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930 *MESH_TFACE 1 2 6 3
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1064 *MESH_TFACE 1 0 3 2
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1071 *PROP_RECVSHADOW 1
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1077 *NODE_NAME "mat4model0surf60"
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1125 *MESH_TVERT 5 0.250000 0.000000 1.000000
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1130 *MESH_TFACE 1 0 3 2
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1135 *PROP_MOTIONBLUR 0
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1136 *PROP_CASTSHADOW 1
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1137 *PROP_RECVSHADOW 1
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1143 *NODE_NAME "mat5model0surf61"
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1189 *PROP_MOTIONBLUR 0
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1190 *PROP_CASTSHADOW 1
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1191 *PROP_RECVSHADOW 1
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1197 *NODE_NAME "mat5model0surf62"
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1199 *INHERIT_ROT 0 0 0
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1200 *INHERIT_SCL 0 0 0
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1211 *COMMENT "SURFACETYPE MST_PLANAR"
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1212 *MESH_VERTEX_LIST {
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1214 *MESH_VERTEX 1 -383.999969 -512.000000 512.000000
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1215 *MESH_VERTEX 2 -383.999969 512.000000 512.000000
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1216 *MESH_VERTEX 3 352.000000 512.000000 512.000000
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1219 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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1220 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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1221 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1222 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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1223 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1224 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1227 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1228 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1230 *MESH_NUMTVERTEX 4
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1232 *MESH_TVERT 0 -2.000000 3.000000 1.000000
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1233 *MESH_TVERT 1 -2.000000 -2.750000 1.000000
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1234 *MESH_TVERT 2 2.000000 -2.750000 1.000000
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1235 *MESH_TVERT 3 2.000000 3.000000 1.000000
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1237 *MESH_NUMTVFACES 2
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1239 *MESH_TFACE 0 0 2 1
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1240 *MESH_TFACE 1 0 3 2
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1243 *PROP_MOTIONBLUR 0
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1244 *PROP_CASTSHADOW 1
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1245 *PROP_RECVSHADOW 1
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1249 *NODE_NAME "mat5model0surf63"
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1251 *NODE_NAME "mat5model0surf63"
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1252 *INHERIT_POS 0 0 0
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1253 *INHERIT_ROT 0 0 0
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1254 *INHERIT_SCL 0 0 0
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1259 *TM_POS 0.000000 0.000000 0.000000
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1265 *COMMENT "SURFACETYPE MST_PLANAR"
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1266 *MESH_VERTEX_LIST {
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1267 *MESH_VERTEX 0 -383.999969 -512.000000 508.000000
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1268 *MESH_VERTEX 1 352.000000 -512.000000 508.000000
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1269 *MESH_VERTEX 2 352.000000 512.000000 508.000000
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1270 *MESH_VERTEX 3 -383.999969 512.000000 508.000000
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1273 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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1274 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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1275 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1276 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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1277 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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1278 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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1281 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1282 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1284 *MESH_NUMTVERTEX 4
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1286 *MESH_TVERT 0 -2.000000 3.000000 1.000000
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1287 *MESH_TVERT 1 -2.000000 -2.750000 1.000000
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1288 *MESH_TVERT 2 2.000000 -2.750000 1.000000
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1289 *MESH_TVERT 3 2.000000 3.000000 1.000000
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1291 *MESH_NUMTVFACES 2
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1293 *MESH_TFACE 0 0 2 1
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1294 *MESH_TFACE 1 0 3 2
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1297 *PROP_MOTIONBLUR 0
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1298 *PROP_CASTSHADOW 1
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1299 *PROP_RECVSHADOW 1
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1303 *NODE_NAME "mat6model0surf64"
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1305 *NODE_NAME "mat6model0surf64"
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1306 *INHERIT_POS 0 0 0
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1307 *INHERIT_ROT 0 0 0
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1308 *INHERIT_SCL 0 0 0
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1313 *TM_POS 0.000000 0.000000 0.000000
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1319 *COMMENT "SURFACETYPE MST_PLANAR"
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1320 *MESH_VERTEX_LIST {
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1321 *MESH_VERTEX 0 368.000000 224.000000 492.000000
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1322 *MESH_VERTEX 1 368.000000 208.000000 492.000000
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1323 *MESH_VERTEX 2 368.000000 208.000000 508.000000
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1324 *MESH_VERTEX 3 368.000000 224.000000 508.000000
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1327 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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1328 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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1329 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1330 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1331 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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1332 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1335 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1336 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1338 *MESH_NUMTVERTEX 4
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1340 *MESH_TVERT 0 0.000000 0.875000 1.000000
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1341 *MESH_TVERT 1 0.000000 1.125000 1.000000
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1342 *MESH_TVERT 2 0.125000 1.125000 1.000000
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1343 *MESH_TVERT 3 0.125000 0.875000 1.000000
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1345 *MESH_NUMTVFACES 2
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1347 *MESH_TFACE 0 0 2 1
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1348 *MESH_TFACE 1 0 3 2
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1351 *PROP_MOTIONBLUR 0
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1352 *PROP_CASTSHADOW 1
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1353 *PROP_RECVSHADOW 1
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1357 *NODE_NAME "mat6model0surf65"
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1359 *NODE_NAME "mat6model0surf65"
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1360 *INHERIT_POS 0 0 0
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1361 *INHERIT_ROT 0 0 0
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1362 *INHERIT_SCL 0 0 0
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1367 *TM_POS 0.000000 0.000000 0.000000
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1373 *COMMENT "SURFACETYPE MST_PLANAR"
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1374 *MESH_VERTEX_LIST {
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1375 *MESH_VERTEX 0 368.000000 48.000000 492.000000
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1376 *MESH_VERTEX 1 368.000000 32.000000 492.000000
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1377 *MESH_VERTEX 2 368.000000 32.000000 508.000000
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1378 *MESH_VERTEX 3 368.000000 48.000000 508.000000
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1381 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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1382 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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1383 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1384 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1385 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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1386 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1389 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1390 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1392 *MESH_NUMTVERTEX 4
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1394 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1395 *MESH_TVERT 1 0.000000 0.250000 1.000000
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1396 *MESH_TVERT 2 0.125000 0.250000 1.000000
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1397 *MESH_TVERT 3 0.125000 0.000000 1.000000
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1399 *MESH_NUMTVFACES 2
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1401 *MESH_TFACE 0 0 2 1
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1402 *MESH_TFACE 1 0 3 2
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1405 *PROP_MOTIONBLUR 0
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1406 *PROP_CASTSHADOW 1
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1407 *PROP_RECVSHADOW 1
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1411 *NODE_NAME "mat6model0surf66"
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1413 *NODE_NAME "mat6model0surf66"
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1414 *INHERIT_POS 0 0 0
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1415 *INHERIT_ROT 0 0 0
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1416 *INHERIT_SCL 0 0 0
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1421 *TM_POS 0.000000 0.000000 0.000000
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1427 *COMMENT "SURFACETYPE MST_PLANAR"
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1428 *MESH_VERTEX_LIST {
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1430 *MESH_VERTEX 1 368.000000 -48.000000 492.000000
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1431 *MESH_VERTEX 2 368.000000 -48.000000 508.000000
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1432 *MESH_VERTEX 3 368.000000 -32.000000 508.000000
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1435 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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1436 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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1437 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1438 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1439 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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1440 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1443 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1444 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1446 *MESH_NUMTVERTEX 4
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1448 *MESH_TVERT 0 0.000000 0.625000 1.000000
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1449 *MESH_TVERT 1 0.000000 0.875000 1.000000
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1450 *MESH_TVERT 2 0.125000 0.875000 1.000000
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1451 *MESH_TVERT 3 0.125000 0.625000 1.000000
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1453 *MESH_NUMTVFACES 2
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1455 *MESH_TFACE 0 0 2 1
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1456 *MESH_TFACE 1 0 3 2
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1459 *PROP_MOTIONBLUR 0
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1460 *PROP_CASTSHADOW 1
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1461 *PROP_RECVSHADOW 1
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1465 *NODE_NAME "mat6model0surf67"
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1467 *NODE_NAME "mat6model0surf67"
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1468 *INHERIT_POS 0 0 0
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1469 *INHERIT_ROT 0 0 0
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1470 *INHERIT_SCL 0 0 0
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1475 *TM_POS 0.000000 0.000000 0.000000
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1481 *COMMENT "SURFACETYPE MST_PLANAR"
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1482 *MESH_VERTEX_LIST {
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1484 *MESH_VERTEX 1 368.000000 -224.000000 492.000000
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1485 *MESH_VERTEX 2 368.000000 -224.000000 508.000000
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1486 *MESH_VERTEX 3 368.000000 -208.000000 508.000000
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1489 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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1490 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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1491 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1492 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1493 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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1494 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1497 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1498 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1500 *MESH_NUMTVERTEX 4
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1502 *MESH_TVERT 0 0.000000 0.875000 1.000000
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1503 *MESH_TVERT 1 0.000000 1.125000 1.000000
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1504 *MESH_TVERT 2 0.125000 1.125000 1.000000
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1505 *MESH_TVERT 3 0.125000 0.875000 1.000000
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1507 *MESH_NUMTVFACES 2
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1509 *MESH_TFACE 0 0 2 1
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1510 *MESH_TFACE 1 0 3 2
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1513 *PROP_MOTIONBLUR 0
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1514 *PROP_CASTSHADOW 1
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1515 *PROP_RECVSHADOW 1
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1519 *NODE_NAME "mat6model0surf68"
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1521 *NODE_NAME "mat6model0surf68"
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1522 *INHERIT_POS 0 0 0
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1523 *INHERIT_ROT 0 0 0
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1524 *INHERIT_SCL 0 0 0
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1529 *TM_POS 0.000000 0.000000 0.000000
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1535 *COMMENT "SURFACETYPE MST_PLANAR"
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1536 *MESH_VERTEX_LIST {
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1538 *MESH_VERTEX 1 368.000000 -304.000000 492.000000
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1539 *MESH_VERTEX 2 368.000000 -304.000000 508.000000
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1540 *MESH_VERTEX 3 368.000000 -288.000000 508.000000
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1543 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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1544 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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1545 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1546 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1547 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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1548 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1551 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1552 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1554 *MESH_NUMTVERTEX 4
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1556 *MESH_TVERT 0 0.000000 0.500000 1.000000
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1557 *MESH_TVERT 1 0.000000 0.750000 1.000000
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1558 *MESH_TVERT 2 0.125000 0.750000 1.000000
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1559 *MESH_TVERT 3 0.125000 0.500000 1.000000
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1561 *MESH_NUMTVFACES 2
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1563 *MESH_TFACE 0 0 2 1
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1564 *MESH_TFACE 1 0 3 2
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1567 *PROP_MOTIONBLUR 0
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1568 *PROP_CASTSHADOW 1
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1569 *PROP_RECVSHADOW 1
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1573 *NODE_NAME "mat6model0surf69"
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1575 *NODE_NAME "mat6model0surf69"
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1576 *INHERIT_POS 0 0 0
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1577 *INHERIT_ROT 0 0 0
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1578 *INHERIT_SCL 0 0 0
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1583 *TM_POS 0.000000 0.000000 0.000000
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1589 *COMMENT "SURFACETYPE MST_PLANAR"
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1590 *MESH_VERTEX_LIST {
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1592 *MESH_VERTEX 1 368.000000 -480.000000 492.000000
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1593 *MESH_VERTEX 2 368.000000 -480.000000 508.000000
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1594 *MESH_VERTEX 3 368.000000 -464.000000 508.000000
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1597 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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1598 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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1599 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1600 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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1601 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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1602 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1605 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1606 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1608 *MESH_NUMTVERTEX 4
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1610 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1611 *MESH_TVERT 1 0.000000 0.250000 1.000000
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1612 *MESH_TVERT 2 0.125000 0.250000 1.000000
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1613 *MESH_TVERT 3 0.125000 0.000000 1.000000
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1615 *MESH_NUMTVFACES 2
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1617 *MESH_TFACE 0 0 2 1
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1618 *MESH_TFACE 1 0 3 2
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1621 *PROP_MOTIONBLUR 0
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1622 *PROP_CASTSHADOW 1
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1623 *PROP_RECVSHADOW 1
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1627 *NODE_NAME "mat6model0surf70"
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1629 *NODE_NAME "mat6model0surf70"
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1630 *INHERIT_POS 0 0 0
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1631 *INHERIT_ROT 0 0 0
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1632 *INHERIT_SCL 0 0 0
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1637 *TM_POS 0.000000 0.000000 0.000000
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1643 *COMMENT "SURFACETYPE MST_PLANAR"
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1644 *MESH_VERTEX_LIST {
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1646 *MESH_VERTEX 1 352.000000 208.000000 508.000000
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1647 *MESH_VERTEX 2 352.000000 224.000000 508.000000
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1648 *MESH_VERTEX 3 368.000000 224.000000 508.000000
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1651 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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1652 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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1653 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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1654 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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1655 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1656 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1659 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1660 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1662 *MESH_NUMTVERTEX 4
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1664 *MESH_TVERT 0 0.125000 1.125000 1.000000
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1665 *MESH_TVERT 1 0.250000 1.125000 1.000000
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1666 *MESH_TVERT 2 0.250000 0.875000 1.000000
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1667 *MESH_TVERT 3 0.125000 0.875000 1.000000
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1669 *MESH_NUMTVFACES 2
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1671 *MESH_TFACE 0 0 2 1
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1672 *MESH_TFACE 1 0 3 2
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1675 *PROP_MOTIONBLUR 0
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1676 *PROP_CASTSHADOW 1
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1677 *PROP_RECVSHADOW 1
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1681 *NODE_NAME "mat6model0surf71"
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1683 *NODE_NAME "mat6model0surf71"
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1684 *INHERIT_POS 0 0 0
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1685 *INHERIT_ROT 0 0 0
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1686 *INHERIT_SCL 0 0 0
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1691 *TM_POS 0.000000 0.000000 0.000000
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1697 *COMMENT "SURFACETYPE MST_PLANAR"
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1698 *MESH_VERTEX_LIST {
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1700 *MESH_VERTEX 1 352.000000 32.000000 508.000000
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1701 *MESH_VERTEX 2 352.000000 48.000000 508.000000
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1702 *MESH_VERTEX 3 368.000000 48.000000 508.000000
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1705 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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1706 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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1707 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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1708 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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1709 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1710 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1713 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1714 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1716 *MESH_NUMTVERTEX 4
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1718 *MESH_TVERT 0 0.125000 0.250000 1.000000
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1719 *MESH_TVERT 1 0.250000 0.250000 1.000000
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1720 *MESH_TVERT 2 0.250000 0.000000 1.000000
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1721 *MESH_TVERT 3 0.125000 0.000000 1.000000
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1723 *MESH_NUMTVFACES 2
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1725 *MESH_TFACE 0 0 2 1
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1726 *MESH_TFACE 1 0 3 2
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1729 *PROP_MOTIONBLUR 0
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1730 *PROP_CASTSHADOW 1
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1731 *PROP_RECVSHADOW 1
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1735 *NODE_NAME "mat6model0surf72"
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1737 *NODE_NAME "mat6model0surf72"
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1738 *INHERIT_POS 0 0 0
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1739 *INHERIT_ROT 0 0 0
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1740 *INHERIT_SCL 0 0 0
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1745 *TM_POS 0.000000 0.000000 0.000000
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1751 *COMMENT "SURFACETYPE MST_PLANAR"
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1752 *MESH_VERTEX_LIST {
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1754 *MESH_VERTEX 1 352.000000 -48.000000 508.000000
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1755 *MESH_VERTEX 2 352.000000 -32.000000 508.000000
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1756 *MESH_VERTEX 3 368.000000 -32.000000 508.000000
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1759 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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1760 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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1761 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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1762 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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1763 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1764 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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1767 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1768 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1770 *MESH_NUMTVERTEX 4
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1772 *MESH_TVERT 0 0.125000 0.875000 1.000000
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1773 *MESH_TVERT 1 0.250000 0.875000 1.000000
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1774 *MESH_TVERT 2 0.250000 0.625000 1.000000
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1775 *MESH_TVERT 3 0.125000 0.625000 1.000000
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1777 *MESH_NUMTVFACES 2
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1779 *MESH_TFACE 0 0 2 1
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1780 *MESH_TFACE 1 0 3 2
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1783 *PROP_MOTIONBLUR 0
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1784 *PROP_CASTSHADOW 1
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1785 *PROP_RECVSHADOW 1
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1789 *NODE_NAME "mat6model0surf73"
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1791 *NODE_NAME "mat6model0surf73"
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1792 *INHERIT_POS 0 0 0
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1793 *INHERIT_ROT 0 0 0
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1794 *INHERIT_SCL 0 0 0
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1799 *TM_POS 0.000000 0.000000 0.000000
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1805 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1806 *MESH_VERTEX_LIST {
\r
1807 *MESH_VERTEX 0 368.000000 -224.000000 508.000000
\r
1808 *MESH_VERTEX 1 352.000000 -224.000000 508.000000
\r
1809 *MESH_VERTEX 2 352.000000 -208.000000 508.000000
\r
1810 *MESH_VERTEX 3 368.000000 -208.000000 508.000000
\r
1813 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
\r
1814 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
1815 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
1816 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1817 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1818 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
1821 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1822 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1824 *MESH_NUMTVERTEX 4
\r
1826 *MESH_TVERT 0 0.125000 1.125000 1.000000
\r
1827 *MESH_TVERT 1 0.250000 1.125000 1.000000
\r
1828 *MESH_TVERT 2 0.250000 0.875000 1.000000
\r
1829 *MESH_TVERT 3 0.125000 0.875000 1.000000
\r
1831 *MESH_NUMTVFACES 2
\r
1833 *MESH_TFACE 0 0 2 1
\r
1834 *MESH_TFACE 1 0 3 2
\r
1837 *PROP_MOTIONBLUR 0
\r
1838 *PROP_CASTSHADOW 1
\r
1839 *PROP_RECVSHADOW 1
\r
1843 *NODE_NAME "mat6model0surf74"
\r
1845 *NODE_NAME "mat6model0surf74"
\r
1846 *INHERIT_POS 0 0 0
\r
1847 *INHERIT_ROT 0 0 0
\r
1848 *INHERIT_SCL 0 0 0
\r
1853 *TM_POS 0.000000 0.000000 0.000000
\r
1859 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1860 *MESH_VERTEX_LIST {
\r
1861 *MESH_VERTEX 0 368.000000 -304.000000 508.000000
\r
1862 *MESH_VERTEX 1 352.000000 -304.000000 508.000000
\r
1863 *MESH_VERTEX 2 352.000000 -288.000000 508.000000
\r
1864 *MESH_VERTEX 3 368.000000 -288.000000 508.000000
\r
1867 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
\r
1868 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
1869 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
1870 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1871 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1872 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
1875 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1876 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1878 *MESH_NUMTVERTEX 4
\r
1880 *MESH_TVERT 0 0.125000 0.750000 1.000000
\r
1881 *MESH_TVERT 1 0.250000 0.750000 1.000000
\r
1882 *MESH_TVERT 2 0.250000 0.500000 1.000000
\r
1883 *MESH_TVERT 3 0.125000 0.500000 1.000000
\r
1885 *MESH_NUMTVFACES 2
\r
1887 *MESH_TFACE 0 0 2 1
\r
1888 *MESH_TFACE 1 0 3 2
\r
1891 *PROP_MOTIONBLUR 0
\r
1892 *PROP_CASTSHADOW 1
\r
1893 *PROP_RECVSHADOW 1
\r
1897 *NODE_NAME "mat6model0surf75"
\r
1899 *NODE_NAME "mat6model0surf75"
\r
1900 *INHERIT_POS 0 0 0
\r
1901 *INHERIT_ROT 0 0 0
\r
1902 *INHERIT_SCL 0 0 0
\r
1907 *TM_POS 0.000000 0.000000 0.000000
\r
1913 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1914 *MESH_VERTEX_LIST {
\r
1915 *MESH_VERTEX 0 368.000000 -480.000000 508.000000
\r
1916 *MESH_VERTEX 1 352.000000 -480.000000 508.000000
\r
1917 *MESH_VERTEX 2 352.000000 -464.000000 508.000000
\r
1918 *MESH_VERTEX 3 368.000000 -464.000000 508.000000
\r
1921 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
\r
1922 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
1923 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
1924 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1925 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1926 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
1929 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1930 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1932 *MESH_NUMTVERTEX 4
\r
1934 *MESH_TVERT 0 0.125000 0.250000 1.000000
\r
1935 *MESH_TVERT 1 0.250000 0.250000 1.000000
\r
1936 *MESH_TVERT 2 0.250000 0.000000 1.000000
\r
1937 *MESH_TVERT 3 0.125000 0.000000 1.000000
\r
1939 *MESH_NUMTVFACES 2
\r
1941 *MESH_TFACE 0 0 2 1
\r
1942 *MESH_TFACE 1 0 3 2
\r
1945 *PROP_MOTIONBLUR 0
\r
1946 *PROP_CASTSHADOW 1
\r
1947 *PROP_RECVSHADOW 1
\r
1951 *NODE_NAME "mat6model0surf76"
\r
1953 *NODE_NAME "mat6model0surf76"
\r
1954 *INHERIT_POS 0 0 0
\r
1955 *INHERIT_ROT 0 0 0
\r
1956 *INHERIT_SCL 0 0 0
\r
1961 *TM_POS 0.000000 0.000000 0.000000
\r
1967 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1968 *MESH_VERTEX_LIST {
\r
1969 *MESH_VERTEX 0 344.000000 464.000000 492.000000
\r
1970 *MESH_VERTEX 1 344.000000 464.000000 508.000000
\r
1971 *MESH_VERTEX 2 344.000000 480.000000 508.000000
\r
1972 *MESH_VERTEX 3 344.000000 480.000000 492.000000
\r
1975 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
\r
1976 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
1977 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1978 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1979 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1980 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
1983 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1984 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1986 *MESH_NUMTVERTEX 4
\r
1988 *MESH_TVERT 0 0.687499 0.875000 1.000000
\r
1989 *MESH_TVERT 1 0.937500 0.875000 1.000000
\r
1990 *MESH_TVERT 2 0.937500 0.750000 1.000000
\r
1991 *MESH_TVERT 3 0.687500 0.750000 1.000000
\r
1993 *MESH_NUMTVFACES 2
\r
1995 *MESH_TFACE 0 0 2 1
\r
1996 *MESH_TFACE 1 0 3 2
\r
1999 *PROP_MOTIONBLUR 0
\r
2000 *PROP_CASTSHADOW 1
\r
2001 *PROP_RECVSHADOW 1
\r
2005 *NODE_NAME "mat6model0surf77"
\r
2007 *NODE_NAME "mat6model0surf77"
\r
2008 *INHERIT_POS 0 0 0
\r
2009 *INHERIT_ROT 0 0 0
\r
2010 *INHERIT_SCL 0 0 0
\r
2015 *TM_POS 0.000000 0.000000 0.000000
\r
2021 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2022 *MESH_VERTEX_LIST {
\r
2023 *MESH_VERTEX 0 344.000000 288.000000 492.000000
\r
2024 *MESH_VERTEX 1 344.000000 288.000000 508.000000
\r
2025 *MESH_VERTEX 2 344.000000 304.000000 508.000000
\r
2026 *MESH_VERTEX 3 344.000000 304.000000 492.000000
\r
2029 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
\r
2030 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
2031 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2032 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2033 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2034 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2037 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2038 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2040 *MESH_NUMTVERTEX 4
\r
2042 *MESH_TVERT 0 0.687499 0.250000 1.000000
\r
2043 *MESH_TVERT 1 0.937499 0.250000 1.000000
\r
2044 *MESH_TVERT 2 0.937500 0.125000 1.000000
\r
2045 *MESH_TVERT 3 0.687500 0.125000 1.000000
\r
2047 *MESH_NUMTVFACES 2
\r
2049 *MESH_TFACE 0 0 2 1
\r
2050 *MESH_TFACE 1 0 3 2
\r
2053 *PROP_MOTIONBLUR 0
\r
2054 *PROP_CASTSHADOW 1
\r
2055 *PROP_RECVSHADOW 1
\r
2059 *NODE_NAME "mat6model0surf78"
\r
2061 *NODE_NAME "mat6model0surf78"
\r
2062 *INHERIT_POS 0 0 0
\r
2063 *INHERIT_ROT 0 0 0
\r
2064 *INHERIT_SCL 0 0 0
\r
2069 *TM_POS 0.000000 0.000000 0.000000
\r
2075 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2076 *MESH_VERTEX_LIST {
\r
2077 *MESH_VERTEX 0 332.000000 -512.000000 480.000000
\r
2078 *MESH_VERTEX 1 332.000000 -512.000000 508.000000
\r
2079 *MESH_VERTEX 2 332.000000 512.000000 508.000000
\r
2080 *MESH_VERTEX 3 332.000000 512.000000 480.000000
\r
2083 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
\r
2084 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
2085 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
2086 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2087 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2088 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
2091 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2092 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2094 *MESH_NUMTVERTEX 4
\r
2096 *MESH_TVERT 0 -4.000000 -0.187500 1.000000
\r
2097 *MESH_TVERT 1 -4.000000 0.250000 1.000000
\r
2098 *MESH_TVERT 2 4.000000 0.250000 1.000000
\r
2099 *MESH_TVERT 3 4.000000 -0.187500 1.000000
\r
2101 *MESH_NUMTVFACES 2
\r
2103 *MESH_TFACE 0 0 2 1
\r
2104 *MESH_TFACE 1 0 3 2
\r
2107 *PROP_MOTIONBLUR 0
\r
2108 *PROP_CASTSHADOW 1
\r
2109 *PROP_RECVSHADOW 1
\r
2113 *NODE_NAME "mat6model0surf79"
\r
2115 *NODE_NAME "mat6model0surf79"
\r
2116 *INHERIT_POS 0 0 0
\r
2117 *INHERIT_ROT 0 0 0
\r
2118 *INHERIT_SCL 0 0 0
\r
2123 *TM_POS 0.000000 0.000000 0.000000
\r
2129 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2130 *MESH_VERTEX_LIST {
\r
2131 *MESH_VERTEX 0 328.000000 264.000366 552.000000
\r
2132 *MESH_VERTEX 1 328.000000 -263.999634 552.000000
\r
2133 *MESH_VERTEX 2 328.000000 -263.999634 556.000000
\r
2134 *MESH_VERTEX 3 328.000000 264.000366 556.000000
\r
2137 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
\r
2138 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
2139 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
2140 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
2141 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
2142 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
2145 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2146 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2148 *MESH_NUMTVERTEX 4
\r
2150 *MESH_TVERT 0 -2.000000 0.312500 1.000000
\r
2151 *MESH_TVERT 1 2.125000 0.312500 1.000000
\r
2152 *MESH_TVERT 2 2.125000 0.250000 1.000000
\r
2153 *MESH_TVERT 3 -2.000000 0.250000 1.000000
\r
2155 *MESH_NUMTVFACES 2
\r
2157 *MESH_TFACE 0 0 2 1
\r
2158 *MESH_TFACE 1 0 3 2
\r
2161 *PROP_MOTIONBLUR 0
\r
2162 *PROP_CASTSHADOW 1
\r
2163 *PROP_RECVSHADOW 1
\r
2167 *NODE_NAME "mat6model0surf80"
\r
2169 *NODE_NAME "mat6model0surf80"
\r
2170 *INHERIT_POS 0 0 0
\r
2171 *INHERIT_ROT 0 0 0
\r
2172 *INHERIT_SCL 0 0 0
\r
2177 *TM_POS 0.000000 0.000000 0.000000
\r
2183 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2184 *MESH_VERTEX_LIST {
\r
2185 *MESH_VERTEX 0 324.000000 260.000000 552.000000
\r
2186 *MESH_VERTEX 1 324.000000 260.000000 512.000000
\r
2187 *MESH_VERTEX 2 324.000000 252.000000 512.000000
\r
2188 *MESH_VERTEX 3 324.000000 252.000000 552.000000
\r
2191 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
\r
2192 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
2193 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
2194 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
2195 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
2196 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
2199 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2200 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2202 *MESH_NUMTVERTEX 4
\r
2204 *MESH_TVERT 0 0.000000 0.250000 1.000000
\r
2205 *MESH_TVERT 1 0.312500 0.250000 1.000000
\r
2206 *MESH_TVERT 2 0.312500 0.125000 1.000000
\r
2207 *MESH_TVERT 3 0.000000 0.125000 1.000000
\r
2209 *MESH_NUMTVFACES 2
\r
2211 *MESH_TFACE 0 0 2 1
\r
2212 *MESH_TFACE 1 0 3 2
\r
2215 *PROP_MOTIONBLUR 0
\r
2216 *PROP_CASTSHADOW 1
\r
2217 *PROP_RECVSHADOW 1
\r
2221 *NODE_NAME "mat6model0surf81"
\r
2223 *NODE_NAME "mat6model0surf81"
\r
2224 *INHERIT_POS 0 0 0
\r
2225 *INHERIT_ROT 0 0 0
\r
2226 *INHERIT_SCL 0 0 0
\r
2231 *TM_POS 0.000000 0.000000 0.000000
\r
2237 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2238 *MESH_VERTEX_LIST {
\r
2239 *MESH_VERTEX 0 324.000000 4.000000 552.000000
\r
2240 *MESH_VERTEX 1 324.000000 4.000000 512.000000
\r
2241 *MESH_VERTEX 2 324.000000 -4.000000 512.000000
\r
2242 *MESH_VERTEX 3 324.000000 -4.000000 552.000000
\r
2245 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
\r
2246 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
2247 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
\r
2248 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
2249 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
2250 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
2253 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2254 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2256 *MESH_NUMTVERTEX 4
\r
2258 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
2259 *MESH_TVERT 1 0.312500 0.500000 1.000000
\r
2260 *MESH_TVERT 2 0.312500 0.375000 1.000000
\r
2261 *MESH_TVERT 3 0.000000 0.375000 1.000000
\r
2263 *MESH_NUMTVFACES 2
\r
2265 *MESH_TFACE 0 0 2 1
\r
2266 *MESH_TFACE 1 0 3 2
\r
2269 *PROP_MOTIONBLUR 0
\r
2270 *PROP_CASTSHADOW 1
\r
2271 *PROP_RECVSHADOW 1
\r
2275 *NODE_NAME "mat6model0surf82"
\r
2277 *NODE_NAME "mat6model0surf82"
\r
2278 *INHERIT_POS 0 0 0
\r
2279 *INHERIT_ROT 0 0 0
\r
2280 *INHERIT_SCL 0 0 0
\r
2285 *TM_POS 0.000000 0.000000 0.000000
\r
2291 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2292 *MESH_VERTEX_LIST {
\r
2293 *MESH_VERTEX 0 324.000000 -260.000000 552.000000
\r
2294 *MESH_VERTEX 1 324.000000 -252.000000 552.000000
\r
2295 *MESH_VERTEX 2 324.000000 -252.000000 512.000000
\r
2296 *MESH_VERTEX 3 324.000000 -260.000000 512.000000
\r
2299 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
\r
2300 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
2301 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
2302 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
\r
2303 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
2304 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
2307 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2308 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2310 *MESH_NUMTVERTEX 4
\r
2312 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2313 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
2314 *MESH_TVERT 2 0.312500 0.125000 1.000000
\r
2315 *MESH_TVERT 3 0.312500 0.000000 1.000000
\r
2317 *MESH_NUMTVFACES 2
\r
2319 *MESH_TFACE 0 0 2 1
\r
2320 *MESH_TFACE 1 0 3 2
\r
2323 *PROP_MOTIONBLUR 0
\r
2324 *PROP_CASTSHADOW 1
\r
2325 *PROP_RECVSHADOW 1
\r
2329 *NODE_NAME "mat6model0surf83"
\r
2331 *NODE_NAME "mat6model0surf83"
\r
2332 *INHERIT_POS 0 0 0
\r
2333 *INHERIT_ROT 0 0 0
\r
2334 *INHERIT_SCL 0 0 0
\r
2339 *TM_POS 0.000000 0.000000 0.000000
\r
2345 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2346 *MESH_VERTEX_LIST {
\r
2347 *MESH_VERTEX 0 322.000000 252.000366 538.000000
\r
2348 *MESH_VERTEX 1 322.000000 -251.999634 538.000000
\r
2349 *MESH_VERTEX 2 322.000000 -251.999634 542.000000
\r
2350 *MESH_VERTEX 3 322.000000 252.000366 542.000000
\r
2353 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
\r
2354 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
\r
2355 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
2356 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
2357 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
\r
2358 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
\r
2361 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2362 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2364 *MESH_NUMTVERTEX 4
\r
2366 *MESH_TVERT 0 -1.000000 0.125000 1.000000
\r
2367 *MESH_TVERT 1 2.937500 0.125000 1.000000
\r
2368 *MESH_TVERT 2 2.937500 0.062500 1.000000
\r
2369 *MESH_TVERT 3 -1.000000 0.062500 1.000000
\r
2371 *MESH_NUMTVFACES 2
\r
2373 *MESH_TFACE 0 0 2 1
\r
2374 *MESH_TFACE 1 0 3 2
\r
2377 *PROP_MOTIONBLUR 0
\r
2378 *PROP_CASTSHADOW 1
\r
2379 *PROP_RECVSHADOW 1
\r
2383 *NODE_NAME "mat6model0surf84"
\r
2385 *NODE_NAME "mat6model0surf84"
\r
2386 *INHERIT_POS 0 0 0
\r
2387 *INHERIT_ROT 0 0 0
\r
2388 *INHERIT_SCL 0 0 0
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2393 *TM_POS 0.000000 0.000000 0.000000
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2399 *COMMENT "SURFACETYPE MST_PLANAR"
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2400 *MESH_VERTEX_LIST {
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2401 *MESH_VERTEX 0 322.000000 252.000366 522.000000
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2402 *MESH_VERTEX 1 322.000000 -251.999634 522.000000
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2403 *MESH_VERTEX 2 322.000000 -251.999634 526.000000
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2404 *MESH_VERTEX 3 322.000000 252.000366 526.000000
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2407 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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2408 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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2409 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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2410 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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2411 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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2412 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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2415 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2416 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2418 *MESH_NUMTVERTEX 4
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2420 *MESH_TVERT 0 -1.000000 0.250000 1.000000
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2421 *MESH_TVERT 1 2.937500 0.250000 1.000000
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2422 *MESH_TVERT 2 2.937500 0.187500 1.000000
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2423 *MESH_TVERT 3 -1.000000 0.187500 1.000000
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2425 *MESH_NUMTVFACES 2
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2427 *MESH_TFACE 0 0 2 1
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2428 *MESH_TFACE 1 0 3 2
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2431 *PROP_MOTIONBLUR 0
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2432 *PROP_CASTSHADOW 1
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2433 *PROP_RECVSHADOW 1
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2437 *NODE_NAME "mat6model0surf85"
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2439 *NODE_NAME "mat6model0surf85"
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2440 *INHERIT_POS 0 0 0
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2441 *INHERIT_ROT 0 0 0
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2442 *INHERIT_SCL 0 0 0
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2447 *TM_POS 0.000000 0.000000 0.000000
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2453 *COMMENT "SURFACETYPE MST_PLANAR"
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2454 *MESH_VERTEX_LIST {
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2455 *MESH_VERTEX 0 318.000000 252.000366 542.000000
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2456 *MESH_VERTEX 1 322.000000 252.000366 542.000000
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2457 *MESH_VERTEX 2 322.000000 -251.999634 542.000000
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2458 *MESH_VERTEX 3 318.000000 -251.999634 542.000000
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2461 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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2462 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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2463 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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2464 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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2465 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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2466 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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2469 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2470 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2472 *MESH_NUMTVERTEX 4
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2474 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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2475 *MESH_TVERT 1 -1.000000 0.062500 1.000000
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2476 *MESH_TVERT 2 2.937500 0.062500 1.000000
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2477 *MESH_TVERT 3 2.937500 0.000000 1.000000
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2479 *MESH_NUMTVFACES 2
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2481 *MESH_TFACE 0 0 2 1
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2482 *MESH_TFACE 1 0 3 2
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2485 *PROP_MOTIONBLUR 0
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2486 *PROP_CASTSHADOW 1
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2487 *PROP_RECVSHADOW 1
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2491 *NODE_NAME "mat6model0surf86"
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2493 *NODE_NAME "mat6model0surf86"
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2494 *INHERIT_POS 0 0 0
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2495 *INHERIT_ROT 0 0 0
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2496 *INHERIT_SCL 0 0 0
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2501 *TM_POS 0.000000 0.000000 0.000000
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2507 *COMMENT "SURFACETYPE MST_PLANAR"
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2508 *MESH_VERTEX_LIST {
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2509 *MESH_VERTEX 0 322.000000 252.000366 538.000000
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2510 *MESH_VERTEX 1 318.000000 252.000366 538.000000
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2511 *MESH_VERTEX 2 318.000000 -251.999634 538.000000
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2512 *MESH_VERTEX 3 322.000000 -251.999634 538.000000
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2515 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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2516 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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2517 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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2518 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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2519 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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2520 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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2523 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2524 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2526 *MESH_NUMTVERTEX 4
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2528 *MESH_TVERT 0 -1.000000 0.125000 1.000000
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2529 *MESH_TVERT 1 -1.000000 0.187500 1.000000
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2530 *MESH_TVERT 2 2.937500 0.187500 1.000000
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2531 *MESH_TVERT 3 2.937500 0.125000 1.000000
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2533 *MESH_NUMTVFACES 2
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2535 *MESH_TFACE 0 0 2 1
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2536 *MESH_TFACE 1 0 3 2
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2539 *PROP_MOTIONBLUR 0
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2540 *PROP_CASTSHADOW 1
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2541 *PROP_RECVSHADOW 1
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2545 *NODE_NAME "mat6model0surf87"
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2547 *NODE_NAME "mat6model0surf87"
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2548 *INHERIT_POS 0 0 0
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2549 *INHERIT_ROT 0 0 0
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2550 *INHERIT_SCL 0 0 0
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2555 *TM_POS 0.000000 0.000000 0.000000
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2561 *COMMENT "SURFACETYPE MST_PLANAR"
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2562 *MESH_VERTEX_LIST {
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2563 *MESH_VERTEX 0 318.000000 252.000366 542.000000
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2564 *MESH_VERTEX 1 318.000000 -251.999634 542.000000
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2565 *MESH_VERTEX 2 318.000000 -251.999634 538.000000
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2566 *MESH_VERTEX 3 318.000000 252.000366 538.000000
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2569 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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2570 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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2571 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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2572 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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2573 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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2574 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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2577 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2578 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2580 *MESH_NUMTVERTEX 4
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2582 *MESH_TVERT 0 -1.000000 0.250000 1.000000
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2583 *MESH_TVERT 1 2.937500 0.250000 1.000000
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2584 *MESH_TVERT 2 2.937500 0.187500 1.000000
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2585 *MESH_TVERT 3 -1.000000 0.187500 1.000000
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2587 *MESH_NUMTVFACES 2
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2589 *MESH_TFACE 0 0 2 1
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2590 *MESH_TFACE 1 0 3 2
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2593 *PROP_MOTIONBLUR 0
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2594 *PROP_CASTSHADOW 1
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2595 *PROP_RECVSHADOW 1
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2599 *NODE_NAME "mat6model0surf88"
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2601 *NODE_NAME "mat6model0surf88"
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2602 *INHERIT_POS 0 0 0
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2603 *INHERIT_ROT 0 0 0
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2604 *INHERIT_SCL 0 0 0
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2609 *TM_POS 0.000000 0.000000 0.000000
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2615 *COMMENT "SURFACETYPE MST_PLANAR"
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2616 *MESH_VERTEX_LIST {
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2617 *MESH_VERTEX 0 318.000000 252.000366 526.000000
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2618 *MESH_VERTEX 1 322.000000 252.000366 526.000000
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2619 *MESH_VERTEX 2 322.000000 -251.999634 526.000000
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2620 *MESH_VERTEX 3 318.000000 -251.999634 526.000000
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2623 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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2624 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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2625 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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2626 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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2627 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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2628 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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2631 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2632 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2634 *MESH_NUMTVERTEX 4
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2636 *MESH_TVERT 0 -1.000000 0.125000 1.000000
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2637 *MESH_TVERT 1 -1.000000 0.187500 1.000000
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2638 *MESH_TVERT 2 2.937500 0.187500 1.000000
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2639 *MESH_TVERT 3 2.937500 0.125000 1.000000
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2641 *MESH_NUMTVFACES 2
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2643 *MESH_TFACE 0 0 2 1
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2644 *MESH_TFACE 1 0 3 2
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2647 *PROP_MOTIONBLUR 0
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2648 *PROP_CASTSHADOW 1
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2649 *PROP_RECVSHADOW 1
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2653 *NODE_NAME "mat6model0surf89"
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2655 *NODE_NAME "mat6model0surf89"
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2656 *INHERIT_POS 0 0 0
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2657 *INHERIT_ROT 0 0 0
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2658 *INHERIT_SCL 0 0 0
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2663 *TM_POS 0.000000 0.000000 0.000000
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2669 *COMMENT "SURFACETYPE MST_PLANAR"
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2670 *MESH_VERTEX_LIST {
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2671 *MESH_VERTEX 0 322.000000 252.000366 522.000000
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2672 *MESH_VERTEX 1 318.000000 252.000366 522.000000
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2673 *MESH_VERTEX 2 318.000000 -251.999634 522.000000
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2674 *MESH_VERTEX 3 322.000000 -251.999634 522.000000
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2677 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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2678 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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2679 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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2680 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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2681 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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2682 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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2685 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2686 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2688 *MESH_NUMTVERTEX 4
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2690 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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2691 *MESH_TVERT 1 -1.000000 0.062500 1.000000
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2692 *MESH_TVERT 2 2.937500 0.062500 1.000000
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2693 *MESH_TVERT 3 2.937500 0.000000 1.000000
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2695 *MESH_NUMTVFACES 2
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2697 *MESH_TFACE 0 0 2 1
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2698 *MESH_TFACE 1 0 3 2
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2701 *PROP_MOTIONBLUR 0
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2702 *PROP_CASTSHADOW 1
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2703 *PROP_RECVSHADOW 1
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2707 *NODE_NAME "mat6model0surf90"
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2709 *NODE_NAME "mat6model0surf90"
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2710 *INHERIT_POS 0 0 0
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2711 *INHERIT_ROT 0 0 0
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2712 *INHERIT_SCL 0 0 0
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2717 *TM_POS 0.000000 0.000000 0.000000
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2723 *COMMENT "SURFACETYPE MST_PLANAR"
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2724 *MESH_VERTEX_LIST {
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2725 *MESH_VERTEX 0 318.000000 252.000366 526.000000
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2726 *MESH_VERTEX 1 318.000000 -251.999634 526.000000
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2727 *MESH_VERTEX 2 318.000000 -251.999634 522.000000
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2728 *MESH_VERTEX 3 318.000000 252.000366 522.000000
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2731 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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2732 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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2733 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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2734 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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2735 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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2736 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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2739 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2740 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2742 *MESH_NUMTVERTEX 4
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2744 *MESH_TVERT 0 -1.000000 0.125000 1.000000
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2745 *MESH_TVERT 1 2.937500 0.125000 1.000000
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2746 *MESH_TVERT 2 2.937500 0.062500 1.000000
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2747 *MESH_TVERT 3 -1.000000 0.062500 1.000000
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2749 *MESH_NUMTVFACES 2
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2751 *MESH_TFACE 0 0 2 1
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2752 *MESH_TFACE 1 0 3 2
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2755 *PROP_MOTIONBLUR 0
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2756 *PROP_CASTSHADOW 1
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2757 *PROP_RECVSHADOW 1
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2761 *NODE_NAME "mat6model0surf91"
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2763 *NODE_NAME "mat6model0surf91"
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2764 *INHERIT_POS 0 0 0
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2765 *INHERIT_ROT 0 0 0
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2766 *INHERIT_SCL 0 0 0
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2771 *TM_POS 0.000000 0.000000 0.000000
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2777 *COMMENT "SURFACETYPE MST_PLANAR"
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2778 *MESH_VERTEX_LIST {
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2779 *MESH_VERTEX 0 324.000000 260.000000 552.000000
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2780 *MESH_VERTEX 1 316.000000 260.000000 552.000000
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2781 *MESH_VERTEX 2 316.000000 260.000000 512.000000
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2782 *MESH_VERTEX 3 324.000000 260.000000 512.000000
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2785 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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2786 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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2787 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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2788 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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2789 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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2790 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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2793 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2794 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2796 *MESH_NUMTVERTEX 4
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2798 *MESH_TVERT 0 0.000000 0.250000 1.000000
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2799 *MESH_TVERT 1 0.000000 0.375000 1.000000
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2800 *MESH_TVERT 2 0.312500 0.375000 1.000000
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2801 *MESH_TVERT 3 0.312500 0.250000 1.000000
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2803 *MESH_NUMTVFACES 2
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2805 *MESH_TFACE 0 0 2 1
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2806 *MESH_TFACE 1 0 3 2
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2809 *PROP_MOTIONBLUR 0
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2810 *PROP_CASTSHADOW 1
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2811 *PROP_RECVSHADOW 1
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2815 *NODE_NAME "mat6model0surf92"
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2817 *NODE_NAME "mat6model0surf92"
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2818 *INHERIT_POS 0 0 0
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2819 *INHERIT_ROT 0 0 0
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2820 *INHERIT_SCL 0 0 0
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2825 *TM_POS 0.000000 0.000000 0.000000
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2831 *COMMENT "SURFACETYPE MST_PLANAR"
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2832 *MESH_VERTEX_LIST {
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2833 *MESH_VERTEX 0 316.000000 252.000000 552.000000
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2834 *MESH_VERTEX 1 324.000000 252.000000 552.000000
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2835 *MESH_VERTEX 2 324.000000 252.000000 512.000000
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2836 *MESH_VERTEX 3 316.000000 252.000000 512.000000
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2839 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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2840 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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2841 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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2842 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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2843 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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2844 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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2847 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2848 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2850 *MESH_NUMTVERTEX 4
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2852 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2853 *MESH_TVERT 1 0.000000 0.125000 1.000000
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2854 *MESH_TVERT 2 0.312500 0.125000 1.000000
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2855 *MESH_TVERT 3 0.312500 0.000000 1.000000
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2857 *MESH_NUMTVFACES 2
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2859 *MESH_TFACE 0 0 2 1
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2860 *MESH_TFACE 1 0 3 2
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2863 *PROP_MOTIONBLUR 0
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2864 *PROP_CASTSHADOW 1
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2865 *PROP_RECVSHADOW 1
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2869 *NODE_NAME "mat6model0surf93"
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2871 *NODE_NAME "mat6model0surf93"
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2872 *INHERIT_POS 0 0 0
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2873 *INHERIT_ROT 0 0 0
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2874 *INHERIT_SCL 0 0 0
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2879 *TM_POS 0.000000 0.000000 0.000000
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2885 *COMMENT "SURFACETYPE MST_PLANAR"
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2886 *MESH_VERTEX_LIST {
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2887 *MESH_VERTEX 0 316.000000 252.000000 552.000000
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2888 *MESH_VERTEX 1 316.000000 252.000000 512.000000
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2889 *MESH_VERTEX 2 316.000000 260.000000 512.000000
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2890 *MESH_VERTEX 3 316.000000 260.000000 552.000000
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2893 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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2894 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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2895 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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2896 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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2897 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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2898 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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2901 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2902 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2904 *MESH_NUMTVERTEX 4
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2906 *MESH_TVERT 0 0.000000 0.500000 1.000000
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2907 *MESH_TVERT 1 0.312500 0.500000 1.000000
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2908 *MESH_TVERT 2 0.312500 0.375000 1.000000
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2909 *MESH_TVERT 3 0.000000 0.375000 1.000000
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2911 *MESH_NUMTVFACES 2
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2913 *MESH_TFACE 0 0 2 1
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2914 *MESH_TFACE 1 0 3 2
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2917 *PROP_MOTIONBLUR 0
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2918 *PROP_CASTSHADOW 1
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2919 *PROP_RECVSHADOW 1
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2923 *NODE_NAME "mat6model0surf94"
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2925 *NODE_NAME "mat6model0surf94"
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2926 *INHERIT_POS 0 0 0
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2927 *INHERIT_ROT 0 0 0
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2928 *INHERIT_SCL 0 0 0
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2933 *TM_POS 0.000000 0.000000 0.000000
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2939 *COMMENT "SURFACETYPE MST_PLANAR"
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2940 *MESH_VERTEX_LIST {
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2941 *MESH_VERTEX 0 324.000000 4.000000 552.000000
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2942 *MESH_VERTEX 1 316.000000 4.000000 552.000000
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2943 *MESH_VERTEX 2 316.000000 4.000000 512.000000
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2944 *MESH_VERTEX 3 324.000000 4.000000 512.000000
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2947 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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2948 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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2949 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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2950 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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2951 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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2952 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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2955 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2956 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2958 *MESH_NUMTVERTEX 4
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2960 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2961 *MESH_TVERT 1 0.000000 0.125000 1.000000
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2962 *MESH_TVERT 2 0.312500 0.125000 1.000000
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2963 *MESH_TVERT 3 0.312500 0.000000 1.000000
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2965 *MESH_NUMTVFACES 2
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2967 *MESH_TFACE 0 0 2 1
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2968 *MESH_TFACE 1 0 3 2
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2971 *PROP_MOTIONBLUR 0
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2972 *PROP_CASTSHADOW 1
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2973 *PROP_RECVSHADOW 1
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2977 *NODE_NAME "mat6model0surf95"
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2979 *NODE_NAME "mat6model0surf95"
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2980 *INHERIT_POS 0 0 0
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2981 *INHERIT_ROT 0 0 0
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2982 *INHERIT_SCL 0 0 0
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2987 *TM_POS 0.000000 0.000000 0.000000
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2993 *COMMENT "SURFACETYPE MST_PLANAR"
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2994 *MESH_VERTEX_LIST {
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2995 *MESH_VERTEX 0 316.000000 -4.000000 552.000000
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2996 *MESH_VERTEX 1 316.000000 -4.000000 512.000000
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2997 *MESH_VERTEX 2 316.000000 4.000000 512.000000
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2998 *MESH_VERTEX 3 316.000000 4.000000 552.000000
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3001 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3002 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3003 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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3004 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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3005 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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3006 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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3009 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3010 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3012 *MESH_NUMTVERTEX 4
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3014 *MESH_TVERT 0 0.000000 0.250000 1.000000
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3015 *MESH_TVERT 1 0.312500 0.250000 1.000000
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3016 *MESH_TVERT 2 0.312500 0.125000 1.000000
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3017 *MESH_TVERT 3 0.000000 0.125000 1.000000
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3019 *MESH_NUMTVFACES 2
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3021 *MESH_TFACE 0 0 2 1
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3022 *MESH_TFACE 1 0 3 2
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3025 *PROP_MOTIONBLUR 0
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3026 *PROP_CASTSHADOW 1
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3027 *PROP_RECVSHADOW 1
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3031 *NODE_NAME "mat6model0surf96"
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3033 *NODE_NAME "mat6model0surf96"
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3034 *INHERIT_POS 0 0 0
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3035 *INHERIT_ROT 0 0 0
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3036 *INHERIT_SCL 0 0 0
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3041 *TM_POS 0.000000 0.000000 0.000000
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3047 *COMMENT "SURFACETYPE MST_PLANAR"
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3048 *MESH_VERTEX_LIST {
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3049 *MESH_VERTEX 0 316.000000 -4.000000 552.000000
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3050 *MESH_VERTEX 1 324.000000 -4.000000 552.000000
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3051 *MESH_VERTEX 2 324.000000 -4.000000 512.000000
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3052 *MESH_VERTEX 3 316.000000 -4.000000 512.000000
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3055 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3056 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3057 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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3058 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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3059 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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3060 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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3063 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3064 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3066 *MESH_NUMTVERTEX 4
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3068 *MESH_TVERT 0 0.000000 0.250000 1.000000
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3069 *MESH_TVERT 1 0.000000 0.375000 1.000000
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3070 *MESH_TVERT 2 0.312500 0.375000 1.000000
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3071 *MESH_TVERT 3 0.312500 0.250000 1.000000
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3073 *MESH_NUMTVFACES 2
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3075 *MESH_TFACE 0 0 2 1
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3076 *MESH_TFACE 1 0 3 2
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3079 *PROP_MOTIONBLUR 0
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3080 *PROP_CASTSHADOW 1
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3081 *PROP_RECVSHADOW 1
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3085 *NODE_NAME "mat6model0surf97"
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3087 *NODE_NAME "mat6model0surf97"
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3088 *INHERIT_POS 0 0 0
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3089 *INHERIT_ROT 0 0 0
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3090 *INHERIT_SCL 0 0 0
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3095 *TM_POS 0.000000 0.000000 0.000000
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3101 *COMMENT "SURFACETYPE MST_PLANAR"
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3102 *MESH_VERTEX_LIST {
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3103 *MESH_VERTEX 0 316.000000 -252.000000 552.000000
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3104 *MESH_VERTEX 1 316.000000 -252.000000 512.000000
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3105 *MESH_VERTEX 2 324.000000 -252.000000 512.000000
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3106 *MESH_VERTEX 3 324.000000 -252.000000 552.000000
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3109 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3110 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3111 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3112 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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3113 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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3114 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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3117 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3118 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3120 *MESH_NUMTVERTEX 4
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3122 *MESH_TVERT 0 0.000000 0.250000 1.000000
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3123 *MESH_TVERT 1 0.312500 0.250000 1.000000
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3124 *MESH_TVERT 2 0.312500 0.125000 1.000000
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3125 *MESH_TVERT 3 0.000000 0.125000 1.000000
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3127 *MESH_NUMTVFACES 2
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3129 *MESH_TFACE 0 0 2 1
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3130 *MESH_TFACE 1 0 3 2
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3133 *PROP_MOTIONBLUR 0
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3134 *PROP_CASTSHADOW 1
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3135 *PROP_RECVSHADOW 1
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3139 *NODE_NAME "mat6model0surf98"
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3141 *NODE_NAME "mat6model0surf98"
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3142 *INHERIT_POS 0 0 0
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3143 *INHERIT_ROT 0 0 0
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3144 *INHERIT_SCL 0 0 0
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3149 *TM_POS 0.000000 0.000000 0.000000
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3155 *COMMENT "SURFACETYPE MST_PLANAR"
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3156 *MESH_VERTEX_LIST {
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3157 *MESH_VERTEX 0 316.000000 -252.000000 552.000000
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3158 *MESH_VERTEX 1 316.000000 -260.000000 552.000000
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3159 *MESH_VERTEX 2 316.000000 -260.000000 512.000000
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3160 *MESH_VERTEX 3 316.000000 -252.000000 512.000000
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3163 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3164 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3165 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3166 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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3167 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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3168 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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3171 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3172 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3174 *MESH_NUMTVERTEX 4
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3176 *MESH_TVERT 0 0.000000 0.250000 1.000000
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3177 *MESH_TVERT 1 0.000000 0.375000 1.000000
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3178 *MESH_TVERT 2 0.312500 0.375000 1.000000
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3179 *MESH_TVERT 3 0.312500 0.250000 1.000000
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3181 *MESH_NUMTVFACES 2
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3183 *MESH_TFACE 0 0 2 1
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3184 *MESH_TFACE 1 0 3 2
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3187 *PROP_MOTIONBLUR 0
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3188 *PROP_CASTSHADOW 1
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3189 *PROP_RECVSHADOW 1
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3193 *NODE_NAME "mat6model0surf99"
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3195 *NODE_NAME "mat6model0surf99"
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3196 *INHERIT_POS 0 0 0
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3197 *INHERIT_ROT 0 0 0
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3198 *INHERIT_SCL 0 0 0
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3203 *TM_POS 0.000000 0.000000 0.000000
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3209 *COMMENT "SURFACETYPE MST_PLANAR"
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3210 *MESH_VERTEX_LIST {
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3211 *MESH_VERTEX 0 324.000000 -260.000000 552.000000
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3212 *MESH_VERTEX 1 324.000000 -260.000000 512.000000
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3213 *MESH_VERTEX 2 316.000000 -260.000000 512.000000
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3214 *MESH_VERTEX 3 316.000000 -260.000000 552.000000
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3217 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3218 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3219 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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3220 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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3221 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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3222 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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3225 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3226 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3228 *MESH_NUMTVERTEX 4
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3230 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3231 *MESH_TVERT 1 0.312500 0.500000 1.000000
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3232 *MESH_TVERT 2 0.312500 0.375000 1.000000
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3233 *MESH_TVERT 3 0.000000 0.375000 1.000000
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3235 *MESH_NUMTVFACES 2
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3237 *MESH_TFACE 0 0 2 1
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3238 *MESH_TFACE 1 0 3 2
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3241 *PROP_MOTIONBLUR 0
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3242 *PROP_CASTSHADOW 1
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3243 *PROP_RECVSHADOW 1
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3247 *NODE_NAME "mat6model0surf100"
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3249 *NODE_NAME "mat6model0surf100"
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3250 *INHERIT_POS 0 0 0
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3251 *INHERIT_ROT 0 0 0
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3252 *INHERIT_SCL 0 0 0
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3257 *TM_POS 0.000000 0.000000 0.000000
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3263 *COMMENT "SURFACETYPE MST_PLANAR"
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3264 *MESH_VERTEX_LIST {
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3265 *MESH_VERTEX 0 328.000000 264.000000 552.000000
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3266 *MESH_VERTEX 1 328.000000 264.000000 556.000000
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3267 *MESH_VERTEX 2 312.000000 264.000000 556.000000
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3268 *MESH_VERTEX 3 312.000000 264.000000 552.000000
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3271 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3272 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3273 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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3274 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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3275 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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3276 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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3279 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3280 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3282 *MESH_NUMTVERTEX 4
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3284 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3285 *MESH_TVERT 1 0.000000 0.062500 1.000000
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3286 *MESH_TVERT 2 0.125000 0.062500 1.000000
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3287 *MESH_TVERT 3 0.125000 0.000000 1.000000
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3289 *MESH_NUMTVFACES 2
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3291 *MESH_TFACE 0 0 2 1
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3292 *MESH_TFACE 1 0 3 2
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3295 *PROP_MOTIONBLUR 0
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3296 *PROP_CASTSHADOW 1
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3297 *PROP_RECVSHADOW 1
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3301 *NODE_NAME "mat6model0surf101"
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3303 *NODE_NAME "mat6model0surf101"
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3304 *INHERIT_POS 0 0 0
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3305 *INHERIT_ROT 0 0 0
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3306 *INHERIT_SCL 0 0 0
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3311 *TM_POS 0.000000 0.000000 0.000000
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3317 *COMMENT "SURFACETYPE MST_PLANAR"
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3318 *MESH_VERTEX_LIST {
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3319 *MESH_VERTEX 0 312.000000 264.000366 556.000000
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3320 *MESH_VERTEX 1 328.000000 264.000366 556.000000
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3321 *MESH_VERTEX 2 328.000000 -263.999634 556.000000
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3322 *MESH_VERTEX 3 312.000000 -263.999634 556.000000
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3325 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3326 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3327 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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3328 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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3329 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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3330 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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3333 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3334 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3336 *MESH_NUMTVERTEX 4
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3338 *MESH_TVERT 0 -2.000000 0.000000 1.000000
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3339 *MESH_TVERT 1 -2.000000 0.250000 1.000000
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3340 *MESH_TVERT 2 2.125000 0.250000 1.000000
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3341 *MESH_TVERT 3 2.125000 0.000000 1.000000
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3343 *MESH_NUMTVFACES 2
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3345 *MESH_TFACE 0 0 2 1
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3346 *MESH_TFACE 1 0 3 2
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3349 *PROP_MOTIONBLUR 0
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3350 *PROP_CASTSHADOW 1
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3351 *PROP_RECVSHADOW 1
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3355 *NODE_NAME "mat6model0surf102"
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3357 *NODE_NAME "mat6model0surf102"
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3358 *INHERIT_POS 0 0 0
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3359 *INHERIT_ROT 0 0 0
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3360 *INHERIT_SCL 0 0 0
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3365 *TM_POS 0.000000 0.000000 0.000000
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3371 *COMMENT "SURFACETYPE MST_PLANAR"
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3372 *MESH_VERTEX_LIST {
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3373 *MESH_VERTEX 0 328.000000 264.000366 552.000000
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3374 *MESH_VERTEX 1 312.000000 264.000366 552.000000
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3375 *MESH_VERTEX 2 312.000000 -263.999634 552.000000
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3376 *MESH_VERTEX 3 328.000000 -263.999634 552.000000
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3379 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3380 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3381 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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3382 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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3383 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3384 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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3387 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3388 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3390 *MESH_NUMTVERTEX 4
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3392 *MESH_TVERT 0 -2.000000 0.312500 1.000000
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3393 *MESH_TVERT 1 -2.000000 0.562500 1.000000
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3394 *MESH_TVERT 2 2.125000 0.562500 1.000000
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3395 *MESH_TVERT 3 2.125000 0.312500 1.000000
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3397 *MESH_NUMTVFACES 2
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3399 *MESH_TFACE 0 0 2 1
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3400 *MESH_TFACE 1 0 3 2
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3403 *PROP_MOTIONBLUR 0
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3404 *PROP_CASTSHADOW 1
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3405 *PROP_RECVSHADOW 1
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3409 *NODE_NAME "mat6model0surf103"
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3411 *NODE_NAME "mat6model0surf103"
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3412 *INHERIT_POS 0 0 0
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3413 *INHERIT_ROT 0 0 0
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3414 *INHERIT_SCL 0 0 0
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3419 *TM_POS 0.000000 0.000000 0.000000
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3425 *COMMENT "SURFACETYPE MST_PLANAR"
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3426 *MESH_VERTEX_LIST {
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3427 *MESH_VERTEX 0 312.000000 264.000366 556.000000
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3428 *MESH_VERTEX 1 312.000000 -263.999634 556.000000
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3429 *MESH_VERTEX 2 312.000000 -263.999634 552.000000
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3430 *MESH_VERTEX 3 312.000000 264.000366 552.000000
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3433 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3434 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3435 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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3436 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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3437 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3438 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3441 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3442 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3444 *MESH_NUMTVERTEX 4
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3446 *MESH_TVERT 0 -2.000000 0.625000 1.000000
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3447 *MESH_TVERT 1 2.125000 0.625000 1.000000
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3448 *MESH_TVERT 2 2.125000 0.562500 1.000000
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3449 *MESH_TVERT 3 -2.000000 0.562500 1.000000
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3451 *MESH_NUMTVFACES 2
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3453 *MESH_TFACE 0 0 2 1
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3454 *MESH_TFACE 1 0 3 2
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3457 *PROP_MOTIONBLUR 0
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3458 *PROP_CASTSHADOW 1
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3459 *PROP_RECVSHADOW 1
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3463 *NODE_NAME "mat6model0surf104"
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3465 *NODE_NAME "mat6model0surf104"
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3466 *INHERIT_POS 0 0 0
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3467 *INHERIT_ROT 0 0 0
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3468 *INHERIT_SCL 0 0 0
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3473 *TM_POS 0.000000 0.000000 0.000000
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3479 *COMMENT "SURFACETYPE MST_PLANAR"
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3480 *MESH_VERTEX_LIST {
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3481 *MESH_VERTEX 0 312.000000 -264.000000 552.000000
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3482 *MESH_VERTEX 1 312.000000 -264.000000 556.000000
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3483 *MESH_VERTEX 2 328.000000 -264.000000 556.000000
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3484 *MESH_VERTEX 3 328.000000 -264.000000 552.000000
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3487 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3488 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3489 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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3490 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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3491 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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3492 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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3495 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3496 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3498 *MESH_NUMTVERTEX 4
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3500 *MESH_TVERT 0 0.000000 0.000000 1.000000
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3501 *MESH_TVERT 1 0.000000 0.062500 1.000000
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3502 *MESH_TVERT 2 0.125000 0.062500 1.000000
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3503 *MESH_TVERT 3 0.125000 0.000000 1.000000
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3505 *MESH_NUMTVFACES 2
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3507 *MESH_TFACE 0 0 2 1
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3508 *MESH_TFACE 1 0 3 2
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3511 *PROP_MOTIONBLUR 0
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3512 *PROP_CASTSHADOW 1
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3513 *PROP_RECVSHADOW 1
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3517 *NODE_NAME "mat6model0surf105"
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3519 *NODE_NAME "mat6model0surf105"
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3520 *INHERIT_POS 0 0 0
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3521 *INHERIT_ROT 0 0 0
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3522 *INHERIT_SCL 0 0 0
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3527 *TM_POS 0.000000 0.000000 0.000000
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3533 *COMMENT "SURFACETYPE MST_PLANAR"
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3534 *MESH_VERTEX_LIST {
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3535 *MESH_VERTEX 0 308.000000 -512.000000 508.000000
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3536 *MESH_VERTEX 1 308.000000 -512.000000 480.000000
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3537 *MESH_VERTEX 2 308.000000 512.000000 480.000000
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3538 *MESH_VERTEX 3 308.000000 512.000000 508.000000
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3541 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3542 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3543 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3544 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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3545 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3546 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3549 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3550 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3552 *MESH_NUMTVERTEX 4
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3554 *MESH_TVERT 0 -4.000000 0.000000 1.000000
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3555 *MESH_TVERT 1 -4.000000 0.437500 1.000000
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3556 *MESH_TVERT 2 4.000000 0.437500 1.000000
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3557 *MESH_TVERT 3 4.000000 0.000000 1.000000
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3559 *MESH_NUMTVFACES 2
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3561 *MESH_TFACE 0 0 2 1
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3562 *MESH_TFACE 1 0 3 2
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3565 *PROP_MOTIONBLUR 0
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3566 *PROP_CASTSHADOW 1
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3567 *PROP_RECVSHADOW 1
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3571 *NODE_NAME "mat6model0surf106"
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3573 *NODE_NAME "mat6model0surf106"
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3574 *INHERIT_POS 0 0 0
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3575 *INHERIT_ROT 0 0 0
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3576 *INHERIT_SCL 0 0 0
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3581 *TM_POS 0.000000 0.000000 0.000000
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3587 *COMMENT "SURFACETYPE MST_PLANAR"
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3588 *MESH_VERTEX_LIST {
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3589 *MESH_VERTEX 0 332.000000 -512.000000 480.000000
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3590 *MESH_VERTEX 1 332.000000 512.000000 480.000000
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3591 *MESH_VERTEX 2 308.000000 512.000000 480.000000
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3592 *MESH_VERTEX 3 308.000000 -512.000000 480.000000
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3595 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3596 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3597 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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3598 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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3599 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3600 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3603 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3604 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3606 *MESH_NUMTVERTEX 4
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3608 *MESH_TVERT 0 -4.000000 0.812500 1.000000
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3609 *MESH_TVERT 1 4.000000 0.812500 1.000000
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3610 *MESH_TVERT 2 4.000000 0.437500 1.000000
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3611 *MESH_TVERT 3 -4.000000 0.437500 1.000000
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3613 *MESH_NUMTVFACES 2
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3615 *MESH_TFACE 0 0 2 1
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3616 *MESH_TFACE 1 0 3 2
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3619 *PROP_MOTIONBLUR 0
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3620 *PROP_CASTSHADOW 1
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3621 *PROP_RECVSHADOW 1
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3625 *NODE_NAME "mat6model0surf107"
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3627 *NODE_NAME "mat6model0surf107"
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3628 *INHERIT_POS 0 0 0
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3629 *INHERIT_ROT 0 0 0
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3630 *INHERIT_SCL 0 0 0
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3635 *TM_POS 0.000000 0.000000 0.000000
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3641 *COMMENT "SURFACETYPE MST_PLANAR"
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3642 *MESH_VERTEX_LIST {
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3643 *MESH_VERTEX 0 140.000000 12.000000 480.000000
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3644 *MESH_VERTEX 1 140.000000 12.000000 64.000000
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3645 *MESH_VERTEX 2 140.000000 -12.000000 64.000000
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3646 *MESH_VERTEX 3 140.000000 -12.000000 480.000000
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3649 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3650 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3651 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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3652 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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3653 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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3654 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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3657 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3658 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3660 *MESH_NUMTVERTEX 4
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3662 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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3663 *MESH_TVERT 1 2.250000 0.750000 1.000000
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3664 *MESH_TVERT 2 2.250000 0.375000 1.000000
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3665 *MESH_TVERT 3 -1.000000 0.375000 1.000000
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3667 *MESH_NUMTVFACES 2
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3669 *MESH_TFACE 0 0 2 1
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3670 *MESH_TFACE 1 0 3 2
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3673 *PROP_MOTIONBLUR 0
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3674 *PROP_CASTSHADOW 1
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3675 *PROP_RECVSHADOW 1
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3679 *NODE_NAME "mat6model0surf108"
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3681 *NODE_NAME "mat6model0surf108"
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3682 *INHERIT_POS 0 0 0
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3683 *INHERIT_ROT 0 0 0
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3684 *INHERIT_SCL 0 0 0
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3689 *TM_POS 0.000000 0.000000 0.000000
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3695 *COMMENT "SURFACETYPE MST_PLANAR"
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3696 *MESH_VERTEX_LIST {
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3697 *MESH_VERTEX 0 140.000000 -512.000000 480.000000
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3698 *MESH_VERTEX 1 140.000000 -512.000000 508.000000
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3699 *MESH_VERTEX 2 140.000000 512.000000 508.000000
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3700 *MESH_VERTEX 3 140.000000 512.000000 480.000000
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3703 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3704 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3705 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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3706 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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3707 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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3708 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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3711 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3712 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3714 *MESH_NUMTVERTEX 4
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3716 *MESH_TVERT 0 -4.000000 0.312500 1.000000
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3717 *MESH_TVERT 1 -4.000000 0.750000 1.000000
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3718 *MESH_TVERT 2 4.000000 0.750000 1.000000
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3719 *MESH_TVERT 3 4.000000 0.312500 1.000000
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3721 *MESH_NUMTVFACES 2
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3723 *MESH_TFACE 0 0 2 1
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3724 *MESH_TFACE 1 0 3 2
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3727 *PROP_MOTIONBLUR 0
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3728 *PROP_CASTSHADOW 1
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3729 *PROP_RECVSHADOW 1
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3733 *NODE_NAME "mat6model0surf109"
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3735 *NODE_NAME "mat6model0surf109"
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3736 *INHERIT_POS 0 0 0
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3737 *INHERIT_ROT 0 0 0
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3738 *INHERIT_SCL 0 0 0
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3743 *TM_POS 0.000000 0.000000 0.000000
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3749 *COMMENT "SURFACETYPE MST_PLANAR"
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3750 *MESH_VERTEX_LIST {
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3751 *MESH_VERTEX 0 136.000000 94.000000 480.000000
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3752 *MESH_VERTEX 1 136.000000 110.000000 480.000000
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3753 *MESH_VERTEX 2 136.000000 12.000000 284.000000
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3754 *MESH_VERTEX 3 136.000000 12.000000 316.000000
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3757 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3758 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3759 *MESH_VERTEXNORMAL 0 0.707107 -0.632456 0.316228
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3760 *MESH_VERTEXNORMAL 1 0.707107 0.632456 -0.316228
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3761 *MESH_VERTEXNORMAL 2 0.707107 0.632456 -0.316228
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3762 *MESH_VERTEXNORMAL 3 0.707107 -0.632456 0.316228
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3765 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3766 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3768 *MESH_NUMTVERTEX 4
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3770 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3771 *MESH_TVERT 1 0.000000 0.000000 1.000000
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3772 *MESH_TVERT 2 1.711990 0.000000 1.000000
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3773 *MESH_TVERT 3 1.711990 0.500000 1.000000
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3775 *MESH_NUMTVFACES 2
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3777 *MESH_TFACE 0 0 2 1
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3778 *MESH_TFACE 1 0 3 2
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3781 *PROP_MOTIONBLUR 0
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3782 *PROP_CASTSHADOW 1
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3783 *PROP_RECVSHADOW 1
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3787 *NODE_NAME "mat6model0surf110"
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3789 *NODE_NAME "mat6model0surf110"
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3790 *INHERIT_POS 0 0 0
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3791 *INHERIT_ROT 0 0 0
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3792 *INHERIT_SCL 0 0 0
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3797 *TM_POS 0.000000 0.000000 0.000000
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3803 *COMMENT "SURFACETYPE MST_PLANAR"
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3804 *MESH_VERTEX_LIST {
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3805 *MESH_VERTEX 0 136.000000 240.000000 480.000000
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3806 *MESH_VERTEX 1 136.000000 272.000000 480.000000
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3807 *MESH_VERTEX 2 136.000000 12.000000 220.000000
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3808 *MESH_VERTEX 3 136.000000 12.000000 252.000000
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3811 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3812 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3813 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 0.500000
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3814 *MESH_VERTEXNORMAL 1 0.707107 0.500000 -0.500000
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3815 *MESH_VERTEXNORMAL 2 0.707107 0.500000 -0.500000
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3816 *MESH_VERTEXNORMAL 3 0.707107 -0.500000 0.500000
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3819 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3820 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3822 *MESH_NUMTVERTEX 4
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3824 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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3825 *MESH_TVERT 1 -1.000000 0.500000 1.000000
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3826 *MESH_TVERT 2 1.872621 0.500000 1.000000
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3827 *MESH_TVERT 3 1.872621 0.000000 1.000000
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3829 *MESH_NUMTVFACES 2
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3831 *MESH_TFACE 0 0 2 1
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3832 *MESH_TFACE 1 0 3 2
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3835 *PROP_MOTIONBLUR 0
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3836 *PROP_CASTSHADOW 1
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3837 *PROP_RECVSHADOW 1
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3841 *NODE_NAME "mat6model0surf111"
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3843 *NODE_NAME "mat6model0surf111"
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3844 *INHERIT_POS 0 0 0
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3845 *INHERIT_ROT 0 0 0
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3846 *INHERIT_SCL 0 0 0
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3851 *TM_POS 0.000000 0.000000 0.000000
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3857 *COMMENT "SURFACETYPE MST_PLANAR"
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3858 *MESH_VERTEX_LIST {
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3859 *MESH_VERTEX 0 136.000000 -94.000000 480.000000
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3860 *MESH_VERTEX 1 136.000000 -12.000000 316.000000
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3861 *MESH_VERTEX 2 136.000000 -12.000000 284.000000
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3862 *MESH_VERTEX 3 136.000000 -110.000000 480.000000
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3865 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3866 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3867 *MESH_VERTEXNORMAL 0 0.707107 0.632456 0.316228
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3868 *MESH_VERTEXNORMAL 1 0.707107 0.632456 0.316228
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3869 *MESH_VERTEXNORMAL 2 0.707107 -0.632456 -0.316228
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3870 *MESH_VERTEXNORMAL 3 0.707107 -0.632456 -0.316228
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3873 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3874 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3876 *MESH_NUMTVERTEX 4
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3878 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3879 *MESH_TVERT 1 1.711990 0.500000 1.000000
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3880 *MESH_TVERT 2 1.711990 0.000000 1.000000
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3881 *MESH_TVERT 3 0.000000 0.000000 1.000000
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3883 *MESH_NUMTVFACES 2
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3885 *MESH_TFACE 0 0 2 1
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3886 *MESH_TFACE 1 0 3 2
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3889 *PROP_MOTIONBLUR 0
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3890 *PROP_CASTSHADOW 1
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3891 *PROP_RECVSHADOW 1
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3895 *NODE_NAME "mat6model0surf112"
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3897 *NODE_NAME "mat6model0surf112"
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3898 *INHERIT_POS 0 0 0
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3899 *INHERIT_ROT 0 0 0
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3900 *INHERIT_SCL 0 0 0
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3905 *TM_POS 0.000000 0.000000 0.000000
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3911 *COMMENT "SURFACETYPE MST_PLANAR"
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3912 *MESH_VERTEX_LIST {
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3913 *MESH_VERTEX 0 136.000000 -272.000000 480.000000
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3914 *MESH_VERTEX 1 136.000000 -240.000000 480.000000
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3915 *MESH_VERTEX 2 136.000000 -12.000000 252.000000
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3916 *MESH_VERTEX 3 136.000000 -12.000000 220.000000
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3919 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3920 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3921 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 -0.500000
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3922 *MESH_VERTEXNORMAL 1 0.707107 0.500000 0.500000
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3923 *MESH_VERTEXNORMAL 2 0.707107 0.500000 0.500000
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3924 *MESH_VERTEXNORMAL 3 0.707107 -0.500000 -0.500000
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3927 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3928 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3930 *MESH_NUMTVERTEX 4
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3932 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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3933 *MESH_TVERT 1 -1.000000 1.250000 1.000000
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3934 *MESH_TVERT 2 1.872621 1.250000 1.000000
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3935 *MESH_TVERT 3 1.872621 0.750000 1.000000
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3937 *MESH_NUMTVFACES 2
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3939 *MESH_TFACE 0 0 2 1
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3940 *MESH_TFACE 1 0 3 2
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3943 *PROP_MOTIONBLUR 0
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3944 *PROP_CASTSHADOW 1
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3945 *PROP_RECVSHADOW 1
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3949 *NODE_NAME "mat6model0surf113"
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3951 *NODE_NAME "mat6model0surf113"
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3952 *INHERIT_POS 0 0 0
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3953 *INHERIT_ROT 0 0 0
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3954 *INHERIT_SCL 0 0 0
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3959 *TM_POS 0.000000 0.000000 0.000000
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3965 *COMMENT "SURFACETYPE MST_PLANAR"
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3966 *MESH_VERTEX_LIST {
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3967 *MESH_VERTEX 0 120.000000 110.000000 480.000000
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3968 *MESH_VERTEX 1 120.000000 94.000000 480.000000
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3969 *MESH_VERTEX 2 120.000000 12.000000 316.000000
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3970 *MESH_VERTEX 3 120.000000 12.000000 284.000000
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3973 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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3974 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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3975 *MESH_VERTEXNORMAL 0 -0.707107 0.632456 -0.316228
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3976 *MESH_VERTEXNORMAL 1 -0.707107 -0.632456 0.316228
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3977 *MESH_VERTEXNORMAL 2 -0.707107 -0.632456 0.316228
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3978 *MESH_VERTEXNORMAL 3 -0.707107 0.632456 -0.316228
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3981 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3982 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3984 *MESH_NUMTVERTEX 4
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3986 *MESH_TVERT 0 0.000000 0.750000 1.000000
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3987 *MESH_TVERT 1 0.000000 0.250000 1.000000
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3988 *MESH_TVERT 2 1.711990 0.250000 1.000000
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3989 *MESH_TVERT 3 1.711990 0.750000 1.000000
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3991 *MESH_NUMTVFACES 2
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3993 *MESH_TFACE 0 0 2 1
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3994 *MESH_TFACE 1 0 3 2
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3997 *PROP_MOTIONBLUR 0
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3998 *PROP_CASTSHADOW 1
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3999 *PROP_RECVSHADOW 1
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4003 *NODE_NAME "mat6model0surf114"
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4005 *NODE_NAME "mat6model0surf114"
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4006 *INHERIT_POS 0 0 0
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4007 *INHERIT_ROT 0 0 0
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4008 *INHERIT_SCL 0 0 0
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4013 *TM_POS 0.000000 0.000000 0.000000
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4019 *COMMENT "SURFACETYPE MST_PLANAR"
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4020 *MESH_VERTEX_LIST {
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4021 *MESH_VERTEX 0 136.000000 94.000000 480.000000
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4022 *MESH_VERTEX 1 136.000000 12.000000 316.000000
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4023 *MESH_VERTEX 2 120.000000 12.000000 316.000000
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4024 *MESH_VERTEX 3 120.000000 94.000000 480.000000
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4027 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4028 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4029 *MESH_VERTEXNORMAL 0 0.707107 -0.632456 0.316228
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4030 *MESH_VERTEXNORMAL 1 0.707107 -0.632456 0.316228
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4031 *MESH_VERTEXNORMAL 2 -0.707107 -0.632456 0.316228
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4032 *MESH_VERTEXNORMAL 3 -0.707107 -0.632456 0.316228
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4035 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4036 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4038 *MESH_NUMTVERTEX 4
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4040 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4041 *MESH_TVERT 1 1.711990 0.000000 1.000000
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4042 *MESH_TVERT 2 1.711990 0.250000 1.000000
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4043 *MESH_TVERT 3 0.000000 0.250000 1.000000
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4045 *MESH_NUMTVFACES 2
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4047 *MESH_TFACE 0 0 2 1
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4048 *MESH_TFACE 1 0 3 2
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4051 *PROP_MOTIONBLUR 0
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4052 *PROP_CASTSHADOW 1
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4053 *PROP_RECVSHADOW 1
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4057 *NODE_NAME "mat6model0surf115"
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4059 *NODE_NAME "mat6model0surf115"
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4060 *INHERIT_POS 0 0 0
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4061 *INHERIT_ROT 0 0 0
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4062 *INHERIT_SCL 0 0 0
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4067 *TM_POS 0.000000 0.000000 0.000000
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4073 *COMMENT "SURFACETYPE MST_PLANAR"
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4074 *MESH_VERTEX_LIST {
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4075 *MESH_VERTEX 0 120.000000 110.000000 480.000000
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4076 *MESH_VERTEX 1 120.000000 12.000000 284.000000
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4077 *MESH_VERTEX 2 136.000000 12.000000 284.000000
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4078 *MESH_VERTEX 3 136.000000 110.000000 480.000000
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4081 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4082 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4083 *MESH_VERTEXNORMAL 0 -0.707107 0.632456 -0.316228
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4084 *MESH_VERTEXNORMAL 1 -0.707107 0.632456 -0.316228
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4085 *MESH_VERTEXNORMAL 2 0.707107 0.632456 -0.316228
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4086 *MESH_VERTEXNORMAL 3 0.707107 0.632456 -0.316228
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4089 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4090 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4092 *MESH_NUMTVERTEX 4
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4094 *MESH_TVERT 0 0.000000 0.750000 1.000000
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4095 *MESH_TVERT 1 1.711990 0.750000 1.000000
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4096 *MESH_TVERT 2 1.711990 1.000000 1.000000
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4097 *MESH_TVERT 3 0.000000 1.000000 1.000000
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4099 *MESH_NUMTVFACES 2
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4101 *MESH_TFACE 0 0 2 1
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4102 *MESH_TFACE 1 0 3 2
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4105 *PROP_MOTIONBLUR 0
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4106 *PROP_CASTSHADOW 1
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4107 *PROP_RECVSHADOW 1
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4111 *NODE_NAME "mat6model0surf116"
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4113 *NODE_NAME "mat6model0surf116"
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4114 *INHERIT_POS 0 0 0
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4115 *INHERIT_ROT 0 0 0
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4116 *INHERIT_SCL 0 0 0
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4121 *TM_POS 0.000000 0.000000 0.000000
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4127 *COMMENT "SURFACETYPE MST_PLANAR"
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4128 *MESH_VERTEX_LIST {
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4129 *MESH_VERTEX 0 120.000000 272.000000 480.000000
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4130 *MESH_VERTEX 1 120.000000 240.000000 480.000000
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4131 *MESH_VERTEX 2 120.000000 12.000000 252.000000
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4132 *MESH_VERTEX 3 120.000000 12.000000 220.000000
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4135 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4136 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4137 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 -0.500000
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4138 *MESH_VERTEXNORMAL 1 -0.707107 -0.500000 0.500000
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4139 *MESH_VERTEXNORMAL 2 -0.707107 -0.500000 0.500000
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4140 *MESH_VERTEXNORMAL 3 -0.707107 0.500000 -0.500000
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4143 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4144 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4146 *MESH_NUMTVERTEX 4
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4148 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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4149 *MESH_TVERT 1 -1.000000 1.250000 1.000000
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4150 *MESH_TVERT 2 1.872621 1.250000 1.000000
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4151 *MESH_TVERT 3 1.872621 0.750000 1.000000
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4153 *MESH_NUMTVFACES 2
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4155 *MESH_TFACE 0 0 2 1
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4156 *MESH_TFACE 1 0 3 2
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4159 *PROP_MOTIONBLUR 0
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4160 *PROP_CASTSHADOW 1
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4161 *PROP_RECVSHADOW 1
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4165 *NODE_NAME "mat6model0surf117"
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4167 *NODE_NAME "mat6model0surf117"
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4168 *INHERIT_POS 0 0 0
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4169 *INHERIT_ROT 0 0 0
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4170 *INHERIT_SCL 0 0 0
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4175 *TM_POS 0.000000 0.000000 0.000000
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4181 *COMMENT "SURFACETYPE MST_PLANAR"
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4182 *MESH_VERTEX_LIST {
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4183 *MESH_VERTEX 0 136.000000 240.000000 480.000000
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4184 *MESH_VERTEX 1 136.000000 12.000000 252.000000
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4185 *MESH_VERTEX 2 120.000000 12.000000 252.000000
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4186 *MESH_VERTEX 3 120.000000 240.000000 480.000000
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4189 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4190 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4191 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 0.500000
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4192 *MESH_VERTEXNORMAL 1 0.707107 -0.500000 0.500000
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4193 *MESH_VERTEXNORMAL 2 -0.707107 -0.500000 0.500000
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4194 *MESH_VERTEXNORMAL 3 -0.707107 -0.500000 0.500000
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4197 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4198 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4200 *MESH_NUMTVERTEX 4
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4202 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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4203 *MESH_TVERT 1 1.872621 0.500000 1.000000
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4204 *MESH_TVERT 2 1.872621 0.250000 1.000000
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4205 *MESH_TVERT 3 -1.000000 0.250000 1.000000
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4207 *MESH_NUMTVFACES 2
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4209 *MESH_TFACE 0 0 2 1
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4210 *MESH_TFACE 1 0 3 2
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4213 *PROP_MOTIONBLUR 0
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4214 *PROP_CASTSHADOW 1
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4215 *PROP_RECVSHADOW 1
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4219 *NODE_NAME "mat6model0surf118"
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4221 *NODE_NAME "mat6model0surf118"
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4222 *INHERIT_POS 0 0 0
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4223 *INHERIT_ROT 0 0 0
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4224 *INHERIT_SCL 0 0 0
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4229 *TM_POS 0.000000 0.000000 0.000000
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4235 *COMMENT "SURFACETYPE MST_PLANAR"
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4236 *MESH_VERTEX_LIST {
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4237 *MESH_VERTEX 0 120.000000 272.000000 480.000000
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4238 *MESH_VERTEX 1 120.000000 12.000000 220.000000
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4239 *MESH_VERTEX 2 136.000000 12.000000 220.000000
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4240 *MESH_VERTEX 3 136.000000 272.000000 480.000000
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4243 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4244 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4245 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 -0.500000
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4246 *MESH_VERTEXNORMAL 1 -0.707107 0.500000 -0.500000
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4247 *MESH_VERTEXNORMAL 2 0.707107 0.500000 -0.500000
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4248 *MESH_VERTEXNORMAL 3 0.707107 0.500000 -0.500000
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4251 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4252 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4254 *MESH_NUMTVERTEX 4
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4256 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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4257 *MESH_TVERT 1 1.872621 0.750000 1.000000
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4258 *MESH_TVERT 2 1.872621 0.500000 1.000000
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4259 *MESH_TVERT 3 -1.000000 0.500000 1.000000
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4261 *MESH_NUMTVFACES 2
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4263 *MESH_TFACE 0 0 2 1
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4264 *MESH_TFACE 1 0 3 2
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4267 *PROP_MOTIONBLUR 0
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4268 *PROP_CASTSHADOW 1
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4269 *PROP_RECVSHADOW 1
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4273 *NODE_NAME "mat6model0surf119"
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4275 *NODE_NAME "mat6model0surf119"
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4276 *INHERIT_POS 0 0 0
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4277 *INHERIT_ROT 0 0 0
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4278 *INHERIT_SCL 0 0 0
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4283 *TM_POS 0.000000 0.000000 0.000000
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4289 *COMMENT "SURFACETYPE MST_PLANAR"
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4290 *MESH_VERTEX_LIST {
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4291 *MESH_VERTEX 0 136.000000 -94.000000 480.000000
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4292 *MESH_VERTEX 1 120.000000 -94.000000 480.000000
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4293 *MESH_VERTEX 2 120.000000 -12.000000 316.000000
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4294 *MESH_VERTEX 3 136.000000 -12.000000 316.000000
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4297 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4298 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4299 *MESH_VERTEXNORMAL 0 0.707107 0.632456 0.316228
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4300 *MESH_VERTEXNORMAL 1 -0.707107 0.632456 0.316228
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4301 *MESH_VERTEXNORMAL 2 -0.707107 0.632456 0.316228
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4302 *MESH_VERTEXNORMAL 3 0.707107 0.632456 0.316228
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4305 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4306 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4308 *MESH_NUMTVERTEX 4
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4310 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4311 *MESH_TVERT 1 0.000000 0.250000 1.000000
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4312 *MESH_TVERT 2 1.711990 0.250000 1.000000
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4313 *MESH_TVERT 3 1.711990 0.000000 1.000000
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4315 *MESH_NUMTVFACES 2
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4317 *MESH_TFACE 0 0 2 1
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4318 *MESH_TFACE 1 0 3 2
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4321 *PROP_MOTIONBLUR 0
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4322 *PROP_CASTSHADOW 1
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4323 *PROP_RECVSHADOW 1
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4327 *NODE_NAME "mat6model0surf120"
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4329 *NODE_NAME "mat6model0surf120"
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4330 *INHERIT_POS 0 0 0
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4331 *INHERIT_ROT 0 0 0
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4332 *INHERIT_SCL 0 0 0
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4337 *TM_POS 0.000000 0.000000 0.000000
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4343 *COMMENT "SURFACETYPE MST_PLANAR"
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4344 *MESH_VERTEX_LIST {
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4345 *MESH_VERTEX 0 120.000000 -110.000000 480.000000
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4346 *MESH_VERTEX 1 120.000000 -12.000000 316.000000
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4347 *MESH_VERTEX 2 120.000000 -94.000000 480.000000
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4348 *MESH_VERTEX 3 120.000000 -12.000000 284.000000
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4351 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4352 *MESH_FACENORMAL 1 0.894427 0.000000 0.447214
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4353 *MESH_VERTEXNORMAL 0 -0.707107 -0.632456 -0.316228
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4354 *MESH_VERTEXNORMAL 1 -0.707107 0.632456 0.316228
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4355 *MESH_VERTEXNORMAL 2 -0.707107 0.632456 0.316228
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4356 *MESH_VERTEXNORMAL 3 -0.707107 -0.632456 -0.316228
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4359 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4360 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4362 *MESH_NUMTVERTEX 4
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4364 *MESH_TVERT 0 0.000000 0.750000 1.000000
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4365 *MESH_TVERT 1 1.711990 0.250000 1.000000
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4366 *MESH_TVERT 2 0.000000 0.250000 1.000000
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4367 *MESH_TVERT 3 1.711990 0.750000 1.000000
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4369 *MESH_NUMTVFACES 2
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4371 *MESH_TFACE 0 0 2 1
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4372 *MESH_TFACE 1 0 1 3
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4375 *PROP_MOTIONBLUR 0
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4376 *PROP_CASTSHADOW 1
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4377 *PROP_RECVSHADOW 1
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4381 *NODE_NAME "mat6model0surf121"
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4383 *NODE_NAME "mat6model0surf121"
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4384 *INHERIT_POS 0 0 0
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4385 *INHERIT_ROT 0 0 0
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4386 *INHERIT_SCL 0 0 0
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4391 *TM_POS 0.000000 0.000000 0.000000
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4397 *COMMENT "SURFACETYPE MST_PLANAR"
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4398 *MESH_VERTEX_LIST {
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4399 *MESH_VERTEX 0 120.000000 -110.000000 480.000000
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4400 *MESH_VERTEX 1 136.000000 -110.000000 480.000000
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4401 *MESH_VERTEX 2 136.000000 -12.000000 284.000000
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4402 *MESH_VERTEX 3 120.000000 -12.000000 284.000000
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4405 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4406 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4407 *MESH_VERTEXNORMAL 0 -0.707107 -0.632456 -0.316228
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4408 *MESH_VERTEXNORMAL 1 0.707107 -0.632456 -0.316228
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4409 *MESH_VERTEXNORMAL 2 0.707107 -0.632456 -0.316228
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4410 *MESH_VERTEXNORMAL 3 -0.707107 -0.632456 -0.316228
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4413 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4414 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4416 *MESH_NUMTVERTEX 4
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4418 *MESH_TVERT 0 0.000000 0.750000 1.000000
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4419 *MESH_TVERT 1 0.000000 1.000000 1.000000
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4420 *MESH_TVERT 2 1.711990 1.000000 1.000000
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4421 *MESH_TVERT 3 1.711990 0.750000 1.000000
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4423 *MESH_NUMTVFACES 2
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4425 *MESH_TFACE 0 0 2 1
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4426 *MESH_TFACE 1 0 3 2
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4429 *PROP_MOTIONBLUR 0
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4430 *PROP_CASTSHADOW 1
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4431 *PROP_RECVSHADOW 1
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4435 *NODE_NAME "mat6model0surf122"
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4437 *NODE_NAME "mat6model0surf122"
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4438 *INHERIT_POS 0 0 0
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4439 *INHERIT_ROT 0 0 0
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4440 *INHERIT_SCL 0 0 0
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4445 *TM_POS 0.000000 0.000000 0.000000
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4451 *COMMENT "SURFACETYPE MST_PLANAR"
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4452 *MESH_VERTEX_LIST {
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4453 *MESH_VERTEX 0 120.000000 -240.000000 480.000000
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4454 *MESH_VERTEX 1 120.000000 -12.000000 252.000000
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4455 *MESH_VERTEX 2 136.000000 -12.000000 252.000000
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4456 *MESH_VERTEX 3 136.000000 -240.000000 480.000000
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4459 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4460 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4461 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 0.500000
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4462 *MESH_VERTEXNORMAL 1 -0.707107 0.500000 0.500000
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4463 *MESH_VERTEXNORMAL 2 0.707107 0.500000 0.500000
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4464 *MESH_VERTEXNORMAL 3 0.707107 0.500000 0.500000
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4467 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4468 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4470 *MESH_NUMTVERTEX 4
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4472 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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4473 *MESH_TVERT 1 1.872621 0.500000 1.000000
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4474 *MESH_TVERT 2 1.872621 0.250000 1.000000
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4475 *MESH_TVERT 3 -1.000000 0.250000 1.000000
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4477 *MESH_NUMTVFACES 2
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4479 *MESH_TFACE 0 0 2 1
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4480 *MESH_TFACE 1 0 3 2
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4483 *PROP_MOTIONBLUR 0
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4484 *PROP_CASTSHADOW 1
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4485 *PROP_RECVSHADOW 1
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4489 *NODE_NAME "mat6model0surf123"
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4491 *NODE_NAME "mat6model0surf123"
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4492 *INHERIT_POS 0 0 0
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4493 *INHERIT_ROT 0 0 0
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4494 *INHERIT_SCL 0 0 0
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4499 *TM_POS 0.000000 0.000000 0.000000
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4505 *COMMENT "SURFACETYPE MST_PLANAR"
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4506 *MESH_VERTEX_LIST {
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4507 *MESH_VERTEX 0 120.000000 -240.000000 480.000000
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4508 *MESH_VERTEX 1 120.000000 -12.000000 220.000000
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4509 *MESH_VERTEX 2 120.000000 -12.000000 252.000000
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4510 *MESH_VERTEX 3 120.000000 -272.000000 480.000000
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4513 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4514 *MESH_FACENORMAL 1 0.894427 0.000000 0.447214
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4515 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 0.500000
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4516 *MESH_VERTEXNORMAL 1 -0.707107 -0.500000 -0.500000
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4517 *MESH_VERTEXNORMAL 2 -0.707107 0.500000 0.500000
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4518 *MESH_VERTEXNORMAL 3 -0.707107 -0.500000 -0.500000
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4521 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4522 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4524 *MESH_NUMTVERTEX 4
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4526 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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4527 *MESH_TVERT 1 1.872621 0.500000 1.000000
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4528 *MESH_TVERT 2 1.872621 0.000000 1.000000
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4529 *MESH_TVERT 3 -1.000000 0.500000 1.000000
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4531 *MESH_NUMTVFACES 2
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4533 *MESH_TFACE 0 0 2 1
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4534 *MESH_TFACE 1 0 1 3
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4537 *PROP_MOTIONBLUR 0
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4538 *PROP_CASTSHADOW 1
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4539 *PROP_RECVSHADOW 1
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4543 *NODE_NAME "mat6model0surf124"
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4545 *NODE_NAME "mat6model0surf124"
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4546 *INHERIT_POS 0 0 0
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4547 *INHERIT_ROT 0 0 0
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4548 *INHERIT_SCL 0 0 0
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4553 *TM_POS 0.000000 0.000000 0.000000
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4559 *COMMENT "SURFACETYPE MST_PLANAR"
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4560 *MESH_VERTEX_LIST {
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4561 *MESH_VERTEX 0 136.000000 -272.000000 480.000000
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4562 *MESH_VERTEX 1 136.000000 -12.000000 220.000000
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4563 *MESH_VERTEX 2 120.000000 -12.000000 220.000000
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4564 *MESH_VERTEX 3 120.000000 -272.000000 480.000000
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4567 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4568 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4569 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 -0.500000
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4570 *MESH_VERTEXNORMAL 1 0.707107 -0.500000 -0.500000
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4571 *MESH_VERTEXNORMAL 2 -0.707107 -0.500000 -0.500000
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4572 *MESH_VERTEXNORMAL 3 -0.707107 -0.500000 -0.500000
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4575 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4576 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4578 *MESH_NUMTVERTEX 4
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4580 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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4581 *MESH_TVERT 1 1.872621 0.750000 1.000000
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4582 *MESH_TVERT 2 1.872621 0.500000 1.000000
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4583 *MESH_TVERT 3 -1.000000 0.500000 1.000000
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4585 *MESH_NUMTVFACES 2
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4587 *MESH_TFACE 0 0 2 1
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4588 *MESH_TFACE 1 0 3 2
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4591 *PROP_MOTIONBLUR 0
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4592 *PROP_CASTSHADOW 1
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4593 *PROP_RECVSHADOW 1
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4597 *NODE_NAME "mat6model0surf125"
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4599 *NODE_NAME "mat6model0surf125"
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4600 *INHERIT_POS 0 0 0
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4601 *INHERIT_ROT 0 0 0
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4602 *INHERIT_SCL 0 0 0
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4607 *TM_POS 0.000000 0.000000 0.000000
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4613 *COMMENT "SURFACETYPE MST_PLANAR"
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4614 *MESH_VERTEX_LIST {
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4615 *MESH_VERTEX 0 140.000000 12.000000 480.000000
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4616 *MESH_VERTEX 1 116.000000 12.000000 480.000000
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4617 *MESH_VERTEX 2 116.000000 12.000000 64.000000
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4618 *MESH_VERTEX 3 140.000000 12.000000 64.000000
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4621 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4622 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4623 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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4624 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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4625 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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4626 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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4629 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4630 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4632 *MESH_NUMTVERTEX 4
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4634 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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4635 *MESH_TVERT 1 -1.000000 1.125000 1.000000
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4636 *MESH_TVERT 2 2.250000 1.125000 1.000000
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4637 *MESH_TVERT 3 2.250000 0.750000 1.000000
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4639 *MESH_NUMTVFACES 2
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4641 *MESH_TFACE 0 0 2 1
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4642 *MESH_TFACE 1 0 3 2
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4645 *PROP_MOTIONBLUR 0
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4646 *PROP_CASTSHADOW 1
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4647 *PROP_RECVSHADOW 1
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4651 *NODE_NAME "mat6model0surf126"
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4653 *NODE_NAME "mat6model0surf126"
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4654 *INHERIT_POS 0 0 0
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4655 *INHERIT_ROT 0 0 0
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4656 *INHERIT_SCL 0 0 0
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4661 *TM_POS 0.000000 0.000000 0.000000
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4667 *COMMENT "SURFACETYPE MST_PLANAR"
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4668 *MESH_VERTEX_LIST {
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4669 *MESH_VERTEX 0 116.000000 -12.000000 480.000000
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4670 *MESH_VERTEX 1 140.000000 -12.000000 480.000000
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4671 *MESH_VERTEX 2 140.000000 -12.000000 64.000000
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4672 *MESH_VERTEX 3 116.000000 -12.000000 64.000000
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4675 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4676 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4677 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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4678 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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4679 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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4680 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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4683 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4684 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4686 *MESH_NUMTVERTEX 4
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4688 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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4689 *MESH_TVERT 1 -1.000000 0.375000 1.000000
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4690 *MESH_TVERT 2 2.250000 0.375000 1.000000
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4691 *MESH_TVERT 3 2.250000 0.000000 1.000000
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4693 *MESH_NUMTVFACES 2
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4695 *MESH_TFACE 0 0 2 1
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4696 *MESH_TFACE 1 0 3 2
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4699 *PROP_MOTIONBLUR 0
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4700 *PROP_CASTSHADOW 1
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4701 *PROP_RECVSHADOW 1
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4705 *NODE_NAME "mat6model0surf127"
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4707 *NODE_NAME "mat6model0surf127"
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4708 *INHERIT_POS 0 0 0
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4709 *INHERIT_ROT 0 0 0
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4710 *INHERIT_SCL 0 0 0
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4715 *TM_POS 0.000000 0.000000 0.000000
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4721 *COMMENT "SURFACETYPE MST_PLANAR"
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4722 *MESH_VERTEX_LIST {
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4723 *MESH_VERTEX 0 116.000000 -12.000000 480.000000
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4730 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4731 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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4733 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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4734 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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4737 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4738 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4740 *MESH_NUMTVERTEX 4
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4742 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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4743 *MESH_TVERT 1 2.250000 0.500000 1.000000
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4744 *MESH_TVERT 2 2.250000 0.125000 1.000000
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4745 *MESH_TVERT 3 -1.000000 0.125000 1.000000
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4747 *MESH_NUMTVFACES 2
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4749 *MESH_TFACE 0 0 2 1
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4750 *MESH_TFACE 1 0 3 2
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4753 *PROP_MOTIONBLUR 0
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4754 *PROP_CASTSHADOW 1
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4755 *PROP_RECVSHADOW 1
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4761 *NODE_NAME "mat6model0surf128"
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4762 *INHERIT_POS 0 0 0
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4763 *INHERIT_ROT 0 0 0
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4764 *INHERIT_SCL 0 0 0
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4769 *TM_POS 0.000000 0.000000 0.000000
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4779 *MESH_VERTEX 2 116.000000 512.000000 480.000000
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4783 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4785 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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4787 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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4788 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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4791 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4792 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4794 *MESH_NUMTVERTEX 4
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4796 *MESH_TVERT 0 -4.000000 0.500000 1.000000
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4797 *MESH_TVERT 1 -4.000000 0.937500 1.000000
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4798 *MESH_TVERT 2 4.000000 0.937500 1.000000
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4799 *MESH_TVERT 3 4.000000 0.500000 1.000000
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4801 *MESH_NUMTVFACES 2
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4803 *MESH_TFACE 0 0 2 1
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4804 *MESH_TFACE 1 0 3 2
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4807 *PROP_MOTIONBLUR 0
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4808 *PROP_CASTSHADOW 1
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4809 *PROP_RECVSHADOW 1
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4813 *NODE_NAME "mat6model0surf129"
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4815 *NODE_NAME "mat6model0surf129"
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4816 *INHERIT_POS 0 0 0
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4817 *INHERIT_ROT 0 0 0
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4818 *INHERIT_SCL 0 0 0
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4823 *TM_POS 0.000000 0.000000 0.000000
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4829 *COMMENT "SURFACETYPE MST_PLANAR"
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4830 *MESH_VERTEX_LIST {
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4833 *MESH_VERTEX 2 116.000000 512.000000 480.000000
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4834 *MESH_VERTEX 3 116.000000 -512.000000 480.000000
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4837 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4838 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4839 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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4840 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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4841 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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4842 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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4845 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4846 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4848 *MESH_NUMTVERTEX 4
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4850 *MESH_TVERT 0 -4.000000 0.312500 1.000000
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4851 *MESH_TVERT 1 4.000000 0.312500 1.000000
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4852 *MESH_TVERT 2 4.000000 -0.062500 1.000000
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4853 *MESH_TVERT 3 -4.000000 -0.062500 1.000000
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4855 *MESH_NUMTVFACES 2
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4857 *MESH_TFACE 0 0 2 1
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4858 *MESH_TFACE 1 0 3 2
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4861 *PROP_MOTIONBLUR 0
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4862 *PROP_CASTSHADOW 1
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4863 *PROP_RECVSHADOW 1
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4867 *NODE_NAME "mat6model0surf130"
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4869 *NODE_NAME "mat6model0surf130"
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4870 *INHERIT_POS 0 0 0
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4871 *INHERIT_ROT 0 0 0
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4872 *INHERIT_SCL 0 0 0
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4877 *TM_POS 0.000000 0.000000 0.000000
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4883 *COMMENT "SURFACETYPE MST_PLANAR"
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4884 *MESH_VERTEX_LIST {
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4886 *MESH_VERTEX 1 -108.000000 12.000000 64.000000
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4887 *MESH_VERTEX 2 -108.000000 -12.000000 64.000000
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4888 *MESH_VERTEX 3 -108.000000 -12.000000 480.000000
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4891 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4892 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4893 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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4894 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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4895 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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4896 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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4899 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4900 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4902 *MESH_NUMTVERTEX 4
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4904 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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4905 *MESH_TVERT 1 2.250000 0.500000 1.000000
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4906 *MESH_TVERT 2 2.250000 0.125000 1.000000
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4907 *MESH_TVERT 3 -1.000000 0.125000 1.000000
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4909 *MESH_NUMTVFACES 2
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4911 *MESH_TFACE 0 0 2 1
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4912 *MESH_TFACE 1 0 3 2
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4915 *PROP_MOTIONBLUR 0
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4916 *PROP_CASTSHADOW 1
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4917 *PROP_RECVSHADOW 1
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4921 *NODE_NAME "mat6model0surf131"
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4923 *NODE_NAME "mat6model0surf131"
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4924 *INHERIT_POS 0 0 0
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4925 *INHERIT_ROT 0 0 0
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4926 *INHERIT_SCL 0 0 0
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4931 *TM_POS 0.000000 0.000000 0.000000
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4937 *COMMENT "SURFACETYPE MST_PLANAR"
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4938 *MESH_VERTEX_LIST {
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4940 *MESH_VERTEX 1 -108.000000 -512.000000 508.000000
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4941 *MESH_VERTEX 2 -108.000000 512.000000 508.000000
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4942 *MESH_VERTEX 3 -108.000000 512.000000 480.000000
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4945 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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4946 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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4947 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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4948 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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4949 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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4950 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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4953 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4954 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4956 *MESH_NUMTVERTEX 4
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4958 *MESH_TVERT 0 -4.000000 0.562500 1.000000
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4959 *MESH_TVERT 1 -4.000000 1.000000 1.000000
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4960 *MESH_TVERT 2 4.000000 1.000000 1.000000
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4961 *MESH_TVERT 3 4.000000 0.562500 1.000000
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4963 *MESH_NUMTVFACES 2
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4965 *MESH_TFACE 0 0 2 1
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4966 *MESH_TFACE 1 0 3 2
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4969 *PROP_MOTIONBLUR 0
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4970 *PROP_CASTSHADOW 1
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4971 *PROP_RECVSHADOW 1
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4975 *NODE_NAME "mat6model0surf132"
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4977 *NODE_NAME "mat6model0surf132"
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4978 *INHERIT_POS 0 0 0
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4979 *INHERIT_ROT 0 0 0
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4980 *INHERIT_SCL 0 0 0
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4985 *TM_POS 0.000000 0.000000 0.000000
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4991 *COMMENT "SURFACETYPE MST_PLANAR"
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4992 *MESH_VERTEX_LIST {
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4994 *MESH_VERTEX 1 -112.000000 12.000000 316.000000
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4995 *MESH_VERTEX 2 -112.000000 94.000000 480.000000
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4996 *MESH_VERTEX 3 -112.000000 12.000000 284.000000
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4999 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5000 *MESH_FACENORMAL 1 0.894427 0.000000 0.447214
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5001 *MESH_VERTEXNORMAL 0 0.707107 0.632456 -0.316228
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5002 *MESH_VERTEXNORMAL 1 0.707107 -0.632456 0.316228
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5003 *MESH_VERTEXNORMAL 2 0.707107 -0.632456 0.316228
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5004 *MESH_VERTEXNORMAL 3 0.707107 0.632456 -0.316228
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5007 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5008 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5010 *MESH_NUMTVERTEX 4
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5012 *MESH_TVERT 0 0.000000 0.750000 1.000000
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5013 *MESH_TVERT 1 1.711990 0.250000 1.000000
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5014 *MESH_TVERT 2 0.000000 0.250000 1.000000
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5015 *MESH_TVERT 3 1.711990 0.750000 1.000000
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5017 *MESH_NUMTVFACES 2
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5019 *MESH_TFACE 0 0 2 1
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5020 *MESH_TFACE 1 0 1 3
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5023 *PROP_MOTIONBLUR 0
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5024 *PROP_CASTSHADOW 1
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5025 *PROP_RECVSHADOW 1
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5029 *NODE_NAME "mat6model0surf133"
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5031 *NODE_NAME "mat6model0surf133"
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5032 *INHERIT_POS 0 0 0
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5033 *INHERIT_ROT 0 0 0
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5034 *INHERIT_SCL 0 0 0
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5039 *TM_POS 0.000000 0.000000 0.000000
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5045 *COMMENT "SURFACETYPE MST_PLANAR"
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5046 *MESH_VERTEX_LIST {
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5048 *MESH_VERTEX 1 -112.000000 272.000000 480.000000
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5049 *MESH_VERTEX 2 -112.000000 12.000000 220.000000
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5050 *MESH_VERTEX 3 -112.000000 12.000000 252.000000
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5053 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5054 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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5055 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 0.500000
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5056 *MESH_VERTEXNORMAL 1 0.707107 0.500000 -0.500000
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5057 *MESH_VERTEXNORMAL 2 0.707107 0.500000 -0.500000
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5058 *MESH_VERTEXNORMAL 3 0.707107 -0.500000 0.500000
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5061 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5062 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5064 *MESH_NUMTVERTEX 4
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5066 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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5067 *MESH_TVERT 1 -1.000000 0.500000 1.000000
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5068 *MESH_TVERT 2 1.872621 0.500000 1.000000
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5069 *MESH_TVERT 3 1.872621 0.000000 1.000000
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5071 *MESH_NUMTVFACES 2
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5073 *MESH_TFACE 0 0 2 1
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5074 *MESH_TFACE 1 0 3 2
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5077 *PROP_MOTIONBLUR 0
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5078 *PROP_CASTSHADOW 1
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5079 *PROP_RECVSHADOW 1
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5083 *NODE_NAME "mat6model0surf134"
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5085 *NODE_NAME "mat6model0surf134"
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5086 *INHERIT_POS 0 0 0
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5087 *INHERIT_ROT 0 0 0
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5088 *INHERIT_SCL 0 0 0
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5093 *TM_POS 0.000000 0.000000 0.000000
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5099 *COMMENT "SURFACETYPE MST_PLANAR"
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5100 *MESH_VERTEX_LIST {
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5101 *MESH_VERTEX 0 -112.000000 -110.000000 480.000000
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5102 *MESH_VERTEX 1 -112.000000 -94.000000 480.000000
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5103 *MESH_VERTEX 2 -112.000000 -12.000000 316.000000
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5104 *MESH_VERTEX 3 -112.000000 -12.000000 284.000000
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5107 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5108 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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5109 *MESH_VERTEXNORMAL 0 0.707107 -0.632456 -0.316228
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5110 *MESH_VERTEXNORMAL 1 0.707107 0.632456 0.316228
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5111 *MESH_VERTEXNORMAL 2 0.707107 0.632456 0.316228
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5112 *MESH_VERTEXNORMAL 3 0.707107 -0.632456 -0.316228
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5115 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5116 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5118 *MESH_NUMTVERTEX 4
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5120 *MESH_TVERT 0 0.000000 0.750000 1.000000
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5121 *MESH_TVERT 1 0.000000 0.250000 1.000000
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5122 *MESH_TVERT 2 1.711990 0.250000 1.000000
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5123 *MESH_TVERT 3 1.711990 0.750000 1.000000
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5125 *MESH_NUMTVFACES 2
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5127 *MESH_TFACE 0 0 2 1
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5128 *MESH_TFACE 1 0 3 2
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5131 *PROP_MOTIONBLUR 0
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5132 *PROP_CASTSHADOW 1
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5133 *PROP_RECVSHADOW 1
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5137 *NODE_NAME "mat6model0surf135"
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5139 *NODE_NAME "mat6model0surf135"
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5140 *INHERIT_POS 0 0 0
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5141 *INHERIT_ROT 0 0 0
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5142 *INHERIT_SCL 0 0 0
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5147 *TM_POS 0.000000 0.000000 0.000000
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5153 *COMMENT "SURFACETYPE MST_PLANAR"
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5154 *MESH_VERTEX_LIST {
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5156 *MESH_VERTEX 1 -112.000000 -240.000000 480.000000
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5157 *MESH_VERTEX 2 -112.000000 -12.000000 252.000000
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5158 *MESH_VERTEX 3 -112.000000 -12.000000 220.000000
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5161 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5162 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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5163 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 -0.500000
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5164 *MESH_VERTEXNORMAL 1 0.707107 0.500000 0.500000
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5165 *MESH_VERTEXNORMAL 2 0.707107 0.500000 0.500000
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5166 *MESH_VERTEXNORMAL 3 0.707107 -0.500000 -0.500000
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5169 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5170 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5172 *MESH_NUMTVERTEX 4
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5174 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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5175 *MESH_TVERT 1 -1.000000 1.250000 1.000000
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5176 *MESH_TVERT 2 1.872621 1.250000 1.000000
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5177 *MESH_TVERT 3 1.872621 0.750000 1.000000
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5179 *MESH_NUMTVFACES 2
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5181 *MESH_TFACE 0 0 2 1
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5182 *MESH_TFACE 1 0 3 2
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5185 *PROP_MOTIONBLUR 0
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5186 *PROP_CASTSHADOW 1
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5187 *PROP_RECVSHADOW 1
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5191 *NODE_NAME "mat6model0surf136"
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5193 *NODE_NAME "mat6model0surf136"
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5194 *INHERIT_POS 0 0 0
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5195 *INHERIT_ROT 0 0 0
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5196 *INHERIT_SCL 0 0 0
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5201 *TM_POS 0.000000 0.000000 0.000000
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5207 *COMMENT "SURFACETYPE MST_PLANAR"
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5208 *MESH_VERTEX_LIST {
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5210 *MESH_VERTEX 1 -112.000000 94.000000 480.000000
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5211 *MESH_VERTEX 2 -112.000000 12.000000 316.000000
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5212 *MESH_VERTEX 3 -128.000000 12.000000 316.000000
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5215 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5216 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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5217 *MESH_VERTEXNORMAL 0 -0.707107 -0.632456 0.316228
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5218 *MESH_VERTEXNORMAL 1 0.707107 -0.632456 0.316228
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5219 *MESH_VERTEXNORMAL 2 0.707107 -0.632456 0.316228
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5220 *MESH_VERTEXNORMAL 3 -0.707107 -0.632456 0.316228
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5223 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5224 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5226 *MESH_NUMTVERTEX 4
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5228 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5229 *MESH_TVERT 1 0.000000 0.250000 1.000000
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5230 *MESH_TVERT 2 1.711990 0.250000 1.000000
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5231 *MESH_TVERT 3 1.711990 0.000000 1.000000
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5233 *MESH_NUMTVFACES 2
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5235 *MESH_TFACE 0 0 2 1
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5236 *MESH_TFACE 1 0 3 2
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5239 *PROP_MOTIONBLUR 0
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5240 *PROP_CASTSHADOW 1
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5241 *PROP_RECVSHADOW 1
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5245 *NODE_NAME "mat6model0surf137"
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5247 *NODE_NAME "mat6model0surf137"
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5248 *INHERIT_POS 0 0 0
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5249 *INHERIT_ROT 0 0 0
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5250 *INHERIT_SCL 0 0 0
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5255 *TM_POS 0.000000 0.000000 0.000000
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5261 *COMMENT "SURFACETYPE MST_PLANAR"
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5262 *MESH_VERTEX_LIST {
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5263 *MESH_VERTEX 0 -112.000000 110.000000 480.000000
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5264 *MESH_VERTEX 1 -128.000000 110.000000 480.000000
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5265 *MESH_VERTEX 2 -128.000000 12.000000 284.000000
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5266 *MESH_VERTEX 3 -112.000000 12.000000 284.000000
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5269 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5270 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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5271 *MESH_VERTEXNORMAL 0 0.707107 0.632456 -0.316228
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5272 *MESH_VERTEXNORMAL 1 -0.707107 0.632456 -0.316228
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5273 *MESH_VERTEXNORMAL 2 -0.707107 0.632456 -0.316228
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5274 *MESH_VERTEXNORMAL 3 0.707107 0.632456 -0.316228
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5277 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5278 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5280 *MESH_NUMTVERTEX 4
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5282 *MESH_TVERT 0 0.000000 0.750000 1.000000
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5283 *MESH_TVERT 1 0.000000 1.000000 1.000000
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5284 *MESH_TVERT 2 1.711990 1.000000 1.000000
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5285 *MESH_TVERT 3 1.711990 0.750000 1.000000
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5287 *MESH_NUMTVFACES 2
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5289 *MESH_TFACE 0 0 2 1
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5290 *MESH_TFACE 1 0 3 2
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5293 *PROP_MOTIONBLUR 0
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5294 *PROP_CASTSHADOW 1
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5295 *PROP_RECVSHADOW 1
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5299 *NODE_NAME "mat6model0surf138"
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5301 *NODE_NAME "mat6model0surf138"
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5303 *INHERIT_ROT 0 0 0
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5304 *INHERIT_SCL 0 0 0
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5309 *TM_POS 0.000000 0.000000 0.000000
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5315 *COMMENT "SURFACETYPE MST_PLANAR"
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5316 *MESH_VERTEX_LIST {
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5319 *MESH_VERTEX 2 -128.000000 12.000000 284.000000
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5320 *MESH_VERTEX 3 -128.000000 110.000000 480.000000
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5323 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5325 *MESH_VERTEXNORMAL 0 -0.707107 -0.632456 0.316228
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5326 *MESH_VERTEXNORMAL 1 -0.707107 -0.632456 0.316228
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5327 *MESH_VERTEXNORMAL 2 -0.707107 0.632456 -0.316228
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5328 *MESH_VERTEXNORMAL 3 -0.707107 0.632456 -0.316228
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5331 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5332 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5334 *MESH_NUMTVERTEX 4
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5336 *MESH_TVERT 0 0.000000 0.500000 1.000000
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5337 *MESH_TVERT 1 1.711990 0.500000 1.000000
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5338 *MESH_TVERT 2 1.711990 0.000000 1.000000
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5339 *MESH_TVERT 3 0.000000 0.000000 1.000000
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5343 *MESH_TFACE 0 0 2 1
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5344 *MESH_TFACE 1 0 3 2
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5347 *PROP_MOTIONBLUR 0
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5348 *PROP_CASTSHADOW 1
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5349 *PROP_RECVSHADOW 1
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5353 *NODE_NAME "mat6model0surf139"
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5355 *NODE_NAME "mat6model0surf139"
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5356 *INHERIT_POS 0 0 0
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5357 *INHERIT_ROT 0 0 0
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5358 *INHERIT_SCL 0 0 0
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5363 *TM_POS 0.000000 0.000000 0.000000
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5369 *COMMENT "SURFACETYPE MST_PLANAR"
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5370 *MESH_VERTEX_LIST {
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5373 *MESH_VERTEX 2 -128.000000 12.000000 252.000000
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5374 *MESH_VERTEX 3 -128.000000 12.000000 220.000000
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5377 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5378 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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5379 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 -0.500000
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5380 *MESH_VERTEXNORMAL 1 -0.707107 -0.500000 0.500000
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5381 *MESH_VERTEXNORMAL 2 -0.707107 -0.500000 0.500000
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5382 *MESH_VERTEXNORMAL 3 -0.707107 0.500000 -0.500000
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5385 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5386 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5388 *MESH_NUMTVERTEX 4
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5390 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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5391 *MESH_TVERT 1 -1.000000 1.250000 1.000000
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5392 *MESH_TVERT 2 1.872621 1.250000 1.000000
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5393 *MESH_TVERT 3 1.872621 0.750000 1.000000
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5395 *MESH_NUMTVFACES 2
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5397 *MESH_TFACE 0 0 2 1
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5398 *MESH_TFACE 1 0 3 2
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5401 *PROP_MOTIONBLUR 0
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5402 *PROP_CASTSHADOW 1
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5403 *PROP_RECVSHADOW 1
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5407 *NODE_NAME "mat6model0surf140"
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5409 *NODE_NAME "mat6model0surf140"
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5410 *INHERIT_POS 0 0 0
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5411 *INHERIT_ROT 0 0 0
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5412 *INHERIT_SCL 0 0 0
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5417 *TM_POS 0.000000 0.000000 0.000000
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5423 *COMMENT "SURFACETYPE MST_PLANAR"
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5424 *MESH_VERTEX_LIST {
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5427 *MESH_VERTEX 2 -128.000000 12.000000 252.000000
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5428 *MESH_VERTEX 3 -128.000000 240.000000 480.000000
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5431 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5432 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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5433 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 0.500000
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5434 *MESH_VERTEXNORMAL 1 0.707107 -0.500000 0.500000
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5435 *MESH_VERTEXNORMAL 2 -0.707107 -0.500000 0.500000
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5436 *MESH_VERTEXNORMAL 3 -0.707107 -0.500000 0.500000
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5439 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5440 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5442 *MESH_NUMTVERTEX 4
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5444 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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5445 *MESH_TVERT 1 1.872621 0.500000 1.000000
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5446 *MESH_TVERT 2 1.872621 0.250000 1.000000
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5447 *MESH_TVERT 3 -1.000000 0.250000 1.000000
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5449 *MESH_NUMTVFACES 2
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5451 *MESH_TFACE 0 0 2 1
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5452 *MESH_TFACE 1 0 3 2
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5455 *PROP_MOTIONBLUR 0
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5456 *PROP_CASTSHADOW 1
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5457 *PROP_RECVSHADOW 1
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5461 *NODE_NAME "mat6model0surf141"
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5463 *NODE_NAME "mat6model0surf141"
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5464 *INHERIT_POS 0 0 0
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5465 *INHERIT_ROT 0 0 0
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5466 *INHERIT_SCL 0 0 0
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5471 *TM_POS 0.000000 0.000000 0.000000
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5477 *COMMENT "SURFACETYPE MST_PLANAR"
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5478 *MESH_VERTEX_LIST {
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5479 *MESH_VERTEX 0 -128.000000 272.000000 480.000000
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5480 *MESH_VERTEX 1 -128.000000 12.000000 220.000000
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5481 *MESH_VERTEX 2 -112.000000 12.000000 220.000000
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5482 *MESH_VERTEX 3 -112.000000 272.000000 480.000000
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5485 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5486 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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5487 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 -0.500000
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5488 *MESH_VERTEXNORMAL 1 -0.707107 0.500000 -0.500000
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5489 *MESH_VERTEXNORMAL 2 0.707107 0.500000 -0.500000
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5490 *MESH_VERTEXNORMAL 3 0.707107 0.500000 -0.500000
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5493 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5494 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5496 *MESH_NUMTVERTEX 4
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5498 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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5499 *MESH_TVERT 1 1.872621 0.750000 1.000000
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5500 *MESH_TVERT 2 1.872621 0.500000 1.000000
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5501 *MESH_TVERT 3 -1.000000 0.500000 1.000000
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5503 *MESH_NUMTVFACES 2
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5505 *MESH_TFACE 0 0 2 1
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5506 *MESH_TFACE 1 0 3 2
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5509 *PROP_MOTIONBLUR 0
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5510 *PROP_CASTSHADOW 1
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5511 *PROP_RECVSHADOW 1
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5515 *NODE_NAME "mat6model0surf142"
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5517 *NODE_NAME "mat6model0surf142"
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5518 *INHERIT_POS 0 0 0
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5519 *INHERIT_ROT 0 0 0
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5520 *INHERIT_SCL 0 0 0
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5525 *TM_POS 0.000000 0.000000 0.000000
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5531 *COMMENT "SURFACETYPE MST_PLANAR"
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5532 *MESH_VERTEX_LIST {
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5534 *MESH_VERTEX 1 -128.000000 -12.000000 316.000000
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5535 *MESH_VERTEX 2 -112.000000 -12.000000 316.000000
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5536 *MESH_VERTEX 3 -112.000000 -94.000000 480.000000
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5539 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5540 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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5541 *MESH_VERTEXNORMAL 0 -0.707107 0.632456 0.316228
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5542 *MESH_VERTEXNORMAL 1 -0.707107 0.632456 0.316228
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5543 *MESH_VERTEXNORMAL 2 0.707107 0.632456 0.316228
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5544 *MESH_VERTEXNORMAL 3 0.707107 0.632456 0.316228
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5547 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5548 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5550 *MESH_NUMTVERTEX 4
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5552 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5553 *MESH_TVERT 1 1.711990 0.000000 1.000000
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5554 *MESH_TVERT 2 1.711990 0.250000 1.000000
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5555 *MESH_TVERT 3 0.000000 0.250000 1.000000
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5557 *MESH_NUMTVFACES 2
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5559 *MESH_TFACE 0 0 2 1
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5560 *MESH_TFACE 1 0 3 2
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5563 *PROP_MOTIONBLUR 0
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5564 *PROP_CASTSHADOW 1
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5565 *PROP_RECVSHADOW 1
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5569 *NODE_NAME "mat6model0surf143"
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5571 *NODE_NAME "mat6model0surf143"
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5572 *INHERIT_POS 0 0 0
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5573 *INHERIT_ROT 0 0 0
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5574 *INHERIT_SCL 0 0 0
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5579 *TM_POS 0.000000 0.000000 0.000000
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5585 *COMMENT "SURFACETYPE MST_PLANAR"
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5586 *MESH_VERTEX_LIST {
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5589 *MESH_VERTEX 2 -128.000000 -12.000000 316.000000
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5590 *MESH_VERTEX 3 -128.000000 -110.000000 480.000000
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5593 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5594 *MESH_FACENORMAL 1 0.894427 0.000000 0.447214
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5595 *MESH_VERTEXNORMAL 0 -0.707107 0.632456 0.316228
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5596 *MESH_VERTEXNORMAL 1 -0.707107 -0.632456 -0.316228
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5597 *MESH_VERTEXNORMAL 2 -0.707107 0.632456 0.316228
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5598 *MESH_VERTEXNORMAL 3 -0.707107 -0.632456 -0.316228
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5601 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5602 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5604 *MESH_NUMTVERTEX 4
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5606 *MESH_TVERT 0 0.000000 0.500000 1.000000
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5607 *MESH_TVERT 1 1.711990 0.000000 1.000000
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5608 *MESH_TVERT 2 1.711990 0.500000 1.000000
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5609 *MESH_TVERT 3 0.000000 0.000000 1.000000
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5611 *MESH_NUMTVFACES 2
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5613 *MESH_TFACE 0 0 2 1
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5614 *MESH_TFACE 1 0 1 3
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5617 *PROP_MOTIONBLUR 0
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5618 *PROP_CASTSHADOW 1
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5619 *PROP_RECVSHADOW 1
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5623 *NODE_NAME "mat6model0surf144"
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5625 *NODE_NAME "mat6model0surf144"
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5626 *INHERIT_POS 0 0 0
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5627 *INHERIT_ROT 0 0 0
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5628 *INHERIT_SCL 0 0 0
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5633 *TM_POS 0.000000 0.000000 0.000000
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5639 *COMMENT "SURFACETYPE MST_PLANAR"
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5640 *MESH_VERTEX_LIST {
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5641 *MESH_VERTEX 0 -112.000000 -110.000000 480.000000
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5642 *MESH_VERTEX 1 -112.000000 -12.000000 284.000000
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5643 *MESH_VERTEX 2 -128.000000 -12.000000 284.000000
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5644 *MESH_VERTEX 3 -128.000000 -110.000000 480.000000
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5647 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5648 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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5649 *MESH_VERTEXNORMAL 0 0.707107 -0.632456 -0.316228
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5650 *MESH_VERTEXNORMAL 1 0.707107 -0.632456 -0.316228
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5651 *MESH_VERTEXNORMAL 2 -0.707107 -0.632456 -0.316228
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5652 *MESH_VERTEXNORMAL 3 -0.707107 -0.632456 -0.316228
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5655 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5656 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5658 *MESH_NUMTVERTEX 4
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5660 *MESH_TVERT 0 0.000000 0.750000 1.000000
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5661 *MESH_TVERT 1 1.711990 0.750000 1.000000
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5662 *MESH_TVERT 2 1.711990 1.000000 1.000000
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5663 *MESH_TVERT 3 0.000000 1.000000 1.000000
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5665 *MESH_NUMTVFACES 2
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5667 *MESH_TFACE 0 0 2 1
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5668 *MESH_TFACE 1 0 3 2
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5671 *PROP_MOTIONBLUR 0
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5672 *PROP_CASTSHADOW 1
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5673 *PROP_RECVSHADOW 1
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5677 *NODE_NAME "mat6model0surf145"
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5679 *NODE_NAME "mat6model0surf145"
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5680 *INHERIT_POS 0 0 0
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5681 *INHERIT_ROT 0 0 0
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5682 *INHERIT_SCL 0 0 0
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5687 *TM_POS 0.000000 0.000000 0.000000
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5693 *COMMENT "SURFACETYPE MST_PLANAR"
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5694 *MESH_VERTEX_LIST {
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5695 *MESH_VERTEX 0 -128.000000 -240.000000 480.000000
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5696 *MESH_VERTEX 1 -128.000000 -12.000000 252.000000
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5697 *MESH_VERTEX 2 -112.000000 -12.000000 252.000000
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5698 *MESH_VERTEX 3 -112.000000 -240.000000 480.000000
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5701 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5702 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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5703 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 0.500000
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5704 *MESH_VERTEXNORMAL 1 -0.707107 0.500000 0.500000
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5705 *MESH_VERTEXNORMAL 2 0.707107 0.500000 0.500000
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5706 *MESH_VERTEXNORMAL 3 0.707107 0.500000 0.500000
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5709 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5710 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5714 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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5715 *MESH_TVERT 1 1.872621 0.500000 1.000000
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5716 *MESH_TVERT 2 1.872621 0.250000 1.000000
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5717 *MESH_TVERT 3 -1.000000 0.250000 1.000000
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5721 *MESH_TFACE 0 0 2 1
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5722 *MESH_TFACE 1 0 3 2
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5725 *PROP_MOTIONBLUR 0
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5726 *PROP_CASTSHADOW 1
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5727 *PROP_RECVSHADOW 1
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5731 *NODE_NAME "mat6model0surf146"
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5733 *NODE_NAME "mat6model0surf146"
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5734 *INHERIT_POS 0 0 0
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5735 *INHERIT_ROT 0 0 0
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5736 *INHERIT_SCL 0 0 0
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5741 *TM_POS 0.000000 0.000000 0.000000
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5748 *MESH_VERTEX_LIST {
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5750 *MESH_VERTEX 1 -128.000000 -12.000000 220.000000
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5751 *MESH_VERTEX 2 -128.000000 -12.000000 252.000000
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5752 *MESH_VERTEX 3 -128.000000 -272.000000 480.000000
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5755 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5757 *MESH_VERTEXNORMAL 0 -0.707107 0.500000 0.500000
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5758 *MESH_VERTEXNORMAL 1 -0.707107 -0.500000 -0.500000
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5759 *MESH_VERTEXNORMAL 2 -0.707107 0.500000 0.500000
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5760 *MESH_VERTEXNORMAL 3 -0.707107 -0.500000 -0.500000
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5763 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5764 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5768 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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5769 *MESH_TVERT 1 1.872621 0.500000 1.000000
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5770 *MESH_TVERT 2 1.872621 0.000000 1.000000
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5771 *MESH_TVERT 3 -1.000000 0.500000 1.000000
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5773 *MESH_NUMTVFACES 2
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5775 *MESH_TFACE 0 0 2 1
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5776 *MESH_TFACE 1 0 1 3
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5779 *PROP_MOTIONBLUR 0
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5780 *PROP_CASTSHADOW 1
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5781 *PROP_RECVSHADOW 1
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5787 *NODE_NAME "mat6model0surf147"
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5788 *INHERIT_POS 0 0 0
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5789 *INHERIT_ROT 0 0 0
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5795 *TM_POS 0.000000 0.000000 0.000000
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5801 *COMMENT "SURFACETYPE MST_PLANAR"
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5802 *MESH_VERTEX_LIST {
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5804 *MESH_VERTEX 1 -112.000000 -12.000000 220.000000
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5805 *MESH_VERTEX 2 -128.000000 -12.000000 220.000000
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5806 *MESH_VERTEX 3 -128.000000 -272.000000 480.000000
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5809 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5810 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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5811 *MESH_VERTEXNORMAL 0 0.707107 -0.500000 -0.500000
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5812 *MESH_VERTEXNORMAL 1 0.707107 -0.500000 -0.500000
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5813 *MESH_VERTEXNORMAL 2 -0.707107 -0.500000 -0.500000
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5814 *MESH_VERTEXNORMAL 3 -0.707107 -0.500000 -0.500000
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5817 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5818 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5820 *MESH_NUMTVERTEX 4
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5822 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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5823 *MESH_TVERT 1 1.872621 0.750000 1.000000
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5824 *MESH_TVERT 2 1.872621 0.500000 1.000000
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5825 *MESH_TVERT 3 -1.000000 0.500000 1.000000
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5829 *MESH_TFACE 0 0 2 1
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5830 *MESH_TFACE 1 0 3 2
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5833 *PROP_MOTIONBLUR 0
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5834 *PROP_CASTSHADOW 1
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5835 *PROP_RECVSHADOW 1
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5839 *NODE_NAME "mat6model0surf148"
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5841 *NODE_NAME "mat6model0surf148"
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5842 *INHERIT_POS 0 0 0
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5843 *INHERIT_ROT 0 0 0
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5844 *INHERIT_SCL 0 0 0
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5849 *TM_POS 0.000000 0.000000 0.000000
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5855 *COMMENT "SURFACETYPE MST_PLANAR"
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5856 *MESH_VERTEX_LIST {
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5859 *MESH_VERTEX 2 -132.000000 12.000000 64.000000
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5860 *MESH_VERTEX 3 -108.000000 12.000000 64.000000
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5863 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5864 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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5865 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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5866 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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5867 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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5868 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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5872 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5876 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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5877 *MESH_TVERT 1 -1.000000 0.375000 1.000000
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5878 *MESH_TVERT 2 2.250000 0.375000 1.000000
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5879 *MESH_TVERT 3 2.250000 0.000000 1.000000
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5881 *MESH_NUMTVFACES 2
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5883 *MESH_TFACE 0 0 2 1
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5884 *MESH_TFACE 1 0 3 2
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5887 *PROP_MOTIONBLUR 0
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5888 *PROP_CASTSHADOW 1
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5889 *PROP_RECVSHADOW 1
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5893 *NODE_NAME "mat6model0surf149"
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5895 *NODE_NAME "mat6model0surf149"
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5896 *INHERIT_POS 0 0 0
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5897 *INHERIT_ROT 0 0 0
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5898 *INHERIT_SCL 0 0 0
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5903 *TM_POS 0.000000 0.000000 0.000000
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5921 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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5922 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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5926 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5930 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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5931 *MESH_TVERT 1 2.250000 0.750000 1.000000
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5932 *MESH_TVERT 2 2.250000 0.375000 1.000000
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5933 *MESH_TVERT 3 -1.000000 0.375000 1.000000
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5937 *MESH_TFACE 0 0 2 1
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5938 *MESH_TFACE 1 0 3 2
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5941 *PROP_MOTIONBLUR 0
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5942 *PROP_CASTSHADOW 1
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5943 *PROP_RECVSHADOW 1
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5949 *NODE_NAME "mat6model0surf150"
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5950 *INHERIT_POS 0 0 0
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5951 *INHERIT_ROT 0 0 0
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5952 *INHERIT_SCL 0 0 0
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5957 *TM_POS 0.000000 0.000000 0.000000
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5963 *COMMENT "SURFACETYPE MST_PLANAR"
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5964 *MESH_VERTEX_LIST {
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5967 *MESH_VERTEX 2 -108.000000 -12.000000 64.000000
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5971 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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5973 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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5974 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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5975 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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5976 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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5979 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5980 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5982 *MESH_NUMTVERTEX 4
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5984 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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5985 *MESH_TVERT 1 -1.000000 1.125000 1.000000
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5986 *MESH_TVERT 2 2.250000 1.125000 1.000000
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5987 *MESH_TVERT 3 2.250000 0.750000 1.000000
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5989 *MESH_NUMTVFACES 2
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5991 *MESH_TFACE 0 0 2 1
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5992 *MESH_TFACE 1 0 3 2
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5995 *PROP_MOTIONBLUR 0
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5996 *PROP_CASTSHADOW 1
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5997 *PROP_RECVSHADOW 1
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6001 *NODE_NAME "mat6model0surf151"
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6003 *NODE_NAME "mat6model0surf151"
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6004 *INHERIT_POS 0 0 0
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6005 *INHERIT_ROT 0 0 0
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6006 *INHERIT_SCL 0 0 0
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6011 *TM_POS 0.000000 0.000000 0.000000
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6017 *COMMENT "SURFACETYPE MST_PLANAR"
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6018 *MESH_VERTEX_LIST {
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6020 *MESH_VERTEX 1 -132.000000 -512.000000 480.000000
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6021 *MESH_VERTEX 2 -132.000000 512.000000 480.000000
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6022 *MESH_VERTEX 3 -132.000000 512.000000 508.000000
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6025 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6026 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6027 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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6028 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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6029 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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6030 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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6033 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6034 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6036 *MESH_NUMTVERTEX 4
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6038 *MESH_TVERT 0 -4.000000 0.750000 1.000000
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6039 *MESH_TVERT 1 -4.000000 1.187500 1.000000
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6040 *MESH_TVERT 2 4.000000 1.187500 1.000000
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6041 *MESH_TVERT 3 4.000000 0.750000 1.000000
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6043 *MESH_NUMTVFACES 2
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6045 *MESH_TFACE 0 0 2 1
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6046 *MESH_TFACE 1 0 3 2
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6049 *PROP_MOTIONBLUR 0
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6050 *PROP_CASTSHADOW 1
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6051 *PROP_RECVSHADOW 1
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6055 *NODE_NAME "mat6model0surf152"
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6057 *NODE_NAME "mat6model0surf152"
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6058 *INHERIT_POS 0 0 0
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6059 *INHERIT_ROT 0 0 0
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6060 *INHERIT_SCL 0 0 0
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6065 *TM_POS 0.000000 0.000000 0.000000
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6071 *COMMENT "SURFACETYPE MST_PLANAR"
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6072 *MESH_VERTEX_LIST {
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6074 *MESH_VERTEX 1 -108.000000 512.000000 480.000000
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6075 *MESH_VERTEX 2 -132.000000 512.000000 480.000000
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6076 *MESH_VERTEX 3 -132.000000 -512.000000 480.000000
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6079 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6080 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6081 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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6082 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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6083 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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6084 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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6087 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6088 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6090 *MESH_NUMTVERTEX 4
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6092 *MESH_TVERT 0 -4.000000 0.562500 1.000000
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6093 *MESH_TVERT 1 4.000000 0.562500 1.000000
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6094 *MESH_TVERT 2 4.000000 0.187500 1.000000
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6095 *MESH_TVERT 3 -4.000000 0.187500 1.000000
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6097 *MESH_NUMTVFACES 2
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6099 *MESH_TFACE 0 0 2 1
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6100 *MESH_TFACE 1 0 3 2
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6103 *PROP_MOTIONBLUR 0
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6104 *PROP_CASTSHADOW 1
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6105 *PROP_RECVSHADOW 1
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6109 *NODE_NAME "mat6model0surf153"
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6111 *NODE_NAME "mat6model0surf153"
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6112 *INHERIT_POS 0 0 0
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6113 *INHERIT_ROT 0 0 0
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6114 *INHERIT_SCL 0 0 0
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6119 *TM_POS 0.000000 0.000000 0.000000
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6125 *COMMENT "SURFACETYPE MST_PLANAR"
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6126 *MESH_VERTEX_LIST {
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6129 *MESH_VERTEX 2 -340.000000 512.000000 508.000000
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6130 *MESH_VERTEX 3 -340.000000 512.000000 480.000000
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6133 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6134 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6135 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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6136 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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6137 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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6138 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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6141 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6142 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6144 *MESH_NUMTVERTEX 4
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6146 *MESH_TVERT 0 -4.000000 0.062500 1.000000
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6147 *MESH_TVERT 1 -4.000000 0.500000 1.000000
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6148 *MESH_TVERT 2 4.000000 0.500000 1.000000
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6149 *MESH_TVERT 3 4.000000 0.062500 1.000000
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6151 *MESH_NUMTVFACES 2
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6153 *MESH_TFACE 0 0 2 1
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6154 *MESH_TFACE 1 0 3 2
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6157 *PROP_MOTIONBLUR 0
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6158 *PROP_CASTSHADOW 1
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6159 *PROP_RECVSHADOW 1
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6163 *NODE_NAME "mat6model0surf154"
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6165 *NODE_NAME "mat6model0surf154"
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6166 *INHERIT_POS 0 0 0
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6167 *INHERIT_ROT 0 0 0
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6168 *INHERIT_SCL 0 0 0
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6173 *TM_POS 0.000000 0.000000 0.000000
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6179 *COMMENT "SURFACETYPE MST_PLANAR"
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6180 *MESH_VERTEX_LIST {
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6183 *MESH_VERTEX 2 -364.000000 512.000000 480.000000
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6184 *MESH_VERTEX 3 -364.000000 512.000000 508.000000
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6187 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6188 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6189 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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6191 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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6192 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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6196 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6198 *MESH_NUMTVERTEX 4
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6200 *MESH_TVERT 0 -4.000000 0.250000 1.000000
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6201 *MESH_TVERT 1 -4.000000 0.687500 1.000000
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6202 *MESH_TVERT 2 4.000000 0.687500 1.000000
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6203 *MESH_TVERT 3 4.000000 0.250000 1.000000
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6205 *MESH_NUMTVFACES 2
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6207 *MESH_TFACE 0 0 2 1
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6208 *MESH_TFACE 1 0 3 2
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6211 *PROP_MOTIONBLUR 0
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6212 *PROP_CASTSHADOW 1
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6213 *PROP_RECVSHADOW 1
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6217 *NODE_NAME "mat6model0surf155"
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6219 *NODE_NAME "mat6model0surf155"
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6220 *INHERIT_POS 0 0 0
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6221 *INHERIT_ROT 0 0 0
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6222 *INHERIT_SCL 0 0 0
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6227 *TM_POS 0.000000 0.000000 0.000000
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6237 *MESH_VERTEX 2 -364.000000 512.000000 480.000000
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6238 *MESH_VERTEX 3 -364.000000 -512.000000 480.000000
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6241 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6242 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6243 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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6244 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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6245 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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6246 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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6249 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6250 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6254 *MESH_TVERT 0 -4.000000 1.062500 1.000000
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6255 *MESH_TVERT 1 4.000000 1.062500 1.000000
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6256 *MESH_TVERT 2 4.000000 0.687500 1.000000
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6257 *MESH_TVERT 3 -4.000000 0.687500 1.000000
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6261 *MESH_TFACE 0 0 2 1
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6262 *MESH_TFACE 1 0 3 2
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6265 *PROP_MOTIONBLUR 0
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6266 *PROP_CASTSHADOW 1
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6267 *PROP_RECVSHADOW 1
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6271 *NODE_NAME "mat6model0surf156"
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6273 *NODE_NAME "mat6model0surf156"
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6274 *INHERIT_POS 0 0 0
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6275 *INHERIT_ROT 0 0 0
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6276 *INHERIT_SCL 0 0 0
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6281 *TM_POS 0.000000 0.000000 0.000000
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6287 *COMMENT "SURFACETYPE MST_PLANAR"
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6295 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6296 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6297 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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6299 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6300 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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6303 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6304 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6306 *MESH_NUMTVERTEX 4
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6308 *MESH_TVERT 0 -2.000000 0.000000 1.000000
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6309 *MESH_TVERT 1 -2.000000 0.250000 1.000000
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6310 *MESH_TVERT 2 3.687500 0.250000 1.000000
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6311 *MESH_TVERT 3 3.687500 0.000000 1.000000
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6315 *MESH_TFACE 0 0 2 1
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6316 *MESH_TFACE 1 0 3 2
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6319 *PROP_MOTIONBLUR 0
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6320 *PROP_CASTSHADOW 1
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6321 *PROP_RECVSHADOW 1
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6325 *NODE_NAME "mat6model0surf157"
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6327 *NODE_NAME "mat6model0surf157"
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6328 *INHERIT_POS 0 0 0
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6329 *INHERIT_ROT 0 0 0
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6330 *INHERIT_SCL 0 0 0
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6335 *TM_POS 0.000000 0.000000 0.000000
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6346 *MESH_VERTEX 3 -384.000000 480.000000 492.000000
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6349 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6350 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6351 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6353 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6354 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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6357 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6358 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6360 *MESH_NUMTVERTEX 4
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6362 *MESH_TVERT 0 -2.000000 0.500000 1.000000
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6363 *MESH_TVERT 1 3.687500 0.500000 1.000000
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6364 *MESH_TVERT 2 3.687500 0.250000 1.000000
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6365 *MESH_TVERT 3 -2.000000 0.250000 1.000000
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6369 *MESH_TFACE 0 0 2 1
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6370 *MESH_TFACE 1 0 3 2
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6373 *PROP_MOTIONBLUR 0
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6374 *PROP_CASTSHADOW 1
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6375 *PROP_RECVSHADOW 1
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6379 *NODE_NAME "mat6model0surf158"
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6381 *NODE_NAME "mat6model0surf158"
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6382 *INHERIT_POS 0 0 0
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6383 *INHERIT_ROT 0 0 0
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6384 *INHERIT_SCL 0 0 0
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6389 *TM_POS 0.000000 0.000000 0.000000
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6395 *COMMENT "SURFACETYPE MST_PLANAR"
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6398 *MESH_VERTEX 1 -384.000000 464.000000 508.000000
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6399 *MESH_VERTEX 2 344.000000 464.000000 508.000000
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6400 *MESH_VERTEX 3 344.000000 464.000000 492.000000
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6403 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6404 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6405 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6406 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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6407 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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6408 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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6411 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6412 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6414 *MESH_NUMTVERTEX 4
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6416 *MESH_TVERT 0 -2.000000 0.500000 1.000000
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6417 *MESH_TVERT 1 -2.000000 0.750000 1.000000
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6418 *MESH_TVERT 2 3.687500 0.750000 1.000000
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6419 *MESH_TVERT 3 3.687500 0.500000 1.000000
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6423 *MESH_TFACE 0 0 2 1
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6424 *MESH_TFACE 1 0 3 2
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6427 *PROP_MOTIONBLUR 0
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6428 *PROP_CASTSHADOW 1
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6429 *PROP_RECVSHADOW 1
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6435 *NODE_NAME "mat6model0surf159"
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6436 *INHERIT_POS 0 0 0
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6437 *INHERIT_ROT 0 0 0
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6438 *INHERIT_SCL 0 0 0
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6443 *TM_POS 0.000000 0.000000 0.000000
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6449 *COMMENT "SURFACETYPE MST_PLANAR"
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6454 *MESH_VERTEX 3 344.000000 304.000000 508.000000
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6457 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6458 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6459 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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6460 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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6461 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6462 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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6465 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6466 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6468 *MESH_NUMTVERTEX 4
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6470 *MESH_TVERT 0 -2.000000 0.500000 1.000000
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6471 *MESH_TVERT 1 -2.000000 0.750000 1.000000
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6472 *MESH_TVERT 2 3.687500 0.750000 1.000000
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6473 *MESH_TVERT 3 3.687500 0.500000 1.000000
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6475 *MESH_NUMTVFACES 2
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6477 *MESH_TFACE 0 0 2 1
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6478 *MESH_TFACE 1 0 3 2
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6481 *PROP_MOTIONBLUR 0
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6482 *PROP_CASTSHADOW 1
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6483 *PROP_RECVSHADOW 1
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6487 *NODE_NAME "mat6model0surf160"
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6489 *NODE_NAME "mat6model0surf160"
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6490 *INHERIT_POS 0 0 0
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6491 *INHERIT_ROT 0 0 0
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6492 *INHERIT_SCL 0 0 0
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6497 *TM_POS 0.000000 0.000000 0.000000
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6503 *COMMENT "SURFACETYPE MST_PLANAR"
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6504 *MESH_VERTEX_LIST {
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6505 *MESH_VERTEX 0 -384.000000 288.000000 492.000000
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6507 *MESH_VERTEX 2 344.000000 304.000000 492.000000
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6508 *MESH_VERTEX 3 -384.000000 304.000000 492.000000
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6511 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6512 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6513 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6514 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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6515 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6516 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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6519 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6520 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6522 *MESH_NUMTVERTEX 4
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6524 *MESH_TVERT 0 -2.000000 1.000000 1.000000
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6525 *MESH_TVERT 1 3.687500 1.000000 1.000000
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6526 *MESH_TVERT 2 3.687500 0.750000 1.000000
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6527 *MESH_TVERT 3 -2.000000 0.750000 1.000000
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6529 *MESH_NUMTVFACES 2
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6531 *MESH_TFACE 0 0 2 1
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6532 *MESH_TFACE 1 0 3 2
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6535 *PROP_MOTIONBLUR 0
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6536 *PROP_CASTSHADOW 1
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6537 *PROP_RECVSHADOW 1
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6541 *NODE_NAME "mat6model0surf161"
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6543 *NODE_NAME "mat6model0surf161"
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6544 *INHERIT_POS 0 0 0
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6545 *INHERIT_ROT 0 0 0
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6546 *INHERIT_SCL 0 0 0
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6551 *TM_POS 0.000000 0.000000 0.000000
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6557 *COMMENT "SURFACETYPE MST_PLANAR"
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6558 *MESH_VERTEX_LIST {
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6559 *MESH_VERTEX 0 -384.000000 288.000000 492.000000
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6560 *MESH_VERTEX 1 -384.000000 288.000000 508.000000
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6561 *MESH_VERTEX 2 344.000000 288.000000 508.000000
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6562 *MESH_VERTEX 3 344.000000 288.000000 492.000000
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6565 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6566 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6567 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6568 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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6569 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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6570 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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6573 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6574 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6576 *MESH_NUMTVERTEX 4
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6578 *MESH_TVERT 0 -2.000000 0.000000 1.000000
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6579 *MESH_TVERT 1 -2.000000 0.250000 1.000000
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6580 *MESH_TVERT 2 3.687500 0.250000 1.000000
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6581 *MESH_TVERT 3 3.687500 0.000000 1.000000
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6583 *MESH_NUMTVFACES 2
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6585 *MESH_TFACE 0 0 2 1
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6586 *MESH_TFACE 1 0 3 2
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6589 *PROP_MOTIONBLUR 0
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6590 *PROP_CASTSHADOW 1
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6591 *PROP_RECVSHADOW 1
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6595 *NODE_NAME "mat6model0surf162"
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6597 *NODE_NAME "mat6model0surf162"
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6598 *INHERIT_POS 0 0 0
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6599 *INHERIT_ROT 0 0 0
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6600 *INHERIT_SCL 0 0 0
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6605 *TM_POS 0.000000 0.000000 0.000000
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6611 *COMMENT "SURFACETYPE MST_PLANAR"
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6612 *MESH_VERTEX_LIST {
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6613 *MESH_VERTEX 0 -384.000000 224.000000 508.000000
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6614 *MESH_VERTEX 1 -384.000000 224.000000 492.000000
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6615 *MESH_VERTEX 2 368.000000 224.000000 492.000000
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6616 *MESH_VERTEX 3 368.000000 224.000000 508.000000
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6619 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6620 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6621 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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6622 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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6623 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6624 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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6627 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6628 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6630 *MESH_NUMTVERTEX 4
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6632 *MESH_TVERT 0 -2.000000 0.750000 1.000000
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6633 *MESH_TVERT 1 -2.000000 1.000000 1.000000
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6634 *MESH_TVERT 2 3.875000 1.000000 1.000000
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6635 *MESH_TVERT 3 3.875000 0.750000 1.000000
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6637 *MESH_NUMTVFACES 2
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6639 *MESH_TFACE 0 0 2 1
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6640 *MESH_TFACE 1 0 3 2
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6643 *PROP_MOTIONBLUR 0
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6644 *PROP_CASTSHADOW 1
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6645 *PROP_RECVSHADOW 1
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6649 *NODE_NAME "mat6model0surf163"
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6651 *NODE_NAME "mat6model0surf163"
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6652 *INHERIT_POS 0 0 0
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6653 *INHERIT_ROT 0 0 0
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6654 *INHERIT_SCL 0 0 0
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6659 *TM_POS 0.000000 0.000000 0.000000
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6665 *COMMENT "SURFACETYPE MST_PLANAR"
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6666 *MESH_VERTEX_LIST {
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6667 *MESH_VERTEX 0 -384.000000 208.000000 492.000000
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6668 *MESH_VERTEX 1 368.000000 208.000000 492.000000
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6669 *MESH_VERTEX 2 368.000000 224.000000 492.000000
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6670 *MESH_VERTEX 3 -384.000000 224.000000 492.000000
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6673 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6674 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6675 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6676 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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6677 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6678 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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6681 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6682 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6684 *MESH_NUMTVERTEX 4
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6686 *MESH_TVERT 0 -2.000000 0.250000 1.000000
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6687 *MESH_TVERT 1 3.875000 0.250000 1.000000
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6688 *MESH_TVERT 2 3.875000 0.000000 1.000000
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6689 *MESH_TVERT 3 -2.000000 0.000000 1.000000
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6691 *MESH_NUMTVFACES 2
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6693 *MESH_TFACE 0 0 2 1
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6694 *MESH_TFACE 1 0 3 2
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6697 *PROP_MOTIONBLUR 0
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6698 *PROP_CASTSHADOW 1
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6699 *PROP_RECVSHADOW 1
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6703 *NODE_NAME "mat6model0surf164"
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6705 *NODE_NAME "mat6model0surf164"
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6706 *INHERIT_POS 0 0 0
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6707 *INHERIT_ROT 0 0 0
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6708 *INHERIT_SCL 0 0 0
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6713 *TM_POS 0.000000 0.000000 0.000000
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6719 *COMMENT "SURFACETYPE MST_PLANAR"
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6720 *MESH_VERTEX_LIST {
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6721 *MESH_VERTEX 0 -384.000000 208.000000 492.000000
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6722 *MESH_VERTEX 1 -384.000000 208.000000 508.000000
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6723 *MESH_VERTEX 2 368.000000 208.000000 508.000000
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6724 *MESH_VERTEX 3 368.000000 208.000000 492.000000
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6727 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6728 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6729 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6730 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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6731 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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6732 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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6735 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6736 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6738 *MESH_NUMTVERTEX 4
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6740 *MESH_TVERT 0 -2.000000 0.250000 1.000000
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6741 *MESH_TVERT 1 -2.000000 0.500000 1.000000
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6742 *MESH_TVERT 2 3.875000 0.500000 1.000000
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6743 *MESH_TVERT 3 3.875000 0.250000 1.000000
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6745 *MESH_NUMTVFACES 2
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6747 *MESH_TFACE 0 0 2 1
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6748 *MESH_TFACE 1 0 3 2
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6751 *PROP_MOTIONBLUR 0
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6752 *PROP_CASTSHADOW 1
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6753 *PROP_RECVSHADOW 1
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6757 *NODE_NAME "mat6model0surf165"
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6759 *NODE_NAME "mat6model0surf165"
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6760 *INHERIT_POS 0 0 0
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6761 *INHERIT_ROT 0 0 0
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6762 *INHERIT_SCL 0 0 0
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6767 *TM_POS 0.000000 0.000000 0.000000
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6773 *COMMENT "SURFACETYPE MST_PLANAR"
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6774 *MESH_VERTEX_LIST {
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6776 *MESH_VERTEX 1 -384.000000 48.000000 492.000000
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6777 *MESH_VERTEX 2 368.000000 48.000000 492.000000
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6778 *MESH_VERTEX 3 368.000000 48.000000 508.000000
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6781 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6782 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6783 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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6784 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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6785 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6786 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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6789 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6790 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6792 *MESH_NUMTVERTEX 4
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6794 *MESH_TVERT 0 -2.000000 0.250000 1.000000
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6795 *MESH_TVERT 1 -2.000000 0.500000 1.000000
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6796 *MESH_TVERT 2 3.875000 0.500000 1.000000
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6797 *MESH_TVERT 3 3.875000 0.250000 1.000000
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6799 *MESH_NUMTVFACES 2
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6801 *MESH_TFACE 0 0 2 1
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6802 *MESH_TFACE 1 0 3 2
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6805 *PROP_MOTIONBLUR 0
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6806 *PROP_CASTSHADOW 1
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6807 *PROP_RECVSHADOW 1
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6811 *NODE_NAME "mat6model0surf166"
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6813 *NODE_NAME "mat6model0surf166"
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6814 *INHERIT_POS 0 0 0
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6815 *INHERIT_ROT 0 0 0
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6816 *INHERIT_SCL 0 0 0
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6821 *TM_POS 0.000000 0.000000 0.000000
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6827 *COMMENT "SURFACETYPE MST_PLANAR"
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6828 *MESH_VERTEX_LIST {
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6830 *MESH_VERTEX 1 368.000000 32.000000 492.000000
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6831 *MESH_VERTEX 2 368.000000 48.000000 492.000000
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6832 *MESH_VERTEX 3 -384.000000 48.000000 492.000000
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6835 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6836 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6837 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6838 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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6839 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6840 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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6843 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6844 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6846 *MESH_NUMTVERTEX 4
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6848 *MESH_TVERT 0 -2.000000 0.750000 1.000000
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6849 *MESH_TVERT 1 3.875000 0.750000 1.000000
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6850 *MESH_TVERT 2 3.875000 0.500000 1.000000
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6851 *MESH_TVERT 3 -2.000000 0.500000 1.000000
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6853 *MESH_NUMTVFACES 2
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6855 *MESH_TFACE 0 0 2 1
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6856 *MESH_TFACE 1 0 3 2
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6859 *PROP_MOTIONBLUR 0
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6860 *PROP_CASTSHADOW 1
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6861 *PROP_RECVSHADOW 1
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6865 *NODE_NAME "mat6model0surf167"
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6867 *NODE_NAME "mat6model0surf167"
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6868 *INHERIT_POS 0 0 0
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6869 *INHERIT_ROT 0 0 0
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6870 *INHERIT_SCL 0 0 0
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6875 *TM_POS 0.000000 0.000000 0.000000
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6881 *COMMENT "SURFACETYPE MST_PLANAR"
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6882 *MESH_VERTEX_LIST {
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6883 *MESH_VERTEX 0 -384.000000 32.000000 492.000000
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6884 *MESH_VERTEX 1 -384.000000 32.000000 508.000000
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6885 *MESH_VERTEX 2 368.000000 32.000000 508.000000
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6886 *MESH_VERTEX 3 368.000000 32.000000 492.000000
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6889 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6890 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6891 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6892 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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6893 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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6894 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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6897 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6898 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6900 *MESH_NUMTVERTEX 4
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6902 *MESH_TVERT 0 -2.000000 0.750000 1.000000
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6903 *MESH_TVERT 1 -2.000000 1.000000 1.000000
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6904 *MESH_TVERT 2 3.875000 1.000000 1.000000
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6905 *MESH_TVERT 3 3.875000 0.750000 1.000000
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6907 *MESH_NUMTVFACES 2
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6909 *MESH_TFACE 0 0 2 1
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6910 *MESH_TFACE 1 0 3 2
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6913 *PROP_MOTIONBLUR 0
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6914 *PROP_CASTSHADOW 1
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6915 *PROP_RECVSHADOW 1
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6919 *NODE_NAME "mat6model0surf168"
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6921 *NODE_NAME "mat6model0surf168"
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6922 *INHERIT_POS 0 0 0
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6923 *INHERIT_ROT 0 0 0
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6924 *INHERIT_SCL 0 0 0
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6929 *TM_POS 0.000000 0.000000 0.000000
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6935 *COMMENT "SURFACETYPE MST_PLANAR"
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6936 *MESH_VERTEX_LIST {
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6938 *MESH_VERTEX 1 -384.000000 -32.000000 492.000000
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6939 *MESH_VERTEX 2 368.000000 -32.000000 492.000000
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6940 *MESH_VERTEX 3 368.000000 -32.000000 508.000000
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6943 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6944 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6945 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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6946 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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6947 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6948 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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6951 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6952 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6954 *MESH_NUMTVERTEX 4
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6956 *MESH_TVERT 0 -2.000000 0.000000 1.000000
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6957 *MESH_TVERT 1 -2.000000 0.250000 1.000000
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6958 *MESH_TVERT 2 3.875000 0.250000 1.000000
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6959 *MESH_TVERT 3 3.875000 0.000000 1.000000
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6961 *MESH_NUMTVFACES 2
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6963 *MESH_TFACE 0 0 2 1
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6964 *MESH_TFACE 1 0 3 2
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6967 *PROP_MOTIONBLUR 0
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6968 *PROP_CASTSHADOW 1
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6969 *PROP_RECVSHADOW 1
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6973 *NODE_NAME "mat6model0surf169"
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6975 *NODE_NAME "mat6model0surf169"
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6976 *INHERIT_POS 0 0 0
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6977 *INHERIT_ROT 0 0 0
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6978 *INHERIT_SCL 0 0 0
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6983 *TM_POS 0.000000 0.000000 0.000000
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6989 *COMMENT "SURFACETYPE MST_PLANAR"
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6990 *MESH_VERTEX_LIST {
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6992 *MESH_VERTEX 1 368.000000 -48.000000 492.000000
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6993 *MESH_VERTEX 2 368.000000 -32.000000 492.000000
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6994 *MESH_VERTEX 3 -384.000000 -32.000000 492.000000
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6997 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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6998 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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6999 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7000 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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7001 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7002 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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7005 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7006 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7008 *MESH_NUMTVERTEX 4
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7010 *MESH_TVERT 0 -2.000000 0.500000 1.000000
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7011 *MESH_TVERT 1 3.875000 0.500000 1.000000
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7012 *MESH_TVERT 2 3.875000 0.250000 1.000000
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7013 *MESH_TVERT 3 -2.000000 0.250000 1.000000
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7015 *MESH_NUMTVFACES 2
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7017 *MESH_TFACE 0 0 2 1
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7018 *MESH_TFACE 1 0 3 2
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7021 *PROP_MOTIONBLUR 0
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7022 *PROP_CASTSHADOW 1
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7023 *PROP_RECVSHADOW 1
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7027 *NODE_NAME "mat6model0surf170"
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7029 *NODE_NAME "mat6model0surf170"
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7030 *INHERIT_POS 0 0 0
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7031 *INHERIT_ROT 0 0 0
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7032 *INHERIT_SCL 0 0 0
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7037 *TM_POS 0.000000 0.000000 0.000000
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7043 *COMMENT "SURFACETYPE MST_PLANAR"
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7044 *MESH_VERTEX_LIST {
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7045 *MESH_VERTEX 0 -384.000000 -48.000000 492.000000
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7046 *MESH_VERTEX 1 -384.000000 -48.000000 508.000000
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7047 *MESH_VERTEX 2 368.000000 -48.000000 508.000000
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7048 *MESH_VERTEX 3 368.000000 -48.000000 492.000000
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7051 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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7052 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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7053 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7054 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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7055 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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7056 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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7059 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7060 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7062 *MESH_NUMTVERTEX 4
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7064 *MESH_TVERT 0 -2.000000 0.500000 1.000000
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7065 *MESH_TVERT 1 -2.000000 0.750000 1.000000
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7066 *MESH_TVERT 2 3.875000 0.750000 1.000000
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7067 *MESH_TVERT 3 3.875000 0.500000 1.000000
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7069 *MESH_NUMTVFACES 2
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7071 *MESH_TFACE 0 0 2 1
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7072 *MESH_TFACE 1 0 3 2
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7075 *PROP_MOTIONBLUR 0
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7076 *PROP_CASTSHADOW 1
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7077 *PROP_RECVSHADOW 1
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7081 *NODE_NAME "mat6model0surf171"
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7083 *NODE_NAME "mat6model0surf171"
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7084 *INHERIT_POS 0 0 0
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7085 *INHERIT_ROT 0 0 0
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7086 *INHERIT_SCL 0 0 0
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7091 *TM_POS 0.000000 0.000000 0.000000
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7097 *COMMENT "SURFACETYPE MST_PLANAR"
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7098 *MESH_VERTEX_LIST {
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7099 *MESH_VERTEX 0 -384.000000 -208.000000 508.000000
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7100 *MESH_VERTEX 1 -384.000000 -208.000000 492.000000
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7101 *MESH_VERTEX 2 368.000000 -208.000000 492.000000
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7102 *MESH_VERTEX 3 368.000000 -208.000000 508.000000
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7105 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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7106 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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7107 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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7108 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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7109 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7110 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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7113 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7114 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7116 *MESH_NUMTVERTEX 4
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7118 *MESH_TVERT 0 -2.000000 0.500000 1.000000
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7119 *MESH_TVERT 1 -2.000000 0.750000 1.000000
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7120 *MESH_TVERT 2 3.875000 0.750000 1.000000
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7121 *MESH_TVERT 3 3.875000 0.500000 1.000000
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7123 *MESH_NUMTVFACES 2
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7125 *MESH_TFACE 0 0 2 1
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7126 *MESH_TFACE 1 0 3 2
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7129 *PROP_MOTIONBLUR 0
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7130 *PROP_CASTSHADOW 1
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7131 *PROP_RECVSHADOW 1
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7135 *NODE_NAME "mat6model0surf172"
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7137 *NODE_NAME "mat6model0surf172"
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7138 *INHERIT_POS 0 0 0
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7139 *INHERIT_ROT 0 0 0
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7140 *INHERIT_SCL 0 0 0
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7145 *TM_POS 0.000000 0.000000 0.000000
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7151 *COMMENT "SURFACETYPE MST_PLANAR"
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7152 *MESH_VERTEX_LIST {
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7153 *MESH_VERTEX 0 -384.000000 -224.000000 492.000000
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7154 *MESH_VERTEX 1 368.000000 -224.000000 492.000000
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7155 *MESH_VERTEX 2 368.000000 -208.000000 492.000000
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7156 *MESH_VERTEX 3 -384.000000 -208.000000 492.000000
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7159 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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7160 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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7161 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7162 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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7163 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7164 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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7167 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7168 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7170 *MESH_NUMTVERTEX 4
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7172 *MESH_TVERT 0 -2.000000 1.000000 1.000000
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7173 *MESH_TVERT 1 3.875000 1.000000 1.000000
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7174 *MESH_TVERT 2 3.875000 0.750000 1.000000
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7175 *MESH_TVERT 3 -2.000000 0.750000 1.000000
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7177 *MESH_NUMTVFACES 2
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7179 *MESH_TFACE 0 0 2 1
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7180 *MESH_TFACE 1 0 3 2
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7183 *PROP_MOTIONBLUR 0
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7184 *PROP_CASTSHADOW 1
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7185 *PROP_RECVSHADOW 1
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7189 *NODE_NAME "mat6model0surf173"
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7191 *NODE_NAME "mat6model0surf173"
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7192 *INHERIT_POS 0 0 0
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7193 *INHERIT_ROT 0 0 0
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7194 *INHERIT_SCL 0 0 0
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7199 *TM_POS 0.000000 0.000000 0.000000
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7205 *COMMENT "SURFACETYPE MST_PLANAR"
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7206 *MESH_VERTEX_LIST {
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7207 *MESH_VERTEX 0 -384.000000 -224.000000 492.000000
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7208 *MESH_VERTEX 1 -384.000000 -224.000000 508.000000
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7209 *MESH_VERTEX 2 368.000000 -224.000000 508.000000
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7210 *MESH_VERTEX 3 368.000000 -224.000000 492.000000
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7213 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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7214 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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7215 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7216 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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7217 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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7218 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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7221 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7222 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7224 *MESH_NUMTVERTEX 4
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7226 *MESH_TVERT 0 -2.000000 0.000000 1.000000
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7227 *MESH_TVERT 1 -2.000000 0.250000 1.000000
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7228 *MESH_TVERT 2 3.875000 0.250000 1.000000
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7229 *MESH_TVERT 3 3.875000 0.000000 1.000000
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7231 *MESH_NUMTVFACES 2
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7233 *MESH_TFACE 0 0 2 1
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7234 *MESH_TFACE 1 0 3 2
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7237 *PROP_MOTIONBLUR 0
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7238 *PROP_CASTSHADOW 1
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7239 *PROP_RECVSHADOW 1
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7243 *NODE_NAME "mat6model0surf174"
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7245 *NODE_NAME "mat6model0surf174"
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7246 *INHERIT_POS 0 0 0
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7247 *INHERIT_ROT 0 0 0
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7248 *INHERIT_SCL 0 0 0
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7253 *TM_POS 0.000000 0.000000 0.000000
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7259 *COMMENT "SURFACETYPE MST_PLANAR"
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7260 *MESH_VERTEX_LIST {
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7261 *MESH_VERTEX 0 -384.000000 -288.000000 508.000000
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7262 *MESH_VERTEX 1 -384.000000 -288.000000 492.000000
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7263 *MESH_VERTEX 2 368.000000 -288.000000 492.000000
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7264 *MESH_VERTEX 3 368.000000 -288.000000 508.000000
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7267 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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7268 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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7269 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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7270 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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7271 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7272 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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7275 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7276 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7278 *MESH_NUMTVERTEX 4
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7280 *MESH_TVERT 0 -2.000000 0.750000 1.000000
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7281 *MESH_TVERT 1 -2.000000 1.000000 1.000000
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7282 *MESH_TVERT 2 3.875000 1.000000 1.000000
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7283 *MESH_TVERT 3 3.875000 0.750000 1.000000
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7285 *MESH_NUMTVFACES 2
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7287 *MESH_TFACE 0 0 2 1
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7288 *MESH_TFACE 1 0 3 2
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7291 *PROP_MOTIONBLUR 0
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7292 *PROP_CASTSHADOW 1
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7293 *PROP_RECVSHADOW 1
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7297 *NODE_NAME "mat6model0surf175"
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7299 *NODE_NAME "mat6model0surf175"
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7300 *INHERIT_POS 0 0 0
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7301 *INHERIT_ROT 0 0 0
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7302 *INHERIT_SCL 0 0 0
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7307 *TM_POS 0.000000 0.000000 0.000000
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7313 *COMMENT "SURFACETYPE MST_PLANAR"
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7314 *MESH_VERTEX_LIST {
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7315 *MESH_VERTEX 0 -384.000000 -304.000000 492.000000
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7316 *MESH_VERTEX 1 368.000000 -304.000000 492.000000
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7317 *MESH_VERTEX 2 368.000000 -288.000000 492.000000
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7318 *MESH_VERTEX 3 -384.000000 -288.000000 492.000000
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7321 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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7322 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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7323 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7324 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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7325 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7326 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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7329 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7330 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7332 *MESH_NUMTVERTEX 4
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7334 *MESH_TVERT 0 -2.000000 0.250000 1.000000
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7335 *MESH_TVERT 1 3.875000 0.250000 1.000000
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7336 *MESH_TVERT 2 3.875000 0.000000 1.000000
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7337 *MESH_TVERT 3 -2.000000 0.000000 1.000000
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7339 *MESH_NUMTVFACES 2
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7341 *MESH_TFACE 0 0 2 1
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7342 *MESH_TFACE 1 0 3 2
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7345 *PROP_MOTIONBLUR 0
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7346 *PROP_CASTSHADOW 1
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7347 *PROP_RECVSHADOW 1
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7351 *NODE_NAME "mat6model0surf176"
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7353 *NODE_NAME "mat6model0surf176"
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7354 *INHERIT_POS 0 0 0
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7355 *INHERIT_ROT 0 0 0
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7356 *INHERIT_SCL 0 0 0
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7361 *TM_POS 0.000000 0.000000 0.000000
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7367 *COMMENT "SURFACETYPE MST_PLANAR"
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7368 *MESH_VERTEX_LIST {
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7369 *MESH_VERTEX 0 -384.000000 -304.000000 492.000000
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7370 *MESH_VERTEX 1 -384.000000 -304.000000 508.000000
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7371 *MESH_VERTEX 2 368.000000 -304.000000 508.000000
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7372 *MESH_VERTEX 3 368.000000 -304.000000 492.000000
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7375 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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7376 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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7377 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7378 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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7379 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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7380 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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7383 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7384 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7386 *MESH_NUMTVERTEX 4
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7388 *MESH_TVERT 0 -2.000000 0.250000 1.000000
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7389 *MESH_TVERT 1 -2.000000 0.500000 1.000000
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7390 *MESH_TVERT 2 3.875000 0.500000 1.000000
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7391 *MESH_TVERT 3 3.875000 0.250000 1.000000
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7393 *MESH_NUMTVFACES 2
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7395 *MESH_TFACE 0 0 2 1
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7396 *MESH_TFACE 1 0 3 2
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7399 *PROP_MOTIONBLUR 0
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7400 *PROP_CASTSHADOW 1
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7401 *PROP_RECVSHADOW 1
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7405 *NODE_NAME "mat6model0surf177"
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7407 *NODE_NAME "mat6model0surf177"
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7408 *INHERIT_POS 0 0 0
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7409 *INHERIT_ROT 0 0 0
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7410 *INHERIT_SCL 0 0 0
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7415 *TM_POS 0.000000 0.000000 0.000000
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7421 *COMMENT "SURFACETYPE MST_PLANAR"
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7422 *MESH_VERTEX_LIST {
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7423 *MESH_VERTEX 0 -384.000000 -464.000000 508.000000
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7424 *MESH_VERTEX 1 -384.000000 -464.000000 492.000000
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7425 *MESH_VERTEX 2 368.000000 -464.000000 492.000000
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7426 *MESH_VERTEX 3 368.000000 -464.000000 508.000000
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7429 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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7430 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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7431 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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7432 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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7433 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7434 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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7437 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7438 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7440 *MESH_NUMTVERTEX 4
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7442 *MESH_TVERT 0 -2.000000 0.000000 1.000000
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7443 *MESH_TVERT 1 -2.000000 0.250000 1.000000
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7444 *MESH_TVERT 2 3.875000 0.250000 1.000000
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7445 *MESH_TVERT 3 3.875000 0.000000 1.000000
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7447 *MESH_NUMTVFACES 2
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7449 *MESH_TFACE 0 0 2 1
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7450 *MESH_TFACE 1 0 3 2
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7453 *PROP_MOTIONBLUR 0
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7454 *PROP_CASTSHADOW 1
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7455 *PROP_RECVSHADOW 1
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7459 *NODE_NAME "mat6model0surf178"
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7461 *NODE_NAME "mat6model0surf178"
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7462 *INHERIT_POS 0 0 0
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7463 *INHERIT_ROT 0 0 0
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7464 *INHERIT_SCL 0 0 0
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7469 *TM_POS 0.000000 0.000000 0.000000
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7475 *COMMENT "SURFACETYPE MST_PLANAR"
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7476 *MESH_VERTEX_LIST {
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7477 *MESH_VERTEX 0 -384.000000 -480.000000 492.000000
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7478 *MESH_VERTEX 1 368.000000 -480.000000 492.000000
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7479 *MESH_VERTEX 2 368.000000 -464.000000 492.000000
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7480 *MESH_VERTEX 3 -384.000000 -464.000000 492.000000
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7483 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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7484 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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7485 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7486 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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7487 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7488 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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7491 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7492 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7494 *MESH_NUMTVERTEX 4
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7496 *MESH_TVERT 0 -2.000000 0.500000 1.000000
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7497 *MESH_TVERT 1 3.875000 0.500000 1.000000
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7498 *MESH_TVERT 2 3.875000 0.250000 1.000000
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7499 *MESH_TVERT 3 -2.000000 0.250000 1.000000
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7501 *MESH_NUMTVFACES 2
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7503 *MESH_TFACE 0 0 2 1
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7504 *MESH_TFACE 1 0 3 2
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7507 *PROP_MOTIONBLUR 0
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7508 *PROP_CASTSHADOW 1
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7509 *PROP_RECVSHADOW 1
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7513 *NODE_NAME "mat6model0surf179"
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7515 *NODE_NAME "mat6model0surf179"
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7516 *INHERIT_POS 0 0 0
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7517 *INHERIT_ROT 0 0 0
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7518 *INHERIT_SCL 0 0 0
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7523 *TM_POS 0.000000 0.000000 0.000000
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7529 *COMMENT "SURFACETYPE MST_PLANAR"
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7530 *MESH_VERTEX_LIST {
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7531 *MESH_VERTEX 0 -384.000000 -480.000000 492.000000
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7532 *MESH_VERTEX 1 -384.000000 -480.000000 508.000000
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7533 *MESH_VERTEX 2 368.000000 -480.000000 508.000000
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7534 *MESH_VERTEX 3 368.000000 -480.000000 492.000000
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7537 *MESH_FACENORMAL 0 0.967538 0.000000 0.252725
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7538 *MESH_FACENORMAL 1 0.707107 0.000000 0.707107
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7539 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7540 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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7541 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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7542 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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7545 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7546 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7548 *MESH_NUMTVERTEX 4
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7550 *MESH_TVERT 0 -2.000000 0.500000 1.000000
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7551 *MESH_TVERT 1 -2.000000 0.750000 1.000000
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7552 *MESH_TVERT 2 3.875000 0.750000 1.000000
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7553 *MESH_TVERT 3 3.875000 0.500000 1.000000
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7555 *MESH_NUMTVFACES 2
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7557 *MESH_TFACE 0 0 2 1
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7558 *MESH_TFACE 1 0 3 2
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7561 *PROP_MOTIONBLUR 0
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7562 *PROP_CASTSHADOW 1
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7563 *PROP_RECVSHADOW 1
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