3 #include <common/mapinfo.qh>
4 #include <lib/csqcmodel/cl_player.qh>
9 float acc_prevtime, acc_avg, top_speed, top_speed_time;
10 float physics_update_time, discrete_speed, discrete_acceleration;
13 if(!autocvar__hud_configure)
15 if(!autocvar_hud_panel_physics) return;
16 if(spectatee_status == -1 && (autocvar_hud_panel_physics == 1 || autocvar_hud_panel_physics == 3)) return;
17 if(autocvar_hud_panel_physics == 3 && !(gametype == MAPINFO_TYPE_RACE || gametype == MAPINFO_TYPE_CTS)) return;
20 HUD_Panel_UpdateCvars();
24 if (autocvar_hud_panel_physics_dynamichud)
31 panel_pos += '1 1 0' * panel_bg_padding;
32 panel_size -= '2 2 0' * panel_bg_padding;
35 float acceleration_progressbar_scale = 0;
36 if(autocvar_hud_panel_physics_progressbar && autocvar_hud_panel_physics_acceleration_progressbar_scale > 1)
37 acceleration_progressbar_scale = autocvar_hud_panel_physics_acceleration_progressbar_scale;
40 if (autocvar_hud_panel_physics_text_scale <= 0)
43 text_scale = min(autocvar_hud_panel_physics_text_scale, 1);
46 float speed, conversion_factor = GetSpeedUnitFactor(autocvar_hud_panel_physics_speed_unit);
47 string unit = GetSpeedUnit(autocvar_hud_panel_physics_speed_unit);
48 vector vel = (csqcplayer ? csqcplayer.velocity : pmove_vel);
50 float max_speed = floor( autocvar_hud_panel_physics_speed_max * conversion_factor + 0.5 );
51 if (autocvar__hud_configure)
52 speed = floor( max_speed * 0.65 + 0.5 );
53 else if(autocvar_hud_panel_physics_speed_vertical)
54 speed = floor( vlen(vel) * conversion_factor + 0.5 );
56 speed = floor( vlen(vel - vel.z * '0 0 1') * conversion_factor + 0.5 );
58 //compute acceleration
59 float acceleration, f;
60 if (autocvar__hud_configure)
61 acceleration = autocvar_hud_panel_physics_acceleration_max * 0.3;
64 // 1 m/s = 0.0254 qu/s; 1 g = 9.80665 m/s^2
65 f = time - acc_prevtime;
66 if(autocvar_hud_panel_physics_acceleration_vertical)
67 acceleration = (vlen(vel) - vlen(acc_prevspeed));
69 acceleration = (vlen(vel - '0 0 1' * vel.z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed.z));
71 acceleration = acceleration * (1 / max(0.0001, f)) * (0.0254 / 9.80665);
76 if(autocvar_hud_panel_physics_acceleration_movingaverage)
78 f = bound(0, f * 10, 1);
79 acc_avg = acc_avg * (1 - f) + acceleration * f;
80 acceleration = acc_avg;
85 if(time > physics_update_time)
87 // workaround for ftos_decimals returning a negative 0
88 if(discrete_acceleration > -1 / pow(10, acc_decimals) && discrete_acceleration < 0)
89 discrete_acceleration = 0;
90 discrete_acceleration = acceleration;
91 discrete_speed = speed;
92 physics_update_time += autocvar_hud_panel_physics_update_interval;
96 float panel_ar = panel_size.x/panel_size.y;
97 vector speed_offset = '0 0 0', acceleration_offset = '0 0 0';
98 if (panel_ar >= 5 && !acceleration_progressbar_scale)
101 if (autocvar_hud_panel_physics_flip)
102 speed_offset.x = panel_size.x;
104 acceleration_offset.x = panel_size.x;
109 if (autocvar_hud_panel_physics_flip)
110 speed_offset.y = panel_size.y;
112 acceleration_offset.y = panel_size.y;
114 int speed_baralign, acceleration_baralign;
115 if (autocvar_hud_panel_physics_baralign == 1)
116 acceleration_baralign = speed_baralign = 1;
117 else if(autocvar_hud_panel_physics_baralign == 4)
118 acceleration_baralign = speed_baralign = 2;
119 else if (autocvar_hud_panel_physics_flip)
121 acceleration_baralign = (autocvar_hud_panel_physics_baralign == 2);
122 speed_baralign = (autocvar_hud_panel_physics_baralign == 3);
126 speed_baralign = (autocvar_hud_panel_physics_baralign == 2);
127 acceleration_baralign = (autocvar_hud_panel_physics_baralign == 3);
129 if (autocvar_hud_panel_physics_acceleration_progressbar_mode == 0)
130 acceleration_baralign = 3; //override hud_panel_physics_baralign value for acceleration
134 if(autocvar_hud_panel_physics_progressbar == 1 || autocvar_hud_panel_physics_progressbar == 2)
135 HUD_Panel_DrawProgressBar(panel_pos + speed_offset, panel_size, "progressbar", speed/max_speed, 0, speed_baralign, autocvar_hud_progressbar_speed_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
136 vector tmp_offset = '0 0 0', tmp_size = '0 0 0';
137 if (autocvar_hud_panel_physics_text == 1 || autocvar_hud_panel_physics_text == 2)
139 tmp_size.x = panel_size.x * 0.75;
140 tmp_size.y = panel_size.y * text_scale;
142 tmp_offset.x = panel_size.x - tmp_size.x;
145 tmp_offset.y = (panel_size.y - tmp_size.y) / 2;
146 drawstring_aspect(panel_pos + speed_offset + tmp_offset, ftos(discrete_speed), tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
152 tmp_offset.x = tmp_size.x;
153 if (autocvar_hud_panel_physics_speed_unit_show)
156 tmp_size.x = panel_size.x * (1 - 0.75);
157 tmp_size.y = panel_size.y * 0.4 * text_scale;
158 tmp_offset.y = (panel_size.y * 0.4 - tmp_size.y) / 2;
159 drawstring_aspect(panel_pos + speed_offset + tmp_offset, unit, tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
163 //compute and draw top speed
164 if (autocvar_hud_panel_physics_topspeed)
165 if (autocvar_hud_panel_physics_text == 1 || autocvar_hud_panel_physics_text == 2)
167 if (autocvar__hud_configure)
169 top_speed = floor( max_speed * 0.75 + 0.5 );
174 if (speed >= top_speed)
177 top_speed_time = time;
181 f = max(1, autocvar_hud_panel_physics_topspeed_time);
182 // divide by f to make it start from 1
183 f = cos( ((time - top_speed_time) / f) * PI/2 );
185 else //hide top speed 0, it would be stupid
190 //top speed progressbar peak
191 if(speed < top_speed)
192 if(autocvar_hud_panel_physics_progressbar == 1 || autocvar_hud_panel_physics_progressbar == 2)
195 vector peak_size = '0 0 0';
196 if (speed_baralign == 0)
197 peak_offsetX = min(top_speed, max_speed)/max_speed * panel_size.x;
198 else if (speed_baralign == 1)
199 peak_offsetX = (1 - min(top_speed, max_speed)/max_speed) * panel_size.x;
200 else // if (speed_baralign == 2)
201 peak_offsetX = min(top_speed, max_speed)/max_speed * panel_size.x * 0.5;
202 peak_size.x = floor(panel_size.x * 0.01 + 1.5);
203 peak_size.y = panel_size.y;
204 if (speed_baralign == 2) // draw two peaks, on both sides
206 drawfill(panel_pos + speed_offset + eX * (0.5 * panel_size.x + peak_offsetX - peak_size.x), peak_size, autocvar_hud_progressbar_speed_color, f * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
207 drawfill(panel_pos + speed_offset + eX * (0.5 * panel_size.x - peak_offsetX + peak_size.x), peak_size, autocvar_hud_progressbar_speed_color, f * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
210 drawfill(panel_pos + speed_offset + eX * (peak_offsetX - peak_size.x), peak_size, autocvar_hud_progressbar_speed_color, f * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
214 tmp_offset.y = panel_size.y * 0.4;
215 tmp_size.x = panel_size.x * (1 - 0.75);
216 tmp_size.y = (panel_size.y - tmp_offset.y) * text_scale;
217 tmp_offset.y += (panel_size.y - tmp_offset.y - tmp_size.y) / 2;
218 drawstring_aspect(panel_pos + speed_offset + tmp_offset, ftos(top_speed), tmp_size, '1 0 0', f * panel_fg_alpha, DRAWFLAG_NORMAL);
226 if(autocvar_hud_panel_physics_progressbar == 1 || autocvar_hud_panel_physics_progressbar == 3)
228 vector progressbar_color;
230 progressbar_color = autocvar_hud_progressbar_acceleration_neg_color;
232 progressbar_color = autocvar_hud_progressbar_acceleration_color;
234 f = acceleration/autocvar_hud_panel_physics_acceleration_max;
235 if (autocvar_hud_panel_physics_acceleration_progressbar_nonlinear)
236 f = (f >= 0 ? sqrt(f) : -sqrt(-f));
238 if (acceleration_progressbar_scale) // allow progressbar to go out of panel bounds
240 tmp_size = acceleration_progressbar_scale * panel_size.x * eX + panel_size.y * eY;
242 if (acceleration_baralign == 1)
243 tmp_offset.x = panel_size.x - tmp_size.x;
244 else if (acceleration_baralign == 2 || acceleration_baralign == 3)
245 tmp_offset.x = (panel_size.x - tmp_size.x) / 2;
252 tmp_size = panel_size;
253 tmp_offset = '0 0 0';
256 HUD_Panel_DrawProgressBar(panel_pos + acceleration_offset + tmp_offset, tmp_size, "accelbar", f, 0, acceleration_baralign, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
259 if(autocvar_hud_panel_physics_text == 1 || autocvar_hud_panel_physics_text == 3)
261 tmp_size.x = panel_size.x;
262 tmp_size.y = panel_size.y * text_scale;
264 tmp_offset.y = (panel_size.y - tmp_size.y) / 2;
266 drawstring_aspect(panel_pos + acceleration_offset + tmp_offset, strcat(ftos_decimals(discrete_acceleration, acc_decimals), "g"), tmp_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);