1 // this must be included BEFORE campaign_common.h to make this a memory saving
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2 #define CAMPAIGN_MAX_ENTRIES 2
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4 string campaign_message;
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6 void CampaignPreInit();
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7 void CampaignPostInit();
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8 void CampaignPreIntermission();
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9 void CampaignPostIntermission(); // must change map
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11 void CampaignLevelWarp(float n);
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13 float campaign_bots_may_start;
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14 // campaign mode: bots shall spawn but wait for the player to spawn before they do anything
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15 // in other game modes, this is ignored
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