1 *3DSMAX_ASCIIEXPORT 200
\r
2 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase"
\r
4 *SCENE_FILENAME "support07.bsp"
\r
8 *SCENE_TICKSPERFRAME 160
\r
9 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
\r
10 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
\r
15 *MATERIAL_NAME "textures/common/origin"
\r
16 *MATERIAL_CLASS "Standard"
\r
17 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
18 *MATERIAL_SHADING Phong
\r
20 *MAP_NAME "textures/common/origin"
\r
25 *BITMAP "..\textures\common\origin.tga"
\r
26 *BITMAP_FILTER Pyramidal
\r
30 *MATERIAL_NAME "models/desertfactory/textures/metal/metal01"
\r
31 *MATERIAL_CLASS "Standard"
\r
32 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
33 *MATERIAL_SHADING Phong
\r
35 *MAP_NAME "models/desertfactory/textures/metal/metal01"
\r
40 *BITMAP "..\models\desertfactory\textures\metal\metal01.tga"
\r
41 *BITMAP_FILTER Pyramidal
\r
45 *MATERIAL_NAME "models/desertfactory/textures/metal/metal02"
\r
46 *MATERIAL_CLASS "Standard"
\r
47 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
48 *MATERIAL_SHADING Phong
\r
50 *MAP_NAME "models/desertfactory/textures/metal/metal02"
\r
55 *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"
\r
56 *BITMAP_FILTER Pyramidal
\r
60 *MATERIAL_NAME "models/desertfactory/textures/metal/metal01"
\r
61 *MATERIAL_CLASS "Standard"
\r
62 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
63 *MATERIAL_SHADING Phong
\r
65 *MAP_NAME "models/desertfactory/textures/metal/metal01"
\r
70 *BITMAP "..\models\desertfactory\textures\metal\metal01.tga"
\r
71 *BITMAP_FILTER Pyramidal
\r
75 *MATERIAL_NAME "models/desertfactory/textures/metal/metal02"
\r
76 *MATERIAL_CLASS "Standard"
\r
77 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
78 *MATERIAL_SHADING Phong
\r
80 *MAP_NAME "models/desertfactory/textures/metal/metal02"
\r
85 *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"
\r
86 *BITMAP_FILTER Pyramidal
\r
91 *NODE_NAME "mat3model0surf16"
\r
93 *NODE_NAME "mat3model0surf16"
\r
101 *TM_POS 0.000000 0.000000 0.000000
\r
107 *COMMENT "SURFACETYPE MST_PLANAR"
\r
108 *MESH_VERTEX_LIST {
\r
109 *MESH_VERTEX 0 516.000000 48.000000 32.000000
\r
110 *MESH_VERTEX 1 520.000000 48.000000 32.000000
\r
111 *MESH_VERTEX 2 520.000000 40.000000 40.000000
\r
112 *MESH_VERTEX 3 516.000000 40.000000 40.000000
\r
113 *MESH_VERTEX 4 516.000000 32.000000 32.000000
\r
114 *MESH_VERTEX 5 520.000000 32.000000 32.000000
\r
117 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
118 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
119 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
\r
120 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000
\r
121 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
122 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
123 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
124 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
125 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
126 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
129 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
130 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
131 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
132 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
136 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
137 *MESH_TVERT 1 0.000000 0.031250 1.000000
\r
138 *MESH_TVERT 2 0.088388 0.031250 1.000000
\r
139 *MESH_TVERT 3 0.088388 0.000000 1.000000
\r
140 *MESH_TVERT 4 0.176777 0.000000 1.000000
\r
141 *MESH_TVERT 5 0.176777 0.031250 1.000000
\r
145 *MESH_TFACE 0 0 2 1
\r
146 *MESH_TFACE 1 0 3 2
\r
147 *MESH_TFACE 2 2 3 4
\r
148 *MESH_TFACE 3 2 4 5
\r
157 *NODE_NAME "mat3model0surf17"
\r
159 *NODE_NAME "mat3model0surf17"
\r
167 *TM_POS 0.000000 0.000000 0.000000
\r
173 *COMMENT "SURFACETYPE MST_PLANAR"
\r
174 *MESH_VERTEX_LIST {
\r
175 *MESH_VERTEX 0 516.000000 48.000000 32.000000
\r
176 *MESH_VERTEX 1 516.000000 40.000000 40.000000
\r
177 *MESH_VERTEX 2 516.000000 40.000000 24.000000
\r
178 *MESH_VERTEX 3 516.000000 32.000000 32.000000
\r
181 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
182 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
183 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
184 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
185 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
186 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
189 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
190 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
194 *MESH_TVERT 0 0.375000 0.250000 1.000000
\r
195 *MESH_TVERT 1 0.312500 0.312500 1.000000
\r
196 *MESH_TVERT 2 0.312500 0.187500 1.000000
\r
197 *MESH_TVERT 3 0.250000 0.250000 1.000000
\r
201 *MESH_TFACE 0 0 2 1
\r
202 *MESH_TFACE 1 3 1 2
\r
211 *NODE_NAME "mat3model0surf18"
\r
213 *NODE_NAME "mat3model0surf18"
\r
221 *TM_POS 0.000000 0.000000 0.000000
\r
227 *COMMENT "SURFACETYPE MST_PLANAR"
\r
228 *MESH_VERTEX_LIST {
\r
229 *MESH_VERTEX 0 520.000000 40.000000 24.000000
\r
230 *MESH_VERTEX 1 520.000000 48.000000 32.000000
\r
231 *MESH_VERTEX 2 516.000000 48.000000 32.000000
\r
232 *MESH_VERTEX 3 516.000000 40.000000 24.000000
\r
233 *MESH_VERTEX 4 516.000000 32.000000 32.000000
\r
234 *MESH_VERTEX 5 520.000000 32.000000 32.000000
\r
237 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
238 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
239 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
\r
240 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000
\r
241 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
242 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
243 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
244 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
245 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
246 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
249 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
250 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
251 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
252 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
256 *MESH_TVERT 0 0.265165 0.031250 1.000000
\r
257 *MESH_TVERT 1 0.353553 0.031250 1.000000
\r
258 *MESH_TVERT 2 0.353553 0.000000 1.000000
\r
259 *MESH_TVERT 3 0.265165 0.000000 1.000000
\r
260 *MESH_TVERT 4 0.176777 0.000000 1.000000
\r
261 *MESH_TVERT 5 0.176777 0.031250 1.000000
\r
265 *MESH_TFACE 0 0 2 1
\r
266 *MESH_TFACE 1 0 3 2
\r
267 *MESH_TFACE 2 4 3 0
\r
268 *MESH_TFACE 3 4 0 5
\r
277 *NODE_NAME "mat3model0surf19"
\r
279 *NODE_NAME "mat3model0surf19"
\r
287 *TM_POS 0.000000 0.000000 0.000000
\r
293 *COMMENT "SURFACETYPE MST_PLANAR"
\r
294 *MESH_VERTEX_LIST {
\r
295 *MESH_VERTEX 0 516.000000 -32.000000 32.000000
\r
296 *MESH_VERTEX 1 520.000000 -32.000000 32.000000
\r
297 *MESH_VERTEX 2 520.000000 -40.000000 40.000000
\r
298 *MESH_VERTEX 3 516.000000 -40.000000 40.000000
\r
299 *MESH_VERTEX 4 516.000000 -48.000000 32.000000
\r
300 *MESH_VERTEX 5 520.000000 -48.000000 32.000000
\r
303 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
304 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
305 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
\r
306 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000
\r
307 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
308 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
309 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
310 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
311 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
312 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
315 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
316 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
317 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
318 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
322 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
323 *MESH_TVERT 1 0.000000 0.031250 1.000000
\r
324 *MESH_TVERT 2 0.088388 0.031250 1.000000
\r
325 *MESH_TVERT 3 0.088388 0.000000 1.000000
\r
326 *MESH_TVERT 4 0.176777 0.000000 1.000000
\r
327 *MESH_TVERT 5 0.176777 0.031250 1.000000
\r
331 *MESH_TFACE 0 0 2 1
\r
332 *MESH_TFACE 1 0 3 2
\r
333 *MESH_TFACE 2 2 3 4
\r
334 *MESH_TFACE 3 2 4 5
\r
343 *NODE_NAME "mat3model0surf20"
\r
345 *NODE_NAME "mat3model0surf20"
\r
353 *TM_POS 0.000000 0.000000 0.000000
\r
359 *COMMENT "SURFACETYPE MST_PLANAR"
\r
360 *MESH_VERTEX_LIST {
\r
361 *MESH_VERTEX 0 516.000000 -32.000000 32.000000
\r
362 *MESH_VERTEX 1 516.000000 -40.000000 40.000000
\r
363 *MESH_VERTEX 2 516.000000 -40.000000 24.000000
\r
364 *MESH_VERTEX 3 516.000000 -48.000000 32.000000
\r
367 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
368 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
369 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
370 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
371 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
372 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
375 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
376 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
380 *MESH_TVERT 0 0.750000 0.250000 1.000000
\r
381 *MESH_TVERT 1 0.687500 0.312500 1.000000
\r
382 *MESH_TVERT 2 0.687500 0.187500 1.000000
\r
383 *MESH_TVERT 3 0.625000 0.250000 1.000000
\r
387 *MESH_TFACE 0 0 2 1
\r
388 *MESH_TFACE 1 3 1 2
\r
397 *NODE_NAME "mat3model0surf21"
\r
399 *NODE_NAME "mat3model0surf21"
\r
407 *TM_POS 0.000000 0.000000 0.000000
\r
413 *COMMENT "SURFACETYPE MST_PLANAR"
\r
414 *MESH_VERTEX_LIST {
\r
415 *MESH_VERTEX 0 520.000000 -40.000000 24.000000
\r
416 *MESH_VERTEX 1 520.000000 -32.000000 32.000000
\r
417 *MESH_VERTEX 2 516.000000 -32.000000 32.000000
\r
418 *MESH_VERTEX 3 516.000000 -40.000000 24.000000
\r
419 *MESH_VERTEX 4 516.000000 -48.000000 32.000000
\r
420 *MESH_VERTEX 5 520.000000 -48.000000 32.000000
\r
423 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
424 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
425 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
\r
426 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000
\r
427 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
428 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
429 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
430 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
431 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
432 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
435 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
436 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
437 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
438 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
442 *MESH_TVERT 0 0.265165 0.031250 1.000000
\r
443 *MESH_TVERT 1 0.353553 0.031250 1.000000
\r
444 *MESH_TVERT 2 0.353553 0.000000 1.000000
\r
445 *MESH_TVERT 3 0.265165 0.000000 1.000000
\r
446 *MESH_TVERT 4 0.176777 0.000000 1.000000
\r
447 *MESH_TVERT 5 0.176777 0.031250 1.000000
\r
451 *MESH_TFACE 0 0 2 1
\r
452 *MESH_TFACE 1 0 3 2
\r
453 *MESH_TFACE 2 4 3 0
\r
454 *MESH_TFACE 3 4 0 5
\r
463 *NODE_NAME "mat3model0surf22"
\r
465 *NODE_NAME "mat3model0surf22"
\r
473 *TM_POS 0.000000 0.000000 0.000000
\r
479 *COMMENT "SURFACETYPE MST_PLANAR"
\r
480 *MESH_VERTEX_LIST {
\r
481 *MESH_VERTEX 0 -516.000000 48.000000 32.000000
\r
482 *MESH_VERTEX 1 -516.000000 40.000000 24.000000
\r
483 *MESH_VERTEX 2 -516.000000 40.000000 40.000000
\r
484 *MESH_VERTEX 3 -516.000000 32.000000 32.000000
\r
487 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
488 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
489 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
490 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
491 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
492 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
495 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
496 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
500 *MESH_TVERT 0 0.375000 0.250000 1.000000
\r
501 *MESH_TVERT 1 0.312500 0.187500 1.000000
\r
502 *MESH_TVERT 2 0.312500 0.312500 1.000000
\r
503 *MESH_TVERT 3 0.250000 0.250000 1.000000
\r
507 *MESH_TFACE 0 0 2 1
\r
508 *MESH_TFACE 1 3 1 2
\r
517 *NODE_NAME "mat3model0surf23"
\r
519 *NODE_NAME "mat3model0surf23"
\r
527 *TM_POS 0.000000 0.000000 0.000000
\r
533 *COMMENT "SURFACETYPE MST_PLANAR"
\r
534 *MESH_VERTEX_LIST {
\r
535 *MESH_VERTEX 0 -516.000000 -32.000000 32.000000
\r
536 *MESH_VERTEX 1 -516.000000 -40.000000 24.000000
\r
537 *MESH_VERTEX 2 -516.000000 -40.000000 40.000000
\r
538 *MESH_VERTEX 3 -516.000000 -48.000000 32.000000
\r
541 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
542 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
543 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
544 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
545 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
546 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
549 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
550 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
554 *MESH_TVERT 0 0.750000 0.250000 1.000000
\r
555 *MESH_TVERT 1 0.687500 0.187500 1.000000
\r
556 *MESH_TVERT 2 0.687500 0.312500 1.000000
\r
557 *MESH_TVERT 3 0.625000 0.250000 1.000000
\r
561 *MESH_TFACE 0 0 2 1
\r
562 *MESH_TFACE 1 3 1 2
\r
571 *NODE_NAME "mat3model0surf24"
\r
573 *NODE_NAME "mat3model0surf24"
\r
581 *TM_POS 0.000000 0.000000 0.000000
\r
587 *COMMENT "SURFACETYPE MST_PLANAR"
\r
588 *MESH_VERTEX_LIST {
\r
589 *MESH_VERTEX 0 -520.000000 40.000000 40.000000
\r
590 *MESH_VERTEX 1 -520.000000 48.000000 32.000000
\r
591 *MESH_VERTEX 2 -516.000000 48.000000 32.000000
\r
592 *MESH_VERTEX 3 -516.000000 40.000000 40.000000
\r
593 *MESH_VERTEX 4 -516.000000 32.000000 32.000000
\r
594 *MESH_VERTEX 5 -520.000000 32.000000 32.000000
\r
597 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
598 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
599 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
\r
600 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000
\r
601 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
602 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
603 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
604 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
605 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
606 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
609 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
610 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
611 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
612 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
616 *MESH_TVERT 0 0.088388 0.031250 1.000000
\r
617 *MESH_TVERT 1 0.176777 0.031250 1.000000
\r
618 *MESH_TVERT 2 0.176777 0.000000 1.000000
\r
619 *MESH_TVERT 3 0.088388 0.000000 1.000000
\r
620 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
621 *MESH_TVERT 5 0.000000 0.031250 1.000000
\r
625 *MESH_TFACE 0 0 2 1
\r
626 *MESH_TFACE 1 0 3 2
\r
627 *MESH_TFACE 2 4 3 0
\r
628 *MESH_TFACE 3 4 0 5
\r
637 *NODE_NAME "mat3model0surf25"
\r
639 *NODE_NAME "mat3model0surf25"
\r
647 *TM_POS 0.000000 0.000000 0.000000
\r
653 *COMMENT "SURFACETYPE MST_PLANAR"
\r
654 *MESH_VERTEX_LIST {
\r
655 *MESH_VERTEX 0 -516.000000 48.000000 32.000000
\r
656 *MESH_VERTEX 1 -520.000000 48.000000 32.000000
\r
657 *MESH_VERTEX 2 -520.000000 40.000000 24.000000
\r
658 *MESH_VERTEX 3 -516.000000 40.000000 24.000000
\r
659 *MESH_VERTEX 4 -516.000000 32.000000 32.000000
\r
660 *MESH_VERTEX 5 -520.000000 32.000000 32.000000
\r
663 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
664 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
665 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
\r
666 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000
\r
667 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
668 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
669 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
670 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
671 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
672 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
675 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
676 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
677 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
678 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
682 *MESH_TVERT 0 0.176777 0.000000 1.000000
\r
683 *MESH_TVERT 1 0.176777 0.031250 1.000000
\r
684 *MESH_TVERT 2 0.265165 0.031250 1.000000
\r
685 *MESH_TVERT 3 0.265165 0.000000 1.000000
\r
686 *MESH_TVERT 4 0.353553 0.000000 1.000000
\r
687 *MESH_TVERT 5 0.353553 0.031250 1.000000
\r
691 *MESH_TFACE 0 0 2 1
\r
692 *MESH_TFACE 1 0 3 2
\r
693 *MESH_TFACE 2 2 3 4
\r
694 *MESH_TFACE 3 2 4 5
\r
703 *NODE_NAME "mat3model0surf26"
\r
705 *NODE_NAME "mat3model0surf26"
\r
713 *TM_POS 0.000000 0.000000 0.000000
\r
719 *COMMENT "SURFACETYPE MST_PLANAR"
\r
720 *MESH_VERTEX_LIST {
\r
721 *MESH_VERTEX 0 -520.000000 -40.000000 40.000000
\r
722 *MESH_VERTEX 1 -520.000000 -32.000000 32.000000
\r
723 *MESH_VERTEX 2 -516.000000 -32.000000 32.000000
\r
724 *MESH_VERTEX 3 -516.000000 -40.000000 40.000000
\r
725 *MESH_VERTEX 4 -516.000000 -48.000000 32.000000
\r
726 *MESH_VERTEX 5 -520.000000 -48.000000 32.000000
\r
729 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
730 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
731 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
\r
732 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000
\r
733 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
734 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
735 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
736 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
737 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
738 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
741 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
742 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
743 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
744 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
748 *MESH_TVERT 0 0.088388 0.031250 1.000000
\r
749 *MESH_TVERT 1 0.176777 0.031250 1.000000
\r
750 *MESH_TVERT 2 0.176777 0.000000 1.000000
\r
751 *MESH_TVERT 3 0.088388 0.000000 1.000000
\r
752 *MESH_TVERT 4 0.000000 0.000000 1.000000
\r
753 *MESH_TVERT 5 0.000000 0.031250 1.000000
\r
757 *MESH_TFACE 0 0 2 1
\r
758 *MESH_TFACE 1 0 3 2
\r
759 *MESH_TFACE 2 4 3 0
\r
760 *MESH_TFACE 3 4 0 5
\r
769 *NODE_NAME "mat3model0surf27"
\r
771 *NODE_NAME "mat3model0surf27"
\r
779 *TM_POS 0.000000 0.000000 0.000000
\r
785 *COMMENT "SURFACETYPE MST_PLANAR"
\r
786 *MESH_VERTEX_LIST {
\r
787 *MESH_VERTEX 0 -516.000000 -32.000000 32.000000
\r
788 *MESH_VERTEX 1 -520.000000 -32.000000 32.000000
\r
789 *MESH_VERTEX 2 -520.000000 -40.000000 24.000000
\r
790 *MESH_VERTEX 3 -516.000000 -40.000000 24.000000
\r
791 *MESH_VERTEX 4 -516.000000 -48.000000 32.000000
\r
792 *MESH_VERTEX 5 -520.000000 -48.000000 32.000000
\r
795 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
796 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
797 *MESH_FACENORMAL 2 -1.000000 0.000000 0.000000
\r
798 *MESH_FACENORMAL 3 -1.000000 0.000000 0.000000
\r
799 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
800 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
801 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
802 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
803 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
804 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
807 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
808 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
809 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
810 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
814 *MESH_TVERT 0 0.176777 0.000000 1.000000
\r
815 *MESH_TVERT 1 0.176777 0.031250 1.000000
\r
816 *MESH_TVERT 2 0.265165 0.031250 1.000000
\r
817 *MESH_TVERT 3 0.265165 0.000000 1.000000
\r
818 *MESH_TVERT 4 0.353553 0.000000 1.000000
\r
819 *MESH_TVERT 5 0.353553 0.031250 1.000000
\r
823 *MESH_TFACE 0 0 2 1
\r
824 *MESH_TFACE 1 0 3 2
\r
825 *MESH_TFACE 2 2 3 4
\r
826 *MESH_TFACE 3 2 4 5
\r
835 *NODE_NAME "mat0model0surf28"
\r
837 *NODE_NAME "mat0model0surf28"
\r
845 *TM_POS 0.000000 0.000000 0.000000
\r
851 *COMMENT "SURFACETYPE MST_PLANAR"
\r
852 *MESH_VERTEX_LIST {
\r
853 *MESH_VERTEX 0 8.000000 8.000000 0.000000
\r
854 *MESH_VERTEX 1 8.000000 -8.000000 0.000000
\r
855 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
856 *MESH_VERTEX 3 8.000000 -8.000000 16.000000
\r
859 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
860 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
861 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
862 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
863 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
864 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
867 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
868 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
872 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
873 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
874 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
875 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
879 *MESH_TFACE 0 0 2 1
\r
880 *MESH_TFACE 1 2 3 1
\r
889 *NODE_NAME "mat0model0surf29"
\r
891 *NODE_NAME "mat0model0surf29"
\r
899 *TM_POS 0.000000 0.000000 0.000000
\r
905 *COMMENT "SURFACETYPE MST_PLANAR"
\r
906 *MESH_VERTEX_LIST {
\r
907 *MESH_VERTEX 0 -8.000000 8.000000 16.000000
\r
908 *MESH_VERTEX 1 -8.000000 8.000000 0.000000
\r
909 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
910 *MESH_VERTEX 3 8.000000 8.000000 0.000000
\r
913 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
914 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
915 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
916 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
917 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
918 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
921 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
922 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
926 *MESH_TVERT 0 -0.500000 1.000000 1.000000
\r
927 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
928 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
929 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
933 *MESH_TFACE 0 0 2 1
\r
934 *MESH_TFACE 1 2 3 1
\r
943 *NODE_NAME "mat0model0surf30"
\r
945 *NODE_NAME "mat0model0surf30"
\r
953 *TM_POS 0.000000 0.000000 0.000000
\r
959 *COMMENT "SURFACETYPE MST_PLANAR"
\r
960 *MESH_VERTEX_LIST {
\r
961 *MESH_VERTEX 0 8.000000 -8.000000 16.000000
\r
962 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000
\r
963 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
964 *MESH_VERTEX 3 -8.000000 8.000000 16.000000
\r
967 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
968 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
969 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
970 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
971 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
972 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
975 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
976 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
980 *MESH_TVERT 0 0.500000 0.500000 1.000000
\r
981 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
982 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
983 *MESH_TVERT 3 -0.500000 1.500000 1.000000
\r
987 *MESH_TFACE 0 0 2 1
\r
988 *MESH_TFACE 1 2 3 1
\r
997 *NODE_NAME "mat0model0surf31"
\r
999 *NODE_NAME "mat0model0surf31"
\r
1000 *INHERIT_POS 0 0 0
\r
1001 *INHERIT_ROT 0 0 0
\r
1002 *INHERIT_SCL 0 0 0
\r
1007 *TM_POS 0.000000 0.000000 0.000000
\r
1013 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1014 *MESH_VERTEX_LIST {
\r
1015 *MESH_VERTEX 0 -8.000000 -8.000000 16.000000
\r
1016 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
1017 *MESH_VERTEX 2 -8.000000 8.000000 16.000000
\r
1018 *MESH_VERTEX 3 -8.000000 8.000000 0.000000
\r
1021 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1022 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1023 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1024 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1025 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1026 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1029 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1030 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1032 *MESH_NUMTVERTEX 4
\r
1034 *MESH_TVERT 0 -0.500000 1.000000 1.000000
\r
1035 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
1036 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
1037 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
1039 *MESH_NUMTVFACES 2
\r
1041 *MESH_TFACE 0 0 2 1
\r
1042 *MESH_TFACE 1 2 3 1
\r
1045 *PROP_MOTIONBLUR 0
\r
1046 *PROP_CASTSHADOW 1
\r
1047 *PROP_RECVSHADOW 1
\r
1051 *NODE_NAME "mat0model0surf32"
\r
1053 *NODE_NAME "mat0model0surf32"
\r
1054 *INHERIT_POS 0 0 0
\r
1055 *INHERIT_ROT 0 0 0
\r
1056 *INHERIT_SCL 0 0 0
\r
1061 *TM_POS 0.000000 0.000000 0.000000
\r
1067 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1068 *MESH_VERTEX_LIST {
\r
1069 *MESH_VERTEX 0 8.000000 -8.000000 0.000000
\r
1070 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
1071 *MESH_VERTEX 2 8.000000 -8.000000 16.000000
\r
1072 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000
\r
1075 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1076 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1077 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1078 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1079 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1080 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1083 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1084 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1086 *MESH_NUMTVERTEX 4
\r
1088 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
1089 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
1090 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
1091 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
1093 *MESH_NUMTVFACES 2
\r
1095 *MESH_TFACE 0 0 2 1
\r
1096 *MESH_TFACE 1 2 3 1
\r
1099 *PROP_MOTIONBLUR 0
\r
1100 *PROP_CASTSHADOW 1
\r
1101 *PROP_RECVSHADOW 1
\r
1105 *NODE_NAME "mat0model0surf33"
\r
1107 *NODE_NAME "mat0model0surf33"
\r
1108 *INHERIT_POS 0 0 0
\r
1109 *INHERIT_ROT 0 0 0
\r
1110 *INHERIT_SCL 0 0 0
\r
1115 *TM_POS 0.000000 0.000000 0.000000
\r
1121 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1122 *MESH_VERTEX_LIST {
\r
1123 *MESH_VERTEX 0 -8.000000 8.000000 0.000000
\r
1124 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
1125 *MESH_VERTEX 2 8.000000 8.000000 0.000000
\r
1126 *MESH_VERTEX 3 8.000000 -8.000000 0.000000
\r
1129 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1130 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1131 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1132 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1133 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
1134 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1137 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1138 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1140 *MESH_NUMTVERTEX 4
\r
1142 *MESH_TVERT 0 -0.500000 1.500000 1.000000
\r
1143 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
1144 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
1145 *MESH_TVERT 3 0.500000 0.500000 1.000000
\r
1147 *MESH_NUMTVFACES 2
\r
1149 *MESH_TFACE 0 0 2 1
\r
1150 *MESH_TFACE 1 2 3 1
\r
1153 *PROP_MOTIONBLUR 0
\r
1154 *PROP_CASTSHADOW 1
\r
1155 *PROP_RECVSHADOW 1
\r
1159 *NODE_NAME "mat4model0surf34"
\r
1161 *NODE_NAME "mat4model0surf34"
\r
1162 *INHERIT_POS 0 0 0
\r
1163 *INHERIT_ROT 0 0 0
\r
1164 *INHERIT_SCL 0 0 0
\r
1169 *TM_POS 0.000000 0.000000 0.000000
\r
1175 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1176 *MESH_VERTEX_LIST {
\r
1177 *MESH_VERTEX 0 528.000000 64.000000 64.000000
\r
1178 *MESH_VERTEX 1 520.000000 64.000000 64.000000
\r
1179 *MESH_VERTEX 2 520.000000 64.000000 0.000000
\r
1180 *MESH_VERTEX 3 528.000000 64.000000 0.000000
\r
1183 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1184 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1185 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
1186 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
1187 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
1188 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
1191 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1192 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1194 *MESH_NUMTVERTEX 4
\r
1196 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1197 *MESH_TVERT 1 0.000000 0.062500 1.000000
\r
1198 *MESH_TVERT 2 0.500000 0.062500 1.000000
\r
1199 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
1201 *MESH_NUMTVFACES 2
\r
1203 *MESH_TFACE 0 0 2 1
\r
1204 *MESH_TFACE 1 0 3 2
\r
1207 *PROP_MOTIONBLUR 0
\r
1208 *PROP_CASTSHADOW 1
\r
1209 *PROP_RECVSHADOW 1
\r
1213 *NODE_NAME "mat4model0surf35"
\r
1215 *NODE_NAME "mat4model0surf35"
\r
1216 *INHERIT_POS 0 0 0
\r
1217 *INHERIT_ROT 0 0 0
\r
1218 *INHERIT_SCL 0 0 0
\r
1223 *TM_POS 0.000000 0.000000 0.000000
\r
1229 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1230 *MESH_VERTEX_LIST {
\r
1231 *MESH_VERTEX 0 520.000000 -64.000000 64.000000
\r
1232 *MESH_VERTEX 1 520.000000 64.000000 64.000000
\r
1233 *MESH_VERTEX 2 528.000000 64.000000 64.000000
\r
1234 *MESH_VERTEX 3 528.000000 -64.000000 64.000000
\r
1237 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1238 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1239 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
1240 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
1241 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
1242 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
1245 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1246 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1248 *MESH_NUMTVERTEX 4
\r
1250 *MESH_TVERT 0 0.000000 0.062500 1.000000
\r
1251 *MESH_TVERT 1 1.000000 0.062500 1.000000
\r
1252 *MESH_TVERT 2 1.000000 0.000000 1.000000
\r
1253 *MESH_TVERT 3 0.000000 0.000000 1.000000
\r
1255 *MESH_NUMTVFACES 2
\r
1257 *MESH_TFACE 0 0 2 1
\r
1258 *MESH_TFACE 1 0 3 2
\r
1261 *PROP_MOTIONBLUR 0
\r
1262 *PROP_CASTSHADOW 1
\r
1263 *PROP_RECVSHADOW 1
\r
1267 *NODE_NAME "mat4model0surf36"
\r
1269 *NODE_NAME "mat4model0surf36"
\r
1270 *INHERIT_POS 0 0 0
\r
1271 *INHERIT_ROT 0 0 0
\r
1272 *INHERIT_SCL 0 0 0
\r
1277 *TM_POS 0.000000 0.000000 0.000000
\r
1283 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1284 *MESH_VERTEX_LIST {
\r
1285 *MESH_VERTEX 0 520.000000 -64.000000 64.000000
\r
1286 *MESH_VERTEX 1 520.000000 -64.000000 0.000000
\r
1287 *MESH_VERTEX 2 520.000000 64.000000 0.000000
\r
1288 *MESH_VERTEX 3 520.000000 64.000000 64.000000
\r
1291 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1292 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1293 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1294 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1295 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1296 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1299 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1300 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1302 *MESH_NUMTVERTEX 4
\r
1304 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1305 *MESH_TVERT 1 0.000000 0.500000 1.000000
\r
1306 *MESH_TVERT 2 1.000000 0.500000 1.000000
\r
1307 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
1309 *MESH_NUMTVFACES 2
\r
1311 *MESH_TFACE 0 0 2 1
\r
1312 *MESH_TFACE 1 0 3 2
\r
1315 *PROP_MOTIONBLUR 0
\r
1316 *PROP_CASTSHADOW 1
\r
1317 *PROP_RECVSHADOW 1
\r
1321 *NODE_NAME "mat4model0surf37"
\r
1323 *NODE_NAME "mat4model0surf37"
\r
1324 *INHERIT_POS 0 0 0
\r
1325 *INHERIT_ROT 0 0 0
\r
1326 *INHERIT_SCL 0 0 0
\r
1331 *TM_POS 0.000000 0.000000 0.000000
\r
1337 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1338 *MESH_VERTEX_LIST {
\r
1339 *MESH_VERTEX 0 520.000000 64.000000 0.000000
\r
1340 *MESH_VERTEX 1 520.000000 -64.000000 0.000000
\r
1341 *MESH_VERTEX 2 528.000000 -64.000000 0.000000
\r
1342 *MESH_VERTEX 3 528.000000 64.000000 0.000000
\r
1345 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1346 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1347 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
1348 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
\r
1349 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
1350 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
1353 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1354 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1356 *MESH_NUMTVERTEX 4
\r
1358 *MESH_TVERT 0 -0.500000 0.062500 1.000000
\r
1359 *MESH_TVERT 1 0.500000 0.062500 1.000000
\r
1360 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
1361 *MESH_TVERT 3 -0.500000 0.000000 1.000000
\r
1363 *MESH_NUMTVFACES 2
\r
1365 *MESH_TFACE 0 0 2 1
\r
1366 *MESH_TFACE 1 0 3 2
\r
1369 *PROP_MOTIONBLUR 0
\r
1370 *PROP_CASTSHADOW 1
\r
1371 *PROP_RECVSHADOW 1
\r
1375 *NODE_NAME "mat4model0surf38"
\r
1377 *NODE_NAME "mat4model0surf38"
\r
1378 *INHERIT_POS 0 0 0
\r
1379 *INHERIT_ROT 0 0 0
\r
1380 *INHERIT_SCL 0 0 0
\r
1385 *TM_POS 0.000000 0.000000 0.000000
\r
1391 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1392 *MESH_VERTEX_LIST {
\r
1393 *MESH_VERTEX 0 528.000000 -64.000000 0.000000
\r
1394 *MESH_VERTEX 1 520.000000 -64.000000 0.000000
\r
1395 *MESH_VERTEX 2 520.000000 -64.000000 64.000000
\r
1396 *MESH_VERTEX 3 528.000000 -64.000000 64.000000
\r
1399 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1400 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1401 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
1402 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
\r
1403 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
1404 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
1407 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1408 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1410 *MESH_NUMTVERTEX 4
\r
1412 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
1413 *MESH_TVERT 1 0.500000 0.062500 1.000000
\r
1414 *MESH_TVERT 2 1.000000 0.062500 1.000000
\r
1415 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
1417 *MESH_NUMTVFACES 2
\r
1419 *MESH_TFACE 0 0 2 1
\r
1420 *MESH_TFACE 1 0 3 2
\r
1423 *PROP_MOTIONBLUR 0
\r
1424 *PROP_CASTSHADOW 1
\r
1425 *PROP_RECVSHADOW 1
\r
1429 *NODE_NAME "mat4model0surf39"
\r
1431 *NODE_NAME "mat4model0surf39"
\r
1432 *INHERIT_POS 0 0 0
\r
1433 *INHERIT_ROT 0 0 0
\r
1434 *INHERIT_SCL 0 0 0
\r
1439 *TM_POS 0.000000 0.000000 0.000000
\r
1445 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1446 *MESH_VERTEX_LIST {
\r
1447 *MESH_VERTEX 0 -520.000000 16.000000 60.000000
\r
1448 *MESH_VERTEX 1 520.000000 16.000000 60.000000
\r
1449 *MESH_VERTEX 2 520.000000 16.000000 64.000000
\r
1450 *MESH_VERTEX 3 -520.000000 16.000000 64.000000
\r
1453 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1454 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1455 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
1456 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
1457 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
1458 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
1461 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1462 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1464 *MESH_NUMTVERTEX 4
\r
1466 *MESH_TVERT 0 -4.000000 0.406250 1.000000
\r
1467 *MESH_TVERT 1 4.125000 0.406250 1.000000
\r
1468 *MESH_TVERT 2 4.125000 0.375000 1.000000
\r
1469 *MESH_TVERT 3 -4.000000 0.375000 1.000000
\r
1471 *MESH_NUMTVFACES 2
\r
1473 *MESH_TFACE 0 0 2 1
\r
1474 *MESH_TFACE 1 0 3 2
\r
1477 *PROP_MOTIONBLUR 0
\r
1478 *PROP_CASTSHADOW 1
\r
1479 *PROP_RECVSHADOW 1
\r
1483 *NODE_NAME "mat4model0surf40"
\r
1485 *NODE_NAME "mat4model0surf40"
\r
1486 *INHERIT_POS 0 0 0
\r
1487 *INHERIT_ROT 0 0 0
\r
1488 *INHERIT_SCL 0 0 0
\r
1493 *TM_POS 0.000000 0.000000 0.000000
\r
1499 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1500 *MESH_VERTEX_LIST {
\r
1501 *MESH_VERTEX 0 -520.000000 16.000000 32.000000
\r
1502 *MESH_VERTEX 1 520.000000 16.000000 32.000000
\r
1503 *MESH_VERTEX 2 520.000000 16.000000 36.000000
\r
1504 *MESH_VERTEX 3 -520.000000 16.000000 36.000000
\r
1507 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1508 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1509 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
1510 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
1511 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
1512 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
1515 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1516 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1518 *MESH_NUMTVERTEX 4
\r
1520 *MESH_TVERT 0 -4.000000 0.125000 1.000000
\r
1521 *MESH_TVERT 1 4.125000 0.125000 1.000000
\r
1522 *MESH_TVERT 2 4.125000 0.093750 1.000000
\r
1523 *MESH_TVERT 3 -4.000000 0.093750 1.000000
\r
1525 *MESH_NUMTVFACES 2
\r
1527 *MESH_TFACE 0 0 2 1
\r
1528 *MESH_TFACE 1 0 3 2
\r
1531 *PROP_MOTIONBLUR 0
\r
1532 *PROP_CASTSHADOW 1
\r
1533 *PROP_RECVSHADOW 1
\r
1537 *NODE_NAME "mat4model0surf41"
\r
1539 *NODE_NAME "mat4model0surf41"
\r
1540 *INHERIT_POS 0 0 0
\r
1541 *INHERIT_ROT 0 0 0
\r
1542 *INHERIT_SCL 0 0 0
\r
1547 *TM_POS 0.000000 0.000000 0.000000
\r
1553 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1554 *MESH_VERTEX_LIST {
\r
1555 *MESH_VERTEX 0 -520.000000 16.000000 60.000000
\r
1556 *MESH_VERTEX 1 -520.000000 4.000000 60.000000
\r
1557 *MESH_VERTEX 2 520.000000 4.000000 60.000000
\r
1558 *MESH_VERTEX 3 520.000000 16.000000 60.000000
\r
1561 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1562 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1563 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
1564 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1565 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
1566 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
1569 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1570 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1572 *MESH_NUMTVERTEX 4
\r
1574 *MESH_TVERT 0 -4.000000 0.406250 1.000000
\r
1575 *MESH_TVERT 1 -4.000000 0.500000 1.000000
\r
1576 *MESH_TVERT 2 4.125000 0.500000 1.000000
\r
1577 *MESH_TVERT 3 4.125000 0.406250 1.000000
\r
1579 *MESH_NUMTVFACES 2
\r
1581 *MESH_TFACE 0 0 2 1
\r
1582 *MESH_TFACE 1 0 3 2
\r
1585 *PROP_MOTIONBLUR 0
\r
1586 *PROP_CASTSHADOW 1
\r
1587 *PROP_RECVSHADOW 1
\r
1591 *NODE_NAME "mat4model0surf42"
\r
1593 *NODE_NAME "mat4model0surf42"
\r
1594 *INHERIT_POS 0 0 0
\r
1595 *INHERIT_ROT 0 0 0
\r
1596 *INHERIT_SCL 0 0 0
\r
1601 *TM_POS 0.000000 0.000000 0.000000
\r
1607 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1608 *MESH_VERTEX_LIST {
\r
1609 *MESH_VERTEX 0 -520.000000 4.000000 60.000000
\r
1610 *MESH_VERTEX 1 -520.000000 4.000000 36.000000
\r
1611 *MESH_VERTEX 2 520.000000 4.000000 36.000000
\r
1612 *MESH_VERTEX 3 520.000000 4.000000 60.000000
\r
1615 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1616 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1617 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1618 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1619 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1620 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1623 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1624 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1626 *MESH_NUMTVERTEX 4
\r
1628 *MESH_TVERT 0 -4.000000 0.000000 1.000000
\r
1629 *MESH_TVERT 1 -4.000000 0.187500 1.000000
\r
1630 *MESH_TVERT 2 4.125000 0.187500 1.000000
\r
1631 *MESH_TVERT 3 4.125000 0.000000 1.000000
\r
1633 *MESH_NUMTVFACES 2
\r
1635 *MESH_TFACE 0 0 2 1
\r
1636 *MESH_TFACE 1 0 3 2
\r
1639 *PROP_MOTIONBLUR 0
\r
1640 *PROP_CASTSHADOW 1
\r
1641 *PROP_RECVSHADOW 1
\r
1645 *NODE_NAME "mat4model0surf43"
\r
1647 *NODE_NAME "mat4model0surf43"
\r
1648 *INHERIT_POS 0 0 0
\r
1649 *INHERIT_ROT 0 0 0
\r
1650 *INHERIT_SCL 0 0 0
\r
1655 *TM_POS 0.000000 0.000000 0.000000
\r
1661 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1662 *MESH_VERTEX_LIST {
\r
1663 *MESH_VERTEX 0 -520.000000 4.000000 36.000000
\r
1664 *MESH_VERTEX 1 -520.000000 16.000000 36.000000
\r
1665 *MESH_VERTEX 2 520.000000 16.000000 36.000000
\r
1666 *MESH_VERTEX 3 520.000000 4.000000 36.000000
\r
1669 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1670 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1671 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1672 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
1673 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
1674 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1677 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1678 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1680 *MESH_NUMTVERTEX 4
\r
1682 *MESH_TVERT 0 -4.000000 0.000000 1.000000
\r
1683 *MESH_TVERT 1 -4.000000 0.093750 1.000000
\r
1684 *MESH_TVERT 2 4.125000 0.093750 1.000000
\r
1685 *MESH_TVERT 3 4.125000 0.000000 1.000000
\r
1687 *MESH_NUMTVFACES 2
\r
1689 *MESH_TFACE 0 0 2 1
\r
1690 *MESH_TFACE 1 0 3 2
\r
1693 *PROP_MOTIONBLUR 0
\r
1694 *PROP_CASTSHADOW 1
\r
1695 *PROP_RECVSHADOW 1
\r
1699 *NODE_NAME "mat4model0surf44"
\r
1701 *NODE_NAME "mat4model0surf44"
\r
1702 *INHERIT_POS 0 0 0
\r
1703 *INHERIT_ROT 0 0 0
\r
1704 *INHERIT_SCL 0 0 0
\r
1709 *TM_POS 0.000000 0.000000 0.000000
\r
1715 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1716 *MESH_VERTEX_LIST {
\r
1717 *MESH_VERTEX 0 -520.000000 -4.000000 36.000000
\r
1718 *MESH_VERTEX 1 -520.000000 -4.000000 60.000000
\r
1719 *MESH_VERTEX 2 520.000000 -4.000000 60.000000
\r
1720 *MESH_VERTEX 3 520.000000 -4.000000 36.000000
\r
1723 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1724 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1725 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1726 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1727 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1728 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1731 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1732 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1734 *MESH_NUMTVERTEX 4
\r
1736 *MESH_TVERT 0 -4.000000 0.000000 1.000000
\r
1737 *MESH_TVERT 1 -4.000000 0.187500 1.000000
\r
1738 *MESH_TVERT 2 4.125000 0.187500 1.000000
\r
1739 *MESH_TVERT 3 4.125000 0.000000 1.000000
\r
1741 *MESH_NUMTVFACES 2
\r
1743 *MESH_TFACE 0 0 2 1
\r
1744 *MESH_TFACE 1 0 3 2
\r
1747 *PROP_MOTIONBLUR 0
\r
1748 *PROP_CASTSHADOW 1
\r
1749 *PROP_RECVSHADOW 1
\r
1753 *NODE_NAME "mat4model0surf45"
\r
1755 *NODE_NAME "mat4model0surf45"
\r
1756 *INHERIT_POS 0 0 0
\r
1757 *INHERIT_ROT 0 0 0
\r
1758 *INHERIT_SCL 0 0 0
\r
1763 *TM_POS 0.000000 0.000000 0.000000
\r
1769 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1770 *MESH_VERTEX_LIST {
\r
1771 *MESH_VERTEX 0 -520.000000 -16.000000 64.000000
\r
1772 *MESH_VERTEX 1 -520.000000 16.000000 64.000000
\r
1773 *MESH_VERTEX 2 520.000000 16.000000 64.000000
\r
1774 *MESH_VERTEX 3 520.000000 -16.000000 64.000000
\r
1777 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1778 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1779 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
1780 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
\r
1781 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
1782 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
1785 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1786 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1788 *MESH_NUMTVERTEX 4
\r
1790 *MESH_TVERT 0 -4.000000 0.125000 1.000000
\r
1791 *MESH_TVERT 1 -4.000000 0.375000 1.000000
\r
1792 *MESH_TVERT 2 4.125000 0.375000 1.000000
\r
1793 *MESH_TVERT 3 4.125000 0.125000 1.000000
\r
1795 *MESH_NUMTVFACES 2
\r
1797 *MESH_TFACE 0 0 2 1
\r
1798 *MESH_TFACE 1 0 3 2
\r
1801 *PROP_MOTIONBLUR 0
\r
1802 *PROP_CASTSHADOW 1
\r
1803 *PROP_RECVSHADOW 1
\r
1807 *NODE_NAME "mat4model0surf46"
\r
1809 *NODE_NAME "mat4model0surf46"
\r
1810 *INHERIT_POS 0 0 0
\r
1811 *INHERIT_ROT 0 0 0
\r
1812 *INHERIT_SCL 0 0 0
\r
1817 *TM_POS 0.000000 0.000000 0.000000
\r
1823 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1824 *MESH_VERTEX_LIST {
\r
1825 *MESH_VERTEX 0 -520.000000 -4.000000 60.000000
\r
1826 *MESH_VERTEX 1 -520.000000 -16.000000 60.000000
\r
1827 *MESH_VERTEX 2 520.000000 -16.000000 60.000000
\r
1828 *MESH_VERTEX 3 520.000000 -4.000000 60.000000
\r
1831 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1832 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1833 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1834 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
\r
1835 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
1836 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1839 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1840 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1842 *MESH_NUMTVERTEX 4
\r
1844 *MESH_TVERT 0 -4.000000 0.000000 1.000000
\r
1845 *MESH_TVERT 1 -4.000000 0.093750 1.000000
\r
1846 *MESH_TVERT 2 4.125000 0.093750 1.000000
\r
1847 *MESH_TVERT 3 4.125000 0.000000 1.000000
\r
1849 *MESH_NUMTVFACES 2
\r
1851 *MESH_TFACE 0 0 2 1
\r
1852 *MESH_TFACE 1 0 3 2
\r
1855 *PROP_MOTIONBLUR 0
\r
1856 *PROP_CASTSHADOW 1
\r
1857 *PROP_RECVSHADOW 1
\r
1861 *NODE_NAME "mat4model0surf47"
\r
1863 *NODE_NAME "mat4model0surf47"
\r
1864 *INHERIT_POS 0 0 0
\r
1865 *INHERIT_ROT 0 0 0
\r
1866 *INHERIT_SCL 0 0 0
\r
1871 *TM_POS 0.000000 0.000000 0.000000
\r
1877 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1878 *MESH_VERTEX_LIST {
\r
1879 *MESH_VERTEX 0 -520.000000 -16.000000 64.000000
\r
1880 *MESH_VERTEX 1 520.000000 -16.000000 64.000000
\r
1881 *MESH_VERTEX 2 520.000000 -16.000000 60.000000
\r
1882 *MESH_VERTEX 3 -520.000000 -16.000000 60.000000
\r
1885 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1886 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1887 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
1888 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
1889 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
1890 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
\r
1893 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1894 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1896 *MESH_NUMTVERTEX 4
\r
1898 *MESH_TVERT 0 -4.000000 0.125000 1.000000
\r
1899 *MESH_TVERT 1 4.125000 0.125000 1.000000
\r
1900 *MESH_TVERT 2 4.125000 0.093750 1.000000
\r
1901 *MESH_TVERT 3 -4.000000 0.093750 1.000000
\r
1903 *MESH_NUMTVFACES 2
\r
1905 *MESH_TFACE 0 0 2 1
\r
1906 *MESH_TFACE 1 0 3 2
\r
1909 *PROP_MOTIONBLUR 0
\r
1910 *PROP_CASTSHADOW 1
\r
1911 *PROP_RECVSHADOW 1
\r
1915 *NODE_NAME "mat4model0surf48"
\r
1917 *NODE_NAME "mat4model0surf48"
\r
1918 *INHERIT_POS 0 0 0
\r
1919 *INHERIT_ROT 0 0 0
\r
1920 *INHERIT_SCL 0 0 0
\r
1925 *TM_POS 0.000000 0.000000 0.000000
\r
1931 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1932 *MESH_VERTEX_LIST {
\r
1933 *MESH_VERTEX 0 -520.000000 -16.000000 36.000000
\r
1934 *MESH_VERTEX 1 -520.000000 -4.000000 36.000000
\r
1935 *MESH_VERTEX 2 520.000000 -4.000000 36.000000
\r
1936 *MESH_VERTEX 3 520.000000 -16.000000 36.000000
\r
1939 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1940 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1941 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
1942 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1943 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1944 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
1947 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1948 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1950 *MESH_NUMTVERTEX 4
\r
1952 *MESH_TVERT 0 -4.000000 0.406250 1.000000
\r
1953 *MESH_TVERT 1 -4.000000 0.500000 1.000000
\r
1954 *MESH_TVERT 2 4.125000 0.500000 1.000000
\r
1955 *MESH_TVERT 3 4.125000 0.406250 1.000000
\r
1957 *MESH_NUMTVFACES 2
\r
1959 *MESH_TFACE 0 0 2 1
\r
1960 *MESH_TFACE 1 0 3 2
\r
1963 *PROP_MOTIONBLUR 0
\r
1964 *PROP_CASTSHADOW 1
\r
1965 *PROP_RECVSHADOW 1
\r
1969 *NODE_NAME "mat4model0surf49"
\r
1971 *NODE_NAME "mat4model0surf49"
\r
1972 *INHERIT_POS 0 0 0
\r
1973 *INHERIT_ROT 0 0 0
\r
1974 *INHERIT_SCL 0 0 0
\r
1979 *TM_POS 0.000000 0.000000 0.000000
\r
1985 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1986 *MESH_VERTEX_LIST {
\r
1987 *MESH_VERTEX 0 -520.000000 16.000000 32.000000
\r
1988 *MESH_VERTEX 1 -520.000000 -16.000000 32.000000
\r
1989 *MESH_VERTEX 2 520.000000 -16.000000 32.000000
\r
1990 *MESH_VERTEX 3 520.000000 16.000000 32.000000
\r
1993 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
1994 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
1995 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
1996 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
\r
1997 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
1998 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
2001 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2002 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2004 *MESH_NUMTVERTEX 4
\r
2006 *MESH_TVERT 0 -4.000000 0.125000 1.000000
\r
2007 *MESH_TVERT 1 -4.000000 0.375000 1.000000
\r
2008 *MESH_TVERT 2 4.125000 0.375000 1.000000
\r
2009 *MESH_TVERT 3 4.125000 0.125000 1.000000
\r
2011 *MESH_NUMTVFACES 2
\r
2013 *MESH_TFACE 0 0 2 1
\r
2014 *MESH_TFACE 1 0 3 2
\r
2017 *PROP_MOTIONBLUR 0
\r
2018 *PROP_CASTSHADOW 1
\r
2019 *PROP_RECVSHADOW 1
\r
2023 *NODE_NAME "mat4model0surf50"
\r
2025 *NODE_NAME "mat4model0surf50"
\r
2026 *INHERIT_POS 0 0 0
\r
2027 *INHERIT_ROT 0 0 0
\r
2028 *INHERIT_SCL 0 0 0
\r
2033 *TM_POS 0.000000 0.000000 0.000000
\r
2039 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2040 *MESH_VERTEX_LIST {
\r
2041 *MESH_VERTEX 0 -520.000000 -16.000000 36.000000
\r
2042 *MESH_VERTEX 1 520.000000 -16.000000 36.000000
\r
2043 *MESH_VERTEX 2 520.000000 -16.000000 32.000000
\r
2044 *MESH_VERTEX 3 -520.000000 -16.000000 32.000000
\r
2047 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2048 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
2049 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
2050 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
2051 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
2052 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
\r
2055 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2056 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2058 *MESH_NUMTVERTEX 4
\r
2060 *MESH_TVERT 0 -4.000000 0.406250 1.000000
\r
2061 *MESH_TVERT 1 4.125000 0.406250 1.000000
\r
2062 *MESH_TVERT 2 4.125000 0.375000 1.000000
\r
2063 *MESH_TVERT 3 -4.000000 0.375000 1.000000
\r
2065 *MESH_NUMTVFACES 2
\r
2067 *MESH_TFACE 0 0 2 1
\r
2068 *MESH_TFACE 1 0 3 2
\r
2071 *PROP_MOTIONBLUR 0
\r
2072 *PROP_CASTSHADOW 1
\r
2073 *PROP_RECVSHADOW 1
\r
2077 *NODE_NAME "mat4model0surf51"
\r
2079 *NODE_NAME "mat4model0surf51"
\r
2080 *INHERIT_POS 0 0 0
\r
2081 *INHERIT_ROT 0 0 0
\r
2082 *INHERIT_SCL 0 0 0
\r
2087 *TM_POS 0.000000 0.000000 0.000000
\r
2093 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2094 *MESH_VERTEX_LIST {
\r
2095 *MESH_VERTEX 0 -520.000000 64.000000 64.000000
\r
2096 *MESH_VERTEX 1 -520.000000 64.000000 0.000000
\r
2097 *MESH_VERTEX 2 -520.000000 -64.000000 0.000000
\r
2098 *MESH_VERTEX 3 -520.000000 -64.000000 64.000000
\r
2101 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2102 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
2103 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2104 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2105 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2106 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2109 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2110 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2112 *MESH_NUMTVERTEX 4
\r
2114 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2115 *MESH_TVERT 1 0.000000 0.500000 1.000000
\r
2116 *MESH_TVERT 2 1.000000 0.500000 1.000000
\r
2117 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
2119 *MESH_NUMTVFACES 2
\r
2121 *MESH_TFACE 0 0 2 1
\r
2122 *MESH_TFACE 1 0 3 2
\r
2125 *PROP_MOTIONBLUR 0
\r
2126 *PROP_CASTSHADOW 1
\r
2127 *PROP_RECVSHADOW 1
\r
2131 *NODE_NAME "mat4model0surf52"
\r
2133 *NODE_NAME "mat4model0surf52"
\r
2134 *INHERIT_POS 0 0 0
\r
2135 *INHERIT_ROT 0 0 0
\r
2136 *INHERIT_SCL 0 0 0
\r
2141 *TM_POS 0.000000 0.000000 0.000000
\r
2147 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2148 *MESH_VERTEX_LIST {
\r
2149 *MESH_VERTEX 0 -528.000000 64.000000 0.000000
\r
2150 *MESH_VERTEX 1 -520.000000 64.000000 0.000000
\r
2151 *MESH_VERTEX 2 -520.000000 64.000000 64.000000
\r
2152 *MESH_VERTEX 3 -528.000000 64.000000 64.000000
\r
2155 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2156 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
2157 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
\r
2158 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
2159 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
2160 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
2163 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2164 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2166 *MESH_NUMTVERTEX 4
\r
2168 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
2169 *MESH_TVERT 1 0.500000 0.062500 1.000000
\r
2170 *MESH_TVERT 2 1.000000 0.062500 1.000000
\r
2171 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
2173 *MESH_NUMTVFACES 2
\r
2175 *MESH_TFACE 0 0 2 1
\r
2176 *MESH_TFACE 1 0 3 2
\r
2179 *PROP_MOTIONBLUR 0
\r
2180 *PROP_CASTSHADOW 1
\r
2181 *PROP_RECVSHADOW 1
\r
2185 *NODE_NAME "mat4model0surf53"
\r
2187 *NODE_NAME "mat4model0surf53"
\r
2188 *INHERIT_POS 0 0 0
\r
2189 *INHERIT_ROT 0 0 0
\r
2190 *INHERIT_SCL 0 0 0
\r
2195 *TM_POS 0.000000 0.000000 0.000000
\r
2201 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2202 *MESH_VERTEX_LIST {
\r
2203 *MESH_VERTEX 0 -520.000000 64.000000 64.000000
\r
2204 *MESH_VERTEX 1 -520.000000 -64.000000 64.000000
\r
2205 *MESH_VERTEX 2 -528.000000 -64.000000 64.000000
\r
2206 *MESH_VERTEX 3 -528.000000 64.000000 64.000000
\r
2209 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2210 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
2211 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
2212 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
2213 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
2214 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
2217 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2218 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2220 *MESH_NUMTVERTEX 4
\r
2222 *MESH_TVERT 0 0.000000 0.062500 1.000000
\r
2223 *MESH_TVERT 1 1.000000 0.062500 1.000000
\r
2224 *MESH_TVERT 2 1.000000 0.000000 1.000000
\r
2225 *MESH_TVERT 3 0.000000 0.000000 1.000000
\r
2227 *MESH_NUMTVFACES 2
\r
2229 *MESH_TFACE 0 0 2 1
\r
2230 *MESH_TFACE 1 0 3 2
\r
2233 *PROP_MOTIONBLUR 0
\r
2234 *PROP_CASTSHADOW 1
\r
2235 *PROP_RECVSHADOW 1
\r
2239 *NODE_NAME "mat4model0surf54"
\r
2241 *NODE_NAME "mat4model0surf54"
\r
2242 *INHERIT_POS 0 0 0
\r
2243 *INHERIT_ROT 0 0 0
\r
2244 *INHERIT_SCL 0 0 0
\r
2249 *TM_POS 0.000000 0.000000 0.000000
\r
2255 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2256 *MESH_VERTEX_LIST {
\r
2257 *MESH_VERTEX 0 -528.000000 -64.000000 64.000000
\r
2258 *MESH_VERTEX 1 -520.000000 -64.000000 64.000000
\r
2259 *MESH_VERTEX 2 -520.000000 -64.000000 0.000000
\r
2260 *MESH_VERTEX 3 -528.000000 -64.000000 0.000000
\r
2263 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2264 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
2265 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
\r
2266 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
2267 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
2268 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
\r
2271 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2272 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2274 *MESH_NUMTVERTEX 4
\r
2276 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2277 *MESH_TVERT 1 0.000000 0.062500 1.000000
\r
2278 *MESH_TVERT 2 0.500000 0.062500 1.000000
\r
2279 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
2281 *MESH_NUMTVFACES 2
\r
2283 *MESH_TFACE 0 0 2 1
\r
2284 *MESH_TFACE 1 0 3 2
\r
2287 *PROP_MOTIONBLUR 0
\r
2288 *PROP_CASTSHADOW 1
\r
2289 *PROP_RECVSHADOW 1
\r
2293 *NODE_NAME "mat4model0surf55"
\r
2295 *NODE_NAME "mat4model0surf55"
\r
2296 *INHERIT_POS 0 0 0
\r
2297 *INHERIT_ROT 0 0 0
\r
2298 *INHERIT_SCL 0 0 0
\r
2303 *TM_POS 0.000000 0.000000 0.000000
\r
2309 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2310 *MESH_VERTEX_LIST {
\r
2311 *MESH_VERTEX 0 -520.000000 -64.000000 0.000000
\r
2312 *MESH_VERTEX 1 -520.000000 64.000000 0.000000
\r
2313 *MESH_VERTEX 2 -528.000000 64.000000 0.000000
\r
2314 *MESH_VERTEX 3 -528.000000 -64.000000 0.000000
\r
2317 *MESH_FACENORMAL 0 -1.000000 0.000000 0.000000
\r
2318 *MESH_FACENORMAL 1 -1.000000 0.000000 0.000000
\r
2319 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
2320 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
2321 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
\r
2322 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
\r
2325 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2326 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2328 *MESH_NUMTVERTEX 4
\r
2330 *MESH_TVERT 0 -0.500000 0.062500 1.000000
\r
2331 *MESH_TVERT 1 0.500000 0.062500 1.000000
\r
2332 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
2333 *MESH_TVERT 3 -0.500000 0.000000 1.000000
\r
2335 *MESH_NUMTVFACES 2
\r
2337 *MESH_TFACE 0 0 2 1
\r
2338 *MESH_TFACE 1 0 3 2
\r
2341 *PROP_MOTIONBLUR 0
\r
2342 *PROP_CASTSHADOW 1
\r
2343 *PROP_RECVSHADOW 1
\r