5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
24 extern cvar_t r_equalize_entities_fullbright;
26 sfx_t *S_FindName(const char *name);
27 int Sbar_GetSortedPlayerIndex (int index);
28 void Sbar_SortFrags (void);
29 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
30 void CSQC_RelinkAllEntities (int drawmask);
31 void CSQC_RelinkCSQCEntities (void);
32 const char *Key_GetBind (int key);
34 // #1 void(vector ang) makevectors
35 static void VM_CL_makevectors (void)
37 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
38 AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
41 // #2 void(entity e, vector o) setorigin
42 void VM_CL_setorigin (void)
46 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
48 e = PRVM_G_EDICT(OFS_PARM0);
49 if (e == prog->edicts)
51 VM_Warning("setorigin: can not modify world entity\n");
54 if (e->priv.required->free)
56 VM_Warning("setorigin: can not modify free entity\n");
59 org = PRVM_G_VECTOR(OFS_PARM1);
60 VectorCopy (org, e->fields.client->origin);
64 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
70 PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
73 VectorCopy (min, e->fields.client->mins);
74 VectorCopy (max, e->fields.client->maxs);
75 VectorSubtract (max, min, e->fields.client->size);
80 // #3 void(entity e, string m) setmodel
81 void VM_CL_setmodel (void)
88 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
90 e = PRVM_G_EDICT(OFS_PARM0);
91 e->fields.client->modelindex = 0;
92 e->fields.client->model = 0;
94 m = PRVM_G_STRING(OFS_PARM1);
96 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
98 if (!strcmp(cl.csqc_model_precache[i]->name, m))
100 mod = cl.csqc_model_precache[i];
101 e->fields.client->model = PRVM_SetEngineString(mod->name);
102 e->fields.client->modelindex = -(i+1);
108 for (i = 0;i < MAX_MODELS;i++)
110 mod = cl.model_precache[i];
111 if (mod && !strcmp(mod->name, m))
113 e->fields.client->model = PRVM_SetEngineString(mod->name);
114 e->fields.client->modelindex = i;
121 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
122 //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
126 SetMinMaxSize (e, vec3_origin, vec3_origin);
127 VM_Warning ("setmodel: model '%s' not precached\n", m);
131 // #4 void(entity e, vector min, vector max) setsize
132 static void VM_CL_setsize (void)
136 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
138 e = PRVM_G_EDICT(OFS_PARM0);
139 if (e == prog->edicts)
141 VM_Warning("setsize: can not modify world entity\n");
144 if (e->priv.server->free)
146 VM_Warning("setsize: can not modify free entity\n");
149 min = PRVM_G_VECTOR(OFS_PARM1);
150 max = PRVM_G_VECTOR(OFS_PARM2);
152 SetMinMaxSize( e, min, max );
157 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
158 static void VM_CL_sound (void)
162 prvm_edict_t *entity;
166 VM_SAFEPARMCOUNT(5, VM_CL_sound);
168 entity = PRVM_G_EDICT(OFS_PARM0);
169 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
170 sample = PRVM_G_STRING(OFS_PARM2);
171 volume = PRVM_G_FLOAT(OFS_PARM3);
172 attenuation = PRVM_G_FLOAT(OFS_PARM4);
174 if (volume < 0 || volume > 1)
176 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
180 if (attenuation < 0 || attenuation > 4)
182 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
186 if (channel < 0 || channel > 7)
188 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
192 S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
195 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
196 static void VM_CL_pointsound(void)
203 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
205 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
206 sample = PRVM_G_STRING(OFS_PARM1);
207 volume = PRVM_G_FLOAT(OFS_PARM2);
208 attenuation = PRVM_G_FLOAT(OFS_PARM3);
210 if (volume < 0 || volume > 1)
212 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
216 if (attenuation < 0 || attenuation > 4)
218 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
222 // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
223 S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
226 // #14 entity() spawn
227 static void VM_CL_spawn (void)
230 ed = PRVM_ED_Alloc();
234 void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
237 VM_SetTraceGlobals(trace);
238 if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
242 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
243 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
245 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
246 static void VM_CL_traceline (void)
253 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
255 prog->xfunction->builtinsprofile += 30;
257 v1 = PRVM_G_VECTOR(OFS_PARM0);
258 v2 = PRVM_G_VECTOR(OFS_PARM1);
259 move = (int)PRVM_G_FLOAT(OFS_PARM2);
260 ent = PRVM_G_EDICT(OFS_PARM3);
262 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
263 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
265 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
267 CL_VM_SetTraceGlobals(&trace, svent);
274 Used for use tracing and shot targeting
275 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
276 if the tryents flag is set.
278 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
281 // LordHavoc: added this for my own use, VERY useful, similar to traceline
282 static void VM_CL_tracebox (void)
284 float *v1, *v2, *m1, *m2;
289 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
291 prog->xfunction->builtinsprofile += 30;
293 v1 = PRVM_G_VECTOR(OFS_PARM0);
294 m1 = PRVM_G_VECTOR(OFS_PARM1);
295 m2 = PRVM_G_VECTOR(OFS_PARM2);
296 v2 = PRVM_G_VECTOR(OFS_PARM3);
297 move = (int)PRVM_G_FLOAT(OFS_PARM4);
298 ent = PRVM_G_EDICT(OFS_PARM5);
300 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
301 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
303 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
305 CL_VM_SetTraceGlobals(&trace, svent);
308 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
313 vec3_t original_origin;
314 vec3_t original_velocity;
315 vec3_t original_angles;
316 vec3_t original_avelocity;
320 VectorCopy(tossent->fields.client->origin , original_origin );
321 VectorCopy(tossent->fields.client->velocity , original_velocity );
322 VectorCopy(tossent->fields.client->angles , original_angles );
323 VectorCopy(tossent->fields.client->avelocity, original_avelocity);
325 val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
326 if (val != NULL && val->_float != 0)
327 gravity = val->_float;
330 gravity *= cl.movevars_gravity * 0.05;
332 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
334 tossent->fields.client->velocity[2] -= gravity;
335 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
336 VectorScale (tossent->fields.client->velocity, 0.05, move);
337 VectorAdd (tossent->fields.client->origin, move, end);
338 trace = CL_TraceBox(tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
339 VectorCopy (trace.endpos, tossent->fields.client->origin);
341 if (trace.fraction < 1)
345 VectorCopy(original_origin , tossent->fields.client->origin );
346 VectorCopy(original_velocity , tossent->fields.client->velocity );
347 VectorCopy(original_angles , tossent->fields.client->angles );
348 VectorCopy(original_avelocity, tossent->fields.client->avelocity);
353 static void VM_CL_tracetoss (void)
357 prvm_edict_t *ignore;
360 prog->xfunction->builtinsprofile += 600;
362 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
364 ent = PRVM_G_EDICT(OFS_PARM0);
365 if (ent == prog->edicts)
367 VM_Warning("tracetoss: can not use world entity\n");
370 ignore = PRVM_G_EDICT(OFS_PARM1);
372 trace = CL_Trace_Toss (ent, ignore, &svent);
374 CL_VM_SetTraceGlobals(&trace, svent);
378 // #20 void(string s) precache_model
379 void VM_CL_precache_model (void)
385 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
387 name = PRVM_G_STRING(OFS_PARM0);
388 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
390 if(!strcmp(cl.csqc_model_precache[i]->name, name))
392 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
396 PRVM_G_FLOAT(OFS_RETURN) = 0;
397 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
400 for (i = 0;i < MAX_MODELS;i++)
402 if (!cl.csqc_model_precache[i])
404 cl.csqc_model_precache[i] = (dp_model_t*)m;
405 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
409 VM_Warning("VM_CL_precache_model: no free models\n");
412 VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
415 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
420 ent = PRVM_NEXT_EDICT(prog->edicts);
421 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
423 if (ent->priv.required->free)
425 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
431 // #22 entity(vector org, float rad) findradius
432 static void VM_CL_findradius (void)
434 prvm_edict_t *ent, *chain;
435 vec_t radius, radius2;
436 vec3_t org, eorg, mins, maxs;
437 int i, numtouchedicts;
438 prvm_edict_t *touchedicts[MAX_EDICTS];
441 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
444 chainfield = PRVM_G_INT(OFS_PARM2);
446 chainfield = prog->fieldoffsets.chain;
448 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
450 chain = (prvm_edict_t *)prog->edicts;
452 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
453 radius = PRVM_G_FLOAT(OFS_PARM1);
454 radius2 = radius * radius;
456 mins[0] = org[0] - (radius + 1);
457 mins[1] = org[1] - (radius + 1);
458 mins[2] = org[2] - (radius + 1);
459 maxs[0] = org[0] + (radius + 1);
460 maxs[1] = org[1] + (radius + 1);
461 maxs[2] = org[2] + (radius + 1);
462 numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
463 if (numtouchedicts > MAX_EDICTS)
465 // this never happens //[515]: for what then ?
466 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
467 numtouchedicts = MAX_EDICTS;
469 for (i = 0;i < numtouchedicts;i++)
471 ent = touchedicts[i];
472 // Quake did not return non-solid entities but darkplaces does
473 // (note: this is the reason you can't blow up fallen zombies)
474 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
476 // LordHavoc: compare against bounding box rather than center so it
477 // doesn't miss large objects, and use DotProduct instead of Length
478 // for a major speedup
479 VectorSubtract(org, ent->fields.client->origin, eorg);
480 if (sv_gameplayfix_findradiusdistancetobox.integer)
482 eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
483 eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
484 eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
487 VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
488 if (DotProduct(eorg, eorg) < radius2)
490 PRVM_EDICTFIELDVALUE(ent, chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
495 VM_RETURN_EDICT(chain);
498 // #34 float() droptofloor
499 static void VM_CL_droptofloor (void)
506 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
508 // assume failure if it returns early
509 PRVM_G_FLOAT(OFS_RETURN) = 0;
511 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
512 if (ent == prog->edicts)
514 VM_Warning("droptofloor: can not modify world entity\n");
517 if (ent->priv.server->free)
519 VM_Warning("droptofloor: can not modify free entity\n");
523 VectorCopy (ent->fields.client->origin, end);
526 trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
528 if (trace.fraction != 1)
530 VectorCopy (trace.endpos, ent->fields.client->origin);
531 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
532 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
533 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
534 PRVM_G_FLOAT(OFS_RETURN) = 1;
535 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
536 // ent->priv.server->suspendedinairflag = true;
540 // #35 void(float style, string value) lightstyle
541 static void VM_CL_lightstyle (void)
546 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
548 i = (int)PRVM_G_FLOAT(OFS_PARM0);
549 c = PRVM_G_STRING(OFS_PARM1);
550 if (i >= cl.max_lightstyle)
552 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
555 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
556 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
557 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
560 // #40 float(entity e) checkbottom
561 static void VM_CL_checkbottom (void)
563 static int cs_yes, cs_no;
565 vec3_t mins, maxs, start, stop;
570 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
571 ent = PRVM_G_EDICT(OFS_PARM0);
572 PRVM_G_FLOAT(OFS_RETURN) = 0;
574 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
575 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
577 // if all of the points under the corners are solid world, don't bother
578 // with the tougher checks
579 // the corners must be within 16 of the midpoint
580 start[2] = mins[2] - 1;
581 for (x=0 ; x<=1 ; x++)
582 for (y=0 ; y<=1 ; y++)
584 start[0] = x ? maxs[0] : mins[0];
585 start[1] = y ? maxs[1] : mins[1];
586 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
591 PRVM_G_FLOAT(OFS_RETURN) = true;
592 return; // we got out easy
597 // check it for real...
601 // the midpoint must be within 16 of the bottom
602 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
603 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
604 stop[2] = start[2] - 2*sv_stepheight.value;
605 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
607 if (trace.fraction == 1.0)
610 mid = bottom = trace.endpos[2];
612 // the corners must be within 16 of the midpoint
613 for (x=0 ; x<=1 ; x++)
614 for (y=0 ; y<=1 ; y++)
616 start[0] = stop[0] = x ? maxs[0] : mins[0];
617 start[1] = stop[1] = y ? maxs[1] : mins[1];
619 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
621 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
622 bottom = trace.endpos[2];
623 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
628 PRVM_G_FLOAT(OFS_RETURN) = true;
631 // #41 float(vector v) pointcontents
632 static void VM_CL_pointcontents (void)
634 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
635 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
638 // #48 void(vector o, vector d, float color, float count) particle
639 static void VM_CL_particle (void)
644 VM_SAFEPARMCOUNT(4, VM_CL_particle);
646 org = PRVM_G_VECTOR(OFS_PARM0);
647 dir = PRVM_G_VECTOR(OFS_PARM1);
648 color = (int)PRVM_G_FLOAT(OFS_PARM2);
649 count = (int)PRVM_G_FLOAT(OFS_PARM3);
650 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
653 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
654 static void VM_CL_ambientsound (void)
658 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
659 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
660 f = PRVM_G_VECTOR(OFS_PARM1);
661 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
664 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
665 static void VM_CL_getlight (void)
667 vec3_t ambientcolor, diffusecolor, diffusenormal;
670 VM_SAFEPARMCOUNT(1, VM_CL_getlight);
672 p = PRVM_G_VECTOR(OFS_PARM0);
673 VectorClear(ambientcolor);
674 VectorClear(diffusecolor);
675 VectorClear(diffusenormal);
676 if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
677 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
678 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
682 //============================================================================
683 //[515]: SCENE MANAGER builtins
684 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
686 static void CSQC_R_RecalcView (void)
688 extern matrix4x4_t viewmodelmatrix;
689 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
690 Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
693 void CL_RelinkLightFlashes(void);
694 //#300 void() clearscene (EXT_CSQC)
695 void VM_CL_R_ClearScene (void)
697 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
698 // clear renderable entity and light lists
699 r_refdef.scene.numentities = 0;
700 r_refdef.scene.numlights = 0;
701 // FIXME: restore these to the values from VM_CL_UpdateView
705 r_refdef.view.width = vid.width;
706 r_refdef.view.height = vid.height;
707 r_refdef.view.depth = 1;
708 // FIXME: restore frustum_x/frustum_y
709 r_refdef.view.useperspective = true;
710 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
711 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
712 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
713 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
714 r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
715 r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
716 r_refdef.view.clear = true;
717 r_refdef.view.isoverlay = false;
718 // FIXME: restore cl.csqc_origin
719 // FIXME: restore cl.csqc_angles
720 cl.csqc_vidvars.drawworld = true;
721 cl.csqc_vidvars.drawenginesbar = false;
722 cl.csqc_vidvars.drawcrosshair = false;
725 //#301 void(float mask) addentities (EXT_CSQC)
726 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
727 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
728 void VM_CL_R_AddEntities (void)
730 double t = Sys_DoubleTime();
733 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
734 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
735 CSQC_RelinkAllEntities(drawmask);
736 CL_RelinkLightFlashes();
738 prog->globals.client->time = cl.time;
739 for(i=1;i<prog->num_edicts;i++)
741 ed = &prog->edicts[i];
742 if(ed->priv.required->free)
745 if(ed->priv.required->free)
747 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
749 if(ed->priv.required->free)
751 if(!((int)ed->fields.client->drawmask & drawmask))
753 CSQC_AddRenderEdict(ed);
756 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
757 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
760 //#302 void(entity ent) addentity (EXT_CSQC)
761 void VM_CL_R_AddEntity (void)
763 double t = Sys_DoubleTime();
764 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
765 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
766 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
769 //#303 float(float property, ...) setproperty (EXT_CSQC)
770 void VM_CL_R_SetView (void)
776 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
778 c = (int)PRVM_G_FLOAT(OFS_PARM0);
779 f = PRVM_G_VECTOR(OFS_PARM1);
780 k = PRVM_G_FLOAT(OFS_PARM1);
785 r_refdef.view.x = (int)(f[0]);
786 r_refdef.view.y = (int)(f[1]);
789 r_refdef.view.x = (int)(k);
792 r_refdef.view.y = (int)(k);
795 r_refdef.view.width = (int)(f[0]);
796 r_refdef.view.height = (int)(f[1]);
799 r_refdef.view.width = (int)(k);
802 r_refdef.view.height = (int)(k);
805 r_refdef.view.x = (int)(f[0]);
806 r_refdef.view.y = (int)(f[1]);
807 f = PRVM_G_VECTOR(OFS_PARM2);
808 r_refdef.view.width = (int)(f[0]);
809 r_refdef.view.height = (int)(f[1]);
812 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
813 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
816 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
819 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
822 VectorCopy(f, cl.csqc_origin);
826 cl.csqc_origin[0] = k;
830 cl.csqc_origin[1] = k;
834 cl.csqc_origin[2] = k;
838 VectorCopy(f, cl.csqc_angles);
842 cl.csqc_angles[0] = k;
846 cl.csqc_angles[1] = k;
850 cl.csqc_angles[2] = k;
854 cl.csqc_vidvars.drawworld = k != 0;
856 case VF_DRAWENGINESBAR:
857 cl.csqc_vidvars.drawenginesbar = k != 0;
859 case VF_DRAWCROSSHAIR:
860 cl.csqc_vidvars.drawcrosshair = k != 0;
862 case VF_CL_VIEWANGLES:
863 VectorCopy(f, cl.viewangles);
865 case VF_CL_VIEWANGLES_X:
866 cl.viewangles[0] = k;
868 case VF_CL_VIEWANGLES_Y:
869 cl.viewangles[1] = k;
871 case VF_CL_VIEWANGLES_Z:
872 cl.viewangles[2] = k;
875 r_refdef.view.useperspective = k != 0;
878 r_refdef.view.isoverlay = !k;
881 PRVM_G_FLOAT(OFS_RETURN) = 0;
882 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
885 PRVM_G_FLOAT(OFS_RETURN) = 1;
888 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
889 void VM_CL_R_AddDynamicLight (void)
891 double t = Sys_DoubleTime();
896 const char *cubemapname = NULL;
897 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
898 float coronaintensity = 1;
899 float coronasizescale = 0.25;
900 qboolean castshadow = true;
901 float ambientscale = 0;
902 float diffusescale = 1;
903 float specularscale = 1;
905 vec3_t forward, left, up;
906 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
908 // if we've run out of dlights, just return
909 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
912 org = PRVM_G_VECTOR(OFS_PARM0);
913 radius = PRVM_G_FLOAT(OFS_PARM1);
914 col = PRVM_G_VECTOR(OFS_PARM2);
917 style = (int)PRVM_G_FLOAT(OFS_PARM3);
918 if (style >= MAX_LIGHTSTYLES)
920 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
925 cubemapname = PRVM_G_STRING(OFS_PARM4);
927 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
928 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
929 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
931 VectorScale(prog->globals.client->v_forward, radius, forward);
932 VectorScale(prog->globals.client->v_right, -radius, left);
933 VectorScale(prog->globals.client->v_up, radius, up);
934 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
936 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
937 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights++];
938 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
941 //============================================================================
943 //#310 vector (vector v) cs_unproject (EXT_CSQC)
944 static void VM_CL_unproject (void)
949 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
950 f = PRVM_G_VECTOR(OFS_PARM0);
951 if(v_flipped.integer)
952 f[0] = (2 * r_refdef.view.x + r_refdef.view.width) * (vid_conwidth.integer / (float) vid.width) - f[0];
955 (-1.0 + 2.0 * (f[0] / (vid_conwidth.integer / (float) vid.width) - r_refdef.view.x) / r_refdef.view.width) * f[2] * -r_refdef.view.frustum_x,
956 (-1.0 + 2.0 * (f[1] / (vid_conheight.integer / (float) vid.height) - r_refdef.view.y) / r_refdef.view.height) * f[2] * -r_refdef.view.frustum_y);
957 Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
960 //#311 vector (vector v) cs_project (EXT_CSQC)
961 static void VM_CL_project (void)
967 VM_SAFEPARMCOUNT(1, VM_CL_project);
968 f = PRVM_G_VECTOR(OFS_PARM0);
969 Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
970 Matrix4x4_Transform(&m, f, v);
971 if(v_flipped.integer)
973 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
974 (vid_conwidth.integer / (float) vid.width) * (r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
975 (vid_conheight.integer / (float) vid.height) * (r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
979 //#330 float(float stnum) getstatf (EXT_CSQC)
980 static void VM_CL_getstatf (void)
988 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
989 i = (int)PRVM_G_FLOAT(OFS_PARM0);
990 if(i < 0 || i >= MAX_CL_STATS)
992 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
996 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
999 //#331 float(float stnum) getstati (EXT_CSQC)
1000 static void VM_CL_getstati (void)
1003 int firstbit, bitcount;
1005 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1007 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1010 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1012 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1022 if(index < 0 || index >= MAX_CL_STATS)
1024 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1027 i = cl.stats[index];
1028 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1029 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1030 PRVM_G_FLOAT(OFS_RETURN) = i;
1033 //#332 string(float firststnum) getstats (EXT_CSQC)
1034 static void VM_CL_getstats (void)
1038 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1039 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1040 if(i < 0 || i > MAX_CL_STATS-4)
1042 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1043 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1046 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1047 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1050 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1051 static void VM_CL_setmodelindex (void)
1055 struct model_s *model;
1057 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1059 t = PRVM_G_EDICT(OFS_PARM0);
1061 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1063 t->fields.client->model = 0;
1064 t->fields.client->modelindex = 0;
1069 model = CL_GetModelByIndex(i);
1072 VM_Warning("VM_CL_setmodelindex: null model\n");
1075 t->fields.client->model = PRVM_SetEngineString(model->name);
1076 t->fields.client->modelindex = i;
1078 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1081 SetMinMaxSize (t, model->normalmins, model->normalmaxs);
1084 SetMinMaxSize (t, vec3_origin, vec3_origin);
1087 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1088 static void VM_CL_modelnameforindex (void)
1092 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1094 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1095 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1096 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1099 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1100 static void VM_CL_particleeffectnum (void)
1103 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1104 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1107 PRVM_G_FLOAT(OFS_RETURN) = i;
1110 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1111 static void VM_CL_trailparticles (void)
1116 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1118 t = PRVM_G_EDICT(OFS_PARM0);
1119 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1120 start = PRVM_G_VECTOR(OFS_PARM2);
1121 end = PRVM_G_VECTOR(OFS_PARM3);
1125 CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1128 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1129 static void VM_CL_pointparticles (void)
1133 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1134 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1135 f = PRVM_G_VECTOR(OFS_PARM1);
1136 v = PRVM_G_VECTOR(OFS_PARM2);
1137 n = (int)PRVM_G_FLOAT(OFS_PARM3);
1140 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1143 //#342 string(float keynum) getkeybind (EXT_CSQC)
1144 static void VM_CL_getkeybind (void)
1146 VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1147 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1150 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1151 static void VM_CL_setcursormode (void)
1153 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1154 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1155 cl_ignoremousemoves = 2;
1158 //#344 vector() getmousepos (EXT_CSQC)
1159 static void VM_CL_getmousepos(void)
1161 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1163 if (key_consoleactive || key_dest != key_game)
1164 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1165 else if (cl.csqc_wantsmousemove)
1166 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1168 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1171 //#345 float(float framenum) getinputstate (EXT_CSQC)
1172 static void VM_CL_getinputstate (void)
1175 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1176 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1177 PRVM_G_FLOAT(OFS_RETURN) = false;
1178 for (i = 0;i < CL_MAX_USERCMDS;i++)
1180 if (cl.movecmd[i].sequence == frame)
1182 VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles);
1183 prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1184 prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove;
1185 prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove;
1186 prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove;
1187 prog->globals.client->input_timelength = cl.movecmd[i].frametime;
1188 if(cl.movecmd[i].crouch)
1190 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1191 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1195 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1196 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1198 PRVM_G_FLOAT(OFS_RETURN) = true;
1203 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1204 static void VM_CL_setsensitivityscale (void)
1206 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1207 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1210 //#347 void() runstandardplayerphysics (EXT_CSQC)
1211 static void VM_CL_runplayerphysics (void)
1215 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1216 static void VM_CL_getplayerkey (void)
1222 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1224 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1225 c = PRVM_G_STRING(OFS_PARM1);
1226 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1230 i = Sbar_GetSortedPlayerIndex(-1-i);
1231 if(i < 0 || i >= cl.maxclients)
1236 if(!strcasecmp(c, "name"))
1237 strlcpy(t, cl.scores[i].name, sizeof(t));
1239 if(!strcasecmp(c, "frags"))
1240 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1242 if(!strcasecmp(c, "ping"))
1243 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1245 if(!strcasecmp(c, "pl"))
1246 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1248 if(!strcasecmp(c, "entertime"))
1249 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1251 if(!strcasecmp(c, "colors"))
1252 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1254 if(!strcasecmp(c, "topcolor"))
1255 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1257 if(!strcasecmp(c, "bottomcolor"))
1258 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1260 if(!strcasecmp(c, "viewentity"))
1261 dpsnprintf(t, sizeof(t), "%i", i+1);
1264 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1267 //#349 float() isdemo (EXT_CSQC)
1268 static void VM_CL_isdemo (void)
1270 VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1271 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1274 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1275 static void VM_CL_setlistener (void)
1277 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1278 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1279 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1282 //#352 void(string cmdname) registercommand (EXT_CSQC)
1283 static void VM_CL_registercmd (void)
1286 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1287 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1291 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1292 t = (char *)Z_Malloc(alloclen);
1293 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1294 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1297 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1301 //#360 float() readbyte (EXT_CSQC)
1302 static void VM_CL_ReadByte (void)
1304 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1305 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1308 //#361 float() readchar (EXT_CSQC)
1309 static void VM_CL_ReadChar (void)
1311 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1312 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1315 //#362 float() readshort (EXT_CSQC)
1316 static void VM_CL_ReadShort (void)
1318 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1319 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1322 //#363 float() readlong (EXT_CSQC)
1323 static void VM_CL_ReadLong (void)
1325 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1326 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1329 //#364 float() readcoord (EXT_CSQC)
1330 static void VM_CL_ReadCoord (void)
1332 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1333 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1336 //#365 float() readangle (EXT_CSQC)
1337 static void VM_CL_ReadAngle (void)
1339 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1340 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1343 //#366 string() readstring (EXT_CSQC)
1344 static void VM_CL_ReadString (void)
1346 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1347 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1350 //#367 float() readfloat (EXT_CSQC)
1351 static void VM_CL_ReadFloat (void)
1353 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1354 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1357 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1358 extern cvar_t cl_readpicture_force;
1359 static void VM_CL_ReadPicture (void)
1362 unsigned char *data;
1368 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1370 name = MSG_ReadString();
1371 size = MSG_ReadShort();
1373 // check if a texture of that name exists
1374 // if yes, it is used and the data is discarded
1375 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1377 pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1381 if(pic->tex == r_texture_notexture)
1382 pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1383 if(pic->tex && !cl_readpicture_force.integer)
1385 // texture found and loaded
1386 // skip over the jpeg as we don't need it
1387 for(i = 0; i < size; ++i)
1392 // texture not found
1393 // use the attached jpeg as texture
1394 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1395 MSG_ReadBytes(size, buf);
1396 data = JPEG_LoadImage_BGRA(buf, size);
1398 Draw_NewPic(name, image_width, image_height, false, data);
1403 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
1406 //////////////////////////////////////////////////////////
1408 static void VM_CL_makestatic (void)
1412 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1414 ent = PRVM_G_EDICT(OFS_PARM0);
1415 if (ent == prog->edicts)
1417 VM_Warning("makestatic: can not modify world entity\n");
1420 if (ent->priv.server->free)
1422 VM_Warning("makestatic: can not modify free entity\n");
1426 if (cl.num_static_entities < cl.max_static_entities)
1430 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1432 // copy it to the current state
1433 memset(staticent, 0, sizeof(*staticent));
1434 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1435 staticent->render.framegroupblend[0].frame = (int)ent->fields.client->frame;
1436 staticent->render.framegroupblend[0].lerp = 1;
1437 // make torchs play out of sync
1438 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1439 staticent->render.skinnum = (int)ent->fields.client->skin;
1440 staticent->render.effects = (int)ent->fields.client->effects;
1441 staticent->render.alpha = 1;
1442 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1443 staticent->render.scale = 1;
1444 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1445 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1446 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glowmod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.glowmod);
1447 if (!VectorLength2(staticent->render.colormod))
1448 VectorSet(staticent->render.colormod, 1, 1, 1);
1449 if (!VectorLength2(staticent->render.glowmod))
1450 VectorSet(staticent->render.glowmod, 1, 1, 1);
1453 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1454 if (renderflags & RF_USEAXIS)
1457 VectorNegate(prog->globals.client->v_right, left);
1458 Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1459 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1462 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1464 // either fullbright or lit
1465 if(!r_fullbright.integer)
1467 if (!(staticent->render.effects & EF_FULLBRIGHT))
1468 staticent->render.flags |= RENDER_LIGHT;
1469 else if(r_equalize_entities_fullbright.integer)
1470 staticent->render.flags |= RENDER_LIGHT | RENDER_EQUALIZE;
1472 // turn off shadows from transparent objects
1473 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1474 staticent->render.flags |= RENDER_SHADOW;
1475 if (staticent->render.effects & EF_NODEPTHTEST)
1476 staticent->render.flags |= RENDER_NODEPTHTEST;
1477 if (staticent->render.effects & EF_ADDITIVE)
1478 staticent->render.flags |= RENDER_ADDITIVE;
1479 if (staticent->render.effects & EF_DOUBLESIDED)
1480 staticent->render.flags |= RENDER_DOUBLESIDED;
1482 CL_UpdateRenderEntity(&staticent->render);
1485 Con_Printf("Too many static entities");
1487 // throw the entity away now
1491 //=================================================================//
1497 copies data from one entity to another
1499 copyentity(src, dst)
1502 static void VM_CL_copyentity (void)
1504 prvm_edict_t *in, *out;
1505 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1506 in = PRVM_G_EDICT(OFS_PARM0);
1507 if (in == prog->edicts)
1509 VM_Warning("copyentity: can not read world entity\n");
1512 if (in->priv.server->free)
1514 VM_Warning("copyentity: can not read free entity\n");
1517 out = PRVM_G_EDICT(OFS_PARM1);
1518 if (out == prog->edicts)
1520 VM_Warning("copyentity: can not modify world entity\n");
1523 if (out->priv.server->free)
1525 VM_Warning("copyentity: can not modify free entity\n");
1528 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1532 //=================================================================//
1534 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1535 static void VM_CL_effect (void)
1537 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1538 CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1541 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1542 static void VM_CL_te_blood (void)
1546 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1547 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1549 pos = PRVM_G_VECTOR(OFS_PARM0);
1550 CL_FindNonSolidLocation(pos, pos2, 4);
1551 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1554 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1555 static void VM_CL_te_bloodshower (void)
1559 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1560 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1562 speed = PRVM_G_FLOAT(OFS_PARM2);
1569 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1572 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1573 static void VM_CL_te_explosionrgb (void)
1577 matrix4x4_t tempmatrix;
1578 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1579 pos = PRVM_G_VECTOR(OFS_PARM0);
1580 CL_FindNonSolidLocation(pos, pos2, 10);
1581 CL_ParticleExplosion(pos2);
1582 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1583 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1586 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1587 static void VM_CL_te_particlecube (void)
1589 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1590 CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1593 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1594 static void VM_CL_te_particlerain (void)
1596 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1597 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1600 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1601 static void VM_CL_te_particlesnow (void)
1603 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1604 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1607 // #411 void(vector org, vector vel, float howmany) te_spark
1608 static void VM_CL_te_spark (void)
1612 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1614 pos = PRVM_G_VECTOR(OFS_PARM0);
1615 CL_FindNonSolidLocation(pos, pos2, 4);
1616 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1619 extern cvar_t cl_sound_ric_gunshot;
1620 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1621 static void VM_CL_te_gunshotquad (void)
1626 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1628 pos = PRVM_G_VECTOR(OFS_PARM0);
1629 CL_FindNonSolidLocation(pos, pos2, 4);
1630 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1631 if(cl_sound_ric_gunshot.integer >= 2)
1633 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1637 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1638 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1639 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1644 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1645 static void VM_CL_te_spikequad (void)
1650 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1652 pos = PRVM_G_VECTOR(OFS_PARM0);
1653 CL_FindNonSolidLocation(pos, pos2, 4);
1654 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1655 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1659 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1660 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1661 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1665 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1666 static void VM_CL_te_superspikequad (void)
1671 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1673 pos = PRVM_G_VECTOR(OFS_PARM0);
1674 CL_FindNonSolidLocation(pos, pos2, 4);
1675 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1676 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1680 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1681 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1682 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1686 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1687 static void VM_CL_te_explosionquad (void)
1691 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1693 pos = PRVM_G_VECTOR(OFS_PARM0);
1694 CL_FindNonSolidLocation(pos, pos2, 10);
1695 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1696 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1699 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1700 static void VM_CL_te_smallflash (void)
1704 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1706 pos = PRVM_G_VECTOR(OFS_PARM0);
1707 CL_FindNonSolidLocation(pos, pos2, 10);
1708 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1711 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1712 static void VM_CL_te_customflash (void)
1716 matrix4x4_t tempmatrix;
1717 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1719 pos = PRVM_G_VECTOR(OFS_PARM0);
1720 CL_FindNonSolidLocation(pos, pos2, 4);
1721 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1722 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1725 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1726 static void VM_CL_te_gunshot (void)
1731 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1733 pos = PRVM_G_VECTOR(OFS_PARM0);
1734 CL_FindNonSolidLocation(pos, pos2, 4);
1735 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1736 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1738 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1742 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1743 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1744 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1749 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1750 static void VM_CL_te_spike (void)
1755 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1757 pos = PRVM_G_VECTOR(OFS_PARM0);
1758 CL_FindNonSolidLocation(pos, pos2, 4);
1759 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1760 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1764 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1765 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1766 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1770 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1771 static void VM_CL_te_superspike (void)
1776 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1778 pos = PRVM_G_VECTOR(OFS_PARM0);
1779 CL_FindNonSolidLocation(pos, pos2, 4);
1780 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1781 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1785 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1786 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1787 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1791 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1792 static void VM_CL_te_explosion (void)
1796 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1798 pos = PRVM_G_VECTOR(OFS_PARM0);
1799 CL_FindNonSolidLocation(pos, pos2, 10);
1800 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1801 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1804 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1805 static void VM_CL_te_tarexplosion (void)
1809 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1811 pos = PRVM_G_VECTOR(OFS_PARM0);
1812 CL_FindNonSolidLocation(pos, pos2, 10);
1813 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1814 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1817 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1818 static void VM_CL_te_wizspike (void)
1822 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1824 pos = PRVM_G_VECTOR(OFS_PARM0);
1825 CL_FindNonSolidLocation(pos, pos2, 4);
1826 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1827 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1830 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1831 static void VM_CL_te_knightspike (void)
1835 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1837 pos = PRVM_G_VECTOR(OFS_PARM0);
1838 CL_FindNonSolidLocation(pos, pos2, 4);
1839 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1840 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1843 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1844 static void VM_CL_te_lavasplash (void)
1846 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1847 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1850 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1851 static void VM_CL_te_teleport (void)
1853 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1854 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1857 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1858 static void VM_CL_te_explosion2 (void)
1862 matrix4x4_t tempmatrix;
1863 int colorStart, colorLength;
1864 unsigned char *tempcolor;
1865 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1867 pos = PRVM_G_VECTOR(OFS_PARM0);
1868 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1869 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1870 CL_FindNonSolidLocation(pos, pos2, 10);
1871 CL_ParticleExplosion2(pos2, colorStart, colorLength);
1872 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1873 color[0] = tempcolor[0] * (2.0f / 255.0f);
1874 color[1] = tempcolor[1] * (2.0f / 255.0f);
1875 color[2] = tempcolor[2] * (2.0f / 255.0f);
1876 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1877 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1878 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1882 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1883 static void VM_CL_te_lightning1 (void)
1885 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1886 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1889 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1890 static void VM_CL_te_lightning2 (void)
1892 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1893 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1896 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1897 static void VM_CL_te_lightning3 (void)
1899 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1900 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1903 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1904 static void VM_CL_te_beam (void)
1906 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1907 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1910 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1911 static void VM_CL_te_plasmaburn (void)
1915 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1917 pos = PRVM_G_VECTOR(OFS_PARM0);
1918 CL_FindNonSolidLocation(pos, pos2, 4);
1919 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1922 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1923 static void VM_CL_te_flamejet (void)
1927 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1928 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1930 pos = PRVM_G_VECTOR(OFS_PARM0);
1931 CL_FindNonSolidLocation(pos, pos2, 4);
1932 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1936 //====================================================================
1939 extern void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1941 static msurface_t *cl_getsurface(dp_model_t *model, int surfacenum)
1943 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1945 return model->data_surfaces + surfacenum + model->firstmodelsurface;
1948 // #434 float(entity e, float s) getsurfacenumpoints
1949 static void VM_CL_getsurfacenumpoints(void)
1952 msurface_t *surface;
1953 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1954 // return 0 if no such surface
1955 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1957 PRVM_G_FLOAT(OFS_RETURN) = 0;
1961 // note: this (incorrectly) assumes it is a simple polygon
1962 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1965 // #435 vector(entity e, float s, float n) getsurfacepoint
1966 static void VM_CL_getsurfacepoint(void)
1970 msurface_t *surface;
1972 VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1973 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1974 ed = PRVM_G_EDICT(OFS_PARM0);
1975 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1977 // note: this (incorrectly) assumes it is a simple polygon
1978 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1979 if (pointnum < 0 || pointnum >= surface->num_vertices)
1981 // FIXME: implement rotation/scaling
1982 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1984 //PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1985 // float SPA_POSITION = 0;
1986 // float SPA_S_AXIS = 1;
1987 // float SPA_T_AXIS = 2;
1988 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1989 // float SPA_TEXCOORDS0 = 4;
1990 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1991 // float SPA_LIGHTMAP0_COLOR = 6;
1992 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1993 static void VM_CL_getsurfacepointattribute(void)
1997 msurface_t *surface;
2001 VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
2002 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2003 ed = PRVM_G_EDICT(OFS_PARM0);
2004 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2006 // note: this (incorrectly) assumes it is a simple polygon
2007 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
2008 if (pointnum < 0 || pointnum >= surface->num_vertices)
2011 // FIXME: implement rotation/scaling
2012 attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
2014 switch( attributetype ) {
2015 // float SPA_POSITION = 0;
2017 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2019 // float SPA_S_AXIS = 1;
2021 VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2023 // float SPA_T_AXIS = 2;
2025 VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2027 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
2029 VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2031 // float SPA_TEXCOORDS0 = 4;
2033 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2034 float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
2035 ret[0] = texcoord[0];
2036 ret[1] = texcoord[1];
2040 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2042 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2043 float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
2044 ret[0] = texcoord[0];
2045 ret[1] = texcoord[1];
2049 // float SPA_LIGHTMAP0_COLOR = 6;
2051 // ignore alpha for now..
2052 VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
2055 VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
2059 // #436 vector(entity e, float s) getsurfacenormal
2060 static void VM_CL_getsurfacenormal(void)
2063 msurface_t *surface;
2065 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
2066 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2067 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2069 // FIXME: implement rotation/scaling
2070 // note: this (incorrectly) assumes it is a simple polygon
2071 // note: this only returns the first triangle, so it doesn't work very
2072 // well for curved surfaces or arbitrary meshes
2073 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2074 VectorNormalize(normal);
2075 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2078 // #437 string(entity e, float s) getsurfacetexture
2079 static void VM_CL_getsurfacetexture(void)
2082 msurface_t *surface;
2083 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
2084 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2085 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2087 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2090 // #438 float(entity e, vector p) getsurfacenearpoint
2091 static void VM_CL_getsurfacenearpoint(void)
2093 int surfacenum, best;
2095 vec_t dist, bestdist;
2097 dp_model_t *model = NULL;
2098 msurface_t *surface;
2100 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
2101 PRVM_G_FLOAT(OFS_RETURN) = -1;
2102 ed = PRVM_G_EDICT(OFS_PARM0);
2103 if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
2106 // FIXME: implement rotation/scaling
2107 point = PRVM_G_VECTOR(OFS_PARM1);
2108 VectorSubtract(point, ed->fields.client->origin, p);
2110 bestdist = 1000000000;
2111 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2113 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2114 // first see if the nearest point on the surface's box is closer than the previous match
2115 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2116 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2117 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2118 dist = VectorLength2(clipped);
2119 if (dist < bestdist)
2121 // it is, check the nearest point on the actual geometry
2122 clippointtosurface(model, surface, p, clipped);
2123 VectorSubtract(clipped, p, clipped);
2124 dist += VectorLength2(clipped);
2125 if (dist < bestdist)
2127 // that's closer too, store it as the best match
2133 PRVM_G_FLOAT(OFS_RETURN) = best;
2136 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
2137 static void VM_CL_getsurfaceclippedpoint(void)
2141 msurface_t *surface;
2143 VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
2144 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2145 ed = PRVM_G_EDICT(OFS_PARM0);
2146 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2148 // FIXME: implement rotation/scaling
2149 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
2150 clippointtosurface(model, surface, p, out);
2151 // FIXME: implement rotation/scaling
2152 VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2155 // #443 void(entity e, entity tagentity, string tagname) setattachment
2156 void VM_CL_setattachment (void)
2159 prvm_edict_t *tagentity;
2160 const char *tagname;
2164 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2166 e = PRVM_G_EDICT(OFS_PARM0);
2167 tagentity = PRVM_G_EDICT(OFS_PARM1);
2168 tagname = PRVM_G_STRING(OFS_PARM2);
2170 if (e == prog->edicts)
2172 VM_Warning("setattachment: can not modify world entity\n");
2175 if (e->priv.server->free)
2177 VM_Warning("setattachment: can not modify free entity\n");
2181 if (tagentity == NULL)
2182 tagentity = prog->edicts;
2184 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2186 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2188 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2191 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2193 modelindex = (int)tagentity->fields.client->modelindex;
2194 model = CL_GetModelByIndex(modelindex);
2197 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2199 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2202 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2206 /////////////////////////////////////////
2207 // DP_MD3_TAGINFO extension coded by VorteX
2209 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2211 dp_model_t *model = CL_GetModelFromEdict(e);
2213 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2218 int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2226 Matrix4x4_CreateIdentity(tag_localmatrix);
2229 && (model = CL_GetModelFromEdict(e))
2230 && model->animscenes)
2232 frame = (int)e->fields.client->frame;
2233 if (frame < 0 || frame >= model->numframes)
2236 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.client->skin, model->animscenes[frame].firstframe, tagindex - 1, parentindex, tagname, tag_localmatrix);
2247 int CL_GetPitchSign(prvm_edict_t *ent)
2250 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2255 void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2259 float pitchsign = 1;
2262 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2263 if (val && val->_float != 0)
2264 scale = val->_float;
2266 // TODO do we need the same weird angle inverting logic here as in the server side case?
2268 Matrix4x4_CreateFromQuakeEntity(out, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale * cl_viewmodel_scale.value);
2271 pitchsign = CL_GetPitchSign(ent);
2272 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], pitchsign * ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2276 int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2281 entity_render_t cheatentity;
2283 && (model = CL_GetModelFromEdict(ent))
2284 && model->animscenes)
2286 // if model has wrong frame, engine automatically switches to model first frame
2287 frame = (int)ent->fields.client->frame;
2288 if (frame < 0 || frame >= model->numframes)
2290 // now we'll do some CHEATING
2291 memset(&cheatentity, 0, sizeof(cheatentity));
2292 cheatentity.model = model;
2293 CL_LoadFrameGroupBlend(ent, &cheatentity);
2294 R_LerpAnimation(&cheatentity);
2295 ret = CL_BlendTagMatrix(&cheatentity, tagindex, out);
2297 *out = identitymatrix;
2300 *out = identitymatrix;
2304 // Warnings/errors code:
2305 // 0 - normal (everything all-right)
2308 // 3 - null or non-precached model
2309 // 4 - no tags with requested index
2310 // 5 - runaway loop at attachment chain
2311 extern cvar_t cl_bob;
2312 extern cvar_t cl_bobcycle;
2313 extern cvar_t cl_bobup;
2314 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2319 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2322 *out = identitymatrix; // warnings and errors return identical matrix
2324 if (ent == prog->edicts)
2326 if (ent->priv.server->free)
2329 model = CL_GetModelFromEdict(ent);
2333 tagmatrix = identitymatrix;
2337 if(attachloop >= 256)
2339 // apply transformation by child's tagindex on parent entity and then
2340 // by parent entity itself
2341 ret = CL_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2342 if(ret && attachloop == 0)
2344 CL_GetEntityMatrix(ent, &entitymatrix, false);
2345 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2346 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2347 // next iteration we process the parent entity
2348 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2350 tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2351 ent = PRVM_EDICT_NUM(val->edict);
2358 // RENDER_VIEWMODEL magic
2359 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2361 Matrix4x4_Copy(&tagmatrix, out);
2363 CL_GetEntityMatrix(prog->edicts, &entitymatrix, true);
2364 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2367 // Cl_bob, ported from rendering code
2368 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2371 // LordHavoc: this code is *weird*, but not replacable (I think it
2372 // should be done in QC on the server, but oh well, quake is quake)
2373 // LordHavoc: figured out bobup: the time at which the sin is at 180
2374 // degrees (which allows lengthening or squishing the peak or valley)
2375 cycle = cl.time/cl_bobcycle.value;
2376 cycle -= (int)cycle;
2377 if (cycle < cl_bobup.value)
2378 cycle = sin(M_PI * cycle / cl_bobup.value);
2380 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2381 // bob is proportional to velocity in the xy plane
2382 // (don't count Z, or jumping messes it up)
2383 bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2384 bob = bob*0.3 + bob*0.7*cycle;
2385 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2392 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2393 void VM_CL_gettagindex (void)
2396 const char *tag_name;
2397 int modelindex, tag_index;
2399 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2401 ent = PRVM_G_EDICT(OFS_PARM0);
2402 tag_name = PRVM_G_STRING(OFS_PARM1);
2403 if (ent == prog->edicts)
2405 VM_Warning("gettagindex: can't affect world entity\n");
2408 if (ent->priv.server->free)
2410 VM_Warning("gettagindex: can't affect free entity\n");
2414 modelindex = (int)ent->fields.client->modelindex;
2416 if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
2417 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2420 tag_index = CL_GetTagIndex(ent, tag_name);
2422 Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2424 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2427 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2428 void VM_CL_gettaginfo (void)
2432 matrix4x4_t tag_matrix;
2433 matrix4x4_t tag_localmatrix;
2435 const char *tagname;
2438 vec3_t fo, le, up, trans;
2440 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2442 e = PRVM_G_EDICT(OFS_PARM0);
2443 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2444 returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2445 Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, le, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2446 VectorScale(le, -1, prog->globals.client->v_right);
2447 CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2448 Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2450 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2451 val->_float = parentindex;
2452 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2453 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2454 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2455 VectorCopy(trans, val->vector);
2456 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2457 VectorCopy(fo, val->vector);
2458 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2459 VectorScale(le, -1, val->vector);
2460 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2461 VectorCopy(up, val->vector);
2466 VM_Warning("gettagindex: can't affect world entity\n");
2469 VM_Warning("gettagindex: can't affect free entity\n");
2472 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2475 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2478 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2483 //============================================================================
2485 //====================
2486 // DP_CSQC_SPAWNPARTICLE
2487 // a QC hook to engine's CL_NewParticle
2488 //====================
2490 // particle theme struct
2491 typedef struct vmparticletheme_s
2493 unsigned short typeindex;
2494 qboolean initialized;
2496 porientation_t orientation;
2507 float liquidfriction;
2509 float velocityjitter;
2510 qboolean qualityreduction;
2517 float delaycollision;
2521 typedef struct vmparticlespawner_s
2524 qboolean initialized;
2526 vmparticletheme_t *themes;
2529 float *particle_type;
2530 float *particle_blendmode;
2531 float *particle_orientation;
2532 float *particle_color1;
2533 float *particle_color2;
2534 float *particle_tex;
2535 float *particle_size;
2536 float *particle_sizeincrease;
2537 float *particle_alpha;
2538 float *particle_alphafade;
2539 float *particle_time;
2540 float *particle_gravity;
2541 float *particle_bounce;
2542 float *particle_airfriction;
2543 float *particle_liquidfriction;
2544 float *particle_originjitter;
2545 float *particle_velocityjitter;
2546 float *particle_qualityreduction;
2547 float *particle_stretch;
2548 float *particle_staincolor1;
2549 float *particle_staincolor2;
2550 float *particle_staintex;
2551 float *particle_delayspawn;
2552 float *particle_delaycollision;
2553 }vmparticlespawner_t;
2555 vmparticlespawner_t vmpartspawner;
2557 // TODO: automatic max_themes grow
2558 static void VM_InitParticleSpawner (int maxthemes)
2562 // bound max themes to not be an insane value
2565 if (maxthemes > 2048)
2567 // allocate and set up structure
2568 if (vmpartspawner.initialized) // reallocate
2570 Mem_FreePool(&vmpartspawner.pool);
2571 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2573 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2574 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2575 vmpartspawner.max_themes = maxthemes;
2576 vmpartspawner.initialized = true;
2577 vmpartspawner.verified = true;
2578 // get field addresses for fast querying (we can do 1000 calls of spawnparticle in a frame)
2579 #define getglobal(v,s) val = PRVM_GLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset(s)); if (val) { vmpartspawner.v = &val->_float; } else { VM_Warning("VM_InitParticleSpawner: missing global '%s', spawner cannot work\n", s); vmpartspawner.verified = false; }
2580 #define getglobalvector(v,s) val = PRVM_GLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset(s)); if (val) { vmpartspawner.v = (float *)val->vector; } else { VM_Warning("VM_InitParticleSpawner: missing global '%s', spawner cannot work\n", s); vmpartspawner.verified = false; }
2581 getglobal(particle_type, "particle_type");
2582 getglobal(particle_blendmode, "particle_blendmode");
2583 getglobal(particle_orientation, "particle_orientation");
2584 getglobalvector(particle_color1, "particle_color1");
2585 getglobalvector(particle_color2, "particle_color2");
2586 getglobal(particle_tex, "particle_tex");
2587 getglobal(particle_size, "particle_size");
2588 getglobal(particle_sizeincrease, "particle_sizeincrease");
2589 getglobal(particle_alpha, "particle_alpha");
2590 getglobal(particle_alphafade, "particle_alphafade");
2591 getglobal(particle_time, "particle_time");
2592 getglobal(particle_gravity, "particle_gravity");
2593 getglobal(particle_bounce, "particle_bounce");
2594 getglobal(particle_airfriction, "particle_airfriction");
2595 getglobal(particle_liquidfriction, "particle_liquidfriction");
2596 getglobal(particle_originjitter, "particle_originjitter");
2597 getglobal(particle_velocityjitter, "particle_velocityjitter");
2598 getglobal(particle_qualityreduction, "particle_qualityreduction");
2599 getglobal(particle_stretch, "particle_stretch");
2600 getglobalvector(particle_staincolor1, "particle_staincolor1");
2601 getglobalvector(particle_staincolor2, "particle_staincolor2");
2602 getglobal(particle_staintex, "particle_staintex");
2603 getglobal(particle_delayspawn, "particle_delayspawn");
2604 getglobal(particle_delaycollision, "particle_delaycollision");
2606 #undef getglobalvector
2609 // reset particle theme to default values
2610 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2612 theme->initialized = true;
2613 theme->typeindex = pt_static;
2614 theme->blendmode = PBLEND_ADD;
2615 theme->orientation = PARTICLE_BILLBOARD;
2616 theme->color1 = 0x808080;
2617 theme->color2 = 0xFFFFFF;
2620 theme->sizeincrease = 0;
2622 theme->alphafade = 512;
2623 theme->gravity = 0.0f;
2624 theme->bounce = 0.0f;
2625 theme->airfriction = 1.0f;
2626 theme->liquidfriction = 4.0f;
2627 theme->originjitter = 0.0f;
2628 theme->velocityjitter = 0.0f;
2629 theme->qualityreduction = false;
2630 theme->lifetime = 4;
2632 theme->staincolor1 = -1;
2633 theme->staincolor2 = -1;
2634 theme->staintex = -1;
2635 theme->delayspawn = 0.0f;
2636 theme->delaycollision = 0.0f;
2639 // particle theme -> QC globals
2640 void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme)
2642 *vmpartspawner.particle_type = theme->typeindex;
2643 *vmpartspawner.particle_blendmode = theme->blendmode;
2644 *vmpartspawner.particle_orientation = theme->orientation;
2645 vmpartspawner.particle_color1[0] = (theme->color1 >> 16) & 0xFF; // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2646 vmpartspawner.particle_color1[1] = (theme->color1 >> 8) & 0xFF;
2647 vmpartspawner.particle_color1[2] = (theme->color1 >> 0) & 0xFF;
2648 vmpartspawner.particle_color2[0] = (theme->color2 >> 16) & 0xFF;
2649 vmpartspawner.particle_color2[1] = (theme->color2 >> 8) & 0xFF;
2650 vmpartspawner.particle_color2[2] = (theme->color2 >> 0) & 0xFF;
2651 *vmpartspawner.particle_tex = (float)theme->tex;
2652 *vmpartspawner.particle_size = theme->size;
2653 *vmpartspawner.particle_sizeincrease = theme->sizeincrease;
2654 *vmpartspawner.particle_alpha = (float)theme->alpha/256;
2655 *vmpartspawner.particle_alphafade = (float)theme->alphafade/256;
2656 *vmpartspawner.particle_time = theme->lifetime;
2657 *vmpartspawner.particle_gravity = theme->gravity;
2658 *vmpartspawner.particle_bounce = theme->bounce;
2659 *vmpartspawner.particle_airfriction = theme->airfriction;
2660 *vmpartspawner.particle_liquidfriction = theme->liquidfriction;
2661 *vmpartspawner.particle_originjitter = theme->originjitter;
2662 *vmpartspawner.particle_velocityjitter = theme->velocityjitter;
2663 *vmpartspawner.particle_qualityreduction = theme->qualityreduction;
2664 *vmpartspawner.particle_stretch = theme->stretch;
2665 vmpartspawner.particle_staincolor1[0] = (theme->staincolor1 >> 16) & 0xFF;
2666 vmpartspawner.particle_staincolor1[1] = (theme->staincolor1 >> 8) & 0xFF;
2667 vmpartspawner.particle_staincolor1[2] = (theme->staincolor1 >> 0) & 0xFF;
2668 vmpartspawner.particle_staincolor2[0] = (theme->staincolor2 >> 16) & 0xFF;
2669 vmpartspawner.particle_staincolor2[1] = (theme->staincolor2 >> 8) & 0xFF;
2670 vmpartspawner.particle_staincolor2[2] = (theme->staincolor2 >> 0) & 0xFF;
2671 *vmpartspawner.particle_staintex = (float)theme->staintex;
2672 *vmpartspawner.particle_delayspawn = theme->delayspawn;
2673 *vmpartspawner.particle_delaycollision = theme->delaycollision;
2676 // QC globals -> particle theme
2677 void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme)
2679 theme->typeindex = (unsigned short)*vmpartspawner.particle_type;
2680 theme->blendmode = (pblend_t)*vmpartspawner.particle_blendmode;
2681 theme->orientation = (porientation_t)*vmpartspawner.particle_orientation;
2682 theme->color1 = ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]);
2683 theme->color2 = ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]);
2684 theme->tex = (int)*vmpartspawner.particle_tex;
2685 theme->size = *vmpartspawner.particle_size;
2686 theme->sizeincrease = *vmpartspawner.particle_sizeincrease;
2687 theme->alpha = (int)(*vmpartspawner.particle_alpha*256);
2688 theme->alphafade = (int)(*vmpartspawner.particle_alphafade*256);
2689 theme->lifetime = *vmpartspawner.particle_time;
2690 theme->gravity = *vmpartspawner.particle_gravity;
2691 theme->bounce = *vmpartspawner.particle_bounce;
2692 theme->airfriction = *vmpartspawner.particle_airfriction;
2693 theme->liquidfriction = *vmpartspawner.particle_liquidfriction;
2694 theme->originjitter = *vmpartspawner.particle_originjitter;
2695 theme->velocityjitter = *vmpartspawner.particle_velocityjitter;
2696 theme->qualityreduction = (*vmpartspawner.particle_qualityreduction) ? true : false;
2697 theme->stretch = *vmpartspawner.particle_stretch;
2698 theme->staincolor1 = vmpartspawner.particle_staincolor1[0]*65536 + vmpartspawner.particle_staincolor1[1]*256 + vmpartspawner.particle_staincolor1[2];
2699 theme->staincolor2 = vmpartspawner.particle_staincolor2[0]*65536 + vmpartspawner.particle_staincolor2[1]*256 + vmpartspawner.particle_staincolor2[2];
2700 theme->staintex =(int)*vmpartspawner.particle_staintex;
2701 theme->delayspawn = *vmpartspawner.particle_delayspawn;
2702 theme->delaycollision = *vmpartspawner.particle_delaycollision;
2705 // init particle spawner interface
2706 // # float(float max_themes) initparticlespawner
2707 void VM_CL_InitParticleSpawner (void)
2709 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2710 VM_InitParticleSpawner((int)PRVM_G_FLOAT(OFS_PARM0));
2711 vmpartspawner.themes[0].initialized = true;
2712 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2713 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2716 // void() resetparticle
2717 void VM_CL_ResetParticle (void)
2719 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2720 if (vmpartspawner.verified == false)
2722 VM_Warning("VM_CL_ResetParticle: particle spawner not initialized\n");
2725 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2728 // void(float themenum) particletheme
2729 void VM_CL_ParticleTheme (void)
2733 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2734 if (vmpartspawner.verified == false)
2736 VM_Warning("VM_CL_ParticleTheme: particle spawner not initialized\n");
2739 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2740 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2742 VM_Warning("VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2743 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2746 if (vmpartspawner.themes[themenum].initialized == false)
2748 VM_Warning("VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2749 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2752 // load particle theme into globals
2753 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum]);
2756 // float() saveparticletheme
2757 // void(float themenum) updateparticletheme
2758 void VM_CL_ParticleThemeSave (void)
2762 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2763 if (vmpartspawner.verified == false)
2765 VM_Warning("VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2768 // allocate new theme, save it and return
2771 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2772 if (vmpartspawner.themes[themenum].initialized == false)
2774 if (themenum >= vmpartspawner.max_themes)
2776 if (vmpartspawner.max_themes == 2048)
2777 VM_Warning("VM_CL_ParticleThemeSave: no free theme slots\n");
2779 VM_Warning("VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2780 PRVM_G_FLOAT(OFS_RETURN) = -1;
2783 vmpartspawner.themes[themenum].initialized = true;
2784 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum]);
2785 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2788 // update existing theme
2789 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2790 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2792 VM_Warning("VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2795 vmpartspawner.themes[themenum].initialized = true;
2796 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum]);
2799 // void(float themenum) freeparticletheme
2800 void VM_CL_ParticleThemeFree (void)
2804 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2805 if (vmpartspawner.verified == false)
2807 VM_Warning("VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2810 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2812 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2814 VM_Warning("VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2817 if (vmpartspawner.themes[themenum].initialized == false)
2819 VM_Warning("VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2820 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0]);
2824 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2825 vmpartspawner.themes[themenum].initialized = false;
2828 // float(vector org, vector dir, [float theme]) particle
2829 // returns 0 if failed, 1 if succesful
2830 void VM_CL_SpawnParticle (void)
2833 vmparticletheme_t *theme;
2837 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2838 if (vmpartspawner.verified == false)
2840 VM_Warning("VM_CL_SpawnParticle: particle spawner not initialized\n");
2841 PRVM_G_FLOAT(OFS_RETURN) = 0;
2844 org = PRVM_G_VECTOR(OFS_PARM0);
2845 dir = PRVM_G_VECTOR(OFS_PARM1);
2847 if (prog->argc < 3) // global-set particle
2849 part = CL_NewParticle((unsigned short)*vmpartspawner.particle_type, ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, (int)(*vmpartspawner.particle_alpha*256), (int)(*vmpartspawner.particle_alphafade*256), *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)*vmpartspawner.particle_blendmode, (porientation_t)*vmpartspawner.particle_orientation, ((int)vmpartspawner.particle_staincolor1[0] << 16) + ((int)vmpartspawner.particle_staincolor1[1] << 8) + ((int)vmpartspawner.particle_staincolor1[2]), ((int)vmpartspawner.particle_staincolor2[0] << 16) + ((int)vmpartspawner.particle_staincolor2[1] << 8) + ((int)vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex);
2852 PRVM_G_FLOAT(OFS_RETURN) = 0;
2855 if (*vmpartspawner.particle_delayspawn)
2856 part->delayedspawn = cl.time + *vmpartspawner.particle_delayspawn;
2857 if (*vmpartspawner.particle_delaycollision)
2858 part->delayedcollisions = cl.time + *vmpartspawner.particle_delaycollision;
2860 else // quick themed particle
2862 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2863 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2865 VM_Warning("VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2866 PRVM_G_FLOAT(OFS_RETURN) = 0;
2869 theme = &vmpartspawner.themes[themenum];
2870 part = CL_NewParticle(theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex);
2873 PRVM_G_FLOAT(OFS_RETURN) = 0;
2876 if (theme->delayspawn)
2877 part->delayedspawn = cl.time + theme->delayspawn;
2878 if (theme->delaycollision)
2879 part->delayedcollisions = cl.time + theme->delaycollision;
2881 PRVM_G_FLOAT(OFS_RETURN) = 1;
2884 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
2885 // returns 0 if failed, 1 if success
2886 void VM_CL_SpawnParticleDelayed (void)
2889 vmparticletheme_t *theme;
2893 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
2894 if (vmpartspawner.verified == false)
2896 VM_Warning("VM_CL_SpawnParticle: particle spawner not initialized\n");
2897 PRVM_G_FLOAT(OFS_RETURN) = 0;
2900 org = PRVM_G_VECTOR(OFS_PARM0);
2901 dir = PRVM_G_VECTOR(OFS_PARM1);
2902 if (prog->argc < 5) // global-set particle
2903 part = CL_NewParticle((unsigned short)*vmpartspawner.particle_type, ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, (int)(*vmpartspawner.particle_alpha*256), (int)(*vmpartspawner.particle_alphafade*256), *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)*vmpartspawner.particle_blendmode, (porientation_t)*vmpartspawner.particle_orientation, ((int)vmpartspawner.particle_staincolor1[0] << 16) + ((int)vmpartspawner.particle_staincolor1[1] << 8) + ((int)vmpartspawner.particle_staincolor1[2]), ((int)vmpartspawner.particle_staincolor2[0] << 16) + ((int)vmpartspawner.particle_staincolor2[1] << 8) + ((int)vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex);
2904 else // themed particle
2906 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
2907 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2909 VM_Warning("VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2910 PRVM_G_FLOAT(OFS_RETURN) = 0;
2913 theme = &vmpartspawner.themes[themenum];
2914 part = CL_NewParticle(theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex);
2918 PRVM_G_FLOAT(OFS_RETURN) = 0;
2921 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
2922 part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
2923 PRVM_G_FLOAT(OFS_RETURN) = 0;
2927 //====================
2928 //QC POLYGON functions
2929 //====================
2931 #define VMPOLYGONS_MAXPOINTS 64
2933 typedef struct vmpolygons_triangle_s
2935 rtexture_t *texture;
2937 unsigned short elements[3];
2938 }vmpolygons_triangle_t;
2940 typedef struct vmpolygons_s
2943 qboolean initialized;
2944 double progstarttime;
2948 float *data_vertex3f;
2949 float *data_color4f;
2950 float *data_texcoord2f;
2954 vmpolygons_triangle_t *data_triangles;
2955 unsigned short *data_sortedelement3s;
2957 qboolean begin_active;
2958 rtexture_t *begin_texture;
2961 float begin_vertex[VMPOLYGONS_MAXPOINTS][3];
2962 float begin_color[VMPOLYGONS_MAXPOINTS][4];
2963 float begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
2966 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
2967 vmpolygons_t vmpolygons[PRVM_MAXPROGS];
2969 //#304 void() renderscene (EXT_CSQC)
2970 // moved that here to reset the polygons,
2971 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
2973 void VM_CL_R_RenderScene (void)
2975 double t = Sys_DoubleTime();
2976 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2977 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
2979 // we need to update any RENDER_VIEWMODEL entities at this point because
2980 // csqc supplies its own view matrix
2981 CL_UpdateViewEntities();
2985 polys->num_vertices = polys->num_triangles = 0;
2986 polys->progstarttime = prog->starttime;
2988 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
2989 prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
2992 static void VM_ResizePolygons(vmpolygons_t *polys)
2994 float *oldvertex3f = polys->data_vertex3f;
2995 float *oldcolor4f = polys->data_color4f;
2996 float *oldtexcoord2f = polys->data_texcoord2f;
2997 vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
2998 unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
2999 polys->max_vertices = min(polys->max_triangles*3, 65536);
3000 polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
3001 polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
3002 polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
3003 polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
3004 polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
3005 if (polys->num_vertices)
3007 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
3008 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
3009 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
3011 if (polys->num_triangles)
3013 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
3014 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
3017 Mem_Free(oldvertex3f);
3019 Mem_Free(oldcolor4f);
3021 Mem_Free(oldtexcoord2f);
3023 Mem_Free(oldtriangles);
3024 if (oldsortedelement3s)
3025 Mem_Free(oldsortedelement3s);
3028 static void VM_InitPolygons (vmpolygons_t* polys)
3030 memset(polys, 0, sizeof(*polys));
3031 polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
3032 polys->max_triangles = 1024;
3033 VM_ResizePolygons(polys);
3034 polys->initialized = true;
3037 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
3039 int surfacelistindex;
3040 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3041 if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
3043 R_Mesh_ResetTextureState();
3044 R_Mesh_Matrix(&identitymatrix);
3045 GL_CullFace(GL_NONE);
3046 R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
3047 R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
3048 R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
3049 R_SetupGenericShader(true);
3051 for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
3053 int numtriangles = 0;
3054 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
3055 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
3056 // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
3057 // FIXME factor this out
3058 if(drawflag == DRAWFLAG_ADDITIVE)
3059 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
3060 else if(drawflag == DRAWFLAG_MODULATE)
3061 GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
3062 else if(drawflag == DRAWFLAG_2XMODULATE)
3063 GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
3064 else if(drawflag == DRAWFLAG_SCREEN)
3065 GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
3067 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
3068 R_Mesh_TexBind(0, R_GetTexture(tex));
3070 for (;surfacelistindex < numsurfaces;surfacelistindex++)
3072 if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
3074 VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
3077 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, polys->data_sortedelement3s, 0, 0);
3081 void VMPolygons_Store(vmpolygons_t *polys)
3083 if (r_refdef.draw2dstage)
3085 // draw the polygon as 2D immediately
3086 drawqueuemesh_t mesh;
3087 mesh.texture = polys->begin_texture;
3088 mesh.num_vertices = polys->begin_vertices;
3089 mesh.num_triangles = polys->begin_vertices-2;
3090 mesh.data_element3i = polygonelement3i;
3091 mesh.data_element3s = polygonelement3s;
3092 mesh.data_vertex3f = polys->begin_vertex[0];
3093 mesh.data_color4f = polys->begin_color[0];
3094 mesh.data_texcoord2f = polys->begin_texcoord[0];
3095 DrawQ_Mesh(&mesh, polys->begin_drawflag);
3099 // queue the polygon as 3D for sorted transparent rendering later
3101 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
3103 polys->max_triangles *= 2;
3104 VM_ResizePolygons(polys);
3106 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
3108 // needle in a haystack!
3109 // polys->num_vertices was used for copying where we actually want to copy begin_vertices
3110 // that also caused it to not render the first polygon that is added
3112 memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
3113 memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
3114 memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
3115 for (i = 0;i < polys->begin_vertices-2;i++)
3117 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
3118 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
3119 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
3120 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
3121 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
3122 polys->num_triangles++;
3124 polys->num_vertices += polys->begin_vertices;
3127 polys->begin_active = false;
3130 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
3131 // LordHavoc: agreed, this is a mess
3132 void VM_CL_AddPolygonsToMeshQueue (void)
3135 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3138 // only add polygons of the currently active prog to the queue - if there is none, we're done
3142 if (!polys->num_triangles)
3145 for (i = 0;i < polys->num_triangles;i++)
3147 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
3148 R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL);
3151 /*polys->num_triangles = 0; // now done after rendering the scene,
3152 polys->num_vertices = 0; // otherwise it's not rendered at all and prints an error message --blub */
3155 //void(string texturename, float flag) R_BeginPolygon
3156 void VM_CL_R_PolygonBegin (void)
3158 const char *picname;
3160 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3163 // TODO instead of using skinframes here (which provides the benefit of
3164 // better management of flags, and is more suited for 3D rendering), what
3165 // about supporting Q3 shaders?
3167 VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
3169 if (!polys->initialized)
3170 VM_InitPolygons(polys);
3171 if(polys->progstarttime != prog->starttime)
3173 // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
3174 polys->num_vertices = polys->num_triangles = 0;
3175 polys->progstarttime = prog->starttime;
3177 if (polys->begin_active)
3179 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
3182 picname = PRVM_G_STRING(OFS_PARM0);
3188 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
3193 sf = R_SkinFrame_FindNextByName(sf, picname);
3195 while(sf && sf->textureflags != tf);
3197 if(!sf || !sf->base)
3198 sf = R_SkinFrame_LoadExternal(picname, tf, true);
3201 R_SkinFrame_MarkUsed(sf);
3204 polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
3205 polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
3206 polys->begin_vertices = 0;
3207 polys->begin_active = true;
3210 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3211 void VM_CL_R_PolygonVertex (void)
3213 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3215 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3217 if (!polys->begin_active)
3219 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3223 if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
3225 VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3229 polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
3230 polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
3231 polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
3232 polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
3233 polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
3234 polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
3235 polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
3236 polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
3237 polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
3238 polys->begin_vertices++;
3241 //void() R_EndPolygon
3242 void VM_CL_R_PolygonEnd (void)
3244 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3246 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3247 if (!polys->begin_active)
3249 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3252 polys->begin_active = false;
3253 if (polys->begin_vertices >= 3)
3254 VMPolygons_Store(polys);
3256 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
3259 static vmpolygons_t debugPolys;
3261 void Debug_PolygonBegin(const char *picname, int drawflag)
3263 if(!debugPolys.initialized)
3264 VM_InitPolygons(&debugPolys);
3265 if(debugPolys.begin_active)
3267 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
3270 debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
3271 debugPolys.begin_drawflag = drawflag;
3272 debugPolys.begin_vertices = 0;
3273 debugPolys.begin_active = true;
3276 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
3278 if(!debugPolys.begin_active)
3280 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
3284 if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
3286 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
3290 debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
3291 debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
3292 debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
3293 debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
3294 debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
3295 debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
3296 debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
3297 debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
3298 debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
3299 debugPolys.begin_vertices++;
3302 void Debug_PolygonEnd(void)
3304 if (!debugPolys.begin_active)
3306 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
3309 debugPolys.begin_active = false;
3310 if (debugPolys.begin_vertices >= 3)
3311 VMPolygons_Store(&debugPolys);
3313 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
3320 Returns false if any part of the bottom of the entity is off an edge that
3325 qboolean CL_CheckBottom (prvm_edict_t *ent)
3327 vec3_t mins, maxs, start, stop;
3332 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
3333 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
3335 // if all of the points under the corners are solid world, don't bother
3336 // with the tougher checks
3337 // the corners must be within 16 of the midpoint
3338 start[2] = mins[2] - 1;
3339 for (x=0 ; x<=1 ; x++)
3340 for (y=0 ; y<=1 ; y++)
3342 start[0] = x ? maxs[0] : mins[0];
3343 start[1] = y ? maxs[1] : mins[1];
3344 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3348 return true; // we got out easy
3352 // check it for real...
3356 // the midpoint must be within 16 of the bottom
3357 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3358 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3359 stop[2] = start[2] - 2*sv_stepheight.value;
3360 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
3362 if (trace.fraction == 1.0)
3364 mid = bottom = trace.endpos[2];
3366 // the corners must be within 16 of the midpoint
3367 for (x=0 ; x<=1 ; x++)
3368 for (y=0 ; y<=1 ; y++)
3370 start[0] = stop[0] = x ? maxs[0] : mins[0];
3371 start[1] = stop[1] = y ? maxs[1] : mins[1];
3373 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
3375 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3376 bottom = trace.endpos[2];
3377 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3388 Called by monster program code.
3389 The move will be adjusted for slopes and stairs, but if the move isn't
3390 possible, no move is done and false is returned
3393 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3396 vec3_t oldorg, neworg, end, traceendpos;
3399 prvm_edict_t *enemy;
3403 VectorCopy (ent->fields.client->origin, oldorg);
3404 VectorAdd (ent->fields.client->origin, move, neworg);
3406 // flying monsters don't step up
3407 if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
3409 // try one move with vertical motion, then one without
3410 for (i=0 ; i<2 ; i++)
3412 VectorAdd (ent->fields.client->origin, move, neworg);
3413 enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
3414 if (i == 0 && enemy != prog->edicts)
3416 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
3422 trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3424 CL_VM_SetTraceGlobals(&trace, svent);
3426 if (trace.fraction == 1)
3428 VectorCopy(trace.endpos, traceendpos);
3429 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3430 return false; // swim monster left water
3432 VectorCopy (traceendpos, ent->fields.client->origin);
3438 if (enemy == prog->edicts)
3445 // push down from a step height above the wished position
3446 neworg[2] += sv_stepheight.value;
3447 VectorCopy (neworg, end);
3448 end[2] -= sv_stepheight.value*2;
3450 trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3452 CL_VM_SetTraceGlobals(&trace, svent);
3454 if (trace.startsolid)
3456 neworg[2] -= sv_stepheight.value;
3457 trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
3459 CL_VM_SetTraceGlobals(&trace, svent);
3460 if (trace.startsolid)
3463 if (trace.fraction == 1)
3465 // if monster had the ground pulled out, go ahead and fall
3466 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3468 VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
3471 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
3475 return false; // walked off an edge
3478 // check point traces down for dangling corners
3479 VectorCopy (trace.endpos, ent->fields.client->origin);
3481 if (!CL_CheckBottom (ent))
3483 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3484 { // entity had floor mostly pulled out from underneath it
3485 // and is trying to correct
3490 VectorCopy (oldorg, ent->fields.client->origin);
3494 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3495 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
3497 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
3498 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
3510 float(float yaw, float dist[, settrace]) walkmove
3513 static void VM_CL_walkmove (void)
3522 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3524 // assume failure if it returns early
3525 PRVM_G_FLOAT(OFS_RETURN) = 0;
3527 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
3528 if (ent == prog->edicts)
3530 VM_Warning("walkmove: can not modify world entity\n");
3533 if (ent->priv.server->free)
3535 VM_Warning("walkmove: can not modify free entity\n");
3538 yaw = PRVM_G_FLOAT(OFS_PARM0);
3539 dist = PRVM_G_FLOAT(OFS_PARM1);
3540 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3542 if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3545 yaw = yaw*M_PI*2 / 360;
3547 move[0] = cos(yaw)*dist;
3548 move[1] = sin(yaw)*dist;
3551 // save program state, because CL_movestep may call other progs
3552 oldf = prog->xfunction;
3553 oldself = prog->globals.client->self;
3555 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3558 // restore program state
3559 prog->xfunction = oldf;
3560 prog->globals.client->self = oldself;
3567 string(string key) serverkey
3570 void VM_CL_serverkey(void)
3572 char string[VM_STRINGTEMP_LENGTH];
3573 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3574 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3575 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
3582 Checks if an entity is in a point's PVS.
3583 Should be fast but can be inexact.
3585 float checkpvs(vector viewpos, entity viewee) = #240;
3588 static void VM_CL_checkpvs (void)
3591 prvm_edict_t *viewee;
3596 static int fatpvsbytes;
3597 static unsigned char fatpvs[MAX_MAP_LEAFS/8];
3600 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3601 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3602 viewee = PRVM_G_EDICT(OFS_PARM1);
3604 if(viewee->priv.required->free)
3606 VM_Warning("checkpvs: can not check free entity\n");
3607 PRVM_G_FLOAT(OFS_RETURN) = 4;
3611 VectorAdd(viewee->fields.server->origin, viewee->fields.server->mins, mi);
3612 VectorAdd(viewee->fields.server->origin, viewee->fields.server->maxs, ma);
3615 if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3617 // no PVS support on this worldmodel... darn
3618 PRVM_G_FLOAT(OFS_RETURN) = 3;
3621 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
3624 // viewpos isn't in any PVS... darn
3625 PRVM_G_FLOAT(OFS_RETURN) = 2;
3628 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, mi, ma);
3630 // using fat PVS like FTEQW does (slow)
3631 if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3633 // no PVS support on this worldmodel... darn
3634 PRVM_G_FLOAT(OFS_RETURN) = 3;
3637 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3640 // viewpos isn't in any PVS... darn
3641 PRVM_G_FLOAT(OFS_RETURN) = 2;
3644 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, mi, ma);
3647 //============================================================================
3649 // To create a almost working builtin file from this replace:
3650 // "^NULL.*" with ""
3651 // "^{.*//.*}:Wh\(.*\)" with "\1"
3653 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
3654 // "\n\n+" with "\n\n"
3656 prvm_builtin_t vm_cl_builtins[] = {
3657 NULL, // #0 NULL function (not callable) (QUAKE)
3658 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3659 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3660 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3661 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3662 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3663 VM_break, // #6 void() break (QUAKE)
3664 VM_random, // #7 float() random (QUAKE)
3665 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3666 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3667 VM_error, // #10 void(string e) error (QUAKE)
3668 VM_objerror, // #11 void(string e) objerror (QUAKE)
3669 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3670 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3671 VM_CL_spawn, // #14 entity() spawn (QUAKE)
3672 VM_remove, // #15 void(entity e) remove (QUAKE)
3673 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
3674 NULL, // #17 entity() checkclient (QUAKE)
3675 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3676 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3677 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
3678 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3679 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3680 NULL, // #23 void(string s, ...) bprint (QUAKE)
3681 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
3682 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3683 VM_ftos, // #26 string(float f) ftos (QUAKE)
3684 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3685 VM_coredump, // #28 void() coredump (QUAKE)
3686 VM_traceon, // #29 void() traceon (QUAKE)
3687 VM_traceoff, // #30 void() traceoff (QUAKE)
3688 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3689 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
3690 NULL, // #33 (QUAKE)
3691 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
3692 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3693 VM_rint, // #36 float(float v) rint (QUAKE)
3694 VM_floor, // #37 float(float v) floor (QUAKE)
3695 VM_ceil, // #38 float(float v) ceil (QUAKE)
3696 NULL, // #39 (QUAKE)
3697 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3698 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3699 NULL, // #42 (QUAKE)
3700 VM_fabs, // #43 float(float f) fabs (QUAKE)
3701 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
3702 VM_cvar, // #45 float(string s) cvar (QUAKE)
3703 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
3704 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3705 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3706 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3707 NULL, // #50 (QUAKE)
3708 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3709 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
3710 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
3711 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
3712 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
3713 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
3714 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
3715 NULL, // #58 void(float to, string s) WriteString (QUAKE)
3716 NULL, // #59 (QUAKE)
3717 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
3718 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
3719 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
3720 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
3721 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
3722 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
3723 NULL, // #66 (QUAKE)
3724 NULL, // #67 void(float step) movetogoal (QUAKE)
3725 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3726 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
3727 NULL, // #70 void(string s) changelevel (QUAKE)
3728 NULL, // #71 (QUAKE)
3729 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3730 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
3731 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3732 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3733 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3734 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3735 NULL, // #78 void(entity e) setspawnparms (QUAKE)
3736 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3737 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3738 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3739 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3740 NULL, // #83 (QUAKE)
3741 NULL, // #84 (QUAKE)
3742 NULL, // #85 (QUAKE)
3743 NULL, // #86 (QUAKE)
3744 NULL, // #87 (QUAKE)
3745 NULL, // #88 (QUAKE)
3746 NULL, // #89 (QUAKE)
3747 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3748 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3749 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3750 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3751 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3752 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3753 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3754 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3755 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3756 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3757 // FrikaC and Telejano range #100-#199
3768 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3769 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3770 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3771 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3772 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3773 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3774 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3775 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3776 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3777 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3858 // FTEQW range #200-#299
3877 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3880 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3881 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3882 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3883 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3884 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3885 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3886 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3887 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3888 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3889 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3891 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3899 VM_CL_checkpvs, // #240
3959 // CSQC range #300-#399
3960 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
3961 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
3962 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
3963 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
3964 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
3965 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3966 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3967 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3968 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
3969 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
3970 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3971 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
3975 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3976 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
3977 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3978 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3979 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
3980 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3981 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3982 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3983 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3984 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
3985 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
3986 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3987 VM_stringwidth, // #327 // FIXME is this okay?
3988 VM_drawsubpic, // #328 // FIXME is this okay?
3989 VM_drawrotpic, // #329 // FIXME is this okay?
3990 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
3991 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
3992 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
3993 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3994 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3995 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3996 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3997 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3998 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
3999 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4000 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
4001 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4002 VM_CL_getkeybind, // #342 string(float keynum) getkeybind (EXT_CSQC)
4003 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (EXT_CSQC)
4004 VM_CL_getmousepos, // #344 vector() getmousepos (EXT_CSQC)
4005 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
4006 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4007 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
4008 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4009 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
4010 VM_isserver, // #350 float() isserver (EXT_CSQC)
4011 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4012 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
4013 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4014 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
4020 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
4021 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
4022 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
4023 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
4024 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
4025 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
4026 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
4027 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
4060 // LordHavoc's range #400-#499
4061 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4062 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4063 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4064 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4065 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4066 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4067 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4068 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4069 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4070 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4071 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4072 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4073 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4074 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4075 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4076 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4077 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4078 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4079 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4080 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4081 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4082 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4083 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4084 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4085 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4086 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4087 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4088 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4089 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4090 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4091 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4092 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4093 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4094 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4095 VM_CL_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4096 VM_CL_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4097 VM_CL_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4098 VM_CL_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4099 VM_CL_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4100 VM_CL_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4101 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4102 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4103 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4104 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4105 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4106 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4107 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4108 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4109 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4110 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4111 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4112 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4113 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4114 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4115 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4116 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4117 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4118 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4120 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4121 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4122 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4123 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4124 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4125 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4126 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4127 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4128 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4129 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4130 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4131 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4132 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4133 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4134 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4135 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4136 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4137 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4138 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4139 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4140 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4141 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4142 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4143 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4144 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4145 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4146 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4147 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4148 VM_gecko_create, // #487 float gecko_create( string name )
4149 VM_gecko_destroy, // #488 void gecko_destroy( string name )
4150 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
4151 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
4152 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
4153 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
4154 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
4155 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4156 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4157 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4158 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4159 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4160 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4161 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4162 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
4164 VM_whichpack, // #503 string(string) whichpack = #503;
4171 VM_uri_escape, // #510 string(string in) uri_escape = #510;
4172 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
4173 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4174 VM_uri_get, // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
4175 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4176 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4177 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4178 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4179 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4180 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4181 VM_keynumtostring, // #520 string keynumtostring(float keynum)
4182 VM_findkeysforcommand, // #521 string findkeysforcommand(string command)
4183 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4184 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4185 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4186 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4187 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4188 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4189 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4190 VM_loadfromdata, // #529
4191 VM_loadfromfile, // #530
4266 VM_callfunction, // #605
4267 VM_writetofile, // #606
4268 VM_isfunction, // #607
4274 VM_parseentitydata, // #613
4285 VM_getextresponse, // #624 string getextresponse(void)
4289 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4291 void VM_Polygons_Reset(void)
4293 vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
4295 // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
4296 if(polys->initialized)
4298 Mem_FreePool(&polys->pool);
4299 polys->initialized = false;
4303 void VM_CL_Cmd_Init(void)
4306 VM_Polygons_Reset();
4309 void VM_CL_Cmd_Reset(void)
4311 World_End(&cl.world);
4313 VM_Polygons_Reset();