1 textures/e8/e8jumpspawn02b
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3 q3map_lightimage textures/e8/e8jumpspawn02b_glow.tga
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4 surfaceparm metalsteps
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5 q3map_surfacelight 100
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8 map textures/e8/e8jumpspawn02b
\r
9 animmap 10 textures/e8/e8jumpspawn02b textures/e8/e8jumpspawn02b-1 textures/e8/e8jumpspawn02b-2 textures/e8/e8jumpspawn02b-3 textures/e8/e8jumpspawn02b-4 textures/e8/e8jumpspawn02b-5 textures/e8/e8jumpspawn02b-6
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18 textures/e8/e8jumpspawn02c
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20 q3map_lightimage textures/e8/e8jumpspawn02c_glow.tga
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21 surfaceparm metalsteps
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22 q3map_surfacelight 100
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25 map textures/e8/e8jumpspawn02c
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26 animmap 10 textures/e8/e8jumpspawn02c textures/e8/e8jumpspawn02c-1 textures/e8/e8jumpspawn02c-2 textures/e8/e8jumpspawn02c-3 textures/e8/e8jumpspawn02c-4 textures/e8/e8jumpspawn02c-5 textures/e8/e8jumpspawn02c-6
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35 textures/e8/e8_base1broke
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40 map textures/e8/e8_base1broke
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45 textures/evil8_lights/e8_rlighty
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47 dpreflectcube cubemaps/exomorph/exomorph
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49 map textures/evil8_lights/e8_rlighty
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53 blendfunc GL_DST_COLOR GL_ZERO
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58 textures/evil8_lights/e8btrimlight
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60 qer_editorimage textures/evil8_lights/e8btrimlight.tga
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62 q3map_surfacelight 250
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64 map textures/evil8_lights/e8btrimlight.tga
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73 textures/evil8_floor/e8warn2steplight
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75 qer_editorimage textures/evil8_floor/e8warn2steplight.tga
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77 q3map_surfacelight 250
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79 map textures/evil8_floor/e8warn2steplight.tga
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88 textures/evil8_floor/e8minitrimlight
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90 qer_editorimage textures/evil8_lights/e8minitrimlight.tga
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92 q3map_surfacelight 250
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94 map textures/evil8_lights/e8minitrimlight.tga
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103 textures/evil8_fx/e8_jumppad02
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105 q3map_lightimage textures/evil8_fx/e8_jumppad02_fx.tga
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106 surfaceparm metalsteps
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107 q3map_surfacelight 100
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109 map textures/evil8_fx/e8_jumppad02.tga
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114 blendfunc gl_dst_color gl_one_minus_dst_alpha
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120 textures/evil8_lights/e8_rlightb2
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122 qer_editorimage textures/evil8_lights/e8_rlightb2.tga
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123 surfaceparm nomarks
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124 q3map_surfacelight 450
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126 map textures/evil8_lights/e8_rlightb2.tga
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135 textures/evil8_lights/e8_rlightb
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137 qer_editorimage textures/evil8_lights/e8_rlightb.tga
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138 surfaceparm nomarks
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139 q3map_surfacelight 450
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141 map textures/evil8_lights/e8_rlightb.tga
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150 textures/evil8_lights/evil8_rlight
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152 qer_editorimage textures/evil8_lights/e8_rlight.tga
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153 surfaceparm nomarks
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154 q3map_surfacelight 950
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156 map textures/evil8_lights/e8_rlight.tga
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165 textures/evil8_lights/e8tmtllight
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167 qer_editorimage textures/evil8_lights/e8tmtllight.tga
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168 surfaceparm nomarks
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169 q3map_surfacelight 950
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171 map textures/evil8_lights/e8tmtllight.tga
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180 textures/evil8_lights/e8tmtllight2
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182 qer_editorimage textures/evil8_lights/e8tmtllight2.tga
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183 surfaceparm nomarks
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184 q3map_surfacelight 950
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186 map textures/evil8_lights/e8tmtllight2.tga
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195 textures/evil8_lights/e8tmtllight2b
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197 qer_editorimage textures/evil8_lights/e8tmtllight2b.tga
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198 surfaceparm nomarks
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199 q3map_surfacelight 950
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201 map textures/evil8_lights/e8tmtllight2b.tga
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210 textures/evil8_grate/e8xgirder_small2
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214 map textures/evil8_grate/e8xgirder_small2.tga
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228 textures/evil8_fx/e8alphaspawn
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230 surfaceparm nomarks
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232 surfaceparm pointlight
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234 map textures/evil8_fx/e8alphaspawn.tga
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240 textures/evil8_fx/e8yarrow
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242 surfaceparm nomarks
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244 surfaceparm pointlight
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246 map textures/evil8_fx/e8yarrow.tga
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252 textures/evil8_trim/e8lighttrim_static
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254 qer_editorimage textures/evil8_trim/e8lighttrim.tga
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255 surfaceparm nomarks
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256 q3map_surfacelight 400
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258 map textures/evil8_trim/e8lighttrim.tga
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267 textures/evil8_trim/e8lighttrim_glow
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269 qer_editorimage textures/evil8_trim/e8lighttrim.tga
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270 surfaceparm nomarks
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271 q3map_surfacelight 400
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273 map textures/evil8_trim/e8lighttrim.tga
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282 textures/evil8_trim/e8lighttrim_b_static
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284 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
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285 surfaceparm nomarks
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286 q3map_surfacelight 400
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288 map textures/evil8_trim/e8lighttrim_b.tga
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297 textures/evil8_trim/e8lighttrim_b_glow
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299 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
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300 surfaceparm nomarks
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301 q3map_surfacelight 400
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303 map textures/evil8_trim/e8lighttrim_b.tga
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312 textures/evil8_fx/e8jumpspawn02grey
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314 q3map_lightimage textures/evil8_fx/e8jumpspawn02grey_glow.tga
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315 surfaceparm metalsteps
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316 q3map_surfacelight 100
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319 map textures/evil8_fx/e8jumpspawn02grey
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320 animmap 10 textures/evil8_fx/e8jumpspawn02grey textures/evil8_fx/e8jumpspawn02grey-1 textures/evil8_fx/e8jumpspawn02grey-2 textures/evil8_fx/e8jumpspawn02grey-3 textures/evil8_fx/e8jumpspawn02grey-4 textures/evil8_fx/e8jumpspawn02grey-5 textures/evil8_fx/e8jumpspawn02grey-6
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330 textures/evil8_fx/e8jumpspawn02
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332 q3map_lightimage textures/evil8_fx/e8jumpspawn02.tga
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333 surfaceparm metalsteps
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334 q3map_surfacelight 100
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337 map textures/evil8_fx/e8jumpspawn02
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338 animmap 10 textures/evil8_fx/e8jumpspawn02 textures/evil8_fx/e8jumpspawn02-1 textures/evil8_fx/e8jumpspawn02-2 textures/evil8_fx/e8jumpspawn02-3 textures/evil8_fx/e8jumpspawn02-4 textures/evil8_fx/e8jumpspawn02-5 textures/evil8_fx/e8jumpspawn02-6
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347 textures/evil8_fx/e8jumpspawn02red
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349 q3map_lightimage textures/evil8_fx/e8jumpspawn02red_glow.tga
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350 surfaceparm metalsteps
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351 q3map_surfacelight 100
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354 map textures/evil8_fx/e8jumpspawn02red
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355 animmap 10 textures/evil8_fx/e8jumpspawn02red textures/evil8_fx/e8jumpspawn02red-1 textures/evil8_fx/e8jumpspawn02red-2 textures/evil8_fx/e8jumpspawn02red-3 textures/evil8_fx/e8jumpspawn02red-4 textures/evil8_fx/e8jumpspawn02red-5 textures/evil8_fx/e8jumpspawn02red-6
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365 textures/evil8_fx/e8jumpspawn02b
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367 surfaceparm metalsteps
\r
368 q3map_surfacelight 100
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370 map textures/evil8_fx/e8jumpspawn02b.tga
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376 blendfunc gl_dst_color gl_one_minus_dst_alpha
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382 textures/evil8_fx/e8jumpspawn02c
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384 surfaceparm metalsteps
\r
385 q3map_surfacelight 100
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387 map textures/evil8_fx/e8jumpspawn02c.tga
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393 blendfunc gl_dst_color gl_one_minus_dst_alpha
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399 textures/evil8_fx/e8_launchpad1
\r
401 surfaceparm metalsteps
\r
402 q3map_surfacelight 100
\r
404 map textures/evil8_fx/e8_launchpad1.tga
\r
410 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
416 textures/evil8_fx/e8red_dcl
\r
418 surfaceparm nomarks
\r
420 surfaceparm pointlight
\r
423 map textures/evil8_fx/e8red_dcl.tga
\r
429 textures/evil8_fx/e8blue_dcl
\r
431 surfaceparm nomarks
\r
433 surfaceparm pointlight
\r
436 map textures/evil8_fx/e8blue_dcl.tga
\r
442 textures/evil8_grate/e8xgirder
\r
444 surfaceparm alphashadow
\r
445 surfaceparm metalsteps
\r
446 surfaceparm nomarks
\r
451 map textures/evil8_grate/e8xgirder.tga
\r
465 textures/evil8_grate/e8xgirder_small
\r
469 map textures/evil8_grate/e8xgirder_small.tga
\r
483 textures/evil8_trim/e8mtltrim2
\r
485 surfaceparm alphashadow
\r
486 surfaceparm metalsteps
\r
490 map textures/evil8_trim/e8mtltrim2.tga
\r
504 textures/evil8_trim/e8wrntrim2
\r
506 surfaceparm alphashadow
\r
507 surfaceparm metalsteps
\r
511 map textures/evil8_trim/e8wrntrim2.tga
\r
525 textures/evil8_grate/e8bgrate01
\r
527 surfaceparm alphashadow
\r
528 surfaceparm metalsteps
\r
531 map textures/evil8_grate/e8bgrate01.tga
\r
545 textures/evil8_fx/e8rail
\r
547 surfaceparm alphashadow
\r
551 map textures/evil8_fx/e8rail.tga
\r
565 textures/evil8_fx/e8icon_red
\r
567 surfaceparm nolightmap
\r
568 surfaceparm nomarks
\r
572 map textures/evil8_fx/e8icon_red.tga
\r
574 rgbGen wave triangle 0.2 0.5 0 0.2
\r
578 textures/evil8_fx/e8icon_blue
\r
580 surfaceparm nolightmap
\r
581 surfaceparm nomarks
\r
585 map textures/evil8_fx/e8icon_blue.tga
\r
587 rgbGen wave triangle 0.2 0.5 0 0.2
\r
591 //doesn't work right, please edit as you see fit
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593 textures/evil8_fx/e8scuffs1
\r
595 surfaceparm nolightmap
\r
596 surfaceparm nomarks
\r
601 map textures/evil8_fx/e8scuffs1.tga
\r
608 textures/evil8_fx/e8circle_red
\r
610 surfaceparm nolightmap
\r
611 surfaceparm nomarks
\r
614 map textures/evil8_fx/e8circle_red.tga
\r
620 textures/evil8_fx/e8circle_blue
\r
622 surfaceparm nolightmap
\r
623 surfaceparm nomarks
\r
626 map textures/evil8_fx/e8circle_blue.tga
\r
632 textures/evil8_fx/e8circle_red_fade
\r
634 qer_editorimage textures/evil8_fx/e8circle_red.tga
\r
635 surfaceparm nolightmap
\r
636 surfaceparm nomarks
\r
640 map textures/evil8_fx/e8circle_red.tga
\r
642 rgbGen wave triangle 0.2 0.5 0 0.5
\r
646 textures/evil8_fx/e8circle_blue_fade
\r
648 qer_editorimage textures/evil8_fx/e8circle_blue.tga
\r
649 surfaceparm nolightmap
\r
650 surfaceparm nomarks
\r
654 map textures/evil8_fx/e8circle_blue.tga
\r
656 rgbGen wave triangle 0.2 0.5 0 0.5
\r
660 textures/evil8_fx/e8spawn01b
\r
663 map textures/evil8_fx/e8spawn01b.tga
\r
669 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
675 textures/evil8_trim/e8trim_bluefx
\r
677 q3map_lightimage textures/e8trim/evil8_trimfx_b.tga
\r
678 q3map_surfacelight 100
\r
685 map textures/evil8_trim/e8trim_bluefx.tga
\r
690 map textures/evil8_trim/e8trimfx_b.tga
\r
696 textures/evil8_trim/e8trim_redfx
\r
698 q3map_lightimage textures/evil8_trim/e8trimfx_r.tga
\r
699 q3map_surfacelight 100
\r
706 map textures/evil8_trim/e8trim_redfx.tga
\r
711 map textures/evil8_trim/e8trimfx_r.tga
\r
717 //not for public release :P
\r
719 textures/evil8_fx/e8evilspacetxt
\r
721 surfaceparm nomarks
\r
723 surfaceparm pointlight
\r
725 map textures/evil8_fx/e8evilspacetxt.tga
\r
731 textures/evil8_lights/e8tinylight
\r
733 qer_editorimage textures/evil8_lights/e8tinylight.tga
\r
734 surfaceparm nomarks
\r
735 q3map_surfacelight 950
\r
737 map textures/evil8_lights/e8tinylight.tga
\r
746 textures/evil8_lights/e8tinylightblue
\r
748 qer_editorimage textures/evil8_lights/e8tinylightblue.tga
\r
749 surfaceparm nomarks
\r
750 q3map_surfacelight 950
\r
752 map textures/evil8_lights/e8tinylightblue.tga
\r
761 textures/evil8_fx/e8beam
\r
763 qer_editorimage textures/evil8_fx/e8beam.tga
\r
764 surfaceparm nolightmap
\r
765 surfaceparm nomarks
\r
766 surfaceparm nonsolid
\r
771 map textures/evil8_fx/e8beam.tga
\r
777 textures/evil8_fx/e8beam_blue
\r
779 qer_editorimage textures/evil8_fx/e8beam_blue.tga
\r
780 surfaceparm nolightmap
\r
781 surfaceparm nomarks
\r
782 surfaceparm nonsolid
\r
787 map textures/evil8_fx/e8beam_blue.tga
\r
793 textures/evil8_base/e8metal03c_shiney
\r
795 qer_editorimage textures/evil8_base/e8metal03c.tga
\r
797 map textures/effects/tinfx.tga
\r
802 map textures/evil8_base/e8metal03c.tga
\r
808 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
814 textures/evil8_base/e8metal_blue_shiney
\r
816 qer_editorimage textures/evil8_base/e8metal_blue.tga
\r
818 map textures/effects/tinfx.tga
\r
823 map textures/evil8_base/e8metal_blue.tga
\r
829 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
835 textures/evil8_base/e8metal_red_shiney
\r
837 qer_editorimage textures/evil8_base/e8metal_red.tga
\r
839 map textures/effects/tinfx.tga
\r
844 map textures/evil8_base/e8metal_red.tga
\r
850 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
856 //broken shader D:?
\r
858 textures/evil8_trim/e8trimlight
\r
860 q3map_lightimage textures/evil8_trim/e8trimlight_fx.tga
\r
861 q3map_surfacelight 100
\r
868 map textures/evil8_trim/e8trimlight.tga
\r
873 map textures/evil8_trim/e8trimlight_fx.tga
\r
879 textures/evil8_trim/e8trimlight2_blue
\r
881 qer_editorimage textures/evil8_trim/e8trimlight2_blue.tga
\r
882 surfaceparm nomarks
\r
883 q3map_surfacelight 400
\r
885 map textures/evil8_trim/e8trimlight2_blue.tga
\r
894 textures/evil8_trim/e8trimlight2_red
\r
896 qer_editorimage textures/evil8_trim/e8trimlight2_red.tga
\r
897 surfaceparm nomarks
\r
898 q3map_surfacelight 400
\r
900 map textures/evil8_trim/e8trimlight2_red.tga
\r
909 //===========================//
\r
910 //=======floor sounds========//
\r
911 //===========================//
\r
913 textures/evil8_floor/e8clangfloor
\r
915 //qer_editorimage textures/evil8_floor/e8clangfloor.tga
\r
916 surfaceparm metalsteps
\r
923 map textures/evil8_floor/e8clangfloor.tga
\r
929 textures/evil8_floor/e8clangfloor01
\r
931 surfaceparm metalsteps
\r
938 map textures/evil8_floor/e8clangfloor01.tga
\r
944 textures/evil8_floor/e8clangfloor03
\r
946 surfaceparm metalsteps
\r
953 map textures/evil8_floor/e8clangfloor03.tga
\r
959 textures/evil8_floor/e8clangfloor04
\r
961 surfaceparm metalsteps
\r
968 map textures/evil8_floor/e8clangfloor04.tga
\r
974 textures/evil8_floor/e8clangfloor04_blue
\r
976 surfaceparm metalsteps
\r
983 map textures/evil8_floor/e8clangfloor04_blue.tga
\r
989 textures/evil8_floor/e8clangfloor04_red
\r
991 surfaceparm metalsteps
\r
998 map textures/evil8_floor/e8clangfloor04_red.tga
\r
1004 textures/evil8_floor/e8clangfloor04b
\r
1006 surfaceparm metalsteps
\r
1013 map textures/evil8_floor/e8clangfloor04b.tga
\r
1019 textures/evil8_floor/e8clangfloor04warn
\r
1021 surfaceparm metalsteps
\r
1028 map textures/evil8_floor/e8clangfloor04warn.tga
\r
1034 textures/evil8_floor/e8clangfloor04warn2
\r
1036 surfaceparm metalsteps
\r
1043 map textures/evil8_floor/e8clangfloor04warn2.tga
\r
1049 textures/evil8_floor/e8clangfloor05
\r
1051 surfaceparm metalsteps
\r
1058 map textures/evil8_floor/e8clangfloor05.tga
\r
1064 textures/evil8_floor/e8clangfloor05b
\r
1066 surfaceparm metalsteps
\r
1073 map textures/evil8_floor/e8clangfloor05b.tga
\r
1079 textures/evil8_floor/e8clangfloor05c
\r
1081 surfaceparm metalsteps
\r
1088 map textures/evil8_floor/e8clangfloor05c.tga
\r