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654 *MESH_TFACE 1 2 4 5
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656 *MESH_TFACE 3 0 2 1
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657 *MESH_TFACE 4 4 6 5
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658 *MESH_TFACE 5 4 7 6
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659 *MESH_TFACE 6 6 7 8
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660 *MESH_TFACE 7 6 8 9
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661 *MESH_TFACE 8 8 10 9
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728 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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729 *MESH_FACE 3 A: 3 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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730 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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732 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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753 *MESH_TFACE 1 0 4 3
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754 *MESH_TFACE 2 3 4 5
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755 *MESH_TFACE 3 3 5 6
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756 *MESH_TFACE 4 0 2 1
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757 *MESH_TFACE 5 5 7 6
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758 *MESH_TFACE 6 5 8 7
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759 *MESH_TFACE 7 7 8 9
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997 *NODE_NAME "mat2model0surf36"
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1047 *PROP_RECVSHADOW 1
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1099 *PROP_MOTIONBLUR 0
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1101 *PROP_RECVSHADOW 1
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1107 *NODE_NAME "mat2model0surf38"
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1178 *MESH_VERTEX 1 48.000000 56.000000 10.000000
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1179 *MESH_VERTEX 2 48.000000 -56.000000 10.000000
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1180 *MESH_VERTEX 3 48.000000 -56.000000 12.000000
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1183 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1184 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1185 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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1186 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1187 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1188 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1191 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1192 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1194 *MESH_NUMTVERTEX 4
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1196 *MESH_TVERT 0 0.000000 0.208333 1.000000
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1197 *MESH_TVERT 1 0.000000 0.250000 1.000000
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1198 *MESH_TVERT 2 1.166667 0.250000 1.000000
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1199 *MESH_TVERT 3 1.166667 0.208333 1.000000
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1201 *MESH_NUMTVFACES 2
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1203 *MESH_TFACE 0 0 2 1
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1204 *MESH_TFACE 1 0 3 2
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1207 *PROP_MOTIONBLUR 0
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1208 *PROP_CASTSHADOW 1
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1209 *PROP_RECVSHADOW 1
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1213 *NODE_NAME "mat2model0surf40"
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1215 *NODE_NAME "mat2model0surf40"
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1216 *INHERIT_POS 0 0 0
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1217 *INHERIT_ROT 0 0 0
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1218 *INHERIT_SCL 0 0 0
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1223 *TM_POS 0.000000 0.000000 0.000000
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1229 *COMMENT "SURFACETYPE MST_PLANAR"
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1230 *MESH_VERTEX_LIST {
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1232 *MESH_VERTEX 1 48.000000 -56.000000 12.000000
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1233 *MESH_VERTEX 2 40.000000 -56.000000 12.000000
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1234 *MESH_VERTEX 3 40.000000 56.000000 12.000000
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1237 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1238 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1239 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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1240 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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1241 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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1242 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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1245 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1246 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1248 *MESH_NUMTVERTEX 4
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1250 *MESH_TVERT 0 0.000000 0.208333 1.000000
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1251 *MESH_TVERT 1 1.166667 0.208333 1.000000
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1252 *MESH_TVERT 2 1.166667 0.041667 1.000000
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1253 *MESH_TVERT 3 0.000000 0.041667 1.000000
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1255 *MESH_NUMTVFACES 2
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1257 *MESH_TFACE 0 0 2 1
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1258 *MESH_TFACE 1 0 3 2
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1261 *PROP_MOTIONBLUR 0
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1262 *PROP_CASTSHADOW 1
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1263 *PROP_RECVSHADOW 1
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1267 *NODE_NAME "mat2model0surf41"
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1269 *NODE_NAME "mat2model0surf41"
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1270 *INHERIT_POS 0 0 0
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1271 *INHERIT_ROT 0 0 0
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1272 *INHERIT_SCL 0 0 0
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1277 *TM_POS 0.000000 0.000000 0.000000
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1283 *COMMENT "SURFACETYPE MST_PLANAR"
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1284 *MESH_VERTEX_LIST {
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1286 *MESH_VERTEX 1 40.000000 56.000000 12.000000
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1287 *MESH_VERTEX 2 40.000000 -56.000000 12.000000
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1288 *MESH_VERTEX 3 40.000000 -56.000000 10.000000
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1291 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1292 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1293 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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1294 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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1295 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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1296 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1299 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1300 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1302 *MESH_NUMTVERTEX 4
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1304 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1305 *MESH_TVERT 1 0.000000 0.041667 1.000000
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1306 *MESH_TVERT 2 1.166667 0.041667 1.000000
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1307 *MESH_TVERT 3 1.166667 0.000000 1.000000
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1309 *MESH_NUMTVFACES 2
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1311 *MESH_TFACE 0 0 2 1
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1312 *MESH_TFACE 1 0 3 2
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1315 *PROP_MOTIONBLUR 0
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1316 *PROP_CASTSHADOW 1
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1317 *PROP_RECVSHADOW 1
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1321 *NODE_NAME "mat2model0surf42"
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1323 *NODE_NAME "mat2model0surf42"
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1324 *INHERIT_POS 0 0 0
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1325 *INHERIT_ROT 0 0 0
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1326 *INHERIT_SCL 0 0 0
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1331 *TM_POS 0.000000 0.000000 0.000000
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1337 *COMMENT "SURFACETYPE MST_PLANAR"
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1338 *MESH_VERTEX_LIST {
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1340 *MESH_VERTEX 1 8.000000 -56.000000 12.000000
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1341 *MESH_VERTEX 2 8.000000 24.000000 2.000000
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1342 *MESH_VERTEX 3 8.000000 24.000000 0.000000
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1345 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1346 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1347 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1348 *MESH_VERTEXNORMAL 1 0.707107 0.087706 0.701646
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1349 *MESH_VERTEXNORMAL 2 0.707107 0.087706 0.701646
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1350 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1353 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1354 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1356 *MESH_NUMTVERTEX 4
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1358 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1359 *MESH_TVERT 1 0.000000 0.041667 1.000000
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1360 *MESH_TVERT 2 0.839818 0.041667 1.000000
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1361 *MESH_TVERT 3 0.839818 0.000000 1.000000
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1363 *MESH_NUMTVFACES 2
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1365 *MESH_TFACE 0 0 2 1
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1366 *MESH_TFACE 1 0 3 2
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1369 *PROP_MOTIONBLUR 0
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1370 *PROP_CASTSHADOW 1
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1371 *PROP_RECVSHADOW 1
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1375 *NODE_NAME "mat2model0surf43"
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1377 *NODE_NAME "mat2model0surf43"
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1378 *INHERIT_POS 0 0 0
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1379 *INHERIT_ROT 0 0 0
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1380 *INHERIT_SCL 0 0 0
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1385 *TM_POS 0.000000 0.000000 0.000000
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1391 *COMMENT "SURFACETYPE MST_PLANAR"
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1392 *MESH_VERTEX_LIST {
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1395 *MESH_VERTEX 2 0.000000 24.000000 2.000000
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1396 *MESH_VERTEX 3 0.000000 24.000000 0.000000
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1399 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1400 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1401 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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1402 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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1403 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1404 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1407 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1408 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1410 *MESH_NUMTVERTEX 4
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1412 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1413 *MESH_TVERT 1 0.000000 0.031250 1.000000
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1414 *MESH_TVERT 2 0.062500 0.031250 1.000000
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1415 *MESH_TVERT 3 0.062500 0.000000 1.000000
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1417 *MESH_NUMTVFACES 2
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1419 *MESH_TFACE 0 0 2 1
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1420 *MESH_TFACE 1 0 3 2
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1423 *PROP_MOTIONBLUR 0
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1424 *PROP_CASTSHADOW 1
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1425 *PROP_RECVSHADOW 1
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1429 *NODE_NAME "mat2model0surf44"
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1431 *NODE_NAME "mat2model0surf44"
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1432 *INHERIT_POS 0 0 0
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1433 *INHERIT_ROT 0 0 0
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1434 *INHERIT_SCL 0 0 0
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1439 *TM_POS 0.000000 0.000000 0.000000
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1445 *COMMENT "SURFACETYPE MST_PLANAR"
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1446 *MESH_VERTEX_LIST {
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1449 *MESH_VERTEX 2 8.000000 24.000000 2.000000
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1450 *MESH_VERTEX 3 8.000000 -56.000000 12.000000
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1453 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1454 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1455 *MESH_VERTEXNORMAL 0 -0.707107 0.087706 0.701646
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1456 *MESH_VERTEXNORMAL 1 -0.707107 0.087706 0.701646
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1457 *MESH_VERTEXNORMAL 2 0.707107 0.087706 0.701646
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1458 *MESH_VERTEXNORMAL 3 0.707107 0.087706 0.701646
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1461 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1462 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1464 *MESH_NUMTVERTEX 4
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1466 *MESH_TVERT 0 0.000000 0.208333 1.000000
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1467 *MESH_TVERT 1 0.839818 0.208333 1.000000
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1468 *MESH_TVERT 2 0.839818 0.041667 1.000000
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1469 *MESH_TVERT 3 0.000000 0.041667 1.000000
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1471 *MESH_NUMTVFACES 2
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1473 *MESH_TFACE 0 0 2 1
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1474 *MESH_TFACE 1 0 3 2
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1477 *PROP_MOTIONBLUR 0
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1478 *PROP_CASTSHADOW 1
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1479 *PROP_RECVSHADOW 1
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1483 *NODE_NAME "mat2model0surf45"
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1485 *NODE_NAME "mat2model0surf45"
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1486 *INHERIT_POS 0 0 0
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1487 *INHERIT_ROT 0 0 0
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1488 *INHERIT_SCL 0 0 0
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1493 *TM_POS 0.000000 0.000000 0.000000
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1499 *COMMENT "SURFACETYPE MST_PLANAR"
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1500 *MESH_VERTEX_LIST {
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1503 *MESH_VERTEX 2 0.000000 24.000000 0.000000
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1504 *MESH_VERTEX 3 0.000000 24.000000 2.000000
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1507 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1508 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1509 *MESH_VERTEXNORMAL 0 -0.707107 0.087706 0.701646
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1510 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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1511 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1512 *MESH_VERTEXNORMAL 3 -0.707107 0.087706 0.701646
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1515 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1516 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1518 *MESH_NUMTVERTEX 4
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1520 *MESH_TVERT 0 0.000000 0.208333 1.000000
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1521 *MESH_TVERT 1 0.000000 0.250000 1.000000
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1522 *MESH_TVERT 2 0.839818 0.250000 1.000000
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1523 *MESH_TVERT 3 0.839818 0.208333 1.000000
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1525 *MESH_NUMTVFACES 2
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1527 *MESH_TFACE 0 0 2 1
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1528 *MESH_TFACE 1 0 3 2
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1531 *PROP_MOTIONBLUR 0
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1532 *PROP_CASTSHADOW 1
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1533 *PROP_RECVSHADOW 1
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1537 *NODE_NAME "mat2model0surf46"
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1539 *NODE_NAME "mat2model0surf46"
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1540 *INHERIT_POS 0 0 0
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1541 *INHERIT_ROT 0 0 0
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1542 *INHERIT_SCL 0 0 0
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1547 *TM_POS 0.000000 0.000000 0.000000
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1553 *COMMENT "SURFACETYPE MST_PLANAR"
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1554 *MESH_VERTEX_LIST {
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1556 *MESH_VERTEX 1 -8.000000 56.000000 10.000000
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1557 *MESH_VERTEX 2 -8.000000 -8.000000 0.000000
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1558 *MESH_VERTEX 3 -8.000000 -8.000000 2.000000
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1561 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1562 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1563 *MESH_VERTEXNORMAL 0 0.707107 -0.109161 0.698630
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1564 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1565 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1566 *MESH_VERTEXNORMAL 3 0.707107 -0.109161 0.698630
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1569 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1570 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1572 *MESH_NUMTVERTEX 4
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1574 *MESH_TVERT 0 0.000000 0.208333 1.000000
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1575 *MESH_TVERT 1 0.000000 0.250000 1.000000
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1576 *MESH_TVERT 2 0.674756 0.250000 1.000000
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1577 *MESH_TVERT 3 0.674756 0.208333 1.000000
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1579 *MESH_NUMTVFACES 2
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1581 *MESH_TFACE 0 0 2 1
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1582 *MESH_TFACE 1 0 3 2
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1585 *PROP_MOTIONBLUR 0
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1586 *PROP_CASTSHADOW 1
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1587 *PROP_RECVSHADOW 1
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1591 *NODE_NAME "mat2model0surf47"
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1593 *NODE_NAME "mat2model0surf47"
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1594 *INHERIT_POS 0 0 0
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1595 *INHERIT_ROT 0 0 0
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1596 *INHERIT_SCL 0 0 0
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1601 *TM_POS 0.000000 0.000000 0.000000
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1607 *COMMENT "SURFACETYPE MST_PLANAR"
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1608 *MESH_VERTEX_LIST {
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1610 *MESH_VERTEX 1 32.450653 51.908710 10.000000
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1612 *MESH_VERTEX 3 -9.647924 -16.118565 6.000000
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1615 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1616 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1617 *MESH_VERTEXNORMAL 0 0.573453 -0.417072 0.705126
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1618 *MESH_VERTEXNORMAL 1 0.850341 -0.526232 0.000001
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1619 *MESH_VERTEXNORMAL 2 0.850341 -0.526232 -0.000000
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1620 *MESH_VERTEXNORMAL 3 0.573452 -0.417072 0.705127
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1623 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1624 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1626 *MESH_NUMTVERTEX 4
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1628 *MESH_TVERT 0 0.000000 0.208333 1.000000
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1629 *MESH_TVERT 1 0.000000 0.250000 1.000000
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1630 *MESH_TVERT 2 0.835674 0.250000 1.000000
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1631 *MESH_TVERT 3 0.835674 0.208333 1.000000
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1633 *MESH_NUMTVFACES 2
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1635 *MESH_TFACE 0 0 2 1
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1636 *MESH_TFACE 1 0 3 2
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1639 *PROP_MOTIONBLUR 0
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1640 *PROP_CASTSHADOW 1
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1641 *PROP_RECVSHADOW 1
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1645 *NODE_NAME "mat2model0surf48"
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1647 *NODE_NAME "mat2model0surf48"
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1648 *INHERIT_POS 0 0 0
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1649 *INHERIT_ROT 0 0 0
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1650 *INHERIT_SCL 0 0 0
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1655 *TM_POS 0.000000 0.000000 0.000000
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1661 *COMMENT "SURFACETYPE MST_PLANAR"
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1662 *MESH_VERTEX_LIST {
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1665 *MESH_VERTEX 2 -16.000000 -8.000000 2.000000
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1666 *MESH_VERTEX 3 -16.000000 -8.000000 0.000000
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1669 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1670 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1671 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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1672 *MESH_VERTEXNORMAL 1 -0.707107 -0.109161 0.698630
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1673 *MESH_VERTEXNORMAL 2 -0.707107 -0.109161 0.698630
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1674 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1677 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1678 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1680 *MESH_NUMTVERTEX 4
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1682 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1683 *MESH_TVERT 1 0.000000 0.041667 1.000000
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1684 *MESH_TVERT 2 0.674756 0.041667 1.000000
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1685 *MESH_TVERT 3 0.674756 0.000000 1.000000
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1687 *MESH_NUMTVFACES 2
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1689 *MESH_TFACE 0 0 2 1
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1690 *MESH_TFACE 1 0 3 2
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1693 *PROP_MOTIONBLUR 0
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1694 *PROP_CASTSHADOW 1
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1695 *PROP_RECVSHADOW 1
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1699 *NODE_NAME "mat2model0surf49"
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1701 *NODE_NAME "mat2model0surf49"
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1702 *INHERIT_POS 0 0 0
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1703 *INHERIT_ROT 0 0 0
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1704 *INHERIT_SCL 0 0 0
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1709 *TM_POS 0.000000 0.000000 0.000000
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1715 *COMMENT "SURFACETYPE MST_PLANAR"
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1716 *MESH_VERTEX_LIST {
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1718 *MESH_VERTEX 1 -8.000000 -8.000000 2.000000
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1719 *MESH_VERTEX 2 -16.000000 -8.000000 2.000000
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1720 *MESH_VERTEX 3 -16.000000 56.000000 12.000000
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1723 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1724 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1725 *MESH_VERTEXNORMAL 0 0.707107 -0.109161 0.698630
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1726 *MESH_VERTEXNORMAL 1 0.707107 -0.109161 0.698630
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1727 *MESH_VERTEXNORMAL 2 -0.707107 -0.109161 0.698630
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1728 *MESH_VERTEXNORMAL 3 -0.707107 -0.109161 0.698630
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1731 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1732 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1734 *MESH_NUMTVERTEX 4
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1736 *MESH_TVERT 0 0.000000 0.208333 1.000000
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1737 *MESH_TVERT 1 0.674756 0.208333 1.000000
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1738 *MESH_TVERT 2 0.674756 0.041667 1.000000
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1739 *MESH_TVERT 3 0.000000 0.041667 1.000000
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1741 *MESH_NUMTVFACES 2
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1743 *MESH_TFACE 0 0 2 1
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1744 *MESH_TFACE 1 0 3 2
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1747 *PROP_MOTIONBLUR 0
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1748 *PROP_CASTSHADOW 1
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1749 *PROP_RECVSHADOW 1
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1753 *NODE_NAME "mat2model0surf50"
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1755 *NODE_NAME "mat2model0surf50"
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1756 *INHERIT_POS 0 0 0
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1757 *INHERIT_ROT 0 0 0
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1758 *INHERIT_SCL 0 0 0
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1763 *TM_POS 0.000000 0.000000 0.000000
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1769 *COMMENT "SURFACETYPE MST_PLANAR"
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1770 *MESH_VERTEX_LIST {
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1771 *MESH_VERTEX 0 -16.000000 -8.000000 0.000000
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1772 *MESH_VERTEX 1 -16.000000 -8.000000 2.000000
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1773 *MESH_VERTEX 2 -8.000000 -8.000000 2.000000
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1774 *MESH_VERTEX 3 -8.000000 -8.000000 0.000000
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1777 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1778 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1779 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1780 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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1781 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1782 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1785 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1786 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1788 *MESH_NUMTVERTEX 4
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1790 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1791 *MESH_TVERT 1 0.000000 0.031250 1.000000
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1792 *MESH_TVERT 2 0.062500 0.031250 1.000000
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1793 *MESH_TVERT 3 0.062500 0.000000 1.000000
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1795 *MESH_NUMTVFACES 2
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1797 *MESH_TFACE 0 0 2 1
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1798 *MESH_TFACE 1 0 3 2
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1801 *PROP_MOTIONBLUR 0
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1802 *PROP_CASTSHADOW 1
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1803 *PROP_RECVSHADOW 1
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1807 *NODE_NAME "mat2model0surf51"
\r
1809 *NODE_NAME "mat2model0surf51"
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1810 *INHERIT_POS 0 0 0
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1811 *INHERIT_ROT 0 0 0
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1812 *INHERIT_SCL 0 0 0
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1817 *TM_POS 0.000000 0.000000 0.000000
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1823 *COMMENT "SURFACETYPE MST_PLANAR"
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1824 *MESH_VERTEX_LIST {
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1825 *MESH_VERTEX 0 25.647924 56.118568 10.000000
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1826 *MESH_VERTEX 1 25.647924 56.118568 12.000000
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1827 *MESH_VERTEX 2 -16.450651 -11.908708 6.000000
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1828 *MESH_VERTEX 3 -16.450651 -11.908708 4.000000
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1831 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1832 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1833 *MESH_VERTEXNORMAL 0 -0.850341 0.526232 0.000000
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1834 *MESH_VERTEXNORMAL 1 -0.629112 0.327133 0.705126
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1835 *MESH_VERTEXNORMAL 2 -0.629111 0.327132 0.705126
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1836 *MESH_VERTEXNORMAL 3 -0.850341 0.526232 0.000000
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1839 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1840 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1842 *MESH_NUMTVERTEX 4
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1844 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1845 *MESH_TVERT 1 0.000000 0.041667 1.000000
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1846 *MESH_TVERT 2 0.835674 0.041667 1.000000
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1847 *MESH_TVERT 3 0.835674 0.000000 1.000000
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1849 *MESH_NUMTVFACES 2
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1851 *MESH_TFACE 0 0 2 1
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1852 *MESH_TFACE 1 0 3 2
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1855 *PROP_MOTIONBLUR 0
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1856 *PROP_CASTSHADOW 1
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1857 *PROP_RECVSHADOW 1
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1861 *NODE_NAME "mat2model0surf52"
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1863 *NODE_NAME "mat2model0surf52"
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1864 *INHERIT_POS 0 0 0
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1865 *INHERIT_ROT 0 0 0
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1866 *INHERIT_SCL 0 0 0
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1871 *TM_POS 0.000000 0.000000 0.000000
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1877 *COMMENT "SURFACETYPE MST_PLANAR"
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1878 *MESH_VERTEX_LIST {
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1879 *MESH_VERTEX 0 32.450653 51.908710 12.000000
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1880 *MESH_VERTEX 1 -16.450651 -11.908708 6.000000
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1881 *MESH_VERTEX 2 25.647924 56.118568 12.000000
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1882 *MESH_VERTEX 3 -9.647924 -16.118565 6.000000
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1885 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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1886 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1887 *MESH_VERTEXNORMAL 0 0.573453 -0.417072 0.705126
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1888 *MESH_VERTEXNORMAL 1 -0.629111 0.327132 0.705126
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1889 *MESH_VERTEXNORMAL 2 -0.629112 0.327133 0.705126
\r
1890 *MESH_VERTEXNORMAL 3 0.573452 -0.417072 0.705127
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1893 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1894 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1896 *MESH_NUMTVERTEX 4
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1898 *MESH_TVERT 0 0.000000 0.208333 1.000000
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1899 *MESH_TVERT 1 0.835674 0.041667 1.000000
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1900 *MESH_TVERT 2 0.000000 0.041667 1.000000
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1901 *MESH_TVERT 3 0.835674 0.208333 1.000000
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1903 *MESH_NUMTVFACES 2
\r
1905 *MESH_TFACE 0 0 2 1
\r
1906 *MESH_TFACE 1 0 1 3
\r
1909 *PROP_MOTIONBLUR 0
\r
1910 *PROP_CASTSHADOW 1
\r
1911 *PROP_RECVSHADOW 1
\r
1915 *NODE_NAME "mat2model0surf53"
\r
1917 *NODE_NAME "mat2model0surf53"
\r
1918 *INHERIT_POS 0 0 0
\r
1919 *INHERIT_ROT 0 0 0
\r
1920 *INHERIT_SCL 0 0 0
\r
1925 *TM_POS 0.000000 0.000000 0.000000
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1931 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1932 *MESH_VERTEX_LIST {
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1933 *MESH_VERTEX 0 -16.450651 -11.908708 4.000000
\r
1934 *MESH_VERTEX 1 -16.450651 -11.908708 6.000000
\r
1935 *MESH_VERTEX 2 -9.647924 -16.118565 6.000000
\r
1936 *MESH_VERTEX 3 -9.647924 -16.118565 4.000000
\r
1939 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1940 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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1941 *MESH_VERTEXNORMAL 0 -0.526232 -0.850341 0.000000
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1942 *MESH_VERTEXNORMAL 1 -0.526232 -0.850341 0.000000
\r
1943 *MESH_VERTEXNORMAL 2 -0.526232 -0.850341 0.000000
\r
1944 *MESH_VERTEXNORMAL 3 -0.526232 -0.850341 0.000000
\r
1947 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1948 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1950 *MESH_NUMTVERTEX 4
\r
1952 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1953 *MESH_TVERT 1 0.000000 0.031250 1.000000
\r
1954 *MESH_TVERT 2 0.062500 0.031250 1.000000
\r
1955 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
1957 *MESH_NUMTVFACES 2
\r
1959 *MESH_TFACE 0 0 2 1
\r
1960 *MESH_TFACE 1 0 3 2
\r
1963 *PROP_MOTIONBLUR 0
\r
1964 *PROP_CASTSHADOW 1
\r
1965 *PROP_RECVSHADOW 1
\r
1969 *NODE_NAME "mat2model0surf54"
\r
1971 *NODE_NAME "mat2model0surf54"
\r
1972 *INHERIT_POS 0 0 0
\r
1973 *INHERIT_ROT 0 0 0
\r
1974 *INHERIT_SCL 0 0 0
\r
1979 *TM_POS 0.000000 0.000000 0.000000
\r
1985 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1986 *MESH_VERTEX_LIST {
\r
1987 *MESH_VERTEX 0 -24.000000 -56.000000 10.000000
\r
1988 *MESH_VERTEX 1 -24.000000 -56.000000 12.000000
\r
1989 *MESH_VERTEX 2 -24.000000 8.000000 2.000000
\r
1990 *MESH_VERTEX 3 -24.000000 8.000000 0.000000
\r
1993 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1994 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1995 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1996 *MESH_VERTEXNORMAL 1 0.707107 0.109161 0.698630
\r
1997 *MESH_VERTEXNORMAL 2 0.707107 0.109161 0.698630
\r
1998 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2001 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2002 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2004 *MESH_NUMTVERTEX 4
\r
2006 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2007 *MESH_TVERT 1 0.000000 0.041667 1.000000
\r
2008 *MESH_TVERT 2 0.674756 0.041667 1.000000
\r
2009 *MESH_TVERT 3 0.674756 0.000000 1.000000
\r
2011 *MESH_NUMTVFACES 2
\r
2013 *MESH_TFACE 0 0 2 1
\r
2014 *MESH_TFACE 1 0 3 2
\r
2017 *PROP_MOTIONBLUR 0
\r
2018 *PROP_CASTSHADOW 1
\r
2019 *PROP_RECVSHADOW 1
\r
2023 *NODE_NAME "mat2model0surf55"
\r
2025 *NODE_NAME "mat2model0surf55"
\r
2026 *INHERIT_POS 0 0 0
\r
2027 *INHERIT_ROT 0 0 0
\r
2028 *INHERIT_SCL 0 0 0
\r
2033 *TM_POS 0.000000 0.000000 0.000000
\r
2039 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2040 *MESH_VERTEX_LIST {
\r
2041 *MESH_VERTEX 0 -24.000000 8.000000 0.000000
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2042 *MESH_VERTEX 1 -24.000000 8.000000 2.000000
\r
2043 *MESH_VERTEX 2 -32.000000 8.000000 2.000000
\r
2044 *MESH_VERTEX 3 -32.000000 8.000000 0.000000
\r
2047 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2048 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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2049 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2050 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2051 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2052 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2055 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2056 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2058 *MESH_NUMTVERTEX 4
\r
2060 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2061 *MESH_TVERT 1 0.000000 0.031250 1.000000
\r
2062 *MESH_TVERT 2 0.062500 0.031250 1.000000
\r
2063 *MESH_TVERT 3 0.062500 0.000000 1.000000
\r
2065 *MESH_NUMTVFACES 2
\r
2067 *MESH_TFACE 0 0 2 1
\r
2068 *MESH_TFACE 1 0 3 2
\r
2071 *PROP_MOTIONBLUR 0
\r
2072 *PROP_CASTSHADOW 1
\r
2073 *PROP_RECVSHADOW 1
\r
2077 *NODE_NAME "mat2model0surf56"
\r
2079 *NODE_NAME "mat2model0surf56"
\r
2080 *INHERIT_POS 0 0 0
\r
2081 *INHERIT_ROT 0 0 0
\r
2082 *INHERIT_SCL 0 0 0
\r
2087 *TM_POS 0.000000 0.000000 0.000000
\r
2093 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2094 *MESH_VERTEX_LIST {
\r
2095 *MESH_VERTEX 0 -32.000000 -56.000000 12.000000
\r
2096 *MESH_VERTEX 1 -32.000000 8.000000 2.000000
\r
2097 *MESH_VERTEX 2 -24.000000 8.000000 2.000000
\r
2098 *MESH_VERTEX 3 -24.000000 -56.000000 12.000000
\r
2101 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2102 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
2103 *MESH_VERTEXNORMAL 0 -0.707107 0.109161 0.698630
\r
2104 *MESH_VERTEXNORMAL 1 -0.707107 0.109161 0.698630
\r
2105 *MESH_VERTEXNORMAL 2 0.707107 0.109161 0.698630
\r
2106 *MESH_VERTEXNORMAL 3 0.707107 0.109161 0.698630
\r
2109 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2110 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2112 *MESH_NUMTVERTEX 4
\r
2114 *MESH_TVERT 0 0.000000 0.208333 1.000000
\r
2115 *MESH_TVERT 1 0.674756 0.208333 1.000000
\r
2116 *MESH_TVERT 2 0.674756 0.041667 1.000000
\r
2117 *MESH_TVERT 3 0.000000 0.041667 1.000000
\r
2119 *MESH_NUMTVFACES 2
\r
2121 *MESH_TFACE 0 0 2 1
\r
2122 *MESH_TFACE 1 0 3 2
\r
2125 *PROP_MOTIONBLUR 0
\r
2126 *PROP_CASTSHADOW 1
\r
2127 *PROP_RECVSHADOW 1
\r
2131 *NODE_NAME "mat2model0surf57"
\r
2133 *NODE_NAME "mat2model0surf57"
\r
2134 *INHERIT_POS 0 0 0
\r
2135 *INHERIT_ROT 0 0 0
\r
2136 *INHERIT_SCL 0 0 0
\r
2141 *TM_POS 0.000000 0.000000 0.000000
\r
2147 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2148 *MESH_VERTEX_LIST {
\r
2149 *MESH_VERTEX 0 -32.000000 -56.000000 12.000000
\r
2150 *MESH_VERTEX 1 -32.000000 -56.000000 10.000000
\r
2151 *MESH_VERTEX 2 -32.000000 8.000000 0.000000
\r
2152 *MESH_VERTEX 3 -32.000000 8.000000 2.000000
\r
2155 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2156 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
2157 *MESH_VERTEXNORMAL 0 -0.707107 0.109161 0.698630
\r
2158 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2159 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2160 *MESH_VERTEXNORMAL 3 -0.707107 0.109161 0.698630
\r
2163 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2164 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2166 *MESH_NUMTVERTEX 4
\r
2168 *MESH_TVERT 0 0.000000 0.208333 1.000000
\r
2169 *MESH_TVERT 1 0.000000 0.250000 1.000000
\r
2170 *MESH_TVERT 2 0.674756 0.250000 1.000000
\r
2171 *MESH_TVERT 3 0.674756 0.208333 1.000000
\r
2173 *MESH_NUMTVFACES 2
\r
2175 *MESH_TFACE 0 0 2 1
\r
2176 *MESH_TFACE 1 0 3 2
\r
2179 *PROP_MOTIONBLUR 0
\r
2180 *PROP_CASTSHADOW 1
\r
2181 *PROP_RECVSHADOW 1
\r
2185 *NODE_NAME "mat2model0surf58"
\r
2187 *NODE_NAME "mat2model0surf58"
\r
2188 *INHERIT_POS 0 0 0
\r
2189 *INHERIT_ROT 0 0 0
\r
2190 *INHERIT_SCL 0 0 0
\r
2195 *TM_POS 0.000000 0.000000 0.000000
\r
2201 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2202 *MESH_VERTEX_LIST {
\r
2203 *MESH_VERTEX 0 -40.000000 -56.000000 10.000000
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2204 *MESH_VERTEX 1 -40.000000 -56.000000 12.000000
\r
2205 *MESH_VERTEX 2 -40.000000 56.000000 12.000000
\r
2206 *MESH_VERTEX 3 -40.000000 56.000000 10.000000
\r
2209 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2210 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
2211 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2212 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
\r
2213 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
2214 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2217 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2218 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2220 *MESH_NUMTVERTEX 4
\r
2222 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2223 *MESH_TVERT 1 0.000000 0.041667 1.000000
\r
2224 *MESH_TVERT 2 1.166667 0.041667 1.000000
\r
2225 *MESH_TVERT 3 1.166667 0.000000 1.000000
\r
2227 *MESH_NUMTVFACES 2
\r
2229 *MESH_TFACE 0 0 2 1
\r
2230 *MESH_TFACE 1 0 3 2
\r
2233 *PROP_MOTIONBLUR 0
\r
2234 *PROP_CASTSHADOW 1
\r
2235 *PROP_RECVSHADOW 1
\r
2239 *NODE_NAME "mat2model0surf59"
\r
2241 *NODE_NAME "mat2model0surf59"
\r
2242 *INHERIT_POS 0 0 0
\r
2243 *INHERIT_ROT 0 0 0
\r
2244 *INHERIT_SCL 0 0 0
\r
2249 *TM_POS 0.000000 0.000000 0.000000
\r
2255 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2256 *MESH_VERTEX_LIST {
\r
2257 *MESH_VERTEX 0 -48.000000 -56.000000 12.000000
\r
2258 *MESH_VERTEX 1 -48.000000 56.000000 12.000000
\r
2259 *MESH_VERTEX 2 -40.000000 56.000000 12.000000
\r
2260 *MESH_VERTEX 3 -40.000000 -56.000000 12.000000
\r
2263 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2264 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
2265 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
2266 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
2267 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
2268 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
2271 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2272 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2274 *MESH_NUMTVERTEX 4
\r
2276 *MESH_TVERT 0 0.000000 0.208333 1.000000
\r
2277 *MESH_TVERT 1 1.166667 0.208333 1.000000
\r
2278 *MESH_TVERT 2 1.166667 0.041667 1.000000
\r
2279 *MESH_TVERT 3 0.000000 0.041667 1.000000
\r
2281 *MESH_NUMTVFACES 2
\r
2283 *MESH_TFACE 0 0 2 1
\r
2284 *MESH_TFACE 1 0 3 2
\r
2287 *PROP_MOTIONBLUR 0
\r
2288 *PROP_CASTSHADOW 1
\r
2289 *PROP_RECVSHADOW 1
\r
2293 *NODE_NAME "mat2model0surf60"
\r
2295 *NODE_NAME "mat2model0surf60"
\r
2296 *INHERIT_POS 0 0 0
\r
2297 *INHERIT_ROT 0 0 0
\r
2298 *INHERIT_SCL 0 0 0
\r
2303 *TM_POS 0.000000 0.000000 0.000000
\r
2309 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2310 *MESH_VERTEX_LIST {
\r
2311 *MESH_VERTEX 0 -48.000000 -56.000000 12.000000
\r
2312 *MESH_VERTEX 1 -48.000000 -56.000000 10.000000
\r
2313 *MESH_VERTEX 2 -48.000000 56.000000 10.000000
\r
2314 *MESH_VERTEX 3 -48.000000 56.000000 12.000000
\r
2317 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2318 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
2319 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
2320 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2321 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2322 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
2325 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2326 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2328 *MESH_NUMTVERTEX 4
\r
2330 *MESH_TVERT 0 0.000000 0.208333 1.000000
\r
2331 *MESH_TVERT 1 0.000000 0.250000 1.000000
\r
2332 *MESH_TVERT 2 1.166667 0.250000 1.000000
\r
2333 *MESH_TVERT 3 1.166667 0.208333 1.000000
\r
2335 *MESH_NUMTVFACES 2
\r
2337 *MESH_TFACE 0 0 2 1
\r
2338 *MESH_TFACE 1 0 3 2
\r
2341 *PROP_MOTIONBLUR 0
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2397 *PROP_RECVSHADOW 1
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2403 *NODE_NAME "mat2model0surf62"
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2449 *PROP_MOTIONBLUR 0
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2450 *PROP_CASTSHADOW 1
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2451 *PROP_RECVSHADOW 1
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2457 *NODE_NAME "mat2model0surf63"
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2495 *MESH_TVERT 3 1.166667 0.000000 1.000000
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2500 *MESH_TFACE 1 0 3 2
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2503 *PROP_MOTIONBLUR 0
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2504 *PROP_CASTSHADOW 1
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2505 *PROP_RECVSHADOW 1
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2509 *NODE_NAME "mat2model0surf64"
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2511 *NODE_NAME "mat2model0surf64"
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2512 *INHERIT_POS 0 0 0
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2513 *INHERIT_ROT 0 0 0
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2538 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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2542 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2546 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2548 *MESH_TVERT 2 1.166667 0.041667 1.000000
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2557 *PROP_MOTIONBLUR 0
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2558 *PROP_CASTSHADOW 1
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2559 *PROP_RECVSHADOW 1
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2565 *NODE_NAME "mat2model0surf65"
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2567 *INHERIT_ROT 0 0 0
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2592 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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2601 *MESH_TVERT 1 1.166667 0.208333 1.000000
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2602 *MESH_TVERT 2 1.166667 0.041667 1.000000
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2611 *PROP_MOTIONBLUR 0
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2612 *PROP_CASTSHADOW 1
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2613 *PROP_RECVSHADOW 1
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2662 *MESH_TFACE 1 0 3 2
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2665 *PROP_MOTIONBLUR 0
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2666 *PROP_CASTSHADOW 1
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2667 *PROP_RECVSHADOW 1
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2673 *NODE_NAME "mat2model0surf67"
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2700 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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2703 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2704 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2709 *MESH_TVERT 1 0.000000 0.750000 1.000000
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2711 *MESH_TVERT 3 1.916667 0.416667 1.000000
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2715 *MESH_TFACE 0 0 2 1
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2716 *MESH_TFACE 1 0 3 2
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2719 *PROP_MOTIONBLUR 0
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2720 *PROP_CASTSHADOW 1
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2721 *PROP_RECVSHADOW 1
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2727 *NODE_NAME "mat2model0surf68"
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2729 *INHERIT_ROT 0 0 0
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2730 *INHERIT_SCL 0 0 0
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2754 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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2758 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2763 *MESH_TVERT 1 1.916667 0.416667 1.000000
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2770 *MESH_TFACE 1 0 3 2
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2774 *PROP_CASTSHADOW 1
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2775 *PROP_RECVSHADOW 1
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2823 *MESH_TFACE 0 0 2 1
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2837 *INHERIT_ROT 0 0 0
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2886 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2890 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2893 *MESH_FACE 7 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2894 *MESH_FACE 8 A: 7 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2896 *MESH_NUMTVERTEX 11
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2898 *MESH_TVERT 0 -0.218750 0.675781 1.000000
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2899 *MESH_TVERT 1 0.000000 0.687500 1.000000
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2900 *MESH_TVERT 2 0.218750 0.675781 1.000000
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2901 *MESH_TVERT 3 0.375000 0.640625 1.000000
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2902 *MESH_TVERT 4 -0.375000 0.640625 1.000000
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2903 *MESH_TVERT 5 -0.468750 0.582031 1.000000
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2904 *MESH_TVERT 6 0.468750 0.582031 1.000000
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2905 *MESH_TVERT 7 0.500000 0.500000 1.000000
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2906 *MESH_TVERT 8 -0.500000 0.500000 1.000000
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2907 *MESH_TVERT 9 -0.500000 0.000000 1.000000
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2908 *MESH_TVERT 10 0.500000 0.000000 1.000000
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2910 *MESH_NUMTVFACES 9
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2912 *MESH_TFACE 0 0 3 2
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2913 *MESH_TFACE 1 0 4 3
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2914 *MESH_TFACE 2 3 4 5
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2915 *MESH_TFACE 3 3 5 6
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2916 *MESH_TFACE 4 0 2 1
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2917 *MESH_TFACE 5 5 7 6
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2918 *MESH_TFACE 6 5 8 7
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2919 *MESH_TFACE 7 7 8 9
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2920 *MESH_TFACE 8 7 9 10
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2923 *PROP_MOTIONBLUR 0
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2924 *PROP_CASTSHADOW 1
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2925 *PROP_RECVSHADOW 1
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2929 *NODE_NAME "mat2model0surf71"
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2931 *NODE_NAME "mat2model0surf71"
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2932 *INHERIT_POS 0 0 0
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2933 *INHERIT_ROT 0 0 0
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2934 *INHERIT_SCL 0 0 0
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2939 *TM_POS 0.000000 0.000000 0.000000
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2945 *COMMENT "SURFACETYPE MST_PLANAR"
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2946 *MESH_VERTEX_LIST {
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2947 *MESH_VERTEX 0 92.000000 -56.000000 8.000000
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2948 *MESH_VERTEX 1 92.000000 -56.000000 24.000000
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2949 *MESH_VERTEX 2 -92.000000 -56.000000 24.000000
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2950 *MESH_VERTEX 3 -92.000000 -56.000000 8.000000
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2953 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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2954 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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2955 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2956 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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2957 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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2958 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2961 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2962 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2964 *MESH_NUMTVERTEX 4
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2966 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2967 *MESH_TVERT 1 0.000000 0.333333 1.000000
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2968 *MESH_TVERT 2 1.916667 0.333333 1.000000
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2969 *MESH_TVERT 3 1.916667 0.000000 1.000000
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2971 *MESH_NUMTVFACES 2
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2973 *MESH_TFACE 0 0 2 1
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2974 *MESH_TFACE 1 0 3 2
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2977 *PROP_MOTIONBLUR 0
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2978 *PROP_CASTSHADOW 1
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2979 *PROP_RECVSHADOW 1
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2983 *NODE_NAME "mat2model0surf72"
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2985 *NODE_NAME "mat2model0surf72"
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2986 *INHERIT_POS 0 0 0
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2987 *INHERIT_ROT 0 0 0
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2988 *INHERIT_SCL 0 0 0
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2993 *TM_POS 0.000000 0.000000 0.000000
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2999 *COMMENT "SURFACETYPE MST_PLANAR"
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3000 *MESH_VERTEX_LIST {
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3001 *MESH_VERTEX 0 92.000000 -60.000000 24.000000
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3002 *MESH_VERTEX 1 -92.000000 -60.000000 24.000000
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3003 *MESH_VERTEX 2 -92.000000 -56.000000 24.000000
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3004 *MESH_VERTEX 3 92.000000 -56.000000 24.000000
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3007 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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3008 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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3009 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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3010 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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3011 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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3012 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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3015 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3016 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3018 *MESH_NUMTVERTEX 4
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3020 *MESH_TVERT 0 0.000000 0.416667 1.000000
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3021 *MESH_TVERT 1 1.916667 0.416667 1.000000
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3022 *MESH_TVERT 2 1.916667 0.333333 1.000000
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3023 *MESH_TVERT 3 0.000000 0.333333 1.000000
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3025 *MESH_NUMTVFACES 2
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3027 *MESH_TFACE 0 0 2 1
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3028 *MESH_TFACE 1 0 3 2
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3031 *PROP_MOTIONBLUR 0
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3032 *PROP_CASTSHADOW 1
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3033 *PROP_RECVSHADOW 1
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3037 *NODE_NAME "mat2model0surf73"
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3039 *NODE_NAME "mat2model0surf73"
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3040 *INHERIT_POS 0 0 0
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3041 *INHERIT_ROT 0 0 0
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3042 *INHERIT_SCL 0 0 0
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3047 *TM_POS 0.000000 0.000000 0.000000
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3053 *COMMENT "SURFACETYPE MST_PLANAR"
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3054 *MESH_VERTEX_LIST {
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3055 *MESH_VERTEX 0 92.000000 -60.000000 24.000000
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3056 *MESH_VERTEX 1 92.000000 -60.000000 8.000000
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3057 *MESH_VERTEX 2 -92.000000 -60.000000 8.000000
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3058 *MESH_VERTEX 3 -92.000000 -60.000000 24.000000
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3061 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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3062 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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3063 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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3064 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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3065 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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3066 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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3069 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3070 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3072 *MESH_NUMTVERTEX 4
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3074 *MESH_TVERT 0 0.000000 0.416667 1.000000
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3075 *MESH_TVERT 1 0.000000 0.750000 1.000000
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3076 *MESH_TVERT 2 1.916667 0.750000 1.000000
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3077 *MESH_TVERT 3 1.916667 0.416667 1.000000
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3079 *MESH_NUMTVFACES 2
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3081 *MESH_TFACE 0 0 2 1
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3082 *MESH_TFACE 1 0 3 2
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3085 *PROP_MOTIONBLUR 0
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3086 *PROP_CASTSHADOW 1
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3087 *PROP_RECVSHADOW 1
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3091 *NODE_NAME "mat2model0surf74"
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3093 *NODE_NAME "mat2model0surf74"
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3094 *INHERIT_POS 0 0 0
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3095 *INHERIT_ROT 0 0 0
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3096 *INHERIT_SCL 0 0 0
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3101 *TM_POS 0.000000 0.000000 0.000000
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3107 *COMMENT "SURFACETYPE MST_PLANAR"
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3108 *MESH_VERTEX_LIST {
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3109 *MESH_VERTEX 0 -96.000000 64.000000 0.000000
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3110 *MESH_VERTEX 1 -92.000000 64.000000 0.000000
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3111 *MESH_VERTEX 2 -92.000000 64.000000 32.000000
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3112 *MESH_VERTEX 3 -96.000000 64.000000 32.000000
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3113 *MESH_VERTEX 4 -96.000000 60.000000 37.250000
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3114 *MESH_VERTEX 5 -92.000000 60.000000 37.250000
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3117 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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3118 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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3119 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
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3120 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000
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3121 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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3122 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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3123 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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3124 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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3125 *MESH_VERTEXNORMAL 4 0.000000 0.923880 0.382683
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3126 *MESH_VERTEXNORMAL 5 0.000000 0.923880 0.382683
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3129 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3130 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3131 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3132 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3134 *MESH_NUMTVERTEX 6
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3136 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3137 *MESH_TVERT 1 0.000000 0.083333 1.000000
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3138 *MESH_TVERT 2 0.333333 0.083333 1.000000
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3139 *MESH_TVERT 3 0.333333 0.000000 1.000000
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3140 *MESH_TVERT 4 0.429688 0.000000 1.000000
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3141 *MESH_TVERT 5 0.429688 0.083333 1.000000
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3143 *MESH_NUMTVFACES 4
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3145 *MESH_TFACE 0 0 2 1
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3146 *MESH_TFACE 1 0 3 2
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3147 *MESH_TFACE 2 2 3 4
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3148 *MESH_TFACE 3 2 4 5
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3151 *PROP_MOTIONBLUR 0
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3152 *PROP_CASTSHADOW 1
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3153 *PROP_RECVSHADOW 1
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3157 *NODE_NAME "mat2model0surf75"
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3159 *NODE_NAME "mat2model0surf75"
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3160 *INHERIT_POS 0 0 0
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3161 *INHERIT_ROT 0 0 0
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3162 *INHERIT_SCL 0 0 0
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3167 *TM_POS 0.000000 0.000000 0.000000
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3171 *MESH_NUMVERTEX 14
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3173 *COMMENT "SURFACETYPE MST_PLANAR"
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3174 *MESH_VERTEX_LIST {
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3175 *MESH_VERTEX 0 -96.000000 60.000000 37.250000
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3176 *MESH_VERTEX 1 -92.000000 60.000000 37.250000
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3177 *MESH_VERTEX 2 -92.000000 48.000000 41.000000
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3178 *MESH_VERTEX 3 -96.000000 48.000000 41.000000
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3179 *MESH_VERTEX 4 -96.000000 28.000000 43.250000
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3180 *MESH_VERTEX 5 -92.000000 28.000000 43.250000
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3181 *MESH_VERTEX 6 -92.000000 0.000000 44.000000
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3182 *MESH_VERTEX 7 -96.000000 0.000000 44.000000
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3183 *MESH_VERTEX 8 -96.000000 -28.000000 43.250000
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3184 *MESH_VERTEX 9 -92.000000 -28.000000 43.250000
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3185 *MESH_VERTEX 10 -92.000000 -48.000000 41.000000
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3186 *MESH_VERTEX 11 -96.000000 -48.000000 41.000000
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3187 *MESH_VERTEX 12 -96.000000 -60.000000 37.250000
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3188 *MESH_VERTEX 13 -92.000000 -60.000000 37.250000
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3191 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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3192 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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3193 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
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3194 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000
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3195 *MESH_FACENORMAL 4 -0.967538 0.000000 0.252725
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3196 *MESH_FACENORMAL 5 -0.862856 0.000000 0.505449
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3197 *MESH_FACENORMAL 6 -0.707107 0.000000 0.707107
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3198 *MESH_FACENORMAL 7 -0.505449 0.000000 0.862856
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3199 *MESH_FACENORMAL 8 -0.252725 0.000000 0.967538
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3200 *MESH_FACENORMAL 9 -0.252725 0.000000 0.967538
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3201 *MESH_FACENORMAL 10 0.252725 0.000000 0.967538
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3202 *MESH_FACENORMAL 11 0.505449 0.000000 0.862856
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3203 *MESH_VERTEXNORMAL 0 0.000000 0.923880 0.382683
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3204 *MESH_VERTEXNORMAL 1 0.000000 0.923880 0.382683
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3205 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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3206 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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3207 *MESH_VERTEXNORMAL 4 0.000000 0.382683 0.923880
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3208 *MESH_VERTEXNORMAL 5 0.000000 0.382683 0.923880
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3209 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
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3210 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
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3211 *MESH_VERTEXNORMAL 8 0.000000 -0.382683 0.923880
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3212 *MESH_VERTEXNORMAL 9 0.000000 -0.382683 0.923880
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3213 *MESH_VERTEXNORMAL 10 0.000000 -0.707107 0.707107
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3214 *MESH_VERTEXNORMAL 11 0.000000 -0.707107 0.707107
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3215 *MESH_VERTEXNORMAL 12 0.000000 -0.923880 0.382683
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3216 *MESH_VERTEXNORMAL 13 0.000000 -0.923880 0.382683
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3219 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3220 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3221 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3222 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3223 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3224 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3225 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3226 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3227 *MESH_FACE 8 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3228 *MESH_FACE 9 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3229 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3230 *MESH_FACE 11 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3232 *MESH_NUMTVERTEX 14
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3234 *MESH_TVERT 0 -0.570312 0.000000 1.000000
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3235 *MESH_TVERT 1 -0.570312 0.083333 1.000000
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3236 *MESH_TVERT 2 -0.406250 0.083333 1.000000
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3237 *MESH_TVERT 3 -0.406250 0.000000 1.000000
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3238 *MESH_TVERT 4 -0.174479 0.000000 1.000000
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3239 *MESH_TVERT 5 -0.174479 0.083333 1.000000
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3240 *MESH_TVERT 6 0.125000 0.083333 1.000000
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3241 *MESH_TVERT 7 0.125000 0.000000 1.000000
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3242 *MESH_TVERT 8 0.424479 0.000000 1.000000
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3243 *MESH_TVERT 9 0.424479 0.083333 1.000000
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3244 *MESH_TVERT 10 0.656250 0.083333 1.000000
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3245 *MESH_TVERT 11 0.656250 0.000000 1.000000
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3246 *MESH_TVERT 12 0.820312 0.000000 1.000000
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3247 *MESH_TVERT 13 0.820312 0.083333 1.000000
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3249 *MESH_NUMTVFACES 12
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3251 *MESH_TFACE 0 2 3 4
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3252 *MESH_TFACE 1 2 4 5
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3253 *MESH_TFACE 2 0 3 2
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3254 *MESH_TFACE 3 0 2 1
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3255 *MESH_TFACE 4 4 6 5
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3256 *MESH_TFACE 5 4 7 6
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3257 *MESH_TFACE 6 6 7 8
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3258 *MESH_TFACE 7 6 8 9
\r
3259 *MESH_TFACE 8 8 10 9
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3260 *MESH_TFACE 9 8 11 10
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3261 *MESH_TFACE 10 10 11 12
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3262 *MESH_TFACE 11 10 12 13
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3265 *PROP_MOTIONBLUR 0
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3266 *PROP_CASTSHADOW 1
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3267 *PROP_RECVSHADOW 1
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3271 *NODE_NAME "mat2model0surf76"
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3273 *NODE_NAME "mat2model0surf76"
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3274 *INHERIT_POS 0 0 0
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3275 *INHERIT_ROT 0 0 0
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3276 *INHERIT_SCL 0 0 0
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3281 *TM_POS 0.000000 0.000000 0.000000
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3285 *MESH_NUMVERTEX 11
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3287 *COMMENT "SURFACETYPE MST_PLANAR"
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3288 *MESH_VERTEX_LIST {
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3289 *MESH_VERTEX 0 -96.000000 28.000000 43.250000
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3290 *MESH_VERTEX 1 -96.000000 0.000000 44.000000
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3291 *MESH_VERTEX 2 -96.000000 -28.000000 43.250000
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3292 *MESH_VERTEX 3 -96.000000 -48.000000 41.000000
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3293 *MESH_VERTEX 4 -96.000000 48.000000 41.000000
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3294 *MESH_VERTEX 5 -96.000000 60.000000 37.250000
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3295 *MESH_VERTEX 6 -96.000000 -60.000000 37.250000
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3296 *MESH_VERTEX 7 -96.000000 -64.000000 32.000000
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3297 *MESH_VERTEX 8 -96.000000 64.000000 32.000000
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3298 *MESH_VERTEX 9 -96.000000 64.000000 0.000000
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3299 *MESH_VERTEX 10 -96.000000 -64.000000 0.000000
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3302 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
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3303 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
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3304 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
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3305 *MESH_FACENORMAL 3 -0.967538 0.000000 0.252725
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3306 *MESH_FACENORMAL 4 -1.000000 0.000000 0.000000
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3307 *MESH_FACENORMAL 5 -0.862856 0.000000 0.505449
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3308 *MESH_FACENORMAL 6 -0.862856 0.000000 0.505449
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3309 *MESH_FACENORMAL 7 -0.505449 0.000000 0.862856
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3310 *MESH_FACENORMAL 8 -0.252725 0.000000 0.967538
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3311 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3312 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3313 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3314 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3315 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3316 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3317 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
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3318 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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3319 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
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3320 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
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3321 *MESH_VERTEXNORMAL 10 -1.000000 0.000000 0.000000
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3324 *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3325 *MESH_FACE 1 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3326 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3327 *MESH_FACE 3 A: 3 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3328 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3329 *MESH_FACE 5 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3330 *MESH_FACE 6 A: 5 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3331 *MESH_FACE 7 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3332 *MESH_FACE 8 A: 7 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3334 *MESH_NUMTVERTEX 11
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3336 *MESH_TVERT 0 0.218750 0.675781 1.000000
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3337 *MESH_TVERT 1 0.000000 0.687500 1.000000
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3338 *MESH_TVERT 2 -0.218750 0.675781 1.000000
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3339 *MESH_TVERT 3 -0.375000 0.640625 1.000000
\r
3340 *MESH_TVERT 4 0.375000 0.640625 1.000000
\r
3341 *MESH_TVERT 5 0.468750 0.582031 1.000000
\r
3342 *MESH_TVERT 6 -0.468750 0.582031 1.000000
\r
3343 *MESH_TVERT 7 -0.500000 0.500000 1.000000
\r
3344 *MESH_TVERT 8 0.500000 0.500000 1.000000
\r
3345 *MESH_TVERT 9 0.500000 0.000000 1.000000
\r
3346 *MESH_TVERT 10 -0.500000 0.000000 1.000000
\r
3348 *MESH_NUMTVFACES 9
\r
3350 *MESH_TFACE 0 0 3 2
\r
3351 *MESH_TFACE 1 0 4 3
\r
3352 *MESH_TFACE 2 3 4 5
\r
3353 *MESH_TFACE 3 3 5 6
\r
3354 *MESH_TFACE 4 0 2 1
\r
3355 *MESH_TFACE 5 5 7 6
\r
3356 *MESH_TFACE 6 5 8 7
\r
3357 *MESH_TFACE 7 7 8 9
\r
3358 *MESH_TFACE 8 7 9 10
\r
3361 *PROP_MOTIONBLUR 0
\r
3362 *PROP_CASTSHADOW 1
\r
3363 *PROP_RECVSHADOW 1
\r
3367 *NODE_NAME "mat2model0surf77"
\r
3369 *NODE_NAME "mat2model0surf77"
\r
3370 *INHERIT_POS 0 0 0
\r
3371 *INHERIT_ROT 0 0 0
\r
3372 *INHERIT_SCL 0 0 0
\r
3377 *TM_POS 0.000000 0.000000 0.000000
\r
3383 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3384 *MESH_VERTEX_LIST {
\r
3385 *MESH_VERTEX 0 -96.000000 -60.000000 37.250000
\r
3386 *MESH_VERTEX 1 -92.000000 -60.000000 37.250000
\r
3387 *MESH_VERTEX 2 -92.000000 -64.000000 32.000000
\r
3388 *MESH_VERTEX 3 -96.000000 -64.000000 32.000000
\r
3389 *MESH_VERTEX 4 -96.000000 -64.000000 0.000000
\r
3390 *MESH_VERTEX 5 -92.000000 -64.000000 0.000000
\r
3393 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
3394 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
3395 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
\r
3396 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000
\r
3397 *MESH_VERTEXNORMAL 0 0.000000 -0.923880 0.382683
\r
3398 *MESH_VERTEXNORMAL 1 0.000000 -0.923880 0.382683
\r
3399 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
3400 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
3401 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
3402 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
3405 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3406 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3407 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3408 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3410 *MESH_NUMTVERTEX 6
\r
3412 *MESH_TVERT 0 -0.179688 0.000000 1.000000
\r
3413 *MESH_TVERT 1 -0.179688 0.083333 1.000000
\r
3414 *MESH_TVERT 2 -0.083333 0.083333 1.000000
\r
3415 *MESH_TVERT 3 -0.083333 0.000000 1.000000
\r
3416 *MESH_TVERT 4 0.250000 0.000000 1.000000
\r
3417 *MESH_TVERT 5 0.250000 0.083333 1.000000
\r
3419 *MESH_NUMTVFACES 4
\r
3421 *MESH_TFACE 0 0 2 1
\r
3422 *MESH_TFACE 1 0 3 2
\r
3423 *MESH_TFACE 2 2 3 4
\r
3424 *MESH_TFACE 3 2 4 5
\r
3427 *PROP_MOTIONBLUR 0
\r
3428 *PROP_CASTSHADOW 1
\r
3429 *PROP_RECVSHADOW 1
\r