2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
24 cvar_t sv_cheats = {0, "sv_cheats", "0"};
25 qboolean allowcheats = false;
33 void Host_Quit_f (void)
44 void Host_Status_f (void)
47 int seconds, minutes, hours = 0, j, players;
48 void (*print) (const char *fmt, ...);
50 if (cmd_source == src_command)
54 Cmd_ForwardToServer ();
60 print = SV_ClientPrintf;
62 for (players = 0, j = 0;j < svs.maxclients;j++)
63 if (svs.clients[j].active)
65 print ("host: %s\n", Cvar_VariableString ("hostname"));
66 print ("version: %s build %s\n", gamename, buildstring);
67 print ("protocol: %i (%s)\n", Protocol_NumberForEnum(sv.protocol), Protocol_NameForEnum(sv.protocol));
68 print ("map: %s\n", sv.name);
69 print ("players: %i active (%i max)\n\n", players, svs.maxclients);
70 for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
74 seconds = (int)(realtime - client->connecttime);
75 minutes = seconds / 60;
78 seconds -= (minutes * 60);
81 minutes -= (hours * 60);
85 print ("#%-2u %-16.16s %3i %2i:%02i:%02i\n", j+1, client->name, (int)client->edict->fields.server->frags, hours, minutes, seconds);
86 print (" %s\n", client->netconnection ? client->netconnection->address : "botclient");
95 Sets client to godmode
98 void Host_God_f (void)
100 if (cmd_source == src_command)
102 Cmd_ForwardToServer ();
108 SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
112 host_client->edict->fields.server->flags = (int)host_client->edict->fields.server->flags ^ FL_GODMODE;
113 if (!((int)host_client->edict->fields.server->flags & FL_GODMODE) )
114 SV_ClientPrint("godmode OFF\n");
116 SV_ClientPrint("godmode ON\n");
119 void Host_Notarget_f (void)
121 if (cmd_source == src_command)
123 Cmd_ForwardToServer ();
129 SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
133 host_client->edict->fields.server->flags = (int)host_client->edict->fields.server->flags ^ FL_NOTARGET;
134 if (!((int)host_client->edict->fields.server->flags & FL_NOTARGET) )
135 SV_ClientPrint("notarget OFF\n");
137 SV_ClientPrint("notarget ON\n");
140 qboolean noclip_anglehack;
142 void Host_Noclip_f (void)
144 if (cmd_source == src_command)
146 Cmd_ForwardToServer ();
152 SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
156 if (host_client->edict->fields.server->movetype != MOVETYPE_NOCLIP)
158 noclip_anglehack = true;
159 host_client->edict->fields.server->movetype = MOVETYPE_NOCLIP;
160 SV_ClientPrint("noclip ON\n");
164 noclip_anglehack = false;
165 host_client->edict->fields.server->movetype = MOVETYPE_WALK;
166 SV_ClientPrint("noclip OFF\n");
174 Sets client to flymode
177 void Host_Fly_f (void)
179 if (cmd_source == src_command)
181 Cmd_ForwardToServer ();
187 SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
191 if (host_client->edict->fields.server->movetype != MOVETYPE_FLY)
193 host_client->edict->fields.server->movetype = MOVETYPE_FLY;
194 SV_ClientPrint("flymode ON\n");
198 host_client->edict->fields.server->movetype = MOVETYPE_WALK;
199 SV_ClientPrint("flymode OFF\n");
210 void Host_Ping_f (void)
215 if (cmd_source == src_command)
217 Cmd_ForwardToServer ();
221 SV_ClientPrint("Client ping times:\n");
222 for (i = 0, client = svs.clients;i < svs.maxclients;i++, client++)
226 SV_ClientPrintf("%4i %s\n", (int)floor(client->ping*1000+0.5), client->name);
231 ===============================================================================
235 ===============================================================================
239 ======================
244 command from the console. Active clients are kicked off.
245 ======================
247 void Host_Map_f (void)
249 char level[MAX_QPATH];
253 Con_Print("map <levelname> : start a new game (kicks off all players)\n");
257 if (cmd_source != src_command)
260 cls.demonum = -1; // stop demo loop in case this fails
263 Host_ShutdownServer(false);
265 // remove console or menu
267 key_consoleactive = 0;
269 svs.serverflags = 0; // haven't completed an episode yet
270 allowcheats = sv_cheats.integer != 0;
271 strcpy(level, Cmd_Argv(1));
272 SV_SpawnServer(level);
273 if (sv.active && cls.state == ca_disconnected)
276 CL_EstablishConnection("local:1");
285 Goes to a new map, taking all clients along
288 void Host_Changelevel_f (void)
290 char level[MAX_QPATH];
294 Con_Print("changelevel <levelname> : continue game on a new level\n");
297 if (!sv.active || cls.demoplayback)
299 Con_Print("Only the server may changelevel\n");
302 if (cmd_source != src_command)
305 // remove console or menu
307 key_consoleactive = 0;
310 SV_SaveSpawnparms ();
312 allowcheats = sv_cheats.integer != 0;
313 strcpy(level, Cmd_Argv(1));
314 SV_SpawnServer(level);
315 if (sv.active && cls.state == ca_disconnected)
318 CL_EstablishConnection("local:1");
327 Restarts the current server for a dead player
330 void Host_Restart_f (void)
332 char mapname[MAX_QPATH];
336 Con_Print("restart : restart current level\n");
339 if (!sv.active || cls.demoplayback)
341 Con_Print("Only the server may restart\n");
344 if (cmd_source != src_command)
347 // remove console or menu
349 key_consoleactive = 0;
351 allowcheats = sv_cheats.integer != 0;
352 strcpy(mapname, sv.name);
353 SV_SpawnServer(mapname);
354 if (sv.active && cls.state == ca_disconnected)
357 CL_EstablishConnection("local:1");
366 This command causes the client to wait for the signon messages again.
367 This is sent just before a server changes levels
370 void Host_Reconnect_f (void)
372 if (cmd_source == src_command)
374 Con_Print("reconnect is not valid from the console\n");
379 Con_Print("reconnect : wait for signon messages again\n");
384 //Con_Print("reconnect: no signon, ignoring reconnect\n");
387 cls.signon = 0; // need new connection messages
391 =====================
394 User command to connect to server
395 =====================
397 void Host_Connect_f (void)
401 Con_Print("connect <serveraddress> : connect to a multiplayer game\n");
406 CL_EstablishConnection(Cmd_Argv(1));
409 CL_EstablishConnection(Cmd_Argv(1));
415 ===============================================================================
419 ===============================================================================
422 #define SAVEGAME_VERSION 5
428 Writes a SAVEGAME_COMMENT_LENGTH character comment describing the current
431 void Host_SavegameComment (char *text)
436 for (i=0 ; i<SAVEGAME_COMMENT_LENGTH ; i++)
438 // LordHavoc: added min() to prevent overflow
439 memcpy (text, cl.levelname, min(strlen(cl.levelname), SAVEGAME_COMMENT_LENGTH));
440 sprintf (kills,"kills:%3i/%3i", cl.stats[STAT_MONSTERS], cl.stats[STAT_TOTALMONSTERS]);
441 memcpy (text+22, kills, strlen(kills));
442 // convert space to _ to make stdio happy
443 // LordHavoc: convert control characters to _ as well
444 for (i=0 ; i<SAVEGAME_COMMENT_LENGTH ; i++)
447 text[SAVEGAME_COMMENT_LENGTH] = '\0';
456 void Host_Savegame_f (void)
461 char comment[SAVEGAME_COMMENT_LENGTH+1];
463 if (cmd_source != src_command)
466 if (cls.state != ca_connected || !sv.active)
468 Con_Print("Not playing a local game.\n");
474 Con_Print("Can't save in intermission.\n");
478 for (i = 0;i < svs.maxclients;i++)
480 if (svs.clients[i].active)
484 Con_Print("Can't save multiplayer games.\n");
487 if (svs.clients[i].edict->fields.server->deadflag)
489 Con_Print("Can't savegame with a dead player\n");
497 Con_Print("save <savename> : save a game\n");
501 if (strstr(Cmd_Argv(1), ".."))
503 Con_Print("Relative pathnames are not allowed.\n");
507 strlcpy (name, Cmd_Argv(1), sizeof (name));
508 FS_DefaultExtension (name, ".sav", sizeof (name));
510 Con_Printf("Saving game to %s...\n", name);
511 f = FS_Open (name, "wb", false, false);
514 Con_Print("ERROR: couldn't open.\n");
518 FS_Printf(f, "%i\n", SAVEGAME_VERSION);
519 Host_SavegameComment (comment);
520 FS_Printf(f, "%s\n", comment);
521 for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
522 FS_Printf(f, "%f\n", svs.clients[0].spawn_parms[i]);
523 FS_Printf(f, "%d\n", current_skill);
524 FS_Printf(f, "%s\n", sv.name);
525 FS_Printf(f, "%f\n",sv.time);
527 // write the light styles
528 for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
530 if (sv.lightstyles[i][0])
531 FS_Printf(f, "%s\n", sv.lightstyles[i]);
538 PRVM_ED_WriteGlobals (f);
539 for (i=0 ; i<prog->num_edicts ; i++)
540 PRVM_ED_Write (f, PRVM_EDICT_NUM(i));
545 Con_Print("done.\n");
554 void Host_Loadgame_f (void)
556 char filename[MAX_QPATH];
557 char mapname[MAX_QPATH];
566 float spawn_parms[NUM_SPAWN_PARMS];
568 if (cmd_source != src_command)
573 Con_Print("load <savename> : load a game\n");
577 strcpy (filename, Cmd_Argv(1));
578 FS_DefaultExtension (filename, ".sav", sizeof (filename));
580 Con_Printf("Loading game from %s...\n", filename);
582 cls.demonum = -1; // stop demo loop in case this fails
584 t = text = FS_LoadFile (filename, tempmempool, false);
587 Con_Print("ERROR: couldn't open.\n");
592 COM_ParseToken(&t, false);
593 version = atoi(com_token);
594 if (version != SAVEGAME_VERSION)
597 Con_Printf("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION);
602 // this is a little hard to parse, as : is a separator in COM_ParseToken,
603 // so use the console parser instead
604 COM_ParseTokenConsole(&t);
606 for (i = 0;i < NUM_SPAWN_PARMS;i++)
608 COM_ParseToken(&t, false);
609 spawn_parms[i] = atof(com_token);
612 COM_ParseToken(&t, false);
613 // this silliness is so we can load 1.06 save files, which have float skill values
614 current_skill = (int)(atof(com_token) + 0.5);
615 Cvar_SetValue ("skill", (float)current_skill);
618 COM_ParseToken(&t, false);
619 strcpy (mapname, com_token);
622 COM_ParseToken(&t, false);
623 time = atof(com_token);
625 allowcheats = sv_cheats.integer != 0;
627 SV_SpawnServer (mapname);
631 Con_Print("Couldn't load map\n");
634 sv.paused = true; // pause until all clients connect
637 // load the light styles
639 for (i = 0;i < MAX_LIGHTSTYLES;i++)
642 COM_ParseToken(&t, false);
643 strlcpy(sv.lightstyles[i], com_token, sizeof(sv.lightstyles[i]));
646 // load the edicts out of the savegame file
653 while (COM_ParseToken(&t, false))
654 if (!strcmp(com_token, "}"))
656 if (!COM_ParseToken(&start, false))
661 if (strcmp(com_token,"{"))
664 Host_Error ("First token isn't a brace");
669 // parse the global vars
670 PRVM_ED_ParseGlobals (start);
675 if (entnum >= MAX_EDICTS)
678 Host_Error("Host_PerformLoadGame: too many edicts in save file (reached MAX_EDICTS %i)\n", MAX_EDICTS);
680 while (entnum >= prog->max_edicts)
681 //SV_IncreaseEdicts();
682 PRVM_MEM_IncreaseEdicts();
683 ent = PRVM_EDICT_NUM(entnum);
684 memset (ent->fields.server, 0, prog->progs->entityfields * 4);
685 ent->priv.server->free = false;
686 PRVM_ED_ParseEdict (start, ent);
688 // link it into the bsp tree
689 if (!ent->priv.server->free)
690 SV_LinkEdict (ent, false);
696 prog->num_edicts = entnum;
699 for (i = 0;i < NUM_SPAWN_PARMS;i++)
700 svs.clients[0].spawn_parms[i] = spawn_parms[i];
702 // make sure we're connected to loopback
703 if (cls.state == ca_disconnected || !(cls.state == ca_connected && cls.netcon != NULL && LHNETADDRESS_GetAddressType(&cls.netcon->peeraddress) == LHNETADDRESSTYPE_LOOP))
704 CL_EstablishConnection("local:1");
709 //============================================================================
712 ======================
714 ======================
716 cvar_t cl_name = {CVAR_SAVE, "_cl_name", "player"};
717 void Host_Name_f (void)
720 char newName[sizeof(host_client->name)];
722 if (Cmd_Argc () == 1)
724 Con_Printf("\"name\" is \"%s\"\n", cl_name.string);
728 if (Cmd_Argc () == 2)
729 strlcpy (newName, Cmd_Argv(1), sizeof (newName));
731 strlcpy (newName, Cmd_Args(), sizeof (newName));
733 for (i = 0, j = 0;newName[i];i++)
734 if (newName[i] != '\r' && newName[i] != '\n')
735 newName[j++] = newName[i];
738 if (cmd_source == src_command)
740 Cvar_Set ("_cl_name", newName);
741 if (cls.state == ca_connected)
742 Cmd_ForwardToServer ();
746 if (sv.time < host_client->nametime)
748 SV_ClientPrintf("You can't change name more than once every 5 seconds!\n");
752 host_client->nametime = sv.time + 5;
754 // point the string back at updateclient->name to keep it safe
755 strlcpy (host_client->name, newName, sizeof (host_client->name));
756 host_client->edict->fields.server->netname = PRVM_SetEngineString(host_client->name);
757 if (strcmp(host_client->old_name, host_client->name))
759 if (host_client->spawned)
760 SV_BroadcastPrintf("%s changed name to %s\n", host_client->old_name, host_client->name);
761 strcpy(host_client->old_name, host_client->name);
762 // send notification to all clients
763 MSG_WriteByte (&sv.reliable_datagram, svc_updatename);
764 MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
765 MSG_WriteString (&sv.reliable_datagram, host_client->name);
770 ======================
772 ======================
774 cvar_t cl_playermodel = {CVAR_SAVE, "_cl_playermodel", ""};
775 // the old cl_playermodel in cl_main has been renamed to __cl_playermodel
776 void Host_Playermodel_f (void)
779 char newPath[sizeof(host_client->playermodel)];
781 if (Cmd_Argc () == 1)
783 Con_Printf("\"playermodel\" is \"%s\"\n", cl_playermodel.string);
787 if (Cmd_Argc () == 2)
788 strlcpy (newPath, Cmd_Argv(1), sizeof (newPath));
790 strlcpy (newPath, Cmd_Args(), sizeof (newPath));
792 for (i = 0, j = 0;newPath[i];i++)
793 if (newPath[i] != '\r' && newPath[i] != '\n')
794 newPath[j++] = newPath[i];
797 if (cmd_source == src_command)
799 Cvar_Set ("_cl_playermodel", newPath);
800 if (cls.state == ca_connected)
801 Cmd_ForwardToServer ();
806 if (sv.time < host_client->nametime)
808 SV_ClientPrintf("You can't change playermodel more than once every 5 seconds!\n");
812 host_client->nametime = sv.time + 5;
815 // point the string back at updateclient->name to keep it safe
816 strlcpy (host_client->playermodel, newPath, sizeof (host_client->playermodel));
817 if( eval_playermodel )
818 PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_playermodel)->string = PRVM_SetEngineString(host_client->playermodel);
819 if (strcmp(host_client->old_model, host_client->playermodel))
821 if (host_client->spawned)
822 SV_BroadcastPrintf("%s changed model to %s\n", host_client->name, host_client->playermodel);
823 strcpy(host_client->old_model, host_client->playermodel);
824 /*// send notification to all clients
825 MSG_WriteByte (&sv.reliable_datagram, svc_updatepmodel);
826 MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
827 MSG_WriteString (&sv.reliable_datagram, host_client->playermodel);*/
832 ======================
834 ======================
836 cvar_t cl_playerskin = {CVAR_SAVE, "_cl_playerskin", ""};
837 void Host_Playerskin_f (void)
840 char newPath[sizeof(host_client->playerskin)];
842 if (Cmd_Argc () == 1)
844 Con_Printf("\"playerskin\" is \"%s\"\n", cl_playerskin.string);
848 if (Cmd_Argc () == 2)
849 strlcpy (newPath, Cmd_Argv(1), sizeof (newPath));
851 strlcpy (newPath, Cmd_Args(), sizeof (newPath));
853 for (i = 0, j = 0;newPath[i];i++)
854 if (newPath[i] != '\r' && newPath[i] != '\n')
855 newPath[j++] = newPath[i];
858 if (cmd_source == src_command)
860 Cvar_Set ("_cl_playerskin", newPath);
861 if (cls.state == ca_connected)
862 Cmd_ForwardToServer ();
867 if (sv.time < host_client->nametime)
869 SV_ClientPrintf("You can't change playermodel more than once every 5 seconds!\n");
873 host_client->nametime = sv.time + 5;
876 // point the string back at updateclient->name to keep it safe
877 strlcpy (host_client->playerskin, newPath, sizeof (host_client->playerskin));
878 if( eval_playerskin )
879 PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_playerskin)->string = PRVM_SetEngineString(host_client->playerskin);
880 if (strcmp(host_client->old_skin, host_client->playerskin))
882 if (host_client->spawned)
883 SV_BroadcastPrintf("%s changed skin to %s\n", host_client->name, host_client->playerskin);
884 strcpy(host_client->old_skin, host_client->playerskin);
885 /*// send notification to all clients
886 MSG_WriteByte (&sv.reliable_datagram, svc_updatepskin);
887 MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
888 MSG_WriteString (&sv.reliable_datagram, host_client->playerskin);*/
892 void Host_Version_f (void)
894 Con_Printf("Version: %s build %s\n", gamename, buildstring);
897 void Host_Say(qboolean teamonly)
903 // LordHavoc: 256 char say messages
904 unsigned char text[256];
905 qboolean fromServer = false;
907 if (cmd_source == src_command)
909 if (cls.state == ca_dedicated)
916 Cmd_ForwardToServer ();
924 if (!teamplay.integer)
927 // turn on color set 1
936 dpsnprintf (text, sizeof(text), "%c%s: %s", 1, host_client->name, p1);
938 dpsnprintf (text, sizeof(text), "%c<%s> %s", 1, hostname.string, p1);
939 p2 = text + strlen(text);
940 while ((const char *)p2 > (const char *)text && (p2[-1] == '\r' || p2[-1] == '\n' || (p2[-1] == '\"' && quoted)))
942 if (p2[-1] == '\"' && quoted)
947 strlcat(text, "\n", sizeof(text));
949 // note: save is not a valid edict if fromServer is true
951 for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++)
952 if (host_client->spawned && (!teamonly || host_client->edict->fields.server->team == save->edict->fields.server->team))
953 SV_ClientPrint(text);
956 if (cls.state == ca_dedicated)
961 void Host_Say_f(void)
967 void Host_Say_Team_f(void)
973 void Host_Tell_f(void)
978 char text[1024]; // LordHavoc: FIXME: temporary buffer overflow fix (was 64)
979 qboolean fromServer = false;
981 if (cmd_source == src_command)
983 if (cls.state == ca_dedicated)
987 Cmd_ForwardToServer ();
996 sprintf (text, "%s: ", host_client->name);
998 sprintf (text, "<%s> ", hostname.string);
1001 p2 = p1 + strlen(p1);
1002 // remove the target name
1003 while (p1 < p2 && *p1 != ' ')
1005 while (p1 < p2 && *p1 == ' ')
1007 // remove trailing newlines
1008 while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
1010 // remove quotes if present
1016 else if (fromServer)
1017 Con_Print("Host_Tell: missing end quote\n");
1019 SV_ClientPrint("Host_Tell: missing end quote\n");
1021 while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
1023 for (j = strlen(text);j < (int)(sizeof(text) - 2) && p1 < p2;)
1029 for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++)
1030 if (host_client->spawned && !strcasecmp(host_client->name, Cmd_Argv(1)))
1031 SV_ClientPrint(text);
1041 cvar_t cl_color = {CVAR_SAVE, "_cl_color", "0"};
1042 void Host_Color_f(void)
1047 func_t SV_ChangeTeam;
1049 if (Cmd_Argc() == 1)
1051 Con_Printf("\"color\" is \"%i %i\"\n", cl_color.integer >> 4, cl_color.integer & 15);
1052 Con_Print("color <0-15> [0-15]\n");
1056 if (Cmd_Argc() == 2)
1057 top = bottom = atoi(Cmd_Argv(1));
1060 top = atoi(Cmd_Argv(1));
1061 bottom = atoi(Cmd_Argv(2));
1065 // LordHavoc: allow skin colormaps 14 and 15 (was 13)
1069 // LordHavoc: allow skin colormaps 14 and 15 (was 13)
1073 playercolor = top*16 + bottom;
1075 if (cmd_source == src_command)
1077 Cvar_SetValue ("_cl_color", playercolor);
1078 if (cls.state == ca_connected)
1079 Cmd_ForwardToServer ();
1083 if (host_client->edict && (f = PRVM_ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - prog->functions)))
1085 Con_DPrint("Calling SV_ChangeTeam\n");
1086 prog->globals.server->time = sv.time;
1087 prog->globals.generic[OFS_PARM0] = playercolor;
1088 prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict);
1089 PRVM_ExecuteProgram (SV_ChangeTeam, "QC function SV_ChangeTeam is missing");
1094 if (host_client->edict)
1096 if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_clientcolors)))
1097 val->_float = playercolor;
1098 host_client->edict->fields.server->team = bottom + 1;
1100 host_client->colors = playercolor;
1101 if (host_client->old_colors != host_client->colors)
1103 host_client->old_colors = host_client->colors;
1104 // send notification to all clients
1105 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1106 MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
1107 MSG_WriteByte (&sv.reliable_datagram, host_client->colors);
1112 cvar_t cl_rate = {CVAR_SAVE, "_cl_rate", "10000"};
1113 void Host_Rate_f(void)
1117 if (Cmd_Argc() != 2)
1119 Con_Printf("\"rate\" is \"%i\"\n", cl_rate.integer);
1120 Con_Print("rate <500-25000>\n");
1124 rate = atoi(Cmd_Argv(1));
1126 if (cmd_source == src_command)
1128 Cvar_SetValue ("_cl_rate", bound(NET_MINRATE, rate, NET_MAXRATE));
1129 if (cls.state == ca_connected)
1130 Cmd_ForwardToServer ();
1134 host_client->rate = rate;
1142 void Host_Kill_f (void)
1144 if (cmd_source == src_command)
1146 Cmd_ForwardToServer ();
1150 if (host_client->edict->fields.server->health <= 0)
1152 SV_ClientPrint("Can't suicide -- already dead!\n");
1156 prog->globals.server->time = sv.time;
1157 prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict);
1158 PRVM_ExecuteProgram (prog->globals.server->ClientKill, "QC function ClientKill is missing");
1167 void Host_Pause_f (void)
1170 if (cmd_source == src_command)
1172 Cmd_ForwardToServer ();
1175 if (!pausable.integer)
1176 SV_ClientPrint("Pause not allowed.\n");
1180 SV_BroadcastPrintf("%s %spaused the game\n", host_client->name, sv.paused ? "" : "un");
1181 // send notification to all clients
1182 MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
1183 MSG_WriteByte(&sv.reliable_datagram, sv.paused);
1188 ======================
1190 LordHavoc: only supported for Nehahra, I personally think this is dumb, but Mindcrime won't listen.
1191 ======================
1193 cvar_t cl_pmodel = {CVAR_SAVE, "_cl_pmodel", "0"};
1194 static void Host_PModel_f (void)
1199 if (Cmd_Argc () == 1)
1201 Con_Printf("\"pmodel\" is \"%s\"\n", cl_pmodel.string);
1204 i = atoi(Cmd_Argv(1));
1206 if (cmd_source == src_command)
1208 if (cl_pmodel.integer == i)
1210 Cvar_SetValue ("_cl_pmodel", i);
1211 if (cls.state == ca_connected)
1212 Cmd_ForwardToServer ();
1216 if (host_client->edict && (val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_pmodel)))
1220 //===========================================================================
1228 void Host_PreSpawn_f (void)
1230 if (cmd_source == src_command)
1232 Con_Print("prespawn is not valid from the console\n");
1236 if (host_client->spawned)
1238 Con_Print("prespawn not valid -- already spawned\n");
1242 SZ_Write (&host_client->message, sv.signon.data, sv.signon.cursize);
1243 MSG_WriteByte (&host_client->message, svc_signonnum);
1244 MSG_WriteByte (&host_client->message, 2);
1245 host_client->sendsignon = true;
1247 // reset the name change timer because the client will send name soon
1248 host_client->nametime = 0;
1256 void Host_Spawn_f (void)
1262 int stats[MAX_CL_STATS];
1264 if (cmd_source == src_command)
1266 Con_Print("spawn is not valid from the console\n");
1270 if (host_client->spawned)
1272 Con_Print("Spawn not valid -- already spawned\n");
1276 // reset name change timer again because they might want to change name
1277 // again in the first 5 seconds after connecting
1278 host_client->nametime = 0;
1280 // LordHavoc: moved this above the QC calls at FrikaC's request
1281 // send all current names, colors, and frag counts
1282 SZ_Clear (&host_client->message);
1284 // run the entrance script
1287 // loaded games are fully initialized already
1288 // if this is the last client to be connected, unpause
1291 if ((f = PRVM_ED_FindFunction ("RestoreGame")))
1292 if ((RestoreGame = (func_t)(f - prog->functions)))
1294 Con_DPrint("Calling RestoreGame\n");
1295 prog->globals.server->time = sv.time;
1296 prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict);
1297 PRVM_ExecuteProgram (RestoreGame, "QC function RestoreGame is missing");
1303 PRVM_ED_ClearEdict(host_client->edict);
1305 //Con_Printf("Host_Spawn_f: host_client->edict->netname = %s, host_client->edict->netname = %s, host_client->name = %s\n", PRVM_GetString(host_client->edict->fields.server->netname), PRVM_GetString(host_client->edict->fields.server->netname), host_client->name);
1307 // copy spawn parms out of the client_t
1308 for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1309 (&prog->globals.server->parm1)[i] = host_client->spawn_parms[i];
1311 // call the spawn function
1312 host_client->clientconnectcalled = true;
1313 prog->globals.server->time = sv.time;
1314 prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict);
1315 PRVM_ExecuteProgram (prog->globals.server->ClientConnect, "QC function ClientConnect is missing");
1317 if ((Sys_DoubleTime() - host_client->connecttime) <= sv.time)
1318 Con_Printf("%s entered the game\n", host_client->name);
1320 PRVM_ExecuteProgram (prog->globals.server->PutClientInServer, "QC function PutClientInServer is missing");
1324 // send time of update
1325 MSG_WriteByte (&host_client->message, svc_time);
1326 MSG_WriteFloat (&host_client->message, sv.time);
1328 for (i = 0, client = svs.clients;i < svs.maxclients;i++, client++)
1330 if (!client->active)
1332 MSG_WriteByte (&host_client->message, svc_updatename);
1333 MSG_WriteByte (&host_client->message, i);
1334 MSG_WriteString (&host_client->message, client->name);
1335 MSG_WriteByte (&host_client->message, svc_updatefrags);
1336 MSG_WriteByte (&host_client->message, i);
1337 MSG_WriteShort (&host_client->message, client->frags);
1338 MSG_WriteByte (&host_client->message, svc_updatecolors);
1339 MSG_WriteByte (&host_client->message, i);
1340 MSG_WriteByte (&host_client->message, client->colors);
1343 // send all current light styles
1344 for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
1346 MSG_WriteByte (&host_client->message, svc_lightstyle);
1347 MSG_WriteByte (&host_client->message, (char)i);
1348 MSG_WriteString (&host_client->message, sv.lightstyles[i]);
1352 MSG_WriteByte (&host_client->message, svc_updatestat);
1353 MSG_WriteByte (&host_client->message, STAT_TOTALSECRETS);
1354 MSG_WriteLong (&host_client->message, prog->globals.server->total_secrets);
1356 MSG_WriteByte (&host_client->message, svc_updatestat);
1357 MSG_WriteByte (&host_client->message, STAT_TOTALMONSTERS);
1358 MSG_WriteLong (&host_client->message, prog->globals.server->total_monsters);
1360 MSG_WriteByte (&host_client->message, svc_updatestat);
1361 MSG_WriteByte (&host_client->message, STAT_SECRETS);
1362 MSG_WriteLong (&host_client->message, prog->globals.server->found_secrets);
1364 MSG_WriteByte (&host_client->message, svc_updatestat);
1365 MSG_WriteByte (&host_client->message, STAT_MONSTERS);
1366 MSG_WriteLong (&host_client->message, prog->globals.server->killed_monsters);
1369 // Never send a roll angle, because savegames can catch the server
1370 // in a state where it is expecting the client to correct the angle
1371 // and it won't happen if the game was just loaded, so you wind up
1372 // with a permanent head tilt
1373 MSG_WriteByte (&host_client->message, svc_setangle);
1374 MSG_WriteAngle (&host_client->message, host_client->edict->fields.server->angles[0], sv.protocol);
1375 MSG_WriteAngle (&host_client->message, host_client->edict->fields.server->angles[1], sv.protocol);
1376 MSG_WriteAngle (&host_client->message, 0, sv.protocol);
1378 SV_WriteClientdataToMessage (host_client, host_client->edict, &host_client->message, stats);
1380 MSG_WriteByte (&host_client->message, svc_signonnum);
1381 MSG_WriteByte (&host_client->message, 3);
1382 host_client->sendsignon = true;
1390 void Host_Begin_f (void)
1392 if (cmd_source == src_command)
1394 Con_Print("begin is not valid from the console\n");
1398 host_client->spawned = true;
1401 //===========================================================================
1408 Kicks a user off of the server
1411 void Host_Kick_f (void)
1414 const char *message = NULL;
1417 qboolean byNumber = false;
1419 if (cmd_source != src_command || !sv.active)
1425 if (Cmd_Argc() > 2 && strcmp(Cmd_Argv(1), "#") == 0)
1427 i = atof(Cmd_Argv(2)) - 1;
1428 if (i < 0 || i >= svs.maxclients || !(host_client = svs.clients + i)->active)
1434 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
1436 if (!host_client->active)
1438 if (strcasecmp(host_client->name, Cmd_Argv(1)) == 0)
1443 if (i < svs.maxclients)
1445 if (cmd_source == src_command)
1447 if (cls.state == ca_dedicated)
1450 who = cl_name.string;
1455 // can't kick yourself!
1456 if (host_client == save)
1461 message = Cmd_Args();
1462 COM_ParseToken(&message, false);
1465 message++; // skip the #
1466 while (*message == ' ') // skip white space
1468 message += strlen(Cmd_Argv(2)); // skip the number
1470 while (*message && *message == ' ')
1474 SV_ClientPrintf("Kicked by %s: %s\n", who, message);
1476 SV_ClientPrintf("Kicked by %s\n", who);
1477 SV_DropClient (false); // kicked
1485 ===============================================================================
1489 ===============================================================================
1497 void Host_Give_f (void)
1503 if (cmd_source == src_command)
1505 Cmd_ForwardToServer ();
1511 SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
1516 v = atoi (Cmd_Argv(2));
1530 // MED 01/04/97 added hipnotic give stuff
1531 if (gamemode == GAME_HIPNOTIC)
1536 host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | HIT_PROXIMITY_GUN;
1538 host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | IT_GRENADE_LAUNCHER;
1540 else if (t[0] == '9')
1541 host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | HIT_LASER_CANNON;
1542 else if (t[0] == '0')
1543 host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | HIT_MJOLNIR;
1544 else if (t[0] >= '2')
1545 host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | (IT_SHOTGUN << (t[0] - '2'));
1550 host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | (IT_SHOTGUN << (t[0] - '2'));
1555 if (gamemode == GAME_ROGUE && (val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ammo_shells1)))
1558 host_client->edict->fields.server->ammo_shells = v;
1561 if (gamemode == GAME_ROGUE)
1563 if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ammo_nails1)))
1566 if (host_client->edict->fields.server->weapon <= IT_LIGHTNING)
1567 host_client->edict->fields.server->ammo_nails = v;
1572 host_client->edict->fields.server->ammo_nails = v;
1576 if (gamemode == GAME_ROGUE)
1578 val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ammo_lava_nails);
1582 if (host_client->edict->fields.server->weapon > IT_LIGHTNING)
1583 host_client->edict->fields.server->ammo_nails = v;
1588 if (gamemode == GAME_ROGUE)
1590 val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ammo_rockets1);
1594 if (host_client->edict->fields.server->weapon <= IT_LIGHTNING)
1595 host_client->edict->fields.server->ammo_rockets = v;
1600 host_client->edict->fields.server->ammo_rockets = v;
1604 if (gamemode == GAME_ROGUE)
1606 val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ammo_multi_rockets);
1610 if (host_client->edict->fields.server->weapon > IT_LIGHTNING)
1611 host_client->edict->fields.server->ammo_rockets = v;
1616 host_client->edict->fields.server->health = v;
1619 if (gamemode == GAME_ROGUE)
1621 val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ammo_cells1);
1625 if (host_client->edict->fields.server->weapon <= IT_LIGHTNING)
1626 host_client->edict->fields.server->ammo_cells = v;
1631 host_client->edict->fields.server->ammo_cells = v;
1635 if (gamemode == GAME_ROGUE)
1637 val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ammo_plasma);
1641 if (host_client->edict->fields.server->weapon > IT_LIGHTNING)
1642 host_client->edict->fields.server->ammo_cells = v;
1649 prvm_edict_t *FindViewthing (void)
1654 for (i=0 ; i<prog->num_edicts ; i++)
1656 e = PRVM_EDICT_NUM(i);
1657 if (!strcmp (PRVM_GetString(e->fields.server->classname), "viewthing"))
1660 Con_Print("No viewthing on map\n");
1669 void Host_Viewmodel_f (void)
1678 e = FindViewthing ();
1683 m = Mod_ForName (Cmd_Argv(1), false, true, false);
1684 if (!m || !m->loaded || !m->Draw)
1686 Con_Printf("viewmodel: can't load %s\n", Cmd_Argv(1));
1690 e->fields.server->frame = 0;
1691 cl.model_precache[(int)e->fields.server->modelindex] = m;
1699 void Host_Viewframe_f (void)
1709 e = FindViewthing ();
1713 m = cl.model_precache[(int)e->fields.server->modelindex];
1715 f = atoi(Cmd_Argv(1));
1716 if (f >= m->numframes)
1719 e->fields.server->frame = f;
1723 void PrintFrameName (model_t *m, int frame)
1726 Con_Printf("frame %i: %s\n", frame, m->animscenes[frame].name);
1728 Con_Printf("frame %i\n", frame);
1736 void Host_Viewnext_f (void)
1745 e = FindViewthing ();
1749 m = cl.model_precache[(int)e->fields.server->modelindex];
1751 e->fields.server->frame = e->fields.server->frame + 1;
1752 if (e->fields.server->frame >= m->numframes)
1753 e->fields.server->frame = m->numframes - 1;
1755 PrintFrameName (m, e->fields.server->frame);
1763 void Host_Viewprev_f (void)
1772 e = FindViewthing ();
1777 m = cl.model_precache[(int)e->fields.server->modelindex];
1779 e->fields.server->frame = e->fields.server->frame - 1;
1780 if (e->fields.server->frame < 0)
1781 e->fields.server->frame = 0;
1783 PrintFrameName (m, e->fields.server->frame);
1787 ===============================================================================
1791 ===============================================================================
1800 void Host_Startdemos_f (void)
1804 if (cls.state == ca_dedicated || COM_CheckParm("-listen") || COM_CheckParm("-benchmark") || COM_CheckParm("-demo") || COM_CheckParm("-demolooponly"))
1810 Con_Printf("Max %i demos in demoloop\n", MAX_DEMOS);
1813 Con_Printf("%i demo(s) in loop\n", c);
1815 for (i=1 ; i<c+1 ; i++)
1816 strlcpy (cls.demos[i-1], Cmd_Argv(i), sizeof (cls.demos[i-1]));
1818 // LordHavoc: clear the remaining slots
1819 for (;i <= MAX_DEMOS;i++)
1820 cls.demos[i-1][0] = 0;
1822 if (!sv.active && cls.demonum != -1 && !cls.demoplayback)
1836 Return to looping demos
1839 void Host_Demos_f (void)
1841 if (cls.state == ca_dedicated)
1843 if (cls.demonum == -1)
1853 Return to looping demos
1856 void Host_Stopdemo_f (void)
1858 if (!cls.demoplayback)
1861 Host_ShutdownServer (false);
1864 static void MaxPlayers_f(void)
1868 if (Cmd_Argc() != 2)
1870 Con_Printf("\"maxplayers\" is \"%u\"\n", svs.maxclients);
1876 Con_Print("maxplayers can not be changed while a server is running.\n");
1880 n = atoi(Cmd_Argv(1));
1881 n = bound(1, n, MAX_SCOREBOARD);
1882 Con_Printf("\"maxplayers\" set to \"%u\"\n", n);
1885 Mem_Free(svs.clients);
1887 svs.clients = Mem_Alloc(sv_mempool, sizeof(client_t) * svs.maxclients);
1889 Cvar_Set ("deathmatch", "0");
1891 Cvar_Set ("deathmatch", "1");
1894 //=============================================================================
1901 void Host_InitCommands (void)
1903 Cmd_AddCommand ("status", Host_Status_f);
1904 Cmd_AddCommand ("quit", Host_Quit_f);
1905 if (gamemode == GAME_NEHAHRA)
1907 Cmd_AddCommand ("max", Host_God_f);
1908 Cmd_AddCommand ("monster", Host_Notarget_f);
1909 Cmd_AddCommand ("scrag", Host_Fly_f);
1910 Cmd_AddCommand ("wraith", Host_Noclip_f);
1911 Cmd_AddCommand ("gimme", Host_Give_f);
1915 Cmd_AddCommand ("god", Host_God_f);
1916 Cmd_AddCommand ("notarget", Host_Notarget_f);
1917 Cmd_AddCommand ("fly", Host_Fly_f);
1918 Cmd_AddCommand ("noclip", Host_Noclip_f);
1919 Cmd_AddCommand ("give", Host_Give_f);
1921 Cmd_AddCommand ("map", Host_Map_f);
1922 Cmd_AddCommand ("restart", Host_Restart_f);
1923 Cmd_AddCommand ("changelevel", Host_Changelevel_f);
1924 Cmd_AddCommand ("connect", Host_Connect_f);
1925 Cmd_AddCommand ("reconnect", Host_Reconnect_f);
1926 Cmd_AddCommand ("version", Host_Version_f);
1927 Cmd_AddCommand ("say", Host_Say_f);
1928 Cmd_AddCommand ("say_team", Host_Say_Team_f);
1929 Cmd_AddCommand ("tell", Host_Tell_f);
1930 Cmd_AddCommand ("kill", Host_Kill_f);
1931 Cmd_AddCommand ("pause", Host_Pause_f);
1932 Cmd_AddCommand ("kick", Host_Kick_f);
1933 Cmd_AddCommand ("ping", Host_Ping_f);
1934 Cmd_AddCommand ("load", Host_Loadgame_f);
1935 Cmd_AddCommand ("save", Host_Savegame_f);
1937 Cmd_AddCommand ("startdemos", Host_Startdemos_f);
1938 Cmd_AddCommand ("demos", Host_Demos_f);
1939 Cmd_AddCommand ("stopdemo", Host_Stopdemo_f);
1941 Cmd_AddCommand ("viewmodel", Host_Viewmodel_f);
1942 Cmd_AddCommand ("viewframe", Host_Viewframe_f);
1943 Cmd_AddCommand ("viewnext", Host_Viewnext_f);
1944 Cmd_AddCommand ("viewprev", Host_Viewprev_f);
1946 Cvar_RegisterVariable (&cl_name);
1947 Cmd_AddCommand ("name", Host_Name_f);
1948 Cvar_RegisterVariable (&cl_color);
1949 Cmd_AddCommand ("color", Host_Color_f);
1950 Cvar_RegisterVariable (&cl_rate);
1951 Cmd_AddCommand ("rate", Host_Rate_f);
1952 if (gamemode == GAME_NEHAHRA)
1954 Cvar_RegisterVariable (&cl_pmodel);
1955 Cmd_AddCommand ("pmodel", Host_PModel_f);
1958 // BLACK: This isnt game specific anymore (it was GAME_NEXUIZ at first)
1959 Cvar_RegisterVariable (&cl_playermodel);
1960 Cmd_AddCommand ("playermodel", Host_Playermodel_f);
1961 Cvar_RegisterVariable (&cl_playerskin);
1962 Cmd_AddCommand ("playerskin", Host_Playerskin_f);
1964 Cmd_AddCommand ("prespawn", Host_PreSpawn_f);
1965 Cmd_AddCommand ("spawn", Host_Spawn_f);
1966 Cmd_AddCommand ("begin", Host_Begin_f);
1967 Cmd_AddCommand ("maxplayers", MaxPlayers_f);
1969 Cvar_RegisterVariable(&sv_cheats);