3 void g_model_setcolormaptoactivator (void)
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8 self.colormap = (activator.team - 1) * 0x11;
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10 self.colormap = 0x00;
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13 self.colormap = floor(random() * 256);
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14 self.colormap |= 1024; // RENDER_COLORMAPPED
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17 void g_clientmodel_setcolormaptoactivator (void)
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19 g_model_setcolormaptoactivator();
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20 self.SendFlags |= 1;
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23 void g_model_dropbyspawnflags()
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25 if(self.spawnflags & 3 == 1) // ALIGN_ORIGIN
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27 traceline(self.origin, self.origin - '0 0 4096', MOVE_NOMONSTERS, self);
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28 setorigin(self, trace_endpos);
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30 else if(self.spawnflags & 3 == 2) // ALIGN_BOTTOM
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32 tracebox(self.origin, self.mins, self.maxs, self.origin - '0 0 4096', MOVE_NOMONSTERS, self);
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33 setorigin(self, trace_endpos);
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35 else if(self.spawnflags & 3 == 3) // ALIGN_ORIGIN | ALIGN_BOTTOM
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37 traceline(self.origin, self.origin - '0 0 4096', MOVE_NOMONSTERS, self);
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38 setorigin(self, trace_endpos - '0 0 1' * self.mins_z);
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42 void g_clientmodel_dropbyspawnflags()
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46 g_model_dropbyspawnflags();
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47 if(self.origin != o0)
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48 self.SendFlags |= 2;
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51 float g_clientmodel_genericsendentity (entity to, float sf)
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54 if(self.angles != '0 0 0')
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56 if(self.solid && (self.mins != '0 0 0' || self.maxs != '0 0 0'))
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58 if(self.colormap != 0)
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61 WriteByte(MSG_ENTITY, ENT_CLIENT_WALL);
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62 WriteByte(MSG_ENTITY, sf);
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67 WriteShort(MSG_ENTITY, self.colormap);
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72 WriteCoord(MSG_ENTITY, self.origin_x);
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73 WriteCoord(MSG_ENTITY, self.origin_y);
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74 WriteCoord(MSG_ENTITY, self.origin_z);
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81 WriteAngle(MSG_ENTITY, self.angles_x);
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82 WriteAngle(MSG_ENTITY, self.angles_y);
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83 WriteAngle(MSG_ENTITY, self.angles_z);
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89 WriteShort(MSG_ENTITY, self.modelindex);
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90 WriteByte(MSG_ENTITY, self.solid);
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91 WriteByte(MSG_ENTITY, floor(self.scale * 16));
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94 WriteCoord(MSG_ENTITY, self.mins_x);
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95 WriteCoord(MSG_ENTITY, self.mins_y);
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96 WriteCoord(MSG_ENTITY, self.mins_z);
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97 WriteCoord(MSG_ENTITY, self.maxs_x);
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98 WriteCoord(MSG_ENTITY, self.maxs_y);
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99 WriteCoord(MSG_ENTITY, self.maxs_z);
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101 WriteString(MSG_ENTITY, self.bgmscript);
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102 if(self.bgmscript != "")
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104 WriteByte(MSG_ENTITY, floor(self.bgmscriptattack * 64));
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105 WriteByte(MSG_ENTITY, floor(self.bgmscriptdecay * 64));
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106 WriteByte(MSG_ENTITY, floor(self.bgmscriptsustain * 255));
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107 WriteByte(MSG_ENTITY, floor(self.bgmscriptrelease * 64));
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108 WriteCoord(MSG_ENTITY, self.movedir_x);
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109 WriteCoord(MSG_ENTITY, self.movedir_y);
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110 WriteCoord(MSG_ENTITY, self.movedir_z);
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111 WriteByte(MSG_ENTITY, floor(self.lip * 255));
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119 #define G_MODEL_INIT(sol) \
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120 SetBrushEntityModel(); \
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121 if(!self.scale) self.scale = self.modelscale; \
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122 self.use = g_model_setcolormaptoactivator; \
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123 InitializeEntity(self, g_model_dropbyspawnflags, INITPRIO_DROPTOFLOOR); \
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124 if(!self.solid) self.solid = (sol); else if(self.solid < 0) self.solid = SOLID_NOT;
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126 #define G_CLIENTMODEL_INIT(sol) \
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127 SetBrushEntityModelNoLOD(); \
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128 if(!self.scale) self.scale = self.modelscale; \
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129 self.use = g_clientmodel_setcolormaptoactivator; \
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130 InitializeEntity(self, g_clientmodel_dropbyspawnflags, INITPRIO_DROPTOFLOOR); \
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131 if(!self.solid) self.solid = (sol); else if(self.solid < 0) self.solid = SOLID_NOT; \
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132 if(!self.bgmscriptsustain) self.bgmscriptsustain = 1; else if(self.bgmscriptsustain < 0) self.bgmscriptsustain = 0; \
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133 Net_LinkEntity(self, TRUE, 0, g_clientmodel_genericsendentity);
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135 // non-solid model entities:
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136 void spawnfunc_misc_gamemodel() { G_MODEL_INIT (SOLID_NOT) } // model entity
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137 void spawnfunc_misc_clientmodel() { G_CLIENTMODEL_INIT(SOLID_NOT) } // model entity
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138 void spawnfunc_misc_models() { G_MODEL_INIT (SOLID_NOT) } // DEPRECATED old compat entity with confusing name, do not use
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140 // non-solid brush entities:
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141 void spawnfunc_func_illusionary() { G_MODEL_INIT (SOLID_NOT) } // Q1 name (WARNING: MISPREDICTED)
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142 void spawnfunc_func_clientillusionary() { G_CLIENTMODEL_INIT(SOLID_NOT) } // brush entity
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143 void spawnfunc_func_static() { G_MODEL_INIT (SOLID_NOT) } // DEPRECATED old alias name from some other game
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145 // solid brush entities
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146 void spawnfunc_func_wall() { G_MODEL_INIT (SOLID_BSP) } // Q1 name
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147 void spawnfunc_func_clientwall() { G_CLIENTMODEL_INIT(SOLID_BSP) } // brush entity (WARNING: MISPREDICTED)
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