 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3559 CL_VM_SetTraceGlobals(prog, &trace, svent);
3561 if (trace.startsolid)
3563 neworg[2] -= sv_stepheight.value;
3564 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3566 CL_VM_SetTraceGlobals(prog, &trace, svent);
3567 if (trace.startsolid)
3570 if (trace.fraction == 1)
3572 // if monster had the ground pulled out, go ahead and fall
3573 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3575 VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3578 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3582 return false; // walked off an edge
3585 // check point traces down for dangling corners
3586 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3588 if (!CL_CheckBottom (ent))
3590 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3591 { // entity had floor mostly pulled out from underneath it
3592 // and is trying to correct
3597 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3601 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3602 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3604 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3616 float(float yaw, float dist[, settrace]) walkmove
3619 static void VM_CL_walkmove (prvm_prog_t *prog)
3628 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3630 // assume failure if it returns early
3631 PRVM_G_FLOAT(OFS_RETURN) = 0;
3633 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3634 if (ent == prog->edicts)
3636 VM_Warning(prog, "walkmove: can not modify world entity\n");
3639 if (ent->priv.server->free)
3641 VM_Warning(prog, "walkmove: can not modify free entity\n");
3644 yaw = PRVM_G_FLOAT(OFS_PARM0);
3645 dist = PRVM_G_FLOAT(OFS_PARM1);
3646 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3648 if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3651 yaw = yaw*M_PI*2 / 360;
3653 move[0] = cos(yaw)*dist;
3654 move[1] = sin(yaw)*dist;
3657 // save program state, because CL_movestep may call other progs
3658 oldf = prog->xfunction;
3659 oldself = PRVM_clientglobaledict(self);
3661 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3664 // restore program state
3665 prog->xfunction = oldf;
3666 PRVM_clientglobaledict(self) = oldself;
3673 string(string key) serverkey
3676 static void VM_CL_serverkey(prvm_prog_t *prog)
3678 char string[VM_STRINGTEMP_LENGTH];
3679 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3680 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3681 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3688 Checks if an entity is in a point's PVS.
3689 Should be fast but can be inexact.
3691 float checkpvs(vector viewpos, entity viewee) = #240;
3694 static void VM_CL_checkpvs (prvm_prog_t *prog)
3697 prvm_edict_t *viewee;
3703 unsigned char fatpvs[MAX_MAP_LEAFS/8];
3706 VM_SAFEPARMCOUNT(2, VM_CL_checkpvs);
3707 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3708 viewee = PRVM_G_EDICT(OFS_PARM1);
3710 if(viewee->priv.required->free)
3712 VM_Warning(prog, "checkpvs: can not check free entity\n");
3713 PRVM_G_FLOAT(OFS_RETURN) = 4;
3717 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3718 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3721 if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3723 // no PVS support on this worldmodel... darn
3724 PRVM_G_FLOAT(OFS_RETURN) = 3;
3727 pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3730 // viewpos isn't in any PVS... darn
3731 PRVM_G_FLOAT(OFS_RETURN) = 2;
3734 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3736 // using fat PVS like FTEQW does (slow)
3737 if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3739 // no PVS support on this worldmodel... darn
3740 PRVM_G_FLOAT(OFS_RETURN) = 3;
3743 fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3746 // viewpos isn't in any PVS... darn
3747 PRVM_G_FLOAT(OFS_RETURN) = 2;
3750 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3754 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3755 static void VM_CL_skel_create(prvm_prog_t *prog)
3757 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3758 dp_model_t *model = CL_GetModelByIndex(modelindex);
3759 skeleton_t *skeleton;
3761 PRVM_G_FLOAT(OFS_RETURN) = 0;
3762 if (!model || !model->num_bones)
3764 for (i = 0;i < MAX_EDICTS;i++)
3765 if (!prog->skeletons[i])
3767 if (i == MAX_EDICTS)
3769 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3770 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3771 skeleton->model = model;
3772 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3773 // initialize to identity matrices
3774 for (i = 0;i < skeleton->model->num_bones;i++)
3775 skeleton->relativetransforms[i] = identitymatrix;
3778 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3779 static void VM_CL_skel_build(prvm_prog_t *prog)
3781 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3782 skeleton_t *skeleton;
3783 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3784 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3785 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3786 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3787 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3788 dp_model_t *model = CL_GetModelByIndex(modelindex);
3792 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3793 frameblend_t frameblend[MAX_FRAMEBLENDS];
3794 matrix4x4_t bonematrix;
3796 PRVM_G_FLOAT(OFS_RETURN) = 0;
3797 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3799 firstbone = max(0, firstbone);
3800 lastbone = min(lastbone, model->num_bones - 1);
3801 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3802 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3803 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3804 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3806 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3808 memset(&bonematrix, 0, sizeof(bonematrix));
3809 for (blendindex = 0;blendindex < numblends;blendindex++)
3811 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3812 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
3814 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
3815 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
3817 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
3820 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3821 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
3823 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3824 skeleton_t *skeleton;
3825 PRVM_G_FLOAT(OFS_RETURN) = 0;
3826 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3828 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3831 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3832 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
3834 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3835 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3836 skeleton_t *skeleton;
3837 PRVM_G_INT(OFS_RETURN) = 0;
3838 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3840 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3842 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
3845 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3846 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
3848 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3849 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3850 skeleton_t *skeleton;
3851 PRVM_G_FLOAT(OFS_RETURN) = 0;
3852 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3854 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3856 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3859 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3860 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
3862 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3863 const char *tagname = PRVM_G_STRING(OFS_PARM1);
3864 skeleton_t *skeleton;
3865 PRVM_G_FLOAT(OFS_RETURN) = 0;
3866 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3868 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
3871 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3872 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
3874 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3875 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3876 skeleton_t *skeleton;
3878 vec3_t forward, left, up, origin;
3879 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3880 VectorClear(PRVM_clientglobalvector(v_forward));
3881 VectorClear(PRVM_clientglobalvector(v_right));
3882 VectorClear(PRVM_clientglobalvector(v_up));
3883 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3885 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3887 matrix = skeleton->relativetransforms[bonenum];
3888 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3889 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3890 VectorNegate(left, PRVM_clientglobalvector(v_right));
3891 VectorCopy(up, PRVM_clientglobalvector(v_up));
3892 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3895 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3896 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
3898 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3899 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3900 skeleton_t *skeleton;
3903 vec3_t forward, left, up, origin;
3904 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3905 VectorClear(PRVM_clientglobalvector(v_forward));
3906 VectorClear(PRVM_clientglobalvector(v_right));
3907 VectorClear(PRVM_clientglobalvector(v_up));
3908 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3910 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3912 matrix = skeleton->relativetransforms[bonenum];
3913 // convert to absolute
3914 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3917 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3919 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3920 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3921 VectorNegate(left, PRVM_clientglobalvector(v_right));
3922 VectorCopy(up, PRVM_clientglobalvector(v_up));
3923 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3926 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3927 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
3929 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3930 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3931 vec3_t forward, left, up, origin;
3932 skeleton_t *skeleton;
3934 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3936 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3938 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3939 VectorNegate(PRVM_clientglobalvector(v_right), left);
3940 VectorCopy(PRVM_clientglobalvector(v_up), up);
3941 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3942 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3943 skeleton->relativetransforms[bonenum] = matrix;
3946 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3947 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
3949 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3950 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3951 vec3_t forward, left, up, origin;
3952 skeleton_t *skeleton;
3955 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3957 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3959 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3960 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3961 VectorNegate(PRVM_clientglobalvector(v_right), left);
3962 VectorCopy(PRVM_clientglobalvector(v_up), up);
3963 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3964 temp = skeleton->relativetransforms[bonenum];
3965 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3968 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3969 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
3971 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3972 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3973 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3975 vec3_t forward, left, up, origin;
3976 skeleton_t *skeleton;
3979 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3981 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3982 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3983 VectorNegate(PRVM_clientglobalvector(v_right), left);
3984 VectorCopy(PRVM_clientglobalvector(v_up), up);
3985 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3986 firstbone = max(0, firstbone);
3987 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3988 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3990 temp = skeleton->relativetransforms[bonenum];
3991 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3995 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3996 static void VM_CL_skel_copybones(prvm_prog_t *prog)
3998 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3999 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4000 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4001 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4003 skeleton_t *skeletondst;
4004 skeleton_t *skeletonsrc;
4005 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4007 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4009 firstbone = max(0, firstbone);
4010 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4011 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4012 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4013 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4016 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4017 static void VM_CL_skel_delete(prvm_prog_t *prog)
4019 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4020 skeleton_t *skeleton;
4021 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4024 prog->skeletons[skeletonindex] = NULL;
4027 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4028 static void VM_CL_frameforname(prvm_prog_t *prog)
4030 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4031 dp_model_t *model = CL_GetModelByIndex(modelindex);
4032 const char *name = PRVM_G_STRING(OFS_PARM1);
4034 PRVM_G_FLOAT(OFS_RETURN) = -1;
4035 if (!model || !model->animscenes)
4037 for (i = 0;i < model->numframes;i++)
4039 if (!strcasecmp(model->animscenes[i].name, name))
4041 PRVM_G_FLOAT(OFS_RETURN) = i;
4047 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4048 static void VM_CL_frameduration(prvm_prog_t *prog)
4050 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4051 dp_model_t *model = CL_GetModelByIndex(modelindex);
4052 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4053 PRVM_G_FLOAT(OFS_RETURN) = 0;
4054 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4056 if (model->animscenes[framenum].framerate)
4057 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4060 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4063 * Obscure builtin used by GAME_XONOTIC.
4065 * Edits the input history of cl_movement by rotating all move commands
4066 * currently in the queue using the given transform.
4068 * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4069 * v_angle-like (non-inverted) euler angles that perform the rotation
4070 * of the space that is to be done.
4072 * This is meant to be used as a fixangle replacement after passing
4073 * through a warpzone/portal: the client is told about the warp transform,
4074 * and calls this function in the same frame as the one on which the
4075 * client's origin got changed by the serverside teleport. Then this code
4076 * transforms the pre-warp input (which matches the empty space behind
4077 * the warp plane) into post-warp input (which matches the target area
4078 * of the warp). Also, at the same time, the client has to use
4079 * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4081 * This together allows warpzone motion to be perfectly predicted by
4084 * Furthermore, for perfect warpzone behaviour, the server side also
4085 * has to detect input the client sent before it received the origin
4086 * update, but after the warp occurred on the server, and has to adjust
4087 * input appropriately.
4090 vec3_t v = {0, 0, 0};
4092 VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4093 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4094 AngleVectorsFLU(a, x, y, z);
4095 Matrix4x4_FromVectors(&m, x, y, z, v);
4099 // #358 void(string cubemapname) loadcubemap
4100 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4104 VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4105 name = PRVM_G_STRING(OFS_PARM0);
4109 #define REFDEFFLAG_TELEPORTED 1
4110 #define REFDEFFLAG_JUMPING 2
4111 #define REFDEFFLAG_DEAD 4
4112 #define REFDEFFLAG_INTERMISSION 8
4113 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4115 matrix4x4_t entrendermatrix;
4116 vec3_t clviewangles;
4118 qboolean teleported;
4119 qboolean clonground;
4122 qboolean clintermission;
4123 float clstatsviewheight;
4127 VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4128 ent = PRVM_G_EDICT(OFS_PARM0);
4129 flags = PRVM_G_FLOAT(OFS_PARM1);
4131 // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4132 CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4134 VectorCopy(cl.csqc_viewangles, clviewangles);
4135 teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4136 clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4137 clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4138 clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4139 cldead = (flags & REFDEFFLAG_DEAD) != 0;
4140 clintermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4141 VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4143 V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clintermission, clvelocity);
4145 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4146 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4147 CSQC_R_RecalcView();
4150 //============================================================================
4152 // To create a almost working builtin file from this replace:
4153 // "^NULL.*" with ""
4154 // "^{.*//.*}:Wh\(.*\)" with "\1"
4156 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4157 // "\n\n+" with "\n\n"
4159 prvm_builtin_t vm_cl_builtins[] = {
4160 NULL, // #0 NULL function (not callable) (QUAKE)
4161 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
4162 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
4163 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
4164 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4165 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4166 VM_break, // #6 void() break (QUAKE)
4167 VM_random, // #7 float() random (QUAKE)
4168 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
4169 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
4170 VM_error, // #10 void(string e) error (QUAKE)
4171 VM_objerror, // #11 void(string e) objerror (QUAKE)
4172 VM_vlen, // #12 float(vector v) vlen (QUAKE)
4173 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
4174 VM_CL_spawn, // #14 entity() spawn (QUAKE)
4175 VM_remove, // #15 void(entity e) remove (QUAKE)
4176 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4177 NULL, // #17 entity() checkclient (QUAKE)
4178 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
4179 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
4180 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
4181 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4182 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
4183 NULL, // #23 void(string s, ...) bprint (QUAKE)
4184 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
4185 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
4186 VM_ftos, // #26 string(float f) ftos (QUAKE)
4187 VM_vtos, // #27 string(vector v) vtos (QUAKE)
4188 VM_coredump, // #28 void() coredump (QUAKE)
4189 VM_traceon, // #29 void() traceon (QUAKE)
4190 VM_traceoff, // #30 void() traceoff (QUAKE)
4191 VM_eprint, // #31 void(entity e) eprint (QUAKE)
4192 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4193 NULL, // #33 (QUAKE)
4194 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
4195 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
4196 VM_rint, // #36 float(float v) rint (QUAKE)
4197 VM_floor, // #37 float(float v) floor (QUAKE)
4198 VM_ceil, // #38 float(float v) ceil (QUAKE)
4199 NULL, // #39 (QUAKE)
4200 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
4201 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
4202 NULL, // #42 (QUAKE)
4203 VM_fabs, // #43 float(float f) fabs (QUAKE)
4204 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
4205 VM_cvar, // #45 float(string s) cvar (QUAKE)
4206 VM_localcmd_client, // #46 void(string s) localcmd (QUAKE)
4207 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
4208 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4209 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
4210 NULL, // #50 (QUAKE)
4211 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
4212 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
4213 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
4214 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
4215 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
4216 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
4217 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
4218 NULL, // #58 void(float to, string s) WriteString (QUAKE)
4219 NULL, // #59 (QUAKE)
4220 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4221 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4222 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4223 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4224 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4225 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
4226 NULL, // #66 (QUAKE)
4227 NULL, // #67 void(float step) movetogoal (QUAKE)
4228 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
4229 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
4230 NULL, // #70 void(string s) changelevel (QUAKE)
4231 NULL, // #71 (QUAKE)
4232 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
4233 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
4234 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4235 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
4236 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
4237 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
4238 NULL, // #78 void(entity e) setspawnparms (QUAKE)
4239 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4240 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4241 VM_stof, // #81 float(string s) stof (FRIK_FILE)
4242 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
4243 NULL, // #83 (QUAKE)
4244 NULL, // #84 (QUAKE)
4245 NULL, // #85 (QUAKE)
4246 NULL, // #86 (QUAKE)
4247 NULL, // #87 (QUAKE)
4248 NULL, // #88 (QUAKE)
4249 NULL, // #89 (QUAKE)
4250 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4251 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
4252 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4253 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4254 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4255 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4256 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4257 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4258 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4259 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
4260 // FrikaC and Telejano range #100-#199
4271 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
4272 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
4273 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
4274 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4275 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
4276 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4277 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
4278 VM_stov, // #117 vector(string) stov (FRIK_FILE)
4279 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
4280 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
4361 // FTEQW range #200-#299
4380 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4383 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4384 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4385 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
4386 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4387 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4388 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4389 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
4390 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4391 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4392 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4394 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4402 VM_CL_checkpvs, // #240
4425 VM_CL_skel_create, // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4426 VM_CL_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4427 VM_CL_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4428 VM_CL_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4429 VM_CL_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4430 VM_CL_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4431 VM_CL_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4432 VM_CL_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4433 VM_CL_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4434 VM_CL_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4435 VM_CL_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4436 VM_CL_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4437 VM_CL_skel_delete, // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4438 VM_CL_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4439 VM_CL_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4462 // CSQC range #300-#399
4463 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
4464 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
4465 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
4466 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
4467 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
4468 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4469 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4470 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4471 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
4472 VM_CL_R_SetView, // #309 float(float property) getproperty (EXT_CSQC)
4473 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
4474 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
4478 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4479 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
4480 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4481 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4482 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
4483 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4484 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4485 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4486 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4487 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
4488 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
4489 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4490 VM_stringwidth, // #327 // FIXME is this okay?
4491 VM_drawsubpic, // #328 // FIXME is this okay?
4492 VM_drawrotpic, // #329 // FIXME is this okay?
4493 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
4494 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
4495 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
4496 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4497 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4498 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4499 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4500 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4501 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
4502 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4503 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
4504 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4505 VM_getkeybind, // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4506 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (DP_CSQC)
4507 VM_CL_getmousepos, // #344 vector() getmousepos (DP_CSQC)
4508 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
4509 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4510 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
4511 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4512 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
4513 VM_isserver, // #350 float() isserver (EXT_CSQC)
4514 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4515 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
4516 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4517 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
4518 VM_CL_videoplaying, // #355
4519 VM_findfont, // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4520 VM_loadfont, // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4521 VM_CL_loadcubemap, // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4523 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
4524 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
4525 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
4526 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
4527 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
4528 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
4529 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
4530 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
4563 // LadyHavoc's range #400-#499
4564 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4565 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4566 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4567 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4568 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4569 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4570 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4571 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4572 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4573 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4574 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4575 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4576 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4577 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4578 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4579 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4580 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4581 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4582 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4583 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4584 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4585 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4586 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4587 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4588 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4589 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4590 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4591 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4592 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4593 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4594 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4595 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4596 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4597 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4598 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4599 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4600 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4601 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4602 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4603 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4604 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4605 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4606 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4607 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4608 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4609 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4610 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4611 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4612 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4613 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4614 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4615 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4616 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4617 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4618 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4619 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4620 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4621 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4623 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4624 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4625 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4626 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4627 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4628 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4629 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4630 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4631 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4632 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4633 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4634 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4635 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4636 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4637 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4638 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4639 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4640 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4641 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4642 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4643 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4644 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4645 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4646 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4647 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4648 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4649 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4650 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4651 VM_gecko_create, // #487 float gecko_create( string name )
4652 VM_gecko_destroy, // #488 void gecko_destroy( string name )
4653 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
4654 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
4655 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
4656 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
4657 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
4658 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4659 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4660 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4661 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4662 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4663 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4664 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4665 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
4666 VM_CL_boxparticles, // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4667 VM_whichpack, // #503 string(string) whichpack = #503;
4668 VM_CL_GetEntity, // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4674 VM_uri_escape, // #510 string(string in) uri_escape = #510;
4675 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
4676 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4677 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4678 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4679 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4680 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4681 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4682 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4683 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4684 VM_keynumtostring, // #520 string keynumtostring(float keynum)
4685 VM_findkeysforcommand, // #521 string findkeysforcommand(string command[, float bindmap])
4686 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4687 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4688 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4689 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4690 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4691 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4692 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4693 VM_loadfromdata, // #529
4694 VM_loadfromfile, // #530
4695 VM_CL_setpause, // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4697 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4698 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4699 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4700 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4701 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4702 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4704 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4705 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4706 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4769 VM_callfunction, // #605
4770 VM_writetofile, // #606
4771 VM_isfunction, // #607
4774 VM_findkeysforcommand, // #610 string findkeysforcommand(string command[, float bindmap])
4777 VM_parseentitydata, // #613
4788 VM_CL_getextresponse, // #624 string getextresponse(void)
4791 VM_sprintf, // #627 string sprintf(string format, ...)
4792 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4793 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4794 VM_setkeybind, // #630 float(float key, string bind[, float bindmap]) setkeybind
4795 VM_getbindmaps, // #631 vector(void) getbindmap
4796 VM_setbindmaps, // #632 float(vector bm) setbindmap
4802 VM_CL_RotateMoves, // #638
4803 VM_digest_hex, // #639
4804 VM_CL_V_CalcRefdef, // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4806 VM_coverage, // #642
4810 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4812 void CLVM_init_cmd(prvm_prog_t *prog)
4815 prog->polygonbegin_model = NULL;
4816 prog->polygonbegin_guess2d = 0;
4819 void CLVM_reset_cmd(prvm_prog_t *prog)
4821 World_End(&cl.world);
4823 prog->polygonbegin_model = NULL;
4824 prog->polygonbegin_guess2d = 0;