1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
49 prvm_language = cvar_string("prvm_language");
53 __engine_check = checkextension("DP_SV_WRITEPICTURE");
56 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57 localcmd("\ndisconnect\n");
63 check_unacceptable_compiler_bugs();
66 print(sprintf(_("^4CSQC Build information: %s\n"), WATERMARK()));
73 ClientProgsDB = db_load("client.db");
74 compressShortVector_init();
76 drawfont = FONT_USER+1;
78 menu_show = menu_show_error;
79 menu_action = menu_sub_null;
81 for(i = 0; i < 255; ++i)
82 if(getplayerkey(i, "viewentity") == "")
87 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88 //registercmd("ctf_menu");
89 registercmd("ons_map");
90 registercmd("hud_configure");
91 registercmd("hud_save");
92 //registercmd("menu_action");
94 registercmd("+button3");
95 registercmd("-button3");
96 registercmd("+button4");
97 registercmd("-button4");
98 registercmd("+showscores");registercmd("-showscores");
99 registercmd("+showaccuracy");registercmd("-showaccuracy");
105 registercmd("+forward");registercmd("-forward");
106 registercmd("+back");registercmd("-back");
107 registercmd("+moveup");registercmd("-moveup");
108 registercmd("+movedown");registercmd("-movedown");
109 registercmd("+moveright");registercmd("-moveright");
110 registercmd("+moveleft");registercmd("-moveleft");
111 registercmd("+roll_right");registercmd("-roll_right");
112 registercmd("+roll_left");registercmd("-roll_left");
116 registercvar("hud_usecsqc", "1");
117 registercvar("scoreboard_columns", "default", CVAR_SAVE);
121 // hud_fields uses strunzone on the titles!
122 for(i = 0; i < MAX_HUD_FIELDS; ++i)
123 hud_title[i] = strzone("(null)");
129 teams = Sort_Spawn();
130 players = Sort_Spawn();
132 GetTeam(COLOR_SPECTATOR, true); // add specs first
136 WaypointSprite_Load();
139 precache_sound("misc/hit.wav");
140 precache_sound("misc/typehit.wav");
141 Projectile_Precache();
143 GibSplash_Precache();
145 DamageInfo_Precache();
146 if(autocvar_cl_announcer != cl_announcer_prev) {
147 Announcer_Precache();
148 if(cl_announcer_prev)
149 strunzone(cl_announcer_prev);
150 cl_announcer_prev = strzone(autocvar_cl_announcer);
154 if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
155 if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
157 get_mi_min_max_texcoords(1); // try the CLEVER way first
158 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
159 shortmapname = mi_shortname;
161 if(precache_pic(minimapname) == "")
163 // but maybe we have a non-clever minimap
164 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
165 if(precache_pic(minimapname) == "")
166 minimapname = ""; // FAIL
168 get_mi_min_max_texcoords(0); // load new texcoords
171 mi_center = (mi_min + mi_max) * 0.5;
172 mi_scale = mi_max - mi_min;
173 minimapname = strzone(minimapname);
176 hud_configure_prev = -1;
179 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
180 void CSQC_Shutdown(void)
195 if(autocvar_cl_db_saveasdump)
196 db_dump(ClientProgsDB, "client.db");
198 db_save(ClientProgsDB, "client.db");
199 db_close(ClientProgsDB);
201 cvar_clientsettemp_restore();
204 cvar_set("chase_active",ftos(chase_active_backup));
208 if not(calledhooks & HOOK_START)
209 localcmd("\n_cl_hook_gamestart nop\n");
210 if not(calledhooks & HOOK_END)
211 localcmd("\ncl_hook_gameend\n");
216 float SetTeam(entity o, float Team)
230 if(GetTeam(Team, false) == NULL)
232 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
233 Team = COLOR_SPECTATOR;
246 if(GetTeam(Team, false) == NULL)
248 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
249 Team = COLOR_SPECTATOR;
254 if(Team == -1) // leave
258 tm = GetTeam(o.team, false);
269 tm = GetTeam(Team, true);
274 else if(Team != o.team)
276 tm = GetTeam(o.team, false);
279 tm = GetTeam(Team, true);
287 void Playerchecker_Think()
291 for(i = 0; i < maxclients; ++i)
294 if(GetPlayerName(i) == "")
298 // player disconnected
311 playerslots[i] = e = spawn();
314 e.ping_packetloss = 0;
315 e.ping_movementloss = 0;
316 //e.gotscores = 0; // we might already have the scores...
317 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
319 HUD_UpdatePlayerPos(e);
323 self.nextthink = time + 0.2;
330 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
332 entity playerchecker;
333 playerchecker = spawn();
334 playerchecker.think = Playerchecker_Think;
335 playerchecker.nextthink = time + 0.2;
343 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
344 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
346 void Cmd_HUD_SetFields(float);
347 void Cmd_HUD_Help(float);
348 float CSQC_ConsoleCommand(string strMessage)
352 //argc = tokenize(strMessage);
353 argc = tokenize_console(strMessage);
359 if(strCmd == "hud_configure") { // config hud
360 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
362 } else if(strCmd == "hud_save") { // save hud config
363 if(argv(1) == "" || argv(2)) {
364 print(_("Usage:\n"));
365 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
368 HUD_Panel_ExportCfg(argv(1));
370 } else if(strCmd == "+button4") { // zoom
371 // return false, because the message shall be sent to the server anyway (for demos/speccing)
379 } else if(strCmd == "-button4") { // zoom
380 if(ignore_minus_zoom)
387 } else if(strCmd == "+button3") { // secondary
390 } else if(strCmd == "-button3") { // secondary
393 } else if(strCmd == "+showscores") {
394 scoreboard_showscores = true;
396 } else if(strCmd == "-showscores") {
397 scoreboard_showscores = false;
399 } else if(strCmd == "+showaccuracy") {
400 scoreboard_showaccuracy = true;
402 } else if(strCmd == "-showaccuracy") {
403 scoreboard_showaccuracy = false;
408 if(strCmd == "+forward" || strCmd == "-back") {
409 ++camera_direction_x;
411 } else if(strCmd == "-forward" || strCmd == "+back") {
412 --camera_direction_x;
414 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
415 --camera_direction_y;
417 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
418 ++camera_direction_y;
420 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
421 ++camera_direction_z;
423 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
424 --camera_direction_z;
426 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
429 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
438 entity debug_shotorg;
441 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
442 self.angles = view_angles;
443 self.angles_x = -self.angles_x;
445 self.drawmask = MASK_NORMAL;
449 void ShotOrg_Draw2D()
451 vector coord2d_topleft, coord2d_topright, coord2d;
455 s = vtos(self.view_ofs);
456 s = substring(s, 1, strlen(s) - 2);
457 if(tokenize_console(s) == 3)
458 s = strcat(argv(0), " ", argv(1), " ", argv(2));
460 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
461 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
463 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
465 coord2d = coord2d_topleft;
468 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
473 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
478 debug_shotorg = spawn();
479 debug_shotorg.draw = ShotOrg_Draw;
480 debug_shotorg.draw2d = ShotOrg_Draw2D;
481 debug_shotorg.renderflags = RF_VIEWMODEL;
482 debug_shotorg.effects = EF_FULLBRIGHT;
483 precache_model("models/shotorg_adjuster.md3");
484 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
485 debug_shotorg.scale = 2;
486 debug_shotorg.view_ofs = '25 8 -8';
489 void DrawDebugModel()
491 if(time - floor(time) > 0.5)
498 self.renderflags = 0;
499 self.drawmask = MASK_NORMAL;
503 void GameCommand(string msg)
508 argc = tokenize_console(msg);
510 if(argv(0) == "help" || argc == 0)
512 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
513 print(_(" settemp cvar value\n"));
514 print(_(" scoreboard_columns_set ...\n"));
515 print(_(" scoreboard_columns_help\n"));
516 GameCommand_Generic("help");
520 if(GameCommand_Generic(msg))
525 if(cmd == "mv_download") {
526 Cmd_MapVote_MapDownload(argc);
528 else if(cmd == "settemp") {
529 cvar_clientsettemp(argv(1), argv(2));
531 else if(cmd == "scoreboard_columns_set") {
532 Cmd_HUD_SetFields(argc);
534 else if(cmd == "scoreboard_columns_help") {
538 else if(cmd == "blurtest") {
539 blurtest_time0 = time;
540 blurtest_time1 = time + stof(argv(1));
541 blurtest_radius = stof(argv(2));
542 blurtest_power = stof(argv(3));
545 else if(cmd == "shotorg_move") {
549 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
550 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
552 else if(cmd == "shotorg_movez") {
556 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
557 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
559 else if(cmd == "shotorg_set") {
563 debug_shotorg.view_ofs = stov(argv(1));
564 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
566 else if(cmd == "shotorg_setz") {
570 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
571 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
573 else if(cmd == "shotorg_toggle_hide") {
576 debug_shotorg.cnt = !debug_shotorg.cnt;
579 else if(cmd == "shotorg_end") {
582 print(vtos(debug_shotorg.view_ofs), "\n");
583 remove(debug_shotorg);
584 debug_shotorg = world;
586 localcmd("sv_cmd debug_shotorg\n");
588 else if(cmd == "sendcvar") {
589 // W_FixWeaponOrder will trash argv, so save what we need.
591 thiscvar = strzone(argv(1));
592 s = cvar_string(thiscvar);
593 if(thiscvar == "cl_weaponpriority")
594 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
595 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
596 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
597 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
600 else if(cmd == "spawn") {
605 setorigin(e, view_origin);
606 e.angles = view_angles;
607 e.draw = DrawDebugModel;
608 e.classname = "debugmodel";
610 else if(cmd == "vyes")
614 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
616 cvar_set("cl_allow_uid2name", "1");
621 localcmd("cmd vote yes\n");
624 else if(cmd == "vno")
630 cvar_set("cl_allow_uid2name", "0");
635 localcmd("cmd vote no\n");
641 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
647 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
648 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
649 // All keys are in ascii.
650 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
651 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
652 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
653 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
655 local float bSkipKey;
658 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
661 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
665 if(menu_action(bInputType, nPrimary, nSecondary))
671 // END REQUIRED CSQC FUNCTIONS
672 // --------------------------------------------------------------------------
674 // --------------------------------------------------------------------------
675 // BEGIN OPTIONAL CSQC FUNCTIONS
678 InterpolateOrigin_Undo();
680 self.classname = "entcs_receiver";
681 self.sv_entnum = ReadByte() - 1;
682 self.origin_x = ReadShort();
683 self.origin_y = ReadShort();
684 self.origin_z = ReadShort();
685 self.angles_y = ReadByte() * 360.0 / 256;
686 self.origin_z = self.angles_x = self.angles_z = 0;
688 InterpolateOrigin_Note();
693 void Ent_RemovePlayerScore()
699 SetTeam(self.owner, -1);
700 self.owner.gotscores = 0;
701 for(i = 0; i < MAX_SCORE; ++i)
702 self.owner.(scores[i]) = 0; // clear all scores
706 void Ent_ReadPlayerScore()
712 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
713 // (no I've never heard of M-x replace-string, sed, or anything like that)
714 isNew = !self.owner; // workaround for DP bug
717 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
718 if(!isNew && n != self.sv_entnum)
720 print(_("A CSQC entity changed its owner!\n"));
723 self.enttype = ENT_CLIENT_SCORES;
729 if not(playerslots[self.sv_entnum])
730 playerslots[self.sv_entnum] = spawn();
731 o = self.owner = playerslots[self.sv_entnum];
732 o.sv_entnum = self.sv_entnum;
735 //if not(o.sort_prev)
736 // RegisterPlayer(o);
737 //playerchecker will do this for us later, if it has not already done so
748 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
752 o.(scores[i]) = ReadInt24_t();
754 o.(scores[i]) = ReadChar();
758 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
760 self.entremove = Ent_RemovePlayerScore;
763 void Ent_ReadTeamScore()
768 self.team = ReadByte();
769 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
772 #if MAX_TEAMSCORE <= 8
780 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
784 o.(teamscores[i]) = ReadInt24_t();
786 o.(teamscores[i]) = ReadChar();
789 HUD_UpdateTeamPos(o);
796 void Ent_ClientData()
799 float newspectatee_status;
803 scoreboard_showscores_force = (f & 1);
807 newspectatee_status = ReadByte();
808 if(newspectatee_status == player_localentnum)
809 newspectatee_status = -1; // observing
812 newspectatee_status = 0;
814 spectatorbutton_zoom = (f & 4);
818 angles_held_status = 1;
819 angles_held_x = ReadAngle();
820 angles_held_y = ReadAngle();
824 angles_held_status = 0;
826 if(newspectatee_status != spectatee_status)
832 race_checkpointtime = 0;
834 spectatee_status = newspectatee_status;
839 float nags, i, j, b, f;
846 strunzone(vote_called_vote);
847 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
852 for(j = 0; j < maxclients; ++j)
854 playerslots[j].ready = 1;
855 for(i = 1; i <= maxclients; i += 8)
858 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
861 playerslots[j].ready = 0;
865 ready_waiting = (nags & 1);
866 ready_waiting_for_me = (nags & 2);
867 vote_waiting = (nags & 4);
868 vote_waiting_for_me = (nags & 8);
869 warmup_stage = (nags & 16);
872 void Ent_RandomSeed()
880 void Ent_ReadAccuracy(void)
886 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
887 weapon_accuracy[w] = -1;
891 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
897 weapon_accuracy[w] = -1;
899 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
901 weapon_accuracy[w] = (b - 1.0) / 100.0;
906 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
907 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
908 void Ent_RadarLink();
910 void Ent_ScoresInfo();
911 void(float bIsNewEntity) CSQC_Ent_Update =
917 // set up the "time" global for received entities to be correct for interpolation purposes
925 serverprevtime = time;
926 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
927 time = serverprevtime + serverdeltatime;
930 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
932 if(t != self.enttype)
934 print(_("A CSQC entity changed its type!\n"));
942 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
943 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
944 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
945 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
946 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
947 case ENT_CLIENT_LASER: Ent_Laser(); break;
948 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
949 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
950 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
951 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
952 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
953 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
954 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
955 case ENT_CLIENT_INIT: Ent_Init(); break;
956 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
957 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
958 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
959 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
960 case ENT_CLIENT_WALL: Ent_Wall(); break;
961 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
962 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
963 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
964 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
965 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
966 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
967 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
968 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
969 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
971 error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
977 // Destructor, but does NOT deallocate the entity by calling remove(). Also
978 // used when an entity changes its type. For an entity that someone interacts
979 // with others, make sure it can no longer do so.
987 self.draw = menu_sub_null;
988 self.entremove = menu_sub_null;
989 // TODO possibly set more stuff to defaults
991 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
992 void CSQC_Ent_Remove()
1001 if(gametype == GAME_ONSLAUGHT) {
1002 print(strcat("Using ", minimapname, " as minimap.\n"));
1003 precache_pic("gfx/ons-cp-neutral.tga");
1004 precache_pic("gfx/ons-cp-red.tga");
1005 precache_pic("gfx/ons-cp-blue.tga");
1006 precache_pic("gfx/ons-frame.tga");
1007 precache_pic("gfx/ons-frame-team.tga");
1012 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1013 calledhooks |= HOOK_START;
1016 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1017 void CSQC_Parse_StuffCmd(string strMessage)
1019 localcmd(strMessage);
1021 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1022 void CSQC_Parse_Print(string strMessage)
1024 print(ColorTranslateRGB(strMessage));
1027 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1028 void CSQC_Parse_CenterPrint(string strMessage)
1030 centerprint(strMessage);
1033 string notranslate_fogcmd1 = "\nfog ";
1034 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1037 // TODO somehow thwart prvm_globalset client ...
1040 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1043 void Gamemode_Init();
1044 void Ent_ScoresInfo()
1047 self.classname = "ent_client_scores_info";
1048 gametype = ReadByte();
1049 for(i = 0; i < MAX_SCORE; ++i)
1051 scores_label[i] = strzone(ReadString());
1052 scores_flags[i] = ReadByte();
1054 for(i = 0; i < MAX_TEAMSCORE; ++i)
1056 teamscores_label[i] = strzone(ReadString());
1057 teamscores_flags[i] = ReadByte();
1065 self.classname = "ent_client_init";
1067 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1069 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1070 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1071 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1072 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1073 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1074 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1075 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1076 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1077 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1078 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1079 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1080 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1083 strunzone(forcefog);
1084 forcefog = strzone(ReadString());
1086 armorblockpercent = ReadByte() / 255.0;
1088 g_weaponswitchdelay = ReadByte() / 255.0;
1090 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1091 g_balance_grenadelauncher_bouncestop = ReadCoord();
1092 g_balance_electro_secondary_bouncefactor = ReadCoord();
1093 g_balance_electro_secondary_bouncestop = ReadCoord();
1095 nex_scope = !ReadByte();
1096 sniperrifle_scope = !ReadByte();
1098 serverflags = ReadByte();
1100 minelayer_maxmines = ReadByte();
1102 g_trueaim_minrange = ReadCoord();
1116 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1117 race_checkpoint = ReadByte();
1118 race_time = ReadInt24_t();
1119 race_previousbesttime = ReadInt24_t();
1120 if(race_previousbestname)
1121 strunzone(race_previousbestname);
1122 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1124 race_checkpointtime = time;
1126 if(race_checkpoint == 0 || race_checkpoint == 254)
1128 race_penaltyaccumulator = 0;
1129 race_laptime = time; // valid
1134 case RACE_NET_CHECKPOINT_CLEAR:
1136 race_checkpointtime = 0;
1139 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1140 race_laptime = ReadCoord();
1141 race_checkpointtime = -99999;
1143 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1144 race_nextcheckpoint = ReadByte();
1146 race_nextbesttime = ReadInt24_t();
1147 if(race_nextbestname)
1148 strunzone(race_nextbestname);
1149 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1152 case RACE_NET_CHECKPOINT_HIT_RACE:
1153 race_mycheckpoint = ReadByte();
1154 race_mycheckpointtime = time;
1155 race_mycheckpointdelta = ReadInt24_t();
1156 race_mycheckpointlapsdelta = ReadByte();
1157 if(race_mycheckpointlapsdelta >= 128)
1158 race_mycheckpointlapsdelta -= 256;
1159 if(race_mycheckpointenemy)
1160 strunzone(race_mycheckpointenemy);
1161 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1164 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1165 race_othercheckpoint = ReadByte();
1166 race_othercheckpointtime = time;
1167 race_othercheckpointdelta = ReadInt24_t();
1168 race_othercheckpointlapsdelta = ReadByte();
1169 if(race_othercheckpointlapsdelta >= 128)
1170 race_othercheckpointlapsdelta -= 256;
1171 if(race_othercheckpointenemy)
1172 strunzone(race_othercheckpointenemy);
1173 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1176 case RACE_NET_PENALTY_RACE:
1177 race_penaltyeventtime = time;
1178 race_penaltytime = ReadShort();
1179 //race_penaltyaccumulator += race_penaltytime;
1180 if(race_penaltyreason)
1181 strunzone(race_penaltyreason);
1182 race_penaltyreason = strzone(ReadString());
1185 case RACE_NET_PENALTY_QUALIFYING:
1186 race_penaltyeventtime = time;
1187 race_penaltytime = ReadShort();
1188 race_penaltyaccumulator += race_penaltytime;
1189 if(race_penaltyreason)
1190 strunzone(race_penaltyreason);
1191 race_penaltyreason = strzone(ReadString());
1194 case RACE_NET_SERVER_RECORD:
1195 race_server_record = ReadInt24_t();
1197 case RACE_NET_SPEED_AWARD:
1198 race_speedaward = ReadInt24_t();
1199 if(race_speedaward_holder)
1200 strunzone(race_speedaward_holder);
1201 race_speedaward_holder = strzone(ReadString());
1203 case RACE_NET_SPEED_AWARD_BEST:
1204 race_speedaward_alltimebest = ReadInt24_t();
1205 if(race_speedaward_alltimebest_holder)
1206 strunzone(race_speedaward_alltimebest_holder);
1207 race_speedaward_alltimebest_holder = strzone(ReadString());
1209 case RACE_NET_SERVER_RANKINGS:
1210 float pos, prevpos, del;
1212 prevpos = ReadShort();
1215 // move other rankings out of the way
1218 for (i=prevpos-1;i>pos-1;--i) {
1219 grecordtime[i] = grecordtime[i-1];
1220 if(grecordholder[i])
1221 strunzone(grecordholder[i]);
1222 grecordholder[i] = strzone(grecordholder[i-1]);
1224 } else if (del) { // a record has been deleted by the admin
1225 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1226 if (i == RANKINGS_CNT-1) { // clear out last record
1228 if (grecordholder[i])
1229 strunzone(grecordholder[i]);
1230 grecordholder[i] = string_null;
1233 grecordtime[i] = grecordtime[i+1];
1234 if (grecordholder[i])
1235 strunzone(grecordholder[i]);
1236 grecordholder[i] = strzone(grecordholder[i+1]);
1239 } else { // player has no ranked record yet
1240 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1241 grecordtime[i] = grecordtime[i-1];
1242 if(grecordholder[i])
1243 strunzone(grecordholder[i]);
1244 grecordholder[i] = strzone(grecordholder[i-1]);
1248 // store new ranking
1249 if(grecordholder[pos-1] != "")
1250 strunzone(grecordholder[pos-1]);
1251 grecordholder[pos-1] = strzone(ReadString());
1252 grecordtime[pos-1] = ReadInt24_t();
1253 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1256 case RACE_NET_SERVER_STATUS:
1257 race_status = ReadShort();
1258 if(race_status_name)
1259 strunzone(race_status_name);
1260 race_status_name = strzone(ReadString());
1264 void Net_ReadSpawn()
1267 current_viewzoom = 0.6;
1270 void Net_TeamNagger()
1275 void Net_ReadPingPLReport()
1277 float e, pi, pl, ml;
1282 if not(playerslots[e])
1284 playerslots[e].ping = pi;
1285 playerslots[e].ping_packetloss = pl / 255.0;
1286 playerslots[e].ping_movementloss = ml / 255.0;
1289 void Net_VoteDialog(float highlight) {
1291 vote_highlighted = ReadByte();
1295 vote_yescount = ReadByte();
1296 vote_nocount = ReadByte();
1297 vote_needed = ReadByte();
1301 void Net_VoteDialogReset() {
1309 if(type == CSQC_KILLNOTIFY)
1311 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1313 else if(type == CSQC_CENTERPRINT)
1315 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1319 void Net_WeaponComplain() {
1320 complain_weapon = ReadByte();
1322 if(complain_weapon_name)
1323 strunzone(complain_weapon_name);
1324 complain_weapon_name = strzone(ReadString());
1326 complain_weapon_type = ReadByte();
1328 complain_weapon_time = time;
1329 weapontime = time; // ping the weapon panel
1332 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1333 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1334 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1335 float CSQC_Parse_TempEntity()
1337 local float bHandled;
1343 // NOTE: Could just do return instead of break...
1346 case TE_CSQC_TARGET_MUSIC:
1350 case TE_CSQC_PICTURE:
1351 Net_MapVote_Picture();
1362 case TE_CSQC_ZCURVEPARTICLES:
1363 Net_ReadZCurveParticles();
1366 case TE_CSQC_NEXGUNBEAMPARTICLE:
1367 Net_ReadNexgunBeamParticle();
1370 case TE_CSQC_TEAMNAGGER:
1375 Net_VoteDialog(ReadByte());
1378 case TE_CSQC_VOTERESET:
1379 Net_VoteDialogReset();
1382 case TE_CSQC_LIGHTNINGARC:
1383 Net_ReadLightningarc();
1386 case TE_CSQC_PINGPLREPORT:
1387 Net_ReadPingPLReport();
1390 case TE_CSQC_ANNOUNCE:
1391 announce_snd = strzone(ReadString());
1394 case TE_CSQC_NOTIFY:
1398 case TE_CSQC_WEAPONCOMPLAIN:
1399 Net_WeaponComplain();
1403 // No special logic for this temporary entity; return 0 so the engine can handle it
1411 string getcommandkey(string text, string command)
1419 keys = db_get(binddb, command);
1422 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1423 for(j = 0; j < n; ++j)
1429 keys = keynumtostring(k);
1431 keys = strcat(keys, ", ", keynumtostring(k));
1434 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1438 db_put(binddb, command, keys);
1442 if (hud_showbinds > 1)
1443 return sprintf(_("%s (not bound)"), text);
1447 else if (hud_showbinds > 1)
1448 return sprintf(_("%s (%s)"), text, keys);