1 // generic string stuff
\r
3 float _MapInfo_Cache_Active;
\r
4 float _MapInfo_Cache_DB_NameToIndex;
\r
5 float _MapInfo_Cache_Buf_IndexToMapData;
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7 void MapInfo_Cache_Destroy()
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9 if(!_MapInfo_Cache_Active)
\r
12 db_close(_MapInfo_Cache_DB_NameToIndex);
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13 buf_del(_MapInfo_Cache_Buf_IndexToMapData);
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14 _MapInfo_Cache_Active = 0;
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17 void MapInfo_Cache_Create()
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19 MapInfo_Cache_Destroy();
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20 _MapInfo_Cache_DB_NameToIndex = db_create();
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21 _MapInfo_Cache_Buf_IndexToMapData = buf_create();
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22 _MapInfo_Cache_Active = 1;
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25 void MapInfo_Cache_Invalidate()
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27 if(!_MapInfo_Cache_Active)
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30 MapInfo_Cache_Create();
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33 void MapInfo_Cache_Store()
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37 if(!_MapInfo_Cache_Active)
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40 s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
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41 if(!s) // empty string is NOT valid here!
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43 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
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44 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
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49 // now store all the stuff
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50 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, i, MapInfo_Map_bspname);
\r
51 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
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52 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
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53 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
\r
54 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
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55 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
\r
56 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
\r
59 float MapInfo_Cache_Retrieve(string map)
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63 if(!_MapInfo_Cache_Active)
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66 s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
\r
71 // now retrieve all the stuff
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72 MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
\r
73 MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
\r
74 MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
\r
75 MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
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76 MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
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77 MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
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78 MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
\r
82 // GLOB HANDLING (for all BSP files)
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83 float _MapInfo_globopen;
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84 float _MapInfo_globcount;
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85 float _MapInfo_globhandle;
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86 string _MapInfo_GlobItem(float i)
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89 s = search_getfilename(_MapInfo_globhandle, i);
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90 return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
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93 void MapInfo_Enumerate()
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95 if(_MapInfo_globopen)
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96 search_end(_MapInfo_globhandle);
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97 MapInfo_Cache_Invalidate();
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98 _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
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99 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
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100 _MapInfo_globopen = 1;
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103 // filter the info by game type mask (updates MapInfo_count)
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105 float _MapInfo_filtered;
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106 float _MapInfo_filtered_allocated;
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107 float MapInfo_FilterList_Lookup(float i)
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109 return stof(bufstr_get(_MapInfo_filtered, i));
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112 void _MapInfo_FilterList_swap(float i, float j, entity pass)
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115 h = bufstr_get(_MapInfo_filtered, i);
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116 bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
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117 bufstr_set(_MapInfo_filtered, j, h);
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120 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
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123 a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
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124 b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
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125 return strcasecmp(a, b);
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128 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
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131 if not(_MapInfo_filtered_allocated)
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133 _MapInfo_filtered_allocated = 1;
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134 _MapInfo_filtered = buf_create();
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137 for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
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139 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
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140 if(pAbortOnGenerate)
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142 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
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143 MapInfo_progress = i / _MapInfo_globcount;
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146 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
\r
147 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
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148 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
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149 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
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150 bufstr_set(_MapInfo_filtered, ++j, ftos(i));
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152 MapInfo_count = j + 1;
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153 MapInfo_ClearTemps();
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155 // sometimes the glob isn't sorted nicely, so fix it here...
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156 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
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161 void MapInfo_Filter_Free()
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163 if(_MapInfo_filtered_allocated)
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165 buf_del(_MapInfo_filtered);
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166 _MapInfo_filtered_allocated = 0;
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170 // load info about the i-th map into the MapInfo_Map_* globals
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171 string MapInfo_BSPName_ByID(float i)
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173 return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
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176 string unquote(string s)
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181 for(i = 0; i < l; ++i)
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184 ch = substring(s, i, 1);
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185 if(ch != " ") if(ch != "\"")
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187 for(j = strlen(s) - i - 1; j > 0; --j)
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189 ch = substring(s, i+j, 1);
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190 if(ch != " ") if(ch != "\"")
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191 return substring(s, i, j+1);
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193 return substring(s, i, 1);
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199 float MapInfo_Get_ByID(float i)
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201 if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
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206 string _MapInfo_Map_worldspawn_music;
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208 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
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215 float inWorldspawn;
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217 float twoBaseModes;
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218 float diameter, spawnpoints;
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221 vector mapMins, mapMaxs;
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224 fn = strcat("maps/", pFilename, ".ent");
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225 fh = fopen(fn, FILE_READ);
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229 fn = strcat("maps/", pFilename, ".bsp");
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230 fh = fopen(fn, FILE_READ);
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234 print("Analyzing ", fn, " to generate initial mapinfo; please edit that file later\n");
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237 MapInfo_Map_flags = 0;
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238 MapInfo_Map_supportedGametypes = 0;
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241 _MapInfo_Map_worldspawn_music = "";
\r
245 if not((s = fgets(fh)))
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247 if(inWorldspawn == 1)
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248 if(startsWith(s, "}"))
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250 k = unquote(car(s));
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251 v = unquote(cdr(s));
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254 if(k == "classname" && v == "worldspawn")
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256 else if(k == "author")
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257 MapInfo_Map_author = v;
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258 else if(k == "_description")
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259 MapInfo_Map_description = v;
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260 else if(k == "music")
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261 _MapInfo_Map_worldspawn_music = v;
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262 else if(k == "noise")
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263 _MapInfo_Map_worldspawn_music = v;
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264 else if(k == "message")
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266 i = strstrofs(v, " by ", 0);
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267 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
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269 MapInfo_Map_title = substring(v, 0, i);
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270 MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
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273 MapInfo_Map_title = v;
\r
280 o = stov(strcat("'", v, "'"));
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281 mapMins_x = min(mapMins_x, o_x);
\r
282 mapMins_y = min(mapMins_y, o_y);
\r
283 mapMins_z = min(mapMins_z, o_z);
\r
284 mapMaxs_x = max(mapMaxs_x, o_x);
\r
285 mapMaxs_y = max(mapMaxs_y, o_y);
\r
286 mapMaxs_z = max(mapMaxs_z, o_z);
\r
288 else if(k == "race_place")
\r
293 else if(k == "classname")
\r
295 if(v == "dom_controlpoint")
\r
296 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
\r
297 else if(v == "item_flag_team2")
\r
298 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
\r
299 else if(v == "team_CTF_blueflag")
\r
300 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
\r
301 else if(v == "target_assault_roundend")
\r
302 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
\r
303 else if(v == "onslaught_generator")
\r
304 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
\r
305 else if(v == "info_player_team1")
\r
307 else if(v == "info_player_team2")
\r
309 else if(v == "info_player_start")
\r
311 else if(v == "info_player_deathmatch")
\r
313 else if(v == "trigger_race_checkpoint")
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314 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
\r
315 else if(v == "target_startTimer")
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316 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
\r
317 else if(v == "weapon_nex")
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319 else if(v == "weapon_railgun")
\r
321 else if(startsWith(v, "weapon_"))
\r
322 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
\r
323 else if(v == "target_music" || v == "trigger_music")
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324 _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
\r
330 print(fn, " ended still in worldspawn, BUG\n");
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333 diameter = vlen(mapMaxs - mapMins);
\r
335 twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE);
\r
336 if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
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338 // we have a CTF-only or Assault-only map. Don't add other modes then,
\r
339 // as the map is too symmetric for them.
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343 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH; // DM always works
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344 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS; // LMS always works
\r
346 if(spawnpoints >= 8 && diameter > 4096) {
\r
347 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
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348 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
\r
350 if( diameter < 4096)
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351 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
\r
352 if(spawnpoints >= 12 && diameter > 5120)
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353 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
\r
356 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
\r
359 MapInfo_Map_supportedGametypes &~= MAPINFO_TYPE_RACE;
\r
360 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
\r
363 dprint("-> diameter ", ftos(diameter));
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364 dprint("; spawnpoints ", ftos(spawnpoints));
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365 dprint("; modes ", ftos(MapInfo_Map_supportedGametypes), "\n");
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372 void _MapInfo_Map_Reset()
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374 MapInfo_Map_title = "<TITLE>";
\r
375 MapInfo_Map_description = "<DESCRIPTION>";
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376 MapInfo_Map_author = "<AUTHOR>";
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377 MapInfo_Map_supportedGametypes = 0;
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378 MapInfo_Map_supportedFeatures = 0;
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379 MapInfo_Map_flags = 0;
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380 MapInfo_Map_clientstuff = "";
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381 MapInfo_Map_fog = "";
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382 MapInfo_Map_mins = '0 0 0';
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383 MapInfo_Map_maxs = '0 0 0';
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386 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType)
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389 MapInfo_Map_supportedGametypes |= pThisType;
\r
390 if(!(pThisType & pWantedType))
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393 if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
\r
395 cvar_set("fraglimit", "0");
\r
399 cvar_set("fraglimit", car(s));
\r
403 cvar_set("timelimit", car(s));
\r
406 if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
\r
408 sa = car(s); if(sa == "") sa = "2";
\r
409 cvar_set("g_tdm_teams", sa);
\r
413 if(pWantedType == MAPINFO_TYPE_KEYHUNT)
\r
415 sa = car(s); if(sa == "") sa = "3";
\r
416 cvar_set("g_keyhunt_teams", sa);
\r
420 if(pWantedType == MAPINFO_TYPE_CTF)
\r
422 sa = car(s); if(sa == "") sa = "10";
\r
423 if(cvar("g_ctf_win_mode") < 2)
\r
424 cvar_set("fraglimit", sa);
\r
428 // rc = timelimit timelimit_qualification laps laps_teamplay
\r
429 if(pWantedType == MAPINFO_TYPE_RACE)
\r
431 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
\r
432 cvar_set("g_race_qualifying_timelimit", sa);
\r
435 sa = car(s); if(sa == "") sa = "10";
\r
436 if(cvar("g_race_teams") < 2)
\r
437 cvar_set("fraglimit", sa);
\r
440 sa = car(s); if(sa == "") sa = "20";
\r
441 if(cvar("g_race_teams") >= 2)
\r
442 cvar_set("fraglimit", sa);
\r
446 if(pWantedType == MAPINFO_TYPE_CTS)
\r
448 sa = car(s); if(sa == "") sa = cvar_string("fraglimit");
\r
449 if(cvar("g_race_teams"))
\r
450 cvar_set("fraglimit", sa);
\r
454 sa = car(s); if(sa == "") sa = "0";
\r
455 cvar_set("leadlimit", sa);
\r
459 float MapInfo_Type_FromString(string t)
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461 if (t == "dm") return MAPINFO_TYPE_DEATHMATCH;
\r
462 else if(t == "tdm") return MAPINFO_TYPE_TEAM_DEATHMATCH;
\r
463 else if(t == "dom") return MAPINFO_TYPE_DOMINATION;
\r
464 else if(t == "ctf") return MAPINFO_TYPE_CTF;
\r
465 else if(t == "lms") return MAPINFO_TYPE_LMS;
\r
466 else if(t == "arena") return MAPINFO_TYPE_ARENA;
\r
467 else if(t == "ca") return MAPINFO_TYPE_CA;
\r
468 else if(t == "kh") return MAPINFO_TYPE_KEYHUNT;
\r
469 else if(t == "as") return MAPINFO_TYPE_ASSAULT;
\r
470 else if(t == "ons") return MAPINFO_TYPE_ONSLAUGHT;
\r
471 else if(t == "rc") return MAPINFO_TYPE_RACE;
\r
472 else if(t == "cts") return MAPINFO_TYPE_CTS;
\r
473 else if(t == "all") return MAPINFO_TYPE_ALL;
\r
477 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
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481 t = car(s); s = cdr(s);
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483 // limited support of "" and comments
\r
484 // remove trailing and leading " of t
\r
485 if(substring(t, 0, 1) == "\"")
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487 if(substring(t, -1, 1) == "\"")
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488 t = substring(t, 1, -2);
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491 // remove leading " of s
\r
492 if(substring(s, 0, 1) == "\"")
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494 s = substring(s, 1, -1);
\r
496 // remove trailing " of s, and all that follows (cvar description)
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497 o = strstrofs(s, "\"", 0);
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499 s = substring(s, 0, o);
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501 // remove // comments
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502 o = strstrofs(s, "//", 0);
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504 s = substring(s, 0, o);
\r
506 // remove trailing spaces
\r
507 while(substring(s, -1, 1) == " ")
\r
508 s = substring(s, 0, -2);
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510 if(t == "#include")
\r
514 fh = fopen(s, FILE_READ);
\r
516 print("Map ", pFilename, " references not existing config file ", s, "\n");
\r
521 if not((s = fgets(fh)))
\r
524 // catch different sorts of comments
\r
525 if(s == "") // empty lines
\r
527 if(substring(s, 0, 1) == "#") // UNIX style
\r
529 if(substring(s, 0, 2) == "//") // C++ style
\r
531 if(substring(s, 0, 1) == "_") // q3map style
\r
534 if(substring(s, 0, 4) == "set ")
\r
535 s = substring(s, 4, -1);
\r
536 if(substring(s, 0, 5) == "seta ")
\r
537 s = substring(s, 5, -1);
\r
539 _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
\r
545 print("Map ", pFilename, " uses too many levels of inclusion\n");
\r
548 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
\r
549 else if not(cvar_value_issafe(t))
\r
550 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
\r
551 else if not (cvar_value_issafe(s))
\r
552 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
\r
553 else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
\r
554 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
\r
555 else if(matchacl(acl, t) <= 0)
\r
556 print("Map ", pFilename, " contains a denied setting, ignored\n");
\r
559 if(type == 0) // server set
\r
561 dprint("Applying temporary setting ", t, " := ", s, "\n");
\r
562 if(cvar("g_campaign"))
\r
563 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
\r
565 cvar_settemp(t, s);
\r
569 dprint("Applying temporary client setting ", t, " := ", s, "\n");
\r
570 MapInfo_Map_clientstuff = strcat(
\r
571 MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
\r
577 // load info about a map by name into the MapInfo_Map_* globals
\r
578 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
\r
586 acl = MAPINFO_SETTEMP_ACL_USER;
\r
588 if(strstrofs(pFilename, "/", 0) >= 0)
\r
590 print("Invalid character in map name, ignored\n");
\r
594 if(pGametypeToSet == 0)
\r
595 if(MapInfo_Cache_Retrieve(pFilename))
\r
600 MapInfo_Map_bspname = pFilename;
\r
602 // default all generic fields so they have "good" values in case something fails
\r
603 fn = strcat("maps/", pFilename, ".mapinfo");
\r
604 fh = fopen(fn, FILE_READ);
\r
607 if(!pAllowGenerate)
\r
609 _MapInfo_Map_Reset();
\r
610 r = _MapInfo_Generate(pFilename);
\r
613 fh = fopen(fn, FILE_WRITE);
\r
614 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
\r
615 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
\r
616 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
\r
617 if(_MapInfo_Map_worldspawn_music != "")
\r
620 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
\r
622 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
\r
624 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
\r
626 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
\r
628 else if(_MapInfo_Map_worldspawn_music)
\r
630 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
\r
631 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
\r
634 i = floor(random() * n);
\r
635 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
\r
638 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
\r
640 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
\r
641 fputs(fh, "has weapons\n");
\r
643 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
\r
644 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
\r
645 fputs(fh, "frustrating\n");
\r
646 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH) fputs(fh, "type dm 30 20\n");
\r
647 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH) fputs(fh, "type tdm 50 20 2\n");
\r
648 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DOMINATION) fputs(fh, "type dom 200 20\n");
\r
649 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CTF) fputs(fh, "type ctf 300 20 10\n");
\r
650 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_LMS) fputs(fh, "type lms 9 20\n");
\r
651 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ARENA) fputs(fh, "type arena 10 20\n");
\r
652 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CA) fputs(fh, "type ca 10 20\n");
\r
653 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_KEYHUNT) fputs(fh, "type kh 1000 20 3\n");
\r
654 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ASSAULT) fputs(fh, "type as 20\n");
\r
655 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE) fputs(fh, "type rc 20 5 7 15\n");
\r
656 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ONSLAUGHT) fputs(fh, "type ons 20\n");
\r
657 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CTS) fputs(fh, "type cts 20 -1\n");
\r
659 fh2 = fopen(strcat("scripts/", pFilename, ".arena"), FILE_READ);
\r
663 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
\r
666 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
\r
667 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
\r
668 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
\r
669 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
\r
670 fputs(fh, "// optional: hidden\n");
\r
675 fh = fopen(fn, FILE_READ);
\r
677 error("... but I just wrote it!");
\r
680 _MapInfo_Map_Reset();
\r
683 if not((s = fgets(fh)))
\r
686 // catch different sorts of comments
\r
687 if(s == "") // empty lines
\r
689 if(substring(s, 0, 1) == "#") // UNIX style
\r
691 if(substring(s, 0, 2) == "//") // C++ style
\r
693 if(substring(s, 0, 1) == "_") // q3map style
\r
696 t = car(s); s = cdr(s);
\r
698 MapInfo_Map_title = s;
\r
699 else if(t == "description")
\r
700 MapInfo_Map_description = s;
\r
701 else if(t == "author")
\r
702 MapInfo_Map_author = s;
\r
703 else if(t == "has")
\r
705 t = car(s); s = cdr(s);
\r
706 if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
\r
708 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
\r
710 else if(t == "hidden")
\r
712 MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
\r
714 else if(t == "forbidden")
\r
716 MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
\r
718 else if(t == "frustrating")
\r
720 MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
\r
722 else if(t == "type")
\r
724 t = car(s); s = cdr(s);
\r
725 f = MapInfo_Type_FromString(t);
\r
727 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f);
\r
729 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
\r
731 else if(t == "size")
\r
733 float a, b, c, d, e;
\r
734 t = car(s); s = cdr(s); a = stof(t);
\r
735 t = car(s); s = cdr(s); b = stof(t);
\r
736 t = car(s); s = cdr(s); c = stof(t);
\r
737 t = car(s); s = cdr(s); d = stof(t);
\r
738 t = car(s); s = cdr(s); e = stof(t);
\r
740 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
\r
743 t = car(s); s = cdr(s); f = stof(t);
\r
745 print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
\r
748 if(a >= d || b >= e || c >= f)
\r
749 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
\r
752 MapInfo_Map_mins_x = a;
\r
753 MapInfo_Map_mins_y = b;
\r
754 MapInfo_Map_mins_z = c;
\r
755 MapInfo_Map_maxs_x = d;
\r
756 MapInfo_Map_maxs_y = e;
\r
757 MapInfo_Map_maxs_z = f;
\r
762 else if(t == "settemp_for_type")
\r
764 t = car(s); s = cdr(s);
\r
765 if((f = MapInfo_Type_FromString(t)))
\r
767 if(f & pGametypeToSet)
\r
769 _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
\r
774 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
\r
777 else if(t == "clientsettemp_for_type")
\r
779 t = car(s); s = cdr(s);
\r
780 if((f = MapInfo_Type_FromString(t)))
\r
782 if(f & pGametypeToSet)
\r
784 _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
\r
789 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
\r
792 else if(t == "fog")
\r
794 if not(cvar_value_issafe(t))
\r
795 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
\r
797 MapInfo_Map_fog = s;
\r
799 else if(t == "cdtrack")
\r
803 if not(cvar_value_issafe(t))
\r
804 print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
\r
806 MapInfo_Map_clientstuff = strcat(
\r
807 MapInfo_Map_clientstuff, "cd loop \"", s, "\"\n"
\r
812 dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
\r
818 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
\r
820 print("Can't select the requested game type. Trying anyway with stupid settings.\n");
\r
821 _MapInfo_Map_ApplyGametype("0 0 0", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
\r
825 MapInfo_Cache_Store();
\r
826 if(MapInfo_Map_supportedGametypes != 0)
\r
828 dprint("Map ", pFilename, " supports no game types, ignored\n");
\r
832 float MapInfo_FindName(string s)
\r
834 // if there is exactly one map of prefix s, return it
\r
835 // if not, return the null string
\r
836 // note that DP sorts glob results... so I can use a binary search
\r
837 float l, r, m, cmp;
\r
840 // invariants: r is behind s, l-1 is equal or before
\r
843 m = floor((l + r) / 2);
\r
844 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
\r
845 cmp = strcasecmp(MapInfo_FindName_match, s);
\r
847 return m; // found and good
\r
849 l = m + 1; // l-1 is before s
\r
853 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
\r
854 MapInfo_FindName_firstResult = l;
\r
855 // r == l, so: l is behind s, l-1 is before
\r
856 // SO: if there is any, l is the one with the right prefix
\r
857 // and l+1 may be one too
\r
858 if(l == MapInfo_count)
\r
860 MapInfo_FindName_match = string_null;
\r
861 MapInfo_FindName_firstResult = -1;
\r
862 return -1; // no MapInfo_FindName_match, behind last item
\r
864 if(!startsWithNocase(MapInfo_FindName_match, s))
\r
866 MapInfo_FindName_match = string_null;
\r
867 MapInfo_FindName_firstResult = -1;
\r
868 return -1; // wrong prefix
\r
870 if(l == MapInfo_count - 1)
\r
871 return l; // last one, nothing can follow => unique
\r
872 if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
\r
874 MapInfo_FindName_match = string_null;
\r
875 return -1; // ambigous MapInfo_FindName_match
\r
880 string MapInfo_FixName(string s)
\r
882 MapInfo_FindName(s);
\r
883 return MapInfo_FindName_match;
\r
886 float MapInfo_CurrentFeatures()
\r
890 if(!(cvar("g_lms")) || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts"))
\r
891 req |= MAPINFO_FEATURE_WEAPONS;
\r
895 float MapInfo_CurrentGametype()
\r
897 if(cvar("g_domination"))
\r
898 return MAPINFO_TYPE_DOMINATION;
\r
899 else if(cvar("g_ctf"))
\r
900 return MAPINFO_TYPE_CTF;
\r
901 else if(cvar("g_tdm"))
\r
902 return MAPINFO_TYPE_TEAM_DEATHMATCH;
\r
903 else if(cvar("g_assault"))
\r
904 return MAPINFO_TYPE_ASSAULT;
\r
905 else if(cvar("g_lms"))
\r
906 return MAPINFO_TYPE_LMS;
\r
907 else if(cvar("g_arena"))
\r
908 return MAPINFO_TYPE_ARENA;
\r
909 else if(cvar("g_ca"))
\r
910 return MAPINFO_TYPE_CA;
\r
911 else if(cvar("g_keyhunt"))
\r
912 return MAPINFO_TYPE_KEYHUNT;
\r
913 else if(cvar("g_onslaught"))
\r
914 return MAPINFO_TYPE_ONSLAUGHT;
\r
915 else if(cvar("g_race"))
\r
916 return MAPINFO_TYPE_RACE;
\r
917 else if(cvar("g_cts"))
\r
918 return MAPINFO_TYPE_CTS;
\r
920 return MAPINFO_TYPE_DEATHMATCH;
\r
923 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
\r
925 if(!MapInfo_Get_ByName(s, 1, 0))
\r
927 if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
\r
929 if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
\r
934 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
\r
937 r = _MapInfo_CheckMap(s);
\r
938 MapInfo_ClearTemps();
\r
942 string MapInfo_GetGameTypeCvar(float t)
\r
946 case MAPINFO_TYPE_DEATHMATCH: return "g_dm";
\r
947 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "g_tdm";
\r
948 case MAPINFO_TYPE_DOMINATION: return "g_domination";
\r
949 case MAPINFO_TYPE_CTF: return "g_ctf";
\r
950 case MAPINFO_TYPE_LMS: return "g_lms";
\r
951 case MAPINFO_TYPE_ARENA: return "g_arena";
\r
952 case MAPINFO_TYPE_CA: return "g_ca";
\r
953 case MAPINFO_TYPE_KEYHUNT: return "g_kh";
\r
954 case MAPINFO_TYPE_ASSAULT: return "g_assault";
\r
955 case MAPINFO_TYPE_ONSLAUGHT: return "g_onslaught";
\r
956 case MAPINFO_TYPE_RACE: return "g_race";
\r
957 case MAPINFO_TYPE_CTS: return "g_cts";
\r
958 default: return "";
\r
962 void MapInfo_SwitchGameType(float t)
\r
964 cvar_set("gamecfg", "0");
\r
965 cvar_set("g_dm", (t == MAPINFO_TYPE_DEATHMATCH) ? "1" : "0");
\r
966 cvar_set("g_tdm", (t == MAPINFO_TYPE_TEAM_DEATHMATCH) ? "1" : "0");
\r
967 cvar_set("g_domination", (t == MAPINFO_TYPE_DOMINATION) ? "1" : "0");
\r
968 cvar_set("g_ctf", (t == MAPINFO_TYPE_CTF) ? "1" : "0");
\r
969 cvar_set("g_lms", (t == MAPINFO_TYPE_LMS) ? "1" : "0");
\r
970 cvar_set("g_arena", (t == MAPINFO_TYPE_ARENA) ? "1" : "0");
\r
971 cvar_set("g_ca", (t == MAPINFO_TYPE_CA) ? "1" : "0");
\r
972 cvar_set("g_keyhunt", (t == MAPINFO_TYPE_KEYHUNT) ? "1" : "0");
\r
973 cvar_set("g_assault", (t == MAPINFO_TYPE_ASSAULT) ? "1" : "0");
\r
974 cvar_set("g_onslaught", (t == MAPINFO_TYPE_ONSLAUGHT) ? "1" : "0");
\r
975 cvar_set("g_race", (t == MAPINFO_TYPE_RACE) ? "1" : "0");
\r
976 cvar_set("g_cts", (t == MAPINFO_TYPE_CTS) ? "1" : "0");
\r
979 void MapInfo_LoadMap(string s)
\r
981 MapInfo_Map_supportedGametypes = 0;
\r
982 // we shouldn't need this, as LoadMapSettings already fixes the gametype
\r
983 //if(!MapInfo_CheckMap(s))
\r
985 // print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
\r
986 // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
\r
988 localcmd(strcat("\nsettemp_restore\nchangelevel ", s, "\n"));
\r
991 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
\r
996 // to make absolutely sure:
\r
997 MapInfo_Enumerate();
\r
998 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
\r
1001 for(i = 0; i < MapInfo_count; ++i)
\r
1002 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
\r
1003 return substring(out, 1, strlen(out) - 1);
\r
1006 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
\r
1009 if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
\r
1011 if(MapInfo_Map_supportedGametypes == 0)
\r
1013 print("Mapinfo system is not functional at all. Assuming deathmatch.\n");
\r
1014 MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
\r
1018 while(!(MapInfo_Map_supportedGametypes & 1))
\r
1021 MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
\r
1023 // t is now a supported mode!
\r
1024 t0 = MapInfo_CurrentGametype();
\r
1025 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
\r
1027 print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
\r
1028 cvar_set("timelimit", "0");
\r
1029 cvar_set("fraglimit", "0");
\r
1030 cvar_set("g_tdm_teams", "2");
\r
1031 cvar_set("g_keyhunt_teams", "3");
\r
1032 cvar_set("g_race_qualifying_timelimit", "0");
\r
1033 cvar_set("leadlimit", "0");
\r
1037 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
\r
1038 MapInfo_SwitchGameType(t);
\r
1041 cvar_settemp_restore();
\r
1042 MapInfo_Get_ByName(s, 1, MapInfo_CurrentGametype());
\r
1045 void MapInfo_ClearTemps()
\r
1047 MapInfo_Map_bspname = string_null;
\r
1048 MapInfo_Map_title = string_null;
\r
1049 MapInfo_Map_description = string_null;
\r
1050 MapInfo_Map_author = string_null;
\r
1051 MapInfo_Map_clientstuff = string_null;
\r
1052 MapInfo_Map_supportedGametypes = 0;
\r
1053 MapInfo_Map_supportedFeatures = 0;
\r
1056 void MapInfo_Shutdown()
\r
1058 MapInfo_ClearTemps();
\r
1059 MapInfo_Filter_Free();
\r
1060 MapInfo_Cache_Destroy();
\r
1061 if(_MapInfo_globopen)
\r
1063 search_end(_MapInfo_globhandle);
\r
1064 _MapInfo_globhandle = -1;
\r
1065 _MapInfo_globopen = FALSE;
\r
1069 float MapInfo_ForbiddenFlags()
\r
1072 f = MAPINFO_FLAG_FORBIDDEN;
\r
1075 if not(cvar("g_maplist_allow_hidden"))
\r
1077 f |= MAPINFO_FLAG_HIDDEN;
\r
1079 if not(cvar("g_maplist_allow_frustrating"))
\r
1080 f |= MAPINFO_FLAG_FRUSTRATING;
\r
1085 float MapInfo_RequiredFlags()
\r
1090 if(cvar("g_maplist_allow_frustrating") > 1)
\r
1091 f |= MAPINFO_FLAG_FRUSTRATING;
\r