2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 void (*vid_menudrawfn)(void);
27 void (*vid_menukeyfn)(int key);
35 enum m_state_e m_state;
37 void M_Menu_Main_f (void);
38 void M_Menu_SinglePlayer_f (void);
39 void M_Menu_Load_f (void);
40 void M_Menu_Save_f (void);
41 void M_Menu_MultiPlayer_f (void);
42 void M_Menu_Setup_f (void);
43 void M_Menu_Net_f (void);
44 void M_Menu_Options_f (void);
45 void M_Menu_Keys_f (void);
46 void M_Menu_Video_f (void);
47 void M_Menu_Help_f (void);
48 void M_Menu_Quit_f (void);
49 void M_Menu_LanConfig_f (void);
50 void M_Menu_GameOptions_f (void);
51 void M_Menu_Search_f (void);
52 void M_Menu_ServerList_f (void);
54 void M_Main_Draw (void);
55 void M_SinglePlayer_Draw (void);
56 void M_Load_Draw (void);
57 void M_Save_Draw (void);
58 void M_MultiPlayer_Draw (void);
59 void M_Setup_Draw (void);
60 void M_Net_Draw (void);
61 void M_Options_Draw (void);
62 void M_Keys_Draw (void);
63 void M_Video_Draw (void);
64 void M_Help_Draw (void);
65 void M_Quit_Draw (void);
66 void M_LanConfig_Draw (void);
67 void M_GameOptions_Draw (void);
68 void M_Search_Draw (void);
69 void M_ServerList_Draw (void);
71 void M_Main_Key (int key);
72 void M_SinglePlayer_Key (int key);
73 void M_Load_Key (int key);
74 void M_Save_Key (int key);
75 void M_MultiPlayer_Key (int key);
76 void M_Setup_Key (int key);
77 void M_Net_Key (int key);
78 void M_Options_Key (int key);
79 void M_Keys_Key (int key);
80 void M_Video_Key (int key);
81 void M_Help_Key (int key);
82 void M_Quit_Key (int key);
83 void M_LanConfig_Key (int key);
84 void M_GameOptions_Key (int key);
85 void M_Search_Key (int key);
86 void M_ServerList_Key (int key);
88 qboolean m_entersound; // play after drawing a frame, so caching
89 // won't disrupt the sound
90 //qboolean m_recursiveDraw;
93 qboolean m_return_onerror;
94 char m_return_reason [32];
96 #define StartingGame (m_multiplayer_cursor == 1)
97 #define JoiningGame (m_multiplayer_cursor == 0)
98 #define IPXConfig (m_net_cursor == 0)
99 #define TCPIPConfig (m_net_cursor == 1)
101 void M_ConfigureNetSubsystem(void);
111 demonames_t Demos[35];
117 Draws one solid graphics character
120 void M_DrawCharacter (int cx, int line, int num)
122 Draw_Character ( cx + ((vid.width - 320)>>1), line, num);
125 void M_Print (int cx, int cy, char *str)
129 M_DrawCharacter (cx, cy, (*str)+128);
135 void M_PrintWhite (int cx, int cy, char *str)
139 M_DrawCharacter (cx, cy, *str);
145 void M_DrawPic (int x, int y, qpic_t *pic)
147 Draw_Pic (x + ((vid.width - 320)>>1), y, pic);
150 byte identityTable[256];
151 byte translationTable[256];
153 void M_BuildTranslationTable(int top, int bottom)
158 for (j = 0; j < 256; j++)
159 identityTable[j] = j;
160 dest = translationTable;
161 source = identityTable;
162 memcpy (dest, source, 256);
164 // LordHavoc: corrected skin color ranges
165 if (top < 128 || (top >= 224 && top < 240)) // the artists made some backwards ranges. sigh.
166 memcpy (dest + TOP_RANGE, source + top, 16);
168 for (j=0 ; j<16 ; j++)
169 dest[TOP_RANGE+j] = source[top+15-j];
171 // LordHavoc: corrected skin color ranges
172 if (bottom < 128 || (bottom >= 224 && bottom < 240))
173 memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
175 for (j=0 ; j<16 ; j++)
176 dest[BOTTOM_RANGE+j] = source[bottom+15-j];
180 void M_DrawPicTranslate (int x, int y, qpic_t *pic)
182 Draw_PicTranslate (x + ((vid.width - 320)>>1), y, pic, translationTable);
186 void M_DrawTextBox (int x, int y, int width, int lines)
195 p = Draw_CachePic ("gfx/box_tl.lmp");
196 M_DrawPic (cx, cy, p);
197 p = Draw_CachePic ("gfx/box_ml.lmp");
198 for (n = 0; n < lines; n++)
201 M_DrawPic (cx, cy, p);
203 p = Draw_CachePic ("gfx/box_bl.lmp");
204 M_DrawPic (cx, cy+8, p);
211 p = Draw_CachePic ("gfx/box_tm.lmp");
212 M_DrawPic (cx, cy, p);
213 p = Draw_CachePic ("gfx/box_mm.lmp");
214 for (n = 0; n < lines; n++)
218 p = Draw_CachePic ("gfx/box_mm2.lmp");
219 M_DrawPic (cx, cy, p);
221 p = Draw_CachePic ("gfx/box_bm.lmp");
222 M_DrawPic (cx, cy+8, p);
229 p = Draw_CachePic ("gfx/box_tr.lmp");
230 M_DrawPic (cx, cy, p);
231 p = Draw_CachePic ("gfx/box_mr.lmp");
232 for (n = 0; n < lines; n++)
235 M_DrawPic (cx, cy, p);
237 p = Draw_CachePic ("gfx/box_br.lmp");
238 M_DrawPic (cx, cy+8, p);
241 //=============================================================================
250 void M_ToggleMenu_f (void)
254 if (key_dest == key_menu)
256 if (m_state != m_main)
265 if (key_dest == key_console)
267 Con_ToggleConsole_f ();
275 // LordHavoc: FIXME: finish this menu stuff
277 #define MAXMENUITEMS 128
279 typedef struct menuitem_s
281 char *string; // may be text, or an image to use, or a cvar name, depending on the functions used
283 char *command; // used by command items mainly (when used, this command is executed)
284 cvar_t *cvar; // used for cvar items (sliders, number boxes), value is retrieved from the cvar itself
285 int selectable; // purely decorative if this is false
286 int selected; // true if this menu item is currently selected, used by funcs so they don't need to know anything but fields in the menuitem
287 float selecttime; // the time that this menu item was activated (copied from realtime), used for animating selection flashs and such
288 float color[4]; // current color for the item (may be different than base color, due to selection flash effects)
289 float basecolor[4]; // the base color
290 float x, y, width, height; // width and height are used for mouse selection
291 void(*drawfunc)(struct menuitem_s *item);
292 void(*activefunc)(struct menuitem_s *item);
293 // void(*selectfunc)(struct menuitem_s *item);
294 // void(*deselectfunc)(struct menuitem_s *item);
295 void(*usefunc)(struct menuitem_s *item);
299 menuitem_t menuitem[MAXMENUITEMS];
302 void menuitem_text_drawfunc(struct menuitem_s *item)
304 // FIXME: handle color flashs and such when selected
305 M_Print (item->x, item->y, item->string);
308 void menuitem_image_drawfunc(struct menuitem_s *item)
310 qpic_t *p = Draw_CachePic (item->string);
311 // FIXME: handle color flashs and such when selected
312 M_DrawPic (item->x, item->y, p);
315 void menuitem_command_usefunc(struct menuitem_s *item)
317 Cbuf_AddText (item->command);
322 void M_Demo_Draw (void)
326 for (i=0; i < NumberOfDemos; i++)
327 M_Print (16, 16 + 8*i, Demos[i].desc);
330 M_DrawCharacter (8, 16 + demo_cursor*8, 12+((int)(realtime*4)&1));
334 void M_Menu_Demos_f (void)
343 strcpy(Demos[0].name, "intro"); strcpy(Demos[0].desc, "Prologue");
344 strcpy(Demos[1].name, "genf"); strcpy(Demos[1].desc, "The Beginning");
345 strcpy(Demos[2].name, "genlab"); strcpy(Demos[2].desc, "A Doomed Project");
346 strcpy(Demos[3].name, "nehcre"); strcpy(Demos[3].desc, "The New Recruits");
347 strcpy(Demos[4].name, "maxneh"); strcpy(Demos[4].desc, "Breakthrough");
348 strcpy(Demos[5].name, "maxchar"); strcpy(Demos[5].desc, "Renewal and Duty");
349 strcpy(Demos[6].name, "crisis"); strcpy(Demos[6].desc, "Worlds Collide");
350 strcpy(Demos[7].name, "postcris"); strcpy(Demos[7].desc, "Darkening Skies");
351 strcpy(Demos[8].name, "hearing"); strcpy(Demos[8].desc, "The Hearing");
352 strcpy(Demos[9].name, "getjack"); strcpy(Demos[9].desc, "On a Mexican Radio");
353 strcpy(Demos[10].name, "prelude"); strcpy(Demos[10].desc, "Honor and Justice");
354 strcpy(Demos[11].name, "abase"); strcpy(Demos[11].desc, "A Message Sent");
355 strcpy(Demos[12].name, "effect"); strcpy(Demos[12].desc, "The Other Side");
356 strcpy(Demos[13].name, "uhoh"); strcpy(Demos[13].desc, "Missing in Action");
357 strcpy(Demos[14].name, "prepare"); strcpy(Demos[14].desc, "The Response");
358 strcpy(Demos[15].name, "vision"); strcpy(Demos[15].desc, "Farsighted Eyes");
359 strcpy(Demos[16].name, "maxturns"); strcpy(Demos[16].desc, "Enter the Immortal");
360 strcpy(Demos[17].name, "backlot"); strcpy(Demos[17].desc, "Separate Ways");
361 strcpy(Demos[18].name, "maxside"); strcpy(Demos[18].desc, "The Ancient Runes");
362 strcpy(Demos[19].name, "counter"); strcpy(Demos[19].desc, "The New Initiative");
363 strcpy(Demos[20].name, "warprep"); strcpy(Demos[20].desc, "Ghosts to the World");
364 strcpy(Demos[21].name, "counter1"); strcpy(Demos[21].desc, "A Fate Worse Than Death");
365 strcpy(Demos[22].name, "counter2"); strcpy(Demos[22].desc, "Friendly Fire");
366 strcpy(Demos[23].name, "counter3"); strcpy(Demos[23].desc, "Minor Setback");
367 strcpy(Demos[24].name, "madmax"); strcpy(Demos[24].desc, "Scores to Settle");
368 strcpy(Demos[25].name, "quake"); strcpy(Demos[25].desc, "One Man");
369 strcpy(Demos[26].name, "cthmm"); strcpy(Demos[26].desc, "Shattered Masks");
370 strcpy(Demos[27].name, "shades"); strcpy(Demos[27].desc, "Deal with the Dead");
371 strcpy(Demos[28].name, "gophil"); strcpy(Demos[28].desc, "An Unlikely Hero");
372 strcpy(Demos[29].name, "cstrike"); strcpy(Demos[29].desc, "War in Hell");
373 strcpy(Demos[30].name, "shubset"); strcpy(Demos[30].desc, "The Conspiracy");
374 strcpy(Demos[31].name, "shubdie"); strcpy(Demos[31].desc, "Even Death May Die");
375 strcpy(Demos[32].name, "newranks"); strcpy(Demos[32].desc, "An Empty Throne");
376 strcpy(Demos[33].name, "seal"); strcpy(Demos[33].desc, "The Seal is Broken");
379 void M_Demo_Key (int k)
388 S_LocalSound ("misc/menu2.wav");
391 // SCR_BeginLoadingPlaque ();
392 Cbuf_AddText (va ("playdemo %s\n", Demos[demo_cursor].name));
397 S_LocalSound ("misc/menu1.wav");
400 demo_cursor = NumberOfDemos;
405 S_LocalSound ("misc/menu1.wav");
407 if (demo_cursor > NumberOfDemos)
413 //=============================================================================
417 //#define MAIN_ITEMS 5
419 int MAIN_ITEMS = 4; // Nehahra: Menu Disable
421 void M_Menu_Main_f (void)
425 if (NehGameType == TYPE_DEMO)
427 else if (NehGameType == TYPE_GAME)
435 if (key_dest != key_menu)
437 m_save_demonum = cls.demonum;
446 void M_Main_Draw (void)
451 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
452 p = Draw_CachePic ("gfx/ttl_main.lmp");
453 M_DrawPic ( (320-p->width)/2, 4, p);
457 if (NehGameType == TYPE_BOTH)
458 M_DrawPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp"));
459 else if (NehGameType == TYPE_GAME)
460 M_DrawPic (72, 32, Draw_CachePic ("gfx/gamemenu.lmp"));
462 M_DrawPic (72, 32, Draw_CachePic ("gfx/demomenu.lmp"));
465 M_DrawPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp"));
467 f = (int)(realtime * 10)%6;
469 M_DrawPic (54, 32 + m_main_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
473 void M_Main_Key (int key)
480 cls.demonum = m_save_demonum;
481 if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
486 S_LocalSound ("misc/menu1.wav");
487 if (++m_main_cursor >= MAIN_ITEMS)
492 S_LocalSound ("misc/menu1.wav");
493 if (--m_main_cursor < 0)
494 m_main_cursor = MAIN_ITEMS - 1;
505 switch (m_main_cursor)
508 M_Menu_SinglePlayer_f ();
516 M_Menu_MultiPlayer_f ();
526 Cbuf_AddText ("disconnect\n");
527 Cbuf_AddText ("playdemo endcred\n");
536 switch (m_main_cursor)
539 M_Menu_SinglePlayer_f ();
543 M_Menu_MultiPlayer_f ();
553 Cbuf_AddText ("disconnect\n");
554 Cbuf_AddText ("playdemo endcred\n");
563 switch (m_main_cursor)
572 Cbuf_AddText ("disconnect\n");
573 Cbuf_AddText ("playdemo endcred\n");
589 switch (m_main_cursor)
592 M_Menu_SinglePlayer_f ();
596 M_Menu_MultiPlayer_f ();
615 //=============================================================================
616 /* SINGLE PLAYER MENU */
618 int m_singleplayer_cursor;
619 #define SINGLEPLAYER_ITEMS 3
622 void M_Menu_SinglePlayer_f (void)
625 m_state = m_singleplayer;
630 void M_SinglePlayer_Draw (void)
635 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
636 p = Draw_CachePic ("gfx/ttl_sgl.lmp");
637 M_DrawPic ( (320-p->width)/2, 4, p);
638 M_DrawPic (72, 32, Draw_CachePic ("gfx/sp_menu.lmp") );
640 f = (int)(realtime * 10)%6;
642 M_DrawPic (54, 32 + m_singleplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
646 void M_SinglePlayer_Key (int key)
655 S_LocalSound ("misc/menu1.wav");
656 if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
657 m_singleplayer_cursor = 0;
661 S_LocalSound ("misc/menu1.wav");
662 if (--m_singleplayer_cursor < 0)
663 m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
669 switch (m_singleplayer_cursor)
674 Cbuf_AddText ("disconnect\n");
675 Cbuf_AddText ("maxplayers 1\n");
677 Cbuf_AddText ("map nehstart\n");
679 Cbuf_AddText ("map start\n");
693 //=============================================================================
696 int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES
698 #define MAX_SAVEGAMES 12
699 char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
700 int loadable[MAX_SAVEGAMES];
702 void M_ScanSaves (void)
705 char name[MAX_OSPATH];
710 for (i=0 ; i<MAX_SAVEGAMES ; i++)
712 strcpy (m_filenames[i], "--- UNUSED SLOT ---");
714 sprintf (name, "%s/s%i.sav", com_gamedir, i);
715 f = Qopen (name, "rz");
719 sscanf (str, "%i\n", &version);
721 strncpy (m_filenames[i], str, sizeof(m_filenames[i])-1);
723 // change _ back to space
724 for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
725 if (m_filenames[i][j] == '_')
726 m_filenames[i][j] = ' ';
732 void M_Menu_Load_f (void)
741 void M_Menu_Save_f (void)
747 if (svs.maxclients != 1)
756 void M_Load_Draw (void)
761 p = Draw_CachePic ("gfx/p_load.lmp");
762 M_DrawPic ( (320-p->width)/2, 4, p);
764 for (i=0 ; i< MAX_SAVEGAMES; i++)
765 M_Print (16, 32 + 8*i, m_filenames[i]);
768 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
772 void M_Save_Draw (void)
777 p = Draw_CachePic ("gfx/p_save.lmp");
778 M_DrawPic ( (320-p->width)/2, 4, p);
780 for (i=0 ; i<MAX_SAVEGAMES ; i++)
781 M_Print (16, 32 + 8*i, m_filenames[i]);
784 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
788 void M_Load_Key (int k)
793 M_Menu_SinglePlayer_f ();
797 S_LocalSound ("misc/menu2.wav");
798 if (!loadable[load_cursor])
803 // LordHavoc: made SCR_UpdateScreen use a great deal less stack space, no longer an issue
804 //// Host_Loadgame_f can't bring up the loading plaque because too much
805 //// stack space has been used, so do it now
806 //// SCR_BeginLoadingPlaque ();
808 // issue the load command
809 Cbuf_AddText (va ("load s%i\n", load_cursor) );
814 S_LocalSound ("misc/menu1.wav");
817 load_cursor = MAX_SAVEGAMES-1;
822 S_LocalSound ("misc/menu1.wav");
824 if (load_cursor >= MAX_SAVEGAMES)
831 void M_Save_Key (int k)
836 M_Menu_SinglePlayer_f ();
842 Cbuf_AddText (va("save s%i\n", load_cursor));
847 S_LocalSound ("misc/menu1.wav");
850 load_cursor = MAX_SAVEGAMES-1;
855 S_LocalSound ("misc/menu1.wav");
857 if (load_cursor >= MAX_SAVEGAMES)
863 //=============================================================================
864 /* MULTIPLAYER MENU */
866 int m_multiplayer_cursor;
867 #define MULTIPLAYER_ITEMS 3
870 void M_Menu_MultiPlayer_f (void)
873 m_state = m_multiplayer;
878 void M_MultiPlayer_Draw (void)
883 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
884 p = Draw_CachePic ("gfx/p_multi.lmp");
885 M_DrawPic ( (320-p->width)/2, 4, p);
886 M_DrawPic (72, 32, Draw_CachePic ("gfx/mp_menu.lmp") );
888 f = (int)(realtime * 10)%6;
890 M_DrawPic (54, 32 + m_multiplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
892 if (ipxAvailable || tcpipAvailable)
894 M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
898 void M_MultiPlayer_Key (int key)
907 S_LocalSound ("misc/menu1.wav");
908 if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
909 m_multiplayer_cursor = 0;
913 S_LocalSound ("misc/menu1.wav");
914 if (--m_multiplayer_cursor < 0)
915 m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
920 switch (m_multiplayer_cursor)
923 if (ipxAvailable || tcpipAvailable)
928 if (ipxAvailable || tcpipAvailable)
939 //=============================================================================
942 int setup_cursor = 4;
943 int setup_cursor_table[] = {40, 56, 80, 104, 140};
945 char setup_hostname[16];
946 char setup_myname[16];
952 #define NUM_SETUP_CMDS 5
954 void M_Menu_Setup_f (void)
959 strcpy(setup_myname, cl_name.string);
960 strcpy(setup_hostname, hostname.string);
961 setup_top = setup_oldtop = ((int)cl_color.value) >> 4;
962 setup_bottom = setup_oldbottom = ((int)cl_color.value) & 15;
966 void M_Setup_Draw (void)
970 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
971 p = Draw_CachePic ("gfx/p_multi.lmp");
972 M_DrawPic ( (320-p->width)/2, 4, p);
974 M_Print (64, 40, "Hostname");
975 M_DrawTextBox (160, 32, 16, 1);
976 M_Print (168, 40, setup_hostname);
978 M_Print (64, 56, "Your name");
979 M_DrawTextBox (160, 48, 16, 1);
980 M_Print (168, 56, setup_myname);
982 M_Print (64, 80, "Shirt color");
983 M_Print (64, 104, "Pants color");
985 M_DrawTextBox (64, 140-8, 14, 1);
986 M_Print (72, 140, "Accept Changes");
988 p = Draw_CachePic ("gfx/bigbox.lmp");
989 M_DrawPic (160, 64, p);
990 p = Draw_CachePic ("gfx/menuplyr.lmp");
991 M_BuildTranslationTable(setup_top*16, setup_bottom*16);
992 M_DrawPicTranslate (172, 72, p);
994 M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));
996 if (setup_cursor == 0)
997 M_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
999 if (setup_cursor == 1)
1000 M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
1004 void M_Setup_Key (int k)
1011 M_Menu_MultiPlayer_f ();
1015 S_LocalSound ("misc/menu1.wav");
1017 if (setup_cursor < 0)
1018 setup_cursor = NUM_SETUP_CMDS-1;
1022 S_LocalSound ("misc/menu1.wav");
1024 if (setup_cursor >= NUM_SETUP_CMDS)
1029 if (setup_cursor < 2)
1031 S_LocalSound ("misc/menu3.wav");
1032 if (setup_cursor == 2)
1033 setup_top = setup_top - 1;
1034 if (setup_cursor == 3)
1035 setup_bottom = setup_bottom - 1;
1038 if (setup_cursor < 2)
1041 S_LocalSound ("misc/menu3.wav");
1042 if (setup_cursor == 2)
1043 setup_top = setup_top + 1;
1044 if (setup_cursor == 3)
1045 setup_bottom = setup_bottom + 1;
1049 if (setup_cursor == 0 || setup_cursor == 1)
1052 if (setup_cursor == 2 || setup_cursor == 3)
1055 // setup_cursor == 4 (OK)
1056 if (strcmp(cl_name.string, setup_myname) != 0)
1057 Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
1058 if (strcmp(hostname.string, setup_hostname) != 0)
1059 Cvar_Set("hostname", setup_hostname);
1060 if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
1061 Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
1062 m_entersound = true;
1063 M_Menu_MultiPlayer_f ();
1067 if (setup_cursor == 0)
1069 if (strlen(setup_hostname))
1070 setup_hostname[strlen(setup_hostname)-1] = 0;
1073 if (setup_cursor == 1)
1075 if (strlen(setup_myname))
1076 setup_myname[strlen(setup_myname)-1] = 0;
1081 if (k < 32 || k > 127)
1083 if (setup_cursor == 0)
1085 l = strlen(setup_hostname);
1088 setup_hostname[l+1] = 0;
1089 setup_hostname[l] = k;
1092 if (setup_cursor == 1)
1094 l = strlen(setup_myname);
1097 setup_myname[l+1] = 0;
1098 setup_myname[l] = k;
1107 if (setup_bottom > 13)
1109 if (setup_bottom < 0)
1113 //=============================================================================
1118 int m_net_saveHeight;
1120 char *net_helpMessage [] =
1122 /* .........1.........2.... */
1123 " Novell network LANs ",
1124 " or Windows 95 DOS-box. ",
1126 "(LAN=Local Area Network)",
1128 " Commonly used to play ",
1129 " over the Internet, but ",
1130 " also used on a Local ",
1134 void M_Menu_Net_f (void)
1136 key_dest = key_menu;
1138 m_entersound = true;
1141 if (m_net_cursor >= m_net_items)
1144 M_Net_Key (K_DOWNARROW);
1148 void M_Net_Draw (void)
1153 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
1154 p = Draw_CachePic ("gfx/p_multi.lmp");
1155 M_DrawPic ( (320-p->width)/2, 4, p);
1160 p = Draw_CachePic ("gfx/netmen3.lmp");
1162 p = Draw_CachePic ("gfx/dim_ipx.lmp");
1163 M_DrawPic (72, f, p);
1167 p = Draw_CachePic ("gfx/netmen4.lmp");
1169 p = Draw_CachePic ("gfx/dim_tcp.lmp");
1170 M_DrawPic (72, f, p);
1172 if (m_net_items == 5) // JDC, could just be removed
1175 p = Draw_CachePic ("gfx/netmen5.lmp");
1176 M_DrawPic (72, f, p);
1180 M_DrawTextBox (f, 134, 24, 4);
1182 M_Print (f, 142, net_helpMessage[m_net_cursor*4+0]);
1183 M_Print (f, 150, net_helpMessage[m_net_cursor*4+1]);
1185 f = (int)(realtime * 10)%6;
1186 M_DrawPic (54, 32 + m_net_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
1190 void M_Net_Key (int k)
1196 M_Menu_MultiPlayer_f ();
1200 S_LocalSound ("misc/menu1.wav");
1201 if (++m_net_cursor >= m_net_items)
1206 S_LocalSound ("misc/menu1.wav");
1207 if (--m_net_cursor < 0)
1208 m_net_cursor = m_net_items - 1;
1212 m_entersound = true;
1214 switch (m_net_cursor)
1217 M_Menu_LanConfig_f ();
1221 M_Menu_LanConfig_f ();
1230 if (m_net_cursor == 0 && !ipxAvailable)
1232 if (m_net_cursor == 1 && !tcpipAvailable)
1236 //=============================================================================
1239 #define OPTIONS_ITEMS 21
1241 #define SLIDER_RANGE 10
1245 void M_Menu_Options_f (void)
1247 key_dest = key_menu;
1248 m_state = m_options;
1249 m_entersound = true;
1253 void M_AdjustSliders (int dir)
1255 S_LocalSound ("misc/menu3.wav");
1257 switch (options_cursor)
1259 case 3: // screen size
1260 Cvar_SetValue ("viewsize", bound(30, scr_viewsize.value + dir * 10, 120));
1263 case 4: // overbright rendering
1264 Cvar_SetValue ("gl_lightmode", !gl_lightmode.value);
1267 case 5: // hardware gamma
1268 Cvar_SetValue ("vid_gamma", bound(1, vid_gamma.value + dir * 0.25, 5));
1270 case 6: // hardware brightness
1271 Cvar_SetValue ("vid_brightness", bound(1, vid_brightness.value + dir * 0.25, 5));
1273 case 7: // hardware contrast
1274 Cvar_SetValue ("vid_contrast", bound(0.2, vid_contrast.value + dir * 0.08, 1));
1276 case 8: // software brightness
1277 Cvar_SetValue ("r_brightness", bound(1, r_brightness.value + dir * 0.25, 5));
1279 case 9: // software base brightness
1280 Cvar_SetValue ("r_contrast", bound(0.2, r_contrast.value + dir * 0.08, 1));
1282 case 10: // music volume
1284 bgmvolume.value += dir * 1.0;
1286 bgmvolume.value += dir * 0.1;
1288 Cvar_SetValue ("bgmvolume", bound(1, bgmvolume.value, 5));
1290 case 11: // sfx volume
1291 Cvar_SetValue ("volume", bound(1, volume.value + dir * 0.1, 5));
1294 case 12: // always run
1295 if (cl_forwardspeed.value > 200)
1297 Cvar_SetValue ("cl_forwardspeed", 200);
1298 Cvar_SetValue ("cl_backspeed", 200);
1302 Cvar_SetValue ("cl_forwardspeed", 400);
1303 Cvar_SetValue ("cl_backspeed", 400);
1307 case 13: // lookspring
1308 Cvar_SetValue ("lookspring", !lookspring.value);
1311 case 14: // lookstrafe
1312 Cvar_SetValue ("lookstrafe", !lookstrafe.value);
1315 case 15: // mouse speed
1316 Cvar_SetValue ("sensitivity", bound(1, sensitivity.value + dir * 0.5, 50));
1319 case 16: // mouse look
1320 Cvar_SetValue ("freelook", !freelook.value);
1323 case 17: // invert mouse
1324 Cvar_SetValue ("m_pitch", -m_pitch.value);
1327 case 18: // windowed mouse
1328 Cvar_SetValue ("vid_mouse", !vid_mouse.value);
1332 Cvar_SetValue ("crosshair", bound(0, crosshair.value + dir, 5));
1338 void M_DrawSlider (int x, int y, float range)
1346 M_DrawCharacter (x-8, y, 128);
1347 for (i=0 ; i<SLIDER_RANGE ; i++)
1348 M_DrawCharacter (x + i*8, y, 129);
1349 M_DrawCharacter (x+i*8, y, 130);
1350 M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
1353 void M_DrawCheckbox (int x, int y, int on)
1357 M_DrawCharacter (x, y, 131);
1359 M_DrawCharacter (x, y, 129);
1362 M_Print (x, y, "on");
1364 M_Print (x, y, "off");
1367 void M_Options_Draw (void)
1372 M_DrawPic(16, 4, Draw_CachePic("gfx/qplaque.lmp") );
1373 p = Draw_CachePic("gfx/p_option.lmp");
1374 M_DrawPic((320-p->width)/2, 4, p);
1377 M_Print(16, y, " Customize controls");y += 8;
1378 M_Print(16, y, " Go to console");y += 8;
1379 M_Print(16, y, " Reset to defaults");y += 8;
1380 M_Print(16, y, " Screen size");M_DrawSlider(220, y, (scr_viewsize.value - 30) /(120 - 30));y += 8;
1381 M_Print(16, y, " Overbright Rendering");M_DrawCheckbox(220, y, gl_lightmode.value);y += 8;
1382 M_Print(16, y, " Hardware Gamma");M_DrawSlider(220, y, (vid_gamma.value - 1) / 4);y += 8;
1383 M_Print(16, y, " Hardware Brightness");M_DrawSlider(220, y, (vid_brightness.value - 1) / 4);y += 8;
1384 M_Print(16, y, " Hardware Contrast");M_DrawSlider(220, y, (vid_contrast.value - 0.2) / 0.8);y += 8;
1385 M_Print(16, y, " Software Brightness");M_DrawSlider(220, y, (r_brightness.value - 1) / 4);y += 8;
1386 M_Print(16, y, " Software Contrast");M_DrawSlider(220, y, (r_contrast.value - 0.2) / 0.8);y += 8;
1387 M_Print(16, y, " CD Music Volume");M_DrawSlider(220, y, bgmvolume.value);y += 8;
1388 M_Print(16, y, " Sound Volume");M_DrawSlider(220, y, volume.value);y += 8;
1389 M_Print(16, y, " Always Run");M_DrawCheckbox(220, y, cl_forwardspeed.value > 200);y += 8;
1390 M_Print(16, y, " Lookspring");M_DrawCheckbox(220, y, lookspring.value);y += 8;
1391 M_Print(16, y, " Lookstrafe");M_DrawCheckbox(220, y, lookstrafe.value);y += 8;
1392 M_Print(16, y, " Mouse Speed");M_DrawSlider(220, y, (sensitivity.value - 1)/50);y += 8;
1393 M_Print(16, y, " Mouse Look");M_DrawCheckbox(220, y, freelook.value);y += 8;
1394 M_Print(16, y, " Invert Mouse");M_DrawCheckbox(220, y, m_pitch.value < 0);y += 8;
1395 M_Print(16, y, " Use Mouse");M_DrawCheckbox(220, y, vid_mouse.value);y += 8;
1396 M_Print(16, y, " Crosshair");M_DrawSlider(220, y, crosshair.value / 5);y += 8;
1397 M_Print(16, y, " Video Options");y += 8;
1400 M_DrawCharacter(200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
1404 void M_Options_Key (int k)
1413 m_entersound = true;
1414 switch (options_cursor)
1421 Con_ToggleConsole_f ();
1424 Cbuf_AddText ("exec default.cfg\n");
1430 M_AdjustSliders (1);
1436 S_LocalSound ("misc/menu1.wav");
1438 if (options_cursor < 0)
1439 options_cursor = OPTIONS_ITEMS-1;
1443 S_LocalSound ("misc/menu1.wav");
1445 if (options_cursor >= OPTIONS_ITEMS)
1450 M_AdjustSliders (-1);
1454 M_AdjustSliders (1);
1459 //=============================================================================
1462 char *bindnames[][2] =
1464 {"+attack", "attack"},
1465 {"impulse 10", "change weapon"},
1466 {"+jump", "jump / swim up"},
1467 {"+forward", "walk forward"},
1468 {"+back", "backpedal"},
1469 {"+left", "turn left"},
1470 {"+right", "turn right"},
1472 {"+moveleft", "step left"},
1473 {"+moveright", "step right"},
1474 {"+strafe", "sidestep"},
1475 {"+lookup", "look up"},
1476 {"+lookdown", "look down"},
1477 {"centerview", "center view"},
1478 {"+mlook", "mouse look"},
1479 {"+klook", "keyboard look"},
1480 {"+moveup", "swim up"},
1481 {"+movedown", "swim down"}
1484 #define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
1489 void M_Menu_Keys_f (void)
1491 key_dest = key_menu;
1493 m_entersound = true;
1497 void M_FindKeysForCommand (char *command, int *twokeys)
1504 twokeys[0] = twokeys[1] = -1;
1505 l = strlen(command);
1508 for (j=0 ; j<256 ; j++)
1513 if (!strncmp (b, command, l) )
1523 void M_UnbindCommand (char *command)
1529 l = strlen(command);
1531 for (j=0 ; j<256 ; j++)
1536 if (!strncmp (b, command, l) )
1537 Key_SetBinding (j, "");
1542 void M_Keys_Draw (void)
1550 p = Draw_CachePic ("gfx/ttl_cstm.lmp");
1551 M_DrawPic ( (320-p->width)/2, 4, p);
1554 M_Print (12, 32, "Press a key or button for this action");
1556 M_Print (18, 32, "Enter to change, backspace to clear");
1558 // search for known bindings
1559 for (i=0 ; i<NUMCOMMANDS ; i++)
1563 M_Print (16, y, bindnames[i][1]);
1565 l = strlen (bindnames[i][0]);
1567 M_FindKeysForCommand (bindnames[i][0], keys);
1571 M_Print (140, y, "???");
1575 name = Key_KeynumToString (keys[0]);
1576 M_Print (140, y, name);
1577 x = strlen(name) * 8;
1580 M_Print (140 + x + 8, y, "or");
1581 M_Print (140 + x + 32, y, Key_KeynumToString (keys[1]));
1587 M_DrawCharacter (130, 48 + keys_cursor*8, '=');
1589 M_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1));
1593 void M_Keys_Key (int k)
1600 S_LocalSound ("misc/menu1.wav");
1607 sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
1608 Cbuf_InsertText (cmd);
1618 M_Menu_Options_f ();
1623 S_LocalSound ("misc/menu1.wav");
1625 if (keys_cursor < 0)
1626 keys_cursor = NUMCOMMANDS-1;
1631 S_LocalSound ("misc/menu1.wav");
1633 if (keys_cursor >= NUMCOMMANDS)
1637 case K_ENTER: // go into bind mode
1638 M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
1639 S_LocalSound ("misc/menu2.wav");
1641 M_UnbindCommand (bindnames[keys_cursor][0]);
1645 case K_BACKSPACE: // delete bindings
1646 case K_DEL: // delete bindings
1647 S_LocalSound ("misc/menu2.wav");
1648 M_UnbindCommand (bindnames[keys_cursor][0]);
1653 //=============================================================================
1656 void M_Menu_Video_f (void)
1658 key_dest = key_menu;
1660 m_entersound = true;
1664 void M_Video_Draw (void)
1666 (*vid_menudrawfn) ();
1670 void M_Video_Key (int key)
1672 (*vid_menukeyfn) (key);
1675 //=============================================================================
1679 #define NUM_HELP_PAGES 6
1682 void M_Menu_Help_f (void)
1684 key_dest = key_menu;
1686 m_entersound = true;
1692 void M_Help_Draw (void)
1694 M_DrawPic (0, 0, Draw_CachePic ( va("gfx/help%i.lmp", help_page)) );
1698 void M_Help_Key (int key)
1708 m_entersound = true;
1709 if (++help_page >= NUM_HELP_PAGES)
1715 m_entersound = true;
1716 if (--help_page < 0)
1717 help_page = NUM_HELP_PAGES-1;
1723 //=============================================================================
1727 int m_quit_prevstate;
1728 qboolean wasInMenus;
1731 char *quitMessage [] =
1733 /* .........1.........2.... */
1735 " Are you gonna quit ",
1736 " this game just like ",
1737 " everything else? ",
1740 " Milord, methinks that ",
1741 " thou art a lowly ",
1742 " quitter. Is this true? ",
1745 " Do I need to bust your ",
1746 " face open for trying ",
1750 " Man, I oughta smack you",
1751 " for trying to quit! ",
1755 " Press Y to quit like a ",
1756 " big loser in life. ",
1757 " Press N to stay proud ",
1758 " and successful! ",
1760 " If you press Y to ",
1761 " quit, I will summon ",
1762 " Satan all over your ",
1765 " Um, Asmodeus dislikes ",
1766 " his children trying to ",
1767 " quit. Press Y to return",
1768 " to your Tinkertoys. ",
1770 " If you quit now, I'll ",
1771 " throw a blanket-party ",
1772 " for you next time! ",
1776 /* .........1.........2.... */
1778 " Tired of fragging ",
1783 " Quit now and forfeit ",
1784 " your bodycount? ",
1788 " Are you sure you ",
1793 " Off to do something ",
1799 void M_Menu_Quit_f (void)
1801 if (m_state == m_quit)
1803 wasInMenus = (key_dest == key_menu);
1804 key_dest = key_menu;
1805 m_quit_prevstate = m_state;
1807 m_entersound = true;
1808 msgNumber = rand()&3; //&7;
1812 void M_Quit_Key (int key)
1821 m_state = m_quit_prevstate;
1822 m_entersound = true;
1826 key_dest = key_game;
1833 key_dest = key_console;
1844 void M_Quit_Draw (void)
1848 m_state = m_quit_prevstate;
1849 // m_recursiveDraw = true;
1856 M_DrawTextBox (0, 0, 38, 23);
1857 M_PrintWhite (16, 12, " Quake version 1.09 by id Software\n\n");
1858 M_PrintWhite (16, 28, "Programming Art \n");
1859 M_Print (16, 36, " John Carmack Adrian Carmack\n");
1860 M_Print (16, 44, " Michael Abrash Kevin Cloud\n");
1861 M_Print (16, 52, " John Cash Paul Steed\n");
1862 M_Print (16, 60, " Dave 'Zoid' Kirsch\n");
1863 M_PrintWhite (16, 68, "Design Biz\n");
1864 M_Print (16, 76, " John Romero Jay Wilbur\n");
1865 M_Print (16, 84, " Sandy Petersen Mike Wilson\n");
1866 M_Print (16, 92, " American McGee Donna Jackson\n");
1867 M_Print (16, 100, " Tim Willits Todd Hollenshead\n");
1868 M_PrintWhite (16, 108, "Support Projects\n");
1869 M_Print (16, 116, " Barrett Alexander Shawn Green\n");
1870 M_PrintWhite (16, 124, "Sound Effects\n");
1871 M_Print (16, 132, " Trent Reznor and Nine Inch Nails\n\n");
1872 M_PrintWhite (16, 140, "Quake is a trademark of Id Software,\n");
1873 M_PrintWhite (16, 148, "inc., (c)1996 Id Software, inc. All\n");
1874 M_PrintWhite (16, 156, "rights reserved. NIN logo is a\n");
1875 M_PrintWhite (16, 164, "registered trademark licensed to\n");
1876 M_PrintWhite (16, 172, "Nothing Interactive, Inc. All rights\n");
1877 M_PrintWhite (16, 180, "reserved. Press y to exit\n");
1880 M_DrawTextBox (56, 76, 24, 4);
1881 M_Print (64, 84, quitMessage[msgNumber*4+0]);
1882 M_Print (64, 92, quitMessage[msgNumber*4+1]);
1883 M_Print (64, 100, quitMessage[msgNumber*4+2]);
1884 M_Print (64, 108, quitMessage[msgNumber*4+3]);
1888 //=============================================================================
1889 /* LAN CONFIG MENU */
1891 int lanConfig_cursor = -1;
1892 int lanConfig_cursor_table [] = {72, 92, 124};
1893 #define NUM_LANCONFIG_CMDS 3
1896 char lanConfig_portname[6];
1897 char lanConfig_joinname[22];
1899 void M_Menu_LanConfig_f (void)
1901 key_dest = key_menu;
1902 m_state = m_lanconfig;
1903 m_entersound = true;
1904 if (lanConfig_cursor == -1)
1906 if (JoiningGame && TCPIPConfig)
1907 lanConfig_cursor = 2;
1909 lanConfig_cursor = 1;
1911 if (StartingGame && lanConfig_cursor == 2)
1912 lanConfig_cursor = 1;
1913 lanConfig_port = DEFAULTnet_hostport;
1914 sprintf(lanConfig_portname, "%u", lanConfig_port);
1916 m_return_onerror = false;
1917 m_return_reason[0] = 0;
1921 void M_LanConfig_Draw (void)
1928 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
1929 p = Draw_CachePic ("gfx/p_multi.lmp");
1930 basex = (320-p->width)/2;
1931 M_DrawPic (basex, 4, p);
1934 startJoin = "New Game";
1936 startJoin = "Join Game";
1940 protocol = "TCP/IP";
1941 M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
1944 M_Print (basex, 52, "Address:");
1946 M_Print (basex+9*8, 52, my_ipx_address);
1948 M_Print (basex+9*8, 52, my_tcpip_address);
1950 M_Print (basex, lanConfig_cursor_table[0], "Port");
1951 M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
1952 M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
1956 M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
1957 M_Print (basex, 108, "Join game at:");
1958 M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
1959 M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
1963 M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
1964 M_Print (basex+8, lanConfig_cursor_table[1], "OK");
1967 M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
1969 if (lanConfig_cursor == 0)
1970 M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
1972 if (lanConfig_cursor == 2)
1973 M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
1975 if (*m_return_reason)
1976 M_PrintWhite (basex, 148, m_return_reason);
1980 void M_LanConfig_Key (int key)
1991 S_LocalSound ("misc/menu1.wav");
1993 if (lanConfig_cursor < 0)
1994 lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
1998 S_LocalSound ("misc/menu1.wav");
2000 if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
2001 lanConfig_cursor = 0;
2005 if (lanConfig_cursor == 0)
2008 m_entersound = true;
2010 M_ConfigureNetSubsystem ();
2012 if (lanConfig_cursor == 1)
2016 M_Menu_GameOptions_f ();
2023 if (lanConfig_cursor == 2)
2025 m_return_state = m_state;
2026 m_return_onerror = true;
2027 key_dest = key_game;
2029 Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
2036 if (lanConfig_cursor == 0)
2038 if (strlen(lanConfig_portname))
2039 lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
2042 if (lanConfig_cursor == 2)
2044 if (strlen(lanConfig_joinname))
2045 lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
2050 if (key < 32 || key > 127)
2053 if (lanConfig_cursor == 2)
2055 l = strlen(lanConfig_joinname);
2058 lanConfig_joinname[l+1] = 0;
2059 lanConfig_joinname[l] = key;
2063 if (key < '0' || key > '9')
2065 if (lanConfig_cursor == 0)
2067 l = strlen(lanConfig_portname);
2070 lanConfig_portname[l+1] = 0;
2071 lanConfig_portname[l] = key;
2076 if (StartingGame && lanConfig_cursor == 2)
2078 if (key == K_UPARROW)
2079 lanConfig_cursor = 1;
2081 lanConfig_cursor = 0;
2084 l = atoi(lanConfig_portname);
2089 sprintf(lanConfig_portname, "%u", lanConfig_port);
2092 //=============================================================================
2093 /* GAME OPTIONS MENU */
2103 {"start", "Entrance"}, // 0
2105 {"e1m1", "Slipgate Complex"}, // 1
2106 {"e1m2", "Castle of the Damned"},
2107 {"e1m3", "The Necropolis"},
2108 {"e1m4", "The Grisly Grotto"},
2109 {"e1m5", "Gloom Keep"},
2110 {"e1m6", "The Door To Chthon"},
2111 {"e1m7", "The House of Chthon"},
2112 {"e1m8", "Ziggurat Vertigo"},
2114 {"e2m1", "The Installation"}, // 9
2115 {"e2m2", "Ogre Citadel"},
2116 {"e2m3", "Crypt of Decay"},
2117 {"e2m4", "The Ebon Fortress"},
2118 {"e2m5", "The Wizard's Manse"},
2119 {"e2m6", "The Dismal Oubliette"},
2120 {"e2m7", "Underearth"},
2122 {"e3m1", "Termination Central"}, // 16
2123 {"e3m2", "The Vaults of Zin"},
2124 {"e3m3", "The Tomb of Terror"},
2125 {"e3m4", "Satan's Dark Delight"},
2126 {"e3m5", "Wind Tunnels"},
2127 {"e3m6", "Chambers of Torment"},
2128 {"e3m7", "The Haunted Halls"},
2130 {"e4m1", "The Sewage System"}, // 23
2131 {"e4m2", "The Tower of Despair"},
2132 {"e4m3", "The Elder God Shrine"},
2133 {"e4m4", "The Palace of Hate"},
2134 {"e4m5", "Hell's Atrium"},
2135 {"e4m6", "The Pain Maze"},
2136 {"e4m7", "Azure Agony"},
2137 {"e4m8", "The Nameless City"},
2139 {"end", "Shub-Niggurath's Pit"}, // 31
2141 {"dm1", "Place of Two Deaths"}, // 32
2142 {"dm2", "Claustrophobopolis"},
2143 {"dm3", "The Abandoned Base"},
2144 {"dm4", "The Bad Place"},
2145 {"dm5", "The Cistern"},
2146 {"dm6", "The Dark Zone"}
2149 //MED 01/06/97 added hipnotic levels
2150 level_t hipnoticlevels[] =
2152 {"start", "Command HQ"}, // 0
2154 {"hip1m1", "The Pumping Station"}, // 1
2155 {"hip1m2", "Storage Facility"},
2156 {"hip1m3", "The Lost Mine"},
2157 {"hip1m4", "Research Facility"},
2158 {"hip1m5", "Military Complex"},
2160 {"hip2m1", "Ancient Realms"}, // 6
2161 {"hip2m2", "The Black Cathedral"},
2162 {"hip2m3", "The Catacombs"},
2163 {"hip2m4", "The Crypt"},
2164 {"hip2m5", "Mortum's Keep"},
2165 {"hip2m6", "The Gremlin's Domain"},
2167 {"hip3m1", "Tur Torment"}, // 12
2168 {"hip3m2", "Pandemonium"},
2169 {"hip3m3", "Limbo"},
2170 {"hip3m4", "The Gauntlet"},
2172 {"hipend", "Armagon's Lair"}, // 16
2174 {"hipdm1", "The Edge of Oblivion"} // 17
2177 //PGM 01/07/97 added rogue levels
2178 //PGM 03/02/97 added dmatch level
2179 level_t roguelevels[] =
2181 {"start", "Split Decision"},
2182 {"r1m1", "Deviant's Domain"},
2183 {"r1m2", "Dread Portal"},
2184 {"r1m3", "Judgement Call"},
2185 {"r1m4", "Cave of Death"},
2186 {"r1m5", "Towers of Wrath"},
2187 {"r1m6", "Temple of Pain"},
2188 {"r1m7", "Tomb of the Overlord"},
2189 {"r2m1", "Tempus Fugit"},
2190 {"r2m2", "Elemental Fury I"},
2191 {"r2m3", "Elemental Fury II"},
2192 {"r2m4", "Curse of Osiris"},
2193 {"r2m5", "Wizard's Keep"},
2194 {"r2m6", "Blood Sacrifice"},
2195 {"r2m7", "Last Bastion"},
2196 {"r2m8", "Source of Evil"},
2197 {"ctf1", "Division of Change"}
2207 episode_t episodes[] =
2209 {"Welcome to Quake", 0, 1},
2210 {"Doomed Dimension", 1, 8},
2211 {"Realm of Black Magic", 9, 7},
2212 {"Netherworld", 16, 7},
2213 {"The Elder World", 23, 8},
2214 {"Final Level", 31, 1},
2215 {"Deathmatch Arena", 32, 6}
2218 //MED 01/06/97 added hipnotic episodes
2219 episode_t hipnoticepisodes[] =
2221 {"Scourge of Armagon", 0, 1},
2222 {"Fortress of the Dead", 1, 5},
2223 {"Dominion of Darkness", 6, 6},
2224 {"The Rift", 12, 4},
2225 {"Final Level", 16, 1},
2226 {"Deathmatch Arena", 17, 1}
2229 //PGM 01/07/97 added rogue episodes
2230 //PGM 03/02/97 added dmatch episode
2231 episode_t rogueepisodes[] =
2233 {"Introduction", 0, 1},
2234 {"Hell's Fortress", 1, 7},
2235 {"Corridors of Time", 8, 8},
2236 {"Deathmatch Arena", 16, 1}
2239 level_t nehahralevels[] =
2241 {"nehstart", "Welcome to Nehahra"},
2242 {"neh1m1", "Forge City1: Slipgates"},
2243 {"neh1m2", "Forge City2: Boiler"},
2244 {"neh1m3", "Forge City3: Escape"},
2245 {"neh1m4", "Grind Core"},
2246 {"neh1m5", "Industrial Silence"},
2247 {"neh1m6", "Locked-Up Anger"},
2248 {"neh1m7", "Wanderer of the Wastes"},
2249 {"neh1m8", "Artemis System Net"},
2250 {"neh1m9", "To the Death"},
2251 {"neh2m1", "The Gates of Ghoro"},
2252 {"neh2m2", "Sacred Trinity"},
2253 {"neh2m3", "Realm of the Ancients"},
2254 {"neh2m4", "Temple of the Ancients"},
2255 {"neh2m5", "Dreams Made Flesh"},
2256 {"neh2m6", "Your Last Cup of Sorrow"},
2257 {"nehsec", "Ogre's Bane"},
2258 {"nehahra", "Nehahra's Den"},
2259 {"nehend", "Quintessence"}
2262 episode_t nehahraepisodes[] =
2264 {"Welcome to Nehahra", 0, 1},
2265 {"The Fall of Forge", 1, 9},
2266 {"The Outlands", 10, 7},
2267 {"Dimension of the Lost", 17, 2}
2273 qboolean m_serverInfoMessage = false;
2274 double m_serverInfoMessageTime;
2276 void M_Menu_GameOptions_f (void)
2278 key_dest = key_menu;
2279 m_state = m_gameoptions;
2280 m_entersound = true;
2281 if (maxplayers == 0)
2282 maxplayers = svs.maxclients;
2284 maxplayers = svs.maxclientslimit;
2288 int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120};
2289 #define NUM_GAMEOPTIONS 9
2290 int gameoptions_cursor;
2292 void M_GameOptions_Draw (void)
2297 M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
2298 p = Draw_CachePic ("gfx/p_multi.lmp");
2299 M_DrawPic ( (320-p->width)/2, 4, p);
2301 M_DrawTextBox (152, 32, 10, 1);
2302 M_Print (160, 40, "begin game");
2304 M_Print (0, 56, " Max players");
2305 M_Print (160, 56, va("%i", maxplayers) );
2307 M_Print (0, 64, " Game Type");
2308 if (!coop.value && !deathmatch.value)
2309 Cvar_SetValue("deathmatch", 1);
2311 M_Print (160, 64, "Cooperative");
2313 M_Print (160, 64, "Deathmatch");
2315 M_Print (0, 72, " Teamplay");
2320 switch((int)teamplay.value)
2322 case 1: msg = "No Friendly Fire"; break;
2323 case 2: msg = "Friendly Fire"; break;
2324 case 3: msg = "Tag"; break;
2325 case 4: msg = "Capture the Flag"; break;
2326 case 5: msg = "One Flag CTF"; break;
2327 case 6: msg = "Three Team CTF"; break;
2328 default: msg = "Off"; break;
2330 M_Print (160, 72, msg);
2336 switch((int)teamplay.value)
2338 case 1: msg = "No Friendly Fire"; break;
2339 case 2: msg = "Friendly Fire"; break;
2340 default: msg = "Off"; break;
2342 M_Print (160, 72, msg);
2345 M_Print (0, 80, " Skill");
2346 if (skill.value == 0)
2347 M_Print (160, 80, "Easy difficulty");
2348 else if (skill.value == 1)
2349 M_Print (160, 80, "Normal difficulty");
2350 else if (skill.value == 2)
2351 M_Print (160, 80, "Hard difficulty");
2353 M_Print (160, 80, "Nightmare difficulty");
2355 M_Print (0, 88, " Frag Limit");
2356 if (fraglimit.value == 0)
2357 M_Print (160, 88, "none");
2359 M_Print (160, 88, va("%i frags", (int)fraglimit.value));
2361 M_Print (0, 96, " Time Limit");
2362 if (timelimit.value == 0)
2363 M_Print (160, 96, "none");
2365 M_Print (160, 96, va("%i minutes", (int)timelimit.value));
2367 M_Print (0, 112, " Episode");
2368 //MED 01/06/97 added hipnotic episodes
2370 M_Print (160, 112, hipnoticepisodes[startepisode].description);
2371 //PGM 01/07/97 added rogue episodes
2373 M_Print (160, 112, rogueepisodes[startepisode].description);
2375 M_Print (160, 112, nehahraepisodes[startepisode].description);
2377 M_Print (160, 112, episodes[startepisode].description);
2379 M_Print (0, 120, " Level");
2380 //MED 01/06/97 added hipnotic episodes
2383 M_Print (160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description);
2384 M_Print (160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name);
2386 //PGM 01/07/97 added rogue episodes
2389 M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description);
2390 M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name);
2394 M_Print (160, 120, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].description);
2395 M_Print (160, 128, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name);
2399 M_Print (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);
2400 M_Print (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);
2404 M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));
2406 if (m_serverInfoMessage)
2408 if ((realtime - m_serverInfoMessageTime) < 5.0)
2411 M_DrawTextBox (x, 138, 24, 4);
2413 M_Print (x, 146, " More than 64 players?? ");
2414 M_Print (x, 154, " First, question your ");
2415 M_Print (x, 162, " sanity, then email ");
2416 M_Print (x, 170, " havoc@gamevisions.com ");
2418 M_Print (x, 146, " More than 4 players ");
2419 M_Print (x, 154, " requires using command ");
2420 M_Print (x, 162, "line parameters; please ");
2421 M_Print (x, 170, " see techinfo.txt. ");
2426 m_serverInfoMessage = false;
2432 void M_NetStart_Change (int dir)
2436 switch (gameoptions_cursor)
2440 if (maxplayers > svs.maxclientslimit)
2442 maxplayers = svs.maxclientslimit;
2443 m_serverInfoMessage = true;
2444 m_serverInfoMessageTime = realtime;
2451 if (deathmatch.value) // changing from deathmatch to coop
2453 Cvar_SetValue ("coop", 1);
2454 Cvar_SetValue ("deathmatch", 0);
2456 else // changing from coop to deathmatch
2458 Cvar_SetValue ("coop", 0);
2459 Cvar_SetValue ("deathmatch", 1);
2469 Cvar_SetValue ("teamplay", teamplay.value + dir);
2470 if (teamplay.value > count)
2471 Cvar_SetValue ("teamplay", 0);
2472 else if (teamplay.value < 0)
2473 Cvar_SetValue ("teamplay", count);
2477 Cvar_SetValue ("skill", skill.value + dir);
2478 if (skill.value > 3)
2479 Cvar_SetValue ("skill", 0);
2480 if (skill.value < 0)
2481 Cvar_SetValue ("skill", 3);
2485 Cvar_SetValue ("fraglimit", fraglimit.value + dir*10);
2486 if (fraglimit.value > 100)
2487 Cvar_SetValue ("fraglimit", 0);
2488 if (fraglimit.value < 0)
2489 Cvar_SetValue ("fraglimit", 100);
2493 Cvar_SetValue ("timelimit", timelimit.value + dir*5);
2494 if (timelimit.value > 60)
2495 Cvar_SetValue ("timelimit", 0);
2496 if (timelimit.value < 0)
2497 Cvar_SetValue ("timelimit", 60);
2501 startepisode += dir;
2502 //MED 01/06/97 added hipnotic count
2505 //PGM 01/07/97 added rogue count
2506 //PGM 03/02/97 added 1 for dmatch episode
2511 else if (registered.value)
2516 if (startepisode < 0)
2517 startepisode = count - 1;
2519 if (startepisode >= count)
2527 //MED 01/06/97 added hipnotic episodes
2529 count = hipnoticepisodes[startepisode].levels;
2530 //PGM 01/06/97 added hipnotic episodes
2532 count = rogueepisodes[startepisode].levels;
2534 count = nehahraepisodes[startepisode].levels;
2536 count = episodes[startepisode].levels;
2539 startlevel = count - 1;
2541 if (startlevel >= count)
2547 void M_GameOptions_Key (int key)
2556 S_LocalSound ("misc/menu1.wav");
2557 gameoptions_cursor--;
2558 if (gameoptions_cursor < 0)
2559 gameoptions_cursor = NUM_GAMEOPTIONS-1;
2563 S_LocalSound ("misc/menu1.wav");
2564 gameoptions_cursor++;
2565 if (gameoptions_cursor >= NUM_GAMEOPTIONS)
2566 gameoptions_cursor = 0;
2570 if (gameoptions_cursor == 0)
2572 S_LocalSound ("misc/menu3.wav");
2573 M_NetStart_Change (-1);
2577 if (gameoptions_cursor == 0)
2579 S_LocalSound ("misc/menu3.wav");
2580 M_NetStart_Change (1);
2584 S_LocalSound ("misc/menu2.wav");
2585 if (gameoptions_cursor == 0)
2588 Cbuf_AddText ("disconnect\n");
2589 Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined
2590 Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
2591 // SCR_BeginLoadingPlaque ();
2594 Cbuf_AddText ( va ("map %s\n", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name) );
2596 Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name) );
2598 Cbuf_AddText ( va ("map %s\n", nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name) );
2600 Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) );
2605 M_NetStart_Change (1);
2610 //=============================================================================
2613 qboolean searchComplete = false;
2614 double searchCompleteTime;
2616 void M_Menu_Search_f (void)
2618 key_dest = key_menu;
2620 m_entersound = false;
2623 searchComplete = false;
2629 void M_Search_Draw (void)
2634 p = Draw_CachePic ("gfx/p_multi.lmp");
2635 M_DrawPic ( (320-p->width)/2, 4, p);
2636 x = (320/2) - ((12*8)/2) + 4;
2637 M_DrawTextBox (x-8, 32, 12, 1);
2638 M_Print (x, 40, "Searching...");
2646 if (! searchComplete)
2648 searchComplete = true;
2649 searchCompleteTime = realtime;
2654 M_Menu_ServerList_f ();
2658 M_PrintWhite ((320/2) - ((22*8)/2), 64, "No Quake servers found");
2659 if ((realtime - searchCompleteTime) < 3.0)
2662 M_Menu_LanConfig_f ();
2666 void M_Search_Key (int key)
2670 //=============================================================================
2674 qboolean slist_sorted;
2676 void M_Menu_ServerList_f (void)
2678 key_dest = key_menu;
2680 m_entersound = true;
2682 m_return_onerror = false;
2683 m_return_reason[0] = 0;
2684 slist_sorted = false;
2688 void M_ServerList_Draw (void)
2696 if (hostCacheCount > 1)
2700 for (i = 0; i < hostCacheCount; i++)
2701 for (j = i+1; j < hostCacheCount; j++)
2702 if (strcmp(hostcache[j].name, hostcache[i].name) < 0)
2704 memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
2705 memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
2706 memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
2709 slist_sorted = true;
2712 p = Draw_CachePic ("gfx/p_multi.lmp");
2713 M_DrawPic ( (320-p->width)/2, 4, p);
2714 for (n = 0; n < hostCacheCount; n++)
2716 if (hostcache[n].maxusers)
2717 sprintf(string, "%-15.15s %-15.15s %2u/%2u\n", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers);
2719 sprintf(string, "%-15.15s %-15.15s\n", hostcache[n].name, hostcache[n].map);
2720 M_Print (16, 32 + 8*n, string);
2722 M_DrawCharacter (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));
2724 if (*m_return_reason)
2725 M_PrintWhite (16, 148, m_return_reason);
2729 void M_ServerList_Key (int k)
2734 M_Menu_LanConfig_f ();
2743 S_LocalSound ("misc/menu1.wav");
2745 if (slist_cursor < 0)
2746 slist_cursor = hostCacheCount - 1;
2751 S_LocalSound ("misc/menu1.wav");
2753 if (slist_cursor >= hostCacheCount)
2758 S_LocalSound ("misc/menu2.wav");
2759 m_return_state = m_state;
2760 m_return_onerror = true;
2761 slist_sorted = false;
2762 key_dest = key_game;
2764 Cbuf_AddText ( va ("connect \"%s\"\n", hostcache[slist_cursor].cname) );
2773 //=============================================================================
2774 /* Menu Subsystem */
2779 Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);
2781 Cmd_AddCommand ("menu_main", M_Menu_Main_f);
2782 Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
2783 Cmd_AddCommand ("menu_load", M_Menu_Load_f);
2784 Cmd_AddCommand ("menu_save", M_Menu_Save_f);
2785 Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
2786 Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
2787 Cmd_AddCommand ("menu_options", M_Menu_Options_f);
2788 Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
2789 Cmd_AddCommand ("menu_video", M_Menu_Video_f);
2790 Cmd_AddCommand ("help", M_Menu_Help_f);
2791 Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
2795 if (COM_FileExists("maps/neh1m4.bsp"))
2797 if (COM_FileExists("hearing.dem"))
2799 Con_Printf("Nehahra movie and game detected.\n");
2800 NehGameType = TYPE_BOTH;
2804 Con_Printf("Nehahra game detected.\n");
2805 NehGameType = TYPE_GAME;
2810 if (COM_FileExists("hearing.dem"))
2812 Con_Printf("Nehahra movie detected.\n");
2813 NehGameType = TYPE_DEMO;
2817 Con_Printf("Nehahra not found.\n");
2818 NehGameType = TYPE_GAME; // could just complain, but...
2827 if (m_state == m_none || key_dest != key_menu)
2831 if (!m_recursiveDraw)
2833 if (scr_con_current)
2835 Draw_ConsoleBackground (vid.height);
2841 m_recursiveDraw = false;
2858 case m_singleplayer:
2859 M_SinglePlayer_Draw ();
2871 M_MultiPlayer_Draw ();
2903 M_LanConfig_Draw ();
2907 M_GameOptions_Draw ();
2915 M_ServerList_Draw ();
2921 S_LocalSound ("misc/menu2.wav");
2922 m_entersound = false;
2929 void M_Keydown (int key)
2944 case m_singleplayer:
2945 M_SinglePlayer_Key (key);
2957 M_MultiPlayer_Key (key);
2969 M_Options_Key (key);
2989 M_LanConfig_Key (key);
2993 M_GameOptions_Key (key);
3001 M_ServerList_Key (key);
3007 void M_ConfigureNetSubsystem(void)
3009 // enable/disable net systems to match desired config
3011 Cbuf_AddText ("stopdemo\n");
3013 if (IPXConfig || TCPIPConfig)
3014 net_hostport = lanConfig_port;