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1390 *INHERIT_POS 0 0 0
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1391 *INHERIT_ROT 0 0 0
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1392 *INHERIT_SCL 0 0 0
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1397 *TM_POS 0.000000 0.000000 0.000000
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1403 *COMMENT "SURFACETYPE MST_PLANAR"
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1404 *MESH_VERTEX_LIST {
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1405 *MESH_VERTEX 0 252.000000 504.000000 68.000000
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1406 *MESH_VERTEX 1 252.000000 208.000000 68.000000
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1407 *MESH_VERTEX 2 252.000000 208.000000 60.000000
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1408 *MESH_VERTEX 3 252.000000 504.000000 60.000000
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1411 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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1412 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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1413 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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1414 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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1415 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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1416 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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1419 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1420 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1422 *MESH_NUMTVERTEX 4
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1424 *MESH_TVERT 0 -1.000000 0.937500 1.000000
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1425 *MESH_TVERT 1 1.312500 0.937500 1.000000
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1426 *MESH_TVERT 2 1.312500 0.812500 1.000000
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1427 *MESH_TVERT 3 -1.000000 0.812500 1.000000
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1429 *MESH_NUMTVFACES 2
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1431 *MESH_TFACE 0 0 2 1
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1432 *MESH_TFACE 1 0 3 2
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1435 *PROP_MOTIONBLUR 0
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1436 *PROP_CASTSHADOW 1
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1437 *PROP_RECVSHADOW 1
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1441 *NODE_NAME "mat4model0surf91"
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1443 *NODE_NAME "mat4model0surf91"
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1444 *INHERIT_POS 0 0 0
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1445 *INHERIT_ROT 0 0 0
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1446 *INHERIT_SCL 0 0 0
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1451 *TM_POS 0.000000 0.000000 0.000000
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1457 *COMMENT "SURFACETYPE MST_PLANAR"
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1458 *MESH_VERTEX_LIST {
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1459 *MESH_VERTEX 0 252.000000 80.000000 132.000000
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1460 *MESH_VERTEX 1 256.000000 80.000000 132.000000
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1461 *MESH_VERTEX 2 256.000000 -304.000000 132.000000
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1462 *MESH_VERTEX 3 252.000000 -304.000000 132.000000
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1465 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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1466 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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1467 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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1468 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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1469 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1470 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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1473 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1474 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1476 *MESH_NUMTVERTEX 4
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1478 *MESH_TVERT 0 -1.000000 0.187500 1.000000
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1479 *MESH_TVERT 1 -1.000000 0.250000 1.000000
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1480 *MESH_TVERT 2 2.000000 0.250000 1.000000
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1481 *MESH_TVERT 3 2.000000 0.187500 1.000000
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1483 *MESH_NUMTVFACES 2
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1485 *MESH_TFACE 0 0 2 1
\r
1486 *MESH_TFACE 1 0 3 2
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1489 *PROP_MOTIONBLUR 0
\r
1490 *PROP_CASTSHADOW 1
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1491 *PROP_RECVSHADOW 1
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1495 *NODE_NAME "mat4model0surf92"
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1497 *NODE_NAME "mat4model0surf92"
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1498 *INHERIT_POS 0 0 0
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1499 *INHERIT_ROT 0 0 0
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1500 *INHERIT_SCL 0 0 0
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1505 *TM_POS 0.000000 0.000000 0.000000
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1511 *COMMENT "SURFACETYPE MST_PLANAR"
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1512 *MESH_VERTEX_LIST {
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1513 *MESH_VERTEX 0 256.000000 80.000000 124.000000
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1514 *MESH_VERTEX 1 252.000000 80.000000 124.000000
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1515 *MESH_VERTEX 2 252.000000 -304.000000 124.000000
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1516 *MESH_VERTEX 3 256.000000 -304.000000 124.000000
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1519 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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1520 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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1521 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1522 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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1523 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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1524 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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1527 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1528 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1530 *MESH_NUMTVERTEX 4
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1532 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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1533 *MESH_TVERT 1 -1.000000 0.062500 1.000000
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1534 *MESH_TVERT 2 2.000000 0.062500 1.000000
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1535 *MESH_TVERT 3 2.000000 0.000000 1.000000
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1537 *MESH_NUMTVFACES 2
\r
1539 *MESH_TFACE 0 0 2 1
\r
1540 *MESH_TFACE 1 0 3 2
\r
1543 *PROP_MOTIONBLUR 0
\r
1544 *PROP_CASTSHADOW 1
\r
1545 *PROP_RECVSHADOW 1
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1549 *NODE_NAME "mat4model0surf93"
\r
1551 *NODE_NAME "mat4model0surf93"
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1552 *INHERIT_POS 0 0 0
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1553 *INHERIT_ROT 0 0 0
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1554 *INHERIT_SCL 0 0 0
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1559 *TM_POS 0.000000 0.000000 0.000000
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1565 *COMMENT "SURFACETYPE MST_PLANAR"
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1566 *MESH_VERTEX_LIST {
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1567 *MESH_VERTEX 0 252.000000 80.000000 132.000000
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1568 *MESH_VERTEX 1 252.000000 -304.000000 132.000000
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1569 *MESH_VERTEX 2 252.000000 -304.000000 124.000000
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1570 *MESH_VERTEX 3 252.000000 80.000000 124.000000
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1573 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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1574 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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1575 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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1576 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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1577 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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1578 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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1581 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1582 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1584 *MESH_NUMTVERTEX 4
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1586 *MESH_TVERT 0 -1.000000 0.187500 1.000000
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1587 *MESH_TVERT 1 2.000000 0.187500 1.000000
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1588 *MESH_TVERT 2 2.000000 0.062500 1.000000
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1589 *MESH_TVERT 3 -1.000000 0.062500 1.000000
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1591 *MESH_NUMTVFACES 2
\r
1593 *MESH_TFACE 0 0 2 1
\r
1594 *MESH_TFACE 1 0 3 2
\r
1597 *PROP_MOTIONBLUR 0
\r
1598 *PROP_CASTSHADOW 1
\r
1599 *PROP_RECVSHADOW 1
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1603 *NODE_NAME "mat4model0surf94"
\r
1605 *NODE_NAME "mat4model0surf94"
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1606 *INHERIT_POS 0 0 0
\r
1607 *INHERIT_ROT 0 0 0
\r
1608 *INHERIT_SCL 0 0 0
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1613 *TM_POS 0.000000 0.000000 0.000000
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1619 *COMMENT "SURFACETYPE MST_PLANAR"
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1620 *MESH_VERTEX_LIST {
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1621 *MESH_VERTEX 0 252.000000 80.000000 68.000000
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1622 *MESH_VERTEX 1 256.000000 80.000000 68.000000
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1623 *MESH_VERTEX 2 256.000000 -304.000000 68.000000
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1624 *MESH_VERTEX 3 252.000000 -304.000000 68.000000
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1627 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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1628 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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1629 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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1630 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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1631 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1632 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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1635 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1636 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1638 *MESH_NUMTVERTEX 4
\r
1640 *MESH_TVERT 0 -1.000000 0.187500 1.000000
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1641 *MESH_TVERT 1 -1.000000 0.250000 1.000000
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1642 *MESH_TVERT 2 2.000000 0.250000 1.000000
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1643 *MESH_TVERT 3 2.000000 0.187500 1.000000
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1645 *MESH_NUMTVFACES 2
\r
1647 *MESH_TFACE 0 0 2 1
\r
1648 *MESH_TFACE 1 0 3 2
\r
1651 *PROP_MOTIONBLUR 0
\r
1652 *PROP_CASTSHADOW 1
\r
1653 *PROP_RECVSHADOW 1
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1657 *NODE_NAME "mat4model0surf95"
\r
1659 *NODE_NAME "mat4model0surf95"
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1660 *INHERIT_POS 0 0 0
\r
1661 *INHERIT_ROT 0 0 0
\r
1662 *INHERIT_SCL 0 0 0
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1667 *TM_POS 0.000000 0.000000 0.000000
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1673 *COMMENT "SURFACETYPE MST_PLANAR"
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1674 *MESH_VERTEX_LIST {
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1675 *MESH_VERTEX 0 256.000000 80.000000 60.000000
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1676 *MESH_VERTEX 1 252.000000 80.000000 60.000000
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1677 *MESH_VERTEX 2 252.000000 -304.000000 60.000000
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1678 *MESH_VERTEX 3 256.000000 -304.000000 60.000000
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1681 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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1682 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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1683 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1684 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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1685 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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1686 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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1689 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1690 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1692 *MESH_NUMTVERTEX 4
\r
1694 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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1695 *MESH_TVERT 1 -1.000000 0.062500 1.000000
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1696 *MESH_TVERT 2 2.000000 0.062500 1.000000
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1697 *MESH_TVERT 3 2.000000 0.000000 1.000000
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1699 *MESH_NUMTVFACES 2
\r
1701 *MESH_TFACE 0 0 2 1
\r
1702 *MESH_TFACE 1 0 3 2
\r
1705 *PROP_MOTIONBLUR 0
\r
1706 *PROP_CASTSHADOW 1
\r
1707 *PROP_RECVSHADOW 1
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1711 *NODE_NAME "mat4model0surf96"
\r
1713 *NODE_NAME "mat4model0surf96"
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1714 *INHERIT_POS 0 0 0
\r
1715 *INHERIT_ROT 0 0 0
\r
1716 *INHERIT_SCL 0 0 0
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1721 *TM_POS 0.000000 0.000000 0.000000
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1727 *COMMENT "SURFACETYPE MST_PLANAR"
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1728 *MESH_VERTEX_LIST {
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1729 *MESH_VERTEX 0 252.000000 80.000000 68.000000
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1730 *MESH_VERTEX 1 252.000000 -304.000000 68.000000
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1731 *MESH_VERTEX 2 252.000000 -304.000000 60.000000
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1732 *MESH_VERTEX 3 252.000000 80.000000 60.000000
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1735 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1736 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1737 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1738 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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1739 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1740 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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1743 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1744 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1746 *MESH_NUMTVERTEX 4
\r
1748 *MESH_TVERT 0 -1.000000 0.187500 1.000000
\r
1749 *MESH_TVERT 1 2.000000 0.187500 1.000000
\r
1750 *MESH_TVERT 2 2.000000 0.062500 1.000000
\r
1751 *MESH_TVERT 3 -1.000000 0.062500 1.000000
\r
1753 *MESH_NUMTVFACES 2
\r
1755 *MESH_TFACE 0 0 2 1
\r
1756 *MESH_TFACE 1 0 3 2
\r
1759 *PROP_MOTIONBLUR 0
\r
1760 *PROP_CASTSHADOW 1
\r
1761 *PROP_RECVSHADOW 1
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1765 *NODE_NAME "mat4model0surf97"
\r
1767 *NODE_NAME "mat4model0surf97"
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1768 *INHERIT_POS 0 0 0
\r
1769 *INHERIT_ROT 0 0 0
\r
1770 *INHERIT_SCL 0 0 0
\r
1775 *TM_POS 0.000000 0.000000 0.000000
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1781 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1782 *MESH_VERTEX_LIST {
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1783 *MESH_VERTEX 0 252.000000 -432.000000 132.000000
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1784 *MESH_VERTEX 1 256.000000 -432.000000 132.000000
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1785 *MESH_VERTEX 2 256.000000 -504.000000 132.000000
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1786 *MESH_VERTEX 3 252.000000 -504.000000 132.000000
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1789 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1790 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1791 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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1792 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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1793 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1794 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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1797 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1798 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1800 *MESH_NUMTVERTEX 4
\r
1802 *MESH_TVERT 0 0.000000 0.187500 1.000000
\r
1803 *MESH_TVERT 1 0.000000 0.250000 1.000000
\r
1804 *MESH_TVERT 2 0.562500 0.250000 1.000000
\r
1805 *MESH_TVERT 3 0.562500 0.187500 1.000000
\r
1807 *MESH_NUMTVFACES 2
\r
1809 *MESH_TFACE 0 0 2 1
\r
1810 *MESH_TFACE 1 0 3 2
\r
1813 *PROP_MOTIONBLUR 0
\r
1814 *PROP_CASTSHADOW 1
\r
1815 *PROP_RECVSHADOW 1
\r
1819 *NODE_NAME "mat4model0surf98"
\r
1821 *NODE_NAME "mat4model0surf98"
\r
1822 *INHERIT_POS 0 0 0
\r
1823 *INHERIT_ROT 0 0 0
\r
1824 *INHERIT_SCL 0 0 0
\r
1829 *TM_POS 0.000000 0.000000 0.000000
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1835 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1836 *MESH_VERTEX_LIST {
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1837 *MESH_VERTEX 0 256.000000 -432.000000 124.000000
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1838 *MESH_VERTEX 1 252.000000 -432.000000 124.000000
\r
1839 *MESH_VERTEX 2 252.000000 -504.000000 124.000000
\r
1840 *MESH_VERTEX 3 256.000000 -504.000000 124.000000
\r
1843 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1844 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1845 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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1846 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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1847 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1848 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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1851 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1852 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1854 *MESH_NUMTVERTEX 4
\r
1856 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1857 *MESH_TVERT 1 0.000000 0.062500 1.000000
\r
1858 *MESH_TVERT 2 0.562500 0.062500 1.000000
\r
1859 *MESH_TVERT 3 0.562500 0.000000 1.000000
\r
1861 *MESH_NUMTVFACES 2
\r
1863 *MESH_TFACE 0 0 2 1
\r
1864 *MESH_TFACE 1 0 3 2
\r
1867 *PROP_MOTIONBLUR 0
\r
1868 *PROP_CASTSHADOW 1
\r
1869 *PROP_RECVSHADOW 1
\r
1873 *NODE_NAME "mat4model0surf99"
\r
1875 *NODE_NAME "mat4model0surf99"
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1876 *INHERIT_POS 0 0 0
\r
1877 *INHERIT_ROT 0 0 0
\r
1878 *INHERIT_SCL 0 0 0
\r
1883 *TM_POS 0.000000 0.000000 0.000000
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1889 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1890 *MESH_VERTEX_LIST {
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1891 *MESH_VERTEX 0 252.000000 -432.000000 132.000000
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1892 *MESH_VERTEX 1 252.000000 -504.000000 132.000000
\r
1893 *MESH_VERTEX 2 252.000000 -504.000000 124.000000
\r
1894 *MESH_VERTEX 3 252.000000 -432.000000 124.000000
\r
1897 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1898 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1899 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1900 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
1901 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1902 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
1905 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1906 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1908 *MESH_NUMTVERTEX 4
\r
1910 *MESH_TVERT 0 0.000000 0.187500 1.000000
\r
1911 *MESH_TVERT 1 0.562500 0.187500 1.000000
\r
1912 *MESH_TVERT 2 0.562500 0.062500 1.000000
\r
1913 *MESH_TVERT 3 0.000000 0.062500 1.000000
\r
1915 *MESH_NUMTVFACES 2
\r
1917 *MESH_TFACE 0 0 2 1
\r
1918 *MESH_TFACE 1 0 3 2
\r
1921 *PROP_MOTIONBLUR 0
\r
1922 *PROP_CASTSHADOW 1
\r
1923 *PROP_RECVSHADOW 1
\r
1927 *NODE_NAME "mat4model0surf100"
\r
1929 *NODE_NAME "mat4model0surf100"
\r
1930 *INHERIT_POS 0 0 0
\r
1931 *INHERIT_ROT 0 0 0
\r
1932 *INHERIT_SCL 0 0 0
\r
1937 *TM_POS 0.000000 0.000000 0.000000
\r
1943 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1944 *MESH_VERTEX_LIST {
\r
1945 *MESH_VERTEX 0 252.000000 -432.000000 68.000000
\r
1946 *MESH_VERTEX 1 256.000000 -432.000000 68.000000
\r
1947 *MESH_VERTEX 2 256.000000 -504.000000 68.000000
\r
1948 *MESH_VERTEX 3 252.000000 -504.000000 68.000000
\r
1951 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
1952 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
1953 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1954 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1955 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1956 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
1959 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1960 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1962 *MESH_NUMTVERTEX 4
\r
1964 *MESH_TVERT 0 0.000000 0.937500 1.000000
\r
1965 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
1966 *MESH_TVERT 2 0.562500 1.000000 1.000000
\r
1967 *MESH_TVERT 3 0.562500 0.937500 1.000000
\r
1969 *MESH_NUMTVFACES 2
\r
1971 *MESH_TFACE 0 0 2 1
\r
1972 *MESH_TFACE 1 0 3 2
\r
1975 *PROP_MOTIONBLUR 0
\r
1976 *PROP_CASTSHADOW 1
\r
1977 *PROP_RECVSHADOW 1
\r
1981 *NODE_NAME "mat4model0surf101"
\r
1983 *NODE_NAME "mat4model0surf101"
\r
1984 *INHERIT_POS 0 0 0
\r
1985 *INHERIT_ROT 0 0 0
\r
1986 *INHERIT_SCL 0 0 0
\r
1991 *TM_POS 0.000000 0.000000 0.000000
\r
1997 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1998 *MESH_VERTEX_LIST {
\r
1999 *MESH_VERTEX 0 256.000000 -432.000000 60.000000
\r
2000 *MESH_VERTEX 1 252.000000 -432.000000 60.000000
\r
2001 *MESH_VERTEX 2 252.000000 -504.000000 60.000000
\r
2002 *MESH_VERTEX 3 256.000000 -504.000000 60.000000
\r
2005 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2006 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2007 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2008 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
2009 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
2010 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2013 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2014 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2016 *MESH_NUMTVERTEX 4
\r
2018 *MESH_TVERT 0 0.000000 0.750000 1.000000
\r
2019 *MESH_TVERT 1 0.000000 0.812500 1.000000
\r
2020 *MESH_TVERT 2 0.562500 0.812500 1.000000
\r
2021 *MESH_TVERT 3 0.562500 0.750000 1.000000
\r
2023 *MESH_NUMTVFACES 2
\r
2025 *MESH_TFACE 0 0 2 1
\r
2026 *MESH_TFACE 1 0 3 2
\r
2029 *PROP_MOTIONBLUR 0
\r
2030 *PROP_CASTSHADOW 1
\r
2031 *PROP_RECVSHADOW 1
\r
2035 *NODE_NAME "mat4model0surf102"
\r
2037 *NODE_NAME "mat4model0surf102"
\r
2038 *INHERIT_POS 0 0 0
\r
2039 *INHERIT_ROT 0 0 0
\r
2040 *INHERIT_SCL 0 0 0
\r
2045 *TM_POS 0.000000 0.000000 0.000000
\r
2051 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2052 *MESH_VERTEX_LIST {
\r
2053 *MESH_VERTEX 0 252.000000 -432.000000 68.000000
\r
2054 *MESH_VERTEX 1 252.000000 -504.000000 68.000000
\r
2055 *MESH_VERTEX 2 252.000000 -504.000000 60.000000
\r
2056 *MESH_VERTEX 3 252.000000 -432.000000 60.000000
\r
2059 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2060 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2061 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
2062 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
2063 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
2064 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
2067 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2068 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2070 *MESH_NUMTVERTEX 4
\r
2072 *MESH_TVERT 0 0.000000 0.937500 1.000000
\r
2073 *MESH_TVERT 1 0.562500 0.937500 1.000000
\r
2074 *MESH_TVERT 2 0.562500 0.812500 1.000000
\r
2075 *MESH_TVERT 3 0.000000 0.812500 1.000000
\r
2077 *MESH_NUMTVFACES 2
\r
2079 *MESH_TFACE 0 0 2 1
\r
2080 *MESH_TFACE 1 0 3 2
\r
2083 *PROP_MOTIONBLUR 0
\r
2084 *PROP_CASTSHADOW 1
\r
2085 *PROP_RECVSHADOW 1
\r
2089 *NODE_NAME "mat4model0surf103"
\r
2091 *NODE_NAME "mat4model0surf103"
\r
2092 *INHERIT_POS 0 0 0
\r
2093 *INHERIT_ROT 0 0 0
\r
2094 *INHERIT_SCL 0 0 0
\r
2099 *TM_POS 0.000000 0.000000 0.000000
\r
2105 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2106 *MESH_VERTEX_LIST {
\r
2107 *MESH_VERTEX 0 248.000000 512.000000 192.000000
\r
2108 *MESH_VERTEX 1 248.000000 504.000000 192.000000
\r
2109 *MESH_VERTEX 2 248.000000 504.000000 0.000000
\r
2110 *MESH_VERTEX 3 248.000000 512.000000 0.000000
\r
2113 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2114 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2115 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
2116 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
2117 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
2118 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2121 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2122 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2124 *MESH_NUMTVERTEX 4
\r
2126 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2127 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
2128 *MESH_TVERT 2 1.500000 0.125000 1.000000
\r
2129 *MESH_TVERT 3 1.500000 0.000000 1.000000
\r
2131 *MESH_NUMTVFACES 2
\r
2133 *MESH_TFACE 0 0 2 1
\r
2134 *MESH_TFACE 1 0 3 2
\r
2137 *PROP_MOTIONBLUR 0
\r
2138 *PROP_CASTSHADOW 1
\r
2139 *PROP_RECVSHADOW 1
\r
2143 *NODE_NAME "mat4model0surf104"
\r
2145 *NODE_NAME "mat4model0surf104"
\r
2146 *INHERIT_POS 0 0 0
\r
2147 *INHERIT_ROT 0 0 0
\r
2148 *INHERIT_SCL 0 0 0
\r
2153 *TM_POS 0.000000 0.000000 0.000000
\r
2159 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2160 *MESH_VERTEX_LIST {
\r
2161 *MESH_VERTEX 0 264.000000 504.000000 192.000000
\r
2162 *MESH_VERTEX 1 264.000000 504.000000 0.000000
\r
2163 *MESH_VERTEX 2 248.000000 504.000000 0.000000
\r
2164 *MESH_VERTEX 3 248.000000 504.000000 192.000000
\r
2167 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2168 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2169 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
2170 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
2171 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
2172 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
2175 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2176 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2178 *MESH_NUMTVERTEX 4
\r
2180 *MESH_TVERT 0 0.000000 0.375000 1.000000
\r
2181 *MESH_TVERT 1 1.500000 0.375000 1.000000
\r
2182 *MESH_TVERT 2 1.500000 0.125000 1.000000
\r
2183 *MESH_TVERT 3 0.000000 0.125000 1.000000
\r
2185 *MESH_NUMTVFACES 2
\r
2187 *MESH_TFACE 0 0 2 1
\r
2188 *MESH_TFACE 1 0 3 2
\r
2191 *PROP_MOTIONBLUR 0
\r
2192 *PROP_CASTSHADOW 1
\r
2193 *PROP_RECVSHADOW 1
\r
2197 *NODE_NAME "mat4model0surf105"
\r
2199 *NODE_NAME "mat4model0surf105"
\r
2200 *INHERIT_POS 0 0 0
\r
2201 *INHERIT_ROT 0 0 0
\r
2202 *INHERIT_SCL 0 0 0
\r
2207 *TM_POS 0.000000 0.000000 0.000000
\r
2213 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2214 *MESH_VERTEX_LIST {
\r
2215 *MESH_VERTEX 0 248.000000 208.000000 192.000000
\r
2216 *MESH_VERTEX 1 248.000000 208.000000 0.000000
\r
2217 *MESH_VERTEX 2 264.000000 208.000000 0.000000
\r
2218 *MESH_VERTEX 3 264.000000 208.000000 192.000000
\r
2221 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2222 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2223 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
2224 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
2225 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
2226 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
2229 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2230 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2232 *MESH_NUMTVERTEX 4
\r
2234 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
2235 *MESH_TVERT 1 1.500000 1.000000 1.000000
\r
2236 *MESH_TVERT 2 1.500000 0.750000 1.000000
\r
2237 *MESH_TVERT 3 0.000000 0.750000 1.000000
\r
2239 *MESH_NUMTVFACES 2
\r
2241 *MESH_TFACE 0 0 2 1
\r
2242 *MESH_TFACE 1 0 3 2
\r
2245 *PROP_MOTIONBLUR 0
\r
2246 *PROP_CASTSHADOW 1
\r
2247 *PROP_RECVSHADOW 1
\r
2251 *NODE_NAME "mat4model0surf106"
\r
2253 *NODE_NAME "mat4model0surf106"
\r
2254 *INHERIT_POS 0 0 0
\r
2255 *INHERIT_ROT 0 0 0
\r
2256 *INHERIT_SCL 0 0 0
\r
2261 *TM_POS 0.000000 0.000000 0.000000
\r
2267 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2268 *MESH_VERTEX_LIST {
\r
2269 *MESH_VERTEX 0 248.000000 208.000000 192.000000
\r
2270 *MESH_VERTEX 1 248.000000 192.000000 192.000000
\r
2271 *MESH_VERTEX 2 248.000000 192.000000 0.000000
\r
2272 *MESH_VERTEX 3 248.000000 208.000000 0.000000
\r
2275 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2276 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2277 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
2278 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
2279 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
2280 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
2283 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2284 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2286 *MESH_NUMTVERTEX 4
\r
2288 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2289 *MESH_TVERT 1 0.000000 0.250000 1.000000
\r
2290 *MESH_TVERT 2 1.500000 0.250000 1.000000
\r
2291 *MESH_TVERT 3 1.500000 0.000000 1.000000
\r
2293 *MESH_NUMTVFACES 2
\r
2295 *MESH_TFACE 0 0 2 1
\r
2296 *MESH_TFACE 1 0 3 2
\r
2299 *PROP_MOTIONBLUR 0
\r
2300 *PROP_CASTSHADOW 1
\r
2301 *PROP_RECVSHADOW 1
\r
2305 *NODE_NAME "mat4model0surf107"
\r
2307 *NODE_NAME "mat4model0surf107"
\r
2308 *INHERIT_POS 0 0 0
\r
2309 *INHERIT_ROT 0 0 0
\r
2310 *INHERIT_SCL 0 0 0
\r
2315 *TM_POS 0.000000 0.000000 0.000000
\r
2321 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2322 *MESH_VERTEX_LIST {
\r
2323 *MESH_VERTEX 0 264.000000 192.000000 192.000000
\r
2324 *MESH_VERTEX 1 264.000000 192.000000 0.000000
\r
2325 *MESH_VERTEX 2 248.000000 192.000000 0.000000
\r
2326 *MESH_VERTEX 3 248.000000 192.000000 192.000000
\r
2329 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2330 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2331 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
2332 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
\r
2333 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
2334 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
2337 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2338 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2340 *MESH_NUMTVERTEX 4
\r
2342 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
2343 *MESH_TVERT 1 1.500000 0.500000 1.000000
\r
2344 *MESH_TVERT 2 1.500000 0.250000 1.000000
\r
2345 *MESH_TVERT 3 0.000000 0.250000 1.000000
\r
2347 *MESH_NUMTVFACES 2
\r
2349 *MESH_TFACE 0 0 2 1
\r
2350 *MESH_TFACE 1 0 3 2
\r
2353 *PROP_MOTIONBLUR 0
\r
2354 *PROP_CASTSHADOW 1
\r
2355 *PROP_RECVSHADOW 1
\r
2359 *NODE_NAME "mat4model0surf108"
\r
2361 *NODE_NAME "mat4model0surf108"
\r
2362 *INHERIT_POS 0 0 0
\r
2363 *INHERIT_ROT 0 0 0
\r
2364 *INHERIT_SCL 0 0 0
\r
2369 *TM_POS 0.000000 0.000000 0.000000
\r
2375 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2376 *MESH_VERTEX_LIST {
\r
2377 *MESH_VERTEX 0 264.000000 192.000000 144.000000
\r
2378 *MESH_VERTEX 1 264.000000 96.000000 144.000000
\r
2379 *MESH_VERTEX 2 248.000000 96.000000 144.000000
\r
2380 *MESH_VERTEX 3 248.000000 192.000000 144.000000
\r
2383 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2384 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2385 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
2386 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
\r
2387 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
2388 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
2391 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2392 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2394 *MESH_NUMTVERTEX 4
\r
2396 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
2397 *MESH_TVERT 1 0.750000 1.000000 1.000000
\r
2398 *MESH_TVERT 2 0.750000 0.750000 1.000000
\r
2399 *MESH_TVERT 3 0.000000 0.750000 1.000000
\r
2401 *MESH_NUMTVFACES 2
\r
2403 *MESH_TFACE 0 0 2 1
\r
2404 *MESH_TFACE 1 0 3 2
\r
2407 *PROP_MOTIONBLUR 0
\r
2408 *PROP_CASTSHADOW 1
\r
2409 *PROP_RECVSHADOW 1
\r
2413 *NODE_NAME "mat4model0surf109"
\r
2415 *NODE_NAME "mat4model0surf109"
\r
2416 *INHERIT_POS 0 0 0
\r
2417 *INHERIT_ROT 0 0 0
\r
2418 *INHERIT_SCL 0 0 0
\r
2423 *TM_POS 0.000000 0.000000 0.000000
\r
2429 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2430 *MESH_VERTEX_LIST {
\r
2431 *MESH_VERTEX 0 248.000000 192.000000 128.000000
\r
2432 *MESH_VERTEX 1 248.000000 96.000000 128.000000
\r
2433 *MESH_VERTEX 2 264.000000 96.000000 128.000000
\r
2434 *MESH_VERTEX 3 264.000000 192.000000 128.000000
\r
2437 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2438 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2439 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
2440 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
2441 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
\r
2442 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
\r
2445 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2446 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2448 *MESH_NUMTVERTEX 4
\r
2450 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
2451 *MESH_TVERT 1 0.750000 0.500000 1.000000
\r
2452 *MESH_TVERT 2 0.750000 0.250000 1.000000
\r
2453 *MESH_TVERT 3 0.000000 0.250000 1.000000
\r
2455 *MESH_NUMTVFACES 2
\r
2457 *MESH_TFACE 0 0 2 1
\r
2458 *MESH_TFACE 1 0 3 2
\r
2461 *PROP_MOTIONBLUR 0
\r
2462 *PROP_CASTSHADOW 1
\r
2463 *PROP_RECVSHADOW 1
\r
2467 *NODE_NAME "mat4model0surf110"
\r
2469 *NODE_NAME "mat4model0surf110"
\r
2470 *INHERIT_POS 0 0 0
\r
2471 *INHERIT_ROT 0 0 0
\r
2472 *INHERIT_SCL 0 0 0
\r
2477 *TM_POS 0.000000 0.000000 0.000000
\r
2483 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2484 *MESH_VERTEX_LIST {
\r
2485 *MESH_VERTEX 0 248.000000 192.000000 128.000000
\r
2486 *MESH_VERTEX 1 248.000000 192.000000 144.000000
\r
2487 *MESH_VERTEX 2 248.000000 96.000000 144.000000
\r
2488 *MESH_VERTEX 3 248.000000 96.000000 128.000000
\r
2491 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2492 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2493 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
2494 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
2495 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
2496 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
2499 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2500 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2502 *MESH_NUMTVERTEX 4
\r
2504 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
2505 *MESH_TVERT 1 0.000000 0.750000 1.000000
\r
2506 *MESH_TVERT 2 0.750000 0.750000 1.000000
\r
2507 *MESH_TVERT 3 0.750000 0.500000 1.000000
\r
2509 *MESH_NUMTVFACES 2
\r
2511 *MESH_TFACE 0 0 2 1
\r
2512 *MESH_TFACE 1 0 3 2
\r
2515 *PROP_MOTIONBLUR 0
\r
2516 *PROP_CASTSHADOW 1
\r
2517 *PROP_RECVSHADOW 1
\r
2521 *NODE_NAME "mat4model0surf111"
\r
2523 *NODE_NAME "mat4model0surf111"
\r
2524 *INHERIT_POS 0 0 0
\r
2525 *INHERIT_ROT 0 0 0
\r
2526 *INHERIT_SCL 0 0 0
\r
2531 *TM_POS 0.000000 0.000000 0.000000
\r
2537 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2538 *MESH_VERTEX_LIST {
\r
2539 *MESH_VERTEX 0 248.000000 96.000000 192.000000
\r
2540 *MESH_VERTEX 1 248.000000 96.000000 0.000000
\r
2541 *MESH_VERTEX 2 264.000000 96.000000 0.000000
\r
2542 *MESH_VERTEX 3 264.000000 96.000000 192.000000
\r
2545 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
2546 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
2547 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
2548 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
\r
2549 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
2550 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
2553 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2554 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2556 *MESH_NUMTVERTEX 4
\r
2558 *MESH_TVERT 0 0.000000 0.500000 1.000000
\r
2559 *MESH_TVERT 1 1.500000 0.500000 1.000000
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2560 *MESH_TVERT 2 1.500000 0.250000 1.000000
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2561 *MESH_TVERT 3 0.000000 0.250000 1.000000
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2563 *MESH_NUMTVFACES 2
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2565 *MESH_TFACE 0 0 2 1
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2566 *MESH_TFACE 1 0 3 2
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2569 *PROP_MOTIONBLUR 0
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2570 *PROP_CASTSHADOW 1
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2571 *PROP_RECVSHADOW 1
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2575 *NODE_NAME "mat4model0surf112"
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2577 *NODE_NAME "mat4model0surf112"
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2578 *INHERIT_POS 0 0 0
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2579 *INHERIT_ROT 0 0 0
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2580 *INHERIT_SCL 0 0 0
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2585 *TM_POS 0.000000 0.000000 0.000000
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2591 *COMMENT "SURFACETYPE MST_PLANAR"
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2592 *MESH_VERTEX_LIST {
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2595 *MESH_VERTEX 2 248.000000 80.000000 0.000000
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2599 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2600 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2601 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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2602 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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2603 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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2604 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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2607 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2608 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2610 *MESH_NUMTVERTEX 4
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2612 *MESH_TVERT 0 0.000000 0.500000 1.000000
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2613 *MESH_TVERT 1 0.000000 0.750000 1.000000
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2614 *MESH_TVERT 2 1.500000 0.750000 1.000000
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2615 *MESH_TVERT 3 1.500000 0.500000 1.000000
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2617 *MESH_NUMTVFACES 2
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2619 *MESH_TFACE 0 0 2 1
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2620 *MESH_TFACE 1 0 3 2
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2623 *PROP_MOTIONBLUR 0
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2624 *PROP_CASTSHADOW 1
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2625 *PROP_RECVSHADOW 1
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2629 *NODE_NAME "mat4model0surf113"
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2631 *NODE_NAME "mat4model0surf113"
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2632 *INHERIT_POS 0 0 0
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2633 *INHERIT_ROT 0 0 0
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2634 *INHERIT_SCL 0 0 0
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2639 *TM_POS 0.000000 0.000000 0.000000
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2645 *COMMENT "SURFACETYPE MST_PLANAR"
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2646 *MESH_VERTEX_LIST {
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2649 *MESH_VERTEX 2 248.000000 80.000000 0.000000
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2650 *MESH_VERTEX 3 248.000000 80.000000 192.000000
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2653 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2654 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2655 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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2656 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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2657 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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2658 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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2661 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2662 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2664 *MESH_NUMTVERTEX 4
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2666 *MESH_TVERT 0 0.000000 1.000000 1.000000
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2667 *MESH_TVERT 1 1.500000 1.000000 1.000000
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2668 *MESH_TVERT 2 1.500000 0.750000 1.000000
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2669 *MESH_TVERT 3 0.000000 0.750000 1.000000
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2671 *MESH_NUMTVFACES 2
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2673 *MESH_TFACE 0 0 2 1
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2674 *MESH_TFACE 1 0 3 2
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2677 *PROP_MOTIONBLUR 0
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2678 *PROP_CASTSHADOW 1
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2679 *PROP_RECVSHADOW 1
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2683 *NODE_NAME "mat4model0surf114"
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2685 *NODE_NAME "mat4model0surf114"
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2686 *INHERIT_POS 0 0 0
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2687 *INHERIT_ROT 0 0 0
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2688 *INHERIT_SCL 0 0 0
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2693 *TM_POS 0.000000 0.000000 0.000000
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2699 *COMMENT "SURFACETYPE MST_PLANAR"
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2700 *MESH_VERTEX_LIST {
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2702 *MESH_VERTEX 1 248.000000 8.000000 192.000000
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2703 *MESH_VERTEX 2 248.000000 8.000000 0.000000
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2704 *MESH_VERTEX 3 264.000000 8.000000 0.000000
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2707 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2708 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2709 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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2710 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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2711 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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2712 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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2715 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2716 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2718 *MESH_NUMTVERTEX 4
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2720 *MESH_TVERT 0 0.000000 0.500000 1.000000
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2721 *MESH_TVERT 1 0.000000 0.750000 1.000000
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2722 *MESH_TVERT 2 1.500000 0.750000 1.000000
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2723 *MESH_TVERT 3 1.500000 0.500000 1.000000
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2725 *MESH_NUMTVFACES 2
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2727 *MESH_TFACE 0 0 2 1
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2728 *MESH_TFACE 1 0 3 2
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2731 *PROP_MOTIONBLUR 0
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2732 *PROP_CASTSHADOW 1
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2733 *PROP_RECVSHADOW 1
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2737 *NODE_NAME "mat4model0surf115"
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2739 *NODE_NAME "mat4model0surf115"
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2740 *INHERIT_POS 0 0 0
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2741 *INHERIT_ROT 0 0 0
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2742 *INHERIT_SCL 0 0 0
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2747 *TM_POS 0.000000 0.000000 0.000000
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2753 *COMMENT "SURFACETYPE MST_PLANAR"
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2754 *MESH_VERTEX_LIST {
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2756 *MESH_VERTEX 1 264.000000 -8.000000 192.000000
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2757 *MESH_VERTEX 2 264.000000 -8.000000 0.000000
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2758 *MESH_VERTEX 3 248.000000 -8.000000 0.000000
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2761 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2762 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2763 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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2764 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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2765 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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2766 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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2769 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2770 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2772 *MESH_NUMTVERTEX 4
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2774 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2775 *MESH_TVERT 1 0.000000 0.250000 1.000000
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2776 *MESH_TVERT 2 1.500000 0.250000 1.000000
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2777 *MESH_TVERT 3 1.500000 0.000000 1.000000
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2779 *MESH_NUMTVFACES 2
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2781 *MESH_TFACE 0 0 2 1
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2782 *MESH_TFACE 1 0 3 2
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2785 *PROP_MOTIONBLUR 0
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2786 *PROP_CASTSHADOW 1
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2787 *PROP_RECVSHADOW 1
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2791 *NODE_NAME "mat4model0surf116"
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2793 *NODE_NAME "mat4model0surf116"
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2794 *INHERIT_POS 0 0 0
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2795 *INHERIT_ROT 0 0 0
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2796 *INHERIT_SCL 0 0 0
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2801 *TM_POS 0.000000 0.000000 0.000000
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2807 *COMMENT "SURFACETYPE MST_PLANAR"
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2808 *MESH_VERTEX_LIST {
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2809 *MESH_VERTEX 0 248.000000 -8.000000 192.000000
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2810 *MESH_VERTEX 1 248.000000 -8.000000 0.000000
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2811 *MESH_VERTEX 2 248.000000 8.000000 0.000000
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2812 *MESH_VERTEX 3 248.000000 8.000000 192.000000
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2815 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2816 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2817 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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2818 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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2819 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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2820 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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2823 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2824 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2826 *MESH_NUMTVERTEX 4
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2828 *MESH_TVERT 0 0.000000 1.000000 1.000000
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2829 *MESH_TVERT 1 1.500000 1.000000 1.000000
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2830 *MESH_TVERT 2 1.500000 0.750000 1.000000
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2831 *MESH_TVERT 3 0.000000 0.750000 1.000000
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2833 *MESH_NUMTVFACES 2
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2835 *MESH_TFACE 0 0 2 1
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2836 *MESH_TFACE 1 0 3 2
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2839 *PROP_MOTIONBLUR 0
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2840 *PROP_CASTSHADOW 1
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2841 *PROP_RECVSHADOW 1
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2845 *NODE_NAME "mat4model0surf117"
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2847 *NODE_NAME "mat4model0surf117"
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2848 *INHERIT_POS 0 0 0
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2849 *INHERIT_ROT 0 0 0
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2850 *INHERIT_SCL 0 0 0
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2855 *TM_POS 0.000000 0.000000 0.000000
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2861 *COMMENT "SURFACETYPE MST_PLANAR"
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2862 *MESH_VERTEX_LIST {
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2865 *MESH_VERTEX 2 264.000000 -304.000000 0.000000
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2866 *MESH_VERTEX 3 264.000000 -304.000000 192.000000
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2869 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2870 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2871 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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2872 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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2873 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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2874 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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2877 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2878 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2880 *MESH_NUMTVERTEX 4
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2882 *MESH_TVERT 0 0.000000 1.000000 1.000000
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2883 *MESH_TVERT 1 1.500000 1.000000 1.000000
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2884 *MESH_TVERT 2 1.500000 0.750000 1.000000
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2885 *MESH_TVERT 3 0.000000 0.750000 1.000000
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2887 *MESH_NUMTVFACES 2
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2889 *MESH_TFACE 0 0 2 1
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2890 *MESH_TFACE 1 0 3 2
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2893 *PROP_MOTIONBLUR 0
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2894 *PROP_CASTSHADOW 1
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2895 *PROP_RECVSHADOW 1
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2899 *NODE_NAME "mat4model0surf118"
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2901 *NODE_NAME "mat4model0surf118"
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2902 *INHERIT_POS 0 0 0
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2903 *INHERIT_ROT 0 0 0
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2904 *INHERIT_SCL 0 0 0
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2909 *TM_POS 0.000000 0.000000 0.000000
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2915 *COMMENT "SURFACETYPE MST_PLANAR"
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2916 *MESH_VERTEX_LIST {
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2919 *MESH_VERTEX 2 248.000000 -320.000000 0.000000
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2920 *MESH_VERTEX 3 248.000000 -304.000000 0.000000
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2923 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2924 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2925 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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2926 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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2927 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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2928 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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2931 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2932 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2934 *MESH_NUMTVERTEX 4
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2936 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2937 *MESH_TVERT 1 0.000000 0.250000 1.000000
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2938 *MESH_TVERT 2 1.500000 0.250000 1.000000
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2939 *MESH_TVERT 3 1.500000 0.000000 1.000000
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2941 *MESH_NUMTVFACES 2
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2943 *MESH_TFACE 0 0 2 1
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2944 *MESH_TFACE 1 0 3 2
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2947 *PROP_MOTIONBLUR 0
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2948 *PROP_CASTSHADOW 1
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2949 *PROP_RECVSHADOW 1
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2953 *NODE_NAME "mat4model0surf119"
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2955 *NODE_NAME "mat4model0surf119"
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2956 *INHERIT_POS 0 0 0
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2957 *INHERIT_ROT 0 0 0
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2958 *INHERIT_SCL 0 0 0
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2963 *TM_POS 0.000000 0.000000 0.000000
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2969 *COMMENT "SURFACETYPE MST_PLANAR"
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2970 *MESH_VERTEX_LIST {
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2972 *MESH_VERTEX 1 264.000000 -320.000000 0.000000
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2973 *MESH_VERTEX 2 248.000000 -320.000000 0.000000
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2974 *MESH_VERTEX 3 248.000000 -320.000000 192.000000
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2977 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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2978 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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2979 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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2980 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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2981 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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2982 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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2985 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2986 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2988 *MESH_NUMTVERTEX 4
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2990 *MESH_TVERT 0 0.000000 0.500000 1.000000
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2991 *MESH_TVERT 1 1.500000 0.500000 1.000000
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2992 *MESH_TVERT 2 1.500000 0.250000 1.000000
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2993 *MESH_TVERT 3 0.000000 0.250000 1.000000
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2995 *MESH_NUMTVFACES 2
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2997 *MESH_TFACE 0 0 2 1
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2998 *MESH_TFACE 1 0 3 2
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3001 *PROP_MOTIONBLUR 0
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3002 *PROP_CASTSHADOW 1
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3003 *PROP_RECVSHADOW 1
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3007 *NODE_NAME "mat4model0surf120"
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3009 *NODE_NAME "mat4model0surf120"
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3010 *INHERIT_POS 0 0 0
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3011 *INHERIT_ROT 0 0 0
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3012 *INHERIT_SCL 0 0 0
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3017 *TM_POS 0.000000 0.000000 0.000000
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3023 *COMMENT "SURFACETYPE MST_PLANAR"
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3024 *MESH_VERTEX_LIST {
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3026 *MESH_VERTEX 1 264.000000 -416.000000 144.000000
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3027 *MESH_VERTEX 2 248.000000 -416.000000 144.000000
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3028 *MESH_VERTEX 3 248.000000 -320.000000 144.000000
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3031 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3032 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3033 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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3034 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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3035 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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3036 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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3039 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3040 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3042 *MESH_NUMTVERTEX 4
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3044 *MESH_TVERT 0 0.000000 1.000000 1.000000
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3045 *MESH_TVERT 1 0.750000 1.000000 1.000000
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3046 *MESH_TVERT 2 0.750000 0.750000 1.000000
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3047 *MESH_TVERT 3 0.000000 0.750000 1.000000
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3049 *MESH_NUMTVFACES 2
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3051 *MESH_TFACE 0 0 2 1
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3052 *MESH_TFACE 1 0 3 2
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3055 *PROP_MOTIONBLUR 0
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3056 *PROP_CASTSHADOW 1
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3057 *PROP_RECVSHADOW 1
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3061 *NODE_NAME "mat4model0surf121"
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3063 *NODE_NAME "mat4model0surf121"
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3064 *INHERIT_POS 0 0 0
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3065 *INHERIT_ROT 0 0 0
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3066 *INHERIT_SCL 0 0 0
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3071 *TM_POS 0.000000 0.000000 0.000000
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3077 *COMMENT "SURFACETYPE MST_PLANAR"
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3078 *MESH_VERTEX_LIST {
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3080 *MESH_VERTEX 1 248.000000 -416.000000 128.000000
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3081 *MESH_VERTEX 2 264.000000 -416.000000 128.000000
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3082 *MESH_VERTEX 3 264.000000 -320.000000 128.000000
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3085 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3086 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3087 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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3088 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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3089 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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3090 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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3093 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3094 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3096 *MESH_NUMTVERTEX 4
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3098 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3099 *MESH_TVERT 1 0.750000 0.500000 1.000000
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3100 *MESH_TVERT 2 0.750000 0.250000 1.000000
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3101 *MESH_TVERT 3 0.000000 0.250000 1.000000
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3103 *MESH_NUMTVFACES 2
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3105 *MESH_TFACE 0 0 2 1
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3106 *MESH_TFACE 1 0 3 2
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3109 *PROP_MOTIONBLUR 0
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3110 *PROP_CASTSHADOW 1
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3111 *PROP_RECVSHADOW 1
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3115 *NODE_NAME "mat4model0surf122"
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3117 *NODE_NAME "mat4model0surf122"
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3118 *INHERIT_POS 0 0 0
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3119 *INHERIT_ROT 0 0 0
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3120 *INHERIT_SCL 0 0 0
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3125 *TM_POS 0.000000 0.000000 0.000000
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3131 *COMMENT "SURFACETYPE MST_PLANAR"
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3132 *MESH_VERTEX_LIST {
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3133 *MESH_VERTEX 0 248.000000 -320.000000 128.000000
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3134 *MESH_VERTEX 1 248.000000 -320.000000 144.000000
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3135 *MESH_VERTEX 2 248.000000 -416.000000 144.000000
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3136 *MESH_VERTEX 3 248.000000 -416.000000 128.000000
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3139 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3140 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3141 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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3142 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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3143 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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3144 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3147 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3148 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3150 *MESH_NUMTVERTEX 4
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3152 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3153 *MESH_TVERT 1 0.000000 0.750000 1.000000
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3154 *MESH_TVERT 2 0.750000 0.750000 1.000000
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3155 *MESH_TVERT 3 0.750000 0.500000 1.000000
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3157 *MESH_NUMTVFACES 2
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3159 *MESH_TFACE 0 0 2 1
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3160 *MESH_TFACE 1 0 3 2
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3163 *PROP_MOTIONBLUR 0
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3164 *PROP_CASTSHADOW 1
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3165 *PROP_RECVSHADOW 1
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3169 *NODE_NAME "mat4model0surf123"
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3171 *NODE_NAME "mat4model0surf123"
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3172 *INHERIT_POS 0 0 0
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3173 *INHERIT_ROT 0 0 0
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3174 *INHERIT_SCL 0 0 0
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3179 *TM_POS 0.000000 0.000000 0.000000
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3185 *COMMENT "SURFACETYPE MST_PLANAR"
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3186 *MESH_VERTEX_LIST {
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3188 *MESH_VERTEX 1 248.000000 -416.000000 0.000000
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3189 *MESH_VERTEX 2 264.000000 -416.000000 0.000000
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3190 *MESH_VERTEX 3 264.000000 -416.000000 192.000000
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3193 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3194 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3195 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3196 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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3197 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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3198 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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3201 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3202 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3204 *MESH_NUMTVERTEX 4
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3206 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3207 *MESH_TVERT 1 1.500000 0.500000 1.000000
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3208 *MESH_TVERT 2 1.500000 0.250000 1.000000
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3209 *MESH_TVERT 3 0.000000 0.250000 1.000000
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3211 *MESH_NUMTVFACES 2
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3213 *MESH_TFACE 0 0 2 1
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3214 *MESH_TFACE 1 0 3 2
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3217 *PROP_MOTIONBLUR 0
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3218 *PROP_CASTSHADOW 1
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3219 *PROP_RECVSHADOW 1
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3223 *NODE_NAME "mat4model0surf124"
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3225 *NODE_NAME "mat4model0surf124"
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3226 *INHERIT_POS 0 0 0
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3227 *INHERIT_ROT 0 0 0
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3228 *INHERIT_SCL 0 0 0
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3233 *TM_POS 0.000000 0.000000 0.000000
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3239 *COMMENT "SURFACETYPE MST_PLANAR"
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3240 *MESH_VERTEX_LIST {
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3241 *MESH_VERTEX 0 248.000000 -416.000000 192.000000
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3242 *MESH_VERTEX 1 248.000000 -432.000000 192.000000
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3243 *MESH_VERTEX 2 248.000000 -432.000000 0.000000
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3244 *MESH_VERTEX 3 248.000000 -416.000000 0.000000
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3247 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3248 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3249 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3250 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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3251 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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3252 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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3255 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3256 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3258 *MESH_NUMTVERTEX 4
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3260 *MESH_TVERT 0 0.000000 0.500000 1.000000
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3261 *MESH_TVERT 1 0.000000 0.750000 1.000000
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3262 *MESH_TVERT 2 1.500000 0.750000 1.000000
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3263 *MESH_TVERT 3 1.500000 0.500000 1.000000
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3265 *MESH_NUMTVFACES 2
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3267 *MESH_TFACE 0 0 2 1
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3268 *MESH_TFACE 1 0 3 2
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3271 *PROP_MOTIONBLUR 0
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3272 *PROP_CASTSHADOW 1
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3273 *PROP_RECVSHADOW 1
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3277 *NODE_NAME "mat4model0surf125"
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3279 *NODE_NAME "mat4model0surf125"
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3280 *INHERIT_POS 0 0 0
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3281 *INHERIT_ROT 0 0 0
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3282 *INHERIT_SCL 0 0 0
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3287 *TM_POS 0.000000 0.000000 0.000000
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3293 *COMMENT "SURFACETYPE MST_PLANAR"
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3294 *MESH_VERTEX_LIST {
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3295 *MESH_VERTEX 0 264.000000 -432.000000 192.000000
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3296 *MESH_VERTEX 1 264.000000 -432.000000 0.000000
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3297 *MESH_VERTEX 2 248.000000 -432.000000 0.000000
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3298 *MESH_VERTEX 3 248.000000 -432.000000 192.000000
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3301 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3302 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3303 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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3304 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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3305 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
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3306 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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3309 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3310 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3312 *MESH_NUMTVERTEX 4
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3314 *MESH_TVERT 0 0.000000 1.000000 1.000000
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3315 *MESH_TVERT 1 1.500000 1.000000 1.000000
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3316 *MESH_TVERT 2 1.500000 0.750000 1.000000
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3317 *MESH_TVERT 3 0.000000 0.750000 1.000000
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3319 *MESH_NUMTVFACES 2
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3321 *MESH_TFACE 0 0 2 1
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3322 *MESH_TFACE 1 0 3 2
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3325 *PROP_MOTIONBLUR 0
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3326 *PROP_CASTSHADOW 1
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3327 *PROP_RECVSHADOW 1
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3331 *NODE_NAME "mat4model0surf126"
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3333 *NODE_NAME "mat4model0surf126"
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3334 *INHERIT_POS 0 0 0
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3335 *INHERIT_ROT 0 0 0
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3336 *INHERIT_SCL 0 0 0
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3341 *TM_POS 0.000000 0.000000 0.000000
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3347 *COMMENT "SURFACETYPE MST_PLANAR"
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3348 *MESH_VERTEX_LIST {
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3349 *MESH_VERTEX 0 248.000000 -504.000000 192.000000
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3350 *MESH_VERTEX 1 248.000000 -504.000000 0.000000
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3351 *MESH_VERTEX 2 264.000000 -504.000000 0.000000
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3352 *MESH_VERTEX 3 264.000000 -504.000000 192.000000
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3355 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3356 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3357 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3358 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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3359 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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3360 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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3363 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3364 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3366 *MESH_NUMTVERTEX 4
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3368 *MESH_TVERT 0 0.000000 0.625000 1.000000
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3369 *MESH_TVERT 1 1.500000 0.625000 1.000000
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3370 *MESH_TVERT 2 1.500000 0.375000 1.000000
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3371 *MESH_TVERT 3 0.000000 0.375000 1.000000
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3373 *MESH_NUMTVFACES 2
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3375 *MESH_TFACE 0 0 2 1
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3376 *MESH_TFACE 1 0 3 2
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3379 *PROP_MOTIONBLUR 0
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3380 *PROP_CASTSHADOW 1
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3381 *PROP_RECVSHADOW 1
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3385 *NODE_NAME "mat4model0surf127"
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3387 *NODE_NAME "mat4model0surf127"
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3388 *INHERIT_POS 0 0 0
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3389 *INHERIT_ROT 0 0 0
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3390 *INHERIT_SCL 0 0 0
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3395 *TM_POS 0.000000 0.000000 0.000000
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3401 *COMMENT "SURFACETYPE MST_PLANAR"
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3402 *MESH_VERTEX_LIST {
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3403 *MESH_VERTEX 0 248.000000 -504.000000 192.000000
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3404 *MESH_VERTEX 1 248.000000 -512.000000 192.000000
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3405 *MESH_VERTEX 2 248.000000 -512.000000 0.000000
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3406 *MESH_VERTEX 3 248.000000 -504.000000 0.000000
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3409 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3410 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3411 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
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3412 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3413 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3414 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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3417 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3418 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3420 *MESH_NUMTVERTEX 4
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3422 *MESH_TVERT 0 0.000000 0.625000 1.000000
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3423 *MESH_TVERT 1 0.000000 0.750000 1.000000
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3424 *MESH_TVERT 2 1.500000 0.750000 1.000000
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3425 *MESH_TVERT 3 1.500000 0.625000 1.000000
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3427 *MESH_NUMTVFACES 2
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3429 *MESH_TFACE 0 0 2 1
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3430 *MESH_TFACE 1 0 3 2
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3433 *PROP_MOTIONBLUR 0
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3434 *PROP_CASTSHADOW 1
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3435 *PROP_RECVSHADOW 1
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3439 *NODE_NAME "mat4model0surf128"
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3441 *NODE_NAME "mat4model0surf128"
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3442 *INHERIT_POS 0 0 0
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3443 *INHERIT_ROT 0 0 0
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3444 *INHERIT_SCL 0 0 0
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3449 *TM_POS 0.000000 0.000000 0.000000
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3455 *COMMENT "SURFACETYPE MST_PLANAR"
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3456 *MESH_VERTEX_LIST {
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3458 *MESH_VERTEX 1 248.000000 -528.000000 192.000000
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3459 *MESH_VERTEX 2 248.000000 528.000000 192.000000
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3460 *MESH_VERTEX 3 248.000000 528.000000 208.000000
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3463 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3464 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3465 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3466 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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3467 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3468 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3471 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3472 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3474 *MESH_NUMTVERTEX 4
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3476 *MESH_TVERT 0 -4.000000 0.000000 1.000000
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3477 *MESH_TVERT 1 -4.000000 0.250000 1.000000
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3478 *MESH_TVERT 2 4.250000 0.250000 1.000000
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3479 *MESH_TVERT 3 4.250000 0.000000 1.000000
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3481 *MESH_NUMTVFACES 2
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3483 *MESH_TFACE 0 0 2 1
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3484 *MESH_TFACE 1 0 3 2
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3487 *PROP_MOTIONBLUR 0
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3488 *PROP_CASTSHADOW 1
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3489 *PROP_RECVSHADOW 1
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3493 *NODE_NAME "mat4model0surf129"
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3495 *NODE_NAME "mat4model0surf129"
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3496 *INHERIT_POS 0 0 0
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3497 *INHERIT_ROT 0 0 0
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3498 *INHERIT_SCL 0 0 0
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3503 *TM_POS 0.000000 0.000000 0.000000
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3509 *COMMENT "SURFACETYPE MST_PLANAR"
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3510 *MESH_VERTEX_LIST {
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3512 *MESH_VERTEX 1 264.000000 528.000000 192.000000
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3513 *MESH_VERTEX 2 248.000000 528.000000 192.000000
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3514 *MESH_VERTEX 3 248.000000 -528.000000 192.000000
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3517 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3518 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3519 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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3520 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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3521 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3522 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3525 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3526 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3528 *MESH_NUMTVERTEX 4
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3530 *MESH_TVERT 0 -4.000000 0.500000 1.000000
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3531 *MESH_TVERT 1 4.250000 0.500000 1.000000
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3532 *MESH_TVERT 2 4.250000 0.250000 1.000000
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3533 *MESH_TVERT 3 -4.000000 0.250000 1.000000
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3535 *MESH_NUMTVFACES 2
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3537 *MESH_TFACE 0 0 2 1
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3538 *MESH_TFACE 1 0 3 2
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3541 *PROP_MOTIONBLUR 0
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3542 *PROP_CASTSHADOW 1
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3543 *PROP_RECVSHADOW 1
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3547 *NODE_NAME "mat4model0surf130"
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3549 *NODE_NAME "mat4model0surf130"
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3550 *INHERIT_POS 0 0 0
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3551 *INHERIT_ROT 0 0 0
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3552 *INHERIT_SCL 0 0 0
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3557 *TM_POS 0.000000 0.000000 0.000000
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3563 *COMMENT "SURFACETYPE MST_PLANAR"
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3564 *MESH_VERTEX_LIST {
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3566 *MESH_VERTEX 1 132.000000 -504.000000 237.000000
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3567 *MESH_VERTEX 2 132.000000 504.000000 237.000000
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3568 *MESH_VERTEX 3 132.000000 504.000000 232.000000
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3571 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3572 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3573 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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3574 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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3575 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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3576 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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3579 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3580 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3582 *MESH_NUMTVERTEX 4
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3584 *MESH_TVERT 0 -3.000000 0.234375 1.000000
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3585 *MESH_TVERT 1 -3.000000 0.312500 1.000000
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3586 *MESH_TVERT 2 4.875000 0.312500 1.000000
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3587 *MESH_TVERT 3 4.875000 0.234375 1.000000
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3589 *MESH_NUMTVFACES 2
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3591 *MESH_TFACE 0 0 2 1
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3592 *MESH_TFACE 1 0 3 2
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3595 *PROP_MOTIONBLUR 0
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3596 *PROP_CASTSHADOW 1
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3597 *PROP_RECVSHADOW 1
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3601 *NODE_NAME "mat4model0surf131"
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3603 *NODE_NAME "mat4model0surf131"
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3604 *INHERIT_POS 0 0 0
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3605 *INHERIT_ROT 0 0 0
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3606 *INHERIT_SCL 0 0 0
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3611 *TM_POS 0.000000 0.000000 0.000000
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3617 *COMMENT "SURFACETYPE MST_PLANAR"
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3618 *MESH_VERTEX_LIST {
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3620 *MESH_VERTEX 1 132.000000 504.000000 204.000000
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3621 *MESH_VERTEX 2 132.000000 504.000000 196.000000
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3622 *MESH_VERTEX 3 132.000000 -504.000000 196.000000
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3625 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3626 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3627 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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3628 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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3629 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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3630 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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3633 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3634 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3636 *MESH_NUMTVERTEX 4
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3638 *MESH_TVERT 0 -3.000000 0.250000 1.000000
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3639 *MESH_TVERT 1 4.875000 0.250000 1.000000
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3640 *MESH_TVERT 2 4.875000 0.125000 1.000000
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3641 *MESH_TVERT 3 -3.000000 0.125000 1.000000
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3643 *MESH_NUMTVFACES 2
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3645 *MESH_TFACE 0 0 2 1
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3646 *MESH_TFACE 1 0 3 2
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3649 *PROP_MOTIONBLUR 0
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3650 *PROP_CASTSHADOW 1
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3651 *PROP_RECVSHADOW 1
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3655 *NODE_NAME "mat4model0surf132"
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3657 *NODE_NAME "mat4model0surf132"
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3658 *INHERIT_POS 0 0 0
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3659 *INHERIT_ROT 0 0 0
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3660 *INHERIT_SCL 0 0 0
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3665 *TM_POS 0.000000 0.000000 0.000000
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3671 *COMMENT "SURFACETYPE MST_PLANAR"
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3672 *MESH_VERTEX_LIST {
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3674 *MESH_VERTEX 1 124.000000 -504.000000 232.000000
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3675 *MESH_VERTEX 2 124.000000 504.000000 232.000000
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3676 *MESH_VERTEX 3 124.000000 504.000000 239.000000
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3679 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3680 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3681 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3682 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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3683 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3684 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3687 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3688 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3690 *MESH_NUMTVERTEX 4
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3692 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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3693 *MESH_TVERT 1 -3.000000 0.109375 1.000000
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3694 *MESH_TVERT 2 4.875000 0.109375 1.000000
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3695 *MESH_TVERT 3 4.875000 0.000000 1.000000
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3697 *MESH_NUMTVFACES 2
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3699 *MESH_TFACE 0 0 2 1
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3700 *MESH_TFACE 1 0 3 2
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3703 *PROP_MOTIONBLUR 0
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3704 *PROP_CASTSHADOW 1
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3705 *PROP_RECVSHADOW 1
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3709 *NODE_NAME "mat4model0surf133"
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3711 *NODE_NAME "mat4model0surf133"
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3712 *INHERIT_POS 0 0 0
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3713 *INHERIT_ROT 0 0 0
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3714 *INHERIT_SCL 0 0 0
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3719 *TM_POS 0.000000 0.000000 0.000000
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3725 *COMMENT "SURFACETYPE MST_PLANAR"
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3726 *MESH_VERTEX_LIST {
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3728 *MESH_VERTEX 1 132.000000 504.000000 232.000000
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3729 *MESH_VERTEX 2 124.000000 504.000000 232.000000
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3730 *MESH_VERTEX 3 124.000000 -504.000000 232.000000
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3733 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3734 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3735 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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3736 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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3737 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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3738 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3741 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3742 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3744 *MESH_NUMTVERTEX 4
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3746 *MESH_TVERT 0 -3.000000 0.234375 1.000000
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3747 *MESH_TVERT 1 4.875000 0.234375 1.000000
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3748 *MESH_TVERT 2 4.875000 0.109375 1.000000
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3749 *MESH_TVERT 3 -3.000000 0.109375 1.000000
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3751 *MESH_NUMTVFACES 2
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3753 *MESH_TFACE 0 0 2 1
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3754 *MESH_TFACE 1 0 3 2
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3757 *PROP_MOTIONBLUR 0
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3758 *PROP_CASTSHADOW 1
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3759 *PROP_RECVSHADOW 1
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3763 *NODE_NAME "mat4model0surf134"
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3765 *NODE_NAME "mat4model0surf134"
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3766 *INHERIT_POS 0 0 0
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3767 *INHERIT_ROT 0 0 0
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3768 *INHERIT_SCL 0 0 0
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3773 *TM_POS 0.000000 0.000000 0.000000
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3779 *COMMENT "SURFACETYPE MST_PLANAR"
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3780 *MESH_VERTEX_LIST {
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3781 *MESH_VERTEX 0 132.000000 -504.000000 204.000000
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3782 *MESH_VERTEX 1 124.000000 -504.000000 204.000000
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3783 *MESH_VERTEX 2 124.000000 504.000000 204.000000
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3784 *MESH_VERTEX 3 132.000000 504.000000 204.000000
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3787 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3788 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3789 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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3790 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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3791 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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3792 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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3795 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3796 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3798 *MESH_NUMTVERTEX 4
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3800 *MESH_TVERT 0 -3.000000 0.250000 1.000000
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3801 *MESH_TVERT 1 -3.000000 0.375000 1.000000
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3802 *MESH_TVERT 2 4.875000 0.375000 1.000000
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3803 *MESH_TVERT 3 4.875000 0.250000 1.000000
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3805 *MESH_NUMTVFACES 2
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3807 *MESH_TFACE 0 0 2 1
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3808 *MESH_TFACE 1 0 3 2
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3811 *PROP_MOTIONBLUR 0
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3812 *PROP_CASTSHADOW 1
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3813 *PROP_RECVSHADOW 1
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3817 *NODE_NAME "mat4model0surf135"
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3819 *NODE_NAME "mat4model0surf135"
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3820 *INHERIT_POS 0 0 0
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3821 *INHERIT_ROT 0 0 0
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3822 *INHERIT_SCL 0 0 0
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3827 *TM_POS 0.000000 0.000000 0.000000
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3833 *COMMENT "SURFACETYPE MST_PLANAR"
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3834 *MESH_VERTEX_LIST {
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3835 *MESH_VERTEX 0 124.000000 -504.000000 196.000000
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3836 *MESH_VERTEX 1 132.000000 -504.000000 196.000000
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3837 *MESH_VERTEX 2 132.000000 504.000000 196.000000
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3838 *MESH_VERTEX 3 124.000000 504.000000 196.000000
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3841 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3842 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3843 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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3844 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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3845 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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3846 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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3849 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3850 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3852 *MESH_NUMTVERTEX 4
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3854 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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3855 *MESH_TVERT 1 -3.000000 0.125000 1.000000
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3856 *MESH_TVERT 2 4.875000 0.125000 1.000000
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3857 *MESH_TVERT 3 4.875000 0.000000 1.000000
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3859 *MESH_NUMTVFACES 2
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3861 *MESH_TFACE 0 0 2 1
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3862 *MESH_TFACE 1 0 3 2
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3865 *PROP_MOTIONBLUR 0
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3866 *PROP_CASTSHADOW 1
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3867 *PROP_RECVSHADOW 1
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3871 *NODE_NAME "mat4model0surf136"
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3873 *NODE_NAME "mat4model0surf136"
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3874 *INHERIT_POS 0 0 0
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3875 *INHERIT_ROT 0 0 0
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3876 *INHERIT_SCL 0 0 0
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3881 *TM_POS 0.000000 0.000000 0.000000
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3887 *COMMENT "SURFACETYPE MST_PLANAR"
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3888 *MESH_VERTEX_LIST {
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3889 *MESH_VERTEX 0 124.000000 -504.000000 196.000000
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3890 *MESH_VERTEX 1 124.000000 504.000000 196.000000
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3891 *MESH_VERTEX 2 124.000000 504.000000 204.000000
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3892 *MESH_VERTEX 3 124.000000 -504.000000 204.000000
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3895 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3896 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3897 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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3898 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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3899 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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3900 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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3903 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3904 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3906 *MESH_NUMTVERTEX 4
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3908 *MESH_TVERT 0 -3.000000 0.500000 1.000000
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3909 *MESH_TVERT 1 4.875000 0.500000 1.000000
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3910 *MESH_TVERT 2 4.875000 0.375000 1.000000
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3911 *MESH_TVERT 3 -3.000000 0.375000 1.000000
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3913 *MESH_NUMTVFACES 2
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3915 *MESH_TFACE 0 0 2 1
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3916 *MESH_TFACE 1 0 3 2
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3919 *PROP_MOTIONBLUR 0
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3920 *PROP_CASTSHADOW 1
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3921 *PROP_RECVSHADOW 1
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3925 *NODE_NAME "mat4model0surf137"
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3927 *NODE_NAME "mat4model0surf137"
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3928 *INHERIT_POS 0 0 0
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3929 *INHERIT_ROT 0 0 0
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3930 *INHERIT_SCL 0 0 0
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3935 *TM_POS 0.000000 0.000000 0.000000
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3941 *COMMENT "SURFACETYPE MST_PLANAR"
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3942 *MESH_VERTEX_LIST {
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3943 *MESH_VERTEX 0 120.000000 508.000000 68.000000
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3944 *MESH_VERTEX 1 120.000000 512.000000 68.000000
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3945 *MESH_VERTEX 2 248.000000 512.000000 68.000000
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3946 *MESH_VERTEX 3 248.000000 508.000000 68.000000
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3949 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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3950 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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3951 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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3952 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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3953 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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3954 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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3957 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3958 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3960 *MESH_NUMTVERTEX 4
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3962 *MESH_TVERT 0 0.000000 0.937500 1.000000
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3963 *MESH_TVERT 1 0.000000 1.000000 1.000000
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3964 *MESH_TVERT 2 1.000000 1.000000 1.000000
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3965 *MESH_TVERT 3 1.000000 0.937500 1.000000
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3967 *MESH_NUMTVFACES 2
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3969 *MESH_TFACE 0 0 2 1
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3970 *MESH_TFACE 1 0 3 2
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3973 *PROP_MOTIONBLUR 0
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3974 *PROP_CASTSHADOW 1
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3975 *PROP_RECVSHADOW 1
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3979 *NODE_NAME "mat4model0surf138"
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3981 *NODE_NAME "mat4model0surf138"
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3982 *INHERIT_POS 0 0 0
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3983 *INHERIT_ROT 0 0 0
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3984 *INHERIT_SCL 0 0 0
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3989 *TM_POS 0.000000 0.000000 0.000000
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3995 *COMMENT "SURFACETYPE MST_PLANAR"
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3996 *MESH_VERTEX_LIST {
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3997 *MESH_VERTEX 0 120.000000 512.000000 60.000000
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3998 *MESH_VERTEX 1 120.000000 512.000000 68.000000
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3999 *MESH_VERTEX 2 120.000000 508.000000 68.000000
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4000 *MESH_VERTEX 3 120.000000 508.000000 60.000000
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4003 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4004 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4005 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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4006 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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4007 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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4008 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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4011 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4012 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4014 *MESH_NUMTVERTEX 4
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4016 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4017 *MESH_TVERT 1 0.000000 0.125000 1.000000
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4018 *MESH_TVERT 2 0.031250 0.125000 1.000000
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4019 *MESH_TVERT 3 0.031250 0.000000 1.000000
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4021 *MESH_NUMTVFACES 2
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4023 *MESH_TFACE 0 0 2 1
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4024 *MESH_TFACE 1 0 3 2
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4027 *PROP_MOTIONBLUR 0
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4028 *PROP_CASTSHADOW 1
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4029 *PROP_RECVSHADOW 1
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4033 *NODE_NAME "mat4model0surf139"
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4035 *NODE_NAME "mat4model0surf139"
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4036 *INHERIT_POS 0 0 0
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4037 *INHERIT_ROT 0 0 0
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4038 *INHERIT_SCL 0 0 0
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4043 *TM_POS 0.000000 0.000000 0.000000
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4049 *COMMENT "SURFACETYPE MST_PLANAR"
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4050 *MESH_VERTEX_LIST {
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4051 *MESH_VERTEX 0 120.000000 512.000000 60.000000
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4052 *MESH_VERTEX 1 120.000000 508.000000 60.000000
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4053 *MESH_VERTEX 2 248.000000 508.000000 60.000000
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4054 *MESH_VERTEX 3 248.000000 512.000000 60.000000
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4057 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4058 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4059 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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4060 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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4061 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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4062 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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4065 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4066 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4068 *MESH_NUMTVERTEX 4
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4070 *MESH_TVERT 0 0.000000 0.750000 1.000000
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4071 *MESH_TVERT 1 0.000000 0.812500 1.000000
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4072 *MESH_TVERT 2 1.000000 0.812500 1.000000
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4073 *MESH_TVERT 3 1.000000 0.750000 1.000000
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4075 *MESH_NUMTVFACES 2
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4077 *MESH_TFACE 0 0 2 1
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4078 *MESH_TFACE 1 0 3 2
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4081 *PROP_MOTIONBLUR 0
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4082 *PROP_CASTSHADOW 1
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4083 *PROP_RECVSHADOW 1
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4087 *NODE_NAME "mat4model0surf140"
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4089 *NODE_NAME "mat4model0surf140"
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4090 *INHERIT_POS 0 0 0
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4091 *INHERIT_ROT 0 0 0
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4092 *INHERIT_SCL 0 0 0
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4097 *TM_POS 0.000000 0.000000 0.000000
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4103 *COMMENT "SURFACETYPE MST_PLANAR"
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4104 *MESH_VERTEX_LIST {
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4105 *MESH_VERTEX 0 120.000000 508.000000 68.000000
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4106 *MESH_VERTEX 1 248.000000 508.000000 68.000000
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4107 *MESH_VERTEX 2 248.000000 508.000000 60.000000
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4108 *MESH_VERTEX 3 120.000000 508.000000 60.000000
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4111 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4112 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4113 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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4114 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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4115 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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4116 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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4119 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4120 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4122 *MESH_NUMTVERTEX 4
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4124 *MESH_TVERT 0 0.000000 0.937500 1.000000
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4125 *MESH_TVERT 1 1.000000 0.937500 1.000000
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4126 *MESH_TVERT 2 1.000000 0.812500 1.000000
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4127 *MESH_TVERT 3 0.000000 0.812500 1.000000
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4129 *MESH_NUMTVFACES 2
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4131 *MESH_TFACE 0 0 2 1
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4132 *MESH_TFACE 1 0 3 2
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4135 *PROP_MOTIONBLUR 0
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4136 *PROP_CASTSHADOW 1
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4137 *PROP_RECVSHADOW 1
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4141 *NODE_NAME "mat4model0surf141"
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4143 *NODE_NAME "mat4model0surf141"
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4144 *INHERIT_POS 0 0 0
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4145 *INHERIT_ROT 0 0 0
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4146 *INHERIT_SCL 0 0 0
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4151 *TM_POS 0.000000 0.000000 0.000000
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4157 *COMMENT "SURFACETYPE MST_PLANAR"
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4158 *MESH_VERTEX_LIST {
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4159 *MESH_VERTEX 0 4.000000 -504.000000 264.000000
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4160 *MESH_VERTEX 1 4.000000 -504.000000 269.000000
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4161 *MESH_VERTEX 2 4.000000 504.000000 269.000000
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4162 *MESH_VERTEX 3 4.000000 504.000000 264.000000
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4165 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4166 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4167 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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4168 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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4169 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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4170 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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4173 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4174 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4176 *MESH_NUMTVERTEX 4
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4178 *MESH_TVERT 0 -3.000000 0.234375 1.000000
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4179 *MESH_TVERT 1 -3.000000 0.312500 1.000000
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4180 *MESH_TVERT 2 4.875000 0.312500 1.000000
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4181 *MESH_TVERT 3 4.875000 0.234375 1.000000
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4183 *MESH_NUMTVFACES 2
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4185 *MESH_TFACE 0 0 2 1
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4186 *MESH_TFACE 1 0 3 2
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4189 *PROP_MOTIONBLUR 0
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4190 *PROP_CASTSHADOW 1
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4191 *PROP_RECVSHADOW 1
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4195 *NODE_NAME "mat4model0surf142"
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4197 *NODE_NAME "mat4model0surf142"
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4198 *INHERIT_POS 0 0 0
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4199 *INHERIT_ROT 0 0 0
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4200 *INHERIT_SCL 0 0 0
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4205 *TM_POS 0.000000 0.000000 0.000000
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4211 *COMMENT "SURFACETYPE MST_PLANAR"
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4212 *MESH_VERTEX_LIST {
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4213 *MESH_VERTEX 0 4.000000 504.000000 196.000000
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4214 *MESH_VERTEX 1 4.000000 -504.000000 196.000000
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4215 *MESH_VERTEX 2 4.000000 -504.000000 204.000000
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4216 *MESH_VERTEX 3 4.000000 504.000000 204.000000
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4219 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4220 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4221 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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4222 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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4223 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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4224 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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4227 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4228 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4230 *MESH_NUMTVERTEX 4
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4232 *MESH_TVERT 0 -3.000000 0.500000 1.000000
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4233 *MESH_TVERT 1 4.875000 0.500000 1.000000
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4234 *MESH_TVERT 2 4.875000 0.375000 1.000000
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4235 *MESH_TVERT 3 -3.000000 0.375000 1.000000
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4237 *MESH_NUMTVFACES 2
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4239 *MESH_TFACE 0 0 2 1
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4240 *MESH_TFACE 1 0 3 2
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4243 *PROP_MOTIONBLUR 0
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4244 *PROP_CASTSHADOW 1
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4245 *PROP_RECVSHADOW 1
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4249 *NODE_NAME "mat4model0surf143"
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4251 *NODE_NAME "mat4model0surf143"
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4252 *INHERIT_POS 0 0 0
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4253 *INHERIT_ROT 0 0 0
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4254 *INHERIT_SCL 0 0 0
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4259 *TM_POS 0.000000 0.000000 0.000000
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4265 *COMMENT "SURFACETYPE MST_PLANAR"
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4266 *MESH_VERTEX_LIST {
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4267 *MESH_VERTEX 0 -4.000000 -504.000000 271.000000
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4268 *MESH_VERTEX 1 -4.000000 -504.000000 264.000000
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4269 *MESH_VERTEX 2 -4.000000 504.000000 264.000000
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4270 *MESH_VERTEX 3 -4.000000 504.000000 271.000000
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4273 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4274 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4275 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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4276 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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4277 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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4278 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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4281 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4282 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4284 *MESH_NUMTVERTEX 4
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4286 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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4287 *MESH_TVERT 1 -3.000000 0.109375 1.000000
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4288 *MESH_TVERT 2 4.875000 0.109375 1.000000
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4289 *MESH_TVERT 3 4.875000 0.000000 1.000000
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4291 *MESH_NUMTVFACES 2
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4293 *MESH_TFACE 0 0 2 1
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4294 *MESH_TFACE 1 0 3 2
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4297 *PROP_MOTIONBLUR 0
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4298 *PROP_CASTSHADOW 1
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4299 *PROP_RECVSHADOW 1
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4303 *NODE_NAME "mat4model0surf144"
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4305 *NODE_NAME "mat4model0surf144"
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4306 *INHERIT_POS 0 0 0
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4307 *INHERIT_ROT 0 0 0
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4308 *INHERIT_SCL 0 0 0
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4313 *TM_POS 0.000000 0.000000 0.000000
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4319 *COMMENT "SURFACETYPE MST_PLANAR"
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4320 *MESH_VERTEX_LIST {
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4322 *MESH_VERTEX 1 4.000000 504.000000 264.000000
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4323 *MESH_VERTEX 2 -4.000000 504.000000 264.000000
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4324 *MESH_VERTEX 3 -4.000000 -504.000000 264.000000
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4327 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4328 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4329 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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4330 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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4331 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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4332 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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4335 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4336 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4338 *MESH_NUMTVERTEX 4
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4340 *MESH_TVERT 0 -3.000000 0.234375 1.000000
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4341 *MESH_TVERT 1 4.875000 0.234375 1.000000
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4342 *MESH_TVERT 2 4.875000 0.109375 1.000000
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4343 *MESH_TVERT 3 -3.000000 0.109375 1.000000
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4345 *MESH_NUMTVFACES 2
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4347 *MESH_TFACE 0 0 2 1
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4348 *MESH_TFACE 1 0 3 2
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4351 *PROP_MOTIONBLUR 0
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4352 *PROP_CASTSHADOW 1
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4353 *PROP_RECVSHADOW 1
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4357 *NODE_NAME "mat4model0surf145"
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4359 *NODE_NAME "mat4model0surf145"
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4360 *INHERIT_POS 0 0 0
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4361 *INHERIT_ROT 0 0 0
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4362 *INHERIT_SCL 0 0 0
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4367 *TM_POS 0.000000 0.000000 0.000000
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4373 *COMMENT "SURFACETYPE MST_PLANAR"
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4374 *MESH_VERTEX_LIST {
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4376 *MESH_VERTEX 1 4.000000 504.000000 204.000000
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4377 *MESH_VERTEX 2 4.000000 -504.000000 204.000000
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4378 *MESH_VERTEX 3 -4.000000 -504.000000 204.000000
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4381 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4382 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4383 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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4384 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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4385 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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4386 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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4389 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4390 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4392 *MESH_NUMTVERTEX 4
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4394 *MESH_TVERT 0 -3.000000 0.250000 1.000000
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4395 *MESH_TVERT 1 -3.000000 0.375000 1.000000
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4396 *MESH_TVERT 2 4.875000 0.375000 1.000000
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4397 *MESH_TVERT 3 4.875000 0.250000 1.000000
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4399 *MESH_NUMTVFACES 2
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4401 *MESH_TFACE 0 0 2 1
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4402 *MESH_TFACE 1 0 3 2
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4405 *PROP_MOTIONBLUR 0
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4406 *PROP_CASTSHADOW 1
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4407 *PROP_RECVSHADOW 1
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4411 *NODE_NAME "mat4model0surf146"
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4413 *NODE_NAME "mat4model0surf146"
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4414 *INHERIT_POS 0 0 0
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4415 *INHERIT_ROT 0 0 0
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4416 *INHERIT_SCL 0 0 0
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4421 *TM_POS 0.000000 0.000000 0.000000
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4427 *COMMENT "SURFACETYPE MST_PLANAR"
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4428 *MESH_VERTEX_LIST {
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4429 *MESH_VERTEX 0 4.000000 504.000000 196.000000
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4430 *MESH_VERTEX 1 -4.000000 504.000000 196.000000
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4431 *MESH_VERTEX 2 -4.000000 -504.000000 196.000000
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4432 *MESH_VERTEX 3 4.000000 -504.000000 196.000000
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4435 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4436 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4437 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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4438 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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4439 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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4440 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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4443 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4444 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4446 *MESH_NUMTVERTEX 4
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4448 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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4449 *MESH_TVERT 1 -3.000000 0.125000 1.000000
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4450 *MESH_TVERT 2 4.875000 0.125000 1.000000
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4451 *MESH_TVERT 3 4.875000 0.000000 1.000000
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4453 *MESH_NUMTVFACES 2
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4455 *MESH_TFACE 0 0 2 1
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4456 *MESH_TFACE 1 0 3 2
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4459 *PROP_MOTIONBLUR 0
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4460 *PROP_CASTSHADOW 1
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4461 *PROP_RECVSHADOW 1
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4465 *NODE_NAME "mat4model0surf147"
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4467 *NODE_NAME "mat4model0surf147"
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4468 *INHERIT_POS 0 0 0
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4469 *INHERIT_ROT 0 0 0
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4470 *INHERIT_SCL 0 0 0
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4475 *TM_POS 0.000000 0.000000 0.000000
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4481 *COMMENT "SURFACETYPE MST_PLANAR"
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4482 *MESH_VERTEX_LIST {
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4483 *MESH_VERTEX 0 -4.000000 504.000000 204.000000
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4484 *MESH_VERTEX 1 -4.000000 -504.000000 204.000000
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4485 *MESH_VERTEX 2 -4.000000 -504.000000 196.000000
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4486 *MESH_VERTEX 3 -4.000000 504.000000 196.000000
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4489 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4490 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4491 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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4492 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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4493 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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4494 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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4497 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4498 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4500 *MESH_NUMTVERTEX 4
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4502 *MESH_TVERT 0 -3.000000 0.250000 1.000000
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4503 *MESH_TVERT 1 4.875000 0.250000 1.000000
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4504 *MESH_TVERT 2 4.875000 0.125000 1.000000
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4505 *MESH_TVERT 3 -3.000000 0.125000 1.000000
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4507 *MESH_NUMTVFACES 2
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4509 *MESH_TFACE 0 0 2 1
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4510 *MESH_TFACE 1 0 3 2
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4513 *PROP_MOTIONBLUR 0
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4514 *PROP_CASTSHADOW 1
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4515 *PROP_RECVSHADOW 1
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4519 *NODE_NAME "mat4model0surf148"
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4521 *NODE_NAME "mat4model0surf148"
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4522 *INHERIT_POS 0 0 0
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4523 *INHERIT_ROT 0 0 0
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4524 *INHERIT_SCL 0 0 0
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4529 *TM_POS 0.000000 0.000000 0.000000
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4535 *COMMENT "SURFACETYPE MST_PLANAR"
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4536 *MESH_VERTEX_LIST {
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4537 *MESH_VERTEX 0 -72.000000 508.000000 60.000000
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4538 *MESH_VERTEX 1 -72.000000 508.000000 68.000000
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4539 *MESH_VERTEX 2 -72.000000 512.000000 68.000000
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4540 *MESH_VERTEX 3 -72.000000 512.000000 60.000000
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4543 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4544 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4545 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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4546 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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4547 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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4548 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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4551 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4552 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4554 *MESH_NUMTVERTEX 4
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4556 *MESH_TVERT 0 0.000000 0.000000 1.000000
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4557 *MESH_TVERT 1 0.000000 0.125000 1.000000
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4558 *MESH_TVERT 2 0.031250 0.125000 1.000000
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4559 *MESH_TVERT 3 0.031250 0.000000 1.000000
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4561 *MESH_NUMTVFACES 2
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4563 *MESH_TFACE 0 0 2 1
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4564 *MESH_TFACE 1 0 3 2
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4567 *PROP_MOTIONBLUR 0
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4568 *PROP_CASTSHADOW 1
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4569 *PROP_RECVSHADOW 1
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4573 *NODE_NAME "mat4model0surf149"
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4575 *NODE_NAME "mat4model0surf149"
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4576 *INHERIT_POS 0 0 0
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4577 *INHERIT_ROT 0 0 0
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4578 *INHERIT_SCL 0 0 0
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4583 *TM_POS 0.000000 0.000000 0.000000
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4589 *COMMENT "SURFACETYPE MST_PLANAR"
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4590 *MESH_VERTEX_LIST {
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4592 *MESH_VERTEX 1 -72.000000 6.000000 132.000000
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4593 *MESH_VERTEX 2 -72.000000 6.000000 124.000000
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4594 *MESH_VERTEX 3 248.000000 6.000000 124.000000
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4597 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4598 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4599 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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4600 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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4601 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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4602 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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4605 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4606 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4608 *MESH_NUMTVERTEX 4
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4610 *MESH_TVERT 0 -1.000000 0.312500 1.000000
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4611 *MESH_TVERT 1 1.500000 0.312500 1.000000
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4612 *MESH_TVERT 2 1.500000 0.187500 1.000000
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4613 *MESH_TVERT 3 -1.000000 0.187500 1.000000
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4615 *MESH_NUMTVFACES 2
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4617 *MESH_TFACE 0 0 2 1
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4618 *MESH_TFACE 1 0 3 2
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4621 *PROP_MOTIONBLUR 0
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4622 *PROP_CASTSHADOW 1
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4623 *PROP_RECVSHADOW 1
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4627 *NODE_NAME "mat4model0surf150"
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4629 *NODE_NAME "mat4model0surf150"
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4630 *INHERIT_POS 0 0 0
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4631 *INHERIT_ROT 0 0 0
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4632 *INHERIT_SCL 0 0 0
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4637 *TM_POS 0.000000 0.000000 0.000000
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4643 *COMMENT "SURFACETYPE MST_PLANAR"
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4644 *MESH_VERTEX_LIST {
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4646 *MESH_VERTEX 1 -72.000000 6.000000 68.000000
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4647 *MESH_VERTEX 2 -72.000000 6.000000 60.000000
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4648 *MESH_VERTEX 3 248.000000 6.000000 60.000000
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4651 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4652 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4653 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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4654 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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4655 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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4656 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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4659 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4660 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4662 *MESH_NUMTVERTEX 4
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4664 *MESH_TVERT 0 -1.000000 1.062500 1.000000
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4665 *MESH_TVERT 1 1.500000 1.062500 1.000000
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4666 *MESH_TVERT 2 1.500000 0.937500 1.000000
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4667 *MESH_TVERT 3 -1.000000 0.937500 1.000000
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4669 *MESH_NUMTVFACES 2
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4671 *MESH_TFACE 0 0 2 1
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4672 *MESH_TFACE 1 0 3 2
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4675 *PROP_MOTIONBLUR 0
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4676 *PROP_CASTSHADOW 1
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4677 *PROP_RECVSHADOW 1
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4681 *NODE_NAME "mat4model0surf151"
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4683 *NODE_NAME "mat4model0surf151"
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4684 *INHERIT_POS 0 0 0
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4685 *INHERIT_ROT 0 0 0
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4686 *INHERIT_SCL 0 0 0
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4691 *TM_POS 0.000000 0.000000 0.000000
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4697 *COMMENT "SURFACETYPE MST_PLANAR"
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4698 *MESH_VERTEX_LIST {
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4700 *MESH_VERTEX 1 248.000000 -6.000000 132.000000
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4701 *MESH_VERTEX 2 -72.000000 -6.000000 132.000000
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4702 *MESH_VERTEX 3 -72.000000 6.000000 132.000000
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4705 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4706 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4707 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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4708 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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4709 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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4710 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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4713 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4714 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4716 *MESH_NUMTVERTEX 4
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4718 *MESH_TVERT 0 -1.000000 0.312500 1.000000
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4719 *MESH_TVERT 1 -1.000000 0.500000 1.000000
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4720 *MESH_TVERT 2 1.500000 0.500000 1.000000
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4721 *MESH_TVERT 3 1.500000 0.312500 1.000000
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4723 *MESH_NUMTVFACES 2
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4725 *MESH_TFACE 0 0 2 1
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4726 *MESH_TFACE 1 0 3 2
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4729 *PROP_MOTIONBLUR 0
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4730 *PROP_CASTSHADOW 1
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4731 *PROP_RECVSHADOW 1
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4735 *NODE_NAME "mat4model0surf152"
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4737 *NODE_NAME "mat4model0surf152"
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4738 *INHERIT_POS 0 0 0
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4739 *INHERIT_ROT 0 0 0
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4740 *INHERIT_SCL 0 0 0
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4745 *TM_POS 0.000000 0.000000 0.000000
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4751 *COMMENT "SURFACETYPE MST_PLANAR"
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4752 *MESH_VERTEX_LIST {
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4754 *MESH_VERTEX 1 248.000000 6.000000 124.000000
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4755 *MESH_VERTEX 2 -72.000000 6.000000 124.000000
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4756 *MESH_VERTEX 3 -72.000000 -6.000000 124.000000
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4759 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4760 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4761 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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4762 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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4763 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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4764 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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4767 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4768 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4770 *MESH_NUMTVERTEX 4
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4772 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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4773 *MESH_TVERT 1 -1.000000 0.187500 1.000000
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4774 *MESH_TVERT 2 1.500000 0.187500 1.000000
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4775 *MESH_TVERT 3 1.500000 0.000000 1.000000
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4777 *MESH_NUMTVFACES 2
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4779 *MESH_TFACE 0 0 2 1
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4780 *MESH_TFACE 1 0 3 2
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4783 *PROP_MOTIONBLUR 0
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4784 *PROP_CASTSHADOW 1
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4785 *PROP_RECVSHADOW 1
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4789 *NODE_NAME "mat4model0surf153"
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4791 *NODE_NAME "mat4model0surf153"
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4792 *INHERIT_POS 0 0 0
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4793 *INHERIT_ROT 0 0 0
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4794 *INHERIT_SCL 0 0 0
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4799 *TM_POS 0.000000 0.000000 0.000000
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4805 *COMMENT "SURFACETYPE MST_PLANAR"
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4806 *MESH_VERTEX_LIST {
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4808 *MESH_VERTEX 1 -72.000000 -6.000000 124.000000
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4809 *MESH_VERTEX 2 -72.000000 -6.000000 132.000000
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4810 *MESH_VERTEX 3 248.000000 -6.000000 132.000000
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4813 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4814 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4815 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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4816 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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4817 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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4818 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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4821 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4822 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4824 *MESH_NUMTVERTEX 4
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4826 *MESH_TVERT 0 -1.000000 0.625000 1.000000
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4827 *MESH_TVERT 1 1.500000 0.625000 1.000000
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4828 *MESH_TVERT 2 1.500000 0.500000 1.000000
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4829 *MESH_TVERT 3 -1.000000 0.500000 1.000000
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4831 *MESH_NUMTVFACES 2
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4833 *MESH_TFACE 0 0 2 1
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4834 *MESH_TFACE 1 0 3 2
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4837 *PROP_MOTIONBLUR 0
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4838 *PROP_CASTSHADOW 1
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4839 *PROP_RECVSHADOW 1
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4843 *NODE_NAME "mat4model0surf154"
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4845 *NODE_NAME "mat4model0surf154"
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4846 *INHERIT_POS 0 0 0
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4847 *INHERIT_ROT 0 0 0
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4848 *INHERIT_SCL 0 0 0
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4853 *TM_POS 0.000000 0.000000 0.000000
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4859 *COMMENT "SURFACETYPE MST_PLANAR"
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4860 *MESH_VERTEX_LIST {
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4862 *MESH_VERTEX 1 248.000000 -6.000000 68.000000
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4863 *MESH_VERTEX 2 -72.000000 -6.000000 68.000000
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4864 *MESH_VERTEX 3 -72.000000 6.000000 68.000000
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4867 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4868 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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4869 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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4870 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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4871 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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4872 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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4875 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4876 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4878 *MESH_NUMTVERTEX 4
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4880 *MESH_TVERT 0 -1.000000 0.062500 1.000000
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4881 *MESH_TVERT 1 -1.000000 0.250000 1.000000
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4882 *MESH_TVERT 2 1.500000 0.250000 1.000000
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4883 *MESH_TVERT 3 1.500000 0.062500 1.000000
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4885 *MESH_NUMTVFACES 2
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4887 *MESH_TFACE 0 0 2 1
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4888 *MESH_TFACE 1 0 3 2
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4891 *PROP_MOTIONBLUR 0
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4892 *PROP_CASTSHADOW 1
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4893 *PROP_RECVSHADOW 1
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4897 *NODE_NAME "mat4model0surf155"
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4899 *NODE_NAME "mat4model0surf155"
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4900 *INHERIT_POS 0 0 0
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4901 *INHERIT_ROT 0 0 0
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4902 *INHERIT_SCL 0 0 0
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4907 *TM_POS 0.000000 0.000000 0.000000
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4914 *MESH_VERTEX_LIST {
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4917 *MESH_VERTEX 2 -72.000000 6.000000 60.000000
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4924 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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4925 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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4926 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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4929 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4930 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4932 *MESH_NUMTVERTEX 4
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4934 *MESH_TVERT 0 -1.000000 0.750000 1.000000
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4935 *MESH_TVERT 1 -1.000000 0.937500 1.000000
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4936 *MESH_TVERT 2 1.500000 0.937500 1.000000
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4937 *MESH_TVERT 3 1.500000 0.750000 1.000000
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4941 *MESH_TFACE 0 0 2 1
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4942 *MESH_TFACE 1 0 3 2
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4945 *PROP_MOTIONBLUR 0
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4946 *PROP_CASTSHADOW 1
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4947 *PROP_RECVSHADOW 1
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4951 *NODE_NAME "mat4model0surf156"
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4953 *NODE_NAME "mat4model0surf156"
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4954 *INHERIT_POS 0 0 0
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4955 *INHERIT_ROT 0 0 0
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4956 *INHERIT_SCL 0 0 0
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4961 *TM_POS 0.000000 0.000000 0.000000
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4967 *COMMENT "SURFACETYPE MST_PLANAR"
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4968 *MESH_VERTEX_LIST {
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4971 *MESH_VERTEX 2 -72.000000 -6.000000 68.000000
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4972 *MESH_VERTEX 3 248.000000 -6.000000 68.000000
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4975 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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4977 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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4978 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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4979 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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4980 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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4983 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4984 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4986 *MESH_NUMTVERTEX 4
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4988 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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4989 *MESH_TVERT 1 1.500000 0.375000 1.000000
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4990 *MESH_TVERT 2 1.500000 0.250000 1.000000
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4991 *MESH_TVERT 3 -1.000000 0.250000 1.000000
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4993 *MESH_NUMTVFACES 2
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4995 *MESH_TFACE 0 0 2 1
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4996 *MESH_TFACE 1 0 3 2
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4999 *PROP_MOTIONBLUR 0
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5000 *PROP_CASTSHADOW 1
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5001 *PROP_RECVSHADOW 1
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5005 *NODE_NAME "mat4model0surf157"
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5007 *NODE_NAME "mat4model0surf157"
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5008 *INHERIT_POS 0 0 0
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5009 *INHERIT_ROT 0 0 0
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5010 *INHERIT_SCL 0 0 0
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5015 *TM_POS 0.000000 0.000000 0.000000
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5021 *COMMENT "SURFACETYPE MST_PLANAR"
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5022 *MESH_VERTEX_LIST {
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5023 *MESH_VERTEX 0 -72.000000 8.000000 192.000000
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5024 *MESH_VERTEX 1 -72.000000 8.000000 0.000000
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5025 *MESH_VERTEX 2 -72.000000 -8.000000 0.000000
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5026 *MESH_VERTEX 3 -72.000000 -8.000000 192.000000
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5029 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5030 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5031 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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5032 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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5033 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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5034 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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5037 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5038 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5040 *MESH_NUMTVERTEX 4
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5042 *MESH_TVERT 0 0.000000 1.000000 1.000000
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5043 *MESH_TVERT 1 1.500000 1.000000 1.000000
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5044 *MESH_TVERT 2 1.500000 0.750000 1.000000
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5045 *MESH_TVERT 3 0.000000 0.750000 1.000000
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5047 *MESH_NUMTVFACES 2
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5049 *MESH_TFACE 0 0 2 1
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5050 *MESH_TFACE 1 0 3 2
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5053 *PROP_MOTIONBLUR 0
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5054 *PROP_CASTSHADOW 1
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5055 *PROP_RECVSHADOW 1
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5059 *NODE_NAME "mat4model0surf158"
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5061 *NODE_NAME "mat4model0surf158"
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5062 *INHERIT_POS 0 0 0
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5063 *INHERIT_ROT 0 0 0
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5064 *INHERIT_SCL 0 0 0
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5069 *TM_POS 0.000000 0.000000 0.000000
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5075 *COMMENT "SURFACETYPE MST_PLANAR"
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5076 *MESH_VERTEX_LIST {
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5078 *MESH_VERTEX 1 -88.000000 8.000000 192.000000
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5079 *MESH_VERTEX 2 -88.000000 8.000000 0.000000
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5080 *MESH_VERTEX 3 -72.000000 8.000000 0.000000
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5083 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5084 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5085 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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5086 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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5087 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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5088 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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5091 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5092 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5094 *MESH_NUMTVERTEX 4
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5096 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5097 *MESH_TVERT 1 0.000000 0.250000 1.000000
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5098 *MESH_TVERT 2 1.500000 0.250000 1.000000
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5099 *MESH_TVERT 3 1.500000 0.000000 1.000000
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5101 *MESH_NUMTVFACES 2
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5103 *MESH_TFACE 0 0 2 1
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5104 *MESH_TFACE 1 0 3 2
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5107 *PROP_MOTIONBLUR 0
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5108 *PROP_CASTSHADOW 1
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5109 *PROP_RECVSHADOW 1
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5113 *NODE_NAME "mat4model0surf159"
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5115 *NODE_NAME "mat4model0surf159"
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5116 *INHERIT_POS 0 0 0
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5117 *INHERIT_ROT 0 0 0
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5118 *INHERIT_SCL 0 0 0
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5123 *TM_POS 0.000000 0.000000 0.000000
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5129 *COMMENT "SURFACETYPE MST_PLANAR"
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5130 *MESH_VERTEX_LIST {
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5131 *MESH_VERTEX 0 -88.000000 -8.000000 192.000000
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5132 *MESH_VERTEX 1 -88.000000 -8.000000 0.000000
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5133 *MESH_VERTEX 2 -88.000000 8.000000 0.000000
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5134 *MESH_VERTEX 3 -88.000000 8.000000 192.000000
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5137 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5138 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5139 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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5140 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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5141 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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5142 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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5145 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5146 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5148 *MESH_NUMTVERTEX 4
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5150 *MESH_TVERT 0 0.000000 0.500000 1.000000
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5151 *MESH_TVERT 1 1.500000 0.500000 1.000000
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5152 *MESH_TVERT 2 1.500000 0.250000 1.000000
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5153 *MESH_TVERT 3 0.000000 0.250000 1.000000
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5155 *MESH_NUMTVFACES 2
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5157 *MESH_TFACE 0 0 2 1
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5158 *MESH_TFACE 1 0 3 2
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5161 *PROP_MOTIONBLUR 0
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5162 *PROP_CASTSHADOW 1
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5163 *PROP_RECVSHADOW 1
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5167 *NODE_NAME "mat4model0surf160"
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5169 *NODE_NAME "mat4model0surf160"
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5170 *INHERIT_POS 0 0 0
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5171 *INHERIT_ROT 0 0 0
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5172 *INHERIT_SCL 0 0 0
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5177 *TM_POS 0.000000 0.000000 0.000000
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5183 *COMMENT "SURFACETYPE MST_PLANAR"
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5184 *MESH_VERTEX_LIST {
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5185 *MESH_VERTEX 0 -88.000000 -8.000000 192.000000
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5186 *MESH_VERTEX 1 -72.000000 -8.000000 192.000000
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5187 *MESH_VERTEX 2 -72.000000 -8.000000 0.000000
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5188 *MESH_VERTEX 3 -88.000000 -8.000000 0.000000
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5191 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5192 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5193 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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5194 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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5195 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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5196 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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5199 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5200 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5202 *MESH_NUMTVERTEX 4
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5204 *MESH_TVERT 0 0.000000 0.500000 1.000000
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5205 *MESH_TVERT 1 0.000000 0.750000 1.000000
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5206 *MESH_TVERT 2 1.500000 0.750000 1.000000
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5207 *MESH_TVERT 3 1.500000 0.500000 1.000000
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5209 *MESH_NUMTVFACES 2
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5211 *MESH_TFACE 0 0 2 1
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5212 *MESH_TFACE 1 0 3 2
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5215 *PROP_MOTIONBLUR 0
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5216 *PROP_CASTSHADOW 1
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5217 *PROP_RECVSHADOW 1
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5221 *NODE_NAME "mat4model0surf161"
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5223 *NODE_NAME "mat4model0surf161"
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5224 *INHERIT_POS 0 0 0
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5225 *INHERIT_ROT 0 0 0
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5226 *INHERIT_SCL 0 0 0
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5231 *TM_POS 0.000000 0.000000 0.000000
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5237 *COMMENT "SURFACETYPE MST_PLANAR"
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5238 *MESH_VERTEX_LIST {
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5240 *MESH_VERTEX 1 -124.000000 -504.000000 301.000000
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5241 *MESH_VERTEX 2 -124.000000 504.000000 301.000000
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5242 *MESH_VERTEX 3 -124.000000 504.000000 296.000000
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5245 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5246 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5247 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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5248 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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5249 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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5250 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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5253 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5254 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5256 *MESH_NUMTVERTEX 4
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5258 *MESH_TVERT 0 -3.000000 0.234375 1.000000
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5259 *MESH_TVERT 1 -3.000000 0.312500 1.000000
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5260 *MESH_TVERT 2 4.875000 0.312500 1.000000
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5261 *MESH_TVERT 3 4.875000 0.234375 1.000000
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5263 *MESH_NUMTVFACES 2
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5265 *MESH_TFACE 0 0 2 1
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5266 *MESH_TFACE 1 0 3 2
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5269 *PROP_MOTIONBLUR 0
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5270 *PROP_CASTSHADOW 1
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5271 *PROP_RECVSHADOW 1
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5275 *NODE_NAME "mat4model0surf162"
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5277 *NODE_NAME "mat4model0surf162"
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5278 *INHERIT_POS 0 0 0
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5279 *INHERIT_ROT 0 0 0
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5280 *INHERIT_SCL 0 0 0
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5285 *TM_POS 0.000000 0.000000 0.000000
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5291 *COMMENT "SURFACETYPE MST_PLANAR"
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5292 *MESH_VERTEX_LIST {
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5293 *MESH_VERTEX 0 -124.000000 -504.000000 204.000000
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5294 *MESH_VERTEX 1 -124.000000 504.000000 204.000000
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5295 *MESH_VERTEX 2 -124.000000 504.000000 196.000000
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5296 *MESH_VERTEX 3 -124.000000 -504.000000 196.000000
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5299 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5300 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5301 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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5302 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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5303 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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5304 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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5307 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5308 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5310 *MESH_NUMTVERTEX 4
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5312 *MESH_TVERT 0 -3.000000 0.250000 1.000000
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5313 *MESH_TVERT 1 4.875000 0.250000 1.000000
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5314 *MESH_TVERT 2 4.875000 0.125000 1.000000
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5315 *MESH_TVERT 3 -3.000000 0.125000 1.000000
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5317 *MESH_NUMTVFACES 2
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5319 *MESH_TFACE 0 0 2 1
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5320 *MESH_TFACE 1 0 3 2
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5323 *PROP_MOTIONBLUR 0
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5324 *PROP_CASTSHADOW 1
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5325 *PROP_RECVSHADOW 1
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5329 *NODE_NAME "mat4model0surf163"
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5331 *NODE_NAME "mat4model0surf163"
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5332 *INHERIT_POS 0 0 0
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5333 *INHERIT_ROT 0 0 0
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5334 *INHERIT_SCL 0 0 0
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5339 *TM_POS 0.000000 0.000000 0.000000
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5345 *COMMENT "SURFACETYPE MST_PLANAR"
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5346 *MESH_VERTEX_LIST {
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5348 *MESH_VERTEX 1 -132.000000 -504.000000 296.000000
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5349 *MESH_VERTEX 2 -132.000000 504.000000 296.000000
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5350 *MESH_VERTEX 3 -132.000000 504.000000 303.000000
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5353 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5354 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5355 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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5356 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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5357 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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5358 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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5361 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5362 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5364 *MESH_NUMTVERTEX 4
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5366 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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5367 *MESH_TVERT 1 -3.000000 0.109375 1.000000
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5368 *MESH_TVERT 2 4.875000 0.109375 1.000000
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5369 *MESH_TVERT 3 4.875000 0.000000 1.000000
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5371 *MESH_NUMTVFACES 2
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5373 *MESH_TFACE 0 0 2 1
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5374 *MESH_TFACE 1 0 3 2
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5377 *PROP_MOTIONBLUR 0
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5378 *PROP_CASTSHADOW 1
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5379 *PROP_RECVSHADOW 1
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5383 *NODE_NAME "mat4model0surf164"
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5385 *NODE_NAME "mat4model0surf164"
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5386 *INHERIT_POS 0 0 0
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5387 *INHERIT_ROT 0 0 0
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5388 *INHERIT_SCL 0 0 0
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5393 *TM_POS 0.000000 0.000000 0.000000
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5399 *COMMENT "SURFACETYPE MST_PLANAR"
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5400 *MESH_VERTEX_LIST {
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5402 *MESH_VERTEX 1 -124.000000 504.000000 296.000000
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5403 *MESH_VERTEX 2 -132.000000 504.000000 296.000000
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5404 *MESH_VERTEX 3 -132.000000 -504.000000 296.000000
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5407 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5408 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5409 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
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5410 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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5411 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
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5412 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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5415 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5416 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5418 *MESH_NUMTVERTEX 4
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5420 *MESH_TVERT 0 -3.000000 0.234375 1.000000
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5421 *MESH_TVERT 1 4.875000 0.234375 1.000000
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5422 *MESH_TVERT 2 4.875000 0.109375 1.000000
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5423 *MESH_TVERT 3 -3.000000 0.109375 1.000000
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5425 *MESH_NUMTVFACES 2
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5427 *MESH_TFACE 0 0 2 1
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5428 *MESH_TFACE 1 0 3 2
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5431 *PROP_MOTIONBLUR 0
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5432 *PROP_CASTSHADOW 1
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5433 *PROP_RECVSHADOW 1
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5437 *NODE_NAME "mat4model0surf165"
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5439 *NODE_NAME "mat4model0surf165"
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5440 *INHERIT_POS 0 0 0
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5441 *INHERIT_ROT 0 0 0
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5442 *INHERIT_SCL 0 0 0
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5447 *TM_POS 0.000000 0.000000 0.000000
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5453 *COMMENT "SURFACETYPE MST_PLANAR"
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5454 *MESH_VERTEX_LIST {
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5456 *MESH_VERTEX 1 -132.000000 -504.000000 204.000000
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5457 *MESH_VERTEX 2 -132.000000 504.000000 204.000000
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5458 *MESH_VERTEX 3 -124.000000 504.000000 204.000000
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5461 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5462 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5463 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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5464 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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5465 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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5466 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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5469 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5470 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5472 *MESH_NUMTVERTEX 4
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5474 *MESH_TVERT 0 -3.000000 0.250000 1.000000
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5475 *MESH_TVERT 1 -3.000000 0.375000 1.000000
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5476 *MESH_TVERT 2 4.875000 0.375000 1.000000
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5477 *MESH_TVERT 3 4.875000 0.250000 1.000000
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5479 *MESH_NUMTVFACES 2
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5481 *MESH_TFACE 0 0 2 1
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5482 *MESH_TFACE 1 0 3 2
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5485 *PROP_MOTIONBLUR 0
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5486 *PROP_CASTSHADOW 1
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5487 *PROP_RECVSHADOW 1
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5491 *NODE_NAME "mat4model0surf166"
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5493 *NODE_NAME "mat4model0surf166"
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5494 *INHERIT_POS 0 0 0
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5495 *INHERIT_ROT 0 0 0
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5496 *INHERIT_SCL 0 0 0
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5501 *TM_POS 0.000000 0.000000 0.000000
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5507 *COMMENT "SURFACETYPE MST_PLANAR"
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5508 *MESH_VERTEX_LIST {
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5510 *MESH_VERTEX 1 -124.000000 -504.000000 196.000000
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5511 *MESH_VERTEX 2 -124.000000 504.000000 196.000000
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5512 *MESH_VERTEX 3 -132.000000 504.000000 196.000000
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5515 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5516 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5517 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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5518 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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5519 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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5520 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
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5523 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5524 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5526 *MESH_NUMTVERTEX 4
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5528 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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5529 *MESH_TVERT 1 -3.000000 0.125000 1.000000
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5530 *MESH_TVERT 2 4.875000 0.125000 1.000000
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5531 *MESH_TVERT 3 4.875000 0.000000 1.000000
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5533 *MESH_NUMTVFACES 2
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5535 *MESH_TFACE 0 0 2 1
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5536 *MESH_TFACE 1 0 3 2
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5539 *PROP_MOTIONBLUR 0
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5540 *PROP_CASTSHADOW 1
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5541 *PROP_RECVSHADOW 1
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5545 *NODE_NAME "mat4model0surf167"
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5547 *NODE_NAME "mat4model0surf167"
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5548 *INHERIT_POS 0 0 0
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5549 *INHERIT_ROT 0 0 0
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5550 *INHERIT_SCL 0 0 0
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5555 *TM_POS 0.000000 0.000000 0.000000
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5561 *COMMENT "SURFACETYPE MST_PLANAR"
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5562 *MESH_VERTEX_LIST {
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5563 *MESH_VERTEX 0 -132.000000 -504.000000 196.000000
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5564 *MESH_VERTEX 1 -132.000000 504.000000 196.000000
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5565 *MESH_VERTEX 2 -132.000000 504.000000 204.000000
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5566 *MESH_VERTEX 3 -132.000000 -504.000000 204.000000
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5569 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5570 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5571 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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5572 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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5573 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
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5574 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
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5577 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5578 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5580 *MESH_NUMTVERTEX 4
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5582 *MESH_TVERT 0 -3.000000 0.500000 1.000000
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5583 *MESH_TVERT 1 4.875000 0.500000 1.000000
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5584 *MESH_TVERT 2 4.875000 0.375000 1.000000
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5585 *MESH_TVERT 3 -3.000000 0.375000 1.000000
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5587 *MESH_NUMTVFACES 2
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5589 *MESH_TFACE 0 0 2 1
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5590 *MESH_TFACE 1 0 3 2
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5593 *PROP_MOTIONBLUR 0
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5594 *PROP_CASTSHADOW 1
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5595 *PROP_RECVSHADOW 1
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5599 *NODE_NAME "mat4model0surf168"
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5601 *NODE_NAME "mat4model0surf168"
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5602 *INHERIT_POS 0 0 0
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5603 *INHERIT_ROT 0 0 0
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5604 *INHERIT_SCL 0 0 0
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5609 *TM_POS 0.000000 0.000000 0.000000
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5615 *COMMENT "SURFACETYPE MST_PLANAR"
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5616 *MESH_VERTEX_LIST {
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5617 *MESH_VERTEX 0 -88.000000 8.000000 128.000000
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5618 *MESH_VERTEX 1 -88.000000 8.000000 144.000000
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5619 *MESH_VERTEX 2 -184.000000 8.000000 144.000000
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5620 *MESH_VERTEX 3 -184.000000 8.000000 128.000000
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5623 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5624 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5625 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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5626 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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5627 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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5628 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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5631 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5632 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5634 *MESH_NUMTVERTEX 4
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5636 *MESH_TVERT 0 0.000000 0.500000 1.000000
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5637 *MESH_TVERT 1 0.000000 0.750000 1.000000
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5638 *MESH_TVERT 2 0.750000 0.750000 1.000000
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5639 *MESH_TVERT 3 0.750000 0.500000 1.000000
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5641 *MESH_NUMTVFACES 2
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5643 *MESH_TFACE 0 0 2 1
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5644 *MESH_TFACE 1 0 3 2
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5647 *PROP_MOTIONBLUR 0
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5648 *PROP_CASTSHADOW 1
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5649 *PROP_RECVSHADOW 1
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5653 *NODE_NAME "mat4model0surf169"
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5655 *NODE_NAME "mat4model0surf169"
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5656 *INHERIT_POS 0 0 0
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5657 *INHERIT_ROT 0 0 0
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5658 *INHERIT_SCL 0 0 0
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5663 *TM_POS 0.000000 0.000000 0.000000
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5669 *COMMENT "SURFACETYPE MST_PLANAR"
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5670 *MESH_VERTEX_LIST {
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5671 *MESH_VERTEX 0 -88.000000 -8.000000 144.000000
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5672 *MESH_VERTEX 1 -184.000000 -8.000000 144.000000
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5673 *MESH_VERTEX 2 -184.000000 8.000000 144.000000
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5674 *MESH_VERTEX 3 -88.000000 8.000000 144.000000
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5677 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5678 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5679 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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5680 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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5681 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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5682 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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5685 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5686 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5688 *MESH_NUMTVERTEX 4
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5690 *MESH_TVERT 0 0.000000 1.000000 1.000000
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5691 *MESH_TVERT 1 0.750000 1.000000 1.000000
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5692 *MESH_TVERT 2 0.750000 0.750000 1.000000
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5693 *MESH_TVERT 3 0.000000 0.750000 1.000000
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5695 *MESH_NUMTVFACES 2
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5697 *MESH_TFACE 0 0 2 1
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5698 *MESH_TFACE 1 0 3 2
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5701 *PROP_MOTIONBLUR 0
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5702 *PROP_CASTSHADOW 1
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5703 *PROP_RECVSHADOW 1
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5707 *NODE_NAME "mat4model0surf170"
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5709 *NODE_NAME "mat4model0surf170"
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5710 *INHERIT_POS 0 0 0
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5711 *INHERIT_ROT 0 0 0
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5712 *INHERIT_SCL 0 0 0
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5717 *TM_POS 0.000000 0.000000 0.000000
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5723 *COMMENT "SURFACETYPE MST_PLANAR"
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5724 *MESH_VERTEX_LIST {
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5725 *MESH_VERTEX 0 -88.000000 -8.000000 144.000000
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5726 *MESH_VERTEX 1 -88.000000 -8.000000 128.000000
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5727 *MESH_VERTEX 2 -184.000000 -8.000000 128.000000
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5728 *MESH_VERTEX 3 -184.000000 -8.000000 144.000000
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5731 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5732 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5733 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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5734 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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5735 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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5736 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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5739 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5740 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5742 *MESH_NUMTVERTEX 4
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5744 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5745 *MESH_TVERT 1 0.000000 0.250000 1.000000
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5746 *MESH_TVERT 2 0.750000 0.250000 1.000000
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5747 *MESH_TVERT 3 0.750000 0.000000 1.000000
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5749 *MESH_NUMTVFACES 2
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5751 *MESH_TFACE 0 0 2 1
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5752 *MESH_TFACE 1 0 3 2
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5755 *PROP_MOTIONBLUR 0
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5756 *PROP_CASTSHADOW 1
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5757 *PROP_RECVSHADOW 1
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5761 *NODE_NAME "mat4model0surf171"
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5763 *NODE_NAME "mat4model0surf171"
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5764 *INHERIT_POS 0 0 0
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5765 *INHERIT_ROT 0 0 0
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5766 *INHERIT_SCL 0 0 0
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5771 *TM_POS 0.000000 0.000000 0.000000
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5777 *COMMENT "SURFACETYPE MST_PLANAR"
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5778 *MESH_VERTEX_LIST {
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5779 *MESH_VERTEX 0 -88.000000 8.000000 128.000000
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5780 *MESH_VERTEX 1 -184.000000 8.000000 128.000000
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5781 *MESH_VERTEX 2 -184.000000 -8.000000 128.000000
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5782 *MESH_VERTEX 3 -88.000000 -8.000000 128.000000
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5785 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5786 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5787 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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5788 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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5789 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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5790 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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5793 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5794 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5796 *MESH_NUMTVERTEX 4
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5798 *MESH_TVERT 0 0.000000 0.500000 1.000000
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5799 *MESH_TVERT 1 0.750000 0.500000 1.000000
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5800 *MESH_TVERT 2 0.750000 0.250000 1.000000
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5801 *MESH_TVERT 3 0.000000 0.250000 1.000000
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5803 *MESH_NUMTVFACES 2
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5805 *MESH_TFACE 0 0 2 1
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5806 *MESH_TFACE 1 0 3 2
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5809 *PROP_MOTIONBLUR 0
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5810 *PROP_CASTSHADOW 1
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5811 *PROP_RECVSHADOW 1
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5815 *NODE_NAME "mat4model0surf172"
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5817 *NODE_NAME "mat4model0surf172"
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5818 *INHERIT_POS 0 0 0
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5819 *INHERIT_ROT 0 0 0
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5820 *INHERIT_SCL 0 0 0
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5825 *TM_POS 0.000000 0.000000 0.000000
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5831 *COMMENT "SURFACETYPE MST_PLANAR"
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5832 *MESH_VERTEX_LIST {
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5834 *MESH_VERTEX 1 -184.000000 8.000000 0.000000
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5835 *MESH_VERTEX 2 -184.000000 -8.000000 0.000000
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5836 *MESH_VERTEX 3 -184.000000 -8.000000 192.000000
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5839 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5840 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5841 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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5842 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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5843 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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5844 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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5847 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5848 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5850 *MESH_NUMTVERTEX 4
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5852 *MESH_TVERT 0 0.000000 0.500000 1.000000
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5853 *MESH_TVERT 1 1.500000 0.500000 1.000000
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5854 *MESH_TVERT 2 1.500000 0.250000 1.000000
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5855 *MESH_TVERT 3 0.000000 0.250000 1.000000
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5857 *MESH_NUMTVFACES 2
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5859 *MESH_TFACE 0 0 2 1
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5860 *MESH_TFACE 1 0 3 2
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5863 *PROP_MOTIONBLUR 0
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5864 *PROP_CASTSHADOW 1
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5865 *PROP_RECVSHADOW 1
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5869 *NODE_NAME "mat4model0surf173"
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5871 *NODE_NAME "mat4model0surf173"
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5872 *INHERIT_POS 0 0 0
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5873 *INHERIT_ROT 0 0 0
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5874 *INHERIT_SCL 0 0 0
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5879 *TM_POS 0.000000 0.000000 0.000000
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5885 *COMMENT "SURFACETYPE MST_PLANAR"
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5886 *MESH_VERTEX_LIST {
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5887 *MESH_VERTEX 0 -184.000000 8.000000 192.000000
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5888 *MESH_VERTEX 1 -200.000000 8.000000 192.000000
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5889 *MESH_VERTEX 2 -200.000000 8.000000 0.000000
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5890 *MESH_VERTEX 3 -184.000000 8.000000 0.000000
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5893 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5894 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5895 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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5896 *MESH_VERTEXNORMAL 1 -0.707107 0.707107 0.000000
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5897 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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5898 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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5901 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5902 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5904 *MESH_NUMTVERTEX 4
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5906 *MESH_TVERT 0 0.000000 0.500000 1.000000
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5907 *MESH_TVERT 1 0.000000 0.750000 1.000000
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5908 *MESH_TVERT 2 1.500000 0.750000 1.000000
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5909 *MESH_TVERT 3 1.500000 0.500000 1.000000
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5911 *MESH_NUMTVFACES 2
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5913 *MESH_TFACE 0 0 2 1
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5914 *MESH_TFACE 1 0 3 2
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5917 *PROP_MOTIONBLUR 0
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5918 *PROP_CASTSHADOW 1
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5919 *PROP_RECVSHADOW 1
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5923 *NODE_NAME "mat4model0surf174"
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5925 *NODE_NAME "mat4model0surf174"
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5926 *INHERIT_POS 0 0 0
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5927 *INHERIT_ROT 0 0 0
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5928 *INHERIT_SCL 0 0 0
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5933 *TM_POS 0.000000 0.000000 0.000000
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5939 *COMMENT "SURFACETYPE MST_PLANAR"
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5940 *MESH_VERTEX_LIST {
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5942 *MESH_VERTEX 1 -184.000000 -8.000000 192.000000
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5943 *MESH_VERTEX 2 -184.000000 -8.000000 0.000000
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5944 *MESH_VERTEX 3 -200.000000 -8.000000 0.000000
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5947 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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5948 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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5949 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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5950 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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5951 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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5952 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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5955 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5956 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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5958 *MESH_NUMTVERTEX 4
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5960 *MESH_TVERT 0 0.000000 0.000000 1.000000
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5961 *MESH_TVERT 1 0.000000 0.250000 1.000000
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5962 *MESH_TVERT 2 1.500000 0.250000 1.000000
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5963 *MESH_TVERT 3 1.500000 0.000000 1.000000
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5965 *MESH_NUMTVFACES 2
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5967 *MESH_TFACE 0 0 2 1
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5968 *MESH_TFACE 1 0 3 2
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5971 *PROP_MOTIONBLUR 0
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5972 *PROP_CASTSHADOW 1
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5973 *PROP_RECVSHADOW 1
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5977 *NODE_NAME "mat4model0surf175"
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5979 *NODE_NAME "mat4model0surf175"
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5980 *INHERIT_POS 0 0 0
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5981 *INHERIT_ROT 0 0 0
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5982 *INHERIT_SCL 0 0 0
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5987 *TM_POS 0.000000 0.000000 0.000000
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5993 *COMMENT "SURFACETYPE MST_PLANAR"
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5994 *MESH_VERTEX_LIST {
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5995 *MESH_VERTEX 0 -200.000000 -8.000000 192.000000
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5996 *MESH_VERTEX 1 -200.000000 -8.000000 0.000000
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5997 *MESH_VERTEX 2 -200.000000 8.000000 0.000000
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5998 *MESH_VERTEX 3 -200.000000 8.000000 192.000000
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6001 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6002 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6003 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
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6004 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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6005 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
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6006 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
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6009 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6010 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6012 *MESH_NUMTVERTEX 4
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6014 *MESH_TVERT 0 0.000000 1.000000 1.000000
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6015 *MESH_TVERT 1 1.500000 1.000000 1.000000
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6016 *MESH_TVERT 2 1.500000 0.750000 1.000000
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6017 *MESH_TVERT 3 0.000000 0.750000 1.000000
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6019 *MESH_NUMTVFACES 2
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6021 *MESH_TFACE 0 0 2 1
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6022 *MESH_TFACE 1 0 3 2
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6025 *PROP_MOTIONBLUR 0
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6026 *PROP_CASTSHADOW 1
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6027 *PROP_RECVSHADOW 1
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6031 *NODE_NAME "mat4model0surf176"
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6033 *NODE_NAME "mat4model0surf176"
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6034 *INHERIT_POS 0 0 0
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6035 *INHERIT_ROT 0 0 0
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6036 *INHERIT_SCL 0 0 0
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6041 *TM_POS 0.000000 0.000000 0.000000
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6047 *COMMENT "SURFACETYPE MST_PLANAR"
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6048 *MESH_VERTEX_LIST {
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6049 *MESH_VERTEX 0 -247.999878 8.000000 208.000000
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6050 *MESH_VERTEX 1 -247.999878 8.000000 192.000000
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6051 *MESH_VERTEX 2 248.000122 8.000000 192.000000
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6052 *MESH_VERTEX 3 248.000122 8.000000 208.000000
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6060 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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6064 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6071 *MESH_TVERT 3 2.875000 0.000000 1.000000
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6075 *MESH_TFACE 0 0 2 1
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6076 *MESH_TFACE 1 0 3 2
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6079 *PROP_MOTIONBLUR 0
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6080 *PROP_CASTSHADOW 1
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6081 *PROP_RECVSHADOW 1
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6087 *NODE_NAME "mat4model0surf177"
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6089 *INHERIT_ROT 0 0 0
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6090 *INHERIT_SCL 0 0 0
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6101 *COMMENT "SURFACETYPE MST_PLANAR"
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6105 *MESH_VERTEX 2 248.000122 -8.000000 208.000000
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6110 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6111 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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6112 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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6113 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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6114 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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6118 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6122 *MESH_TVERT 0 -1.000000 1.000000 1.000000
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6123 *MESH_TVERT 1 2.875000 1.000000 1.000000
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6124 *MESH_TVERT 2 2.875000 0.750000 1.000000
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6129 *MESH_TFACE 0 0 2 1
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6130 *MESH_TFACE 1 0 3 2
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6133 *PROP_MOTIONBLUR 0
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6134 *PROP_CASTSHADOW 1
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6135 *PROP_RECVSHADOW 1
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6139 *NODE_NAME "mat4model0surf178"
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6141 *NODE_NAME "mat4model0surf178"
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6142 *INHERIT_POS 0 0 0
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6143 *INHERIT_ROT 0 0 0
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6144 *INHERIT_SCL 0 0 0
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6149 *TM_POS 0.000000 0.000000 0.000000
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6155 *COMMENT "SURFACETYPE MST_PLANAR"
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6156 *MESH_VERTEX_LIST {
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6159 *MESH_VERTEX 2 248.000122 8.000000 192.000000
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6165 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6166 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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6167 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6168 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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6171 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6172 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6176 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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6177 *MESH_TVERT 1 2.875000 0.500000 1.000000
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6178 *MESH_TVERT 2 2.875000 0.250000 1.000000
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6179 *MESH_TVERT 3 -1.000000 0.250000 1.000000
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6181 *MESH_NUMTVFACES 2
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6183 *MESH_TFACE 0 0 2 1
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6184 *MESH_TFACE 1 0 3 2
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6187 *PROP_MOTIONBLUR 0
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6188 *PROP_CASTSHADOW 1
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6189 *PROP_RECVSHADOW 1
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6193 *NODE_NAME "mat4model0surf179"
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6195 *NODE_NAME "mat4model0surf179"
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6196 *INHERIT_POS 0 0 0
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6197 *INHERIT_ROT 0 0 0
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6198 *INHERIT_SCL 0 0 0
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6203 *TM_POS 0.000000 0.000000 0.000000
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6209 *COMMENT "SURFACETYPE MST_PLANAR"
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6210 *MESH_VERTEX_LIST {
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6212 *MESH_VERTEX 1 -247.999878 -8.000000 208.000000
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6213 *MESH_VERTEX 2 248.000122 -8.000000 208.000000
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6214 *MESH_VERTEX 3 248.000122 -8.000000 192.000000
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6217 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6218 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6219 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6220 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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6221 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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6222 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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6225 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6226 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6228 *MESH_NUMTVERTEX 4
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6230 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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6231 *MESH_TVERT 1 -1.000000 0.750000 1.000000
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6232 *MESH_TVERT 2 2.875000 0.750000 1.000000
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6233 *MESH_TVERT 3 2.875000 0.500000 1.000000
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6235 *MESH_NUMTVFACES 2
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6237 *MESH_TFACE 0 0 2 1
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6238 *MESH_TFACE 1 0 3 2
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6241 *PROP_MOTIONBLUR 0
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6242 *PROP_CASTSHADOW 1
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6243 *PROP_RECVSHADOW 1
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6247 *NODE_NAME "mat4model0surf180"
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6249 *NODE_NAME "mat4model0surf180"
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6250 *INHERIT_POS 0 0 0
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6251 *INHERIT_ROT 0 0 0
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6252 *INHERIT_SCL 0 0 0
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6257 *TM_POS 0.000000 0.000000 0.000000
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6263 *COMMENT "SURFACETYPE MST_PLANAR"
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6264 *MESH_VERTEX_LIST {
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6266 *MESH_VERTEX 1 -248.000000 512.000000 132.000000
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6267 *MESH_VERTEX 2 -248.000000 512.000000 124.000000
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6268 *MESH_VERTEX 3 248.000000 512.000000 124.000000
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6271 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6272 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6273 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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6274 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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6275 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6276 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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6279 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6280 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6282 *MESH_NUMTVERTEX 4
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6284 *MESH_TVERT 0 -1.000000 0.187500 1.000000
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6285 *MESH_TVERT 1 2.875000 0.187500 1.000000
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6286 *MESH_TVERT 2 2.875000 0.062500 1.000000
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6287 *MESH_TVERT 3 -1.000000 0.062500 1.000000
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6289 *MESH_NUMTVFACES 2
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6291 *MESH_TFACE 0 0 2 1
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6292 *MESH_TFACE 1 0 3 2
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6295 *PROP_MOTIONBLUR 0
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6296 *PROP_CASTSHADOW 1
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6297 *PROP_RECVSHADOW 1
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6301 *NODE_NAME "mat4model0surf181"
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6303 *NODE_NAME "mat4model0surf181"
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6304 *INHERIT_POS 0 0 0
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6305 *INHERIT_ROT 0 0 0
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6306 *INHERIT_SCL 0 0 0
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6311 *TM_POS 0.000000 0.000000 0.000000
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6317 *COMMENT "SURFACETYPE MST_PLANAR"
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6318 *MESH_VERTEX_LIST {
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6320 *MESH_VERTEX 1 248.000000 508.000000 132.000000
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6321 *MESH_VERTEX 2 -248.000000 508.000000 132.000000
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6322 *MESH_VERTEX 3 -248.000000 512.000000 132.000000
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6325 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6326 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6327 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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6328 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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6329 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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6330 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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6333 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6334 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6336 *MESH_NUMTVERTEX 4
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6338 *MESH_TVERT 0 -1.000000 0.187500 1.000000
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6339 *MESH_TVERT 1 -1.000000 0.250000 1.000000
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6340 *MESH_TVERT 2 2.875000 0.250000 1.000000
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6341 *MESH_TVERT 3 2.875000 0.187500 1.000000
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6343 *MESH_NUMTVFACES 2
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6345 *MESH_TFACE 0 0 2 1
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6346 *MESH_TFACE 1 0 3 2
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6349 *PROP_MOTIONBLUR 0
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6350 *PROP_CASTSHADOW 1
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6351 *PROP_RECVSHADOW 1
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6355 *NODE_NAME "mat4model0surf182"
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6357 *NODE_NAME "mat4model0surf182"
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6358 *INHERIT_POS 0 0 0
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6359 *INHERIT_ROT 0 0 0
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6360 *INHERIT_SCL 0 0 0
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6365 *TM_POS 0.000000 0.000000 0.000000
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6371 *COMMENT "SURFACETYPE MST_PLANAR"
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6372 *MESH_VERTEX_LIST {
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6374 *MESH_VERTEX 1 248.000000 512.000000 124.000000
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6375 *MESH_VERTEX 2 -248.000000 512.000000 124.000000
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6376 *MESH_VERTEX 3 -248.000000 508.000000 124.000000
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6379 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6380 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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6381 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6382 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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6383 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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6384 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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6387 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6388 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6390 *MESH_NUMTVERTEX 4
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6392 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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6393 *MESH_TVERT 1 -1.000000 0.062500 1.000000
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6394 *MESH_TVERT 2 2.875000 0.062500 1.000000
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6395 *MESH_TVERT 3 2.875000 0.000000 1.000000
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6397 *MESH_NUMTVFACES 2
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6399 *MESH_TFACE 0 0 2 1
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6400 *MESH_TFACE 1 0 3 2
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6403 *PROP_MOTIONBLUR 0
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6404 *PROP_CASTSHADOW 1
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6405 *PROP_RECVSHADOW 1
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6409 *NODE_NAME "mat4model0surf183"
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6411 *NODE_NAME "mat4model0surf183"
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6412 *INHERIT_POS 0 0 0
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6413 *INHERIT_ROT 0 0 0
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6414 *INHERIT_SCL 0 0 0
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6419 *TM_POS 0.000000 0.000000 0.000000
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6425 *COMMENT "SURFACETYPE MST_PLANAR"
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6426 *MESH_VERTEX_LIST {
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6429 *MESH_VERTEX 2 -248.000000 508.000000 132.000000
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6433 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6435 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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6436 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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6437 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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6438 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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6441 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6442 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6446 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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6447 *MESH_TVERT 1 2.875000 0.375000 1.000000
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6448 *MESH_TVERT 2 2.875000 0.250000 1.000000
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6449 *MESH_TVERT 3 -1.000000 0.250000 1.000000
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6451 *MESH_NUMTVFACES 2
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6453 *MESH_TFACE 0 0 2 1
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6454 *MESH_TFACE 1 0 3 2
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6457 *PROP_MOTIONBLUR 0
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6458 *PROP_CASTSHADOW 1
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6459 *PROP_RECVSHADOW 1
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6465 *NODE_NAME "mat4model0surf184"
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6466 *INHERIT_POS 0 0 0
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6467 *INHERIT_ROT 0 0 0
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6468 *INHERIT_SCL 0 0 0
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6473 *TM_POS 0.000000 0.000000 0.000000
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6479 *COMMENT "SURFACETYPE MST_PLANAR"
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6480 *MESH_VERTEX_LIST {
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6484 *MESH_VERTEX 3 -72.000000 508.000000 68.000000
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6487 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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6489 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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6492 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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6495 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6496 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6498 *MESH_NUMTVERTEX 4
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6500 *MESH_TVERT 0 0.000000 0.937500 1.000000
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6501 *MESH_TVERT 1 0.000000 1.000000 1.000000
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6502 *MESH_TVERT 2 1.375000 1.000000 1.000000
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6503 *MESH_TVERT 3 1.375000 0.937500 1.000000
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6505 *MESH_NUMTVFACES 2
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6507 *MESH_TFACE 0 0 2 1
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6508 *MESH_TFACE 1 0 3 2
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6511 *PROP_MOTIONBLUR 0
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6512 *PROP_CASTSHADOW 1
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6513 *PROP_RECVSHADOW 1
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6519 *NODE_NAME "mat4model0surf185"
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6520 *INHERIT_POS 0 0 0
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6521 *INHERIT_ROT 0 0 0
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6537 *MESH_VERTEX 2 -72.000000 508.000000 60.000000
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6538 *MESH_VERTEX 3 -72.000000 512.000000 60.000000
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6546 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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6550 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6552 *MESH_NUMTVERTEX 4
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6555 *MESH_TVERT 1 0.000000 0.812500 1.000000
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6556 *MESH_TVERT 2 1.375000 0.812500 1.000000
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6557 *MESH_TVERT 3 1.375000 0.750000 1.000000
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6561 *MESH_TFACE 0 0 2 1
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6565 *PROP_MOTIONBLUR 0
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6566 *PROP_CASTSHADOW 1
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6567 *PROP_RECVSHADOW 1
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6573 *NODE_NAME "mat4model0surf186"
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6575 *INHERIT_ROT 0 0 0
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6581 *TM_POS 0.000000 0.000000 0.000000
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6592 *MESH_VERTEX 3 -248.000000 508.000000 60.000000
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6599 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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6600 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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6603 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6604 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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6606 *MESH_NUMTVERTEX 4
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6608 *MESH_TVERT 0 0.000000 0.937500 1.000000
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6609 *MESH_TVERT 1 1.375000 0.937500 1.000000
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6610 *MESH_TVERT 2 1.375000 0.812500 1.000000
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6611 *MESH_TVERT 3 0.000000 0.812500 1.000000
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6613 *MESH_NUMTVFACES 2
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6615 *MESH_TFACE 0 0 2 1
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6616 *MESH_TFACE 1 0 3 2
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6619 *PROP_MOTIONBLUR 0
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6620 *PROP_CASTSHADOW 1
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6621 *PROP_RECVSHADOW 1
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6625 *NODE_NAME "mat4model0surf187"
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6627 *NODE_NAME "mat4model0surf187"
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6628 *INHERIT_POS 0 0 0
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6789 *NODE_NAME "mat4model0surf190"
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6890 *PROP_CASTSHADOW 1
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7207 *MESH_NUMTVFACES 2
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7209 *MESH_TFACE 0 0 2 1
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7210 *MESH_TFACE 1 0 3 2
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7213 *PROP_MOTIONBLUR 0
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7214 *PROP_CASTSHADOW 1
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7215 *PROP_RECVSHADOW 1
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7219 *NODE_NAME "mat4model0surf198"
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7221 *NODE_NAME "mat4model0surf198"
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7222 *INHERIT_POS 0 0 0
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7223 *INHERIT_ROT 0 0 0
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7224 *INHERIT_SCL 0 0 0
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7229 *TM_POS 0.000000 0.000000 0.000000
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7235 *COMMENT "SURFACETYPE MST_PLANAR"
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7236 *MESH_VERTEX_LIST {
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7237 *MESH_VERTEX 0 -200.000000 6.000000 132.000000
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7238 *MESH_VERTEX 1 -248.000000 6.000000 132.000000
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7239 *MESH_VERTEX 2 -248.000000 6.000000 124.000000
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7240 *MESH_VERTEX 3 -200.000000 6.000000 124.000000
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7243 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7244 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7245 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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7246 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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7247 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7248 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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7251 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7252 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7254 *MESH_NUMTVERTEX 4
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7256 *MESH_TVERT 0 0.000000 0.312500 1.000000
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7257 *MESH_TVERT 1 0.375000 0.312500 1.000000
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7258 *MESH_TVERT 2 0.375000 0.187500 1.000000
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7259 *MESH_TVERT 3 0.000000 0.187500 1.000000
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7261 *MESH_NUMTVFACES 2
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7263 *MESH_TFACE 0 0 2 1
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7264 *MESH_TFACE 1 0 3 2
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7267 *PROP_MOTIONBLUR 0
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7268 *PROP_CASTSHADOW 1
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7269 *PROP_RECVSHADOW 1
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7273 *NODE_NAME "mat4model0surf199"
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7275 *NODE_NAME "mat4model0surf199"
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7276 *INHERIT_POS 0 0 0
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7277 *INHERIT_ROT 0 0 0
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7278 *INHERIT_SCL 0 0 0
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7283 *TM_POS 0.000000 0.000000 0.000000
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7289 *COMMENT "SURFACETYPE MST_PLANAR"
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7290 *MESH_VERTEX_LIST {
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7291 *MESH_VERTEX 0 -200.000000 6.000000 68.000000
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7292 *MESH_VERTEX 1 -248.000000 6.000000 68.000000
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7293 *MESH_VERTEX 2 -248.000000 6.000000 60.000000
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7294 *MESH_VERTEX 3 -200.000000 6.000000 60.000000
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7297 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7298 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7299 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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7300 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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7301 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7302 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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7305 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7306 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7308 *MESH_NUMTVERTEX 4
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7310 *MESH_TVERT 0 0.000000 0.312500 1.000000
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7311 *MESH_TVERT 1 0.375000 0.312500 1.000000
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7312 *MESH_TVERT 2 0.375000 0.187500 1.000000
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7313 *MESH_TVERT 3 0.000000 0.187500 1.000000
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7315 *MESH_NUMTVFACES 2
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7317 *MESH_TFACE 0 0 2 1
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7318 *MESH_TFACE 1 0 3 2
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7321 *PROP_MOTIONBLUR 0
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7322 *PROP_CASTSHADOW 1
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7323 *PROP_RECVSHADOW 1
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7327 *NODE_NAME "mat4model0surf200"
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7329 *NODE_NAME "mat4model0surf200"
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7330 *INHERIT_POS 0 0 0
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7331 *INHERIT_ROT 0 0 0
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7332 *INHERIT_SCL 0 0 0
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7337 *TM_POS 0.000000 0.000000 0.000000
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7343 *COMMENT "SURFACETYPE MST_PLANAR"
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7344 *MESH_VERTEX_LIST {
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7345 *MESH_VERTEX 0 -200.000000 6.000000 132.000000
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7346 *MESH_VERTEX 1 -200.000000 -6.000000 132.000000
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7347 *MESH_VERTEX 2 -248.000000 -6.000000 132.000000
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7348 *MESH_VERTEX 3 -248.000000 6.000000 132.000000
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7351 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7352 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7353 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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7354 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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7355 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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7356 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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7359 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7360 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7362 *MESH_NUMTVERTEX 4
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7364 *MESH_TVERT 0 0.000000 0.312500 1.000000
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7365 *MESH_TVERT 1 0.000000 0.500000 1.000000
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7366 *MESH_TVERT 2 0.375000 0.500000 1.000000
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7367 *MESH_TVERT 3 0.375000 0.312500 1.000000
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7369 *MESH_NUMTVFACES 2
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7371 *MESH_TFACE 0 0 2 1
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7372 *MESH_TFACE 1 0 3 2
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7375 *PROP_MOTIONBLUR 0
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7376 *PROP_CASTSHADOW 1
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7377 *PROP_RECVSHADOW 1
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7381 *NODE_NAME "mat4model0surf201"
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7383 *NODE_NAME "mat4model0surf201"
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7384 *INHERIT_POS 0 0 0
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7385 *INHERIT_ROT 0 0 0
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7386 *INHERIT_SCL 0 0 0
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7391 *TM_POS 0.000000 0.000000 0.000000
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7397 *COMMENT "SURFACETYPE MST_PLANAR"
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7398 *MESH_VERTEX_LIST {
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7399 *MESH_VERTEX 0 -200.000000 -6.000000 124.000000
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7400 *MESH_VERTEX 1 -200.000000 6.000000 124.000000
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7401 *MESH_VERTEX 2 -248.000000 6.000000 124.000000
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7402 *MESH_VERTEX 3 -248.000000 -6.000000 124.000000
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7405 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7406 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7407 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7408 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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7409 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7410 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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7413 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7414 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7416 *MESH_NUMTVERTEX 4
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7418 *MESH_TVERT 0 0.000000 0.000000 1.000000
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7419 *MESH_TVERT 1 0.000000 0.187500 1.000000
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7420 *MESH_TVERT 2 0.375000 0.187500 1.000000
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7421 *MESH_TVERT 3 0.375000 0.000000 1.000000
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7423 *MESH_NUMTVFACES 2
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7425 *MESH_TFACE 0 0 2 1
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7426 *MESH_TFACE 1 0 3 2
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7429 *PROP_MOTIONBLUR 0
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7430 *PROP_CASTSHADOW 1
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7431 *PROP_RECVSHADOW 1
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7435 *NODE_NAME "mat4model0surf202"
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7437 *NODE_NAME "mat4model0surf202"
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7438 *INHERIT_POS 0 0 0
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7439 *INHERIT_ROT 0 0 0
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7440 *INHERIT_SCL 0 0 0
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7445 *TM_POS 0.000000 0.000000 0.000000
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7451 *COMMENT "SURFACETYPE MST_PLANAR"
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7452 *MESH_VERTEX_LIST {
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7453 *MESH_VERTEX 0 -200.000000 -6.000000 124.000000
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7454 *MESH_VERTEX 1 -248.000000 -6.000000 124.000000
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7455 *MESH_VERTEX 2 -248.000000 -6.000000 132.000000
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7456 *MESH_VERTEX 3 -200.000000 -6.000000 132.000000
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7459 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7460 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7461 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7462 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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7463 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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7464 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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7467 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7468 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7470 *MESH_NUMTVERTEX 4
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7472 *MESH_TVERT 0 0.000000 0.625000 1.000000
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7473 *MESH_TVERT 1 0.375000 0.625000 1.000000
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7474 *MESH_TVERT 2 0.375000 0.500000 1.000000
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7475 *MESH_TVERT 3 0.000000 0.500000 1.000000
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7477 *MESH_NUMTVFACES 2
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7479 *MESH_TFACE 0 0 2 1
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7480 *MESH_TFACE 1 0 3 2
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7483 *PROP_MOTIONBLUR 0
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7484 *PROP_CASTSHADOW 1
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7485 *PROP_RECVSHADOW 1
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7489 *NODE_NAME "mat4model0surf203"
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7491 *NODE_NAME "mat4model0surf203"
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7492 *INHERIT_POS 0 0 0
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7493 *INHERIT_ROT 0 0 0
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7494 *INHERIT_SCL 0 0 0
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7499 *TM_POS 0.000000 0.000000 0.000000
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7505 *COMMENT "SURFACETYPE MST_PLANAR"
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7506 *MESH_VERTEX_LIST {
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7507 *MESH_VERTEX 0 -200.000000 6.000000 68.000000
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7508 *MESH_VERTEX 1 -200.000000 -6.000000 68.000000
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7509 *MESH_VERTEX 2 -248.000000 -6.000000 68.000000
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7510 *MESH_VERTEX 3 -248.000000 6.000000 68.000000
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7513 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7514 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7515 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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7516 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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7517 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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7518 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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7521 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7522 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7524 *MESH_NUMTVERTEX 4
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7526 *MESH_TVERT 0 0.000000 0.312500 1.000000
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7527 *MESH_TVERT 1 0.000000 0.500000 1.000000
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7528 *MESH_TVERT 2 0.375000 0.500000 1.000000
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7529 *MESH_TVERT 3 0.375000 0.312500 1.000000
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7531 *MESH_NUMTVFACES 2
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7533 *MESH_TFACE 0 0 2 1
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7534 *MESH_TFACE 1 0 3 2
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7537 *PROP_MOTIONBLUR 0
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7538 *PROP_CASTSHADOW 1
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7539 *PROP_RECVSHADOW 1
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7543 *NODE_NAME "mat4model0surf204"
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7545 *NODE_NAME "mat4model0surf204"
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7546 *INHERIT_POS 0 0 0
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7547 *INHERIT_ROT 0 0 0
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7548 *INHERIT_SCL 0 0 0
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7553 *TM_POS 0.000000 0.000000 0.000000
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7559 *COMMENT "SURFACETYPE MST_PLANAR"
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7560 *MESH_VERTEX_LIST {
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7561 *MESH_VERTEX 0 -200.000000 -6.000000 60.000000
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7562 *MESH_VERTEX 1 -200.000000 6.000000 60.000000
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7563 *MESH_VERTEX 2 -248.000000 6.000000 60.000000
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7564 *MESH_VERTEX 3 -248.000000 -6.000000 60.000000
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7567 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7568 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7569 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7570 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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7571 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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7572 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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7575 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7576 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7578 *MESH_NUMTVERTEX 4
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7580 *MESH_TVERT 0 0.000000 0.000000 1.000000
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7581 *MESH_TVERT 1 0.000000 0.187500 1.000000
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7582 *MESH_TVERT 2 0.375000 0.187500 1.000000
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7583 *MESH_TVERT 3 0.375000 0.000000 1.000000
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7585 *MESH_NUMTVFACES 2
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7587 *MESH_TFACE 0 0 2 1
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7588 *MESH_TFACE 1 0 3 2
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7591 *PROP_MOTIONBLUR 0
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7592 *PROP_CASTSHADOW 1
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7593 *PROP_RECVSHADOW 1
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7597 *NODE_NAME "mat4model0surf205"
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7599 *NODE_NAME "mat4model0surf205"
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7600 *INHERIT_POS 0 0 0
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7601 *INHERIT_ROT 0 0 0
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7602 *INHERIT_SCL 0 0 0
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7607 *TM_POS 0.000000 0.000000 0.000000
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7613 *COMMENT "SURFACETYPE MST_PLANAR"
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7614 *MESH_VERTEX_LIST {
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7615 *MESH_VERTEX 0 -200.000000 -6.000000 60.000000
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7616 *MESH_VERTEX 1 -248.000000 -6.000000 60.000000
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7617 *MESH_VERTEX 2 -248.000000 -6.000000 68.000000
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7618 *MESH_VERTEX 3 -200.000000 -6.000000 68.000000
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7621 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7622 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7623 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
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7624 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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7625 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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7626 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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7629 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7630 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7632 *MESH_NUMTVERTEX 4
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7634 *MESH_TVERT 0 0.000000 0.625000 1.000000
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7635 *MESH_TVERT 1 0.375000 0.625000 1.000000
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7636 *MESH_TVERT 2 0.375000 0.500000 1.000000
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7637 *MESH_TVERT 3 0.000000 0.500000 1.000000
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7639 *MESH_NUMTVFACES 2
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7641 *MESH_TFACE 0 0 2 1
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7642 *MESH_TFACE 1 0 3 2
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7645 *PROP_MOTIONBLUR 0
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7646 *PROP_CASTSHADOW 1
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7647 *PROP_RECVSHADOW 1
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7651 *NODE_NAME "mat4model0surf206"
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7653 *NODE_NAME "mat4model0surf206"
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7654 *INHERIT_POS 0 0 0
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7655 *INHERIT_ROT 0 0 0
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7656 *INHERIT_SCL 0 0 0
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7661 *TM_POS 0.000000 0.000000 0.000000
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7667 *COMMENT "SURFACETYPE MST_PLANAR"
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7668 *MESH_VERTEX_LIST {
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7669 *MESH_VERTEX 0 -248.000000 8.000000 316.000000
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7670 *MESH_VERTEX 1 -248.000000 -8.000000 316.000000
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7671 *MESH_VERTEX 2 184.000000 -8.000000 208.000000
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7672 *MESH_VERTEX 3 184.000000 8.000000 208.000000
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7675 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7676 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7677 *MESH_VERTEXNORMAL 0 -0.242536 0.000000 -0.970142
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7678 *MESH_VERTEXNORMAL 1 -0.242536 0.000000 -0.970142
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7679 *MESH_VERTEXNORMAL 2 -0.242536 0.000000 -0.970142
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7680 *MESH_VERTEXNORMAL 3 -0.242536 0.000000 -0.970142
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7683 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7684 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7686 *MESH_NUMTVERTEX 4
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7688 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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7689 *MESH_TVERT 1 -1.000000 0.250000 1.000000
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7690 *MESH_TVERT 2 2.478870 0.250000 1.000000
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7691 *MESH_TVERT 3 2.478870 0.000000 1.000000
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7693 *MESH_NUMTVFACES 2
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7695 *MESH_TFACE 0 0 2 1
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7696 *MESH_TFACE 1 0 3 2
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7699 *PROP_MOTIONBLUR 0
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7700 *PROP_CASTSHADOW 1
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7701 *PROP_RECVSHADOW 1
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7705 *NODE_NAME "mat4model0surf207"
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7707 *NODE_NAME "mat4model0surf207"
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7708 *INHERIT_POS 0 0 0
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7709 *INHERIT_ROT 0 0 0
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7710 *INHERIT_SCL 0 0 0
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7715 *TM_POS 0.000000 0.000000 0.000000
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7721 *COMMENT "SURFACETYPE MST_PLANAR"
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7722 *MESH_VERTEX_LIST {
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7723 *MESH_VERTEX 0 -248.000000 -8.000000 316.000000
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7724 *MESH_VERTEX 1 -248.000000 -8.000000 332.000000
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7725 *MESH_VERTEX 2 248.000000 -8.000000 208.000000
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7726 *MESH_VERTEX 3 184.000000 -8.000000 208.000000
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7729 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7730 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7731 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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7732 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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7733 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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7734 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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7737 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7738 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7740 *MESH_NUMTVERTEX 4
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7742 *MESH_TVERT 0 -1.115585 0.449554 1.000000
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7743 *MESH_TVERT 1 -1.240585 0.666060 1.000000
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7744 *MESH_TVERT 2 3.084013 0.925637 1.000000
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7745 *MESH_TVERT 3 2.651000 0.675636 1.000000
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7747 *MESH_NUMTVFACES 2
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7749 *MESH_TFACE 0 0 2 1
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7750 *MESH_TFACE 1 0 3 2
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7753 *PROP_MOTIONBLUR 0
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7754 *PROP_CASTSHADOW 1
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7755 *PROP_RECVSHADOW 1
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7759 *NODE_NAME "mat4model0surf208"
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7761 *NODE_NAME "mat4model0surf208"
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7762 *INHERIT_POS 0 0 0
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7763 *INHERIT_ROT 0 0 0
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7764 *INHERIT_SCL 0 0 0
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7769 *TM_POS 0.000000 0.000000 0.000000
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7775 *COMMENT "SURFACETYPE MST_PLANAR"
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7776 *MESH_VERTEX_LIST {
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7777 *MESH_VERTEX 0 -248.000000 8.000000 316.000000
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7778 *MESH_VERTEX 1 -248.000000 8.000000 0.000000
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7779 *MESH_VERTEX 2 -248.000000 -8.000000 0.000000
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7780 *MESH_VERTEX 3 -248.000000 -8.000000 316.000000
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7783 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7784 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7785 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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7786 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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7787 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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7788 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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7791 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7792 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7794 *MESH_NUMTVERTEX 4
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7796 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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7797 *MESH_TVERT 1 1.468750 0.375000 1.000000
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7798 *MESH_TVERT 2 1.468750 0.125000 1.000000
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7799 *MESH_TVERT 3 -1.000000 0.125000 1.000000
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7801 *MESH_NUMTVFACES 2
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7803 *MESH_TFACE 0 0 2 1
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7804 *MESH_TFACE 1 0 3 2
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7807 *PROP_MOTIONBLUR 0
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7808 *PROP_CASTSHADOW 1
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7809 *PROP_RECVSHADOW 1
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7813 *NODE_NAME "mat4model0surf209"
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7815 *NODE_NAME "mat4model0surf209"
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7816 *INHERIT_POS 0 0 0
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7817 *INHERIT_ROT 0 0 0
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7818 *INHERIT_SCL 0 0 0
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7823 *TM_POS 0.000000 0.000000 0.000000
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7829 *COMMENT "SURFACETYPE MST_PLANAR"
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7830 *MESH_VERTEX_LIST {
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7832 *MESH_VERTEX 1 -248.000000 -248.000000 316.000000
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7833 *MESH_VERTEX 2 184.000000 -248.000000 208.000000
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7834 *MESH_VERTEX 3 248.000000 -248.000000 208.000000
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7837 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7838 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7839 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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7840 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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7841 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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7842 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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7845 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7846 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7848 *MESH_NUMTVERTEX 4
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7850 *MESH_TVERT 0 -1.240585 0.666060 1.000000
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7851 *MESH_TVERT 1 -1.115585 0.449554 1.000000
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7852 *MESH_TVERT 2 2.651000 0.675636 1.000000
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7853 *MESH_TVERT 3 3.084013 0.925637 1.000000
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7855 *MESH_NUMTVFACES 2
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7857 *MESH_TFACE 0 0 2 1
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7858 *MESH_TFACE 1 0 3 2
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7861 *PROP_MOTIONBLUR 0
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7862 *PROP_CASTSHADOW 1
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7863 *PROP_RECVSHADOW 1
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7867 *NODE_NAME "mat4model0surf210"
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7869 *NODE_NAME "mat4model0surf210"
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7870 *INHERIT_POS 0 0 0
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7871 *INHERIT_ROT 0 0 0
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7872 *INHERIT_SCL 0 0 0
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7877 *TM_POS 0.000000 0.000000 0.000000
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7883 *COMMENT "SURFACETYPE MST_PLANAR"
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7884 *MESH_VERTEX_LIST {
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7886 *MESH_VERTEX 1 -248.000000 -264.000000 316.000000
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7887 *MESH_VERTEX 2 184.000000 -264.000000 208.000000
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7888 *MESH_VERTEX 3 184.000000 -248.000000 208.000000
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7891 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7892 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7893 *MESH_VERTEXNORMAL 0 -0.242536 0.000000 -0.970142
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7894 *MESH_VERTEXNORMAL 1 -0.242536 0.000000 -0.970142
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7895 *MESH_VERTEXNORMAL 2 -0.242536 0.000000 -0.970142
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7896 *MESH_VERTEXNORMAL 3 -0.242536 0.000000 -0.970142
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7899 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7900 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7902 *MESH_NUMTVERTEX 4
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7904 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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7905 *MESH_TVERT 1 -1.000000 0.250000 1.000000
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7906 *MESH_TVERT 2 2.478870 0.250000 1.000000
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7907 *MESH_TVERT 3 2.478870 0.000000 1.000000
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7909 *MESH_NUMTVFACES 2
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7911 *MESH_TFACE 0 0 2 1
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7912 *MESH_TFACE 1 0 3 2
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7915 *PROP_MOTIONBLUR 0
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7916 *PROP_CASTSHADOW 1
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7917 *PROP_RECVSHADOW 1
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7921 *NODE_NAME "mat4model0surf211"
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7923 *NODE_NAME "mat4model0surf211"
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7924 *INHERIT_POS 0 0 0
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7925 *INHERIT_ROT 0 0 0
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7926 *INHERIT_SCL 0 0 0
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7931 *TM_POS 0.000000 0.000000 0.000000
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7937 *COMMENT "SURFACETYPE MST_PLANAR"
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7938 *MESH_VERTEX_LIST {
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7939 *MESH_VERTEX 0 -248.000000 -264.000000 316.000000
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7940 *MESH_VERTEX 1 -248.000000 -264.000000 332.000000
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7941 *MESH_VERTEX 2 248.000000 -264.000000 208.000000
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7942 *MESH_VERTEX 3 184.000000 -264.000000 208.000000
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7945 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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7946 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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7947 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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7948 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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7949 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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7950 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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7953 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7954 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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7956 *MESH_NUMTVERTEX 4
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7958 *MESH_TVERT 0 -1.115585 0.449554 1.000000
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7959 *MESH_TVERT 1 -1.240585 0.666060 1.000000
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7960 *MESH_TVERT 2 3.084013 0.925637 1.000000
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7961 *MESH_TVERT 3 2.651000 0.675636 1.000000
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7963 *MESH_NUMTVFACES 2
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7965 *MESH_TFACE 0 0 2 1
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7966 *MESH_TFACE 1 0 3 2
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7969 *PROP_MOTIONBLUR 0
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7970 *PROP_CASTSHADOW 1
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7971 *PROP_RECVSHADOW 1
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7975 *NODE_NAME "mat4model0surf212"
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7977 *NODE_NAME "mat4model0surf212"
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7978 *INHERIT_POS 0 0 0
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7979 *INHERIT_ROT 0 0 0
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7980 *INHERIT_SCL 0 0 0
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7985 *TM_POS 0.000000 0.000000 0.000000
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7991 *COMMENT "SURFACETYPE MST_PLANAR"
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7992 *MESH_VERTEX_LIST {
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7993 *MESH_VERTEX 0 -248.000000 -264.000000 0.000000
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7994 *MESH_VERTEX 1 -248.000000 -264.000000 316.000000
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7995 *MESH_VERTEX 2 -248.000000 -248.000000 316.000000
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7996 *MESH_VERTEX 3 -248.000000 -248.000000 0.000000
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7999 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8000 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8001 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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8002 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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8003 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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8004 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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8007 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8008 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8010 *MESH_NUMTVERTEX 4
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8012 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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8013 *MESH_TVERT 1 1.468750 0.375000 1.000000
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8014 *MESH_TVERT 2 1.468750 0.125000 1.000000
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8015 *MESH_TVERT 3 -1.000000 0.125000 1.000000
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8017 *MESH_NUMTVFACES 2
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8019 *MESH_TFACE 0 0 2 1
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8020 *MESH_TFACE 1 0 3 2
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8023 *PROP_MOTIONBLUR 0
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8024 *PROP_CASTSHADOW 1
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8025 *PROP_RECVSHADOW 1
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8029 *NODE_NAME "mat4model0surf213"
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8031 *NODE_NAME "mat4model0surf213"
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8032 *INHERIT_POS 0 0 0
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8033 *INHERIT_ROT 0 0 0
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8034 *INHERIT_SCL 0 0 0
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8039 *TM_POS 0.000000 0.000000 0.000000
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8045 *COMMENT "SURFACETYPE MST_PLANAR"
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8046 *MESH_VERTEX_LIST {
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8047 *MESH_VERTEX 0 -248.000000 -504.000000 332.000000
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8048 *MESH_VERTEX 1 -248.000000 504.000000 332.000000
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8049 *MESH_VERTEX 2 -248.000000 504.000000 316.000000
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8050 *MESH_VERTEX 3 -248.000000 -504.000000 316.000000
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8053 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8054 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8055 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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8056 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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8057 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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8058 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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8061 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8062 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8064 *MESH_NUMTVERTEX 4
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8066 *MESH_TVERT 0 -3.000000 0.375000 1.000000
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8067 *MESH_TVERT 1 4.875000 0.375000 1.000000
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8068 *MESH_TVERT 2 4.875000 0.125000 1.000000
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8069 *MESH_TVERT 3 -3.000000 0.125000 1.000000
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8071 *MESH_NUMTVFACES 2
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8073 *MESH_TFACE 0 0 2 1
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8074 *MESH_TFACE 1 0 3 2
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8077 *PROP_MOTIONBLUR 0
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8078 *PROP_CASTSHADOW 1
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8079 *PROP_RECVSHADOW 1
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8083 *NODE_NAME "mat4model0surf214"
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8085 *NODE_NAME "mat4model0surf214"
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8086 *INHERIT_POS 0 0 0
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8087 *INHERIT_ROT 0 0 0
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8088 *INHERIT_SCL 0 0 0
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8093 *TM_POS 0.000000 0.000000 0.000000
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8099 *COMMENT "SURFACETYPE MST_PLANAR"
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8100 *MESH_VERTEX_LIST {
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8101 *MESH_VERTEX 0 -248.000000 -504.000000 332.000000
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8102 *MESH_VERTEX 1 -248.000000 -504.000000 316.000000
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8103 *MESH_VERTEX 2 184.000000 -504.000000 208.000000
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8104 *MESH_VERTEX 3 248.000000 -504.000000 208.000000
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8107 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8108 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8109 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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8110 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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8111 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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8112 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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8115 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8116 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8118 *MESH_NUMTVERTEX 4
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8120 *MESH_TVERT 0 -1.240585 0.666060 1.000000
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8121 *MESH_TVERT 1 -1.115585 0.449554 1.000000
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8122 *MESH_TVERT 2 2.651000 0.675636 1.000000
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8123 *MESH_TVERT 3 3.084013 0.925637 1.000000
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8125 *MESH_NUMTVFACES 2
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8127 *MESH_TFACE 0 0 2 1
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8128 *MESH_TFACE 1 0 3 2
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8131 *PROP_MOTIONBLUR 0
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8132 *PROP_CASTSHADOW 1
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8133 *PROP_RECVSHADOW 1
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8137 *NODE_NAME "mat4model0surf215"
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8139 *NODE_NAME "mat4model0surf215"
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8140 *INHERIT_POS 0 0 0
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8141 *INHERIT_ROT 0 0 0
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8142 *INHERIT_SCL 0 0 0
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8147 *TM_POS 0.000000 0.000000 0.000000
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8153 *COMMENT "SURFACETYPE MST_PLANAR"
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8154 *MESH_VERTEX_LIST {
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8156 *MESH_VERTEX 1 -248.000000 -504.000000 208.000000
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8157 *MESH_VERTEX 2 -248.000000 -504.000000 192.000000
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8158 *MESH_VERTEX 3 248.000000 -504.000000 192.000000
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8161 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8162 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8163 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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8164 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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8165 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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8166 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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8169 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8170 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8172 *MESH_NUMTVERTEX 4
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8174 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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8175 *MESH_TVERT 1 2.875000 0.375000 1.000000
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8176 *MESH_TVERT 2 2.875000 0.125000 1.000000
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8177 *MESH_TVERT 3 -1.000000 0.125000 1.000000
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8179 *MESH_NUMTVFACES 2
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8181 *MESH_TFACE 0 0 2 1
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8182 *MESH_TFACE 1 0 3 2
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8185 *PROP_MOTIONBLUR 0
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8186 *PROP_CASTSHADOW 1
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8187 *PROP_RECVSHADOW 1
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8191 *NODE_NAME "mat4model0surf216"
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8193 *NODE_NAME "mat4model0surf216"
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8194 *INHERIT_POS 0 0 0
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8195 *INHERIT_ROT 0 0 0
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8196 *INHERIT_SCL 0 0 0
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8201 *TM_POS 0.000000 0.000000 0.000000
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8207 *COMMENT "SURFACETYPE MST_PLANAR"
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8208 *MESH_VERTEX_LIST {
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8210 *MESH_VERTEX 1 -248.000000 504.000000 208.000000
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8211 *MESH_VERTEX 2 -248.000000 504.000000 192.000000
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8212 *MESH_VERTEX 3 -248.000000 -504.000000 192.000000
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8215 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8216 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8217 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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8218 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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8219 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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8220 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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8223 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8224 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8226 *MESH_NUMTVERTEX 4
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8228 *MESH_TVERT 0 -3.000000 0.375000 1.000000
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8229 *MESH_TVERT 1 4.875000 0.375000 1.000000
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8230 *MESH_TVERT 2 4.875000 0.125000 1.000000
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8231 *MESH_TVERT 3 -3.000000 0.125000 1.000000
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8233 *MESH_NUMTVFACES 2
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8235 *MESH_TFACE 0 0 2 1
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8236 *MESH_TFACE 1 0 3 2
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8239 *PROP_MOTIONBLUR 0
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8240 *PROP_CASTSHADOW 1
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8241 *PROP_RECVSHADOW 1
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8245 *NODE_NAME "mat4model0surf217"
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8247 *NODE_NAME "mat4model0surf217"
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8248 *INHERIT_POS 0 0 0
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8249 *INHERIT_ROT 0 0 0
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8250 *INHERIT_SCL 0 0 0
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8255 *TM_POS 0.000000 0.000000 0.000000
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8261 *COMMENT "SURFACETYPE MST_PLANAR"
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8262 *MESH_VERTEX_LIST {
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8264 *MESH_VERTEX 1 -248.000000 -508.000000 132.000000
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8265 *MESH_VERTEX 2 -248.000000 -508.000000 124.000000
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8266 *MESH_VERTEX 3 248.000000 -508.000000 124.000000
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8269 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8270 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8271 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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8272 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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8273 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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8274 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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8277 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8278 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8280 *MESH_NUMTVERTEX 4
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8282 *MESH_TVERT 0 -1.000000 0.187500 1.000000
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8283 *MESH_TVERT 1 2.875000 0.187500 1.000000
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8284 *MESH_TVERT 2 2.875000 0.062500 1.000000
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8285 *MESH_TVERT 3 -1.000000 0.062500 1.000000
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8287 *MESH_NUMTVFACES 2
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8289 *MESH_TFACE 0 0 2 1
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8290 *MESH_TFACE 1 0 3 2
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8293 *PROP_MOTIONBLUR 0
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8294 *PROP_CASTSHADOW 1
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8295 *PROP_RECVSHADOW 1
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8299 *NODE_NAME "mat4model0surf218"
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8301 *NODE_NAME "mat4model0surf218"
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8302 *INHERIT_POS 0 0 0
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8303 *INHERIT_ROT 0 0 0
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8304 *INHERIT_SCL 0 0 0
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8309 *TM_POS 0.000000 0.000000 0.000000
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8315 *COMMENT "SURFACETYPE MST_PLANAR"
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8316 *MESH_VERTEX_LIST {
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8318 *MESH_VERTEX 1 -248.000000 -508.000000 68.000000
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8319 *MESH_VERTEX 2 -248.000000 -508.000000 60.000000
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8320 *MESH_VERTEX 3 248.000000 -508.000000 60.000000
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8323 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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8324 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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8325 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
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8326 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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8327 *MESH_VERTEXNORMAL 2 0.000000 0.707107 -0.707107
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8328 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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8331 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8332 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8334 *MESH_NUMTVERTEX 4
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8336 *MESH_TVERT 0 -1.000000 0.937500 1.000000
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8337 *MESH_TVERT 1 2.875000 0.937500 1.000000
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8338 *MESH_TVERT 2 2.875000 0.812500 1.000000
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8339 *MESH_TVERT 3 -1.000000 0.812500 1.000000
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8341 *MESH_NUMTVFACES 2
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8343 *MESH_TFACE 0 0 2 1
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8344 *MESH_TFACE 1 0 3 2
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8347 *PROP_MOTIONBLUR 0
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8348 *PROP_CASTSHADOW 1
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8349 *PROP_RECVSHADOW 1
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8353 *NODE_NAME "mat4model0surf219"
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8355 *NODE_NAME "mat4model0surf219"
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8356 *INHERIT_POS 0 0 0
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8357 *INHERIT_ROT 0 0 0
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8358 *INHERIT_SCL 0 0 0
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8363 *TM_POS 0.000000 0.000000 0.000000
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8369 *COMMENT "SURFACETYPE MST_PLANAR"
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8370 *MESH_VERTEX_LIST {
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8371 *MESH_VERTEX 0 -248.000000 -504.000000 316.000000
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8401 *PROP_MOTIONBLUR 0
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8402 *PROP_CASTSHADOW 1
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8403 *PROP_RECVSHADOW 1
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8409 *NODE_NAME "mat4model0surf220"
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8410 *INHERIT_POS 0 0 0
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8452 *MESH_TFACE 1 0 3 2
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8455 *PROP_MOTIONBLUR 0
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8456 *PROP_CASTSHADOW 1
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8457 *PROP_RECVSHADOW 1
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8463 *NODE_NAME "mat4model0surf221"
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8465 *INHERIT_ROT 0 0 0
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8506 *MESH_TFACE 1 0 3 2
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8510 *PROP_CASTSHADOW 1
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8511 *PROP_RECVSHADOW 1
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8517 *NODE_NAME "mat4model0surf222"
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8518 *INHERIT_POS 0 0 0
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8519 *INHERIT_ROT 0 0 0
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8532 *MESH_VERTEX_LIST {
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8560 *MESH_TFACE 1 0 3 2
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8563 *PROP_MOTIONBLUR 0
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8564 *PROP_CASTSHADOW 1
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8565 *PROP_RECVSHADOW 1
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8571 *NODE_NAME "mat4model0surf223"
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8573 *INHERIT_ROT 0 0 0
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8614 *MESH_TFACE 1 0 3 2
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8617 *PROP_MOTIONBLUR 0
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8618 *PROP_CASTSHADOW 1
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8619 *PROP_RECVSHADOW 1
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8625 *NODE_NAME "mat4model0surf224"
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8672 *PROP_CASTSHADOW 1
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8673 *PROP_RECVSHADOW 1
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8679 *NODE_NAME "mat4model0surf225"
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8681 *INHERIT_ROT 0 0 0
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8949 *NODE_NAME "mat4model0surf230"
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8957 *TM_POS 0.000000 0.000000 0.000000
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8963 *COMMENT "SURFACETYPE MST_PLANAR"
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8980 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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8984 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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8985 *MESH_TVERT 1 2.875000 0.500000 1.000000
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8986 *MESH_TVERT 2 2.875000 0.250000 1.000000
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8992 *MESH_TFACE 1 0 3 2
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8995 *PROP_MOTIONBLUR 0
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8996 *PROP_CASTSHADOW 1
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8997 *PROP_RECVSHADOW 1
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9003 *NODE_NAME "mat4model0surf231"
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9004 *INHERIT_POS 0 0 0
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9005 *INHERIT_ROT 0 0 0
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9006 *INHERIT_SCL 0 0 0
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9011 *TM_POS 0.000000 0.000000 0.000000
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9017 *COMMENT "SURFACETYPE MST_PLANAR"
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9018 *MESH_VERTEX_LIST {
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9028 *MESH_VERTEXNORMAL 1 0.000000 0.707107 0.707107
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9030 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
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9034 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9038 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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9039 *MESH_TVERT 1 -1.000000 0.750000 1.000000
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9041 *MESH_TVERT 3 2.875000 0.500000 1.000000
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9045 *MESH_TFACE 0 0 2 1
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9046 *MESH_TFACE 1 0 3 2
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9049 *PROP_MOTIONBLUR 0
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9050 *PROP_CASTSHADOW 1
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9051 *PROP_RECVSHADOW 1
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9055 *NODE_NAME "mat4model0surf232"
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9057 *NODE_NAME "mat4model0surf232"
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9058 *INHERIT_POS 0 0 0
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9059 *INHERIT_ROT 0 0 0
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9060 *INHERIT_SCL 0 0 0
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9065 *TM_POS 0.000000 0.000000 0.000000
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9071 *COMMENT "SURFACETYPE MST_PLANAR"
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9072 *MESH_VERTEX_LIST {
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9076 *MESH_VERTEX 3 247.999878 264.000000 208.000000
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9079 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9081 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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9082 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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9083 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
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9084 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
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9087 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9088 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9090 *MESH_NUMTVERTEX 4
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9092 *MESH_TVERT 0 -1.000000 1.000000 1.000000
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9093 *MESH_TVERT 1 2.875000 1.000000 1.000000
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9094 *MESH_TVERT 2 2.875000 0.750000 1.000000
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9095 *MESH_TVERT 3 -1.000000 0.750000 1.000000
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9097 *MESH_NUMTVFACES 2
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9099 *MESH_TFACE 0 0 2 1
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9100 *MESH_TFACE 1 0 3 2
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9103 *PROP_MOTIONBLUR 0
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9104 *PROP_CASTSHADOW 1
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9105 *PROP_RECVSHADOW 1
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9109 *NODE_NAME "mat4model0surf233"
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9111 *NODE_NAME "mat4model0surf233"
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9112 *INHERIT_POS 0 0 0
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9113 *INHERIT_ROT 0 0 0
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9114 *INHERIT_SCL 0 0 0
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9119 *TM_POS 0.000000 0.000000 0.000000
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9125 *COMMENT "SURFACETYPE MST_PLANAR"
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9126 *MESH_VERTEX_LIST {
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9129 *MESH_VERTEX 2 -248.000122 248.000000 192.000000
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9130 *MESH_VERTEX 3 -248.000122 248.000000 208.000000
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9133 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9134 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9135 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 0.707107
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9136 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 -0.707107
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9137 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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9138 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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9141 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9142 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9144 *MESH_NUMTVERTEX 4
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9146 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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9147 *MESH_TVERT 1 -1.000000 0.250000 1.000000
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9149 *MESH_TVERT 3 2.875000 0.000000 1.000000
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9151 *MESH_NUMTVFACES 2
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9153 *MESH_TFACE 0 0 2 1
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9154 *MESH_TFACE 1 0 3 2
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9157 *PROP_MOTIONBLUR 0
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9158 *PROP_CASTSHADOW 1
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9159 *PROP_RECVSHADOW 1
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9163 *NODE_NAME "mat4model0surf234"
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9165 *NODE_NAME "mat4model0surf234"
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9166 *INHERIT_POS 0 0 0
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9167 *INHERIT_ROT 0 0 0
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9168 *INHERIT_SCL 0 0 0
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9173 *TM_POS 0.000000 0.000000 0.000000
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9179 *COMMENT "SURFACETYPE MST_PLANAR"
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9180 *MESH_VERTEX_LIST {
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9182 *MESH_VERTEX 1 -248.000122 264.000000 192.000000
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9183 *MESH_VERTEX 2 -248.000122 248.000000 192.000000
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9184 *MESH_VERTEX 3 247.999878 248.000000 192.000000
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9187 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9189 *MESH_VERTEXNORMAL 0 0.000000 0.707107 -0.707107
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9190 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
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9191 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
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9192 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 -0.707107
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9195 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9196 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9198 *MESH_NUMTVERTEX 4
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9200 *MESH_TVERT 0 -1.000000 0.500000 1.000000
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9201 *MESH_TVERT 1 2.875000 0.500000 1.000000
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9202 *MESH_TVERT 2 2.875000 0.250000 1.000000
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9203 *MESH_TVERT 3 -1.000000 0.250000 1.000000
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9205 *MESH_NUMTVFACES 2
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9207 *MESH_TFACE 0 0 2 1
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9208 *MESH_TFACE 1 0 3 2
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9211 *PROP_MOTIONBLUR 0
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9212 *PROP_CASTSHADOW 1
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9213 *PROP_RECVSHADOW 1
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9217 *NODE_NAME "mat4model0surf235"
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9219 *NODE_NAME "mat4model0surf235"
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9220 *INHERIT_POS 0 0 0
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9221 *INHERIT_ROT 0 0 0
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9222 *INHERIT_SCL 0 0 0
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9227 *TM_POS 0.000000 0.000000 0.000000
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9233 *COMMENT "SURFACETYPE MST_PLANAR"
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9234 *MESH_VERTEX_LIST {
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9236 *MESH_VERTEX 1 -252.000000 504.000000 132.000000
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9237 *MESH_VERTEX 2 -252.000000 504.000000 124.000000
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9238 *MESH_VERTEX 3 -252.000000 -504.000000 124.000000
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9241 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9243 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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9244 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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9245 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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9246 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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9249 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9250 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9252 *MESH_NUMTVERTEX 4
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9254 *MESH_TVERT 0 -3.000000 0.187500 1.000000
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9255 *MESH_TVERT 1 4.875000 0.187500 1.000000
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9256 *MESH_TVERT 2 4.875000 0.062500 1.000000
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9257 *MESH_TVERT 3 -3.000000 0.062500 1.000000
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9259 *MESH_NUMTVFACES 2
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9261 *MESH_TFACE 0 0 2 1
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9262 *MESH_TFACE 1 0 3 2
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9265 *PROP_MOTIONBLUR 0
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9266 *PROP_CASTSHADOW 1
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9267 *PROP_RECVSHADOW 1
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9271 *NODE_NAME "mat4model0surf236"
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9273 *NODE_NAME "mat4model0surf236"
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9274 *INHERIT_POS 0 0 0
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9275 *INHERIT_ROT 0 0 0
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9276 *INHERIT_SCL 0 0 0
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9281 *TM_POS 0.000000 0.000000 0.000000
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9287 *COMMENT "SURFACETYPE MST_PLANAR"
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9288 *MESH_VERTEX_LIST {
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9292 *MESH_VERTEX 3 -252.000000 -504.000000 60.000000
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9295 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9296 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9297 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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9298 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
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9299 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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9300 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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9303 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9304 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9306 *MESH_NUMTVERTEX 4
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9308 *MESH_TVERT 0 -3.000000 0.187500 1.000000
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9309 *MESH_TVERT 1 4.875000 0.187500 1.000000
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9310 *MESH_TVERT 2 4.875000 0.062500 1.000000
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9311 *MESH_TVERT 3 -3.000000 0.062500 1.000000
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9313 *MESH_NUMTVFACES 2
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9315 *MESH_TFACE 0 0 2 1
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9316 *MESH_TFACE 1 0 3 2
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9319 *PROP_MOTIONBLUR 0
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9320 *PROP_CASTSHADOW 1
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9321 *PROP_RECVSHADOW 1
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9325 *NODE_NAME "mat4model0surf237"
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9327 *NODE_NAME "mat4model0surf237"
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9328 *INHERIT_POS 0 0 0
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9329 *INHERIT_ROT 0 0 0
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9330 *INHERIT_SCL 0 0 0
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9335 *TM_POS 0.000000 0.000000 0.000000
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9341 *COMMENT "SURFACETYPE MST_PLANAR"
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9342 *MESH_VERTEX_LIST {
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9345 *MESH_VERTEX 2 -248.000000 504.000000 0.000000
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9346 *MESH_VERTEX 3 -256.000000 504.000000 0.000000
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9349 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9350 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9352 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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9353 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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9354 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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9357 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9358 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9360 *MESH_NUMTVERTEX 4
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9362 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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9363 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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9364 *MESH_TVERT 2 1.468750 0.125000 1.000000
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9365 *MESH_TVERT 3 1.468750 0.000000 1.000000
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9367 *MESH_NUMTVFACES 2
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9369 *MESH_TFACE 0 0 2 1
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9370 *MESH_TFACE 1 0 3 2
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9373 *PROP_MOTIONBLUR 0
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9374 *PROP_CASTSHADOW 1
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9375 *PROP_RECVSHADOW 1
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9379 *NODE_NAME "mat4model0surf238"
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9381 *NODE_NAME "mat4model0surf238"
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9382 *INHERIT_POS 0 0 0
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9383 *INHERIT_ROT 0 0 0
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9384 *INHERIT_SCL 0 0 0
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9389 *TM_POS 0.000000 0.000000 0.000000
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9395 *COMMENT "SURFACETYPE MST_PLANAR"
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9399 *MESH_VERTEX 2 -248.000000 264.000000 316.000000
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9400 *MESH_VERTEX 3 -256.000000 264.000000 316.000000
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9403 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9404 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9405 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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9407 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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9408 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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9411 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9412 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9414 *MESH_NUMTVERTEX 4
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9416 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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9417 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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9419 *MESH_TVERT 3 1.468750 0.000000 1.000000
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9421 *MESH_NUMTVFACES 2
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9423 *MESH_TFACE 0 0 2 1
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9424 *MESH_TFACE 1 0 3 2
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9427 *PROP_MOTIONBLUR 0
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9428 *PROP_CASTSHADOW 1
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9429 *PROP_RECVSHADOW 1
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9433 *NODE_NAME "mat4model0surf239"
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9435 *NODE_NAME "mat4model0surf239"
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9436 *INHERIT_POS 0 0 0
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9437 *INHERIT_ROT 0 0 0
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9438 *INHERIT_SCL 0 0 0
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9443 *TM_POS 0.000000 0.000000 0.000000
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9453 *MESH_VERTEX 2 -256.000000 248.000000 316.000000
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9454 *MESH_VERTEX 3 -248.000000 248.000000 316.000000
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9458 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9459 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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9460 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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9461 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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9462 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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9465 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9466 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9468 *MESH_NUMTVERTEX 4
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9470 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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9471 *MESH_TVERT 1 -1.000000 0.500000 1.000000
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9472 *MESH_TVERT 2 1.468750 0.500000 1.000000
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9473 *MESH_TVERT 3 1.468750 0.375000 1.000000
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9475 *MESH_NUMTVFACES 2
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9477 *MESH_TFACE 0 0 2 1
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9478 *MESH_TFACE 1 0 3 2
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9481 *PROP_MOTIONBLUR 0
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9482 *PROP_CASTSHADOW 1
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9483 *PROP_RECVSHADOW 1
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9487 *NODE_NAME "mat4model0surf240"
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9489 *NODE_NAME "mat4model0surf240"
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9490 *INHERIT_POS 0 0 0
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9491 *INHERIT_ROT 0 0 0
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9492 *INHERIT_SCL 0 0 0
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9497 *TM_POS 0.000000 0.000000 0.000000
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9503 *COMMENT "SURFACETYPE MST_PLANAR"
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9504 *MESH_VERTEX_LIST {
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9507 *MESH_VERTEX 2 -256.000000 8.000000 0.000000
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9508 *MESH_VERTEX 3 -248.000000 8.000000 0.000000
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9511 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9512 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9513 *MESH_VERTEXNORMAL 0 0.707107 0.707107 0.000000
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9514 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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9515 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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9516 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
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9519 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9520 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9522 *MESH_NUMTVERTEX 4
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9524 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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9525 *MESH_TVERT 1 -1.000000 0.500000 1.000000
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9526 *MESH_TVERT 2 1.468750 0.500000 1.000000
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9527 *MESH_TVERT 3 1.468750 0.375000 1.000000
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9529 *MESH_NUMTVFACES 2
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9531 *MESH_TFACE 0 0 2 1
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9532 *MESH_TFACE 1 0 3 2
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9535 *PROP_MOTIONBLUR 0
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9536 *PROP_CASTSHADOW 1
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9537 *PROP_RECVSHADOW 1
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9541 *NODE_NAME "mat4model0surf241"
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9543 *NODE_NAME "mat4model0surf241"
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9544 *INHERIT_POS 0 0 0
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9545 *INHERIT_ROT 0 0 0
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9546 *INHERIT_SCL 0 0 0
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9551 *TM_POS 0.000000 0.000000 0.000000
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9557 *COMMENT "SURFACETYPE MST_PLANAR"
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9558 *MESH_VERTEX_LIST {
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9561 *MESH_VERTEX 2 -248.000000 -8.000000 0.000000
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9562 *MESH_VERTEX 3 -256.000000 -8.000000 0.000000
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9565 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9566 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9567 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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9568 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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9569 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
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9570 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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9573 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9574 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9576 *MESH_NUMTVERTEX 4
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9578 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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9579 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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9580 *MESH_TVERT 2 1.468750 0.125000 1.000000
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9581 *MESH_TVERT 3 1.468750 0.000000 1.000000
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9583 *MESH_NUMTVFACES 2
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9585 *MESH_TFACE 0 0 2 1
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9586 *MESH_TFACE 1 0 3 2
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9589 *PROP_MOTIONBLUR 0
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9590 *PROP_CASTSHADOW 1
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9591 *PROP_RECVSHADOW 1
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9595 *NODE_NAME "mat4model0surf242"
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9597 *NODE_NAME "mat4model0surf242"
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9598 *INHERIT_POS 0 0 0
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9599 *INHERIT_ROT 0 0 0
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9600 *INHERIT_SCL 0 0 0
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9605 *TM_POS 0.000000 0.000000 0.000000
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9611 *COMMENT "SURFACETYPE MST_PLANAR"
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9612 *MESH_VERTEX_LIST {
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9613 *MESH_VERTEX 0 -256.000000 -248.000000 0.000000
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9614 *MESH_VERTEX 1 -248.000000 -248.000000 0.000000
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9615 *MESH_VERTEX 2 -248.000000 -248.000000 316.000000
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9616 *MESH_VERTEX 3 -256.000000 -248.000000 316.000000
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9619 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9620 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9621 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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9622 *MESH_VERTEXNORMAL 1 0.707107 0.707107 0.000000
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9623 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
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9624 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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9627 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9628 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9630 *MESH_NUMTVERTEX 4
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9632 *MESH_TVERT 0 -1.000000 0.000000 1.000000
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9633 *MESH_TVERT 1 -1.000000 0.125000 1.000000
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9634 *MESH_TVERT 2 1.468750 0.125000 1.000000
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9635 *MESH_TVERT 3 1.468750 0.000000 1.000000
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9637 *MESH_NUMTVFACES 2
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9639 *MESH_TFACE 0 0 2 1
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9640 *MESH_TFACE 1 0 3 2
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9643 *PROP_MOTIONBLUR 0
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9644 *PROP_CASTSHADOW 1
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9645 *PROP_RECVSHADOW 1
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9649 *NODE_NAME "mat4model0surf243"
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9651 *NODE_NAME "mat4model0surf243"
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9652 *INHERIT_POS 0 0 0
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9653 *INHERIT_ROT 0 0 0
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9654 *INHERIT_SCL 0 0 0
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9659 *TM_POS 0.000000 0.000000 0.000000
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9665 *COMMENT "SURFACETYPE MST_PLANAR"
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9666 *MESH_VERTEX_LIST {
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9667 *MESH_VERTEX 0 -248.000000 -264.000000 0.000000
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9668 *MESH_VERTEX 1 -256.000000 -264.000000 0.000000
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9669 *MESH_VERTEX 2 -256.000000 -264.000000 316.000000
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9670 *MESH_VERTEX 3 -248.000000 -264.000000 316.000000
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9673 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9674 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9675 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
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9676 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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9677 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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9678 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
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9681 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9682 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9684 *MESH_NUMTVERTEX 4
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9686 *MESH_TVERT 0 -1.000000 0.375000 1.000000
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9687 *MESH_TVERT 1 -1.000000 0.500000 1.000000
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9688 *MESH_TVERT 2 1.468750 0.500000 1.000000
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9689 *MESH_TVERT 3 1.468750 0.375000 1.000000
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9691 *MESH_NUMTVFACES 2
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9693 *MESH_TFACE 0 0 2 1
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9694 *MESH_TFACE 1 0 3 2
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9697 *PROP_MOTIONBLUR 0
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9698 *PROP_CASTSHADOW 1
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9699 *PROP_RECVSHADOW 1
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9703 *NODE_NAME "mat4model0surf244"
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9705 *NODE_NAME "mat4model0surf244"
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9706 *INHERIT_POS 0 0 0
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9707 *INHERIT_ROT 0 0 0
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9708 *INHERIT_SCL 0 0 0
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9713 *TM_POS 0.000000 0.000000 0.000000
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9719 *COMMENT "SURFACETYPE MST_PLANAR"
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9720 *MESH_VERTEX_LIST {
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9721 *MESH_VERTEX 0 -256.000000 -504.000000 316.000000
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9722 *MESH_VERTEX 1 -248.000000 -504.000000 316.000000
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9723 *MESH_VERTEX 2 -248.000000 504.000000 316.000000
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9724 *MESH_VERTEX 3 -256.000000 504.000000 316.000000
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9727 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9728 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9729 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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9730 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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9731 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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9732 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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9735 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9736 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9738 *MESH_NUMTVERTEX 4
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9740 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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9741 *MESH_TVERT 1 -3.000000 0.125000 1.000000
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9742 *MESH_TVERT 2 4.875000 0.125000 1.000000
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9743 *MESH_TVERT 3 4.875000 0.000000 1.000000
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9745 *MESH_NUMTVFACES 2
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9747 *MESH_TFACE 0 0 2 1
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9748 *MESH_TFACE 1 0 3 2
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9751 *PROP_MOTIONBLUR 0
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9752 *PROP_CASTSHADOW 1
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9753 *PROP_RECVSHADOW 1
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9757 *NODE_NAME "mat4model0surf245"
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9759 *NODE_NAME "mat4model0surf245"
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9760 *INHERIT_POS 0 0 0
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9761 *INHERIT_ROT 0 0 0
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9762 *INHERIT_SCL 0 0 0
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9767 *TM_POS 0.000000 0.000000 0.000000
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9773 *COMMENT "SURFACETYPE MST_PLANAR"
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9774 *MESH_VERTEX_LIST {
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9775 *MESH_VERTEX 0 -248.000000 -504.000000 208.000000
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9776 *MESH_VERTEX 1 -256.000000 -504.000000 208.000000
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9777 *MESH_VERTEX 2 -256.000000 504.000000 208.000000
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9778 *MESH_VERTEX 3 -248.000000 504.000000 208.000000
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9781 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9782 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9783 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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9784 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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9785 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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9786 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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9789 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9790 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9792 *MESH_NUMTVERTEX 4
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9794 *MESH_TVERT 0 -3.000000 0.375000 1.000000
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9795 *MESH_TVERT 1 -3.000000 0.500000 1.000000
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9796 *MESH_TVERT 2 4.875000 0.500000 1.000000
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9797 *MESH_TVERT 3 4.875000 0.375000 1.000000
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9799 *MESH_NUMTVFACES 2
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9801 *MESH_TFACE 0 0 2 1
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9802 *MESH_TFACE 1 0 3 2
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9805 *PROP_MOTIONBLUR 0
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9806 *PROP_CASTSHADOW 1
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9807 *PROP_RECVSHADOW 1
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9811 *NODE_NAME "mat4model0surf246"
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9813 *NODE_NAME "mat4model0surf246"
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9814 *INHERIT_POS 0 0 0
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9815 *INHERIT_ROT 0 0 0
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9816 *INHERIT_SCL 0 0 0
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9821 *TM_POS 0.000000 0.000000 0.000000
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9827 *COMMENT "SURFACETYPE MST_PLANAR"
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9828 *MESH_VERTEX_LIST {
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9829 *MESH_VERTEX 0 -256.000000 -504.000000 192.000000
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9830 *MESH_VERTEX 1 -248.000000 -504.000000 192.000000
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9831 *MESH_VERTEX 2 -248.000000 504.000000 192.000000
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9832 *MESH_VERTEX 3 -256.000000 504.000000 192.000000
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9835 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9836 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9837 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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9838 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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9839 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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9840 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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9843 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9844 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9846 *MESH_NUMTVERTEX 4
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9848 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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9849 *MESH_TVERT 1 -3.000000 0.125000 1.000000
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9850 *MESH_TVERT 2 4.875000 0.125000 1.000000
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9851 *MESH_TVERT 3 4.875000 0.000000 1.000000
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9853 *MESH_NUMTVFACES 2
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9855 *MESH_TFACE 0 0 2 1
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9856 *MESH_TFACE 1 0 3 2
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9859 *PROP_MOTIONBLUR 0
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9860 *PROP_CASTSHADOW 1
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9861 *PROP_RECVSHADOW 1
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9865 *NODE_NAME "mat4model0surf247"
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9867 *NODE_NAME "mat4model0surf247"
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9868 *INHERIT_POS 0 0 0
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9869 *INHERIT_ROT 0 0 0
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9870 *INHERIT_SCL 0 0 0
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9875 *TM_POS 0.000000 0.000000 0.000000
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9881 *COMMENT "SURFACETYPE MST_PLANAR"
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9882 *MESH_VERTEX_LIST {
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9883 *MESH_VERTEX 0 -252.000000 -504.000000 132.000000
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9884 *MESH_VERTEX 1 -256.000000 -504.000000 132.000000
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9885 *MESH_VERTEX 2 -256.000000 504.000000 132.000000
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9886 *MESH_VERTEX 3 -252.000000 504.000000 132.000000
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9889 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9890 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9891 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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9892 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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9893 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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9894 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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9897 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9898 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9900 *MESH_NUMTVERTEX 4
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9902 *MESH_TVERT 0 -3.000000 0.187500 1.000000
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9903 *MESH_TVERT 1 -3.000000 0.250000 1.000000
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9904 *MESH_TVERT 2 4.875000 0.250000 1.000000
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9905 *MESH_TVERT 3 4.875000 0.187500 1.000000
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9907 *MESH_NUMTVFACES 2
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9909 *MESH_TFACE 0 0 2 1
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9910 *MESH_TFACE 1 0 3 2
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9913 *PROP_MOTIONBLUR 0
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9914 *PROP_CASTSHADOW 1
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9915 *PROP_RECVSHADOW 1
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9921 *NODE_NAME "mat4model0surf248"
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9922 *INHERIT_POS 0 0 0
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9923 *INHERIT_ROT 0 0 0
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9924 *INHERIT_SCL 0 0 0
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9929 *TM_POS 0.000000 0.000000 0.000000
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9935 *COMMENT "SURFACETYPE MST_PLANAR"
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9936 *MESH_VERTEX_LIST {
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9938 *MESH_VERTEX 1 -252.000000 -504.000000 124.000000
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9939 *MESH_VERTEX 2 -252.000000 504.000000 124.000000
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9940 *MESH_VERTEX 3 -256.000000 504.000000 124.000000
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9943 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9944 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9945 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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9946 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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9947 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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9948 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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9951 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9952 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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9954 *MESH_NUMTVERTEX 4
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9956 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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9957 *MESH_TVERT 1 -3.000000 0.062500 1.000000
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9958 *MESH_TVERT 2 4.875000 0.062500 1.000000
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9959 *MESH_TVERT 3 4.875000 0.000000 1.000000
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9961 *MESH_NUMTVFACES 2
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9963 *MESH_TFACE 0 0 2 1
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9964 *MESH_TFACE 1 0 3 2
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9967 *PROP_MOTIONBLUR 0
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9968 *PROP_CASTSHADOW 1
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9969 *PROP_RECVSHADOW 1
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9975 *NODE_NAME "mat4model0surf249"
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9976 *INHERIT_POS 0 0 0
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9977 *INHERIT_ROT 0 0 0
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9978 *INHERIT_SCL 0 0 0
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9983 *TM_POS 0.000000 0.000000 0.000000
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9989 *COMMENT "SURFACETYPE MST_PLANAR"
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9990 *MESH_VERTEX_LIST {
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9993 *MESH_VERTEX 2 -256.000000 504.000000 68.000000
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9994 *MESH_VERTEX 3 -252.000000 504.000000 68.000000
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9997 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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9998 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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9999 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
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10000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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10001 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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10002 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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10004 *MESH_FACE_LIST {
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10005 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10006 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10008 *MESH_NUMTVERTEX 4
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10009 *MESH_TVERTLIST {
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10010 *MESH_TVERT 0 -3.000000 0.187500 1.000000
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10011 *MESH_TVERT 1 -3.000000 0.250000 1.000000
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10012 *MESH_TVERT 2 4.875000 0.250000 1.000000
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10013 *MESH_TVERT 3 4.875000 0.187500 1.000000
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10015 *MESH_NUMTVFACES 2
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10016 *MESH_TFACELIST {
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10017 *MESH_TFACE 0 0 2 1
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10018 *MESH_TFACE 1 0 3 2
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10021 *PROP_MOTIONBLUR 0
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10022 *PROP_CASTSHADOW 1
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10023 *PROP_RECVSHADOW 1
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10027 *NODE_NAME "mat4model0surf250"
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10029 *NODE_NAME "mat4model0surf250"
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10030 *INHERIT_POS 0 0 0
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10031 *INHERIT_ROT 0 0 0
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10032 *INHERIT_SCL 0 0 0
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10037 *TM_POS 0.000000 0.000000 0.000000
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10041 *MESH_NUMVERTEX 4
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10043 *COMMENT "SURFACETYPE MST_PLANAR"
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10044 *MESH_VERTEX_LIST {
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10045 *MESH_VERTEX 0 -256.000000 -504.000000 60.000000
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10046 *MESH_VERTEX 1 -252.000000 -504.000000 60.000000
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10047 *MESH_VERTEX 2 -252.000000 504.000000 60.000000
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10048 *MESH_VERTEX 3 -256.000000 504.000000 60.000000
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10051 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
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10052 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
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10053 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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10054 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
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10055 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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10056 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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10058 *MESH_FACE_LIST {
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10059 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10060 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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10062 *MESH_NUMTVERTEX 4
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10063 *MESH_TVERTLIST {
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10064 *MESH_TVERT 0 -3.000000 0.000000 1.000000
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10065 *MESH_TVERT 1 -3.000000 0.062500 1.000000
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10066 *MESH_TVERT 2 4.875000 0.062500 1.000000
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10067 *MESH_TVERT 3 4.875000 0.000000 1.000000
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10069 *MESH_NUMTVFACES 2
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10070 *MESH_TFACELIST {
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10071 *MESH_TFACE 0 0 2 1
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10072 *MESH_TFACE 1 0 3 2
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10075 *PROP_MOTIONBLUR 0
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10076 *PROP_CASTSHADOW 1
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10077 *PROP_RECVSHADOW 1
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10081 *NODE_NAME "mat4model0surf251"
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10083 *NODE_NAME "mat4model0surf251"
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10084 *INHERIT_POS 0 0 0
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10085 *INHERIT_ROT 0 0 0
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10086 *INHERIT_SCL 0 0 0
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10091 *TM_POS 0.000000 0.000000 0.000000
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10095 *MESH_NUMVERTEX 4
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10097 *COMMENT "SURFACETYPE MST_PLANAR"
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10098 *MESH_VERTEX_LIST {
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10099 *MESH_VERTEX 0 -256.000000 -504.000000 316.000000
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10100 *MESH_VERTEX 1 -256.000000 -504.000000 0.000000
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10101 *MESH_VERTEX 2 -248.000000 -504.000000 0.000000
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10102 *MESH_VERTEX 3 -248.000000 -504.000000 316.000000
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10105 *MESH_FACENORMAL 0 0.000000 -0.707107 -0.707107
\r
10106 *MESH_FACENORMAL 1 0.000000 -0.505449 -0.862856
\r
10107 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
10108 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
10109 *MESH_VERTEXNORMAL 2 0.707107 0.707107 0.000000
\r
10110 *MESH_VERTEXNORMAL 3 0.707107 0.707107 0.000000
\r
10112 *MESH_FACE_LIST {
\r
10113 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10114 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
10116 *MESH_NUMTVERTEX 4
\r
10117 *MESH_TVERTLIST {
\r
10118 *MESH_TVERT 0 -1.000000 0.250000 1.000000
\r
10119 *MESH_TVERT 1 1.468750 0.250000 1.000000
\r
10120 *MESH_TVERT 2 1.468750 0.125000 1.000000
\r
10121 *MESH_TVERT 3 -1.000000 0.125000 1.000000
\r
10123 *MESH_NUMTVFACES 2
\r
10124 *MESH_TFACELIST {
\r
10125 *MESH_TFACE 0 0 2 1
\r
10126 *MESH_TFACE 1 0 3 2
\r
10129 *PROP_MOTIONBLUR 0
\r
10130 *PROP_CASTSHADOW 1
\r
10131 *PROP_RECVSHADOW 1
\r