1 textures/e8/e8jumpspawn02b
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3 q3map_lightimage textures/e8/e8jumpspawn02b_glow.tga
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4 surfaceparm metalsteps
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5 q3map_surfacelight 100
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8 map textures/e8/e8jumpspawn02b
\r
9 animmap 10 textures/e8/e8jumpspawn02b textures/e8/e8jumpspawn02b-1 textures/e8/e8jumpspawn02b-2 textures/e8/e8jumpspawn02b-3 textures/e8/e8jumpspawn02b-4 textures/e8/e8jumpspawn02b-5 textures/e8/e8jumpspawn02b-6
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18 textures/e8/e8jumpspawn02c
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20 q3map_lightimage textures/e8/e8jumpspawn02c_glow.tga
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21 surfaceparm metalsteps
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22 q3map_surfacelight 100
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25 map textures/e8/e8jumpspawn02c
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26 animmap 10 textures/e8/e8jumpspawn02c textures/e8/e8jumpspawn02c-1 textures/e8/e8jumpspawn02c-2 textures/e8/e8jumpspawn02c-3 textures/e8/e8jumpspawn02c-4 textures/e8/e8jumpspawn02c-5 textures/e8/e8jumpspawn02c-6
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35 textures/e8/e8_base1broke
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40 map textures/e8/e8_base1broke
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45 textures/evil8_lights/e8btrimlight
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47 qer_editorimage textures/evil8_lights/e8btrimlight.tga
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49 q3map_surfacelight 250
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51 map textures/evil8_lights/e8btrimlight.tga
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60 textures/evil8_floor/e8warn2steplight
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62 qer_editorimage textures/evil8_floor/e8warn2steplight.tga
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64 q3map_surfacelight 250
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66 map textures/evil8_floor/e8warn2steplight.tga
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75 textures/evil8_floor/e8minitrimlight
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77 qer_editorimage textures/evil8_lights/e8minitrimlight.tga
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79 q3map_surfacelight 250
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81 map textures/evil8_lights/e8minitrimlight.tga
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90 textures/evil8_fx/e8_jumppad02
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92 q3map_lightimage textures/evil8_fx/e8_jumppad02_fx.tga
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93 surfaceparm metalsteps
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94 q3map_surfacelight 100
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96 map textures/evil8_fx/e8_jumppad02.tga
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101 blendfunc gl_dst_color gl_one_minus_dst_alpha
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107 textures/evil8_lights/e8_rlightb2
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109 qer_editorimage textures/evil8_lights/e8_rlightb2.tga
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110 surfaceparm nomarks
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111 q3map_surfacelight 450
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113 map textures/evil8_lights/e8_rlightb2.tga
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122 textures/evil8_lights/e8_rlightb
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124 qer_editorimage textures/evil8_lights/e8_rlightb.tga
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125 surfaceparm nomarks
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126 q3map_surfacelight 450
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128 map textures/evil8_lights/e8_rlightb.tga
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137 textures/evil8_lights/evil8_rlight
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139 qer_editorimage textures/evil8_lights/e8_rlight.tga
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140 surfaceparm nomarks
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141 q3map_surfacelight 950
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143 map textures/evil8_lights/e8_rlight.tga
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152 textures/evil8_lights/e8tmtllight
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154 qer_editorimage textures/evil8_lights/e8tmtllight.tga
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155 surfaceparm nomarks
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156 q3map_surfacelight 950
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158 map textures/evil8_lights/e8tmtllight.tga
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167 textures/evil8_lights/e8tmtllight2
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169 qer_editorimage textures/evil8_lights/e8tmtllight2.tga
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170 surfaceparm nomarks
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171 q3map_surfacelight 950
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173 map textures/evil8_lights/e8tmtllight2.tga
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182 textures/evil8_lights/e8tmtllight2b
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184 qer_editorimage textures/evil8_lights/e8tmtllight2b.tga
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185 surfaceparm nomarks
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186 q3map_surfacelight 950
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188 map textures/evil8_lights/e8tmtllight2b.tga
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197 textures/evil8_grate/e8xgirder_small2
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201 map textures/evil8_grate/e8xgirder_small2.tga
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215 textures/evil8_fx/e8alphaspawn
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217 surfaceparm nomarks
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219 surfaceparm pointlight
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221 map textures/evil8_fx/e8alphaspawn.tga
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227 textures/evil8_fx/e8yarrow
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229 surfaceparm nomarks
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231 surfaceparm pointlight
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233 map textures/evil8_fx/e8yarrow.tga
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239 textures/evil8_trim/e8lighttrim_static
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241 qer_editorimage textures/evil8_trim/e8lighttrim.tga
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242 surfaceparm nomarks
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243 q3map_surfacelight 400
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245 map textures/evil8_trim/e8lighttrim.tga
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254 textures/evil8_trim/e8lighttrim_glow
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256 qer_editorimage textures/evil8_trim/e8lighttrim.tga
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257 surfaceparm nomarks
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258 q3map_surfacelight 400
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260 map textures/evil8_trim/e8lighttrim.tga
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269 textures/evil8_trim/e8lighttrim_b_static
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271 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
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272 surfaceparm nomarks
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273 q3map_surfacelight 400
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275 map textures/evil8_trim/e8lighttrim_b.tga
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284 textures/evil8_trim/e8lighttrim_b_glow
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286 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
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287 surfaceparm nomarks
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288 q3map_surfacelight 400
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290 map textures/evil8_trim/e8lighttrim_b.tga
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299 textures/evil8_fx/e8jumpspawn02grey
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301 q3map_lightimage textures/evil8_fx/e8jumpspawn02grey_glow.tga
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302 surfaceparm metalsteps
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303 q3map_surfacelight 100
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306 map textures/evil8_fx/e8jumpspawn02grey
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307 animmap 10 textures/evil8_fx/e8jumpspawn02grey textures/evil8_fx/e8jumpspawn02grey-1 textures/evil8_fx/e8jumpspawn02grey-2 textures/evil8_fx/e8jumpspawn02grey-3 textures/evil8_fx/e8jumpspawn02grey-4 textures/evil8_fx/e8jumpspawn02grey-5 textures/evil8_fx/e8jumpspawn02grey-6
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317 textures/evil8_fx/e8jumpspawn02
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319 q3map_lightimage textures/evil8_fx/e8jumpspawn02.tga
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320 surfaceparm metalsteps
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321 q3map_surfacelight 100
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324 map textures/evil8_fx/e8jumpspawn02
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325 animmap 10 textures/evil8_fx/e8jumpspawn02 textures/evil8_fx/e8jumpspawn02-1 textures/evil8_fx/e8jumpspawn02-2 textures/evil8_fx/e8jumpspawn02-3 textures/evil8_fx/e8jumpspawn02-4 textures/evil8_fx/e8jumpspawn02-5 textures/evil8_fx/e8jumpspawn02-6
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334 textures/evil8_fx/e8jumpspawn02red
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336 q3map_lightimage textures/evil8_fx/e8jumpspawn02red_glow.tga
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337 surfaceparm metalsteps
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338 q3map_surfacelight 100
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341 map textures/evil8_fx/e8jumpspawn02red
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342 animmap 10 textures/evil8_fx/e8jumpspawn02red textures/evil8_fx/e8jumpspawn02red-1 textures/evil8_fx/e8jumpspawn02red-2 textures/evil8_fx/e8jumpspawn02red-3 textures/evil8_fx/e8jumpspawn02red-4 textures/evil8_fx/e8jumpspawn02red-5 textures/evil8_fx/e8jumpspawn02red-6
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352 textures/evil8_fx/e8jumpspawn02b
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354 surfaceparm metalsteps
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355 q3map_surfacelight 100
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357 map textures/evil8_fx/e8jumpspawn02b.tga
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363 blendfunc gl_dst_color gl_one_minus_dst_alpha
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369 textures/evil8_fx/e8jumpspawn02c
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371 surfaceparm metalsteps
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372 q3map_surfacelight 100
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374 map textures/evil8_fx/e8jumpspawn02c.tga
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380 blendfunc gl_dst_color gl_one_minus_dst_alpha
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386 textures/evil8_fx/e8_launchpad1
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388 surfaceparm metalsteps
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389 q3map_surfacelight 100
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391 map textures/evil8_fx/e8_launchpad1.tga
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397 blendfunc gl_dst_color gl_one_minus_dst_alpha
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403 textures/evil8_fx/e8red_dcl
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405 surfaceparm nomarks
\r
407 surfaceparm pointlight
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410 map textures/evil8_fx/e8red_dcl.tga
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416 textures/evil8_fx/e8blue_dcl
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418 surfaceparm nomarks
\r
420 surfaceparm pointlight
\r
423 map textures/evil8_fx/e8blue_dcl.tga
\r
429 textures/evil8_grate/e8xgirder
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431 surfaceparm alphashadow
\r
432 surfaceparm metalsteps
\r
433 surfaceparm nomarks
\r
438 map textures/evil8_grate/e8xgirder.tga
\r
452 textures/evil8_grate/e8xgirder_small
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456 map textures/evil8_grate/e8xgirder_small.tga
\r
470 textures/evil8_trim/e8mtltrim2
\r
472 surfaceparm alphashadow
\r
473 surfaceparm metalsteps
\r
477 map textures/evil8_trim/e8mtltrim2.tga
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491 textures/evil8_trim/e8wrntrim2
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493 surfaceparm alphashadow
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494 surfaceparm metalsteps
\r
498 map textures/evil8_trim/e8wrntrim2.tga
\r
512 textures/evil8_grate/e8bgrate01
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514 surfaceparm alphashadow
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515 surfaceparm metalsteps
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518 map textures/evil8_grate/e8bgrate01.tga
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532 textures/evil8_fx/e8rail
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534 surfaceparm alphashadow
\r
538 map textures/evil8_fx/e8rail.tga
\r
552 textures/evil8_fx/e8icon_red
\r
554 surfaceparm nolightmap
\r
555 surfaceparm nomarks
\r
559 map textures/evil8_fx/e8icon_red.tga
\r
561 rgbGen wave triangle 0.2 0.5 0 0.2
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565 textures/evil8_fx/e8icon_blue
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567 surfaceparm nolightmap
\r
568 surfaceparm nomarks
\r
572 map textures/evil8_fx/e8icon_blue.tga
\r
574 rgbGen wave triangle 0.2 0.5 0 0.2
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578 //doesn't work right, please edit as you see fit
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580 textures/evil8_fx/e8scuffs1
\r
582 surfaceparm nolightmap
\r
583 surfaceparm nomarks
\r
588 map textures/evil8_fx/e8scuffs1.tga
\r
595 textures/evil8_fx/e8circle_red
\r
597 surfaceparm nolightmap
\r
598 surfaceparm nomarks
\r
601 map textures/evil8_fx/e8circle_red.tga
\r
607 textures/evil8_fx/e8circle_blue
\r
609 surfaceparm nolightmap
\r
610 surfaceparm nomarks
\r
613 map textures/evil8_fx/e8circle_blue.tga
\r
619 textures/evil8_fx/e8circle_red_fade
\r
621 qer_editorimage textures/evil8_fx/e8circle_red.tga
\r
622 surfaceparm nolightmap
\r
623 surfaceparm nomarks
\r
627 map textures/evil8_fx/e8circle_red.tga
\r
629 rgbGen wave triangle 0.2 0.5 0 0.5
\r
633 textures/evil8_fx/e8circle_blue_fade
\r
635 qer_editorimage textures/evil8_fx/e8circle_blue.tga
\r
636 surfaceparm nolightmap
\r
637 surfaceparm nomarks
\r
641 map textures/evil8_fx/e8circle_blue.tga
\r
643 rgbGen wave triangle 0.2 0.5 0 0.5
\r
647 textures/evil8_fx/e8spawn01b
\r
650 map textures/evil8_fx/e8spawn01b.tga
\r
656 blendfunc gl_dst_color gl_one_minus_dst_alpha
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662 textures/evil8_trim/e8trim_bluefx
\r
664 q3map_lightimage textures/e8trim/evil8_trimfx_b.tga
\r
665 q3map_surfacelight 100
\r
672 map textures/evil8_trim/e8trim_bluefx.tga
\r
677 map textures/evil8_trim/e8trimfx_b.tga
\r
683 textures/evil8_trim/e8trim_redfx
\r
685 q3map_lightimage textures/evil8_trim/e8trimfx_r.tga
\r
686 q3map_surfacelight 100
\r
693 map textures/evil8_trim/e8trim_redfx.tga
\r
698 map textures/evil8_trim/e8trimfx_r.tga
\r
704 //not for public release :P
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706 textures/evil8_fx/e8evilspacetxt
\r
708 surfaceparm nomarks
\r
710 surfaceparm pointlight
\r
712 map textures/evil8_fx/e8evilspacetxt.tga
\r
718 textures/evil8_lights/e8tinylight
\r
720 qer_editorimage textures/evil8_lights/e8tinylight.tga
\r
721 surfaceparm nomarks
\r
722 q3map_surfacelight 950
\r
724 map textures/evil8_lights/e8tinylight.tga
\r
733 textures/evil8_lights/e8tinylightblue
\r
735 qer_editorimage textures/evil8_lights/e8tinylightblue.tga
\r
736 surfaceparm nomarks
\r
737 q3map_surfacelight 950
\r
739 map textures/evil8_lights/e8tinylightblue.tga
\r
748 textures/evil8_fx/e8beam
\r
750 qer_editorimage textures/evil8_fx/e8beam.tga
\r
751 surfaceparm nolightmap
\r
752 surfaceparm nomarks
\r
753 surfaceparm nonsolid
\r
758 map textures/evil8_fx/e8beam.tga
\r
764 textures/evil8_fx/e8beam_blue
\r
766 qer_editorimage textures/evil8_fx/e8beam_blue.tga
\r
767 surfaceparm nolightmap
\r
768 surfaceparm nomarks
\r
769 surfaceparm nonsolid
\r
774 map textures/evil8_fx/e8beam_blue.tga
\r
780 textures/evil8_base/e8metal03c_shiney
\r
782 qer_editorimage textures/evil8_base/e8metal03c.tga
\r
784 map textures/effects/tinfx.tga
\r
789 map textures/evil8_base/e8metal03c.tga
\r
795 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
801 textures/evil8_base/e8metal_blue_shiney
\r
803 qer_editorimage textures/evil8_base/e8metal_blue.tga
\r
805 map textures/effects/tinfx.tga
\r
810 map textures/evil8_base/e8metal_blue.tga
\r
816 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
822 textures/evil8_base/e8metal_red_shiney
\r
824 qer_editorimage textures/evil8_base/e8metal_red.tga
\r
826 map textures/effects/tinfx.tga
\r
831 map textures/evil8_base/e8metal_red.tga
\r
837 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
843 //broken shader D:?
\r
845 textures/evil8_trim/e8trimlight
\r
847 q3map_lightimage textures/evil8_trim/e8trimlight_fx.tga
\r
848 q3map_surfacelight 100
\r
855 map textures/evil8_trim/e8trimlight.tga
\r
860 map textures/evil8_trim/e8trimlight_fx.tga
\r
866 textures/evil8_trim/e8trimlight2_blue
\r
868 qer_editorimage textures/evil8_trim/e8trimlight2_blue.tga
\r
869 surfaceparm nomarks
\r
870 q3map_surfacelight 400
\r
872 map textures/evil8_trim/e8trimlight2_blue.tga
\r
881 textures/evil8_trim/e8trimlight2_red
\r
883 qer_editorimage textures/evil8_trim/e8trimlight2_red.tga
\r
884 surfaceparm nomarks
\r
885 q3map_surfacelight 400
\r
887 map textures/evil8_trim/e8trimlight2_red.tga
\r
896 //===========================//
\r
897 //=======floor sounds========//
\r
898 //===========================//
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900 textures/evil8_floor/e8clangfloor
\r
902 //qer_editorimage textures/evil8_floor/e8clangfloor.tga
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903 surfaceparm metalsteps
\r
910 map textures/evil8_floor/e8clangfloor.tga
\r
916 textures/evil8_floor/e8clangfloor01
\r
918 surfaceparm metalsteps
\r
925 map textures/evil8_floor/e8clangfloor01.tga
\r
931 textures/evil8_floor/e8clangfloor03
\r
933 surfaceparm metalsteps
\r
940 map textures/evil8_floor/e8clangfloor03.tga
\r
946 textures/evil8_floor/e8clangfloor04
\r
948 surfaceparm metalsteps
\r
955 map textures/evil8_floor/e8clangfloor04.tga
\r
961 textures/evil8_floor/e8clangfloor04_blue
\r
963 surfaceparm metalsteps
\r
970 map textures/evil8_floor/e8clangfloor04_blue.tga
\r
976 textures/evil8_floor/e8clangfloor04_red
\r
978 surfaceparm metalsteps
\r
985 map textures/evil8_floor/e8clangfloor04_red.tga
\r
991 textures/evil8_floor/e8clangfloor04b
\r
993 surfaceparm metalsteps
\r
1000 map textures/evil8_floor/e8clangfloor04b.tga
\r
1006 textures/evil8_floor/e8clangfloor04warn
\r
1008 surfaceparm metalsteps
\r
1015 map textures/evil8_floor/e8clangfloor04warn.tga
\r
1021 textures/evil8_floor/e8clangfloor04warn2
\r
1023 surfaceparm metalsteps
\r
1030 map textures/evil8_floor/e8clangfloor04warn2.tga
\r
1036 textures/evil8_floor/e8clangfloor05
\r
1038 surfaceparm metalsteps
\r
1045 map textures/evil8_floor/e8clangfloor05.tga
\r
1051 textures/evil8_floor/e8clangfloor05b
\r
1053 surfaceparm metalsteps
\r
1060 map textures/evil8_floor/e8clangfloor05b.tga
\r
1066 textures/evil8_floor/e8clangfloor05c
\r
1068 surfaceparm metalsteps
\r
1075 map textures/evil8_floor/e8clangfloor05c.tga
\r