5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
31 vec3_t angles, forward, right, up;
32 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34 AngleVectors(angles, forward, right, up);
35 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36 VectorCopy(right, PRVM_clientglobalvector(v_right));
37 VectorCopy(up, PRVM_clientglobalvector(v_up));
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
45 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47 e = PRVM_G_EDICT(OFS_PARM0);
48 if (e == prog->edicts)
50 VM_Warning(prog, "setorigin: can not modify world entity\n");
53 if (e->priv.required->free)
55 VM_Warning(prog, "setorigin: can not modify free entity\n");
58 org = PRVM_G_VECTOR(OFS_PARM1);
59 VectorCopy (org, PRVM_clientedictvector(e, origin));
60 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
71 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
74 VectorCopy (min, PRVM_clientedictvector(e, mins));
75 VectorCopy (max, PRVM_clientedictvector(e, maxs));
76 VectorSubtract (max, min, PRVM_clientedictvector(e, size));
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
83 prvm_vec3_t mins, maxs;
84 VectorCopy(min, mins);
85 VectorCopy(max, maxs);
86 SetMinMaxSizePRVM(prog, e, mins, maxs);
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
97 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
99 e = PRVM_G_EDICT(OFS_PARM0);
100 PRVM_clientedictfloat(e, modelindex) = 0;
101 PRVM_clientedictstring(e, model) = 0;
103 m = PRVM_G_STRING(OFS_PARM1);
105 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
107 if (!strcmp(cl.csqc_model_precache[i]->name, m))
109 mod = cl.csqc_model_precache[i];
110 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111 PRVM_clientedictfloat(e, modelindex) = -(i+1);
117 for (i = 0;i < MAX_MODELS;i++)
119 mod = cl.model_precache[i];
120 if (mod && !strcmp(mod->name, m))
122 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123 PRVM_clientedictfloat(e, modelindex) = i;
130 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
136 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
146 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
148 e = PRVM_G_EDICT(OFS_PARM0);
149 if (e == prog->edicts)
151 VM_Warning(prog, "setsize: can not modify world entity\n");
154 if (e->priv.server->free)
156 VM_Warning(prog, "setsize: can not modify free entity\n");
159 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
162 SetMinMaxSize( prog, e, mins, maxs );
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
172 prvm_edict_t *entity;
180 VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
182 entity = PRVM_G_EDICT(OFS_PARM0);
183 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184 sample = PRVM_G_STRING(OFS_PARM2);
185 fvolume = PRVM_G_FLOAT(OFS_PARM3);
186 attenuation = PRVM_G_FLOAT(OFS_PARM4);
188 if (fvolume < 0 || fvolume > 1)
190 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
194 if (attenuation < 0 || attenuation > 4)
196 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
203 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
209 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
213 // sound_starttime exists instead of sound_startposition because in a
214 // networking sense you might not know when something is being received,
215 // so making sounds match up in sync would be impossible if relative
217 if (PRVM_clientglobalfloat(sound_starttime))
218 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
222 channel = CHAN_USER2ENGINE(channel);
224 if (!IS_CHAN(channel))
226 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
230 CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
231 S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
234 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
235 static void VM_CL_pointsound(prvm_prog_t *prog)
242 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
244 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
245 sample = PRVM_G_STRING(OFS_PARM1);
246 fvolume = PRVM_G_FLOAT(OFS_PARM2);
247 attenuation = PRVM_G_FLOAT(OFS_PARM3);
249 if (fvolume < 0 || fvolume > 1)
251 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
255 if (attenuation < 0 || attenuation > 4)
257 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
261 // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
262 S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
265 // #14 entity() spawn
266 static void VM_CL_spawn (prvm_prog_t *prog)
269 ed = PRVM_ED_Alloc(prog);
273 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
275 VM_SetTraceGlobals(prog, trace);
276 PRVM_clientglobalfloat(trace_networkentity) = svent;
279 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
280 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
282 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
283 static void VM_CL_traceline (prvm_prog_t *prog)
290 // R_TimeReport("pretraceline");
292 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
294 prog->xfunction->builtinsprofile += 30;
296 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
297 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
298 move = (int)PRVM_G_FLOAT(OFS_PARM2);
299 ent = PRVM_G_EDICT(OFS_PARM3);
301 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
302 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
304 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
306 CL_VM_SetTraceGlobals(prog, &trace, svent);
307 // R_TimeReport("traceline");
314 Used for use tracing and shot targeting
315 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
316 if the tryents flag is set.
318 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
321 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
322 static void VM_CL_tracebox (prvm_prog_t *prog)
324 vec3_t v1, v2, m1, m2;
329 // R_TimeReport("pretracebox");
330 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
332 prog->xfunction->builtinsprofile += 30;
334 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
335 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
336 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
337 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
338 move = (int)PRVM_G_FLOAT(OFS_PARM4);
339 ent = PRVM_G_EDICT(OFS_PARM5);
341 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
342 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
344 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
346 CL_VM_SetTraceGlobals(prog, &trace, svent);
347 // R_TimeReport("tracebox");
350 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
354 vec3_t start, end, mins, maxs, move;
355 vec3_t original_origin;
356 vec3_t original_velocity;
357 vec3_t original_angles;
358 vec3_t original_avelocity;
361 VectorCopy(PRVM_clientedictvector(tossent, origin) , original_origin );
362 VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
363 VectorCopy(PRVM_clientedictvector(tossent, angles) , original_angles );
364 VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
366 gravity = PRVM_clientedictfloat(tossent, gravity);
369 gravity *= cl.movevars_gravity * 0.05;
371 for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
373 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
374 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
375 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
376 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
377 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
378 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
379 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
380 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
381 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
383 if (trace.fraction < 1)
387 VectorCopy(original_origin , PRVM_clientedictvector(tossent, origin) );
388 VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
389 VectorCopy(original_angles , PRVM_clientedictvector(tossent, angles) );
390 VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
395 static void VM_CL_tracetoss (prvm_prog_t *prog)
399 prvm_edict_t *ignore;
402 prog->xfunction->builtinsprofile += 600;
404 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
406 ent = PRVM_G_EDICT(OFS_PARM0);
407 if (ent == prog->edicts)
409 VM_Warning(prog, "tracetoss: can not use world entity\n");
412 ignore = PRVM_G_EDICT(OFS_PARM1);
414 trace = CL_Trace_Toss (prog, ent, ignore, &svent);
416 CL_VM_SetTraceGlobals(prog, &trace, svent);
420 // #20 void(string s) precache_model
421 static void VM_CL_precache_model (prvm_prog_t *prog)
427 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
429 name = PRVM_G_STRING(OFS_PARM0);
430 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
432 if(!strcmp(cl.csqc_model_precache[i]->name, name))
434 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
438 PRVM_G_FLOAT(OFS_RETURN) = 0;
439 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
442 for (i = 0;i < MAX_MODELS;i++)
444 if (!cl.csqc_model_precache[i])
446 cl.csqc_model_precache[i] = (dp_model_t*)m;
447 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
451 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
454 VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
457 // #22 entity(vector org, float rad) findradius
458 static void VM_CL_findradius (prvm_prog_t *prog)
460 prvm_edict_t *ent, *chain;
461 vec_t radius, radius2;
462 vec3_t org, eorg, mins, maxs;
463 int i, numtouchedicts;
464 static prvm_edict_t *touchedicts[MAX_EDICTS];
467 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
470 chainfield = PRVM_G_INT(OFS_PARM2);
472 chainfield = prog->fieldoffsets.chain;
474 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
476 chain = (prvm_edict_t *)prog->edicts;
478 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
479 radius = PRVM_G_FLOAT(OFS_PARM1);
480 radius2 = radius * radius;
482 mins[0] = org[0] - (radius + 1);
483 mins[1] = org[1] - (radius + 1);
484 mins[2] = org[2] - (radius + 1);
485 maxs[0] = org[0] + (radius + 1);
486 maxs[1] = org[1] + (radius + 1);
487 maxs[2] = org[2] + (radius + 1);
488 numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
489 if (numtouchedicts > MAX_EDICTS)
491 // this never happens //[515]: for what then ?
492 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
493 numtouchedicts = MAX_EDICTS;
495 for (i = 0;i < numtouchedicts;i++)
497 ent = touchedicts[i];
498 // Quake did not return non-solid entities but darkplaces does
499 // (note: this is the reason you can't blow up fallen zombies)
500 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
502 // LadyHavoc: compare against bounding box rather than center so it
503 // doesn't miss large objects, and use DotProduct instead of Length
504 // for a major speedup
505 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
506 if (sv_gameplayfix_findradiusdistancetobox.integer)
508 eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
509 eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
510 eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
513 VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
514 if (DotProduct(eorg, eorg) < radius2)
516 PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
521 VM_RETURN_EDICT(chain);
524 // #34 float() droptofloor
525 static void VM_CL_droptofloor (prvm_prog_t *prog)
528 vec3_t start, end, mins, maxs;
531 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
533 // assume failure if it returns early
534 PRVM_G_FLOAT(OFS_RETURN) = 0;
536 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
537 if (ent == prog->edicts)
539 VM_Warning(prog, "droptofloor: can not modify world entity\n");
542 if (ent->priv.server->free)
544 VM_Warning(prog, "droptofloor: can not modify free entity\n");
548 VectorCopy(PRVM_clientedictvector(ent, origin), start);
549 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
550 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
551 VectorCopy(PRVM_clientedictvector(ent, origin), end);
554 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
556 if (trace.fraction != 1)
558 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
559 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
560 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
561 PRVM_G_FLOAT(OFS_RETURN) = 1;
562 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
563 // ent->priv.server->suspendedinairflag = true;
567 // #35 void(float style, string value) lightstyle
568 static void VM_CL_lightstyle (prvm_prog_t *prog)
573 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
575 i = (int)PRVM_G_FLOAT(OFS_PARM0);
576 c = PRVM_G_STRING(OFS_PARM1);
577 if (i >= cl.max_lightstyle)
579 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
582 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
583 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
584 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
587 // #40 float(entity e) checkbottom
588 static void VM_CL_checkbottom (prvm_prog_t *prog)
590 static int cs_yes, cs_no;
592 vec3_t mins, maxs, start, stop;
597 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
598 ent = PRVM_G_EDICT(OFS_PARM0);
599 PRVM_G_FLOAT(OFS_RETURN) = 0;
601 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
602 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
604 // if all of the points under the corners are solid world, don't bother
605 // with the tougher checks
606 // the corners must be within 16 of the midpoint
607 start[2] = mins[2] - 1;
608 for (x=0 ; x<=1 ; x++)
609 for (y=0 ; y<=1 ; y++)
611 start[0] = x ? maxs[0] : mins[0];
612 start[1] = y ? maxs[1] : mins[1];
613 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
618 PRVM_G_FLOAT(OFS_RETURN) = true;
619 return; // we got out easy
624 // check it for real...
628 // the midpoint must be within 16 of the bottom
629 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
630 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
631 stop[2] = start[2] - 2*sv_stepheight.value;
632 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
634 if (trace.fraction == 1.0)
637 mid = bottom = trace.endpos[2];
639 // the corners must be within 16 of the midpoint
640 for (x=0 ; x<=1 ; x++)
641 for (y=0 ; y<=1 ; y++)
643 start[0] = stop[0] = x ? maxs[0] : mins[0];
644 start[1] = stop[1] = y ? maxs[1] : mins[1];
646 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
648 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
649 bottom = trace.endpos[2];
650 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
655 PRVM_G_FLOAT(OFS_RETURN) = true;
658 // #41 float(vector v) pointcontents
659 static void VM_CL_pointcontents (prvm_prog_t *prog)
662 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
663 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
664 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
667 // #48 void(vector o, vector d, float color, float count) particle
668 static void VM_CL_particle (prvm_prog_t *prog)
673 VM_SAFEPARMCOUNT(4, VM_CL_particle);
675 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
676 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
677 color = (int)PRVM_G_FLOAT(OFS_PARM2);
678 count = (int)PRVM_G_FLOAT(OFS_PARM3);
679 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
682 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
683 static void VM_CL_ambientsound (prvm_prog_t *prog)
687 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
688 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
689 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
690 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
693 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
694 static void VM_CL_getlight (prvm_prog_t *prog)
696 vec3_t ambientcolor, diffusecolor, diffusenormal;
698 int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
700 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
702 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
703 R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
704 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
705 if (PRVM_clientglobalvector(getlight_ambient))
706 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
707 if (PRVM_clientglobalvector(getlight_diffuse))
708 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
709 if (PRVM_clientglobalvector(getlight_dir))
710 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
713 //============================================================================
714 //[515]: SCENE MANAGER builtins
716 extern cvar_t v_yshearing;
717 void CSQC_R_RecalcView (void)
719 extern matrix4x4_t viewmodelmatrix_nobob;
720 extern matrix4x4_t viewmodelmatrix_withbob;
721 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
722 if (v_yshearing.value > 0)
723 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
724 Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
725 Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
726 Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
729 //#300 void() clearscene (EXT_CSQC)
730 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
732 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
733 // clear renderable entity and light lists
734 r_refdef.scene.numentities = 0;
735 r_refdef.scene.numlights = 0;
736 // restore the view settings to the values that VM_CL_UpdateView received from the client code
737 r_refdef.view = csqc_original_r_refdef_view;
738 // polygonbegin without draw2d arg has to guess
739 prog->polygonbegin_guess2d = false;
740 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
741 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
742 cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
743 cl.csqc_vidvars.drawenginesbar = false;
744 cl.csqc_vidvars.drawcrosshair = false;
748 //#301 void(float mask) addentities (EXT_CSQC)
749 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
751 double t = Sys_DirtyTime();
754 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
755 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
756 CSQC_RelinkAllEntities(drawmask);
758 PRVM_clientglobalfloat(time) = cl.time;
759 for(i=1;i<prog->num_edicts;i++)
761 // so we can easily check if CSQC entity #edictnum is currently drawn
762 cl.csqcrenderentities[i].entitynumber = 0;
763 ed = &prog->edicts[i];
764 if(ed->priv.required->free)
767 if(ed->priv.required->free)
769 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
771 if(ed->priv.required->free)
773 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
775 CSQC_AddRenderEdict(ed, i);
778 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
779 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
780 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
783 //#302 void(entity ent) addentity (EXT_CSQC)
784 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
786 double t = Sys_DirtyTime();
787 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
788 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
789 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
790 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
793 //#303 float(float property, ...) setproperty (EXT_CSQC)
794 //#303 float(float property) getproperty
795 //#303 vector(float property) getpropertyvec
796 //#309 float(float property) getproperty
797 //#309 vector(float property) getpropertyvec
798 // VorteX: make this function be able to return previously set property if new value is not given
799 static void VM_CL_R_SetView (prvm_prog_t *prog)
805 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
807 c = (int)PRVM_G_FLOAT(OFS_PARM0);
815 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
818 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
821 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
824 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
827 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
830 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
833 VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
836 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
839 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
842 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
845 VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
848 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
851 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
854 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
857 VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
860 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
863 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
866 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
869 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
871 case VF_DRAWENGINESBAR:
872 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
874 case VF_DRAWCROSSHAIR:
875 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
877 case VF_CL_VIEWANGLES:
878 VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
880 case VF_CL_VIEWANGLES_X:
881 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
883 case VF_CL_VIEWANGLES_Y:
884 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
886 case VF_CL_VIEWANGLES_Z:
887 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
890 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
893 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
896 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
899 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
902 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
903 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
904 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
907 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
910 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
913 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
916 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
919 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
922 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
925 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
927 case VF_FOG_FADEDEPTH:
928 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
930 case VF_MINFPS_QUALITY:
931 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
934 PRVM_G_FLOAT(OFS_RETURN) = 0;
935 VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
941 f = PRVM_G_VECTOR(OFS_PARM1);
942 k = PRVM_G_FLOAT(OFS_PARM1);
946 r_refdef.view.x = (int)(f[0]);
947 r_refdef.view.y = (int)(f[1]);
951 r_refdef.view.x = (int)(k);
955 r_refdef.view.y = (int)(k);
959 r_refdef.view.width = (int)(f[0]);
960 r_refdef.view.height = (int)(f[1]);
964 r_refdef.view.width = (int)(k);
968 r_refdef.view.height = (int)(k);
972 r_refdef.view.x = (int)(f[0]);
973 r_refdef.view.y = (int)(f[1]);
974 f = PRVM_G_VECTOR(OFS_PARM2);
975 r_refdef.view.width = (int)(f[0]);
976 r_refdef.view.height = (int)(f[1]);
980 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
981 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
984 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
987 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
990 VectorCopy(f, cl.csqc_vieworigin);
994 cl.csqc_vieworigin[0] = k;
998 cl.csqc_vieworigin[1] = k;
1002 cl.csqc_vieworigin[2] = k;
1003 CSQC_R_RecalcView();
1006 VectorCopy(f, cl.csqc_viewangles);
1007 CSQC_R_RecalcView();
1010 cl.csqc_viewangles[0] = k;
1011 CSQC_R_RecalcView();
1014 cl.csqc_viewangles[1] = k;
1015 CSQC_R_RecalcView();
1018 cl.csqc_viewangles[2] = k;
1019 CSQC_R_RecalcView();
1022 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1024 case VF_DRAWENGINESBAR:
1025 cl.csqc_vidvars.drawenginesbar = k != 0;
1027 case VF_DRAWCROSSHAIR:
1028 cl.csqc_vidvars.drawcrosshair = k != 0;
1030 case VF_CL_VIEWANGLES:
1031 VectorCopy(f, cl.viewangles);
1033 case VF_CL_VIEWANGLES_X:
1034 cl.viewangles[0] = k;
1036 case VF_CL_VIEWANGLES_Y:
1037 cl.viewangles[1] = k;
1039 case VF_CL_VIEWANGLES_Z:
1040 cl.viewangles[2] = k;
1042 case VF_PERSPECTIVE:
1043 r_refdef.view.useperspective = k != 0;
1045 case VF_CLEARSCREEN:
1046 r_refdef.view.isoverlay = !k;
1049 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1051 case VF_FOG_DENSITY:
1052 r_refdef.fog_density = k;
1055 r_refdef.fog_red = f[0];
1056 r_refdef.fog_green = f[1];
1057 r_refdef.fog_blue = f[2];
1059 case VF_FOG_COLOR_R:
1060 r_refdef.fog_red = k;
1062 case VF_FOG_COLOR_G:
1063 r_refdef.fog_green = k;
1065 case VF_FOG_COLOR_B:
1066 r_refdef.fog_blue = k;
1069 r_refdef.fog_alpha = k;
1072 r_refdef.fog_start = k;
1075 r_refdef.fog_end = k;
1078 r_refdef.fog_height = k;
1080 case VF_FOG_FADEDEPTH:
1081 r_refdef.fog_fadedepth = k;
1083 case VF_MINFPS_QUALITY:
1084 r_refdef.view.quality = k;
1087 PRVM_G_FLOAT(OFS_RETURN) = 0;
1088 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1091 PRVM_G_FLOAT(OFS_RETURN) = 1;
1094 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1095 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1097 double t = Sys_DirtyTime();
1102 const char *cubemapname = NULL;
1103 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1104 float coronaintensity = 1;
1105 float coronasizescale = 0.25;
1106 qboolean castshadow = true;
1107 float ambientscale = 0;
1108 float diffusescale = 1;
1109 float specularscale = 1;
1111 vec3_t forward, left, up;
1112 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1114 // if we've run out of dlights, just return
1115 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1118 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1119 radius = PRVM_G_FLOAT(OFS_PARM1);
1120 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1121 if (prog->argc >= 4)
1123 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1124 if (style >= MAX_LIGHTSTYLES)
1126 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1130 if (prog->argc >= 5)
1131 cubemapname = PRVM_G_STRING(OFS_PARM4);
1132 if (prog->argc >= 6)
1133 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1134 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1135 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1137 VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1138 VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1139 VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1140 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1142 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1143 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1144 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1145 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1148 //============================================================================
1150 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1151 static void VM_CL_unproject (prvm_prog_t *prog)
1157 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1158 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1161 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1162 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1163 if(v_flipped.integer)
1165 Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1166 VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1169 //#311 vector (vector v) cs_project (EXT_CSQC)
1170 static void VM_CL_project (prvm_prog_t *prog)
1176 VM_SAFEPARMCOUNT(1, VM_CL_project);
1177 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1178 Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1179 Matrix4x4_Transform(&m, f, v);
1180 if(v_flipped.integer)
1182 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1183 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1184 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1187 // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1188 // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1191 //#330 float(float stnum) getstatf (EXT_CSQC)
1192 static void VM_CL_getstatf (prvm_prog_t *prog)
1200 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1201 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1202 if(i < 0 || i >= MAX_CL_STATS)
1204 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1207 dat.l = cl.stats[i];
1208 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
1211 //#331 float(float stnum) getstati (EXT_CSQC)
1212 static void VM_CL_getstati (prvm_prog_t *prog)
1215 int firstbit, bitcount;
1217 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1219 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1222 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1224 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1234 if(index < 0 || index >= MAX_CL_STATS)
1236 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1239 i = cl.stats[index];
1240 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1241 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1242 PRVM_G_FLOAT(OFS_RETURN) = i;
1245 //#332 string(float firststnum) getstats (EXT_CSQC)
1246 static void VM_CL_getstats (prvm_prog_t *prog)
1250 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1251 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1252 if(i < 0 || i > MAX_CL_STATS-4)
1254 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1255 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1258 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1259 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1262 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1263 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1267 struct model_s *model;
1269 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1271 t = PRVM_G_EDICT(OFS_PARM0);
1273 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1275 PRVM_clientedictstring(t, model) = 0;
1276 PRVM_clientedictfloat(t, modelindex) = 0;
1281 model = CL_GetModelByIndex(i);
1284 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1287 PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1288 PRVM_clientedictfloat(t, modelindex) = i;
1290 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1293 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1296 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1299 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1300 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1304 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1306 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1307 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1308 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1311 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1312 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1315 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1316 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1319 PRVM_G_FLOAT(OFS_RETURN) = i;
1322 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1323 static void VM_CL_trailparticles (prvm_prog_t *prog)
1326 vec3_t start, end, velocity;
1328 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1330 t = PRVM_G_EDICT(OFS_PARM0);
1331 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1332 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1333 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1334 VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1338 CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
1341 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1342 static void VM_CL_pointparticles (prvm_prog_t *prog)
1347 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1348 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1349 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1350 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1351 n = PRVM_G_FLOAT(OFS_PARM3);
1354 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1357 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1358 static void VM_CL_boxparticles (prvm_prog_t *prog)
1361 // prvm_edict_t *own;
1362 vec3_t origin_from, origin_to, dir_from, dir_to;
1366 float tintmins[4], tintmaxs[4], fade;
1367 VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1369 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1372 // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1373 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1374 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to );
1375 VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from );
1376 VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to );
1377 count = PRVM_G_FLOAT(OFS_PARM6);
1379 flags = PRVM_G_FLOAT(OFS_PARM7);
1383 Vector4Set(tintmins, 1, 1, 1, 1);
1384 Vector4Set(tintmaxs, 1, 1, 1, 1);
1388 if(flags & 1) // read alpha
1390 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1391 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1393 if(flags & 2) // read color
1395 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1396 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1398 if(flags & 4) // read fade
1400 fade = PRVM_clientglobalfloat(particles_fade);
1402 if(flags & 128) // draw as trail
1408 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1410 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1413 //#531 void(float pause) setpause
1414 static void VM_CL_setpause(prvm_prog_t *prog)
1416 VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1417 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1418 cl.csqc_paused = true;
1420 cl.csqc_paused = false;
1423 //#343 void(float usecursor) setcursormode (DP_CSQC)
1424 static void VM_CL_setcursormode (prvm_prog_t *prog)
1426 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1427 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1428 cl_ignoremousemoves = 2;
1431 //#344 vector() getmousepos (DP_CSQC)
1432 static void VM_CL_getmousepos(prvm_prog_t *prog)
1434 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1436 if (key_consoleactive || key_dest != key_game)
1437 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1438 else if (cl.csqc_wantsmousemove)
1439 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1441 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1444 //#345 float(float framenum) getinputstate (EXT_CSQC)
1445 static void VM_CL_getinputstate (prvm_prog_t *prog)
1447 unsigned int i, frame;
1448 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1449 frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
1450 PRVM_G_FLOAT(OFS_RETURN) = false;
1451 for (i = 0;i < CL_MAX_USERCMDS;i++)
1453 if (cl.movecmd[i].sequence == frame)
1455 VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1456 PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1457 PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1458 PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1459 PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1460 PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1461 // this probably shouldn't be here
1462 if(cl.movecmd[i].crouch)
1464 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1465 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1469 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1470 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1472 PRVM_G_FLOAT(OFS_RETURN) = true;
1477 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1478 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1480 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1481 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1484 //#347 void() runstandardplayerphysics (EXT_CSQC)
1485 #define PMF_JUMP_HELD 1 // matches FTEQW
1486 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1487 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1488 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1489 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1491 cl_clientmovement_state_t s;
1494 memset(&s, 0, sizeof(s));
1496 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1498 ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1499 if(ent == prog->edicts)
1503 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1504 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1505 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1506 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1508 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1509 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1515 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1516 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1517 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1518 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1519 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1520 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1521 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1524 VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1525 s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1526 s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1527 s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1528 s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1529 s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1530 s.cmd.jump = (s.cmd.buttons & 2) != 0;
1531 s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1533 CL_ClientMovement_PlayerMove_Frame(&s);
1535 if(ent == prog->edicts)
1538 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1539 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1540 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1541 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1546 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1547 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1548 PRVM_clientedictfloat(ent, pmove_flags) =
1549 (s.crouched ? PMF_DUCKED : 0) |
1550 (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1551 (s.onground ? PMF_ONGROUND : 0);
1555 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1556 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1562 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1564 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1565 c = PRVM_G_STRING(OFS_PARM1);
1566 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1570 i = Sbar_GetSortedPlayerIndex(-1-i);
1571 if(i < 0 || i >= cl.maxclients)
1576 if(!strcasecmp(c, "name"))
1577 strlcpy(t, cl.scores[i].name, sizeof(t));
1579 if(!strcasecmp(c, "frags"))
1580 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1582 if(!strcasecmp(c, "ping"))
1583 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1585 if(!strcasecmp(c, "pl"))
1586 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1588 if(!strcasecmp(c, "movementloss"))
1589 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1591 if(!strcasecmp(c, "entertime"))
1592 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1594 if(!strcasecmp(c, "colors"))
1595 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1597 if(!strcasecmp(c, "topcolor"))
1598 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1600 if(!strcasecmp(c, "bottomcolor"))
1601 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1603 if(!strcasecmp(c, "viewentity"))
1604 dpsnprintf(t, sizeof(t), "%i", i+1);
1607 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1610 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1611 static void VM_CL_setlistener (prvm_prog_t *prog)
1613 vec3_t origin, forward, left, up;
1614 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1615 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1616 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1617 VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1618 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1619 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1620 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1623 //#352 void(string cmdname) registercommand (EXT_CSQC)
1624 static void VM_CL_registercmd (prvm_prog_t *prog)
1626 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1627 if(!Cmd_Exists(&cmd_client, PRVM_G_STRING(OFS_PARM0)))
1628 Cmd_AddCommand(&cmd_client, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1631 //#360 float() readbyte (EXT_CSQC)
1632 static void VM_CL_ReadByte (prvm_prog_t *prog)
1634 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1635 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1638 //#361 float() readchar (EXT_CSQC)
1639 static void VM_CL_ReadChar (prvm_prog_t *prog)
1641 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1642 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1645 //#362 float() readshort (EXT_CSQC)
1646 static void VM_CL_ReadShort (prvm_prog_t *prog)
1648 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1649 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1652 //#363 float() readlong (EXT_CSQC)
1653 static void VM_CL_ReadLong (prvm_prog_t *prog)
1655 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1656 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1659 //#364 float() readcoord (EXT_CSQC)
1660 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1662 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1663 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1666 //#365 float() readangle (EXT_CSQC)
1667 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1669 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1670 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1673 //#366 string() readstring (EXT_CSQC)
1674 static void VM_CL_ReadString (prvm_prog_t *prog)
1676 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1677 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1680 //#367 float() readfloat (EXT_CSQC)
1681 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1683 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1684 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1687 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1688 extern cvar_t cl_readpicture_force;
1689 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1692 unsigned char *data;
1694 unsigned short size;
1698 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1700 name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1701 size = (unsigned short) MSG_ReadShort(&cl_message);
1703 // check if a texture of that name exists
1704 // if yes, it is used and the data is discarded
1705 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1707 pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
1711 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
1713 // texture found and loaded
1714 // skip over the jpeg as we don't need it
1715 for(i = 0; i < size; ++i)
1716 (void) MSG_ReadByte(&cl_message);
1720 // texture not found
1721 // use the attached jpeg as texture
1722 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1723 MSG_ReadBytes(&cl_message, size, buf);
1724 data = JPEG_LoadImage_BGRA(buf, size, NULL);
1726 Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
1731 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1734 //////////////////////////////////////////////////////////
1736 static void VM_CL_makestatic (prvm_prog_t *prog)
1740 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1742 ent = PRVM_G_EDICT(OFS_PARM0);
1743 if (ent == prog->edicts)
1745 VM_Warning(prog, "makestatic: can not modify world entity\n");
1748 if (ent->priv.server->free)
1750 VM_Warning(prog, "makestatic: can not modify free entity\n");
1754 if (cl.num_static_entities < cl.max_static_entities)
1757 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1759 // copy it to the current state
1760 memset(staticent, 0, sizeof(*staticent));
1761 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1762 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1763 staticent->render.framegroupblend[0].lerp = 1;
1764 // make torchs play out of sync
1765 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1766 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1767 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1768 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1769 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1770 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1771 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1774 if (!staticent->render.alpha)
1775 staticent->render.alpha = 1.0f;
1776 if (!staticent->render.scale)
1777 staticent->render.scale = 1.0f;
1778 if (!VectorLength2(staticent->render.colormod))
1779 VectorSet(staticent->render.colormod, 1, 1, 1);
1780 if (!VectorLength2(staticent->render.glowmod))
1781 VectorSet(staticent->render.glowmod, 1, 1, 1);
1783 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1784 if (renderflags & RF_USEAXIS)
1786 vec3_t forward, left, up, origin;
1787 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1788 VectorNegate(PRVM_clientglobalvector(v_right), left);
1789 VectorCopy(PRVM_clientglobalvector(v_up), up);
1790 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1791 Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1792 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1795 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1797 // either fullbright or lit
1798 if(!r_fullbright.integer)
1800 if (!(staticent->render.effects & EF_FULLBRIGHT))
1801 staticent->render.flags |= RENDER_LIGHT;
1803 // turn off shadows from transparent objects
1804 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1805 staticent->render.flags |= RENDER_SHADOW;
1806 if (staticent->render.effects & EF_NODEPTHTEST)
1807 staticent->render.flags |= RENDER_NODEPTHTEST;
1808 if (staticent->render.effects & EF_ADDITIVE)
1809 staticent->render.flags |= RENDER_ADDITIVE;
1810 if (staticent->render.effects & EF_DOUBLESIDED)
1811 staticent->render.flags |= RENDER_DOUBLESIDED;
1813 staticent->render.allowdecals = true;
1814 CL_UpdateRenderEntity(&staticent->render);
1817 Con_Printf("Too many static entities");
1819 // throw the entity away now
1820 PRVM_ED_Free(prog, ent);
1823 //=================================================================//
1829 copies data from one entity to another
1831 copyentity(src, dst)
1834 static void VM_CL_copyentity (prvm_prog_t *prog)
1836 prvm_edict_t *in, *out;
1837 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1838 in = PRVM_G_EDICT(OFS_PARM0);
1839 if (in == prog->edicts)
1841 VM_Warning(prog, "copyentity: can not read world entity\n");
1844 if (in->priv.server->free)
1846 VM_Warning(prog, "copyentity: can not read free entity\n");
1849 out = PRVM_G_EDICT(OFS_PARM1);
1850 if (out == prog->edicts)
1852 VM_Warning(prog, "copyentity: can not modify world entity\n");
1855 if (out->priv.server->free)
1857 VM_Warning(prog, "copyentity: can not modify free entity\n");
1860 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1864 //=================================================================//
1866 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1867 static void VM_CL_effect (prvm_prog_t *prog)
1870 Con_Printf("WARNING: VM_CL_effect not implemented\n"); // FIXME: this needs to take modelname not modelindex, the csqc defs has it as string and so it shall be
1873 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1874 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1875 CL_Effect(org, (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1879 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1880 static void VM_CL_te_blood (prvm_prog_t *prog)
1882 vec3_t pos, vel, pos2;
1883 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1884 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1886 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1887 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1888 CL_FindNonSolidLocation(pos, pos2, 4);
1889 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1892 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1893 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1896 vec3_t mincorner, maxcorner, vel1, vel2;
1897 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1898 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1900 speed = PRVM_G_FLOAT(OFS_PARM2);
1907 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1908 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1909 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1912 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1913 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1917 matrix4x4_t tempmatrix;
1918 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1919 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1920 CL_FindNonSolidLocation(pos, pos2, 10);
1921 CL_ParticleExplosion(pos2);
1922 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1923 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1926 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1927 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1929 vec3_t mincorner, maxcorner, vel;
1930 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1931 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1932 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1933 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1934 CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1937 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1938 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1940 vec3_t mincorner, maxcorner, vel;
1941 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1942 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1943 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1944 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1945 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1948 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1949 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1951 vec3_t mincorner, maxcorner, vel;
1952 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1953 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1954 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1955 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1956 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1959 // #411 void(vector org, vector vel, float howmany) te_spark
1960 static void VM_CL_te_spark (prvm_prog_t *prog)
1962 vec3_t pos, pos2, vel;
1963 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1965 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1966 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1967 CL_FindNonSolidLocation(pos, pos2, 4);
1968 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1971 extern cvar_t cl_sound_ric_gunshot;
1972 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1973 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
1977 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1979 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1980 CL_FindNonSolidLocation(pos, pos2, 4);
1981 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1982 if(cl_sound_ric_gunshot.integer >= 2)
1984 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1988 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1989 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1990 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1995 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1996 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2000 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2002 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2003 CL_FindNonSolidLocation(pos, pos2, 4);
2004 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2005 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2009 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2010 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2011 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2015 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2016 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2020 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2022 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2023 CL_FindNonSolidLocation(pos, pos2, 4);
2024 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2025 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2029 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2030 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2031 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2035 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2036 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2039 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2041 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2042 CL_FindNonSolidLocation(pos, pos2, 10);
2043 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2044 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2047 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2048 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2051 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2053 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2054 CL_FindNonSolidLocation(pos, pos2, 10);
2055 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2058 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2059 static void VM_CL_te_customflash (prvm_prog_t *prog)
2062 matrix4x4_t tempmatrix;
2063 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2065 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2066 CL_FindNonSolidLocation(pos, pos2, 4);
2067 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2068 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2071 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2072 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2076 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2078 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2079 CL_FindNonSolidLocation(pos, pos2, 4);
2080 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2081 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2083 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2087 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2088 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2089 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2094 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2095 static void VM_CL_te_spike (prvm_prog_t *prog)
2099 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2101 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2102 CL_FindNonSolidLocation(pos, pos2, 4);
2103 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2104 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2108 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2109 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2110 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2114 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2115 static void VM_CL_te_superspike (prvm_prog_t *prog)
2119 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2121 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2122 CL_FindNonSolidLocation(pos, pos2, 4);
2123 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2124 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2128 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2129 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2130 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2134 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2135 static void VM_CL_te_explosion (prvm_prog_t *prog)
2138 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2140 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2141 CL_FindNonSolidLocation(pos, pos2, 10);
2142 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2143 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2146 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2147 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2150 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2152 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2153 CL_FindNonSolidLocation(pos, pos2, 10);
2154 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2155 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2158 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2159 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2162 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2164 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2165 CL_FindNonSolidLocation(pos, pos2, 4);
2166 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2167 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2170 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2171 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2174 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2176 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2177 CL_FindNonSolidLocation(pos, pos2, 4);
2178 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2179 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2182 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2183 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2186 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2187 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2188 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2191 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2192 static void VM_CL_te_teleport (prvm_prog_t *prog)
2195 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2196 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2197 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2200 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2201 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2203 vec3_t pos, pos2, color;
2204 matrix4x4_t tempmatrix;
2205 int colorStart, colorLength;
2206 unsigned char *tempcolor;
2207 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2209 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2210 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2211 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2212 CL_FindNonSolidLocation(pos, pos2, 10);
2213 CL_ParticleExplosion2(pos2, colorStart, colorLength);
2214 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2215 color[0] = tempcolor[0] * (2.0f / 255.0f);
2216 color[1] = tempcolor[1] * (2.0f / 255.0f);
2217 color[2] = tempcolor[2] * (2.0f / 255.0f);
2218 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2219 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2220 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2224 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2225 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2228 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2229 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2230 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2231 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2234 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2235 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2238 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2239 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2240 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2241 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2244 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2245 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2248 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2249 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2250 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2251 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2254 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2255 static void VM_CL_te_beam (prvm_prog_t *prog)
2258 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2259 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2260 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2261 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2264 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2265 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2268 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2270 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2271 CL_FindNonSolidLocation(pos, pos2, 4);
2272 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2275 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2276 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2278 vec3_t pos, pos2, vel;
2279 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2280 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2282 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2283 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2284 CL_FindNonSolidLocation(pos, pos2, 4);
2285 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2289 // #443 void(entity e, entity tagentity, string tagname) setattachment
2290 static void VM_CL_setattachment (prvm_prog_t *prog)
2293 prvm_edict_t *tagentity;
2294 const char *tagname;
2298 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2300 e = PRVM_G_EDICT(OFS_PARM0);
2301 tagentity = PRVM_G_EDICT(OFS_PARM1);
2302 tagname = PRVM_G_STRING(OFS_PARM2);
2304 if (e == prog->edicts)
2306 VM_Warning(prog, "setattachment: can not modify world entity\n");
2309 if (e->priv.server->free)
2311 VM_Warning(prog, "setattachment: can not modify free entity\n");
2315 if (tagentity == NULL)
2316 tagentity = prog->edicts;
2319 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2321 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2322 model = CL_GetModelByIndex(modelindex);
2325 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2327 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2330 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2333 PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2334 PRVM_clientedictfloat(e, tag_index) = tagindex;
2337 /////////////////////////////////////////
2338 // DP_MD3_TAGINFO extension coded by VorteX
2340 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2342 dp_model_t *model = CL_GetModelFromEdict(e);
2344 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2349 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2356 Matrix4x4_CreateIdentity(tag_localmatrix);
2359 && (model = CL_GetModelFromEdict(e))
2360 && model->animscenes)
2362 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2373 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2376 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2381 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2384 float pitchsign = 1;
2386 scale = PRVM_clientedictfloat(ent, scale);
2391 *out = r_refdef.view.matrix;
2392 else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2398 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2399 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2400 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2401 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2402 Matrix4x4_FromVectors(out, forward, left, up, origin);
2406 pitchsign = CL_GetPitchSign(prog, ent);
2407 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2411 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2415 && (model = CL_GetModelFromEdict(ent))
2416 && model->animscenes)
2418 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2419 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2420 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2421 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2423 *out = identitymatrix;
2427 // Warnings/errors code:
2428 // 0 - normal (everything all-right)
2431 // 3 - null or non-precached model
2432 // 4 - no tags with requested index
2433 // 5 - runaway loop at attachment chain
2434 extern cvar_t cl_bob;
2435 extern cvar_t cl_bobcycle;
2436 extern cvar_t cl_bobup;
2437 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
2441 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2443 vec3_t shadingorigin;
2445 *out = identitymatrix; // warnings and errors return identical matrix
2447 if (ent == prog->edicts)
2449 if (ent->priv.server->free)
2452 model = CL_GetModelFromEdict(ent);
2456 tagmatrix = identitymatrix;
2460 if(attachloop >= 256)
2462 // apply transformation by child's tagindex on parent entity and then
2463 // by parent entity itself
2464 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2465 if(ret && attachloop == 0)
2467 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2468 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2469 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2470 // next iteration we process the parent entity
2471 if (PRVM_clientedictedict(ent, tag_entity))
2473 tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2474 ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2481 // RENDER_VIEWMODEL magic
2482 if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2484 Matrix4x4_Copy(&tagmatrix, out);
2486 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2487 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2490 // Cl_bob, ported from rendering code
2491 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2494 // LadyHavoc: this code is *weird*, but not replacable (I think it
2495 // should be done in QC on the server, but oh well, quake is quake)
2496 // LadyHavoc: figured out bobup: the time at which the sin is at 180
2497 // degrees (which allows lengthening or squishing the peak or valley)
2498 cycle = cl.time/cl_bobcycle.value;
2499 cycle -= (int)cycle;
2500 if (cycle < cl_bobup.value)
2501 cycle = sin(M_PI * cycle / cl_bobup.value);
2503 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2504 // bob is proportional to velocity in the xy plane
2505 // (don't count Z, or jumping messes it up)
2506 bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2507 bob = bob*0.3 + bob*0.7*cycle;
2508 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2512 // return the origin of the view
2513 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
2517 // return the origin of the root entity in the chain
2518 Matrix4x4_OriginFromMatrix(out, shadingorigin);
2520 if (returnshadingorigin)
2521 VectorCopy(shadingorigin, returnshadingorigin);
2525 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2526 static void VM_CL_gettagindex (prvm_prog_t *prog)
2529 const char *tag_name;
2532 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2534 ent = PRVM_G_EDICT(OFS_PARM0);
2535 tag_name = PRVM_G_STRING(OFS_PARM1);
2536 if (ent == prog->edicts)
2538 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2541 if (ent->priv.server->free)
2543 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2548 if (!CL_GetModelFromEdict(ent))
2549 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2552 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2554 if(developer_extra.integer)
2555 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2557 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2560 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2561 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2565 matrix4x4_t tag_matrix;
2566 matrix4x4_t tag_localmatrix;
2568 const char *tagname;
2570 vec3_t forward, left, up, origin;
2571 const dp_model_t *model;
2573 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2575 e = PRVM_G_EDICT(OFS_PARM0);
2576 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2577 returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
2578 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2579 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2580 VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2581 VectorCopy(up, PRVM_clientglobalvector(v_up));
2582 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2583 model = CL_GetModelFromEdict(e);
2584 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2585 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2586 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2587 CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2588 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2590 PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2591 PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2592 VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2593 VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2594 VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2595 VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2600 VM_Warning(prog, "gettagindex: can't affect world entity\n");
2603 VM_Warning(prog, "gettagindex: can't affect free entity\n");
2606 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2609 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2612 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2617 //============================================================================
2619 //====================
2620 // DP_CSQC_SPAWNPARTICLE
2621 // a QC hook to engine's CL_NewParticle
2622 //====================
2624 // particle theme struct
2625 typedef struct vmparticletheme_s
2627 unsigned short typeindex;
2628 qboolean initialized;
2630 porientation_t orientation;
2641 float liquidfriction;
2643 float velocityjitter;
2644 qboolean qualityreduction;
2653 float delaycollision;
2659 typedef struct vmparticlespawner_s
2662 qboolean initialized;
2664 vmparticletheme_t *themes;
2666 }vmparticlespawner_t;
2668 vmparticlespawner_t vmpartspawner;
2670 // TODO: automatic max_themes grow
2671 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2673 // bound max themes to not be an insane value
2676 if (maxthemes > 2048)
2678 // allocate and set up structure
2679 if (vmpartspawner.initialized) // reallocate
2681 Mem_FreePool(&vmpartspawner.pool);
2682 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2684 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2685 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2686 vmpartspawner.max_themes = maxthemes;
2687 vmpartspawner.initialized = true;
2688 vmpartspawner.verified = true;
2691 // reset particle theme to default values
2692 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2694 theme->initialized = true;
2695 theme->typeindex = pt_static;
2696 theme->blendmode = PBLEND_ADD;
2697 theme->orientation = PARTICLE_BILLBOARD;
2698 theme->color1 = 0x808080;
2699 theme->color2 = 0xFFFFFF;
2702 theme->sizeincrease = 0;
2704 theme->alphafade = 512;
2705 theme->gravity = 0.0f;
2706 theme->bounce = 0.0f;
2707 theme->airfriction = 1.0f;
2708 theme->liquidfriction = 4.0f;
2709 theme->originjitter = 0.0f;
2710 theme->velocityjitter = 0.0f;
2711 theme->qualityreduction = false;
2712 theme->lifetime = 4;
2714 theme->staincolor1 = -1;
2715 theme->staincolor2 = -1;
2716 theme->staintex = -1;
2717 theme->delayspawn = 0.0f;
2718 theme->delaycollision = 0.0f;
2719 theme->angle = 0.0f;
2723 // particle theme -> QC globals
2724 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2726 PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2727 PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2728 PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2729 // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2730 VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2731 VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2732 PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2733 PRVM_clientglobalfloat(particle_size) = theme->size;
2734 PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2735 PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2736 PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2737 PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2738 PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2739 PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2740 PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2741 PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2742 PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2743 PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2744 PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2745 PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2746 VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2747 VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2748 PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2749 PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2750 PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2751 PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2752 PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2753 PRVM_clientglobalfloat(particle_angle) = theme->angle;
2754 PRVM_clientglobalfloat(particle_spin) = theme->spin;
2757 // QC globals -> particle theme
2758 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2760 theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2761 theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2762 theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2763 theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2764 theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2765 theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2766 theme->size = PRVM_clientglobalfloat(particle_size);
2767 theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2768 theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2769 theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2770 theme->lifetime = PRVM_clientglobalfloat(particle_time);
2771 theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2772 theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2773 theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2774 theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2775 theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2776 theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2777 theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2778 theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2779 theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2780 theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2781 theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2782 theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2783 theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2784 theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2785 theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2786 theme->angle = PRVM_clientglobalfloat(particle_angle);
2787 theme->spin = PRVM_clientglobalfloat(particle_spin);
2790 // init particle spawner interface
2791 // # float(float max_themes) initparticlespawner
2792 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2794 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2795 VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2796 vmpartspawner.themes[0].initialized = true;
2797 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2798 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2801 // void() resetparticle
2802 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2804 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2805 if (vmpartspawner.verified == false)
2807 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2810 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2813 // void(float themenum) particletheme
2814 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2818 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2819 if (vmpartspawner.verified == false)
2821 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2824 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2825 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2827 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2828 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2831 if (vmpartspawner.themes[themenum].initialized == false)
2833 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2834 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2837 // load particle theme into globals
2838 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2841 // float() saveparticletheme
2842 // void(float themenum) updateparticletheme
2843 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2847 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2848 if (vmpartspawner.verified == false)
2850 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2853 // allocate new theme, save it and return
2856 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2857 if (vmpartspawner.themes[themenum].initialized == false)
2859 if (themenum >= vmpartspawner.max_themes)
2861 if (vmpartspawner.max_themes == 2048)
2862 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2864 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2865 PRVM_G_FLOAT(OFS_RETURN) = -1;
2868 vmpartspawner.themes[themenum].initialized = true;
2869 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2870 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2873 // update existing theme
2874 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2875 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2877 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2880 vmpartspawner.themes[themenum].initialized = true;
2881 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2884 // void(float themenum) freeparticletheme
2885 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2889 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2890 if (vmpartspawner.verified == false)
2892 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2895 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2897 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2899 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2902 if (vmpartspawner.themes[themenum].initialized == false)
2904 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2905 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2909 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2910 vmpartspawner.themes[themenum].initialized = false;
2913 // float(vector org, vector dir, [float theme]) particle
2914 // returns 0 if failed, 1 if succesful
2915 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2918 vmparticletheme_t *theme;
2922 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2923 if (vmpartspawner.verified == false)
2925 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2926 PRVM_G_FLOAT(OFS_RETURN) = 0;
2929 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2930 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2932 if (prog->argc < 3) // global-set particle
2934 part = CL_NewParticle(org,
2935 (unsigned short)PRVM_clientglobalfloat(particle_type),
2936 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2937 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2938 (int)PRVM_clientglobalfloat(particle_tex),
2939 PRVM_clientglobalfloat(particle_size),
2940 PRVM_clientglobalfloat(particle_sizeincrease),
2941 PRVM_clientglobalfloat(particle_alpha)*256,
2942 PRVM_clientglobalfloat(particle_alphafade)*256,
2943 PRVM_clientglobalfloat(particle_gravity),
2944 PRVM_clientglobalfloat(particle_bounce),
2951 PRVM_clientglobalfloat(particle_airfriction),
2952 PRVM_clientglobalfloat(particle_liquidfriction),
2953 PRVM_clientglobalfloat(particle_originjitter),
2954 PRVM_clientglobalfloat(particle_velocityjitter),
2955 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2956 PRVM_clientglobalfloat(particle_time),
2957 PRVM_clientglobalfloat(particle_stretch),
2958 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2959 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2960 (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2961 (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2962 (int)PRVM_clientglobalfloat(particle_staintex),
2963 PRVM_clientglobalfloat(particle_stainalpha)*256,
2964 PRVM_clientglobalfloat(particle_stainsize),
2965 PRVM_clientglobalfloat(particle_angle),
2966 PRVM_clientglobalfloat(particle_spin),
2970 PRVM_G_FLOAT(OFS_RETURN) = 0;
2973 if (PRVM_clientglobalfloat(particle_delayspawn))
2974 part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2975 //if (PRVM_clientglobalfloat(particle_delaycollision))
2976 // part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2978 else // quick themed particle
2980 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2981 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2983 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2984 PRVM_G_FLOAT(OFS_RETURN) = 0;
2987 theme = &vmpartspawner.themes[themenum];
2988 part = CL_NewParticle(org,
2994 theme->sizeincrease,
3006 theme->liquidfriction,
3007 theme->originjitter,
3008 theme->velocityjitter,
3009 theme->qualityreduction,
3024 PRVM_G_FLOAT(OFS_RETURN) = 0;
3027 if (theme->delayspawn)
3028 part->delayedspawn = cl.time + theme->delayspawn;
3029 //if (theme->delaycollision)
3030 // part->delayedcollisions = cl.time + theme->delaycollision;
3032 PRVM_G_FLOAT(OFS_RETURN) = 1;
3035 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3036 // returns 0 if failed, 1 if success
3037 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3040 vmparticletheme_t *theme;
3044 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
3045 if (vmpartspawner.verified == false)
3047 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3048 PRVM_G_FLOAT(OFS_RETURN) = 0;
3051 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3052 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3053 if (prog->argc < 5) // global-set particle
3054 part = CL_NewParticle(org,
3055 (unsigned short)PRVM_clientglobalfloat(particle_type),
3056 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3057 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3058 (int)PRVM_clientglobalfloat(particle_tex),
3059 PRVM_clientglobalfloat(particle_size),
3060 PRVM_clientglobalfloat(particle_sizeincrease),
3061 PRVM_clientglobalfloat(particle_alpha)*256,
3062 PRVM_clientglobalfloat(particle_alphafade)*256,
3063 PRVM_clientglobalfloat(particle_gravity),
3064 PRVM_clientglobalfloat(particle_bounce),
3071 PRVM_clientglobalfloat(particle_airfriction),
3072 PRVM_clientglobalfloat(particle_liquidfriction),
3073 PRVM_clientglobalfloat(particle_originjitter),
3074 PRVM_clientglobalfloat(particle_velocityjitter),
3075 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3076 PRVM_clientglobalfloat(particle_time),
3077 PRVM_clientglobalfloat(particle_stretch),
3078 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3079 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3080 ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3081 ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3082 (int)PRVM_clientglobalfloat(particle_staintex),
3083 PRVM_clientglobalfloat(particle_stainalpha)*256,
3084 PRVM_clientglobalfloat(particle_stainsize),
3085 PRVM_clientglobalfloat(particle_angle),
3086 PRVM_clientglobalfloat(particle_spin),
3088 else // themed particle
3090 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3091 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3093 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3094 PRVM_G_FLOAT(OFS_RETURN) = 0;
3097 theme = &vmpartspawner.themes[themenum];
3098 part = CL_NewParticle(org,
3104 theme->sizeincrease,
3116 theme->liquidfriction,
3117 theme->originjitter,
3118 theme->velocityjitter,
3119 theme->qualityreduction,
3135 PRVM_G_FLOAT(OFS_RETURN) = 0;
3138 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3139 //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3140 PRVM_G_FLOAT(OFS_RETURN) = 0;
3143 //====================
3144 //CSQC engine entities query
3145 //====================
3147 // float(float entitynum, float whatfld) getentity;
3148 // vector(float entitynum, float whatfld) getentityvec;
3149 // querying engine-drawn entity
3150 // VorteX: currently it's only tested with whatfld = 1..7
3151 static void VM_CL_GetEntity (prvm_prog_t *prog)
3153 int entnum, fieldnum;
3154 vec3_t forward, left, up, org;
3155 VM_SAFEPARMCOUNT(2, VM_CL_GetEntityVec);
3157 entnum = PRVM_G_FLOAT(OFS_PARM0);
3158 if (entnum < 0 || entnum >= cl.num_entities)
3160 PRVM_G_FLOAT(OFS_RETURN) = 0;
3163 fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3166 case 0: // active state
3167 PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3170 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3171 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3174 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3175 VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3178 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3179 VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3182 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3183 VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3186 PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3188 case 6: // origin + v_forward, v_right, v_up
3189 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3190 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3191 VectorNegate(left, PRVM_clientglobalvector(v_right));
3192 VectorCopy(up, PRVM_clientglobalvector(v_up));
3193 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3196 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3199 VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3201 case 9: // pants colormod
3202 VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3204 case 10: // shirt colormod
3205 VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3208 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3211 VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
3214 VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
3217 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3218 VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
3221 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3222 VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
3225 VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3228 PRVM_G_FLOAT(OFS_RETURN) = 0;
3233 //====================
3234 //QC POLYGON functions
3235 //====================
3237 //#304 void() renderscene (EXT_CSQC)
3238 // moved that here to reset the polygons,
3239 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3241 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3243 qboolean ismain = r_refdef.view.ismain;
3244 double t = Sys_DirtyTime();
3245 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3250 // set the main view
3251 csqc_main_r_refdef_view = r_refdef.view;
3254 // we need to update any RENDER_VIEWMODEL entities at this point because
3255 // csqc supplies its own view matrix
3256 CL_UpdateViewEntities();
3257 CL_MeshEntities_AddToScene();
3258 CL_UpdateEntityShading();
3261 R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
3263 Mod_Mesh_Reset(CL_Mesh_CSQC());
3265 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3266 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3267 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3269 // polygonbegin without draw2d arg has to guess
3270 prog->polygonbegin_guess2d = false;
3275 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3276 r_refdef.view.ismain = false;
3277 csqc_original_r_refdef_view.ismain = false;
3281 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3282 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3284 const char *texname;
3289 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3291 texname = PRVM_G_STRING(OFS_PARM0);
3292 drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
3293 if (prog->argc >= 3)
3294 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
3297 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
3298 // polygon, for compatibility with mods aimed at old darkplaces versions
3299 // - polygonbegin_guess2d is 0 if the most recent major call was
3300 // clearscene, 1 if the most recent major call was drawpic (and similar)
3302 draw2d = prog->polygonbegin_guess2d;
3305 // we need to remember whether this is a 2D or 3D mesh we're adding to
3306 mod = draw2d ? CL_Mesh_UI() : CL_Mesh_CSQC();
3307 prog->polygonbegin_model = mod;
3308 Mod_Mesh_AddSurface(mod, Mod_Mesh_GetTexture(mod, texname, drawflags, TEXF_ALPHA, MATERIALFLAG_WALL | MATERIALFLAG_VERTEXCOLOR | MATERIALFLAG_ALPHAGEN_VERTEX), false);
3311 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3312 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3314 const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
3315 const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
3316 const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
3317 const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
3318 dp_model_t *mod = prog->polygonbegin_model;
3322 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3324 if (!mod || mod->num_surfaces == 0)
3326 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3330 surf = &mod->data_surfaces[mod->num_surfaces - 1];
3331 e2 = Mod_Mesh_IndexForVertex(mod, surf, v[0], v[1], v[2], 0, 0, 0, tc[0], tc[1], 0, 0, c[0], c[1], c[2], a);
3332 if (surf->num_vertices >= 3)
3334 // the first element is the start of the triangle fan
3335 e0 = surf->num_firstvertex;
3336 // the second element is the previous vertex
3338 if (surf->num_triangles > 0)
3339 e1 = mod->surfmesh.data_element3i[(surf->num_firsttriangle + surf->num_triangles) * 3 - 1];
3340 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
3344 //void() R_EndPolygon
3345 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3347 dp_model_t *mod = prog->polygonbegin_model;
3350 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3351 if (!mod || mod->num_surfaces == 0)
3353 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3356 surf = &mod->data_surfaces[mod->num_surfaces - 1];
3357 Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
3358 prog->polygonbegin_model = NULL;
3365 Returns false if any part of the bottom of the entity is off an edge that
3370 static qboolean CL_CheckBottom (prvm_edict_t *ent)
3372 prvm_prog_t *prog = CLVM_prog;
3373 vec3_t mins, maxs, start, stop;
3378 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3379 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3381 // if all of the points under the corners are solid world, don't bother
3382 // with the tougher checks
3383 // the corners must be within 16 of the midpoint
3384 start[2] = mins[2] - 1;
3385 for (x=0 ; x<=1 ; x++)
3386 for (y=0 ; y<=1 ; y++)
3388 start[0] = x ? maxs[0] : mins[0];
3389 start[1] = y ? maxs[1] : mins[1];
3390 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3394 return true; // we got out easy
3398 // check it for real...
3402 // the midpoint must be within 16 of the bottom
3403 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3404 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3405 stop[2] = start[2] - 2*sv_stepheight.value;
3406 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3408 if (trace.fraction == 1.0)
3410 mid = bottom = trace.endpos[2];
3412 // the corners must be within 16 of the midpoint
3413 for (x=0 ; x<=1 ; x++)
3414 for (y=0 ; y<=1 ; y++)
3416 start[0] = stop[0] = x ? maxs[0] : mins[0];
3417 start[1] = stop[1] = y ? maxs[1] : mins[1];
3419 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3421 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3422 bottom = trace.endpos[2];
3423 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3434 Called by monster program code.
3435 The move will be adjusted for slopes and stairs, but if the move isn't
3436 possible, no move is done and false is returned
3439 static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3441 prvm_prog_t *prog = CLVM_prog;
3443 vec3_t oldorg, neworg, end, traceendpos;
3444 vec3_t mins, maxs, start;
3447 prvm_edict_t *enemy;
3450 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3451 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3452 VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3453 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3455 // flying monsters don't step up
3456 if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3458 // try one move with vertical motion, then one without
3459 for (i=0 ; i<2 ; i++)
3461 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3462 enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3463 if (i == 0 && enemy != prog->edicts)
3465 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3471 VectorCopy(PRVM_clientedictvector(ent, origin), start);
3472 trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3474 CL_VM_SetTraceGlobals(prog, &trace, svent);
3476 if (trace.fraction == 1)
3478 VectorCopy(trace.endpos, traceendpos);
3479 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3480 return false; // swim monster left water
3482 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3488 if (enemy == prog->edicts)
3495 // push down from a step height above the wished position
3496 neworg[2] += sv_stepheight.value;
3497 VectorCopy (neworg, end);
3498 end[2] -= sv_stepheight.value*2;
3500 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3502 CL_VM_SetTraceGlobals(prog, &trace, svent);
3504 if (trace.startsolid)
3506 neworg[2] -= sv_stepheight.value;
3507 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3509 CL_VM_SetTraceGlobals(prog, &trace, svent);
3510 if (trace.startsolid)
3513 if (trace.fraction == 1)
3515 // if monster had the ground pulled out, go ahead and fall
3516 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3518 VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3521 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3525 return false; // walked off an edge
3528 // check point traces down for dangling corners
3529 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3531 if (!CL_CheckBottom (ent))
3533 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3534 { // entity had floor mostly pulled out from underneath it
3535 // and is trying to correct
3540 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3544 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3545 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3547 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3559 float(float yaw, float dist[, settrace]) walkmove
3562 static void VM_CL_walkmove (prvm_prog_t *prog)
3571 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3573 // assume failure if it returns early
3574 PRVM_G_FLOAT(OFS_RETURN) = 0;
3576 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3577 if (ent == prog->edicts)
3579 VM_Warning(prog, "walkmove: can not modify world entity\n");
3582 if (ent->priv.server->free)
3584 VM_Warning(prog, "walkmove: can not modify free entity\n");
3587 yaw = PRVM_G_FLOAT(OFS_PARM0);
3588 dist = PRVM_G_FLOAT(OFS_PARM1);
3589 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3591 if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3594 yaw = yaw*M_PI*2 / 360;
3596 move[0] = cos(yaw)*dist;
3597 move[1] = sin(yaw)*dist;
3600 // save program state, because CL_movestep may call other progs
3601 oldf = prog->xfunction;
3602 oldself = PRVM_clientglobaledict(self);
3604 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3607 // restore program state
3608 prog->xfunction = oldf;
3609 PRVM_clientglobaledict(self) = oldself;
3616 string(string key) serverkey
3619 static void VM_CL_serverkey(prvm_prog_t *prog)
3621 char string[VM_STRINGTEMP_LENGTH];
3622 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3623 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3624 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3631 Checks if an entity is in a point's PVS.
3632 Should be fast but can be inexact.
3634 float checkpvs(vector viewpos, entity viewee) = #240;
3637 static void VM_CL_checkpvs (prvm_prog_t *prog)
3640 prvm_edict_t *viewee;
3646 unsigned char fatpvs[MAX_MAP_LEAFS/8];
3649 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3650 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3651 viewee = PRVM_G_EDICT(OFS_PARM1);
3653 if(viewee->priv.required->free)
3655 VM_Warning(prog, "checkpvs: can not check free entity\n");
3656 PRVM_G_FLOAT(OFS_RETURN) = 4;
3660 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3661 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3664 if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3666 // no PVS support on this worldmodel... darn
3667 PRVM_G_FLOAT(OFS_RETURN) = 3;
3670 pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3673 // viewpos isn't in any PVS... darn
3674 PRVM_G_FLOAT(OFS_RETURN) = 2;
3677 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3679 // using fat PVS like FTEQW does (slow)
3680 if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3682 // no PVS support on this worldmodel... darn
3683 PRVM_G_FLOAT(OFS_RETURN) = 3;
3686 fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3689 // viewpos isn't in any PVS... darn
3690 PRVM_G_FLOAT(OFS_RETURN) = 2;
3693 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3697 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3698 static void VM_CL_skel_create(prvm_prog_t *prog)
3700 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3701 dp_model_t *model = CL_GetModelByIndex(modelindex);
3702 skeleton_t *skeleton;
3704 PRVM_G_FLOAT(OFS_RETURN) = 0;
3705 if (!model || !model->num_bones)
3707 for (i = 0;i < MAX_EDICTS;i++)
3708 if (!prog->skeletons[i])
3710 if (i == MAX_EDICTS)
3712 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3713 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3714 skeleton->model = model;
3715 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3716 // initialize to identity matrices
3717 for (i = 0;i < skeleton->model->num_bones;i++)
3718 skeleton->relativetransforms[i] = identitymatrix;
3721 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3722 static void VM_CL_skel_build(prvm_prog_t *prog)
3724 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3725 skeleton_t *skeleton;
3726 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3727 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3728 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3729 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3730 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3731 dp_model_t *model = CL_GetModelByIndex(modelindex);
3735 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3736 frameblend_t frameblend[MAX_FRAMEBLENDS];
3737 matrix4x4_t bonematrix;
3739 PRVM_G_FLOAT(OFS_RETURN) = 0;
3740 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3742 firstbone = max(0, firstbone);
3743 lastbone = min(lastbone, model->num_bones - 1);
3744 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3745 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3746 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3747 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3749 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3751 memset(&bonematrix, 0, sizeof(bonematrix));
3752 for (blendindex = 0;blendindex < numblends;blendindex++)
3754 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3755 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
3757 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
3758 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
3760 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
3763 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3764 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
3766 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3767 skeleton_t *skeleton;
3768 PRVM_G_FLOAT(OFS_RETURN) = 0;
3769 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3771 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3774 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3775 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
3777 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3778 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3779 skeleton_t *skeleton;
3780 PRVM_G_INT(OFS_RETURN) = 0;
3781 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3783 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3785 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
3788 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3789 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
3791 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3792 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3793 skeleton_t *skeleton;
3794 PRVM_G_FLOAT(OFS_RETURN) = 0;
3795 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3797 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3799 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3802 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3803 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
3805 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3806 const char *tagname = PRVM_G_STRING(OFS_PARM1);
3807 skeleton_t *skeleton;
3808 PRVM_G_FLOAT(OFS_RETURN) = 0;
3809 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3811 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
3814 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3815 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
3817 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3818 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3819 skeleton_t *skeleton;
3821 vec3_t forward, left, up, origin;
3822 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3823 VectorClear(PRVM_clientglobalvector(v_forward));
3824 VectorClear(PRVM_clientglobalvector(v_right));
3825 VectorClear(PRVM_clientglobalvector(v_up));
3826 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3828 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3830 matrix = skeleton->relativetransforms[bonenum];
3831 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3832 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3833 VectorNegate(left, PRVM_clientglobalvector(v_right));
3834 VectorCopy(up, PRVM_clientglobalvector(v_up));
3835 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3838 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3839 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
3841 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3842 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3843 skeleton_t *skeleton;
3846 vec3_t forward, left, up, origin;
3847 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3848 VectorClear(PRVM_clientglobalvector(v_forward));
3849 VectorClear(PRVM_clientglobalvector(v_right));
3850 VectorClear(PRVM_clientglobalvector(v_up));
3851 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3853 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3855 matrix = skeleton->relativetransforms[bonenum];
3856 // convert to absolute
3857 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3860 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3862 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3863 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3864 VectorNegate(left, PRVM_clientglobalvector(v_right));
3865 VectorCopy(up, PRVM_clientglobalvector(v_up));
3866 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3869 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3870 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
3872 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3873 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3874 vec3_t forward, left, up, origin;
3875 skeleton_t *skeleton;
3877 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3879 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3881 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3882 VectorNegate(PRVM_clientglobalvector(v_right), left);
3883 VectorCopy(PRVM_clientglobalvector(v_up), up);
3884 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3885 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3886 skeleton->relativetransforms[bonenum] = matrix;
3889 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3890 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
3892 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3893 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3894 vec3_t forward, left, up, origin;
3895 skeleton_t *skeleton;
3898 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3900 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3902 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3903 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3904 VectorNegate(PRVM_clientglobalvector(v_right), left);
3905 VectorCopy(PRVM_clientglobalvector(v_up), up);
3906 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3907 temp = skeleton->relativetransforms[bonenum];
3908 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3911 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3912 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
3914 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3915 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3916 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3918 vec3_t forward, left, up, origin;
3919 skeleton_t *skeleton;
3922 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3924 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3925 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3926 VectorNegate(PRVM_clientglobalvector(v_right), left);
3927 VectorCopy(PRVM_clientglobalvector(v_up), up);
3928 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3929 firstbone = max(0, firstbone);
3930 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3931 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3933 temp = skeleton->relativetransforms[bonenum];
3934 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3938 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3939 static void VM_CL_skel_copybones(prvm_prog_t *prog)
3941 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3942 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3943 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3944 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3946 skeleton_t *skeletondst;
3947 skeleton_t *skeletonsrc;
3948 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3950 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3952 firstbone = max(0, firstbone);
3953 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3954 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3955 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3956 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3959 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3960 static void VM_CL_skel_delete(prvm_prog_t *prog)
3962 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3963 skeleton_t *skeleton;
3964 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3967 prog->skeletons[skeletonindex] = NULL;
3970 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3971 static void VM_CL_frameforname(prvm_prog_t *prog)
3973 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3974 dp_model_t *model = CL_GetModelByIndex(modelindex);
3975 const char *name = PRVM_G_STRING(OFS_PARM1);
3977 PRVM_G_FLOAT(OFS_RETURN) = -1;
3978 if (!model || !model->animscenes)
3980 for (i = 0;i < model->numframes;i++)
3982 if (!strcasecmp(model->animscenes[i].name, name))
3984 PRVM_G_FLOAT(OFS_RETURN) = i;
3990 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3991 static void VM_CL_frameduration(prvm_prog_t *prog)
3993 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3994 dp_model_t *model = CL_GetModelByIndex(modelindex);
3995 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3996 PRVM_G_FLOAT(OFS_RETURN) = 0;
3997 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3999 if (model->animscenes[framenum].framerate)
4000 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4003 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4006 * Obscure builtin used by GAME_XONOTIC.
4008 * Edits the input history of cl_movement by rotating all move commands
4009 * currently in the queue using the given transform.
4011 * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4012 * v_angle-like (non-inverted) euler angles that perform the rotation
4013 * of the space that is to be done.
4015 * This is meant to be used as a fixangle replacement after passing
4016 * through a warpzone/portal: the client is told about the warp transform,
4017 * and calls this function in the same frame as the one on which the
4018 * client's origin got changed by the serverside teleport. Then this code
4019 * transforms the pre-warp input (which matches the empty space behind
4020 * the warp plane) into post-warp input (which matches the target area
4021 * of the warp). Also, at the same time, the client has to use
4022 * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4024 * This together allows warpzone motion to be perfectly predicted by
4027 * Furthermore, for perfect warpzone behaviour, the server side also
4028 * has to detect input the client sent before it received the origin
4029 * update, but after the warp occurred on the server, and has to adjust
4030 * input appropriately.
4033 vec3_t v = {0, 0, 0};
4035 VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4036 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4037 AngleVectorsFLU(a, x, y, z);
4038 Matrix4x4_FromVectors(&m, x, y, z, v);
4042 // #358 void(string cubemapname) loadcubemap
4043 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4047 VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4048 name = PRVM_G_STRING(OFS_PARM0);
4052 #define REFDEFFLAG_TELEPORTED 1
4053 #define REFDEFFLAG_JUMPING 2
4054 #define REFDEFFLAG_DEAD 4
4055 #define REFDEFFLAG_INTERMISSION 8
4056 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4058 matrix4x4_t entrendermatrix;
4059 vec3_t clviewangles;
4061 qboolean teleported;
4062 qboolean clonground;
4065 qboolean clintermission;
4066 float clstatsviewheight;
4070 VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4071 ent = PRVM_G_EDICT(OFS_PARM0);
4072 flags = PRVM_G_FLOAT(OFS_PARM1);
4074 // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4075 CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4077 VectorCopy(cl.csqc_viewangles, clviewangles);
4078 teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4079 clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4080 clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4081 clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4082 cldead = (flags & REFDEFFLAG_DEAD) != 0;
4083 clintermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4084 VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4086 V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clintermission, clvelocity);
4088 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4089 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4090 CSQC_R_RecalcView();
4093 //============================================================================
4095 // To create a almost working builtin file from this replace:
4096 // "^NULL.*" with ""
4097 // "^{.*//.*}:Wh\(.*\)" with "\1"
4099 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4100 // "\n\n+" with "\n\n"
4102 prvm_builtin_t vm_cl_builtins[] = {
4103 NULL, // #0 NULL function (not callable) (QUAKE)
4104 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
4105 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
4106 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
4107 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4108 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4109 VM_break, // #6 void() break (QUAKE)
4110 VM_random, // #7 float() random (QUAKE)
4111 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
4112 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
4113 VM_error, // #10 void(string e) error (QUAKE)
4114 VM_objerror, // #11 void(string e) objerror (QUAKE)
4115 VM_vlen, // #12 float(vector v) vlen (QUAKE)
4116 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
4117 VM_CL_spawn, // #14 entity() spawn (QUAKE)
4118 VM_remove, // #15 void(entity e) remove (QUAKE)
4119 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4120 NULL, // #17 entity() checkclient (QUAKE)
4121 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
4122 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
4123 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
4124 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4125 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
4126 NULL, // #23 void(string s, ...) bprint (QUAKE)
4127 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
4128 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
4129 VM_ftos, // #26 string(float f) ftos (QUAKE)
4130 VM_vtos, // #27 string(vector v) vtos (QUAKE)
4131 VM_coredump, // #28 void() coredump (QUAKE)
4132 VM_traceon, // #29 void() traceon (QUAKE)
4133 VM_traceoff, // #30 void() traceoff (QUAKE)
4134 VM_eprint, // #31 void(entity e) eprint (QUAKE)
4135 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4136 NULL, // #33 (QUAKE)
4137 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
4138 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
4139 VM_rint, // #36 float(float v) rint (QUAKE)
4140 VM_floor, // #37 float(float v) floor (QUAKE)
4141 VM_ceil, // #38 float(float v) ceil (QUAKE)
4142 NULL, // #39 (QUAKE)
4143 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
4144 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
4145 NULL, // #42 (QUAKE)
4146 VM_fabs, // #43 float(float f) fabs (QUAKE)
4147 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
4148 VM_cvar, // #45 float(string s) cvar (QUAKE)
4149 VM_localcmd_client, // #46 void(string s) localcmd (QUAKE)
4150 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
4151 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4152 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
4153 NULL, // #50 (QUAKE)
4154 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
4155 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
4156 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
4157 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
4158 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
4159 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
4160 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
4161 NULL, // #58 void(float to, string s) WriteString (QUAKE)
4162 NULL, // #59 (QUAKE)
4163 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4164 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4165 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4166 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4167 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4168 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
4169 NULL, // #66 (QUAKE)
4170 NULL, // #67 void(float step) movetogoal (QUAKE)
4171 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
4172 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
4173 NULL, // #70 void(string s) changelevel (QUAKE)
4174 NULL, // #71 (QUAKE)
4175 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
4176 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
4177 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4178 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
4179 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
4180 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
4181 NULL, // #78 void(entity e) setspawnparms (QUAKE)
4182 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4183 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4184 VM_stof, // #81 float(string s) stof (FRIK_FILE)
4185 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
4186 NULL, // #83 (QUAKE)
4187 NULL, // #84 (QUAKE)
4188 NULL, // #85 (QUAKE)
4189 NULL, // #86 (QUAKE)
4190 NULL, // #87 (QUAKE)
4191 NULL, // #88 (QUAKE)
4192 NULL, // #89 (QUAKE)
4193 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4194 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
4195 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4196 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4197 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4198 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4199 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4200 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4201 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4202 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
4203 // FrikaC and Telejano range #100-#199
4214 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
4215 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
4216 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
4217 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4218 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
4219 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4220 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
4221 VM_stov, // #117 vector(string) stov (FRIK_FILE)
4222 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
4223 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
4304 // FTEQW range #200-#299
4323 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4326 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4327 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4328 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
4329 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4330 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4331 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4332 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
4333 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4334 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4335 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4337 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4345 VM_CL_checkpvs, // #240
4368 VM_CL_skel_create, // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4369 VM_CL_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4370 VM_CL_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4371 VM_CL_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4372 VM_CL_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4373 VM_CL_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4374 VM_CL_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4375 VM_CL_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4376 VM_CL_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4377 VM_CL_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4378 VM_CL_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4379 VM_CL_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4380 VM_CL_skel_delete, // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4381 VM_CL_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4382 VM_CL_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4405 // CSQC range #300-#399
4406 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
4407 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
4408 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
4409 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
4410 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
4411 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4412 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4413 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4414 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
4415 VM_CL_R_SetView, // #309 float(float property) getproperty (EXT_CSQC)
4416 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
4417 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
4421 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4422 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
4423 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4424 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4425 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
4426 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4427 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4428 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4429 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4430 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
4431 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
4432 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4433 VM_stringwidth, // #327 // FIXME is this okay?
4434 VM_drawsubpic, // #328 // FIXME is this okay?
4435 VM_drawrotpic, // #329 // FIXME is this okay?
4436 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
4437 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
4438 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
4439 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4440 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4441 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4442 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4443 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4444 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
4445 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4446 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
4447 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4448 VM_getkeybind, // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4449 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (DP_CSQC)
4450 VM_CL_getmousepos, // #344 vector() getmousepos (DP_CSQC)
4451 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
4452 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4453 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
4454 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4455 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
4456 VM_isserver, // #350 float() isserver (EXT_CSQC)
4457 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4458 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
4459 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4460 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
4461 VM_CL_videoplaying, // #355
4462 VM_findfont, // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4463 VM_loadfont, // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4464 VM_CL_loadcubemap, // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4466 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
4467 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
4468 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
4469 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
4470 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
4471 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
4472 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
4473 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
4506 // LadyHavoc's range #400-#499
4507 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4508 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4509 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4510 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4511 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4512 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4513 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4514 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4515 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4516 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4517 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4518 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4519 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4520 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4521 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4522 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4523 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4524 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4525 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4526 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4527 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4528 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4529 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4530 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4531 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4532 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4533 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4534 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4535 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4536 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4537 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4538 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4539 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4540 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4541 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4542 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4543 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4544 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4545 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4546 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4547 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4548 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4549 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4550 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4551 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4552 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4553 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4554 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4555 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4556 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4557 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4558 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4559 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4560 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4561 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4562 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4563 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4564 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4566 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4567 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4568 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4569 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4570 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4571 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4572 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4573 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4574 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4575 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4576 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4577 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4578 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4579 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4580 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4581 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4582 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4583 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4584 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4585 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4586 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4587 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4588 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4589 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4590 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4591 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4592 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4593 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4594 VM_gecko_create, // #487 float gecko_create( string name )
4595 VM_gecko_destroy, // #488 void gecko_destroy( string name )
4596 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
4597 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
4598 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
4599 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
4600 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
4601 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4602 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4603 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4604 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4605 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4606 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4607 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4608 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
4609 VM_CL_boxparticles, // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4610 VM_whichpack, // #503 string(string) whichpack = #503;
4611 VM_CL_GetEntity, // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4617 VM_uri_escape, // #510 string(string in) uri_escape = #510;
4618 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
4619 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4620 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4621 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4622 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4623 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4624 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4625 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4626 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4627 VM_keynumtostring, // #520 string keynumtostring(float keynum)
4628 VM_findkeysforcommand, // #521 string findkeysforcommand(string command[, float bindmap])
4629 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4630 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4631 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4632 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4633 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4634 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4635 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4636 VM_loadfromdata, // #529
4637 VM_loadfromfile, // #530
4638 VM_CL_setpause, // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4640 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4641 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4642 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4643 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4644 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4645 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4647 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4648 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4649 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4712 VM_callfunction, // #605
4713 VM_writetofile, // #606
4714 VM_isfunction, // #607
4717 VM_findkeysforcommand, // #610 string findkeysforcommand(string command[, float bindmap])
4720 VM_parseentitydata, // #613
4731 VM_CL_getextresponse, // #624 string getextresponse(void)
4734 VM_sprintf, // #627 string sprintf(string format, ...)
4735 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4736 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4737 VM_setkeybind, // #630 float(float key, string bind[, float bindmap]) setkeybind
4738 VM_getbindmaps, // #631 vector(void) getbindmap
4739 VM_setbindmaps, // #632 float(vector bm) setbindmap
4745 VM_CL_RotateMoves, // #638
4746 VM_digest_hex, // #639
4747 VM_CL_V_CalcRefdef, // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4749 VM_coverage, // #642
4753 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4755 void CLVM_init_cmd(prvm_prog_t *prog)
4758 prog->polygonbegin_model = NULL;
4759 prog->polygonbegin_guess2d = 0;
4762 void CLVM_reset_cmd(prvm_prog_t *prog)
4764 World_End(&cl.world);
4766 prog->polygonbegin_model = NULL;
4767 prog->polygonbegin_guess2d = 0;