1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 entity clearentity_ent;
6 void clearentity(entity e)
8 if not(clearentity_ent)
10 clearentity_ent = spawn();
11 clearentity_ent.classname = "clearentity";
14 copyentity(clearentity_ent, e);
18 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
19 void menu_show_error()
21 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
24 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
25 // Useful for precaching things
35 void precache_playermodel(string m)
39 if(substring(m, -9,5) == "_lod1")
41 if(substring(m, -9,5) == "_lod2")
44 f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
47 f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
52 float globhandle, i, n;
53 globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
56 n = search_getsize(globhandle);
57 for (i = 0; i < n; ++i)
59 //print(search_getfilename(globhandle, i), "\n");
60 f = search_getfilename(globhandle, i);
61 PrecachePlayerSounds(f);
63 search_end(globhandle);
66 void precache_all_playermodels(string pattern)
68 float globhandle, i, n;
71 globhandle = search_begin(pattern, TRUE, FALSE);
74 n = search_getsize(globhandle);
75 for (i = 0; i < n; ++i)
77 //print(search_getfilename(globhandle, i), "\n");
78 f = search_getfilename(globhandle, i);
79 precache_playermodel(f);
81 search_end(globhandle);
85 void WaypointSprite_Load();
86 void ConsoleCommand_macro_init();
89 prvm_language = cvar_string("prvm_language");
92 __engine_check = checkextension("DP_SV_WRITEPICTURE");
95 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
96 localcmd("\ndisconnect\n");
102 check_unacceptable_compiler_bugs();
105 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK));
110 #ifdef COMPAT_XON050_ENGINE
111 // old engine lacks implementation of player_localnum
112 player_localnum = player_localentnum - 1;
115 binddb = db_create();
116 tempdb = db_create();
117 ClientProgsDB = db_load("client.db");
118 compressShortVector_init();
121 menu_visible = FALSE;
122 menu_show = menu_show_error;
123 menu_action = func_null;
125 for(i = 0; i < 255; ++i)
126 if(getplayerkeyvalue(i, "viewentity") == "")
130 //registercommand("hud_configure");
131 //registercommand("hud_save");
132 //registercommand("menu_action");
134 ConsoleCommand_macro_init();
136 registercvar("hud_usecsqc", "1");
137 registercvar("scoreboard_columns", "default");
141 // hud_fields uses strunzone on the titles!
142 for(i = 0; i < MAX_HUD_FIELDS; ++i)
143 hud_title[i] = strzone("(null)");
149 teams = Sort_Spawn();
150 players = Sort_Spawn();
152 GetTeam(COLOR_SPECTATOR, true); // add specs first
154 // needs to be done so early because of the constants they create
155 CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
156 CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
158 WaypointSprite_Load();
161 precache_model("null");
162 precache_sound("misc/hit.wav");
163 precache_sound("misc/typehit.wav");
164 if (autocvar_cl_precacheplayermodels)
166 precache_all_playermodels("models/player/*.zym");
167 precache_all_playermodels("models/player/*.dpm");
168 precache_all_playermodels("models/player/*.md3");
169 precache_all_playermodels("models/player/*.psk");
170 precache_all_playermodels("models/player/*.iqm");
173 Projectile_Precache();
175 GibSplash_Precache();
177 DamageInfo_Precache();
180 Announcer_Precache();
182 CSQCPlayer_Precache();
184 if(autocvar_cl_reticle)
186 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
187 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
190 get_mi_min_max_texcoords(1); // try the CLEVER way first
191 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
192 shortmapname = mi_shortname;
194 if(precache_pic(minimapname) == "")
196 // but maybe we have a non-clever minimap
197 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
198 if(precache_pic(minimapname) == "")
199 minimapname = ""; // FAIL
201 get_mi_min_max_texcoords(0); // load new texcoords
204 mi_center = (mi_min + mi_max) * 0.5;
205 mi_scale = mi_max - mi_min;
206 minimapname = strzone(minimapname);
210 hud_skin_path = strzone(strcat("gfx/hud/", autocvar_hud_skin));
211 hud_configure_prev = -1;
214 draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
217 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
233 if(autocvar_cl_db_saveasdump)
234 db_dump(ClientProgsDB, "client.db");
236 db_save(ClientProgsDB, "client.db");
237 db_close(ClientProgsDB);
240 cvar_set("chase_active",ftos(chase_active_backup));
242 // unset the event chasecam's chase_active
243 if(autocvar_chase_active < 0)
244 cvar_set("chase_active", "0");
248 if not(calledhooks & HOOK_START)
249 localcmd("\n_cl_hook_gamestart nop\n");
250 if not(calledhooks & HOOK_END)
251 localcmd("\ncl_hook_gameend\n");
256 float SetTeam(entity o, float Team)
270 if(GetTeam(Team, false) == world)
272 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
273 Team = COLOR_SPECTATOR;
286 if(GetTeam(Team, false) == world)
288 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
289 Team = COLOR_SPECTATOR;
294 if(Team == -1) // leave
298 tm = GetTeam(o.team, false);
309 tm = GetTeam(Team, true);
314 else if(Team != o.team)
316 tm = GetTeam(o.team, false);
319 tm = GetTeam(Team, true);
327 void Playerchecker_Think()
331 for(i = 0; i < maxclients; ++i)
334 if(GetPlayerName(i) == "")
338 // player disconnected
351 playerslots[i] = e = spawn();
354 e.ping_packetloss = 0;
355 e.ping_movementloss = 0;
356 //e.gotscores = 0; // we might already have the scores...
357 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
359 HUD_UpdatePlayerPos(e);
363 self.nextthink = time + 0.2;
370 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
372 entity playerchecker;
373 playerchecker = spawn();
374 playerchecker.think = Playerchecker_Think;
375 playerchecker.nextthink = time + 0.2;
385 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
386 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
387 // All keys are in ascii.
388 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
389 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
390 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
391 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
392 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
397 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
400 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
403 if(menu_visible && menu_action)
404 if(menu_action(bInputType, nPrimary, nSecondary))
410 // END REQUIRED CSQC FUNCTIONS
411 // --------------------------------------------------------------------------
413 // --------------------------------------------------------------------------
414 // BEGIN OPTIONAL CSQC FUNCTIONS
415 void Ent_RemoveEntCS()
417 entcs_receiver[self.sv_entnum] = world;
422 InterpolateOrigin_Undo();
424 self.classname = "entcs_receiver";
428 self.sv_entnum = ReadByte();
431 self.origin_x = ReadShort();
432 self.origin_y = ReadShort();
433 self.origin_z = ReadShort();
434 setorigin(self, self.origin);
438 self.angles_y = ReadByte() * 360.0 / 256;
439 self.angles_x = self.angles_z = 0;
442 self.healthvalue = ReadByte() * 10;
444 self.armorvalue = ReadByte() * 10;
446 entcs_receiver[self.sv_entnum] = self;
447 self.entremove = Ent_RemoveEntCS;
448 self.iflags |= IFLAG_ORIGIN;
450 InterpolateOrigin_Note();
455 void Ent_RemovePlayerScore()
461 SetTeam(self.owner, -1);
462 self.owner.gotscores = 0;
463 for(i = 0; i < MAX_SCORE; ++i)
464 self.owner.(scores[i]) = 0; // clear all scores
468 void Ent_ReadPlayerScore()
474 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
475 // (no I've never heard of M-x replace-string, sed, or anything like that)
476 isNew = !self.owner; // workaround for DP bug
479 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
480 if(!isNew && n != self.sv_entnum)
482 //print(_("A CSQC entity changed its owner!\n"));
483 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
486 self.enttype = ENT_CLIENT_SCORES;
492 if not(playerslots[self.sv_entnum])
493 playerslots[self.sv_entnum] = spawn();
494 o = self.owner = playerslots[self.sv_entnum];
495 o.sv_entnum = self.sv_entnum;
498 //if not(o.sort_prev)
499 // RegisterPlayer(o);
500 //playerchecker will do this for us later, if it has not already done so
511 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
515 o.(scores[i]) = ReadInt24_t();
517 o.(scores[i]) = ReadChar();
521 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
523 self.entremove = Ent_RemovePlayerScore;
526 void Ent_ReadTeamScore()
531 self.team = ReadByte();
532 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
535 #if MAX_TEAMSCORE <= 8
543 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
547 o.(teamscores[i]) = ReadInt24_t();
549 o.(teamscores[i]) = ReadChar();
552 HUD_UpdateTeamPos(o);
555 void Ent_ClientData()
558 float newspectatee_status;
562 scoreboard_showscores_force = (f & 1);
566 newspectatee_status = ReadByte();
567 if(newspectatee_status == player_localnum + 1)
568 newspectatee_status = -1; // observing
571 newspectatee_status = 0;
573 spectatorbutton_zoom = (f & 4);
577 angles_held_status = 1;
578 angles_held_x = ReadAngle();
579 angles_held_y = ReadAngle();
583 angles_held_status = 0;
585 if(newspectatee_status != spectatee_status)
589 race_checkpointtime = 0;
591 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
593 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
594 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
597 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
600 spectatee_status = newspectatee_status;
602 // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
607 float nags, i, j, b, f;
609 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
614 strunzone(vote_called_vote);
615 vote_called_vote = string_null;
625 vote_yescount = ReadByte();
626 vote_nocount = ReadByte();
627 vote_needed = ReadByte();
628 vote_highlighted = ReadChar();
634 strunzone(vote_called_vote);
635 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
640 for(j = 0; j < maxclients; ++j)
642 playerslots[j].ready = 1;
643 for(i = 1; i <= maxclients; i += 8)
646 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
649 playerslots[j].ready = 0;
653 ready_waiting = (nags & 1);
654 ready_waiting_for_me = (nags & 2);
655 vote_waiting = (nags & 4);
656 vote_waiting_for_me = (nags & 8);
657 warmup_stage = (nags & 16);
660 void Ent_RandomSeed()
668 void Ent_ReadAccuracy(void)
674 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
675 weapon_accuracy[w] = -1;
679 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
685 weapon_accuracy[w] = -1;
687 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
689 weapon_accuracy[w] = (b - 1.0) / 100.0;
698 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
699 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
700 void Ent_RadarLink();
702 void Ent_ScoresInfo();
703 void CSQC_Ent_Update(float bIsNewEntity)
709 if(autocvar_developer_csqcentities)
710 print(sprintf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t));
712 // set up the "time" global for received entities to be correct for interpolation purposes
720 serverprevtime = time;
721 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
722 time = serverprevtime + serverdeltatime;
725 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
728 if(t != self.enttype || bIsNewEntity)
730 //print(_("A CSQC entity changed its type!\n"));
731 print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
741 print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
749 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
750 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
751 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
752 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
753 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
754 case ENT_CLIENT_LASER: Ent_Laser(); break;
755 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
756 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
757 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
758 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
759 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
760 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
761 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
762 case ENT_CLIENT_INIT: Ent_Init(); break;
763 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
764 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
765 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
766 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
767 case ENT_CLIENT_WALL: Ent_Wall(); break;
768 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
769 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
770 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
771 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
772 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
773 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
774 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
775 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
776 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
777 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
778 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
779 case ENT_CLIENT_TURRET: ent_turret(); break;
780 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
781 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
782 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
784 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
785 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
791 // Destructor, but does NOT deallocate the entity by calling remove(). Also
792 // used when an entity changes its type. For an entity that someone interacts
793 // with others, make sure it can no longer do so.
799 if(self.skeletonindex)
801 skel_delete(self.skeletonindex);
802 self.skeletonindex = 0;
805 if(self.snd_looping > 0)
807 sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
808 self.snd_looping = 0;
813 self.draw = menu_sub_null;
814 self.entremove = menu_sub_null;
815 // TODO possibly set more stuff to defaults
817 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
818 void CSQC_Ent_Remove()
820 if(autocvar_developer_csqcentities)
821 print(sprintf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype));
825 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
837 if(!(calledhooks & HOOK_START))
838 localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
839 calledhooks |= HOOK_START;
842 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
843 void CSQC_Parse_StuffCmd(string strMessage)
845 if(autocvar_developer_csqcentities)
846 print(sprintf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage));
848 localcmd(strMessage);
850 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
851 void CSQC_Parse_Print(string strMessage)
853 if(autocvar_developer_csqcentities)
854 print(sprintf("CSQC_Parse_Print(\"%s\")\n", strMessage));
856 print(ColorTranslateRGB(strMessage));
859 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
860 void CSQC_Parse_CenterPrint(string strMessage)
862 if(autocvar_developer_csqcentities)
863 print(sprintf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage));
865 centerprint_hud(strMessage);
868 string notranslate_fogcmd1 = "\nfog ";
869 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
872 // TODO somehow thwart prvm_globalset client ...
875 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
878 void Gamemode_Init();
879 void Ent_ScoresInfo()
882 self.classname = "ent_client_scores_info";
883 gametype = ReadInt24_t();
884 for(i = 0; i < MAX_SCORE; ++i)
886 scores_label[i] = strzone(ReadString());
887 scores_flags[i] = ReadByte();
889 for(i = 0; i < MAX_TEAMSCORE; ++i)
891 teamscores_label[i] = strzone(ReadString());
892 teamscores_flags[i] = ReadByte();
900 self.classname = "ent_client_init";
902 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
904 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
905 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
906 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
907 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
908 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
909 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
910 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
911 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
912 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
913 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
914 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
915 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
919 forcefog = strzone(ReadString());
921 armorblockpercent = ReadByte() / 255.0;
923 g_weaponswitchdelay = ReadByte() / 255.0;
925 g_balance_grenadelauncher_bouncefactor = ReadCoord();
926 g_balance_grenadelauncher_bouncestop = ReadCoord();
927 g_balance_electro_secondary_bouncefactor = ReadCoord();
928 g_balance_electro_secondary_bouncestop = ReadCoord();
930 nex_scope = !ReadByte();
931 rifle_scope = !ReadByte();
933 serverflags = ReadByte();
935 minelayer_maxmines = ReadByte();
937 hagar_maxrockets = ReadByte();
939 g_trueaim_minrange = ReadCoord();
940 g_balance_porto_secondary = ReadByte();
954 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
955 race_checkpoint = ReadByte();
956 race_time = ReadInt24_t();
957 race_previousbesttime = ReadInt24_t();
958 if(race_previousbestname)
959 strunzone(race_previousbestname);
960 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
962 race_checkpointtime = time;
964 if(race_checkpoint == 0 || race_checkpoint == 254)
966 race_penaltyaccumulator = 0;
967 race_laptime = time; // valid
972 case RACE_NET_CHECKPOINT_CLEAR:
974 race_checkpointtime = 0;
977 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
978 race_laptime = ReadCoord();
979 race_checkpointtime = -99999;
981 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
982 race_nextcheckpoint = ReadByte();
984 race_nextbesttime = ReadInt24_t();
985 if(race_nextbestname)
986 strunzone(race_nextbestname);
987 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
990 case RACE_NET_CHECKPOINT_HIT_RACE:
991 race_mycheckpoint = ReadByte();
992 race_mycheckpointtime = time;
993 race_mycheckpointdelta = ReadInt24_t();
994 race_mycheckpointlapsdelta = ReadByte();
995 if(race_mycheckpointlapsdelta >= 128)
996 race_mycheckpointlapsdelta -= 256;
997 if(race_mycheckpointenemy)
998 strunzone(race_mycheckpointenemy);
999 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1002 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1003 race_othercheckpoint = ReadByte();
1004 race_othercheckpointtime = time;
1005 race_othercheckpointdelta = ReadInt24_t();
1006 race_othercheckpointlapsdelta = ReadByte();
1007 if(race_othercheckpointlapsdelta >= 128)
1008 race_othercheckpointlapsdelta -= 256;
1009 if(race_othercheckpointenemy)
1010 strunzone(race_othercheckpointenemy);
1011 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1014 case RACE_NET_PENALTY_RACE:
1015 race_penaltyeventtime = time;
1016 race_penaltytime = ReadShort();
1017 //race_penaltyaccumulator += race_penaltytime;
1018 if(race_penaltyreason)
1019 strunzone(race_penaltyreason);
1020 race_penaltyreason = strzone(ReadString());
1023 case RACE_NET_PENALTY_QUALIFYING:
1024 race_penaltyeventtime = time;
1025 race_penaltytime = ReadShort();
1026 race_penaltyaccumulator += race_penaltytime;
1027 if(race_penaltyreason)
1028 strunzone(race_penaltyreason);
1029 race_penaltyreason = strzone(ReadString());
1032 case RACE_NET_SERVER_RECORD:
1033 race_server_record = ReadInt24_t();
1035 case RACE_NET_SPEED_AWARD:
1036 race_speedaward = ReadInt24_t();
1037 if(race_speedaward_holder)
1038 strunzone(race_speedaward_holder);
1039 race_speedaward_holder = strzone(ReadString());
1041 case RACE_NET_SPEED_AWARD_BEST:
1042 race_speedaward_alltimebest = ReadInt24_t();
1043 if(race_speedaward_alltimebest_holder)
1044 strunzone(race_speedaward_alltimebest_holder);
1045 race_speedaward_alltimebest_holder = strzone(ReadString());
1047 case RACE_NET_SERVER_RANKINGS:
1048 float pos, prevpos, del;
1050 prevpos = ReadShort();
1053 // move other rankings out of the way
1056 for (i=prevpos-1;i>pos-1;--i) {
1057 grecordtime[i] = grecordtime[i-1];
1058 if(grecordholder[i])
1059 strunzone(grecordholder[i]);
1060 grecordholder[i] = strzone(grecordholder[i-1]);
1062 } else if (del) { // a record has been deleted by the admin
1063 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1064 if (i == RANKINGS_CNT-1) { // clear out last record
1066 if (grecordholder[i])
1067 strunzone(grecordholder[i]);
1068 grecordholder[i] = string_null;
1071 grecordtime[i] = grecordtime[i+1];
1072 if (grecordholder[i])
1073 strunzone(grecordholder[i]);
1074 grecordholder[i] = strzone(grecordholder[i+1]);
1077 } else { // player has no ranked record yet
1078 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1079 grecordtime[i] = grecordtime[i-1];
1080 if(grecordholder[i])
1081 strunzone(grecordholder[i]);
1082 grecordholder[i] = strzone(grecordholder[i-1]);
1086 // store new ranking
1087 if(grecordholder[pos-1] != "")
1088 strunzone(grecordholder[pos-1]);
1089 grecordholder[pos-1] = strzone(ReadString());
1090 grecordtime[pos-1] = ReadInt24_t();
1091 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1094 case RACE_NET_SERVER_STATUS:
1095 race_status = ReadShort();
1096 if(race_status_name)
1097 strunzone(race_status_name);
1098 race_status_name = strzone(ReadString());
1102 void Net_ReadSpawn()
1105 current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
1108 void Net_TeamNagger()
1113 void Net_ReadPingPLReport()
1115 float e, pi, pl, ml;
1120 if not(playerslots[e])
1122 playerslots[e].ping = pi;
1123 playerslots[e].ping_packetloss = pl / 255.0;
1124 playerslots[e].ping_movementloss = ml / 255.0;
1127 void Net_WeaponComplain() {
1128 complain_weapon = ReadByte();
1130 if(complain_weapon_name)
1131 strunzone(complain_weapon_name);
1132 complain_weapon_name = strzone(ReadString());
1134 complain_weapon_type = ReadByte();
1136 complain_weapon_time = time;
1137 weapontime = time; // ping the weapon panel
1140 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1141 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1142 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1143 float CSQC_Parse_TempEntity()
1151 if(autocvar_developer_csqcentities)
1152 print(sprintf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID));
1154 // NOTE: Could just do return instead of break...
1157 case TE_CSQC_TARGET_MUSIC:
1161 case TE_CSQC_PICTURE:
1162 Net_MapVote_Picture();
1173 case TE_CSQC_ZCURVEPARTICLES:
1174 Net_ReadZCurveParticles();
1177 case TE_CSQC_NEXGUNBEAMPARTICLE:
1178 Net_ReadNexgunBeamParticle();
1181 case TE_CSQC_TEAMNAGGER:
1185 case TE_CSQC_LIGHTNINGARC:
1186 Net_ReadLightningarc();
1189 case TE_CSQC_PINGPLREPORT:
1190 Net_ReadPingPLReport();
1193 case TE_CSQC_ANNOUNCE:
1194 Announcer_Play(ReadString());
1197 case TE_CSQC_KILLNOTIFY:
1198 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1201 case TE_CSQC_KILLCENTERPRINT:
1202 HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1205 case TE_CSQC_CENTERPRINT_GENERIC:
1210 if (id != 0 && s != "")
1211 centerprint_generic(id, s, ReadByte(), ReadByte());
1213 centerprint_generic(id, s, 0, 0);
1216 case TE_CSQC_WEAPONCOMPLAIN:
1217 Net_WeaponComplain();
1220 case TE_CSQC_VEHICLESETUP:
1224 case TE_CSQC_SVNOTICE:
1229 // No special logic for this temporary entity; return 0 so the engine can handle it
1237 string getcommandkey(string text, string command)
1240 float n, j, k, l = 0;
1242 if (!autocvar_hud_showbinds)
1245 keys = db_get(binddb, command);
1248 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1249 for(j = 0; j < n; ++j)
1255 keys = keynumtostring(k);
1257 keys = strcat(keys, ", ", keynumtostring(k));
1260 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit <= l)
1267 db_put(binddb, command, keys);
1270 if (keys == "NO_KEY") {
1271 if (autocvar_hud_showbinds > 1)
1272 return sprintf(_("%s (not bound)"), text);
1276 else if (autocvar_hud_showbinds > 1)
1277 return sprintf(_("%s (%s)"), text, keys);