1 #include "scoreboard.qh"
3 #include <client/draw.qh>
4 #include <client/hud/panel/chat.qh>
5 #include <client/hud/panel/physics.qh>
6 #include <client/hud/panel/quickmenu.qh>
7 #include <client/hud/panel/racetimer.qh>
8 #include <client/hud/panel/weapons.qh>
9 #include <common/constants.qh>
10 #include <common/ent_cs.qh>
11 #include <common/mapinfo.qh>
12 #include <common/minigames/cl_minigames.qh>
13 #include <common/net_linked.qh>
14 #include <common/scores.qh>
15 #include <common/stats.qh>
16 #include <common/teams.qh>
17 #include <common/items/inventory.qh>
21 void Scoreboard_Draw_Export(int fh)
23 // allow saving cvars that aesthetically change the panel into hud skin files
24 HUD_Write_Cvar("hud_panel_scoreboard_fadeinspeed");
25 HUD_Write_Cvar("hud_panel_scoreboard_fadeoutspeed");
26 HUD_Write_Cvar("hud_panel_scoreboard_respawntime_decimals");
27 HUD_Write_Cvar("hud_panel_scoreboard_table_bg_alpha");
28 HUD_Write_Cvar("hud_panel_scoreboard_table_bg_scale");
29 HUD_Write_Cvar("hud_panel_scoreboard_table_fg_alpha");
30 HUD_Write_Cvar("hud_panel_scoreboard_table_fg_alpha_self");
31 HUD_Write_Cvar("hud_panel_scoreboard_table_highlight");
32 HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha");
33 HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha_self");
34 HUD_Write_Cvar("hud_panel_scoreboard_table_highlight_alpha_eliminated");
35 HUD_Write_Cvar("hud_panel_scoreboard_bg_teams_color_team");
36 HUD_Write_Cvar("hud_panel_scoreboard_accuracy_doublerows");
37 HUD_Write_Cvar("hud_panel_scoreboard_accuracy_nocolors");
38 HUD_Write_Cvar("hud_panel_scoreboard_spectators_position");
41 const int MAX_SBT_FIELDS = MAX_SCORE;
43 PlayerScoreField sbt_field[MAX_SBT_FIELDS + 1];
44 float sbt_field_size[MAX_SBT_FIELDS + 1];
45 string sbt_field_title[MAX_SBT_FIELDS + 1];
48 string autocvar_hud_fontsize;
49 string hud_fontsize_str;
54 float sbt_fg_alpha_self;
56 float sbt_highlight_alpha;
57 float sbt_highlight_alpha_self;
58 float sbt_highlight_alpha_eliminated;
60 // provide basic panel cvars to old clients
61 // TODO remove them after a future release (0.8.2+)
62 noref string autocvar_hud_panel_scoreboard_pos = "0.150000 0.150000";
63 noref string autocvar_hud_panel_scoreboard_size = "0.700000 0.700000";
64 noref string autocvar_hud_panel_scoreboard_bg = "border_default";
65 noref string autocvar_hud_panel_scoreboard_bg_color = "0 0.3 0.5";
66 noref string autocvar_hud_panel_scoreboard_bg_color_team = "";
67 noref string autocvar_hud_panel_scoreboard_bg_alpha = "0.7";
68 noref string autocvar_hud_panel_scoreboard_bg_border = "";
69 noref string autocvar_hud_panel_scoreboard_bg_padding = "";
71 float autocvar_hud_panel_scoreboard_fadeinspeed = 10;
72 float autocvar_hud_panel_scoreboard_fadeoutspeed = 5;
73 float autocvar_hud_panel_scoreboard_respawntime_decimals = 1;
74 float autocvar_hud_panel_scoreboard_table_bg_alpha = 0;
75 float autocvar_hud_panel_scoreboard_table_bg_scale = 0.25;
76 float autocvar_hud_panel_scoreboard_table_fg_alpha = 0.9;
77 float autocvar_hud_panel_scoreboard_table_fg_alpha_self = 1;
78 bool autocvar_hud_panel_scoreboard_table_highlight = true;
79 float autocvar_hud_panel_scoreboard_table_highlight_alpha = 0.2;
80 float autocvar_hud_panel_scoreboard_table_highlight_alpha_self = 0.4;
81 float autocvar_hud_panel_scoreboard_table_highlight_alpha_eliminated = 0.6;
82 float autocvar_hud_panel_scoreboard_bg_teams_color_team = 0;
83 float autocvar_hud_panel_scoreboard_team_size_position = 0;
84 float autocvar_hud_panel_scoreboard_spectators_position = 1;
86 bool autocvar_hud_panel_scoreboard_accuracy = true;
87 bool autocvar_hud_panel_scoreboard_accuracy_doublerows = false;
88 bool autocvar_hud_panel_scoreboard_accuracy_nocolors = false;
89 float autocvar_hud_panel_scoreboard_accuracy_showdelay = 2;
90 float autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos = 0.75;
92 bool autocvar_hud_panel_scoreboard_itemstats = true;
93 bool autocvar_hud_panel_scoreboard_itemstats_doublerows = false;
94 int autocvar_hud_panel_scoreboard_itemstats_filter = 1;
95 int autocvar_hud_panel_scoreboard_itemstats_filter_mask = 12;
96 float autocvar_hud_panel_scoreboard_itemstats_showdelay = 2.2; // slightly more delayed than accuracy
97 float autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos = 0.75;
99 bool autocvar_hud_panel_scoreboard_dynamichud = false;
101 float autocvar_hud_panel_scoreboard_maxheight = 0.6;
102 bool autocvar_hud_panel_scoreboard_others_showscore = true;
103 bool autocvar_hud_panel_scoreboard_spectators_showping = true;
104 bool autocvar_hud_panel_scoreboard_spectators_aligned = false;
105 float autocvar_hud_panel_scoreboard_minwidth = 0.4;
106 bool autocvar_hud_panel_scoreboard_playerid = false;
107 string autocvar_hud_panel_scoreboard_playerid_prefix = "#";
108 string autocvar_hud_panel_scoreboard_playerid_suffix = " ";
109 bool autocvar_hud_panel_scoreboard_scores_per_round;
111 float scoreboard_time;
115 if(autocvar_hud_panel_scoreboard_scores_per_round)
116 cvar_set("hud_panel_scoreboard_scores_per_round", "0");
119 // mode 0: returns translated label
120 // mode 1: prints name and description of all the labels
121 string Label_getInfo(string label, int mode)
124 label = "bckills"; // first case in the switch
126 #define SCO_LABEL(strlabel, label, padding, help) \
129 return CTX(strlabel); \
130 LOG_HELP("^3", label, padding, "^7", help);
134 SCO_LABEL(_("SCO^bckills"), "bckills", " ", _("Number of ball carrier kills"));
135 SCO_LABEL(_("SCO^bctime"), "bctime", " ", _("Total amount of time holding the ball in Keepaway"));
136 SCO_LABEL(_("SCO^caps"), "caps", " ", _("How often a flag (CTF) or a key (KeyHunt) was captured"));
137 SCO_LABEL(_("SCO^captime"), "captime", " ", _("Time of fastest capture (CTF)"));
138 SCO_LABEL(_("SCO^deaths"), "deaths", " ", _("Number of deaths"));
139 SCO_LABEL(_("SCO^destroyed"), "destroyed", " ", _("Number of keys destroyed by pushing them into void"));
140 SCO_LABEL(_("SCO^damage"), "dmg", " ", _("The total damage done"));
141 SCO_LABEL(_("SCO^dmgtaken"), "dmgtaken", " ", _("The total damage taken"));
142 SCO_LABEL(_("SCO^drops"), "drops", " ", _("Number of flag drops"));
143 SCO_LABEL(_("SCO^elo"), "elo", " ", _("Player ELO"));
144 SCO_LABEL(_("SCO^fastest"), "fastest", " ", _("Time of fastest lap (Race/CTS)"));
145 SCO_LABEL(_("SCO^faults"), "faults", " ", _("Number of faults committed"));
146 SCO_LABEL(_("SCO^fckills"), "fckills", " ", _("Number of flag carrier kills"));
147 SCO_LABEL(_("SCO^fps"), "fps", " ", _("FPS"));
148 SCO_LABEL(_("SCO^frags"), "frags", " ", _("Number of kills minus suicides"));
149 SCO_LABEL(_("SCO^goals"), "goals", " ", _("Number of goals scored"));
150 SCO_LABEL(_("SCO^hunts"), "hunts", " ", _("Number of hunts (Survival)"));
151 SCO_LABEL(_("SCO^kckills"), "kckills", " ", _("Number of keys carrier kills"));
152 SCO_LABEL(_("SCO^k/d"), "kd", " ", _("The kill-death ratio"));
153 SCO_LABEL(_("SCO^kdr"), "kdr", " ", _("The kill-death ratio"));
154 SCO_LABEL(_("SCO^kdratio"), "kdratio", " ", _("The kill-death ratio"));
155 SCO_LABEL(_("SCO^kills"), "kills", " ", _("Number of kills"));
156 SCO_LABEL(_("SCO^laps"), "laps", " ", _("Number of laps finished (Race/CTS)"));
157 SCO_LABEL(_("SCO^lives"), "lives", " ", _("Number of lives (LMS)"));
158 SCO_LABEL(_("SCO^losses"), "losses", " ", _("Number of times a key was lost"));
159 SCO_LABEL(_("SCO^name"), "name", " ", _("Player name"));
160 SCO_LABEL(_("SCO^nick"), "nick", " ", _("Player name"));
161 SCO_LABEL(_("SCO^objectives"), "objectives", " ", _("Number of objectives destroyed"));
162 SCO_LABEL(_("SCO^pickups"), "pickups", " ", _("How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up"));
163 SCO_LABEL(_("SCO^ping"), "ping", " ", _("Ping time"));
164 SCO_LABEL(_("SCO^pl"), "pl", " ", _("Packet loss"));
165 SCO_LABEL(_("SCO^pushes"), "pushes", " ", _("Number of players pushed into void"));
166 SCO_LABEL(_("SCO^rank"), "rank", " ", _("Player rank"));
167 SCO_LABEL(_("SCO^returns"), "returns", " ", _("Number of flag returns"));
168 SCO_LABEL(_("SCO^revivals"), "revivals", " ", _("Number of revivals"));
169 SCO_LABEL(_("SCO^rounds won"), "rounds", " ", _("Number of rounds won"));
170 SCO_LABEL(_("SCO^rounds played"), "rounds_pl", " ", _("Number of rounds played"));
171 SCO_LABEL(_("SCO^score"), "score", " ", _("Total score"));
172 SCO_LABEL(_("SCO^suicides"), "suicides", " ", _("Number of suicides"));
173 SCO_LABEL(_("SCO^sum"), "sum", " ", _("Number of kills minus deaths"));
174 SCO_LABEL(_("SCO^survivals"), "survivals", " ", _("Number of survivals"));
175 SCO_LABEL(_("SCO^takes"), "takes", " ", _("Number of domination points taken (Domination)"));
176 SCO_LABEL(_("SCO^teamkills"), "teamkills", " ", _("Number of teamkills"));
177 SCO_LABEL(_("SCO^ticks"), "ticks", " ", _("Number of ticks (Domination)"));
178 SCO_LABEL(_("SCO^time"), "time", " ", _("Total time raced (Race/CTS)"));
184 bool scoreboard_ui_disabling;
185 void HUD_Scoreboard_UI_Disable()
187 scoreboard_ui_disabling = true;
188 sb_showscores = false;
191 void HUD_Scoreboard_UI_Disable_Instantly()
193 scoreboard_ui_disabling = false;
194 scoreboard_ui_enabled = 0;
195 scoreboard_selected_panel = 0;
196 scoreboard_selected_player = NULL;
197 scoreboard_selected_team = NULL;
200 // mode: 0 normal, 1 team selection
201 void Scoreboard_UI_Enable(int mode)
207 if (scoreboard_ui_enabled == 2 || !teamplay || intermission)
210 // release player's pressed keys as they aren't released elsewhere
211 // in particular jump needs to be released as it may open the team selection
212 // (when server detects jump has been pressed it sends the command to open the team selection)
213 Release_Common_Keys();
214 scoreboard_ui_enabled = 2;
215 scoreboard_selected_panel = SB_PANEL_SCOREBOARD;
219 if (scoreboard_ui_enabled == 1)
221 scoreboard_ui_enabled = 1;
222 scoreboard_selected_panel = SB_PANEL_FIRST;
224 scoreboard_selected_player = NULL;
225 scoreboard_selected_team = NULL;
226 scoreboard_selected_panel_time = time;
229 int rankings_start_column;
230 int rankings_rows = 0;
231 int rankings_columns = 0;
232 int rankings_cnt = 0;
233 float HUD_Scoreboard_InputEvent(float bInputType, float nPrimary, float nSecondary)
237 if(!scoreboard_ui_enabled || scoreboard_ui_disabling)
242 mousepos.x = nPrimary;
243 mousepos.y = nSecondary;
250 // at this point bInputType can only be 0 or 1 (key pressed or released)
251 bool key_pressed = (bInputType == 0);
253 // ESC to exit (TAB-ESC works too)
254 if(nPrimary == K_ESCAPE)
258 HUD_Scoreboard_UI_Disable();
262 // block any input while a menu dialog is fading
263 if(autocvar__menu_alpha)
269 // allow console bind to work
270 string con_keys = findkeysforcommand("toggleconsole", 0);
271 int keys = tokenize(con_keys); // findkeysforcommand returns data for this
273 bool hit_con_bind = false;
275 for (i = 0; i < keys; ++i)
277 if(nPrimary == stof(argv(i)))
282 if(nPrimary == K_ALT) hudShiftState |= S_ALT;
283 if(nPrimary == K_CTRL) hudShiftState |= S_CTRL;
284 if(nPrimary == K_SHIFT) hudShiftState |= S_SHIFT;
285 if(nPrimary == K_TAB) hudShiftState |= S_TAB;
288 if(nPrimary == K_ALT) hudShiftState -= (hudShiftState & S_ALT);
289 if(nPrimary == K_CTRL) hudShiftState -= (hudShiftState & S_CTRL);
290 if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT);
291 if(nPrimary == K_TAB) hudShiftState -= (hudShiftState & S_TAB);
294 if(nPrimary == K_TAB)
298 if (scoreboard_ui_enabled == 2)
300 if (hudShiftState & S_SHIFT)
303 goto downarrow_action;
306 if (hudShiftState & S_SHIFT)
308 --scoreboard_selected_panel;
309 if (scoreboard_selected_panel == SB_PANEL_RANKINGS && !rankings_cnt)
310 --scoreboard_selected_panel;
311 if (scoreboard_selected_panel < SB_PANEL_FIRST)
312 scoreboard_selected_panel = SB_PANEL_MAX;
316 ++scoreboard_selected_panel;
317 if (scoreboard_selected_panel == SB_PANEL_RANKINGS && !rankings_cnt)
318 ++scoreboard_selected_panel;
319 if (scoreboard_selected_panel > SB_PANEL_MAX)
320 scoreboard_selected_panel = SB_PANEL_FIRST;
323 scoreboard_selected_panel_time = time;
325 else if(nPrimary == K_DOWNARROW)
329 LABEL(downarrow_action);
330 if (scoreboard_selected_panel == SB_PANEL_SCOREBOARD)
332 if (scoreboard_ui_enabled == 2)
334 entity curr_team = NULL;
335 bool scoreboard_selected_team_found = false;
336 if (!scoreboard_selected_team)
337 scoreboard_selected_team_found = true;
339 for(entity tm = teams.sort_next; tm; tm = tm.sort_next)
341 if(tm.team == NUM_SPECTATOR)
344 if (scoreboard_selected_team_found)
346 if (scoreboard_selected_team == tm)
347 scoreboard_selected_team_found = true;
350 if (curr_team == scoreboard_selected_team) // loop reached the last team
352 scoreboard_selected_team = curr_team;
357 entity curr_pl = NULL;
358 bool scoreboard_selected_player_found = false;
359 if (!scoreboard_selected_player)
360 scoreboard_selected_player_found = true;
362 for(tm = teams.sort_next; tm; tm = tm.sort_next)
364 if(tm.team != NUM_SPECTATOR)
365 for(pl = players.sort_next; pl; pl = pl.sort_next)
367 if(pl.team != tm.team)
370 if (scoreboard_selected_player_found)
372 if (scoreboard_selected_player == pl)
373 scoreboard_selected_player_found = true;
377 if (curr_pl == scoreboard_selected_player) // loop reached the last player
379 scoreboard_selected_player = curr_pl;
383 else if(nPrimary == K_UPARROW)
387 LABEL(uparrow_action);
388 if (scoreboard_selected_panel == SB_PANEL_SCOREBOARD)
390 if (scoreboard_ui_enabled == 2)
392 entity prev_team = NULL;
393 for(entity tm = teams.sort_next; tm; tm = tm.sort_next)
395 if(tm.team == NUM_SPECTATOR)
397 if (tm == scoreboard_selected_team)
402 scoreboard_selected_team = prev_team;
406 entity prev_pl = NULL;
408 for(tm = teams.sort_next; tm; tm = tm.sort_next)
410 if(tm.team != NUM_SPECTATOR)
411 for(pl = players.sort_next; pl; pl = pl.sort_next)
413 if(pl.team != tm.team)
415 if (pl == scoreboard_selected_player)
421 scoreboard_selected_player = prev_pl;
425 else if(nPrimary == K_RIGHTARROW)
429 if (scoreboard_selected_panel == SB_PANEL_RANKINGS)
430 rankings_start_column = min(rankings_start_column + 1, (ceil(RANKINGS_RECEIVED_CNT / rankings_rows) - rankings_columns));
432 else if(nPrimary == K_LEFTARROW)
436 if (scoreboard_selected_panel == SB_PANEL_RANKINGS)
437 rankings_start_column = max(rankings_start_column - 1, 0);
439 else if(nPrimary == K_ENTER || nPrimary == K_SPACE || nPrimary == K_KP_ENTER)
443 if (scoreboard_selected_panel == SB_PANEL_SCOREBOARD)
445 if (scoreboard_ui_enabled == 2)
448 if (!scoreboard_selected_team || (hudShiftState & S_SHIFT))
451 team_name = Static_Team_ColorName(scoreboard_selected_team.team);
452 localcmd(sprintf("cmd selectteam %s; cmd join\n", team_name));
453 HUD_Scoreboard_UI_Disable();
455 else if (scoreboard_selected_player)
456 localcmd(sprintf("spectate %d\n", scoreboard_selected_player.sv_entnum + 1));
459 else if(nPrimary == 'c' && (hudShiftState & S_CTRL))
463 if (scoreboard_ui_enabled == 1 && scoreboard_selected_panel == SB_PANEL_SCOREBOARD)
465 switch (scoreboard_selected_columns_layout)
468 if (autocvar_scoreboard_columns != "" && autocvar_scoreboard_columns != "all" && autocvar_scoreboard_columns != "default")
470 localcmd(sprintf("scoreboard_columns_set\n")); // sets the layout saved in scoreboard_columns
471 scoreboard_selected_columns_layout = 1;
476 localcmd(sprintf("scoreboard_columns_set default\n"));
477 scoreboard_selected_columns_layout = 2;
480 localcmd(sprintf("scoreboard_columns_set all\n"));
481 scoreboard_selected_columns_layout = 0;
486 else if(nPrimary == 'r' && (hudShiftState & S_CTRL))
490 if (scoreboard_selected_panel == SB_PANEL_SCOREBOARD)
491 localcmd("toggle hud_panel_scoreboard_scores_per_round\n");
493 else if(nPrimary == 't' && (hudShiftState & S_CTRL))
497 if (scoreboard_selected_panel == SB_PANEL_SCOREBOARD)
499 if (scoreboard_selected_player)
501 localcmd(sprintf("commandmode tell \"%s^7\"\n", entcs_GetName(scoreboard_selected_player.sv_entnum)));
502 HUD_Scoreboard_UI_Disable();
506 else if(nPrimary == 'k' && (hudShiftState & S_CTRL))
510 if (scoreboard_selected_panel == SB_PANEL_SCOREBOARD)
512 if (scoreboard_selected_player)
513 localcmd(sprintf("vcall kick \"%s^7\"\n", entcs_GetName(scoreboard_selected_player.sv_entnum)));
516 else if(hit_con_bind || nPrimary == K_PAUSE)
522 void PrintScoresLabels() { Label_getInfo(string_null, 1); }
523 string TranslateScoresLabel(string label) { return Label_getInfo(label, 0); }
525 void Scoreboard_InitScores()
529 ps_primary = ps_secondary = NULL;
530 ts_primary = ts_secondary = -1;
531 FOREACH(Scores, true, {
532 if(scores_flags(it) & SFL_NOT_SORTABLE)
534 f = (scores_flags(it) & SFL_SORT_PRIO_MASK);
535 if(f == SFL_SORT_PRIO_PRIMARY)
537 if(f == SFL_SORT_PRIO_SECONDARY)
540 if(ps_secondary == NULL)
541 ps_secondary = ps_primary;
543 for(i = 0; i < MAX_TEAMSCORE; ++i)
545 f = (teamscores_flags(i) & SFL_SORT_PRIO_MASK);
546 if(f == SFL_SORT_PRIO_PRIMARY)
548 if(f == SFL_SORT_PRIO_SECONDARY)
551 if(ts_secondary == -1)
552 ts_secondary = ts_primary;
554 Cmd_Scoreboard_SetFields(0);
558 void Scoreboard_UpdatePlayerTeams()
560 static float update_time;
561 if (time <= update_time)
568 for(pl = players.sort_next; pl; pl = pl.sort_next)
570 numplayers += pl.team != NUM_SPECTATOR;
572 int Team = entcs_GetScoreTeam(pl.sv_entnum);
573 if(SetTeam(pl, Team))
576 Scoreboard_UpdatePlayerPos(pl);
580 pl = players.sort_next;
585 print(strcat("PNUM: ", ftos(num), "\n"));
590 int Scoreboard_CompareScore(int vl, int vr, int f)
592 TC(int, vl); TC(int, vr); TC(int, f);
593 if(f & SFL_ZERO_IS_WORST)
595 if(vl == 0 && vr != 0)
597 if(vl != 0 && vr == 0)
601 return IS_INCREASING(f);
603 return IS_DECREASING(f);
607 float Scoreboard_ComparePlayerScores(entity left, entity right)
609 int vl = (left.gotscores) ? entcs_GetTeam(left.sv_entnum) : NUM_SPECTATOR;
610 int vr = (right.gotscores) ? entcs_GetTeam(right.sv_entnum) : NUM_SPECTATOR;
617 if(vl == NUM_SPECTATOR)
619 // FIRST the one with scores (spectators), THEN the ones without (downloaders)
621 if(!left.gotscores && right.gotscores)
626 int res = Scoreboard_CompareScore(left.scores(ps_primary), right.scores(ps_primary), scores_flags(ps_primary));
627 if (res >= 0) return res;
629 if (ps_secondary && ps_secondary != ps_primary)
631 res = Scoreboard_CompareScore(left.scores(ps_secondary), right.scores(ps_secondary), scores_flags(ps_secondary));
632 if (res >= 0) return res;
635 FOREACH(Scores, (it != ps_primary && it != ps_secondary), {
636 res = Scoreboard_CompareScore(left.scores(it), right.scores(it), scores_flags(it));
637 if (res >= 0) return res;
640 if (left.sv_entnum < right.sv_entnum)
646 void Scoreboard_UpdatePlayerPos(entity player)
649 for(ent = player.sort_next; ent && Scoreboard_ComparePlayerScores(player, ent); ent = player.sort_next)
651 SORT_SWAP(player, ent);
653 for(ent = player.sort_prev; ent != players && Scoreboard_ComparePlayerScores(ent, player); ent = player.sort_prev)
655 SORT_SWAP(ent, player);
659 float Scoreboard_CompareTeamScores(entity left, entity right)
661 if(left.team == NUM_SPECTATOR)
663 if(right.team == NUM_SPECTATOR)
668 for(int i = -2; i < MAX_TEAMSCORE; ++i)
672 if (fld_idx == -1) fld_idx = ts_primary;
673 else if (ts_secondary == ts_primary) continue;
674 else fld_idx = ts_secondary;
679 if (fld_idx == ts_primary || fld_idx == ts_secondary) continue;
682 r = Scoreboard_CompareScore(left.teamscores(fld_idx), right.teamscores(fld_idx), teamscores_flags(fld_idx));
683 if (r >= 0) return r;
686 if (left.team < right.team)
692 void Scoreboard_UpdateTeamPos(entity Team)
695 for(ent = Team.sort_next; ent && Scoreboard_CompareTeamScores(Team, ent); ent = Team.sort_next)
697 SORT_SWAP(Team, ent);
699 for(ent = Team.sort_prev; ent != teams && Scoreboard_CompareTeamScores(ent, Team); ent = Team.sort_prev)
701 SORT_SWAP(ent, Team);
705 void Cmd_Scoreboard_Help()
707 LOG_HELP(_("You can modify the scoreboard using the ^2scoreboard_columns_set command."));
708 LOG_HELP(_("Usage:"));
709 LOG_HELP("^2scoreboard_columns_set ^3default");
710 LOG_HELP(_("^2scoreboard_columns_set ^3field1 field2 ..."));
711 LOG_HELP(_("^2scoreboard_columns_set ^7without arguments reads the arguments from the cvar scoreboard_columns"));
712 LOG_HELP(_(" ^5Note: ^7scoreboard_columns_set without arguments is executed on every map start"));
713 LOG_HELP(_("^2scoreboard_columns_set ^3expand_default ^7loads default layout and expands it into the cvar scoreboard_columns so you can edit it"));
714 LOG_HELP(_("You can use a ^3|^7 to start the right-aligned fields."));
715 LOG_HELP(_("The following field names are recognized (case insensitive):"));
721 LOG_HELP(_("Before a field you can put a + or - sign, then a comma separated list\n"
722 "of game types, then a slash, to make the field show up only in these\n"
723 "or in all but these game types. You can also specify 'all' as a\n"
724 "field to show all fields available for the current game mode."));
727 LOG_HELP(_("The special game type names 'teams' and 'noteams' can be used to\n"
728 "include/exclude ALL teams/noteams game modes."));
731 LOG_HELP(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4"));
732 LOG_HELP(_("will display name, ping and pl aligned to the left, and the fields\n"
733 "right of the vertical bar aligned to the right."));
734 LOG_HELP(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
735 "other gamemodes except DM."));
738 // NOTE: adding a gametype with ? to not warn for an optional field
739 // make sure it's excluded in a previous exclusive rule, if any
740 // otherwise the previous exclusive rule warns anyway
741 // e.g. -teams,rc,cts,lms/kills ?+rc/kills
742 #define SCOREBOARD_DEFAULT_COLUMNS \
743 "ping pl fps name |" \
744 " -teams,rc,cts,surv,inv,lms/kills +ft,tdm,tmayhem/kills ?+rc,inv/kills" \
745 " -teams,surv,lms/deaths +ft,tdm,tmayhem/deaths" \
747 " -teams,lms,rc,cts,surv,inv,ka/suicides +ft,tdm,tmayhem/suicides ?+rc,inv/suicides" \
748 " -cts,dm,tdm,surv,ka,ft,mayhem,tmayhem/frags" /* tdm already has this in "score" */ \
749 " +tdm,ft,dom,ons,as,tmayhem/teamkills"\
750 " -rc,cts,surv,nb/dmg -rc,cts,surv,nb/dmgtaken" \
751 " +surv/survivals +surv/hunts" \
752 " +ctf/pickups +ctf/fckills +ctf/returns +ctf/caps +ons/takes +ons/caps" \
753 " +lms/lives +lms/rank" \
754 " +kh/kckills +kh/losses +kh/caps" \
755 " ?+rc/laps ?+rc/time +rc,cts/fastest" \
756 " +as/objectives +nb/faults +nb/goals" \
757 " +ka,tka/pickups +ka,tka/bckills +ka,tka/bctime +ft/revivals" \
758 " +dom/ticks +dom/takes" \
759 " -lms,rc,cts,inv,nb/score"
761 void Cmd_Scoreboard_SetFields(int argc)
766 bool have_name = false, have_primary = false, have_secondary = false, have_separator = false;
770 return; // do nothing, we don't know gametype and scores yet
772 // sbt_fields uses strunzone on the titles!
773 if(!sbt_field_title[0])
774 for(i = 0; i < MAX_SBT_FIELDS; ++i)
775 sbt_field_title[i] = strzone("(null)");
777 // TODO: re enable with gametype dependant cvars?
778 if(argc < 3) // no arguments provided
779 argc = tokenizebyseparator(strcat("0 1 ", autocvar_scoreboard_columns), " ");
782 argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
786 if(argv(2) == "default" || argv(2) == "expand_default")
788 if(argv(2) == "expand_default")
789 cvar_set("scoreboard_columns", SCOREBOARD_DEFAULT_COLUMNS);
790 argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
792 else if(argv(2) == "all" || argv(2) == "ALL")
794 string s = "ping pl name |"; // scores without label (not really scores)
797 // scores without label
798 s = strcat(s, " ", "sum");
799 s = strcat(s, " ", "kdratio");
800 s = strcat(s, " ", "frags");
802 FOREACH(Scores, true, {
804 if(it != ps_secondary)
805 if(scores_label(it) != "")
806 s = strcat(s, " ", scores_label(it));
808 if(ps_secondary != ps_primary)
809 s = strcat(s, " ", scores_label(ps_secondary));
810 s = strcat(s, " ", scores_label(ps_primary));
811 argc = tokenizebyseparator(strcat("0 1 ", s), " ");
818 hud_fontsize = HUD_GetFontsize("hud_fontsize");
820 for(i = 1; i < argc - 1; ++i)
823 bool nocomplain = false;
824 if(substring(str, 0, 1) == "?")
827 str = substring(str, 1, strlen(str) - 1);
830 slash = strstrofs(str, "/", 0);
833 pattern = substring(str, 0, slash);
834 str = substring(str, slash + 1, strlen(str) - (slash + 1));
836 if (!isGametypeInFilter(gametype, teamplay, false, pattern))
840 str = strtolower(str);
841 strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(str));
842 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
847 // fields without a label (not networked via the score system)
848 case "ping": sbt_field[sbt_num_fields] = SP_PING; break;
849 case "pl": sbt_field[sbt_num_fields] = SP_PL; break;
850 case "name": case "nick": sbt_field[sbt_num_fields] = SP_NAME; have_name = true; break;
851 case "|": sbt_field[sbt_num_fields] = SP_SEPARATOR; have_separator = true; break;
852 case "kd": case "kdr": case "kdratio": sbt_field[sbt_num_fields] = SP_KDRATIO; break;
853 case "sum": case "diff": case "k-d": sbt_field[sbt_num_fields] = SP_SUM; break;
854 case "frags": sbt_field[sbt_num_fields] = SP_FRAGS; break;
855 default: // fields with a label
857 // map alternative labels
858 if (str == "damage") str = "dmg";
859 if (str == "damagetaken") str = "dmgtaken";
861 FOREACH(Scores, true, {
862 if (str == strtolower(scores_label(it))) {
864 goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
868 // NOTE: can't check STAT(SHOWFPS) here, if checked too early it returns false anyway
869 if(!nocomplain && str != "fps") // server can disable the fps field
870 LOG_INFOF("^1Error:^7 Unknown score field: '%s'", str);
872 strfree(sbt_field_title[sbt_num_fields]);
873 sbt_field_size[sbt_num_fields] = 0;
877 sbt_field[sbt_num_fields] = j;
880 if(j == ps_secondary)
881 have_secondary = true;
886 if(sbt_num_fields >= MAX_SBT_FIELDS)
890 if(scores_flags(ps_primary) & SFL_ALLOW_HIDE)
892 if(scores_flags(ps_secondary) & SFL_ALLOW_HIDE)
893 have_secondary = true;
894 if(ps_primary == ps_secondary)
895 have_secondary = true;
896 missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name);
898 if(sbt_num_fields + missing < MAX_SBT_FIELDS)
902 strfree(sbt_field_title[sbt_num_fields]);
903 for(i = sbt_num_fields; i > 0; --i)
905 sbt_field_title[i] = sbt_field_title[i-1];
906 sbt_field_size[i] = sbt_field_size[i-1];
907 sbt_field[i] = sbt_field[i-1];
909 sbt_field_title[0] = strzone(TranslateScoresLabel("name"));
910 sbt_field[0] = SP_NAME;
912 LOG_INFO("fixed missing field 'name'");
916 strfree(sbt_field_title[sbt_num_fields]);
917 for(i = sbt_num_fields; i > 1; --i)
919 sbt_field_title[i] = sbt_field_title[i-1];
920 sbt_field_size[i] = sbt_field_size[i-1];
921 sbt_field[i] = sbt_field[i-1];
923 sbt_field_title[1] = strzone("|");
924 sbt_field[1] = SP_SEPARATOR;
925 sbt_field_size[1] = stringwidth("|", false, hud_fontsize);
927 LOG_INFO("fixed missing field '|'");
930 else if(!have_separator)
932 strcpy(sbt_field_title[sbt_num_fields], "|");
933 sbt_field_size[sbt_num_fields] = stringwidth("|", false, hud_fontsize);
934 sbt_field[sbt_num_fields] = SP_SEPARATOR;
936 LOG_INFO("fixed missing field '|'");
940 strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(scores_label(ps_secondary)));
941 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
942 sbt_field[sbt_num_fields] = ps_secondary;
944 LOG_INFOF("fixed missing field '%s'", scores_label(ps_secondary));
948 strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(scores_label(ps_primary)));
949 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
950 sbt_field[sbt_num_fields] = ps_primary;
952 LOG_INFOF("fixed missing field '%s'", scores_label(ps_primary));
956 sbt_field[sbt_num_fields] = SP_END;
959 string Scoreboard_AddPlayerId(string pl_name, entity pl)
961 string pref = autocvar_hud_panel_scoreboard_playerid_prefix;
962 string suf = autocvar_hud_panel_scoreboard_playerid_suffix;
963 return strcat(pref, itos(pl.sv_entnum + 1), suf, pl_name);
967 vector sbt_field_rgb;
968 string sbt_field_icon0;
969 string sbt_field_icon1;
970 string sbt_field_icon2;
971 vector sbt_field_icon0_rgb;
972 vector sbt_field_icon1_rgb;
973 vector sbt_field_icon2_rgb;
974 string Scoreboard_GetName(entity pl)
976 if(ready_waiting && pl.ready)
978 sbt_field_icon0 = "gfx/scoreboard/player_ready";
983 // NOTE: always adding 1024 allows saving the colormap 0 as a value != 0
984 if (playerslots[pl.sv_entnum].colormap >= 1024)
985 f = playerslots[pl.sv_entnum].colormap - 1024; // override server-side player colors
987 f = entcs_GetClientColors(pl.sv_entnum);
990 sbt_field_icon0 = "gfx/scoreboard/playercolor_base";
991 sbt_field_icon1 = "gfx/scoreboard/playercolor_shirt";
992 sbt_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0);
993 sbt_field_icon2 = "gfx/scoreboard/playercolor_pants";
994 sbt_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
997 return entcs_GetName(pl.sv_entnum);
1000 int autocvar_hud_panel_scoreboard_ping_best = 0;
1001 int autocvar_hud_panel_scoreboard_ping_medium = 70;
1002 int autocvar_hud_panel_scoreboard_ping_high = 100;
1003 int autocvar_hud_panel_scoreboard_ping_worst = 150;
1004 vector autocvar_hud_panel_scoreboard_ping_best_color = '0 1 0';
1005 vector autocvar_hud_panel_scoreboard_ping_medium_color = '1 1 0';
1006 vector autocvar_hud_panel_scoreboard_ping_high_color = '1 0.5 0';
1007 vector autocvar_hud_panel_scoreboard_ping_worst_color = '1 0 0';
1008 #define PING_BEST autocvar_hud_panel_scoreboard_ping_best
1009 #define PING_MED autocvar_hud_panel_scoreboard_ping_medium
1010 #define PING_HIGH autocvar_hud_panel_scoreboard_ping_high
1011 #define PING_WORST autocvar_hud_panel_scoreboard_ping_worst
1012 #define COLOR_BEST autocvar_hud_panel_scoreboard_ping_best_color
1013 #define COLOR_MED autocvar_hud_panel_scoreboard_ping_medium_color
1014 #define COLOR_HIGH autocvar_hud_panel_scoreboard_ping_high_color
1015 #define COLOR_WORST autocvar_hud_panel_scoreboard_ping_worst_color
1016 string Scoreboard_GetField(entity pl, PlayerScoreField field, bool per_round)
1018 float tmp, num, denom;
1021 sbt_field_rgb = '1 1 1';
1022 sbt_field_icon0 = "";
1023 sbt_field_icon1 = "";
1024 sbt_field_icon2 = "";
1025 sbt_field_icon0_rgb = '1 1 1';
1026 sbt_field_icon1_rgb = '1 1 1';
1027 sbt_field_icon2_rgb = '1 1 1';
1028 int rounds_played = 0;
1030 rounds_played = pl.(scores(SP_ROUNDS_PL));
1035 return "\xE2\x96\xB6\xE2\x96\xB6\xE2\x96\xB6"; // >>> sign using U+25B6 (Black Right-Pointing Triangle)
1036 //str = getplayerkeyvalue(pl.sv_entnum, "ping");
1041 sbt_field_rgb = COLOR_BEST;
1042 else if(f < PING_MED)
1043 sbt_field_rgb = COLOR_BEST + (COLOR_MED - COLOR_BEST) * ((f - PING_BEST) / (PING_MED - PING_BEST));
1044 else if(f < PING_HIGH)
1045 sbt_field_rgb = COLOR_MED + (COLOR_HIGH - COLOR_MED) * ((f - PING_MED) / (PING_HIGH - PING_MED));
1046 else if(f < PING_WORST)
1047 sbt_field_rgb = COLOR_HIGH + (COLOR_WORST - COLOR_HIGH) * ((f - PING_HIGH) / (PING_WORST - PING_HIGH));
1049 sbt_field_rgb = COLOR_WORST;
1055 f = pl.ping_packetloss;
1056 tmp = pl.ping_movementloss;
1057 if(f == 0 && tmp == 0)
1059 str = ftos(ceil(f * 100));
1061 str = strcat(str, "~", ftos(ceil(tmp * 100)));
1062 tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
1063 sbt_field_rgb = '1 0.5 0.5' - '0 0.5 0.5' * tmp;
1067 str = Scoreboard_GetName(pl);
1068 if (autocvar_hud_panel_scoreboard_playerid)
1069 str = Scoreboard_AddPlayerId(str, pl);
1073 f = pl.(scores(SP_KILLS));
1074 f -= pl.(scores(SP_SUICIDES));
1076 return sprintf("%.1f", f / rounds_played);
1080 num = pl.(scores(SP_KILLS));
1081 denom = pl.(scores(SP_DEATHS));
1084 sbt_field_rgb = '0 1 0';
1086 str = sprintf("%.1f", num / rounds_played);
1088 str = sprintf("%d", num);
1089 } else if(num <= 0) {
1090 sbt_field_rgb = '1 0 0';
1092 str = sprintf("%.2f", num / (denom * rounds_played));
1094 str = sprintf("%.1f", num / denom);
1098 str = sprintf("%.2f", num / (denom * rounds_played));
1100 str = sprintf("%.1f", num / denom);
1105 f = pl.(scores(SP_KILLS));
1106 f -= pl.(scores(SP_DEATHS));
1109 sbt_field_rgb = '0 1 0';
1111 sbt_field_rgb = '1 1 1';
1113 sbt_field_rgb = '1 0 0';
1116 return sprintf("%.1f", f / rounds_played);
1121 float elo = pl.(scores(SP_ELO));
1123 case -1: return "...";
1124 case -2: return _("N/A");
1125 default: return ftos(elo);
1131 float fps = pl.(scores(SP_FPS));
1134 sbt_field_rgb = '1 1 1';
1135 return ((pl.ping == 0) ? _("N/A") : "..."); // if 0 ping, either connecting or bot (either case can't show proper score)
1137 //sbt_field_rgb = HUD_Get_Num_Color(fps, 200, true);
1138 sbt_field_rgb = '1 0 0' + '0 1 1' * (bound(0, fps, 60) / 60);
1143 return ftos(pl.(scores(field)));
1145 case SP_DMG: case SP_DMGTAKEN:
1147 return sprintf("%.2f k", pl.(scores(field)) / (1000 * rounds_played));
1148 return sprintf("%.1f k", pl.(scores(field)) / 1000);
1150 default: case SP_SCORE:
1151 tmp = pl.(scores(field));
1152 f = scores_flags(field);
1153 if(field == ps_primary)
1154 sbt_field_rgb = '1 1 0';
1155 else if(field == ps_secondary)
1156 sbt_field_rgb = '0 1 1';
1158 sbt_field_rgb = '1 1 1';
1159 return ScoreString(f, tmp, rounds_played);
1164 float sbt_fixcolumnwidth_len;
1165 float sbt_fixcolumnwidth_iconlen;
1166 float sbt_fixcolumnwidth_marginlen;
1168 string Scoreboard_FixColumnWidth(int i, string str)
1174 sbt_fixcolumnwidth_iconlen = 0;
1176 if(sbt_field_icon0 != "")
1178 sz = draw_getimagesize(sbt_field_icon0);
1180 if(sbt_fixcolumnwidth_iconlen < f)
1181 sbt_fixcolumnwidth_iconlen = f;
1184 if(sbt_field_icon1 != "")
1186 sz = draw_getimagesize(sbt_field_icon1);
1188 if(sbt_fixcolumnwidth_iconlen < f)
1189 sbt_fixcolumnwidth_iconlen = f;
1192 if(sbt_field_icon2 != "")
1194 sz = draw_getimagesize(sbt_field_icon2);
1196 if(sbt_fixcolumnwidth_iconlen < f)
1197 sbt_fixcolumnwidth_iconlen = f;
1200 if(sbt_fixcolumnwidth_iconlen != 0)
1202 sbt_fixcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
1203 sbt_fixcolumnwidth_marginlen = stringwidth(" ", false, hud_fontsize);
1206 sbt_fixcolumnwidth_marginlen = 0;
1208 if(sbt_field[i] == SP_NAME) // name gets all remaining space
1211 float remaining_space = 0;
1212 for(j = 0; j < sbt_num_fields; ++j)
1214 if (sbt_field[i] != SP_SEPARATOR)
1215 remaining_space += sbt_field_size[j] + hud_fontsize.x;
1216 sbt_field_size[i] = panel_size.x - remaining_space;
1218 if (sbt_fixcolumnwidth_iconlen != 0)
1219 remaining_space += sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
1220 float namesize = panel_size.x - remaining_space;
1221 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
1222 sbt_fixcolumnwidth_len = stringwidth(str, true, hud_fontsize);
1224 max_namesize = vid_conwidth - remaining_space;
1227 sbt_fixcolumnwidth_len = stringwidth(str, false, hud_fontsize);
1229 f = sbt_fixcolumnwidth_len + sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
1230 if(sbt_field_size[i] < f)
1231 sbt_field_size[i] = f;
1236 void Scoreboard_initFieldSizes()
1238 for(int i = 0; i < sbt_num_fields; ++i)
1240 sbt_field_size[i] = stringwidth(sbt_field_title[i], false, hud_fontsize);
1241 Scoreboard_FixColumnWidth(i, "");
1245 vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
1248 vector column_dim = eY * panel_size.y;
1250 column_dim.y -= 1.25 * hud_fontsize.y;
1251 vector text_offset = eY * (1.25 - 1) / 2 * hud_fontsize.y;
1252 pos.x += hud_fontsize.x * 0.5;
1253 for(i = 0; i < sbt_num_fields; ++i)
1255 if(sbt_field[i] == SP_SEPARATOR)
1257 column_dim.x = sbt_field_size[i] + hud_fontsize.x;
1260 drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
1261 drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
1262 pos.x += column_dim.x;
1264 if(sbt_field[i] == SP_SEPARATOR)
1266 pos.x = panel_pos.x + panel_size.x - hud_fontsize.x * 0.5;
1267 for(i = sbt_num_fields - 1; i > 0; --i)
1269 if(sbt_field[i] == SP_SEPARATOR)
1272 pos.x -= sbt_field_size[i];
1277 column_dim.x = sbt_field_size[i] + hud_fontsize.x;
1278 drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
1281 text_offset.x = sbt_field_size[i] - stringwidth(sbt_field_title[i], false, hud_fontsize);
1282 drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
1283 pos.x -= hud_fontsize.x;
1287 pos.x = panel_pos.x;
1288 pos.y += 1.25 * hud_fontsize.y;
1292 void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, int pl_number)
1294 TC(bool, is_self); TC(int, pl_number);
1296 bool is_spec = (entcs_GetSpecState(pl.sv_entnum) == ENTCS_SPEC_PURE);
1298 vector h_pos = item_pos;
1299 vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
1300 // alternated rows highlighting
1301 if (scoreboard_selected_panel == SB_PANEL_SCOREBOARD && scoreboard_ui_enabled == 1)
1303 if (pl == scoreboard_selected_player)
1304 drawfill(h_pos, h_size, rgb, 0.44 * panel_fg_alpha, DRAWFLAG_NORMAL);
1307 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
1308 else if((sbt_highlight) && (!(pl_number % 2)))
1309 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
1311 float fg_alpha = (is_self ? sbt_fg_alpha_self : sbt_fg_alpha);
1313 vector pos = item_pos;
1314 // put a "self indicator" beside the self row, unicode U+25C0 (black left-pointing triangle)
1316 drawstring(pos + eX * (panel_size.x + 0.5 * hud_fontsize.x) + eY, "\xE2\x97\x80", hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1318 pos.x += hud_fontsize.x * 0.5;
1319 pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
1320 vector tmp = '0 0 0';
1322 PlayerScoreField field;
1323 for(i = 0; i < sbt_num_fields; ++i)
1325 field = sbt_field[i];
1326 if(field == SP_SEPARATOR)
1329 if(is_spec && field != SP_NAME && field != SP_PING) {
1330 pos.x += sbt_field_size[i] + hud_fontsize.x;
1333 str = Scoreboard_GetField(pl, field, autocvar_hud_panel_scoreboard_scores_per_round);
1334 str = Scoreboard_FixColumnWidth(i, str);
1336 pos.x += sbt_field_size[i] + hud_fontsize.x;
1338 if(field == SP_NAME) {
1339 tmp.x = sbt_field_size[i] - hud_fontsize.x * sbt_fixcolumnwidth_iconlen - sbt_fixcolumnwidth_marginlen + hud_fontsize.x;
1340 drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
1342 tmp.x = sbt_fixcolumnwidth_len + hud_fontsize.x;
1343 drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
1346 tmp.x = sbt_field_size[i] + hud_fontsize.x;
1347 if(sbt_field_icon0 != "")
1348 drawpic(pos - tmp, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
1349 if(sbt_field_icon1 != "")
1350 drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
1351 if(sbt_field_icon2 != "")
1352 drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
1355 if(sbt_field[i] == SP_SEPARATOR)
1357 pos.x = item_pos.x + panel_size.x - hud_fontsize.x * 0.5;
1358 for(i = sbt_num_fields-1; i > 0; --i)
1360 field = sbt_field[i];
1361 if(field == SP_SEPARATOR)
1364 if(is_spec && field != SP_NAME && field != SP_PING) {
1365 pos.x -= sbt_field_size[i] + hud_fontsize.x;
1369 str = Scoreboard_GetField(pl, field, autocvar_hud_panel_scoreboard_scores_per_round);
1370 str = Scoreboard_FixColumnWidth(i, str);
1372 if(field == SP_NAME) {
1373 tmp.x = sbt_fixcolumnwidth_len; // left or right aligned? let's put it right...
1374 drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
1376 tmp.x = sbt_fixcolumnwidth_len;
1377 drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
1380 tmp.x = sbt_field_size[i];
1381 if(sbt_field_icon0 != "")
1382 drawpic(pos - tmp, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
1383 if(sbt_field_icon1 != "")
1384 drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
1385 if(sbt_field_icon2 != "")
1386 drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
1387 pos.x -= sbt_field_size[i] + hud_fontsize.x;
1392 drawfill(h_pos, h_size, '0 0 0', sbt_highlight_alpha_eliminated, DRAWFLAG_NORMAL);
1395 vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity ignored_pl, entity pl, int pl_number)
1398 vector h_pos = item_pos;
1399 vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
1401 bool complete = (this_team == NUM_SPECTATOR);
1404 if((sbt_highlight) && (!(pl_number % 2)))
1405 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
1407 vector pos = item_pos;
1408 pos.x += hud_fontsize.x * 0.5;
1409 pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
1411 float width_limit = item_pos.x + panel_size.x - hud_fontsize.x;
1413 width_limit -= stringwidth("...", false, hud_fontsize);
1414 float namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
1415 static float max_name_width = 0;
1417 float fieldsize = 0;
1418 float min_fieldsize = 0;
1419 float fieldpadding = hud_fontsize.x * 0.25;
1420 if(this_team == NUM_SPECTATOR)
1422 if(autocvar_hud_panel_scoreboard_spectators_showping)
1423 min_fieldsize = stringwidth("999", false, hud_fontsize);
1425 else if(autocvar_hud_panel_scoreboard_others_showscore)
1426 min_fieldsize = stringwidth("99", false, hud_fontsize);
1427 for(i = 0; pl; pl = pl.sort_next)
1429 if(pl.team != this_team)
1431 if(pl == ignored_pl)
1435 if(this_team == NUM_SPECTATOR)
1437 if(autocvar_hud_panel_scoreboard_spectators_showping)
1438 field = Scoreboard_GetField(pl, SP_PING, autocvar_hud_panel_scoreboard_scores_per_round);
1440 else if(autocvar_hud_panel_scoreboard_others_showscore)
1441 field = Scoreboard_GetField(pl, SP_SCORE, autocvar_hud_panel_scoreboard_scores_per_round);
1443 string str = entcs_GetName(pl.sv_entnum);
1444 if (autocvar_hud_panel_scoreboard_playerid)
1445 str = Scoreboard_AddPlayerId(str, pl);
1446 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
1447 float column_width = stringwidth(str, true, hud_fontsize);
1448 if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
1450 if(column_width > max_name_width)
1451 max_name_width = column_width;
1452 column_width = max_name_width;
1456 fieldsize = stringwidth(field, false, hud_fontsize);
1457 column_width += hud_fontsize.x * 0.25 + max(fieldsize, min_fieldsize) + 2 * fieldpadding;
1460 if(pos.x + column_width > width_limit)
1465 drawstring(pos, "...", hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1470 pos.x = item_pos.x + hud_fontsize.x * 0.5;
1471 pos.y += hud_fontsize.y * 1.25;
1475 if (scoreboard_selected_panel == SB_PANEL_SCOREBOARD && scoreboard_ui_enabled == 1)
1477 if (pl == scoreboard_selected_player)
1479 h_size.x = column_width + hud_fontsize.x * 0.25;
1480 h_size.y = hud_fontsize.y;
1481 drawfill(pos - hud_fontsize.x * 0.25 * eX, h_size, rgb, 0.44 * panel_fg_alpha, DRAWFLAG_NORMAL);
1485 vector name_pos = pos;
1486 if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
1487 name_pos.x += max(fieldsize, min_fieldsize) + 2 * fieldpadding + hud_fontsize.x * 0.25;
1488 drawcolorcodedstring(name_pos, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
1491 h_size.x = max(fieldsize, min_fieldsize) + 2 * fieldpadding;
1492 h_size.y = hud_fontsize.y;
1493 vector field_pos = pos;
1494 if(!((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned))
1495 field_pos.x += column_width - h_size.x;
1497 drawfill(field_pos, h_size, '1 1 1', sbt_highlight_alpha, DRAWFLAG_NORMAL);
1498 field_pos.x += fieldpadding + (max(fieldsize, min_fieldsize) - fieldsize) * 0.5;
1499 drawstring(field_pos, field, hud_fontsize, sbt_field_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
1503 h_size.x = column_width + hud_fontsize.x * 0.25;
1504 h_size.y = hud_fontsize.y;
1505 drawfill(pos - hud_fontsize.x * 0.25 * eX, h_size, '0 0 0', sbt_highlight_alpha_eliminated, DRAWFLAG_NORMAL);
1507 pos.x += column_width;
1508 pos.x += hud_fontsize.x;
1510 return vec2(item_pos.x, item_pos.y + i * hud_fontsize.y * 1.25);
1513 vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
1515 int max_players = 999;
1516 if(autocvar_hud_panel_scoreboard_maxheight > 0)
1518 float height = autocvar_hud_panel_scoreboard_maxheight * vid_conheight;
1521 height -= (panel_bg_padding * 2 + hud_fontsize.y * 1.25) * team_count; // - padding and header
1522 height -= hud_fontsize.y * (team_count - 1); // - spacing between tables
1523 height /= team_count;
1526 height -= panel_bg_padding * 2; // - padding
1527 max_players = floor(height / (hud_fontsize.y * 1.25));
1528 if(max_players <= 1)
1530 if(max_players == tm.team_size)
1535 entity me = playerslots[current_player];
1537 panel_size.y = 1.25 * hud_fontsize.y * (1 + bound(1, tm.team_size, max_players));
1538 panel_size.y += panel_bg_padding * 2;
1540 vector scoreboard_selected_hl_pos = pos;
1541 vector scoreboard_selected_hl_size = '0 0 0';
1542 scoreboard_selected_hl_size.x = scoreboard_right - scoreboard_left;
1543 scoreboard_selected_hl_size.y = panel_size.y;
1547 vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1548 if(panel.current_panel_bg != "0")
1549 end_pos.y += panel_bg_border * 2;
1551 if(panel_bg_padding)
1553 panel_pos += '1 1 0' * panel_bg_padding;
1554 panel_size -= '2 2 0' * panel_bg_padding;
1558 vector tmp = vec2(panel_size.x, 1.25 * hud_fontsize.y);
1562 drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, rgb + '0.5 0.5 0.5', sbt_bg_alpha, DRAWFLAG_NORMAL);
1564 pos.y += 1.25 * hud_fontsize.y;
1567 tmp.y = panel_size.y - 1.25 * hud_fontsize.y;
1569 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1572 // print header row and highlight columns
1573 pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size));
1575 // fill the table and draw the rows
1576 bool is_self = false;
1577 bool self_shown = false;
1579 for(pl = players.sort_next; pl; pl = pl.sort_next)
1581 if(pl.team != tm.team)
1583 if(i == max_players - 2 && pl != me)
1585 if(!self_shown && me.team == tm.team)
1587 Scoreboard_DrawItem(pos, rgb, me, true, i);
1589 pos.y += 1.25 * hud_fontsize.y;
1593 if(i >= max_players - 1)
1595 pos = Scoreboard_DrawOthers(pos, rgb, tm.team, (self_shown ? me : NULL), pl, i);
1598 is_self = (pl.sv_entnum == current_player);
1599 Scoreboard_DrawItem(pos, rgb, pl, is_self, i);
1602 pos.y += 1.25 * hud_fontsize.y;
1606 if (scoreboard_selected_panel == SB_PANEL_SCOREBOARD)
1608 if (scoreboard_ui_enabled == 1 || (tm && scoreboard_selected_team == tm))
1610 float _alpha = (scoreboard_ui_enabled == 2) ? 0.2 : 0.3 * max(0, (1 - (time - scoreboard_selected_panel_time) * 2));
1611 _alpha *= panel_fg_alpha;
1613 drawfill(scoreboard_selected_hl_pos, scoreboard_selected_hl_size, '1 1 1', _alpha, DRAWFLAG_NORMAL);
1617 panel_size.x += panel_bg_padding * 2; // restore initial width
1621 bool Scoreboard_WouldDraw()
1623 if (scoreboard_ui_enabled)
1625 if (scoreboard_ui_disabling)
1627 if (scoreboard_fade_alpha == 0)
1628 HUD_Scoreboard_UI_Disable_Instantly();
1631 if (intermission && scoreboard_ui_enabled == 2)
1633 HUD_Scoreboard_UI_Disable_Instantly();
1638 else if (MUTATOR_CALLHOOK(DrawScoreboard))
1640 else if (QuickMenu_IsOpened())
1642 else if (HUD_Radar_Clickable())
1644 else if (sb_showscores) // set by +showscores engine command
1646 else if (intermission == 1)
1648 else if (intermission == 2)
1650 else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && !MUTATOR_CALLHOOK(DrawDeathScoreboard)
1651 && (!HUD_MinigameMenu_IsOpened() || !active_minigame))
1655 else if (scoreboard_showscores_force || MUTATOR_CALLHOOK(DrawScoreboard_Force))
1660 float average_accuracy;
1661 vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
1663 scoreboard_acc_fade_alpha = min(scoreboard_fade_alpha, scoreboard_acc_fade_alpha + frametime * 10);
1665 WepSet weapons_stat = WepSet_GetFromStat();
1666 WepSet weapons_inmap = WepSet_GetFromStat_InMap();
1667 int disownedcnt = 0;
1669 FOREACH(Weapons, it != WEP_Null, {
1670 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1672 WepSet set = it.m_wepset;
1673 if(it.spawnflags & WEP_TYPE_OTHER)
1678 if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
1680 if (it.spawnflags & (WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_SPECIALATTACK))
1687 int weapon_cnt = (REGISTRY_COUNT(Weapons) - 1) - disownedcnt - nHidden;
1688 if (weapon_cnt <= 0) return pos;
1691 if (autocvar_hud_panel_scoreboard_accuracy_doublerows && weapon_cnt >= floor((REGISTRY_COUNT(Weapons) - nHidden - 1) * 0.5))
1693 int columns = ceil(weapon_cnt / rows);
1695 float aspect = max(0.001, autocvar_hud_panel_weapons_aspect);
1696 float weapon_height = hud_fontsize.y * 2.3 / aspect;
1697 float height = weapon_height + hud_fontsize.y;
1699 drawstring(pos + eX * panel_bg_padding, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1700 pos.y += 1.25 * hud_fontsize.y;
1701 if(panel.current_panel_bg != "0")
1702 pos.y += panel_bg_border;
1705 panel_size.y = height * rows;
1706 panel_size.y += panel_bg_padding * 2;
1708 float panel_bg_alpha_save = panel_bg_alpha;
1709 panel_bg_alpha *= scoreboard_acc_fade_alpha;
1711 panel_bg_alpha = panel_bg_alpha_save;
1713 vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1714 if(panel.current_panel_bg != "0")
1715 end_pos.y += panel_bg_border * 2;
1717 if(panel_bg_padding)
1719 panel_pos += '1 1 0' * panel_bg_padding;
1720 panel_size -= '2 2 0' * panel_bg_padding;
1724 vector tmp = panel_size;
1726 float weapon_width = tmp.x / columns / rows;
1729 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1733 // column highlighting
1734 for (int i = 0; i < columns; ++i)
1736 drawfill(pos + eX * weapon_width * rows * i, vec2(weapon_width * rows, height * rows), '0 0 0', sbt_highlight_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1739 for (int i = 0; i < rows; ++i)
1740 drawfill(pos + eY * (weapon_height + height * i), vec2(tmp.x, hud_fontsize.y), rgb, sbt_highlight_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1743 average_accuracy = 0;
1744 int weapons_with_stats = 0;
1746 pos.x += weapon_width / 2;
1748 if (autocvar_hud_panel_scoreboard_accuracy_nocolors)
1751 Accuracy_LoadColors();
1753 float oldposx = pos.x;
1757 FOREACH(Weapons, it != WEP_Null, {
1758 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1760 WepSet set = it.m_wepset;
1761 if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
1763 if (it.spawnflags & WEP_TYPE_OTHER)
1767 if (weapon_stats >= 0)
1768 weapon_alpha = sbt_fg_alpha;
1770 weapon_alpha = 0.2 * sbt_fg_alpha;
1773 drawpic_aspect_skin(tmpos, it.model2, vec2(weapon_width, weapon_height), '1 1 1', weapon_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1775 if (weapon_stats >= 0) {
1776 weapons_with_stats += 1;
1777 average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
1779 string s = sprintf("%d%%", weapon_stats * 100);
1780 float padding = (weapon_width - stringwidth(s, false, hud_fontsize)) / 2;
1782 if(!autocvar_hud_panel_scoreboard_accuracy_nocolors)
1783 rgb = Accuracy_GetColor(weapon_stats);
1785 drawstring(tmpos + vec2(padding, weapon_height), s, hud_fontsize, rgb, sbt_fg_alpha * scoreboard_acc_fade_alpha, DRAWFLAG_NORMAL);
1787 tmpos.x += weapon_width * rows;
1788 pos.x += weapon_width * rows;
1789 if (rows == 2 && column == columns - 1) {
1797 if (weapons_with_stats)
1798 average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
1800 panel_size.x += panel_bg_padding * 2; // restore initial width
1805 bool is_item_filtered(entity it)
1807 if (!autocvar_hud_panel_scoreboard_itemstats_filter)
1809 int mask = autocvar_hud_panel_scoreboard_itemstats_filter_mask;
1812 if (it.instanceOfArmor || it.instanceOfHealth)
1814 int ha_mask = floor(mask) % 10;
1817 default: return false;
1818 case 4: if (it == ITEM_HealthMega || it == ITEM_ArmorMega) return true; // else fallthrough
1819 case 3: if (it == ITEM_HealthBig || it == ITEM_ArmorBig) return true; // else fallthrough
1820 case 2: if (it == ITEM_HealthMedium || it == ITEM_ArmorMedium) return true; // else fallthrough
1821 case 1: if (it == ITEM_HealthSmall || it == ITEM_ArmorSmall) return true; // else fallthrough
1824 if (it.instanceOfAmmo)
1826 int ammo_mask = floor(mask / 10) % 10;
1827 return (ammo_mask == 1);
1832 vector Scoreboard_ItemStats_Draw(vector pos, vector rgb, vector bg_size)
1834 scoreboard_itemstats_fade_alpha = min(scoreboard_fade_alpha, scoreboard_itemstats_fade_alpha + frametime * 10);
1836 int disowned_cnt = 0;
1837 int uninteresting_cnt = 0;
1838 IL_EACH(default_order_items, true, {
1839 int q = g_inventory.inv_items[it.m_id];
1840 //q = 1; // debug: display all items
1841 if (is_item_filtered(it))
1842 ++uninteresting_cnt;
1846 int items_cnt = REGISTRY_COUNT(Items) - uninteresting_cnt;
1847 int n = items_cnt - disowned_cnt;
1848 if (n <= 0) return pos;
1850 int rows = (autocvar_hud_panel_scoreboard_itemstats_doublerows && n >= floor(REGISTRY_COUNT(Items) / 2)) ? 2 : 1;
1851 int columns = max(6, ceil(n / rows));
1853 float item_height = hud_fontsize.y * 2.3;
1854 float height = item_height + hud_fontsize.y;
1856 drawstring(pos + eX * panel_bg_padding, _("Item stats"), hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1857 pos.y += 1.25 * hud_fontsize.y;
1858 if(panel.current_panel_bg != "0")
1859 pos.y += panel_bg_border;
1862 panel_size.y = height * rows;
1863 panel_size.y += panel_bg_padding * 2;
1865 float panel_bg_alpha_save = panel_bg_alpha;
1866 panel_bg_alpha *= scoreboard_itemstats_fade_alpha;
1868 panel_bg_alpha = panel_bg_alpha_save;
1870 vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1871 if(panel.current_panel_bg != "0")
1872 end_pos.y += panel_bg_border * 2;
1874 if(panel_bg_padding)
1876 panel_pos += '1 1 0' * panel_bg_padding;
1877 panel_size -= '2 2 0' * panel_bg_padding;
1881 vector tmp = panel_size;
1883 float item_width = tmp.x / columns / rows;
1886 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1890 // column highlighting
1891 for (int i = 0; i < columns; ++i)
1893 drawfill(pos + eX * item_width * rows * i, vec2(item_width * rows, height * rows), '0 0 0', sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1896 for (int i = 0; i < rows; ++i)
1897 drawfill(pos + eY * (item_height + height * i), vec2(panel_size.x, hud_fontsize.y), rgb, sbt_highlight_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1901 pos.x += item_width / 2;
1903 float oldposx = pos.x;
1907 IL_EACH(default_order_items, !is_item_filtered(it), {
1908 int n = g_inventory.inv_items[it.m_id];
1909 //n = 1 + floor(i * 3 + 4.8) % 7; // debug: display a value for each item
1910 if (n <= 0) continue;
1911 drawpic_aspect_skin(tmpos, it.m_icon, eX * item_width + eY * item_height, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1913 float padding = (item_width - stringwidth(s, false, hud_fontsize)) / 2;
1914 drawstring(tmpos + vec2(padding, item_height), s, hud_fontsize, '1 1 1', panel_fg_alpha * scoreboard_itemstats_fade_alpha, DRAWFLAG_NORMAL);
1915 tmpos.x += item_width * rows;
1916 pos.x += item_width * rows;
1917 if (rows == 2 && column == columns - 1) {
1925 panel_size.x += panel_bg_padding * 2; // restore initial width
1930 vector MapStats_DrawKeyValue(vector pos, string key, string value) {
1932 pos.x += hud_fontsize.x * 0.25;
1933 drawstring(pos, key, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1934 pos.x = panel_pos.x + panel_size.x - stringwidth(value, false, hud_fontsize) - hud_fontsize.x * 0.25;
1935 drawstring(pos, value, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1937 pos.y += hud_fontsize.y;
1942 vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
1943 float stat_secrets_found, stat_secrets_total;
1944 float stat_monsters_killed, stat_monsters_total;
1948 // get monster stats
1949 stat_monsters_killed = STAT(MONSTERS_KILLED);
1950 stat_monsters_total = STAT(MONSTERS_TOTAL);
1952 // get secrets stats
1953 stat_secrets_found = STAT(SECRETS_FOUND);
1954 stat_secrets_total = STAT(SECRETS_TOTAL);
1956 // get number of rows
1957 if(stat_secrets_total)
1959 if(stat_monsters_total)
1962 // if no rows, return
1966 // draw table header
1967 drawstring(pos + eX * panel_bg_padding, _("Map stats:"), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1968 pos.y += 1.25 * hud_fontsize.y;
1969 if(panel.current_panel_bg != "0")
1970 pos.y += panel_bg_border;
1973 panel_size.y = hud_fontsize.y * rows;
1974 panel_size.y += panel_bg_padding * 2;
1977 vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
1978 if(panel.current_panel_bg != "0")
1979 end_pos.y += panel_bg_border * 2;
1981 if(panel_bg_padding)
1983 panel_pos += '1 1 0' * panel_bg_padding;
1984 panel_size -= '2 2 0' * panel_bg_padding;
1988 vector tmp = panel_size;
1991 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1994 if(stat_monsters_total)
1996 val = sprintf("%d/%d", stat_monsters_killed, stat_monsters_total);
1997 pos = MapStats_DrawKeyValue(pos, _("Monsters killed:"), val);
2001 if(stat_secrets_total)
2003 val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total);
2004 pos = MapStats_DrawKeyValue(pos, _("Secrets found:"), val);
2007 panel_size.x += panel_bg_padding * 2; // restore initial width
2011 vector Scoreboard_Rankings_Draw(vector pos, string ranktitle, entity pl, vector rgb, vector bg_size)
2014 RANKINGS_RECEIVED_CNT = 0;
2015 for (i=RANKINGS_CNT-1; i>=0; --i)
2017 ++RANKINGS_RECEIVED_CNT;
2019 if (RANKINGS_RECEIVED_CNT == 0)
2022 vector hl_rgb = rgb + '0.5 0.5 0.5';
2024 vector scoreboard_selected_hl_pos = pos;
2026 drawstring(pos + eX * panel_bg_padding, ranktitle, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
2027 pos.y += 1.25 * hud_fontsize.y;
2028 if(panel.current_panel_bg != "0")
2029 pos.y += panel_bg_border;
2031 vector scoreboard_selected_hl_size = '0 0 0';
2032 scoreboard_selected_hl_size.x = scoreboard_right - scoreboard_left;
2033 scoreboard_selected_hl_size.y = pos.y - scoreboard_selected_hl_pos.y;
2038 for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
2040 float f = stringwidth(ColorTranslateRGB(grecordholder[i]), true, hud_fontsize);
2045 if(namesize > autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x)
2047 namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
2051 float ranksize = 3 * hud_fontsize.x;
2052 float timesize = 5 * hud_fontsize.x;
2053 vector columnsize = vec2(ranksize + timesize + namesize + hud_fontsize.x, 1.25 * hud_fontsize.y);
2054 rankings_columns = max(1, floor((panel_size.x - 2 * panel_bg_padding) / columnsize.x));
2055 rankings_columns = min(rankings_columns, RANKINGS_RECEIVED_CNT);
2058 rankings_cnt = RANKINGS_RECEIVED_CNT;
2059 rankings_rows = ceil(rankings_cnt / rankings_columns);
2062 // expand name column to fill the entire row
2063 float available_space = (panel_size.x - 2 * panel_bg_padding - columnsize.x * rankings_columns) / rankings_columns;
2064 namesize += available_space;
2065 columnsize.x += available_space;
2067 panel_size.y = rankings_rows * 1.25 * hud_fontsize.y;
2068 panel_size.y += panel_bg_padding * 2;
2069 scoreboard_selected_hl_size.y += panel_size.y;
2073 vector end_pos = panel_pos + eY * (panel_size.y + 0.5 * hud_fontsize.y);
2074 if(panel.current_panel_bg != "0")
2075 end_pos.y += panel_bg_border * 2;
2077 if(panel_bg_padding)
2079 panel_pos += '1 1 0' * panel_bg_padding;
2080 panel_size -= '2 2 0' * panel_bg_padding;
2086 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, panel_size, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
2088 vector text_ofs = vec2(0.5 * hud_fontsize.x, (1.25 - 1) / 2 * hud_fontsize.y); // center text vertically
2090 int column = 0, j = 0;
2091 string zoned_name_self = strzone(strdecolorize(entcs_GetName(player_localnum)));
2092 int start_item = rankings_start_column * rankings_rows;
2093 for(i = start_item; i < start_item + rankings_cnt; ++i)
2095 int t = grecordtime[i];
2099 if(strdecolorize(grecordholder[i]) == zoned_name_self)
2100 drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
2101 else if(!((j + rankings_start_column + column) & 1) && sbt_highlight)
2102 drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
2104 str = count_ordinal(i+1);
2105 drawstring(pos + text_ofs, str, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
2106 drawstring(pos + text_ofs + eX * ranksize, TIME_ENCODED_TOSTRING(t, true), hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
2107 str = ColorTranslateRGB(grecordholder[i]);
2109 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
2110 drawcolorcodedstring(pos + text_ofs + eX * (ranksize + timesize), str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
2112 pos.y += 1.25 * hud_fontsize.y;
2114 if(j >= rankings_rows)
2118 pos.x += panel_size.x / rankings_columns;
2119 pos.y = panel_pos.y;
2122 strfree(zoned_name_self);
2124 if (scoreboard_selected_panel == SB_PANEL_RANKINGS)
2126 float fade = max(0, (1 - (time - scoreboard_selected_panel_time) * 2));
2127 drawfill(scoreboard_selected_hl_pos, scoreboard_selected_hl_size, '1 1 1', fade * 0.44, DRAWFLAG_NORMAL);
2130 panel_size.x += panel_bg_padding * 2; // restore initial width
2134 bool have_weapon_stats;
2135 bool Scoreboard_AccuracyStats_WouldDraw(float ypos)
2137 if (MUTATOR_CALLHOOK(DrawScoreboardAccuracy))
2139 if (!autocvar_hud_panel_scoreboard_accuracy || warmup_stage || ypos > 0.91 * vid_conheight)
2142 if (time < scoreboard_time + autocvar_hud_panel_scoreboard_accuracy_showdelay
2143 && ypos > autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos * vid_conheight
2149 if (!have_weapon_stats)
2151 FOREACH(Weapons, it != WEP_Null, {
2152 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
2153 if (weapon_stats >= 0)
2155 have_weapon_stats = true;
2159 if (!have_weapon_stats)
2166 bool have_item_stats;
2167 bool Scoreboard_ItemStats_WouldDraw(float ypos)
2169 if (MUTATOR_CALLHOOK(DrawScoreboardItemStats))
2171 if (!autocvar_hud_panel_scoreboard_itemstats || !g_inventory || warmup_stage || ypos > 0.91 * vid_conheight)
2174 if (time < scoreboard_time + autocvar_hud_panel_scoreboard_itemstats_showdelay
2175 && ypos > autocvar_hud_panel_scoreboard_itemstats_showdelay_minpos * vid_conheight
2181 if (!have_item_stats)
2183 IL_EACH(default_order_items, true, {
2184 if (!is_item_filtered(it))
2186 int q = g_inventory.inv_items[it.m_id];
2187 //q = 1; // debug: display all items
2190 have_item_stats = true;
2195 if (!have_item_stats)
2202 vector Scoreboard_Spectators_Draw(vector pos) {
2207 for(pl = players.sort_next; pl; pl = pl.sort_next)
2209 if(pl.team == NUM_SPECTATOR)
2211 for(tm = teams.sort_next; tm; tm = tm.sort_next)
2212 if(tm.team == NUM_SPECTATOR)
2214 str = sprintf("%s (%d)", _("Spectators"), tm.team_size);
2215 draw_beginBoldFont();
2216 drawstring(pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
2218 pos.y += 1.25 * hud_fontsize.y;
2220 pos = Scoreboard_DrawOthers(pos, '0 0 0', pl.team, NULL, pl, 0);
2221 pos.y += 1.25 * hud_fontsize.y;
2226 if (str != "") // if there's at least one spectator
2227 pos.y += 0.5 * hud_fontsize.y;
2232 string Scoreboard_Fraglimit_Draw(float limit, bool is_leadlimit)
2234 string s_label = (teamplay) ? teamscores_label(ts_primary) : scores_label(ps_primary);
2235 int s_flags = (teamplay) ? teamscores_flags(ts_primary) : scores_flags(ps_primary);
2236 return sprintf((is_leadlimit ? _("^2+%s %s") : _("^5%s %s")), ScoreString(s_flags, limit, 0),
2237 (s_label == "score") ? CTX(_("SCO^points")) :
2238 (s_label == "fastest") ? "" : TranslateScoresLabel(s_label));
2241 void Scoreboard_Draw()
2243 if(!autocvar__hud_configure)
2245 if(!hud_draw_maximized) return;
2247 // frametime checks allow to toggle the scoreboard even when the game is paused
2248 if(scoreboard_active) {
2249 if (scoreboard_fade_alpha == 0)
2250 scoreboard_time = time;
2251 if(hud_configure_menu_open == 1)
2252 scoreboard_fade_alpha = 1;
2253 float scoreboard_fadeinspeed = autocvar_hud_panel_scoreboard_fadeinspeed;
2254 if (scoreboard_fadeinspeed && frametime)
2255 scoreboard_fade_alpha = min(1, scoreboard_fade_alpha + frametime * scoreboard_fadeinspeed);
2257 scoreboard_fade_alpha = 1;
2258 if(hud_fontsize_str != autocvar_hud_fontsize)
2260 hud_fontsize = HUD_GetFontsize("hud_fontsize");
2261 Scoreboard_initFieldSizes();
2262 strcpy(hud_fontsize_str, autocvar_hud_fontsize);
2266 float scoreboard_fadeoutspeed = autocvar_hud_panel_scoreboard_fadeoutspeed;
2267 if (scoreboard_fadeoutspeed && frametime)
2268 scoreboard_fade_alpha = max(0, scoreboard_fade_alpha - frametime * scoreboard_fadeoutspeed);
2270 scoreboard_fade_alpha = 0;
2273 if (!scoreboard_fade_alpha)
2275 scoreboard_acc_fade_alpha = 0;
2276 scoreboard_itemstats_fade_alpha = 0;
2281 scoreboard_fade_alpha = 0;
2283 if (autocvar_hud_panel_scoreboard_dynamichud)
2286 HUD_Scale_Disable();
2288 if(scoreboard_fade_alpha <= 0)
2290 panel_fade_alpha *= scoreboard_fade_alpha;
2291 HUD_Panel_LoadCvars();
2293 sbt_bg_alpha = autocvar_hud_panel_scoreboard_table_bg_alpha * panel_fg_alpha;
2294 sbt_highlight = autocvar_hud_panel_scoreboard_table_highlight;
2295 sbt_highlight_alpha = autocvar_hud_panel_scoreboard_table_highlight_alpha * panel_fg_alpha;
2296 sbt_highlight_alpha_self = autocvar_hud_panel_scoreboard_table_highlight_alpha_self * panel_fg_alpha;
2297 sbt_highlight_alpha_eliminated = autocvar_hud_panel_scoreboard_table_highlight_alpha_eliminated * panel_fg_alpha;
2298 sbt_fg_alpha = autocvar_hud_panel_scoreboard_table_fg_alpha * panel_fg_alpha;
2299 sbt_fg_alpha_self = autocvar_hud_panel_scoreboard_table_fg_alpha_self * panel_fg_alpha;
2301 // don't overlap with con_notify
2302 if(!autocvar__hud_configure)
2303 panel_pos.y = max((autocvar_con_notify * autocvar_con_notifysize), panel_pos.y);
2305 float excess = max(0, max_namesize - autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x);
2306 float fixed_scoreboard_width = bound(vid_conwidth * autocvar_hud_panel_scoreboard_minwidth, vid_conwidth - excess, vid_conwidth * 0.93);
2307 scoreboard_left = 0.5 * (vid_conwidth - fixed_scoreboard_width);
2308 scoreboard_right = scoreboard_left + fixed_scoreboard_width;
2309 panel_pos.x = scoreboard_left;
2310 panel_size.x = fixed_scoreboard_width;
2312 Scoreboard_UpdatePlayerTeams();
2314 scoreboard_top = panel_pos.y;
2315 vector pos = panel_pos;
2320 vector sb_gameinfo_type_fontsize, sb_gameinfo_detail_fontsize;
2322 // Begin of Game Info Section
2323 sb_gameinfo_type_fontsize = hud_fontsize * 2.5;
2324 sb_gameinfo_detail_fontsize = hud_fontsize * 1.3;
2326 // Game Info: Game Type
2327 if (scoreboard_ui_enabled == 2)
2328 str = _("Team Selection");
2330 str = MapInfo_Type_ToText(gametype);
2331 draw_beginBoldFont();
2332 drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_type_fontsize)), str, sb_gameinfo_type_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
2335 pos.y += sb_gameinfo_type_fontsize.y;
2336 // Game Info: Game Detail
2337 if (scoreboard_ui_enabled == 2)
2339 if (scoreboard_selected_team)
2340 str = sprintf(_("^7Press ^3%s^7 to join the selected team"), translate_key("SPACE"));
2342 str = sprintf(_("^7Press ^3%s^7 to auto-select a team and join"), translate_key("SPACE"));
2343 drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_detail_fontsize)), str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
2345 pos.y += sb_gameinfo_detail_fontsize.y + hud_fontsize.y * 0.3;
2346 str = sprintf(_("^7Press ^3%s ^7to select a specific team"), translate_key("TAB"));
2347 drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_detail_fontsize)), str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
2351 float tl = STAT(TIMELIMIT);
2352 float fl = STAT(FRAGLIMIT);
2353 float ll = STAT(LEADLIMIT);
2354 float ll_and_fl = STAT(LEADLIMIT_AND_FRAGLIMIT);
2357 str = strcat(str, sprintf(_("^3%1.0f minutes"), tl));
2358 if(!gametype.m_hidelimits)
2363 str = strcat(str, "^7 / "); // delimiter
2364 str = strcat(str, Scoreboard_Fraglimit_Draw(fl, false));
2368 if(tl > 0 || fl > 0)
2371 if (ll_and_fl && fl > 0)
2372 str = strcat(str, "^7 & ");
2374 str = strcat(str, "^7 / ");
2376 str = strcat(str, Scoreboard_Fraglimit_Draw(ll, true));
2379 drawcolorcodedstring(pos + '1 0 0' * (panel_size.x - stringwidth(str, true, sb_gameinfo_detail_fontsize)), str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align right
2380 // map name and player count
2384 str = sprintf(_("^5%d^7/^5%d ^7players"), numplayers, srv_maxplayers ? srv_maxplayers : maxclients);
2385 str = strcat("^7", _("Map:"), " ^2", mi_shortname, " ", str); // reusing "Map:" translatable string
2386 drawcolorcodedstring(pos, str, sb_gameinfo_detail_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); // align left
2388 // End of Game Info Section
2390 pos.y += sb_gameinfo_detail_fontsize.y + hud_fontsize.y * 0.3; // space between Game Info Section and score table
2391 if(panel.current_panel_bg != "0")
2392 pos.y += panel_bg_border;
2394 // Draw the scoreboard
2395 float scale = autocvar_hud_panel_scoreboard_table_bg_scale;
2398 vector bg_size = draw_getimagesize("gfx/scoreboard/scoreboard_bg") * scale;
2402 vector panel_bg_color_save = panel_bg_color;
2403 vector team_score_baseoffset;
2404 vector team_size_baseoffset;
2405 if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
2407 // put team score to the left of scoreboard (and team size to the right)
2408 team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
2409 team_size_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
2410 if(panel.current_panel_bg != "0")
2412 team_score_baseoffset.x -= panel_bg_border;
2413 team_size_baseoffset.x += panel_bg_border;
2418 // put team score to the right of scoreboard (and team size to the left)
2419 team_score_baseoffset = eY * hud_fontsize.y + eX * hud_fontsize.x * 0.5;
2420 team_size_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
2421 if(panel.current_panel_bg != "0")
2423 team_score_baseoffset.x += panel_bg_border;
2424 team_size_baseoffset.x -= panel_bg_border;
2428 int team_size_total = 0;
2429 if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
2431 // calculate team size total (sum of all team sizes)
2432 for(tm = teams.sort_next; tm; tm = tm.sort_next)
2433 if(tm.team != NUM_SPECTATOR)
2434 team_size_total += tm.team_size;
2437 for(tm = teams.sort_next; tm; tm = tm.sort_next)
2439 if(tm.team == NUM_SPECTATOR)
2444 draw_beginBoldFont();
2445 vector rgb = Team_ColorRGB(tm.team);
2446 str = ftos(tm.(teamscores(ts_primary)));
2447 if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
2449 // team score on the left (default)
2450 str_pos = pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
2454 // team score on the right
2455 str_pos = pos + team_score_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
2457 drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
2459 // team size (if set to show on the side)
2460 if (autocvar_hud_panel_scoreboard_team_size_position != 0) // team size not off
2462 // calculate the starting position for the whole team size info string
2463 str = sprintf("%d/%d", tm.team_size, team_size_total);
2464 if (autocvar_hud_panel_scoreboard_team_size_position == 1)
2466 // team size on the left
2467 str_pos = pos + team_size_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
2471 // team size on the right
2472 str_pos = pos + team_size_baseoffset + eX * (panel_size.x + hud_fontsize.x * 1.5);
2474 str = sprintf("%d", tm.team_size);
2475 drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
2476 str_pos += eX * stringwidth(str, true, hud_fontsize * 1.5) + eY * hud_fontsize.y * .5;
2477 str = sprintf("/%d", team_size_total);
2478 drawstring(str_pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
2482 // secondary score, e.g. keyhunt
2483 if(ts_primary != ts_secondary)
2485 str = ftos(tm.(teamscores(ts_secondary)));
2486 if (autocvar_hud_panel_scoreboard_team_size_position != 1) // team size not on left
2489 str_pos = pos + team_score_baseoffset - vec2(stringwidth(str, false, hud_fontsize), hud_fontsize.y * -1.5);
2494 str_pos = pos + team_score_baseoffset + vec2(panel_size.x + hud_fontsize.x * 1.5, hud_fontsize.y * 1.5);
2497 drawstring(str_pos, str, hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
2500 if(autocvar_hud_panel_scoreboard_bg_teams_color_team > 0)
2501 panel_bg_color = rgb * autocvar_hud_panel_scoreboard_bg_teams_color_team;
2502 else if(panel_bg_color_team > 0)
2503 panel_bg_color = rgb * panel_bg_color_team;
2505 panel_bg_color = rgb;
2506 pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
2508 panel_bg_color = panel_bg_color_save;
2512 for(tm = teams.sort_next; tm; tm = tm.sort_next)
2513 if(tm.team != NUM_SPECTATOR)
2516 // display it anyway
2517 pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
2520 // draw scoreboard spectators before accuracy and item stats
2521 if (autocvar_hud_panel_scoreboard_spectators_position == 0) {
2522 pos = Scoreboard_Spectators_Draw(pos);
2525 // draw accuracy and item stats
2526 if (Scoreboard_AccuracyStats_WouldDraw(pos.y))
2527 pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size);
2528 if (Scoreboard_ItemStats_WouldDraw(pos.y))
2529 pos = Scoreboard_ItemStats_Draw(pos, panel_bg_color, bg_size);
2531 // draw scoreboard spectators after accuracy and item stats and before rankings
2532 if (autocvar_hud_panel_scoreboard_spectators_position == 1) {
2533 pos = Scoreboard_Spectators_Draw(pos);
2536 if(MUTATOR_CALLHOOK(ShowRankings)) {
2537 string ranktitle = M_ARGV(0, string);
2538 string unit = GetSpeedUnit(autocvar_hud_speed_unit);
2539 float conversion_factor = GetSpeedUnitFactor(autocvar_hud_speed_unit);
2540 if(race_speedaward_alltimebest)
2543 float namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
2547 name = textShortenToWidth(ColorTranslateRGB(race_speedaward_holder), namesize, hud_fontsize, stringwidth_colors);
2548 str = sprintf(_("Speed award: %d%s ^7(%s^7)"), race_speedaward * conversion_factor, unit, name);
2549 str = strcat(str, " / ");
2551 name = textShortenToWidth(ColorTranslateRGB(race_speedaward_alltimebest_holder), namesize, hud_fontsize, stringwidth_colors);
2552 str = strcat(str, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest * conversion_factor, unit, name));
2553 drawcolorcodedstring(pos, str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
2554 pos.y += 1.25 * hud_fontsize.y; // line height + line spacing
2556 pos = Scoreboard_Rankings_Draw(pos, ranktitle, playerslots[player_localnum], panel_bg_color, bg_size);
2561 // draw scoreboard spectators after rankings
2562 if (autocvar_hud_panel_scoreboard_spectators_position == 2) {
2563 pos = Scoreboard_Spectators_Draw(pos);
2566 pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
2568 // draw scoreboard spectators after mapstats
2569 if (autocvar_hud_panel_scoreboard_spectators_position == 3) {
2570 pos = Scoreboard_Spectators_Draw(pos);
2574 // print information about respawn status
2575 float respawn_time = STAT(RESPAWN_TIME);
2576 if(!intermission && respawn_time)
2578 if(respawn_time < 0)
2580 // a negative number means we are awaiting respawn, time value is still the same
2581 respawn_time *= -1; // remove mark now that we checked it
2583 if(respawn_time < time) // it happens for a few frames when server is respawning the player
2584 str = ""; // draw an empty string to not change suddenly scoreboard_bottom
2586 str = sprintf(_("^1Respawning in ^3%s^1..."),
2587 (autocvar_hud_panel_scoreboard_respawntime_decimals ?
2588 count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
2590 count_seconds(ceil(respawn_time - time))
2594 else if(time < respawn_time)
2596 str = sprintf(_("You are dead, wait ^3%s^7 before respawning"),
2597 (autocvar_hud_panel_scoreboard_respawntime_decimals ?
2598 count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
2600 count_seconds(ceil(respawn_time - time))
2604 else if(time >= respawn_time)
2605 str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
2607 pos.y += 1.2 * hud_fontsize.y;
2608 drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
2611 pos.y += hud_fontsize.y;
2612 if (scoreboard_fade_alpha < 1)
2613 scoreboard_bottom = scoreboard_top + (pos.y - scoreboard_top) * scoreboard_fade_alpha;
2614 else if (pos.y != scoreboard_bottom)
2616 if (pos.y > scoreboard_bottom)
2617 scoreboard_bottom = min(pos.y, scoreboard_bottom + frametime * 10 * (pos.y - scoreboard_top));
2619 scoreboard_bottom = max(pos.y, scoreboard_bottom - frametime * 10 * (pos.y - scoreboard_top));
2624 if (scoreboard_fade_alpha == 1)
2626 if (scoreboard_bottom > 0.95 * vid_conheight)
2627 rankings_rows = max(1, rankings_rows - 1);
2628 else if (scoreboard_bottom + 1.25 * hud_fontsize.y < 0.95 * vid_conheight)
2629 rankings_rows = min(ceil(RANKINGS_RECEIVED_CNT / rankings_columns), rankings_rows + 1);
2631 rankings_cnt = rankings_rows * rankings_columns;