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1300 *MESH_TVERT 2 0.062500 0.500000 1.000000
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1301 *MESH_TVERT 3 0.062500 0.250000 1.000000
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1303 *MESH_NUMTVFACES 2
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1305 *MESH_TFACE 0 0 2 1
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1306 *MESH_TFACE 1 0 3 2
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1309 *PROP_MOTIONBLUR 0
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1310 *PROP_CASTSHADOW 1
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1311 *PROP_RECVSHADOW 1
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1315 *NODE_NAME "mat3model0surf51"
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1317 *NODE_NAME "mat3model0surf51"
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1318 *INHERIT_POS 0 0 0
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1319 *INHERIT_ROT 0 0 0
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1320 *INHERIT_SCL 0 0 0
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1325 *TM_POS 0.000000 0.000000 0.000000
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1329 *MESH_NUMVERTEX 10
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1331 *COMMENT "SURFACETYPE MST_PLANAR"
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1332 *MESH_VERTEX_LIST {
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1333 *MESH_VERTEX 0 -16.000000 -128.000000 256.000000
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1334 *MESH_VERTEX 1 -16.000000 -128.000000 192.000000
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1335 *MESH_VERTEX 2 -16.000000 -80.000000 192.000000
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1336 *MESH_VERTEX 3 -16.000000 -80.000000 256.000000
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1337 *MESH_VERTEX 4 -16.000000 -128.000000 128.000000
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1338 *MESH_VERTEX 5 -16.000000 -96.000000 128.000000
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1339 *MESH_VERTEX 6 -16.000000 -96.000000 192.000000
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1340 *MESH_VERTEX 7 -16.000000 -128.000000 64.000000
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1341 *MESH_VERTEX 8 -16.000000 -112.000000 64.000000
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1342 *MESH_VERTEX 9 -16.000000 -112.000000 128.000000
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1345 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1346 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1347 *MESH_FACENORMAL 2 0.000000 0.000000 1.000000
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1348 *MESH_FACENORMAL 3 0.000000 0.000000 1.000000
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1349 *MESH_FACENORMAL 4 0.000000 0.000000 1.000000
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1350 *MESH_FACENORMAL 5 0.000000 0.000000 1.000000
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1351 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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1352 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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1353 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1354 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1355 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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1356 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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1357 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
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1358 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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1359 *MESH_VERTEXNORMAL 8 -1.000000 0.000000 0.000000
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1360 *MESH_VERTEXNORMAL 9 -1.000000 0.000000 0.000000
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1363 *MESH_FACE 0 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1364 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1365 *MESH_FACE 2 A: 1 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1366 *MESH_FACE 3 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1367 *MESH_FACE 4 A: 4 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1368 *MESH_FACE 5 A: 4 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1370 *MESH_NUMTVERTEX 10
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1372 *MESH_TVERT 0 0.437500 1.000000 1.000000
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1373 *MESH_TVERT 1 0.437500 0.750000 1.000000
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1374 *MESH_TVERT 2 0.625000 0.750000 1.000000
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1375 *MESH_TVERT 3 0.625000 1.000000 1.000000
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1376 *MESH_TVERT 4 0.437500 0.500000 1.000000
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1377 *MESH_TVERT 5 0.562500 0.500000 1.000000
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1378 *MESH_TVERT 6 0.562500 0.750000 1.000000
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1379 *MESH_TVERT 7 0.437500 0.250000 1.000000
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1380 *MESH_TVERT 8 0.500000 0.250000 1.000000
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1381 *MESH_TVERT 9 0.500000 0.500000 1.000000
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1383 *MESH_NUMTVFACES 6
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1385 *MESH_TFACE 0 1 5 4
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1386 *MESH_TFACE 1 0 2 1
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1387 *MESH_TFACE 2 1 6 5
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1388 *MESH_TFACE 3 0 3 2
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1389 *MESH_TFACE 4 4 8 7
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1390 *MESH_TFACE 5 4 9 8
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1393 *PROP_MOTIONBLUR 0
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1394 *PROP_CASTSHADOW 1
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1395 *PROP_RECVSHADOW 1
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1399 *NODE_NAME "mat4model0surf52"
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1401 *NODE_NAME "mat4model0surf52"
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1402 *INHERIT_POS 0 0 0
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1403 *INHERIT_ROT 0 0 0
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1404 *INHERIT_SCL 0 0 0
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1409 *TM_POS 0.000000 0.000000 0.000000
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1415 *COMMENT "SURFACETYPE MST_PLANAR"
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1416 *MESH_VERTEX_LIST {
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1417 *MESH_VERTEX 0 16.000000 112.000000 0.000000
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1418 *MESH_VERTEX 1 16.000000 112.000000 64.000000
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1419 *MESH_VERTEX 2 16.000000 128.000000 64.000000
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1420 *MESH_VERTEX 3 16.000000 128.000000 0.000000
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1423 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1424 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1425 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1426 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1427 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1428 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1431 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1432 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1434 *MESH_NUMTVERTEX 4
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1436 *MESH_TVERT 0 0.375000 0.000000 1.000000
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1437 *MESH_TVERT 1 0.375000 1.000000 1.000000
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1438 *MESH_TVERT 2 0.437500 1.000000 1.000000
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1439 *MESH_TVERT 3 0.437500 0.000000 1.000000
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1441 *MESH_NUMTVFACES 2
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1443 *MESH_TFACE 0 0 2 1
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1444 *MESH_TFACE 1 0 3 2
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1447 *PROP_MOTIONBLUR 0
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1448 *PROP_CASTSHADOW 1
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1449 *PROP_RECVSHADOW 1
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1453 *NODE_NAME "mat4model0surf53"
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1455 *NODE_NAME "mat4model0surf53"
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1456 *INHERIT_POS 0 0 0
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1457 *INHERIT_ROT 0 0 0
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1458 *INHERIT_SCL 0 0 0
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1463 *TM_POS 0.000000 0.000000 0.000000
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1469 *COMMENT "SURFACETYPE MST_PLANAR"
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1470 *MESH_VERTEX_LIST {
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1471 *MESH_VERTEX 0 16.000000 -128.000000 0.000000
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1472 *MESH_VERTEX 1 16.000000 -128.000000 64.000000
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1473 *MESH_VERTEX 2 16.000000 -96.000000 64.000000
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1474 *MESH_VERTEX 3 16.000000 -96.000000 0.000000
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1477 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1478 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1479 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1480 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1481 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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1482 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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1485 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1486 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1488 *MESH_NUMTVERTEX 4
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1490 *MESH_TVERT 0 0.437500 0.000000 1.000000
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1491 *MESH_TVERT 1 0.437500 1.000000 1.000000
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1492 *MESH_TVERT 2 0.562500 1.000000 1.000000
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1493 *MESH_TVERT 3 0.562500 0.000000 1.000000
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1495 *MESH_NUMTVFACES 2
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1497 *MESH_TFACE 0 0 2 1
\r
1498 *MESH_TFACE 1 0 3 2
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1501 *PROP_MOTIONBLUR 0
\r
1502 *PROP_CASTSHADOW 1
\r
1503 *PROP_RECVSHADOW 1
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1507 *NODE_NAME "mat4model0surf54"
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1509 *NODE_NAME "mat4model0surf54"
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1510 *INHERIT_POS 0 0 0
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1511 *INHERIT_ROT 0 0 0
\r
1512 *INHERIT_SCL 0 0 0
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1517 *TM_POS 0.000000 0.000000 0.000000
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1523 *COMMENT "SURFACETYPE MST_PLANAR"
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1524 *MESH_VERTEX_LIST {
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1525 *MESH_VERTEX 0 -16.000000 112.000000 64.000000
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1526 *MESH_VERTEX 1 -16.000000 112.000000 0.000000
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1527 *MESH_VERTEX 2 -16.000000 128.000000 0.000000
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1528 *MESH_VERTEX 3 -16.000000 128.000000 64.000000
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1531 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1532 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1533 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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1534 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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1535 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1536 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1539 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1540 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1542 *MESH_NUMTVERTEX 4
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1544 *MESH_TVERT 0 0.375000 1.000000 1.000000
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1545 *MESH_TVERT 1 0.375000 0.000000 1.000000
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1546 *MESH_TVERT 2 0.437500 0.000000 1.000000
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1547 *MESH_TVERT 3 0.437500 1.000000 1.000000
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1549 *MESH_NUMTVFACES 2
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1551 *MESH_TFACE 0 0 2 1
\r
1552 *MESH_TFACE 1 0 3 2
\r
1555 *PROP_MOTIONBLUR 0
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1556 *PROP_CASTSHADOW 1
\r
1557 *PROP_RECVSHADOW 1
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1561 *NODE_NAME "mat4model0surf55"
\r
1563 *NODE_NAME "mat4model0surf55"
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1564 *INHERIT_POS 0 0 0
\r
1565 *INHERIT_ROT 0 0 0
\r
1566 *INHERIT_SCL 0 0 0
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1571 *TM_POS 0.000000 0.000000 0.000000
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1577 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1578 *MESH_VERTEX_LIST {
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1579 *MESH_VERTEX 0 16.000000 112.000000 64.000000
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1580 *MESH_VERTEX 1 16.000000 112.000000 0.000000
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1581 *MESH_VERTEX 2 -16.000000 112.000000 0.000000
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1582 *MESH_VERTEX 3 -16.000000 112.000000 64.000000
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1585 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1586 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1587 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1588 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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1589 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1590 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1593 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1594 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1596 *MESH_NUMTVERTEX 4
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1598 *MESH_TVERT 0 0.187500 1.000000 1.000000
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1599 *MESH_TVERT 1 0.187500 0.000000 1.000000
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1600 *MESH_TVERT 2 0.062500 0.000000 1.000000
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1601 *MESH_TVERT 3 0.062500 1.000000 1.000000
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1603 *MESH_NUMTVFACES 2
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1605 *MESH_TFACE 0 0 2 1
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1606 *MESH_TFACE 1 0 3 2
\r
1609 *PROP_MOTIONBLUR 0
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1610 *PROP_CASTSHADOW 1
\r
1611 *PROP_RECVSHADOW 1
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1615 *NODE_NAME "mat4model0surf56"
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1617 *NODE_NAME "mat4model0surf56"
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1618 *INHERIT_POS 0 0 0
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1619 *INHERIT_ROT 0 0 0
\r
1620 *INHERIT_SCL 0 0 0
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1625 *TM_POS 0.000000 0.000000 0.000000
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1631 *COMMENT "SURFACETYPE MST_PLANAR"
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1632 *MESH_VERTEX_LIST {
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1633 *MESH_VERTEX 0 16.000000 -96.000000 0.000000
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1634 *MESH_VERTEX 1 16.000000 -96.000000 64.000000
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1635 *MESH_VERTEX 2 -16.000000 -96.000000 64.000000
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1636 *MESH_VERTEX 3 -16.000000 -96.000000 0.000000
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1639 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1640 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1641 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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1642 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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1643 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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1644 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1647 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1648 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1650 *MESH_NUMTVERTEX 4
\r
1652 *MESH_TVERT 0 0.187500 0.000000 1.000000
\r
1653 *MESH_TVERT 1 0.187500 1.000000 1.000000
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1654 *MESH_TVERT 2 0.062500 1.000000 1.000000
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1655 *MESH_TVERT 3 0.062500 0.000000 1.000000
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1657 *MESH_NUMTVFACES 2
\r
1659 *MESH_TFACE 0 0 2 1
\r
1660 *MESH_TFACE 1 0 3 2
\r
1663 *PROP_MOTIONBLUR 0
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1664 *PROP_CASTSHADOW 1
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1665 *PROP_RECVSHADOW 1
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1669 *NODE_NAME "mat4model0surf57"
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1671 *NODE_NAME "mat4model0surf57"
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1672 *INHERIT_POS 0 0 0
\r
1673 *INHERIT_ROT 0 0 0
\r
1674 *INHERIT_SCL 0 0 0
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1679 *TM_POS 0.000000 0.000000 0.000000
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1685 *COMMENT "SURFACETYPE MST_PLANAR"
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1686 *MESH_VERTEX_LIST {
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1687 *MESH_VERTEX 0 -16.000000 -128.000000 64.000000
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1688 *MESH_VERTEX 1 -16.000000 -128.000000 0.000000
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1689 *MESH_VERTEX 2 -16.000000 -96.000000 0.000000
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1690 *MESH_VERTEX 3 -16.000000 -96.000000 64.000000
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1693 *MESH_FACENORMAL 0 0.000000 0.000000 1.000000
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1694 *MESH_FACENORMAL 1 0.000000 0.000000 1.000000
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1695 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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1696 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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1697 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1698 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1701 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1702 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1704 *MESH_NUMTVERTEX 4
\r
1706 *MESH_TVERT 0 0.437500 1.000000 1.000000
\r
1707 *MESH_TVERT 1 0.437500 0.000000 1.000000
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1708 *MESH_TVERT 2 0.562500 0.000000 1.000000
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1709 *MESH_TVERT 3 0.562500 1.000000 1.000000
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1711 *MESH_NUMTVFACES 2
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1713 *MESH_TFACE 0 0 2 1
\r
1714 *MESH_TFACE 1 0 3 2
\r
1717 *PROP_MOTIONBLUR 0
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1718 *PROP_CASTSHADOW 1
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1719 *PROP_RECVSHADOW 1
\r