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1213 *MESH_TVERT 3 -0.187500 0.046875 1.000000
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1214 *MESH_TVERT 4 -0.187500 0.031250 1.000000
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1215 *MESH_TVERT 5 0.187500 0.031250 1.000000
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1217 *MESH_NUMTVFACES 4
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1219 *MESH_TFACE 0 0 2 1
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1220 *MESH_TFACE 1 0 3 2
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1221 *MESH_TFACE 2 2 3 4
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1222 *MESH_TFACE 3 2 4 5
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1225 *PROP_MOTIONBLUR 0
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1226 *PROP_CASTSHADOW 1
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1227 *PROP_RECVSHADOW 1
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1231 *NODE_NAME "mat2model0surf40"
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1233 *NODE_NAME "mat2model0surf40"
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1234 *INHERIT_POS 0 0 0
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1235 *INHERIT_ROT 0 0 0
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1236 *INHERIT_SCL 0 0 0
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1241 *TM_POS 0.000000 0.000000 0.000000
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1247 *COMMENT "SURFACETYPE MST_PLANAR"
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1248 *MESH_VERTEX_LIST {
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1251 *MESH_VERTEX 2 24.000000 -6.000000 7.000000
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1252 *MESH_VERTEX 3 -24.000000 -6.000000 7.000000
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1253 *MESH_VERTEX 4 -24.000000 -8.000000 5.000000
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1254 *MESH_VERTEX 5 24.000000 -8.000000 5.000000
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1257 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1258 *MESH_FACENORMAL 1 0.000000 0.554700 0.832050
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1259 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1260 *MESH_FACENORMAL 3 0.000000 -0.686557 0.727076
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1261 *MESH_VERTEXNORMAL 0 0.000000 0.894427 0.447214
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1264 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1265 *MESH_VERTEXNORMAL 4 0.000000 -0.894427 0.447214
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1266 *MESH_VERTEXNORMAL 5 0.000000 -0.894427 0.447214
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1269 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1270 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1271 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1272 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1274 *MESH_NUMTVERTEX 6
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1276 *MESH_TVERT 0 -0.187500 0.968750 1.000000
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1277 *MESH_TVERT 1 0.187500 0.968750 1.000000
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1278 *MESH_TVERT 2 0.187500 0.953125 1.000000
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1279 *MESH_TVERT 3 -0.187500 0.953125 1.000000
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1280 *MESH_TVERT 4 -0.187500 0.937500 1.000000
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1281 *MESH_TVERT 5 0.187500 0.937500 1.000000
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1283 *MESH_NUMTVFACES 4
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1285 *MESH_TFACE 0 0 2 1
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1286 *MESH_TFACE 1 0 3 2
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1287 *MESH_TFACE 2 2 3 4
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1288 *MESH_TFACE 3 2 4 5
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1291 *PROP_MOTIONBLUR 0
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1292 *PROP_CASTSHADOW 1
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1293 *PROP_RECVSHADOW 1
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1297 *NODE_NAME "mat2model0surf41"
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1299 *NODE_NAME "mat2model0surf41"
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1300 *INHERIT_POS 0 0 0
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1301 *INHERIT_ROT 0 0 0
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1302 *INHERIT_SCL 0 0 0
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1307 *TM_POS 0.000000 0.000000 0.000000
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1313 *COMMENT "SURFACETYPE MST_PLANAR"
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1314 *MESH_VERTEX_LIST {
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1315 *MESH_VERTEX 0 -24.000000 -16.000000 5.000000
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1317 *MESH_VERTEX 2 24.000000 -18.000000 7.000000
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1318 *MESH_VERTEX 3 -24.000000 -18.000000 7.000000
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1319 *MESH_VERTEX 4 -24.000000 -20.000000 5.000000
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1320 *MESH_VERTEX 5 24.000000 -20.000000 5.000000
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1323 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1324 *MESH_FACENORMAL 1 0.000000 0.554700 0.832050
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1325 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1326 *MESH_FACENORMAL 3 0.000000 -0.686557 0.727076
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1327 *MESH_VERTEXNORMAL 0 0.000000 0.894427 0.447214
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1329 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1330 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1331 *MESH_VERTEXNORMAL 4 0.000000 -0.894427 0.447214
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1332 *MESH_VERTEXNORMAL 5 0.000000 -0.894427 0.447214
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1335 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1336 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1337 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1338 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1340 *MESH_NUMTVERTEX 6
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1342 *MESH_TVERT 0 -0.187500 0.875000 1.000000
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1343 *MESH_TVERT 1 0.187500 0.875000 1.000000
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1344 *MESH_TVERT 2 0.187500 0.859375 1.000000
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1345 *MESH_TVERT 3 -0.187500 0.859375 1.000000
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1346 *MESH_TVERT 4 -0.187500 0.843750 1.000000
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1347 *MESH_TVERT 5 0.187500 0.843750 1.000000
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1349 *MESH_NUMTVFACES 4
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1351 *MESH_TFACE 0 0 2 1
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1352 *MESH_TFACE 1 0 3 2
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1353 *MESH_TFACE 2 2 3 4
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1354 *MESH_TFACE 3 2 4 5
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1357 *PROP_MOTIONBLUR 0
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1358 *PROP_CASTSHADOW 1
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1359 *PROP_RECVSHADOW 1
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1363 *NODE_NAME "mat2model0surf42"
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1365 *NODE_NAME "mat2model0surf42"
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1366 *INHERIT_POS 0 0 0
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1367 *INHERIT_ROT 0 0 0
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1368 *INHERIT_SCL 0 0 0
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1373 *TM_POS 0.000000 0.000000 0.000000
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1379 *COMMENT "SURFACETYPE MST_PLANAR"
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1380 *MESH_VERTEX_LIST {
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1383 *MESH_VERTEX 2 24.000000 -30.000000 7.000000
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1384 *MESH_VERTEX 3 -24.000000 -30.000000 7.000000
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1385 *MESH_VERTEX 4 -24.000000 -32.000000 5.000000
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1386 *MESH_VERTEX 5 24.000000 -32.000000 5.000000
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1389 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1390 *MESH_FACENORMAL 1 0.000000 0.554700 0.832050
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1391 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1392 *MESH_FACENORMAL 3 0.000000 -0.686557 0.727076
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1396 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1398 *MESH_VERTEXNORMAL 5 0.000000 -0.894427 0.447214
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1401 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1402 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1403 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1404 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1406 *MESH_NUMTVERTEX 6
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1408 *MESH_TVERT 0 -0.187500 0.781250 1.000000
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1409 *MESH_TVERT 1 0.187500 0.781250 1.000000
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1410 *MESH_TVERT 2 0.187500 0.765625 1.000000
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1411 *MESH_TVERT 3 -0.187500 0.765625 1.000000
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1412 *MESH_TVERT 4 -0.187500 0.750000 1.000000
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1413 *MESH_TVERT 5 0.187500 0.750000 1.000000
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1415 *MESH_NUMTVFACES 4
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1417 *MESH_TFACE 0 0 2 1
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1418 *MESH_TFACE 1 0 3 2
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1419 *MESH_TFACE 2 2 3 4
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1420 *MESH_TFACE 3 2 4 5
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1423 *PROP_MOTIONBLUR 0
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1424 *PROP_CASTSHADOW 1
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1425 *PROP_RECVSHADOW 1
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1429 *NODE_NAME "mat2model0surf43"
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1431 *NODE_NAME "mat2model0surf43"
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1432 *INHERIT_POS 0 0 0
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1433 *INHERIT_ROT 0 0 0
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1434 *INHERIT_SCL 0 0 0
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1439 *TM_POS 0.000000 0.000000 0.000000
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1445 *COMMENT "SURFACETYPE MST_PLANAR"
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1446 *MESH_VERTEX_LIST {
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1448 *MESH_VERTEX 1 24.000000 -40.000000 5.000000
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1449 *MESH_VERTEX 2 24.000000 -42.000000 7.000000
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1450 *MESH_VERTEX 3 -24.000000 -42.000000 7.000000
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1451 *MESH_VERTEX 4 -24.000000 -44.000000 5.000000
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1452 *MESH_VERTEX 5 24.000000 -44.000000 5.000000
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1455 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1456 *MESH_FACENORMAL 1 0.000000 0.554700 0.832050
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1457 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1458 *MESH_FACENORMAL 3 0.000000 -0.686557 0.727076
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1459 *MESH_VERTEXNORMAL 0 0.000000 0.894427 0.447214
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1460 *MESH_VERTEXNORMAL 1 0.000000 0.894427 0.447214
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1461 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1462 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1463 *MESH_VERTEXNORMAL 4 0.000000 -0.894427 0.447214
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1464 *MESH_VERTEXNORMAL 5 0.000000 -0.894427 0.447214
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1467 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1468 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1469 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1470 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1472 *MESH_NUMTVERTEX 6
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1474 *MESH_TVERT 0 -0.187500 0.687500 1.000000
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1475 *MESH_TVERT 1 0.187500 0.687500 1.000000
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1476 *MESH_TVERT 2 0.187500 0.671875 1.000000
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1477 *MESH_TVERT 3 -0.187500 0.671875 1.000000
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1478 *MESH_TVERT 4 -0.187500 0.656250 1.000000
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1479 *MESH_TVERT 5 0.187500 0.656250 1.000000
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1481 *MESH_NUMTVFACES 4
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1483 *MESH_TFACE 0 0 2 1
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1484 *MESH_TFACE 1 0 3 2
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1485 *MESH_TFACE 2 2 3 4
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1486 *MESH_TFACE 3 2 4 5
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1489 *PROP_MOTIONBLUR 0
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1490 *PROP_CASTSHADOW 1
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1491 *PROP_RECVSHADOW 1
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1495 *NODE_NAME "mat2model0surf44"
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1497 *NODE_NAME "mat2model0surf44"
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1498 *INHERIT_POS 0 0 0
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1499 *INHERIT_ROT 0 0 0
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1500 *INHERIT_SCL 0 0 0
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1505 *TM_POS 0.000000 0.000000 0.000000
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1511 *COMMENT "SURFACETYPE MST_PLANAR"
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1512 *MESH_VERTEX_LIST {
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1513 *MESH_VERTEX 0 -24.000000 -52.000000 5.000000
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1514 *MESH_VERTEX 1 24.000000 -52.000000 5.000000
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1515 *MESH_VERTEX 2 24.000000 -54.000000 7.000000
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1516 *MESH_VERTEX 3 -24.000000 -54.000000 7.000000
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1517 *MESH_VERTEX 4 -24.000000 -56.000000 5.000000
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1518 *MESH_VERTEX 5 24.000000 -56.000000 5.000000
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1521 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1522 *MESH_FACENORMAL 1 0.000000 0.554700 0.832050
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1523 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1524 *MESH_FACENORMAL 3 0.000000 -0.686557 0.727076
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1525 *MESH_VERTEXNORMAL 0 0.000000 0.894427 0.447214
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1526 *MESH_VERTEXNORMAL 1 0.000000 0.894427 0.447214
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1527 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1528 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1529 *MESH_VERTEXNORMAL 4 0.000000 -0.894427 0.447214
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1530 *MESH_VERTEXNORMAL 5 0.000000 -0.894427 0.447214
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1533 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1534 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1535 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1536 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1538 *MESH_NUMTVERTEX 6
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1540 *MESH_TVERT 0 -0.187500 0.593750 1.000000
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1541 *MESH_TVERT 1 0.187500 0.593750 1.000000
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1542 *MESH_TVERT 2 0.187500 0.578125 1.000000
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1543 *MESH_TVERT 3 -0.187500 0.578125 1.000000
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1544 *MESH_TVERT 4 -0.187500 0.562500 1.000000
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1545 *MESH_TVERT 5 0.187500 0.562500 1.000000
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1547 *MESH_NUMTVFACES 4
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1549 *MESH_TFACE 0 0 2 1
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1550 *MESH_TFACE 1 0 3 2
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1551 *MESH_TFACE 2 2 3 4
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1552 *MESH_TFACE 3 2 4 5
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1555 *PROP_MOTIONBLUR 0
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1556 *PROP_CASTSHADOW 1
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1557 *PROP_RECVSHADOW 1
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1561 *NODE_NAME "mat2model0surf45"
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1563 *NODE_NAME "mat2model0surf45"
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1564 *INHERIT_POS 0 0 0
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1565 *INHERIT_ROT 0 0 0
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1566 *INHERIT_SCL 0 0 0
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1571 *TM_POS 0.000000 0.000000 0.000000
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1577 *COMMENT "SURFACETYPE MST_PLANAR"
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1578 *MESH_VERTEX_LIST {
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1580 *MESH_VERTEX 1 24.000000 -64.000000 5.000000
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1581 *MESH_VERTEX 2 24.000000 -66.000000 7.000000
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1582 *MESH_VERTEX 3 -24.000000 -66.000000 7.000000
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1583 *MESH_VERTEX 4 -24.000000 -68.000000 5.000000
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1584 *MESH_VERTEX 5 24.000000 -68.000000 5.000000
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1587 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1588 *MESH_FACENORMAL 1 0.000000 0.554700 0.832050
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1589 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1590 *MESH_FACENORMAL 3 0.000000 -0.686557 0.727076
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1591 *MESH_VERTEXNORMAL 0 0.000000 0.894427 0.447214
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1592 *MESH_VERTEXNORMAL 1 0.000000 0.894427 0.447214
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1593 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1594 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1595 *MESH_VERTEXNORMAL 4 0.000000 -0.894427 0.447214
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1596 *MESH_VERTEXNORMAL 5 0.000000 -0.894427 0.447214
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1599 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1600 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1601 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1602 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1604 *MESH_NUMTVERTEX 6
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1606 *MESH_TVERT 0 -0.187500 0.500000 1.000000
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1607 *MESH_TVERT 1 0.187500 0.500000 1.000000
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1608 *MESH_TVERT 2 0.187500 0.484375 1.000000
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1609 *MESH_TVERT 3 -0.187500 0.484375 1.000000
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1610 *MESH_TVERT 4 -0.187500 0.468750 1.000000
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1611 *MESH_TVERT 5 0.187500 0.468750 1.000000
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1613 *MESH_NUMTVFACES 4
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1615 *MESH_TFACE 0 0 2 1
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1616 *MESH_TFACE 1 0 3 2
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1617 *MESH_TFACE 2 2 3 4
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1618 *MESH_TFACE 3 2 4 5
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1621 *PROP_MOTIONBLUR 0
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1622 *PROP_CASTSHADOW 1
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1623 *PROP_RECVSHADOW 1
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1627 *NODE_NAME "mat2model0surf46"
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1629 *NODE_NAME "mat2model0surf46"
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1630 *INHERIT_POS 0 0 0
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1631 *INHERIT_ROT 0 0 0
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1632 *INHERIT_SCL 0 0 0
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1637 *TM_POS 0.000000 0.000000 0.000000
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1643 *COMMENT "SURFACETYPE MST_PLANAR"
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1644 *MESH_VERTEX_LIST {
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1645 *MESH_VERTEX 0 -24.000000 -76.000000 5.000000
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1646 *MESH_VERTEX 1 24.000000 -76.000000 5.000000
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1647 *MESH_VERTEX 2 24.000000 -78.000000 7.000000
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1648 *MESH_VERTEX 3 -24.000000 -78.000000 7.000000
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1649 *MESH_VERTEX 4 -24.000000 -80.000000 5.000000
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1650 *MESH_VERTEX 5 24.000000 -80.000000 5.000000
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1653 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1654 *MESH_FACENORMAL 1 0.000000 0.554700 0.832050
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1655 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1656 *MESH_FACENORMAL 3 0.000000 -0.686557 0.727076
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1657 *MESH_VERTEXNORMAL 0 0.000000 0.894427 0.447214
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1658 *MESH_VERTEXNORMAL 1 0.000000 0.894427 0.447214
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1659 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1660 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1661 *MESH_VERTEXNORMAL 4 0.000000 -0.894427 0.447214
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1662 *MESH_VERTEXNORMAL 5 0.000000 -0.894427 0.447214
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1665 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1666 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1667 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1668 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1670 *MESH_NUMTVERTEX 6
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1672 *MESH_TVERT 0 -0.187500 0.406250 1.000000
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1673 *MESH_TVERT 1 0.187500 0.406250 1.000000
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1674 *MESH_TVERT 2 0.187500 0.390625 1.000000
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1675 *MESH_TVERT 3 -0.187500 0.390625 1.000000
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1676 *MESH_TVERT 4 -0.187500 0.375000 1.000000
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1677 *MESH_TVERT 5 0.187500 0.375000 1.000000
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1679 *MESH_NUMTVFACES 4
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1681 *MESH_TFACE 0 0 2 1
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1682 *MESH_TFACE 1 0 3 2
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1683 *MESH_TFACE 2 2 3 4
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1684 *MESH_TFACE 3 2 4 5
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1687 *PROP_MOTIONBLUR 0
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1688 *PROP_CASTSHADOW 1
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1689 *PROP_RECVSHADOW 1
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1693 *NODE_NAME "mat2model0surf47"
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1695 *NODE_NAME "mat2model0surf47"
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1696 *INHERIT_POS 0 0 0
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1697 *INHERIT_ROT 0 0 0
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1698 *INHERIT_SCL 0 0 0
\r
1703 *TM_POS 0.000000 0.000000 0.000000
\r
1709 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1710 *MESH_VERTEX_LIST {
\r
1711 *MESH_VERTEX 0 -24.000000 -88.000000 5.000000
\r
1712 *MESH_VERTEX 1 24.000000 -88.000000 5.000000
\r
1713 *MESH_VERTEX 2 24.000000 -90.000000 7.000000
\r
1714 *MESH_VERTEX 3 -24.000000 -90.000000 7.000000
\r
1715 *MESH_VERTEX 4 -24.000000 -92.000000 5.000000
\r
1716 *MESH_VERTEX 5 24.000000 -92.000000 5.000000
\r
1719 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1720 *MESH_FACENORMAL 1 0.000000 0.554700 0.832050
\r
1721 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1722 *MESH_FACENORMAL 3 0.000000 -0.686557 0.727076
\r
1723 *MESH_VERTEXNORMAL 0 0.000000 0.894427 0.447214
\r
1724 *MESH_VERTEXNORMAL 1 0.000000 0.894427 0.447214
\r
1725 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1726 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1727 *MESH_VERTEXNORMAL 4 0.000000 -0.894427 0.447214
\r
1728 *MESH_VERTEXNORMAL 5 0.000000 -0.894427 0.447214
\r
1731 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1732 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1733 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1734 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1736 *MESH_NUMTVERTEX 6
\r
1738 *MESH_TVERT 0 -0.187500 0.312500 1.000000
\r
1739 *MESH_TVERT 1 0.187500 0.312500 1.000000
\r
1740 *MESH_TVERT 2 0.187500 0.296875 1.000000
\r
1741 *MESH_TVERT 3 -0.187500 0.296875 1.000000
\r
1742 *MESH_TVERT 4 -0.187500 0.281250 1.000000
\r
1743 *MESH_TVERT 5 0.187500 0.281250 1.000000
\r
1745 *MESH_NUMTVFACES 4
\r
1747 *MESH_TFACE 0 0 2 1
\r
1748 *MESH_TFACE 1 0 3 2
\r
1749 *MESH_TFACE 2 2 3 4
\r
1750 *MESH_TFACE 3 2 4 5
\r
1753 *PROP_MOTIONBLUR 0
\r
1754 *PROP_CASTSHADOW 1
\r
1755 *PROP_RECVSHADOW 1
\r
1759 *NODE_NAME "mat2model0surf48"
\r
1761 *NODE_NAME "mat2model0surf48"
\r
1762 *INHERIT_POS 0 0 0
\r
1763 *INHERIT_ROT 0 0 0
\r
1764 *INHERIT_SCL 0 0 0
\r
1769 *TM_POS 0.000000 0.000000 0.000000
\r
1775 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1776 *MESH_VERTEX_LIST {
\r
1777 *MESH_VERTEX 0 -24.000000 -100.000000 5.000000
\r
1778 *MESH_VERTEX 1 24.000000 -100.000000 5.000000
\r
1779 *MESH_VERTEX 2 24.000000 -102.000000 7.000000
\r
1780 *MESH_VERTEX 3 -24.000000 -102.000000 7.000000
\r
1781 *MESH_VERTEX 4 -24.000000 -104.000000 5.000000
\r
1782 *MESH_VERTEX 5 24.000000 -104.000000 5.000000
\r
1785 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1786 *MESH_FACENORMAL 1 0.000000 0.554700 0.832050
\r
1787 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
\r
1788 *MESH_FACENORMAL 3 0.000000 -0.686557 0.727076
\r
1789 *MESH_VERTEXNORMAL 0 0.000000 0.894427 0.447214
\r
1790 *MESH_VERTEXNORMAL 1 0.000000 0.894427 0.447214
\r
1791 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1792 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1793 *MESH_VERTEXNORMAL 4 0.000000 -0.894427 0.447214
\r
1794 *MESH_VERTEXNORMAL 5 0.000000 -0.894427 0.447214
\r
1797 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1798 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1799 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1800 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1802 *MESH_NUMTVERTEX 6
\r
1804 *MESH_TVERT 0 -0.187500 0.218750 1.000000
\r
1805 *MESH_TVERT 1 0.187500 0.218750 1.000000
\r
1806 *MESH_TVERT 2 0.187500 0.203125 1.000000
\r
1807 *MESH_TVERT 3 -0.187500 0.203125 1.000000
\r
1808 *MESH_TVERT 4 -0.187500 0.187500 1.000000
\r
1809 *MESH_TVERT 5 0.187500 0.187500 1.000000
\r
1811 *MESH_NUMTVFACES 4
\r
1813 *MESH_TFACE 0 0 2 1
\r
1814 *MESH_TFACE 1 0 3 2
\r
1815 *MESH_TFACE 2 2 3 4
\r
1816 *MESH_TFACE 3 2 4 5
\r
1819 *PROP_MOTIONBLUR 0
\r
1820 *PROP_CASTSHADOW 1
\r
1821 *PROP_RECVSHADOW 1
\r
1825 *NODE_NAME "mat2model0surf49"
\r
1827 *NODE_NAME "mat2model0surf49"
\r
1828 *INHERIT_POS 0 0 0
\r
1829 *INHERIT_ROT 0 0 0
\r
1830 *INHERIT_SCL 0 0 0
\r
1835 *TM_POS 0.000000 0.000000 0.000000
\r
1841 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1842 *MESH_VERTEX_LIST {
\r
1843 *MESH_VERTEX 0 -24.000000 -112.000000 4.000000
\r
1844 *MESH_VERTEX 1 -24.000000 -112.000000 8.000000
\r
1845 *MESH_VERTEX 2 -24.000000 112.000000 8.000000
\r
1846 *MESH_VERTEX 3 -24.000000 112.000000 4.000000
\r
1849 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
\r
1850 *MESH_FACENORMAL 1 0.000000 0.554700 0.832050
\r
1851 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1852 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1853 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
1854 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
1857 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1858 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1860 *MESH_NUMTVERTEX 4
\r
1862 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1863 *MESH_TVERT 1 0.000000 0.031250 1.000000
\r
1864 *MESH_TVERT 2 1.750000 0.031250 1.000000
\r
1865 *MESH_TVERT 3 1.750000 0.000000 1.000000
\r
1867 *MESH_NUMTVFACES 2
\r
1869 *MESH_TFACE 0 0 2 1
\r
1870 *MESH_TFACE 1 0 3 2
\r
1873 *PROP_MOTIONBLUR 0
\r
1874 *PROP_CASTSHADOW 1
\r
1875 *PROP_RECVSHADOW 1
\r