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1162 *MESH_VERTEX 15 -64.000000 16.000000 320.000000
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1163 *MESH_VERTEX 16 -64.000000 16.000000 384.000000
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1166 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1169 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1171 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
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1172 *MESH_FACENORMAL 6 0.000000 1.000000 0.000000
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1174 *MESH_FACENORMAL 8 0.000000 0.000000 -1.000000
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1177 *MESH_FACENORMAL 11 0.000000 0.000000 -1.000000
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1178 *MESH_FACENORMAL 12 0.000000 0.000000 -1.000000
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1183 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1186 *MESH_VERTEXNORMAL 6 0.000000 1.000000 0.000000
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1187 *MESH_VERTEXNORMAL 7 0.000000 1.000000 0.000000
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1188 *MESH_VERTEXNORMAL 8 0.000000 1.000000 0.000000
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1190 *MESH_VERTEXNORMAL 10 0.000000 1.000000 0.000000
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1191 *MESH_VERTEXNORMAL 11 0.000000 1.000000 0.000000
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1192 *MESH_VERTEXNORMAL 12 0.000000 1.000000 0.000000
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1193 *MESH_VERTEXNORMAL 13 0.000000 1.000000 0.000000
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1194 *MESH_VERTEXNORMAL 14 0.000000 1.000000 0.000000
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1195 *MESH_VERTEXNORMAL 15 0.000000 1.000000 0.000000
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1196 *MESH_VERTEXNORMAL 16 0.000000 1.000000 0.000000
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1199 *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1200 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1201 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1202 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1203 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1204 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1205 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1206 *MESH_FACE 7 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1207 *MESH_FACE 8 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1208 *MESH_FACE 9 A: 9 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1209 *MESH_FACE 10 A: 11 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1210 *MESH_FACE 11 A: 11 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1211 *MESH_FACE 12 A: 13 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1212 *MESH_FACE 13 A: 13 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1214 *MESH_NUMTVERTEX 17
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1216 *MESH_TVERT 0 0.250000 0.500000 1.000000
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1217 *MESH_TVERT 1 0.250000 0.750000 1.000000
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1218 *MESH_TVERT 2 0.234375 0.750000 1.000000
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1219 *MESH_TVERT 3 0.234375 0.609375 1.000000
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1220 *MESH_TVERT 4 0.187500 0.687500 1.000000
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1221 *MESH_TVERT 5 0.187500 0.750000 1.000000
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1222 *MESH_TVERT 6 0.109375 0.750000 1.000000
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1223 *MESH_TVERT 7 0.109375 0.734375 1.000000
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1224 *MESH_TVERT 8 0.000000 0.750000 1.000000
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1225 *MESH_TVERT 9 -0.109375 0.750000 1.000000
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1226 *MESH_TVERT 10 -0.109375 0.734375 1.000000
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1227 *MESH_TVERT 11 -0.187500 0.687500 1.000000
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1228 *MESH_TVERT 12 -0.187500 0.750000 1.000000
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1229 *MESH_TVERT 13 -0.234375 0.750000 1.000000
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1230 *MESH_TVERT 14 -0.234375 0.609375 1.000000
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1231 *MESH_TVERT 15 -0.250000 0.500000 1.000000
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1232 *MESH_TVERT 16 -0.250000 0.750000 1.000000
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1234 *MESH_NUMTVFACES 14
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1236 *MESH_TFACE 0 2 3 4
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1237 *MESH_TFACE 1 2 4 5
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1238 *MESH_TFACE 2 0 3 2
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1239 *MESH_TFACE 3 0 2 1
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1240 *MESH_TFACE 4 4 6 5
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1241 *MESH_TFACE 5 4 7 6
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1242 *MESH_TFACE 6 6 7 8
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1243 *MESH_TFACE 7 8 10 9
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1244 *MESH_TFACE 8 9 10 11
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1245 *MESH_TFACE 9 9 11 12
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1246 *MESH_TFACE 10 11 13 12
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1247 *MESH_TFACE 11 11 14 13
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1248 *MESH_TFACE 12 13 14 15
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1249 *MESH_TFACE 13 13 15 16
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1252 *PROP_MOTIONBLUR 0
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1253 *PROP_CASTSHADOW 1
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1254 *PROP_RECVSHADOW 1
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1258 *NODE_NAME "mat0model0surf30"
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1260 *NODE_NAME "mat0model0surf30"
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1261 *INHERIT_POS 0 0 0
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1262 *INHERIT_ROT 0 0 0
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1263 *INHERIT_SCL 0 0 0
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1268 *TM_POS 0.000000 0.000000 0.000000
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1274 *COMMENT "SURFACETYPE MST_PLANAR"
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1275 *MESH_VERTEX_LIST {
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1276 *MESH_VERTEX 0 8.000000 8.000000 0.000000
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1277 *MESH_VERTEX 1 8.000000 -8.000000 0.000000
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1278 *MESH_VERTEX 2 8.000000 8.000000 16.000000
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1279 *MESH_VERTEX 3 8.000000 -8.000000 16.000000
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1282 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1283 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1284 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1285 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1286 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1287 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1290 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1291 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1293 *MESH_NUMTVERTEX 4
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1295 *MESH_TVERT 0 0.500000 0.000000 1.000000
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1296 *MESH_TVERT 1 -0.500000 0.000000 1.000000
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1297 *MESH_TVERT 2 0.500000 1.000000 1.000000
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1298 *MESH_TVERT 3 -0.500000 1.000000 1.000000
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1300 *MESH_NUMTVFACES 2
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1302 *MESH_TFACE 0 0 2 1
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1303 *MESH_TFACE 1 2 3 1
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1306 *PROP_MOTIONBLUR 0
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1307 *PROP_CASTSHADOW 1
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1308 *PROP_RECVSHADOW 1
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1312 *NODE_NAME "mat0model0surf31"
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1314 *NODE_NAME "mat0model0surf31"
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1315 *INHERIT_POS 0 0 0
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1316 *INHERIT_ROT 0 0 0
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1317 *INHERIT_SCL 0 0 0
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1322 *TM_POS 0.000000 0.000000 0.000000
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1328 *COMMENT "SURFACETYPE MST_PLANAR"
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1329 *MESH_VERTEX_LIST {
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1330 *MESH_VERTEX 0 -8.000000 8.000000 16.000000
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1331 *MESH_VERTEX 1 -8.000000 8.000000 0.000000
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1332 *MESH_VERTEX 2 8.000000 8.000000 16.000000
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1333 *MESH_VERTEX 3 8.000000 8.000000 0.000000
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1336 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1337 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1338 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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1339 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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1340 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1341 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1344 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1345 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1347 *MESH_NUMTVERTEX 4
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1349 *MESH_TVERT 0 -0.500000 1.000000 1.000000
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1350 *MESH_TVERT 1 -0.500000 0.000000 1.000000
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1351 *MESH_TVERT 2 0.500000 1.000000 1.000000
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1352 *MESH_TVERT 3 0.500000 0.000000 1.000000
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1354 *MESH_NUMTVFACES 2
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1356 *MESH_TFACE 0 0 2 1
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1357 *MESH_TFACE 1 2 3 1
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1360 *PROP_MOTIONBLUR 0
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1361 *PROP_CASTSHADOW 1
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1362 *PROP_RECVSHADOW 1
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1366 *NODE_NAME "mat0model0surf32"
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1368 *NODE_NAME "mat0model0surf32"
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1369 *INHERIT_POS 0 0 0
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1370 *INHERIT_ROT 0 0 0
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1371 *INHERIT_SCL 0 0 0
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1376 *TM_POS 0.000000 0.000000 0.000000
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1382 *COMMENT "SURFACETYPE MST_PLANAR"
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1383 *MESH_VERTEX_LIST {
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1384 *MESH_VERTEX 0 8.000000 -8.000000 16.000000
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1385 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000
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1386 *MESH_VERTEX 2 8.000000 8.000000 16.000000
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1387 *MESH_VERTEX 3 -8.000000 8.000000 16.000000
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1390 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1391 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1392 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1393 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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1394 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1395 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1398 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1399 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1401 *MESH_NUMTVERTEX 4
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1403 *MESH_TVERT 0 0.500000 0.500000 1.000000
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1404 *MESH_TVERT 1 -0.500000 0.500000 1.000000
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1405 *MESH_TVERT 2 0.500000 1.500000 1.000000
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1406 *MESH_TVERT 3 -0.500000 1.500000 1.000000
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1408 *MESH_NUMTVFACES 2
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1410 *MESH_TFACE 0 0 2 1
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1411 *MESH_TFACE 1 2 3 1
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1414 *PROP_MOTIONBLUR 0
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1415 *PROP_CASTSHADOW 1
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1416 *PROP_RECVSHADOW 1
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1420 *NODE_NAME "mat0model0surf33"
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1422 *NODE_NAME "mat0model0surf33"
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1423 *INHERIT_POS 0 0 0
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1424 *INHERIT_ROT 0 0 0
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1425 *INHERIT_SCL 0 0 0
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1430 *TM_POS 0.000000 0.000000 0.000000
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1436 *COMMENT "SURFACETYPE MST_PLANAR"
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1437 *MESH_VERTEX_LIST {
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1438 *MESH_VERTEX 0 -8.000000 -8.000000 16.000000
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1439 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
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1440 *MESH_VERTEX 2 -8.000000 8.000000 16.000000
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1441 *MESH_VERTEX 3 -8.000000 8.000000 0.000000
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1444 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1445 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1446 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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1447 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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1448 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1449 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1452 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1453 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1455 *MESH_NUMTVERTEX 4
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1457 *MESH_TVERT 0 -0.500000 1.000000 1.000000
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1458 *MESH_TVERT 1 -0.500000 0.000000 1.000000
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1459 *MESH_TVERT 2 0.500000 1.000000 1.000000
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1460 *MESH_TVERT 3 0.500000 0.000000 1.000000
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1462 *MESH_NUMTVFACES 2
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1464 *MESH_TFACE 0 0 2 1
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1465 *MESH_TFACE 1 2 3 1
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1468 *PROP_MOTIONBLUR 0
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1469 *PROP_CASTSHADOW 1
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1470 *PROP_RECVSHADOW 1
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1474 *NODE_NAME "mat0model0surf34"
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1476 *NODE_NAME "mat0model0surf34"
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1477 *INHERIT_POS 0 0 0
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1478 *INHERIT_ROT 0 0 0
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1479 *INHERIT_SCL 0 0 0
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1484 *TM_POS 0.000000 0.000000 0.000000
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1490 *COMMENT "SURFACETYPE MST_PLANAR"
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1491 *MESH_VERTEX_LIST {
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1493 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
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1494 *MESH_VERTEX 2 8.000000 -8.000000 16.000000
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1495 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000
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1498 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1499 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1500 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1501 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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1502 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1503 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1506 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1507 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1509 *MESH_NUMTVERTEX 4
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1511 *MESH_TVERT 0 0.500000 0.000000 1.000000
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1512 *MESH_TVERT 1 -0.500000 0.000000 1.000000
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1513 *MESH_TVERT 2 0.500000 1.000000 1.000000
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1514 *MESH_TVERT 3 -0.500000 1.000000 1.000000
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1516 *MESH_NUMTVFACES 2
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1518 *MESH_TFACE 0 0 2 1
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1519 *MESH_TFACE 1 2 3 1
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1522 *PROP_MOTIONBLUR 0
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1523 *PROP_CASTSHADOW 1
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1524 *PROP_RECVSHADOW 1
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1528 *NODE_NAME "mat0model0surf35"
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1530 *NODE_NAME "mat0model0surf35"
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1531 *INHERIT_POS 0 0 0
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1532 *INHERIT_ROT 0 0 0
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1533 *INHERIT_SCL 0 0 0
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1538 *TM_POS 0.000000 0.000000 0.000000
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1544 *COMMENT "SURFACETYPE MST_PLANAR"
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1545 *MESH_VERTEX_LIST {
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1546 *MESH_VERTEX 0 -8.000000 8.000000 0.000000
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1547 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
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1548 *MESH_VERTEX 2 8.000000 8.000000 0.000000
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1549 *MESH_VERTEX 3 8.000000 -8.000000 0.000000
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1552 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1553 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1554 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1555 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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1556 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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1557 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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1560 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1561 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1563 *MESH_NUMTVERTEX 4
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1565 *MESH_TVERT 0 -0.500000 1.500000 1.000000
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1566 *MESH_TVERT 1 -0.500000 0.500000 1.000000
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1567 *MESH_TVERT 2 0.500000 1.500000 1.000000
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1568 *MESH_TVERT 3 0.500000 0.500000 1.000000
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1570 *MESH_NUMTVFACES 2
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1572 *MESH_TFACE 0 0 2 1
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1573 *MESH_TFACE 1 2 3 1
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1576 *PROP_MOTIONBLUR 0
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1577 *PROP_CASTSHADOW 1
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1578 *PROP_RECVSHADOW 1
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