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1357 *MESH_TVERT 2 0.000000 1.000000 1.000000
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1358 *MESH_TVERT 3 0.000000 0.000000 1.000000
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1360 *MESH_NUMTVFACES 2
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1362 *MESH_TFACE 0 0 2 1
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1363 *MESH_TFACE 1 2 3 1
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1366 *PROP_MOTIONBLUR 0
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1367 *PROP_CASTSHADOW 1
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1368 *PROP_RECVSHADOW 1
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1374 *NODE_NAME "mat5model0surf22"
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1376 *INHERIT_ROT 0 0 0
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1377 *INHERIT_SCL 0 0 0
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1382 *TM_POS 0.000000 0.000000 0.000000
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1396 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1397 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1401 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1404 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1405 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1407 *MESH_NUMTVERTEX 4
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1409 *MESH_TVERT 0 1.000000 0.000000 1.000000
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1414 *MESH_NUMTVFACES 2
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1416 *MESH_TFACE 0 0 2 1
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1417 *MESH_TFACE 1 2 3 1
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1420 *PROP_MOTIONBLUR 0
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1421 *PROP_CASTSHADOW 1
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1422 *PROP_RECVSHADOW 1
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1426 *NODE_NAME "mat5model0surf23"
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1428 *NODE_NAME "mat5model0surf23"
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1429 *INHERIT_POS 0 0 0
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1430 *INHERIT_ROT 0 0 0
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1431 *INHERIT_SCL 0 0 0
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1436 *TM_POS 0.000000 0.000000 0.000000
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1442 *COMMENT "SURFACETYPE MST_PLANAR"
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1443 *MESH_VERTEX_LIST {
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1447 *MESH_VERTEX 3 -56.000000 16.000000 -64.000000
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1450 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1451 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1452 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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1454 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1455 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1458 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1459 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1461 *MESH_NUMTVERTEX 4
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1463 *MESH_TVERT 0 1.000000 1.000000 1.000000
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1464 *MESH_TVERT 1 1.000000 0.000000 1.000000
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1465 *MESH_TVERT 2 0.000000 1.000000 1.000000
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1466 *MESH_TVERT 3 0.000000 0.000000 1.000000
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1468 *MESH_NUMTVFACES 2
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1470 *MESH_TFACE 0 0 2 1
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1471 *MESH_TFACE 1 2 3 1
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1474 *PROP_MOTIONBLUR 0
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1475 *PROP_CASTSHADOW 1
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1476 *PROP_RECVSHADOW 1
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1480 *NODE_NAME "mat3model0surf24"
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1482 *NODE_NAME "mat3model0surf24"
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1483 *INHERIT_POS 0 0 0
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1484 *INHERIT_ROT 0 0 0
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1485 *INHERIT_SCL 0 0 0
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1490 *TM_POS 0.000000 0.000000 0.000000
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1496 *COMMENT "SURFACETYPE MST_PLANAR"
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1497 *MESH_VERTEX_LIST {
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1499 *MESH_VERTEX 1 -32.000000 -32.000000 80.000000
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1500 *MESH_VERTEX 2 32.000000 32.000000 80.000000
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1501 *MESH_VERTEX 3 -32.000000 32.000000 80.000000
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1504 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1505 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1506 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1507 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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1508 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1509 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1512 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1513 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1515 *MESH_NUMTVERTEX 4
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1517 *MESH_TVERT 0 1.000000 0.000000 1.000000
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1518 *MESH_TVERT 1 0.000000 0.000000 1.000000
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1519 *MESH_TVERT 2 1.000000 1.000000 1.000000
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1520 *MESH_TVERT 3 0.000000 1.000000 1.000000
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1522 *MESH_NUMTVFACES 2
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1524 *MESH_TFACE 0 0 2 1
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1525 *MESH_TFACE 1 2 3 1
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1528 *PROP_MOTIONBLUR 0
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1529 *PROP_CASTSHADOW 1
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1530 *PROP_RECVSHADOW 1
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1534 *NODE_NAME "mat2model0surf25"
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1536 *NODE_NAME "mat2model0surf25"
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1537 *INHERIT_POS 0 0 0
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1538 *INHERIT_ROT 0 0 0
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1539 *INHERIT_SCL 0 0 0
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1544 *TM_POS 0.000000 0.000000 0.000000
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1550 *COMMENT "SURFACETYPE MST_PLANAR"
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1551 *MESH_VERTEX_LIST {
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1552 *MESH_VERTEX 0 64.000000 48.000000 64.000000
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1553 *MESH_VERTEX 1 64.000000 40.000000 64.000000
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1554 *MESH_VERTEX 2 64.000000 48.000000 72.000000
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1555 *MESH_VERTEX 3 64.000000 40.000000 72.000000
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1556 *MESH_VERTEX 4 64.000000 32.000000 64.000000
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1557 *MESH_VERTEX 5 64.000000 32.000000 72.000000
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1560 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1561 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1562 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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1563 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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1564 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1565 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1566 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1567 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1568 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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1569 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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1572 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1573 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1574 *MESH_FACE 2 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1575 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1577 *MESH_NUMTVERTEX 6
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1579 *MESH_TVERT 0 0.875000 0.000000 1.000000
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1580 *MESH_TVERT 1 0.812500 0.000000 1.000000
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1581 *MESH_TVERT 2 0.875000 1.000000 1.000000
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1582 *MESH_TVERT 3 0.812500 1.000000 1.000000
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1583 *MESH_TVERT 4 0.750000 0.000000 1.000000
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1584 *MESH_TVERT 5 0.750000 1.000000 1.000000
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1586 *MESH_NUMTVFACES 4
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1588 *MESH_TFACE 0 0 2 1
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1589 *MESH_TFACE 1 2 3 1
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1590 *MESH_TFACE 2 1 3 4
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1591 *MESH_TFACE 3 3 5 4
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1594 *PROP_MOTIONBLUR 0
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1595 *PROP_CASTSHADOW 1
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1596 *PROP_RECVSHADOW 1
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1600 *NODE_NAME "mat2model0surf26"
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1602 *NODE_NAME "mat2model0surf26"
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1603 *INHERIT_POS 0 0 0
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1604 *INHERIT_ROT 0 0 0
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1605 *INHERIT_SCL 0 0 0
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1610 *TM_POS 0.000000 0.000000 0.000000
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1616 *COMMENT "SURFACETYPE MST_PLANAR"
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1617 *MESH_VERTEX_LIST {
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1618 *MESH_VERTEX 0 64.000000 48.000000 -72.000000
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1619 *MESH_VERTEX 1 64.000000 32.000000 -72.000000
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1620 *MESH_VERTEX 2 64.000000 48.000000 -64.000000
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1621 *MESH_VERTEX 3 64.000000 32.000000 -64.000000
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1624 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1625 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1626 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1627 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1628 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1629 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1632 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1633 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1635 *MESH_NUMTVERTEX 4
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1637 *MESH_TVERT 0 0.875000 0.000000 1.000000
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1638 *MESH_TVERT 1 0.750000 0.000000 1.000000
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1639 *MESH_TVERT 2 0.875000 1.000000 1.000000
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1640 *MESH_TVERT 3 0.750000 1.000000 1.000000
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1642 *MESH_NUMTVFACES 2
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1644 *MESH_TFACE 0 0 2 1
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1645 *MESH_TFACE 1 2 3 1
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1648 *PROP_MOTIONBLUR 0
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1649 *PROP_CASTSHADOW 1
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1650 *PROP_RECVSHADOW 1
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1654 *NODE_NAME "mat2model0surf27"
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1656 *NODE_NAME "mat2model0surf27"
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1657 *INHERIT_POS 0 0 0
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1658 *INHERIT_ROT 0 0 0
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1659 *INHERIT_SCL 0 0 0
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1664 *TM_POS 0.000000 0.000000 0.000000
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1670 *COMMENT "SURFACETYPE MST_PLANAR"
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1671 *MESH_VERTEX_LIST {
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1672 *MESH_VERTEX 0 64.000000 -32.000000 64.000000
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1673 *MESH_VERTEX 1 64.000000 -40.000000 64.000000
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1674 *MESH_VERTEX 2 64.000000 -32.000000 72.000000
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1675 *MESH_VERTEX 3 64.000000 -40.000000 72.000000
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1676 *MESH_VERTEX 4 64.000000 -48.000000 64.000000
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1677 *MESH_VERTEX 5 64.000000 -48.000000 72.000000
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1680 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1681 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1682 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
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1683 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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1684 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1687 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1688 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
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1689 *MESH_VERTEXNORMAL 5 1.000000 0.000000 0.000000
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1692 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1693 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1694 *MESH_FACE 2 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1695 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1697 *MESH_NUMTVERTEX 6
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1699 *MESH_TVERT 0 0.250000 0.000000 1.000000
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1700 *MESH_TVERT 1 0.187500 0.000000 1.000000
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1701 *MESH_TVERT 2 0.250000 1.000000 1.000000
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1702 *MESH_TVERT 3 0.187500 1.000000 1.000000
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1703 *MESH_TVERT 4 0.125000 0.000000 1.000000
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1704 *MESH_TVERT 5 0.125000 1.000000 1.000000
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1706 *MESH_NUMTVFACES 4
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1708 *MESH_TFACE 0 0 2 1
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1709 *MESH_TFACE 1 2 3 1
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1710 *MESH_TFACE 2 1 3 4
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1711 *MESH_TFACE 3 3 5 4
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1714 *PROP_MOTIONBLUR 0
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1715 *PROP_CASTSHADOW 1
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1716 *PROP_RECVSHADOW 1
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1720 *NODE_NAME "mat2model0surf28"
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1722 *NODE_NAME "mat2model0surf28"
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1723 *INHERIT_POS 0 0 0
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1724 *INHERIT_ROT 0 0 0
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1725 *INHERIT_SCL 0 0 0
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1730 *TM_POS 0.000000 0.000000 0.000000
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1736 *COMMENT "SURFACETYPE MST_PLANAR"
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1737 *MESH_VERTEX_LIST {
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1740 *MESH_VERTEX 2 64.000000 -32.000000 -64.000000
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1741 *MESH_VERTEX 3 64.000000 -48.000000 -64.000000
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1744 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1745 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1746 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1747 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1748 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1749 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1752 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1753 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1755 *MESH_NUMTVERTEX 4
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1757 *MESH_TVERT 0 0.250000 0.000000 1.000000
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1758 *MESH_TVERT 1 0.125000 0.000000 1.000000
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1759 *MESH_TVERT 2 0.250000 1.000000 1.000000
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1760 *MESH_TVERT 3 0.125000 1.000000 1.000000
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1762 *MESH_NUMTVFACES 2
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1764 *MESH_TFACE 0 0 2 1
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1765 *MESH_TFACE 1 2 3 1
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1768 *PROP_MOTIONBLUR 0
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1769 *PROP_CASTSHADOW 1
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1770 *PROP_RECVSHADOW 1
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1774 *NODE_NAME "mat2model0surf29"
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1776 *NODE_NAME "mat2model0surf29"
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1777 *INHERIT_POS 0 0 0
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1778 *INHERIT_ROT 0 0 0
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1779 *INHERIT_SCL 0 0 0
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1784 *TM_POS 0.000000 0.000000 0.000000
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1790 *COMMENT "SURFACETYPE MST_PLANAR"
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1791 *MESH_VERTEX_LIST {
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1794 *MESH_VERTEX 2 64.000000 32.000000 72.000000
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1795 *MESH_VERTEX 3 56.000000 16.000000 72.000000
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1798 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1799 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1800 *MESH_VERTEXNORMAL 0 0.894427 -0.447214 0.000000
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1801 *MESH_VERTEXNORMAL 1 0.894427 -0.447214 0.000000
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1802 *MESH_VERTEXNORMAL 2 0.894427 -0.447214 0.000000
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1803 *MESH_VERTEXNORMAL 3 0.894427 -0.447214 0.000000
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1806 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1807 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1809 *MESH_NUMTVERTEX 4
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1811 *MESH_TVERT 0 0.750000 0.000000 1.000000
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1812 *MESH_TVERT 1 0.625000 0.000000 1.000000
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1813 *MESH_TVERT 2 0.750000 1.000000 1.000000
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1814 *MESH_TVERT 3 0.625000 1.000000 1.000000
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1816 *MESH_NUMTVFACES 2
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1818 *MESH_TFACE 0 0 2 1
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1819 *MESH_TFACE 1 2 3 1
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1822 *PROP_MOTIONBLUR 0
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1823 *PROP_CASTSHADOW 1
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1824 *PROP_RECVSHADOW 1
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1828 *NODE_NAME "mat2model0surf30"
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1830 *NODE_NAME "mat2model0surf30"
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1831 *INHERIT_POS 0 0 0
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1832 *INHERIT_ROT 0 0 0
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1833 *INHERIT_SCL 0 0 0
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1838 *TM_POS 0.000000 0.000000 0.000000
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1844 *COMMENT "SURFACETYPE MST_PLANAR"
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1845 *MESH_VERTEX_LIST {
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1848 *MESH_VERTEX 2 64.000000 32.000000 -64.000000
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1849 *MESH_VERTEX 3 56.000000 16.000000 -64.000000
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1852 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1853 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1854 *MESH_VERTEXNORMAL 0 0.894427 -0.447214 0.000000
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1855 *MESH_VERTEXNORMAL 1 0.894427 -0.447214 0.000000
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1856 *MESH_VERTEXNORMAL 2 0.894427 -0.447214 0.000000
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1857 *MESH_VERTEXNORMAL 3 0.894427 -0.447214 0.000000
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1860 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1861 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1863 *MESH_NUMTVERTEX 4
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1865 *MESH_TVERT 0 0.750000 0.000000 1.000000
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1866 *MESH_TVERT 1 0.625000 0.000000 1.000000
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1867 *MESH_TVERT 2 0.750000 1.000000 1.000000
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1868 *MESH_TVERT 3 0.625000 1.000000 1.000000
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1870 *MESH_NUMTVFACES 2
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1872 *MESH_TFACE 0 0 2 1
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1873 *MESH_TFACE 1 2 3 1
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1876 *PROP_MOTIONBLUR 0
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1877 *PROP_CASTSHADOW 1
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1878 *PROP_RECVSHADOW 1
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1882 *NODE_NAME "mat2model0surf31"
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1884 *NODE_NAME "mat2model0surf31"
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1885 *INHERIT_POS 0 0 0
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1886 *INHERIT_ROT 0 0 0
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1887 *INHERIT_SCL 0 0 0
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1892 *TM_POS 0.000000 0.000000 0.000000
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1898 *COMMENT "SURFACETYPE MST_PLANAR"
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1899 *MESH_VERTEX_LIST {
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1901 *MESH_VERTEX 1 56.000000 -16.000000 64.000000
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1902 *MESH_VERTEX 2 56.000000 16.000000 72.000000
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1903 *MESH_VERTEX 3 56.000000 -16.000000 72.000000
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1906 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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1907 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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1908 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1909 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1910 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1911 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1914 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1915 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1917 *MESH_NUMTVERTEX 4
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1919 *MESH_TVERT 0 0.625000 0.000000 1.000000
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1920 *MESH_TVERT 1 0.375000 0.000000 1.000000
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1921 *MESH_TVERT 2 0.625000 1.000000 1.000000
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1922 *MESH_TVERT 3 0.375000 1.000000 1.000000
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1924 *MESH_NUMTVFACES 2
\r
1926 *MESH_TFACE 0 0 2 1
\r
1927 *MESH_TFACE 1 2 3 1
\r
1930 *PROP_MOTIONBLUR 0
\r
1931 *PROP_CASTSHADOW 1
\r
1932 *PROP_RECVSHADOW 1
\r
1936 *NODE_NAME "mat2model0surf32"
\r
1938 *NODE_NAME "mat2model0surf32"
\r
1939 *INHERIT_POS 0 0 0
\r
1940 *INHERIT_ROT 0 0 0
\r
1941 *INHERIT_SCL 0 0 0
\r
1946 *TM_POS 0.000000 0.000000 0.000000
\r
1952 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1953 *MESH_VERTEX_LIST {
\r
1954 *MESH_VERTEX 0 56.000000 16.000000 -72.000000
\r
1955 *MESH_VERTEX 1 56.000000 -16.000000 -72.000000
\r
1956 *MESH_VERTEX 2 56.000000 16.000000 -64.000000
\r
1957 *MESH_VERTEX 3 56.000000 -16.000000 -64.000000
\r
1960 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1961 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1962 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1963 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1964 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1965 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
1968 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1969 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1971 *MESH_NUMTVERTEX 4
\r
1973 *MESH_TVERT 0 0.625000 0.000000 1.000000
\r
1974 *MESH_TVERT 1 0.375000 0.000000 1.000000
\r
1975 *MESH_TVERT 2 0.625000 1.000000 1.000000
\r
1976 *MESH_TVERT 3 0.375000 1.000000 1.000000
\r
1978 *MESH_NUMTVFACES 2
\r
1980 *MESH_TFACE 0 0 2 1
\r
1981 *MESH_TFACE 1 2 3 1
\r
1984 *PROP_MOTIONBLUR 0
\r
1985 *PROP_CASTSHADOW 1
\r
1986 *PROP_RECVSHADOW 1
\r
1990 *NODE_NAME "mat2model0surf33"
\r
1992 *NODE_NAME "mat2model0surf33"
\r
1993 *INHERIT_POS 0 0 0
\r
1994 *INHERIT_ROT 0 0 0
\r
1995 *INHERIT_SCL 0 0 0
\r
2000 *TM_POS 0.000000 0.000000 0.000000
\r
2006 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2007 *MESH_VERTEX_LIST {
\r
2008 *MESH_VERTEX 0 56.000000 -16.000000 72.000000
\r
2009 *MESH_VERTEX 1 56.000000 -16.000000 64.000000
\r
2010 *MESH_VERTEX 2 64.000000 -32.000000 72.000000
\r
2011 *MESH_VERTEX 3 64.000000 -32.000000 64.000000
\r
2014 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2015 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2016 *MESH_VERTEXNORMAL 0 0.894427 0.447214 0.000000
\r
2017 *MESH_VERTEXNORMAL 1 0.894427 0.447214 0.000000
\r
2018 *MESH_VERTEXNORMAL 2 0.894427 0.447214 0.000000
\r
2019 *MESH_VERTEXNORMAL 3 0.894427 0.447214 0.000000
\r
2022 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2023 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2025 *MESH_NUMTVERTEX 4
\r
2027 *MESH_TVERT 0 0.375000 1.000000 1.000000
\r
2028 *MESH_TVERT 1 0.375000 0.000000 1.000000
\r
2029 *MESH_TVERT 2 0.250000 1.000000 1.000000
\r
2030 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
2032 *MESH_NUMTVFACES 2
\r
2034 *MESH_TFACE 0 0 2 1
\r
2035 *MESH_TFACE 1 2 3 1
\r
2038 *PROP_MOTIONBLUR 0
\r
2039 *PROP_CASTSHADOW 1
\r
2040 *PROP_RECVSHADOW 1
\r
2044 *NODE_NAME "mat2model0surf34"
\r
2046 *NODE_NAME "mat2model0surf34"
\r
2047 *INHERIT_POS 0 0 0
\r
2048 *INHERIT_ROT 0 0 0
\r
2049 *INHERIT_SCL 0 0 0
\r
2054 *TM_POS 0.000000 0.000000 0.000000
\r
2060 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2061 *MESH_VERTEX_LIST {
\r
2062 *MESH_VERTEX 0 56.000000 -16.000000 -64.000000
\r
2063 *MESH_VERTEX 1 56.000000 -16.000000 -72.000000
\r
2064 *MESH_VERTEX 2 64.000000 -32.000000 -64.000000
\r
2065 *MESH_VERTEX 3 64.000000 -32.000000 -72.000000
\r
2068 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2069 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2070 *MESH_VERTEXNORMAL 0 0.894427 0.447214 0.000000
\r
2071 *MESH_VERTEXNORMAL 1 0.894427 0.447214 0.000000
\r
2072 *MESH_VERTEXNORMAL 2 0.894427 0.447214 0.000000
\r
2073 *MESH_VERTEXNORMAL 3 0.894427 0.447214 0.000000
\r
2076 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2077 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2079 *MESH_NUMTVERTEX 4
\r
2081 *MESH_TVERT 0 0.375000 1.000000 1.000000
\r
2082 *MESH_TVERT 1 0.375000 0.000000 1.000000
\r
2083 *MESH_TVERT 2 0.250000 1.000000 1.000000
\r
2084 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
2086 *MESH_NUMTVFACES 2
\r
2088 *MESH_TFACE 0 0 2 1
\r
2089 *MESH_TFACE 1 2 3 1
\r
2092 *PROP_MOTIONBLUR 0
\r
2093 *PROP_CASTSHADOW 1
\r
2094 *PROP_RECVSHADOW 1
\r
2098 *NODE_NAME "mat2model0surf35"
\r
2100 *NODE_NAME "mat2model0surf35"
\r
2101 *INHERIT_POS 0 0 0
\r
2102 *INHERIT_ROT 0 0 0
\r
2103 *INHERIT_SCL 0 0 0
\r
2108 *TM_POS 0.000000 0.000000 0.000000
\r
2114 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2115 *MESH_VERTEX_LIST {
\r
2116 *MESH_VERTEX 0 48.000000 64.000000 72.000000
\r
2117 *MESH_VERTEX 1 48.000000 64.000000 64.000000
\r
2118 *MESH_VERTEX 2 64.000000 48.000000 72.000000
\r
2119 *MESH_VERTEX 3 64.000000 48.000000 64.000000
\r
2122 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2123 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2124 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
2125 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
2126 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
2127 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
2130 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2131 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2133 *MESH_NUMTVERTEX 4
\r
2135 *MESH_TVERT 0 1.000000 1.000000 1.000000
\r
2136 *MESH_TVERT 1 1.000000 0.000000 1.000000
\r
2137 *MESH_TVERT 2 0.875000 1.000000 1.000000
\r
2138 *MESH_TVERT 3 0.875000 0.000000 1.000000
\r
2140 *MESH_NUMTVFACES 2
\r
2142 *MESH_TFACE 0 0 2 1
\r
2143 *MESH_TFACE 1 2 3 1
\r
2146 *PROP_MOTIONBLUR 0
\r
2147 *PROP_CASTSHADOW 1
\r
2148 *PROP_RECVSHADOW 1
\r
2152 *NODE_NAME "mat2model0surf36"
\r
2154 *NODE_NAME "mat2model0surf36"
\r
2155 *INHERIT_POS 0 0 0
\r
2156 *INHERIT_ROT 0 0 0
\r
2157 *INHERIT_SCL 0 0 0
\r
2162 *TM_POS 0.000000 0.000000 0.000000
\r
2168 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2169 *MESH_VERTEX_LIST {
\r
2170 *MESH_VERTEX 0 48.000000 64.000000 -64.000000
\r
2171 *MESH_VERTEX 1 48.000000 64.000000 -72.000000
\r
2172 *MESH_VERTEX 2 64.000000 48.000000 -64.000000
\r
2173 *MESH_VERTEX 3 64.000000 48.000000 -72.000000
\r
2176 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2177 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2178 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
2179 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
2180 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
2181 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
2184 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2185 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2187 *MESH_NUMTVERTEX 4
\r
2189 *MESH_TVERT 0 1.000000 1.000000 1.000000
\r
2190 *MESH_TVERT 1 1.000000 0.000000 1.000000
\r
2191 *MESH_TVERT 2 0.875000 1.000000 1.000000
\r
2192 *MESH_TVERT 3 0.875000 0.000000 1.000000
\r
2194 *MESH_NUMTVFACES 2
\r
2196 *MESH_TFACE 0 0 2 1
\r
2197 *MESH_TFACE 1 2 3 1
\r
2200 *PROP_MOTIONBLUR 0
\r
2201 *PROP_CASTSHADOW 1
\r
2202 *PROP_RECVSHADOW 1
\r
2206 *NODE_NAME "mat2model0surf37"
\r
2208 *NODE_NAME "mat2model0surf37"
\r
2209 *INHERIT_POS 0 0 0
\r
2210 *INHERIT_ROT 0 0 0
\r
2211 *INHERIT_SCL 0 0 0
\r
2216 *TM_POS 0.000000 0.000000 0.000000
\r
2222 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2223 *MESH_VERTEX_LIST {
\r
2224 *MESH_VERTEX 0 64.000000 -48.000000 64.000000
\r
2225 *MESH_VERTEX 1 48.000000 -64.000000 64.000000
\r
2226 *MESH_VERTEX 2 64.000000 -48.000000 72.000000
\r
2227 *MESH_VERTEX 3 48.000000 -64.000000 72.000000
\r
2230 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2231 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2232 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
2233 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
2234 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
2235 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
2238 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2239 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2241 *MESH_NUMTVERTEX 4
\r
2243 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
2244 *MESH_TVERT 1 0.000000 0.000000 1.000000
\r
2245 *MESH_TVERT 2 0.125000 1.000000 1.000000
\r
2246 *MESH_TVERT 3 0.000000 1.000000 1.000000
\r
2248 *MESH_NUMTVFACES 2
\r
2250 *MESH_TFACE 0 0 2 1
\r
2251 *MESH_TFACE 1 2 3 1
\r
2254 *PROP_MOTIONBLUR 0
\r
2255 *PROP_CASTSHADOW 1
\r
2256 *PROP_RECVSHADOW 1
\r
2260 *NODE_NAME "mat2model0surf38"
\r
2262 *NODE_NAME "mat2model0surf38"
\r
2263 *INHERIT_POS 0 0 0
\r
2264 *INHERIT_ROT 0 0 0
\r
2265 *INHERIT_SCL 0 0 0
\r
2270 *TM_POS 0.000000 0.000000 0.000000
\r
2276 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2277 *MESH_VERTEX_LIST {
\r
2278 *MESH_VERTEX 0 64.000000 -48.000000 -72.000000
\r
2279 *MESH_VERTEX 1 48.000000 -64.000000 -72.000000
\r
2280 *MESH_VERTEX 2 64.000000 -48.000000 -64.000000
\r
2281 *MESH_VERTEX 3 48.000000 -64.000000 -64.000000
\r
2284 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2285 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2286 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
2287 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
2288 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
2289 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
2292 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2293 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2295 *MESH_NUMTVERTEX 4
\r
2297 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
2298 *MESH_TVERT 1 0.000000 0.000000 1.000000
\r
2299 *MESH_TVERT 2 0.125000 1.000000 1.000000
\r
2300 *MESH_TVERT 3 0.000000 1.000000 1.000000
\r
2302 *MESH_NUMTVFACES 2
\r
2304 *MESH_TFACE 0 0 2 1
\r
2305 *MESH_TFACE 1 2 3 1
\r
2308 *PROP_MOTIONBLUR 0
\r
2309 *PROP_CASTSHADOW 1
\r
2310 *PROP_RECVSHADOW 1
\r
2314 *NODE_NAME "mat2model0surf39"
\r
2316 *NODE_NAME "mat2model0surf39"
\r
2317 *INHERIT_POS 0 0 0
\r
2318 *INHERIT_ROT 0 0 0
\r
2319 *INHERIT_SCL 0 0 0
\r
2324 *TM_POS 0.000000 0.000000 0.000000
\r
2330 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2331 *MESH_VERTEX_LIST {
\r
2332 *MESH_VERTEX 0 40.000000 64.000000 72.000000
\r
2333 *MESH_VERTEX 1 40.000000 64.000000 64.000000
\r
2334 *MESH_VERTEX 2 48.000000 64.000000 72.000000
\r
2335 *MESH_VERTEX 3 48.000000 64.000000 64.000000
\r
2336 *MESH_VERTEX 4 32.000000 64.000000 64.000000
\r
2337 *MESH_VERTEX 5 32.000000 64.000000 72.000000
\r
2340 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2341 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2342 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
2343 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
2344 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2345 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2346 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2347 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2348 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
\r
2349 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
\r
2352 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2353 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2354 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2355 *MESH_FACE 3 A: 5 B: 0 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2357 *MESH_NUMTVERTEX 6
\r
2359 *MESH_TVERT 0 0.812500 1.000000 1.000000
\r
2360 *MESH_TVERT 1 0.812500 0.000000 1.000000
\r
2361 *MESH_TVERT 2 0.875000 1.000000 1.000000
\r
2362 *MESH_TVERT 3 0.875000 0.000000 1.000000
\r
2363 *MESH_TVERT 4 0.750000 0.000000 1.000000
\r
2364 *MESH_TVERT 5 0.750000 1.000000 1.000000
\r
2366 *MESH_NUMTVFACES 4
\r
2368 *MESH_TFACE 0 0 2 1
\r
2369 *MESH_TFACE 1 2 3 1
\r
2370 *MESH_TFACE 2 0 1 4
\r
2371 *MESH_TFACE 3 5 0 4
\r
2374 *PROP_MOTIONBLUR 0
\r
2375 *PROP_CASTSHADOW 1
\r
2376 *PROP_RECVSHADOW 1
\r
2380 *NODE_NAME "mat2model0surf40"
\r
2382 *NODE_NAME "mat2model0surf40"
\r
2383 *INHERIT_POS 0 0 0
\r
2384 *INHERIT_ROT 0 0 0
\r
2385 *INHERIT_SCL 0 0 0
\r
2390 *TM_POS 0.000000 0.000000 0.000000
\r
2396 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2397 *MESH_VERTEX_LIST {
\r
2398 *MESH_VERTEX 0 48.000000 -64.000000 64.000000
\r
2399 *MESH_VERTEX 1 40.000000 -64.000000 64.000000
\r
2400 *MESH_VERTEX 2 48.000000 -64.000000 72.000000
\r
2401 *MESH_VERTEX 3 40.000000 -64.000000 72.000000
\r
2402 *MESH_VERTEX 4 32.000000 -64.000000 64.000000
\r
2403 *MESH_VERTEX 5 32.000000 -64.000000 72.000000
\r
2406 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2407 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2408 *MESH_FACENORMAL 2 1.000000 0.000000 0.000000
\r
2409 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
\r
2410 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2411 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2412 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2413 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
2414 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
2415 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
2418 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2419 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2420 *MESH_FACE 2 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2421 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2423 *MESH_NUMTVERTEX 6
\r
2425 *MESH_TVERT 0 0.875000 0.000000 1.000000
\r
2426 *MESH_TVERT 1 0.812500 0.000000 1.000000
\r
2427 *MESH_TVERT 2 0.875000 1.000000 1.000000
\r
2428 *MESH_TVERT 3 0.812500 1.000000 1.000000
\r
2429 *MESH_TVERT 4 0.750000 0.000000 1.000000
\r
2430 *MESH_TVERT 5 0.750000 1.000000 1.000000
\r
2432 *MESH_NUMTVFACES 4
\r
2434 *MESH_TFACE 0 0 2 1
\r
2435 *MESH_TFACE 1 2 3 1
\r
2436 *MESH_TFACE 2 1 3 4
\r
2437 *MESH_TFACE 3 3 5 4
\r
2440 *PROP_MOTIONBLUR 0
\r
2441 *PROP_CASTSHADOW 1
\r
2442 *PROP_RECVSHADOW 1
\r
2446 *NODE_NAME "mat2model0surf41"
\r
2448 *NODE_NAME "mat2model0surf41"
\r
2449 *INHERIT_POS 0 0 0
\r
2450 *INHERIT_ROT 0 0 0
\r
2451 *INHERIT_SCL 0 0 0
\r
2456 *TM_POS 0.000000 0.000000 0.000000
\r
2462 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2463 *MESH_VERTEX_LIST {
\r
2464 *MESH_VERTEX 0 32.000000 64.000000 -64.000000
\r
2465 *MESH_VERTEX 1 32.000000 64.000000 -72.000000
\r
2466 *MESH_VERTEX 2 48.000000 64.000000 -64.000000
\r
2467 *MESH_VERTEX 3 48.000000 64.000000 -72.000000
\r
2470 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2471 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2472 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2473 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2474 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2475 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2478 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2479 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2481 *MESH_NUMTVERTEX 4
\r
2483 *MESH_TVERT 0 0.750000 1.000000 1.000000
\r
2484 *MESH_TVERT 1 0.750000 0.000000 1.000000
\r
2485 *MESH_TVERT 2 0.875000 1.000000 1.000000
\r
2486 *MESH_TVERT 3 0.875000 0.000000 1.000000
\r
2488 *MESH_NUMTVFACES 2
\r
2490 *MESH_TFACE 0 0 2 1
\r
2491 *MESH_TFACE 1 2 3 1
\r
2494 *PROP_MOTIONBLUR 0
\r
2495 *PROP_CASTSHADOW 1
\r
2496 *PROP_RECVSHADOW 1
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2561 *PROP_CASTSHADOW 1
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2562 *PROP_RECVSHADOW 1
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2568 *NODE_NAME "mat2model0surf43"
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2615 *PROP_CASTSHADOW 1
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2616 *PROP_RECVSHADOW 1
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2622 *NODE_NAME "mat2model0surf44"
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2669 *PROP_CASTSHADOW 1
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2670 *PROP_RECVSHADOW 1
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2676 *NODE_NAME "mat2model0surf45"
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2723 *PROP_CASTSHADOW 1
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2724 *PROP_RECVSHADOW 1
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2730 *NODE_NAME "mat2model0surf46"
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2962 *PROP_MOTIONBLUR 0
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2963 *PROP_CASTSHADOW 1
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2964 *PROP_RECVSHADOW 1
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2970 *NODE_NAME "mat2model0surf50"
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3001 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3006 *MESH_TVERT 1 0.375000 0.000000 1.000000
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3007 *MESH_TVERT 2 0.625000 1.000000 1.000000
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3016 *PROP_MOTIONBLUR 0
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3017 *PROP_CASTSHADOW 1
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3018 *PROP_RECVSHADOW 1
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3024 *NODE_NAME "mat2model0surf51"
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3054 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3055 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3057 *MESH_NUMTVERTEX 4
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3059 *MESH_TVERT 0 0.375000 1.000000 1.000000
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3060 *MESH_TVERT 1 0.375000 0.000000 1.000000
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3061 *MESH_TVERT 2 0.625000 1.000000 1.000000
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3062 *MESH_TVERT 3 0.625000 0.000000 1.000000
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3064 *MESH_NUMTVFACES 2
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3066 *MESH_TFACE 0 0 2 1
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3067 *MESH_TFACE 1 2 3 1
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3070 *PROP_MOTIONBLUR 0
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3071 *PROP_CASTSHADOW 1
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3072 *PROP_RECVSHADOW 1
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3078 *NODE_NAME "mat2model0surf52"
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3079 *INHERIT_POS 0 0 0
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3080 *INHERIT_ROT 0 0 0
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3081 *INHERIT_SCL 0 0 0
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3086 *TM_POS 0.000000 0.000000 0.000000
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3097 *MESH_VERTEX 3 -16.000000 -56.000000 72.000000
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3101 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3105 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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3109 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3113 *MESH_TVERT 0 0.625000 0.000000 1.000000
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3114 *MESH_TVERT 1 0.375000 0.000000 1.000000
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3116 *MESH_TVERT 3 0.375000 1.000000 1.000000
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3118 *MESH_NUMTVFACES 2
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3120 *MESH_TFACE 0 0 2 1
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3121 *MESH_TFACE 1 2 3 1
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3124 *PROP_MOTIONBLUR 0
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3125 *PROP_CASTSHADOW 1
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3126 *PROP_RECVSHADOW 1
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3130 *NODE_NAME "mat2model0surf53"
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3132 *NODE_NAME "mat2model0surf53"
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3133 *INHERIT_POS 0 0 0
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3134 *INHERIT_ROT 0 0 0
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3135 *INHERIT_SCL 0 0 0
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3159 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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3162 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3163 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3165 *MESH_NUMTVERTEX 4
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3167 *MESH_TVERT 0 0.625000 0.000000 1.000000
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3168 *MESH_TVERT 1 0.375000 0.000000 1.000000
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3169 *MESH_TVERT 2 0.625000 1.000000 1.000000
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3170 *MESH_TVERT 3 0.375000 1.000000 1.000000
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3172 *MESH_NUMTVFACES 2
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3174 *MESH_TFACE 0 0 2 1
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3175 *MESH_TFACE 1 2 3 1
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3178 *PROP_MOTIONBLUR 0
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3179 *PROP_CASTSHADOW 1
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3180 *PROP_RECVSHADOW 1
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3184 *NODE_NAME "mat2model0surf54"
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3186 *NODE_NAME "mat2model0surf54"
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3187 *INHERIT_POS 0 0 0
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3188 *INHERIT_ROT 0 0 0
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3189 *INHERIT_SCL 0 0 0
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3194 *TM_POS 0.000000 0.000000 0.000000
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3200 *COMMENT "SURFACETYPE MST_PLANAR"
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3201 *MESH_VERTEX_LIST {
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3204 *MESH_VERTEX 2 -16.000000 56.000000 72.000000
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3205 *MESH_VERTEX 3 -16.000000 56.000000 64.000000
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3208 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3209 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3210 *MESH_VERTEXNORMAL 0 0.447214 0.894427 0.000000
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3211 *MESH_VERTEXNORMAL 1 0.447214 0.894427 0.000000
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3212 *MESH_VERTEXNORMAL 2 0.447214 0.894427 0.000000
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3213 *MESH_VERTEXNORMAL 3 0.447214 0.894427 0.000000
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3216 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3217 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3219 *MESH_NUMTVERTEX 4
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3221 *MESH_TVERT 0 0.250000 1.000000 1.000000
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3222 *MESH_TVERT 1 0.250000 0.000000 1.000000
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3223 *MESH_TVERT 2 0.375000 1.000000 1.000000
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3224 *MESH_TVERT 3 0.375000 0.000000 1.000000
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3226 *MESH_NUMTVFACES 2
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3228 *MESH_TFACE 0 0 2 1
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3229 *MESH_TFACE 1 2 3 1
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3232 *PROP_MOTIONBLUR 0
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3233 *PROP_CASTSHADOW 1
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3234 *PROP_RECVSHADOW 1
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3238 *NODE_NAME "mat2model0surf55"
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3240 *NODE_NAME "mat2model0surf55"
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3241 *INHERIT_POS 0 0 0
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3242 *INHERIT_ROT 0 0 0
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3243 *INHERIT_SCL 0 0 0
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3248 *TM_POS 0.000000 0.000000 0.000000
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3254 *COMMENT "SURFACETYPE MST_PLANAR"
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3255 *MESH_VERTEX_LIST {
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3258 *MESH_VERTEX 2 -16.000000 56.000000 -64.000000
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3259 *MESH_VERTEX 3 -16.000000 56.000000 -72.000000
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3262 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3263 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3264 *MESH_VERTEXNORMAL 0 0.447214 0.894427 0.000000
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3265 *MESH_VERTEXNORMAL 1 0.447214 0.894427 0.000000
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3266 *MESH_VERTEXNORMAL 2 0.447214 0.894427 0.000000
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3267 *MESH_VERTEXNORMAL 3 0.447214 0.894427 0.000000
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3270 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3271 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3273 *MESH_NUMTVERTEX 4
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3275 *MESH_TVERT 0 0.250000 1.000000 1.000000
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3276 *MESH_TVERT 1 0.250000 0.000000 1.000000
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3277 *MESH_TVERT 2 0.375000 1.000000 1.000000
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3278 *MESH_TVERT 3 0.375000 0.000000 1.000000
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3280 *MESH_NUMTVFACES 2
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3282 *MESH_TFACE 0 0 2 1
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3283 *MESH_TFACE 1 2 3 1
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3286 *PROP_MOTIONBLUR 0
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3287 *PROP_CASTSHADOW 1
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3288 *PROP_RECVSHADOW 1
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3292 *NODE_NAME "mat2model0surf56"
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3294 *NODE_NAME "mat2model0surf56"
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3295 *INHERIT_POS 0 0 0
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3296 *INHERIT_ROT 0 0 0
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3297 *INHERIT_SCL 0 0 0
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3302 *TM_POS 0.000000 0.000000 0.000000
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3308 *COMMENT "SURFACETYPE MST_PLANAR"
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3309 *MESH_VERTEX_LIST {
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3311 *MESH_VERTEX 1 -32.000000 -64.000000 64.000000
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3312 *MESH_VERTEX 2 -16.000000 -56.000000 72.000000
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3313 *MESH_VERTEX 3 -32.000000 -64.000000 72.000000
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3316 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3317 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3318 *MESH_VERTEXNORMAL 0 0.447214 -0.894427 0.000000
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3320 *MESH_VERTEXNORMAL 2 0.447214 -0.894427 0.000000
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3321 *MESH_VERTEXNORMAL 3 0.447214 -0.894427 0.000000
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3324 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3325 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3327 *MESH_NUMTVERTEX 4
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3329 *MESH_TVERT 0 0.375000 0.000000 1.000000
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3330 *MESH_TVERT 1 0.250000 0.000000 1.000000
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3331 *MESH_TVERT 2 0.375000 1.000000 1.000000
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3332 *MESH_TVERT 3 0.250000 1.000000 1.000000
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3334 *MESH_NUMTVFACES 2
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3336 *MESH_TFACE 0 0 2 1
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3337 *MESH_TFACE 1 2 3 1
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3340 *PROP_MOTIONBLUR 0
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3341 *PROP_CASTSHADOW 1
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3342 *PROP_RECVSHADOW 1
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3346 *NODE_NAME "mat2model0surf57"
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3348 *NODE_NAME "mat2model0surf57"
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3349 *INHERIT_POS 0 0 0
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3350 *INHERIT_ROT 0 0 0
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3351 *INHERIT_SCL 0 0 0
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3356 *TM_POS 0.000000 0.000000 0.000000
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3363 *MESH_VERTEX_LIST {
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3366 *MESH_VERTEX 2 -16.000000 -56.000000 -64.000000
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3367 *MESH_VERTEX 3 -32.000000 -64.000000 -64.000000
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3370 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3371 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3372 *MESH_VERTEXNORMAL 0 0.447214 -0.894427 0.000000
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3374 *MESH_VERTEXNORMAL 2 0.447214 -0.894427 0.000000
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3375 *MESH_VERTEXNORMAL 3 0.447214 -0.894427 0.000000
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3378 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3379 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3383 *MESH_TVERT 0 0.375000 0.000000 1.000000
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3384 *MESH_TVERT 1 0.250000 0.000000 1.000000
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3386 *MESH_TVERT 3 0.250000 1.000000 1.000000
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3388 *MESH_NUMTVFACES 2
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3390 *MESH_TFACE 0 0 2 1
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3391 *MESH_TFACE 1 2 3 1
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3394 *PROP_MOTIONBLUR 0
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3395 *PROP_CASTSHADOW 1
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3396 *PROP_RECVSHADOW 1
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3400 *NODE_NAME "mat2model0surf58"
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3402 *NODE_NAME "mat2model0surf58"
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3403 *INHERIT_POS 0 0 0
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3404 *INHERIT_ROT 0 0 0
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3405 *INHERIT_SCL 0 0 0
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3410 *TM_POS 0.000000 0.000000 0.000000
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3416 *COMMENT "SURFACETYPE MST_PLANAR"
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3417 *MESH_VERTEX_LIST {
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3423 *MESH_VERTEX 5 -48.000000 64.000000 72.000000
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3426 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3427 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3429 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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3430 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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3434 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000
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3435 *MESH_VERTEXNORMAL 5 0.000000 1.000000 0.000000
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3438 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3439 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3440 *MESH_FACE 2 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3441 *MESH_FACE 3 A: 5 B: 0 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3443 *MESH_NUMTVERTEX 6
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3445 *MESH_TVERT 0 0.187500 1.000000 1.000000
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3446 *MESH_TVERT 1 0.187500 0.000000 1.000000
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3448 *MESH_TVERT 3 0.250000 0.000000 1.000000
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3450 *MESH_TVERT 5 0.125000 1.000000 1.000000
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3452 *MESH_NUMTVFACES 4
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3454 *MESH_TFACE 0 0 2 1
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3455 *MESH_TFACE 1 2 3 1
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3456 *MESH_TFACE 2 0 1 4
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3457 *MESH_TFACE 3 5 0 4
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3460 *PROP_MOTIONBLUR 0
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3461 *PROP_CASTSHADOW 1
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3462 *PROP_RECVSHADOW 1
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3468 *NODE_NAME "mat2model0surf59"
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3470 *INHERIT_ROT 0 0 0
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3471 *INHERIT_SCL 0 0 0
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3476 *TM_POS 0.000000 0.000000 0.000000
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3499 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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3501 *MESH_VERTEXNORMAL 5 -0.707107 0.000000 0.707107
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3504 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3505 *MESH_FACE 1 A: 3 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3506 *MESH_FACE 2 A: 4 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3507 *MESH_FACE 3 A: 3 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3509 *MESH_NUMTVERTEX 6
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3511 *MESH_TVERT 0 0.250000 0.000000 1.000000
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3512 *MESH_TVERT 1 0.125000 1.000000 1.000000
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3513 *MESH_TVERT 2 0.312500 1.000000 1.000000
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3516 *MESH_TVERT 5 -0.125000 1.000000 1.000000
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3518 *MESH_NUMTVFACES 4
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3520 *MESH_TFACE 0 0 2 1
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3521 *MESH_TFACE 1 3 0 1
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3522 *MESH_TFACE 2 4 3 5
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3523 *MESH_TFACE 3 3 1 5
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3526 *PROP_MOTIONBLUR 0
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3527 *PROP_CASTSHADOW 1
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3528 *PROP_RECVSHADOW 1
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3534 *NODE_NAME "mat2model0surf60"
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3536 *INHERIT_ROT 0 0 0
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3542 *TM_POS 0.000000 0.000000 0.000000
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3548 *COMMENT "SURFACETYPE MST_PLANAR"
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3558 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3559 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3561 *MESH_FACENORMAL 3 1.000000 0.000000 0.000000
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3567 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
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3571 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3572 *MESH_FACE 2 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3573 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3577 *MESH_TVERT 0 0.250000 0.000000 1.000000
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3578 *MESH_TVERT 1 0.187500 0.000000 1.000000
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3579 *MESH_TVERT 2 0.250000 1.000000 1.000000
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3580 *MESH_TVERT 3 0.187500 1.000000 1.000000
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3581 *MESH_TVERT 4 0.125000 0.000000 1.000000
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3582 *MESH_TVERT 5 0.125000 1.000000 1.000000
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3584 *MESH_NUMTVFACES 4
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3586 *MESH_TFACE 0 0 2 1
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3587 *MESH_TFACE 1 2 3 1
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3588 *MESH_TFACE 2 1 3 4
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3589 *MESH_TFACE 3 3 5 4
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3592 *PROP_MOTIONBLUR 0
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3593 *PROP_CASTSHADOW 1
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3594 *PROP_RECVSHADOW 1
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3598 *NODE_NAME "mat2model0surf61"
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3756 *PROP_RECVSHADOW 1
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4092 *PROP_RECVSHADOW 1
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4635 *MESH_VERTEXNORMAL 41 0.000000 0.000000 1.000000
\r
4636 *MESH_VERTEXNORMAL 42 0.000000 0.000000 1.000000
\r
4637 *MESH_VERTEXNORMAL 43 0.000000 0.000000 1.000000
\r
4640 *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4641 *MESH_FACE 1 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4642 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4643 *MESH_FACE 3 A: 1 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4644 *MESH_FACE 4 A: 0 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4645 *MESH_FACE 5 A: 1 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4646 *MESH_FACE 6 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4647 *MESH_FACE 7 A: 3 B: 16 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4648 *MESH_FACE 8 A: 3 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4649 *MESH_FACE 9 A: 6 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4650 *MESH_FACE 10 A: 7 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4651 *MESH_FACE 11 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4652 *MESH_FACE 12 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4653 *MESH_FACE 13 A: 9 B: 13 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4654 *MESH_FACE 14 A: 11 B: 14 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4655 *MESH_FACE 15 A: 10 B: 12 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4656 *MESH_FACE 16 A: 11 B: 18 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4657 *MESH_FACE 17 A: 12 B: 19 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4658 *MESH_FACE 18 A: 16 B: 17 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4659 *MESH_FACE 19 A: 15 B: 19 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4660 *MESH_FACE 20 A: 17 B: 22 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4661 *MESH_FACE 21 A: 20 B: 22 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4662 *MESH_FACE 22 A: 15 B: 21 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4663 *MESH_FACE 23 A: 22 B: 27 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4664 *MESH_FACE 24 A: 15 B: 24 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4665 *MESH_FACE 25 A: 24 B: 26 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4666 *MESH_FACE 26 A: 25 B: 26 C: 28 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4667 *MESH_FACE 27 A: 22 B: 29 C: 27 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4668 *MESH_FACE 28 A: 25 B: 28 C: 30 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4669 *MESH_FACE 29 A: 28 B: 31 C: 30 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4670 *MESH_FACE 30 A: 27 B: 29 C: 32 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4671 *MESH_FACE 31 A: 29 B: 33 C: 32 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4672 *MESH_FACE 32 A: 29 B: 34 C: 33 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4673 *MESH_FACE 33 A: 29 B: 35 C: 34 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4674 *MESH_FACE 34 A: 30 B: 31 C: 36 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4675 *MESH_FACE 35 A: 28 B: 37 C: 31 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4676 *MESH_FACE 36 A: 33 B: 34 C: 38 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4677 *MESH_FACE 37 A: 34 B: 35 C: 39 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4678 *MESH_FACE 38 A: 35 B: 36 C: 39 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4679 *MESH_FACE 39 A: 35 B: 40 C: 36 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4680 *MESH_FACE 40 A: 30 B: 36 C: 40 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4681 *MESH_FACE 41 A: 31 B: 41 C: 36 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4682 *MESH_FACE 42 A: 31 B: 37 C: 42 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4683 *MESH_FACE 43 A: 34 B: 39 C: 43 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4685 *MESH_NUMTVERTEX 44
\r
4687 *MESH_TVERT 0 0.500000 1.375000 1.000000
\r
4688 *MESH_TVERT 1 0.312500 1.500000 1.000000
\r
4689 *MESH_TVERT 2 0.375000 1.500000 1.000000
\r
4690 *MESH_TVERT 3 0.312500 1.312500 1.000000
\r
4691 *MESH_TVERT 4 0.125000 1.312500 1.000000
\r
4692 *MESH_TVERT 5 0.500000 1.312500 1.000000
\r
4693 *MESH_TVERT 6 0.125000 1.437500 1.000000
\r
4694 *MESH_TVERT 7 -0.125000 1.312500 1.000000
\r
4695 *MESH_TVERT 8 0.250000 1.500000 1.000000
\r
4696 *MESH_TVERT 9 -0.125000 1.437500 1.000000
\r
4697 *MESH_TVERT 10 -0.312500 1.312500 1.000000
\r
4698 *MESH_TVERT 11 -0.312500 1.500000 1.000000
\r
4699 *MESH_TVERT 12 -0.500000 1.312500 1.000000
\r
4700 *MESH_TVERT 13 -0.250000 1.500000 1.000000
\r
4701 *MESH_TVERT 14 -0.500000 1.375000 1.000000
\r
4702 *MESH_TVERT 15 -0.312500 1.125000 1.000000
\r
4703 *MESH_TVERT 16 0.500000 1.250000 1.000000
\r
4704 *MESH_TVERT 17 0.312500 1.125000 1.000000
\r
4705 *MESH_TVERT 18 -0.375000 1.500000 1.000000
\r
4706 *MESH_TVERT 19 -0.500000 1.250000 1.000000
\r
4707 *MESH_TVERT 20 0.437500 1.125000 1.000000
\r
4708 *MESH_TVERT 21 -0.437500 1.125000 1.000000
\r
4709 *MESH_TVERT 22 0.312500 0.875000 1.000000
\r
4710 *MESH_TVERT 23 0.437500 0.875000 1.000000
\r
4711 *MESH_TVERT 24 -0.437500 0.875000 1.000000
\r
4712 *MESH_TVERT 25 -0.312500 0.875000 1.000000
\r
4713 *MESH_TVERT 26 -0.500000 0.750000 1.000000
\r
4714 *MESH_TVERT 27 0.500000 0.750000 1.000000
\r
4715 *MESH_TVERT 28 -0.500000 0.687500 1.000000
\r
4716 *MESH_TVERT 29 0.312500 0.687500 1.000000
\r
4717 *MESH_TVERT 30 -0.312500 0.687500 1.000000
\r
4718 *MESH_TVERT 31 -0.312500 0.500000 1.000000
\r
4719 *MESH_TVERT 32 0.500000 0.687500 1.000000
\r
4720 *MESH_TVERT 33 0.500000 0.625000 1.000000
\r
4721 *MESH_TVERT 34 0.312500 0.500000 1.000000
\r
4722 *MESH_TVERT 35 0.125000 0.687500 1.000000
\r
4723 *MESH_TVERT 36 -0.125000 0.562500 1.000000
\r
4724 *MESH_TVERT 37 -0.500000 0.625000 1.000000
\r
4725 *MESH_TVERT 38 0.375000 0.500000 1.000000
\r
4726 *MESH_TVERT 39 0.125000 0.562500 1.000000
\r
4727 *MESH_TVERT 40 -0.125000 0.687500 1.000000
\r
4728 *MESH_TVERT 41 -0.250000 0.500000 1.000000
\r
4729 *MESH_TVERT 42 -0.375000 0.500000 1.000000
\r
4730 *MESH_TVERT 43 0.250000 0.500000 1.000000
\r
4732 *MESH_NUMTVFACES 44
\r
4734 *MESH_TFACE 0 0 1 3
\r
4735 *MESH_TFACE 1 1 4 3
\r
4736 *MESH_TFACE 2 0 2 1
\r
4737 *MESH_TFACE 3 1 6 4
\r
4738 *MESH_TFACE 4 0 3 5
\r
4739 *MESH_TFACE 5 1 8 6
\r
4740 *MESH_TFACE 6 4 6 7
\r
4741 *MESH_TFACE 7 3 16 5
\r
4742 *MESH_TFACE 8 3 17 16
\r
4743 *MESH_TFACE 9 6 9 7
\r
4744 *MESH_TFACE 10 7 9 10
\r
4745 *MESH_TFACE 11 9 11 10
\r
4746 *MESH_TFACE 12 10 11 12
\r
4747 *MESH_TFACE 13 9 13 11
\r
4748 *MESH_TFACE 14 11 14 12
\r
4749 *MESH_TFACE 15 10 12 15
\r
4750 *MESH_TFACE 16 11 18 14
\r
4751 *MESH_TFACE 17 12 19 15
\r
4752 *MESH_TFACE 18 16 17 20
\r
4753 *MESH_TFACE 19 15 19 21
\r
4754 *MESH_TFACE 20 17 22 20
\r
4755 *MESH_TFACE 21 20 22 23
\r
4756 *MESH_TFACE 22 15 21 24
\r
4757 *MESH_TFACE 23 22 27 23
\r
4758 *MESH_TFACE 24 15 24 25
\r
4759 *MESH_TFACE 25 24 26 25
\r
4760 *MESH_TFACE 26 25 26 28
\r
4761 *MESH_TFACE 27 22 29 27
\r
4762 *MESH_TFACE 28 25 28 30
\r
4763 *MESH_TFACE 29 28 31 30
\r
4764 *MESH_TFACE 30 27 29 32
\r
4765 *MESH_TFACE 31 29 33 32
\r
4766 *MESH_TFACE 32 29 34 33
\r
4767 *MESH_TFACE 33 29 35 34
\r
4768 *MESH_TFACE 34 30 31 36
\r
4769 *MESH_TFACE 35 28 37 31
\r
4770 *MESH_TFACE 36 33 34 38
\r
4771 *MESH_TFACE 37 34 35 39
\r
4772 *MESH_TFACE 38 35 36 39
\r
4773 *MESH_TFACE 39 35 40 36
\r
4774 *MESH_TFACE 40 30 36 40
\r
4775 *MESH_TFACE 41 31 41 36
\r
4776 *MESH_TFACE 42 31 37 42
\r
4777 *MESH_TFACE 43 34 39 43
\r
4780 *PROP_MOTIONBLUR 0
\r
4781 *PROP_CASTSHADOW 1
\r
4782 *PROP_RECVSHADOW 1
\r