1 *3DSMAX_ASCIIEXPORT 200
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2 *COMMENT "AsciiExport Version 2.00 - Sat Aug 15 12:28:54 2009"
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4 *SCENE_FILENAME "pbox.max"
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8 *SCENE_TICKSPERFRAME 160
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9 *SCENE_BACKGROUND_STATIC 0.000000 0.000000 0.000000
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10 *SCENE_AMBIENT_STATIC 0.000000 0.000000 0.000000
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15 *MATERIAL_NAME "models/mapobjects/trak/pbox"
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16 *MATERIAL_CLASS "Standard"
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17 *MATERIAL_AMBIENT 0.588235 0.588235 0.588235
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18 *MATERIAL_DIFFUSE 0.588235 0.588235 0.588235
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19 *MATERIAL_SPECULAR 0.900000 0.900000 0.900000
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20 *MATERIAL_SHINE 0.100000
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21 *MATERIAL_SHINESTRENGTH 0.000000
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22 *MATERIAL_TRANSPARENCY 0.000000
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23 *MATERIAL_WIRESIZE 1.000000
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24 *MATERIAL_SHADING Blinn
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25 *MATERIAL_XP_FALLOFF 0.000000
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26 *MATERIAL_SELFILLUM 0.000000
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27 *MATERIAL_FALLOFF In
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28 *MATERIAL_XP_TYPE Filter
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33 *MAP_AMOUNT 1.000000
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34 *BITMAP "D:\games\Xreal\trunk\xreal\base\models\mapobjects\trak\pbox.tga"
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36 *UVW_U_OFFSET 0.000000
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37 *UVW_V_OFFSET 0.000000
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38 *UVW_U_TILING 1.000000
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39 *UVW_V_TILING 1.000000
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42 *UVW_BLUR_OFFSET 0.000000
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43 *UVW_NOUSE_AMT 1.000000
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44 *UVW_NOISE_SIZE 1.000000
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46 *UVW_NOISE_PHASE 0.000000
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47 *BITMAP_FILTER Pyramidal
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58 *TM_ROW0 0.143822 0.000000 0.000000
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59 *TM_ROW1 0.000000 0.143822 0.000000
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60 *TM_ROW2 0.000000 0.000000 0.143822
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61 *TM_ROW3 0.000000 0.000000 0.000000
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62 *TM_POS 0.000000 0.000000 0.000000
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63 *TM_ROTAXIS 0.000000 0.000000 0.000000
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64 *TM_ROTANGLE 0.000000
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65 *TM_SCALE 0.143822 0.143822 0.143822
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66 *TM_SCALEAXIS 0.000000 0.000000 0.000000
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67 *TM_SCALEAXISANG 0.000000
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74 *MESH_VERTEX 0 -12.963515 -12.474325 0.000000
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75 *MESH_VERTEX 1 12.963515 -12.474325 0.000000
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76 *MESH_VERTEX 2 -12.963515 12.474325 0.000000
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77 *MESH_VERTEX 3 12.963515 12.474325 0.000000
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78 *MESH_VERTEX 4 -12.963515 -12.474325 1.956757
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79 *MESH_VERTEX 5 12.963515 -12.474325 1.956757
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80 *MESH_VERTEX 6 -12.963515 12.474325 1.956757
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81 *MESH_VERTEX 7 12.963515 12.474325 1.956757
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84 *MESH_FACE 0: A: 0 B: 2 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 1
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85 *MESH_FACE 1: A: 3 B: 1 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 1
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86 *MESH_FACE 2: A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0
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87 *MESH_FACE 3: A: 7 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0
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88 *MESH_FACE 4: A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4
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89 *MESH_FACE 5: A: 5 B: 4 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4
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90 *MESH_FACE 6: A: 1 B: 3 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3
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91 *MESH_FACE 7: A: 7 B: 5 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3
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92 *MESH_FACE 8: A: 3 B: 2 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5
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93 *MESH_FACE 9: A: 6 B: 7 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5
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94 *MESH_FACE 10: A: 2 B: 0 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2
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95 *MESH_FACE 11: A: 4 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2
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99 *MESH_TVERT 0 0.460070 0.071949 0.000000
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100 *MESH_TVERT 1 0.019666 0.071949 0.000000
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101 *MESH_TVERT 2 0.502037 0.077105 0.000000
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102 *MESH_TVERT 3 0.942708 0.077105 0.000000
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103 *MESH_TVERT 4 0.975966 0.077105 0.000000
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104 *MESH_TVERT 5 0.975966 0.923934 0.000000
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105 *MESH_TVERT 6 0.460070 0.918265 0.000000
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106 *MESH_TVERT 7 0.502037 0.990353 0.000000
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107 *MESH_TVERT 8 0.502037 0.923934 0.000000
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108 *MESH_TVERT 9 0.019666 0.918265 0.000000
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109 *MESH_TVERT 10 0.942708 0.923934 0.000000
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110 *MESH_TVERT 11 0.468779 0.077105 0.000000
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111 *MESH_TVERT 12 0.468779 0.923934 0.000000
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112 *MESH_TVERT 13 0.942708 0.990353 0.000000
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113 *MESH_TVERT 14 0.502037 0.010687 0.000000
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114 *MESH_TVERT 15 0.942708 0.010687 0.000000
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116 *MESH_NUMTVFACES 12
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118 *MESH_TFACE 0 0 6 9
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119 *MESH_TFACE 1 9 1 0
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120 *MESH_TFACE 2 2 3 10
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121 *MESH_TFACE 3 10 8 2
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122 *MESH_TFACE 4 14 15 3
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123 *MESH_TFACE 5 3 2 14
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124 *MESH_TFACE 6 4 5 10
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125 *MESH_TFACE 7 10 3 4
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126 *MESH_TFACE 8 13 7 8
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127 *MESH_TFACE 9 8 10 13
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128 *MESH_TFACE 10 12 11 2
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129 *MESH_TFACE 11 2 8 12
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