5 ../dpdefs/csprogsdefs.qc
10 ../common/constants.qh
13 ../warpzonelib/anglestransform.qh
14 ../warpzonelib/mathlib.qh
15 ../warpzonelib/common.qh
16 ../warpzonelib/client.qh
18 ../common/playerstats.qh
25 ../common/weapons/weapons.qh // TODO
27 ../common/command/markup.qh
28 ../common/command/rpn.qh
29 ../common/command/generic.qh
30 ../common/command/shared_defs.qh
32 ../common/animdecide.qh
35 ../common/monsters/monsters.qh
39 ../common/notifications.qh // must be after autocvars
40 ../common/deathtypes.qh // must be after notifications
44 ../csqcmodellib/interpolate.qh
54 ../server/tturrets/include/turrets_early.qh
57 ../common/vehicles/vehicles_include.qh
58 ../common/csqcmodel_settings.qh
59 ../csqcmodellib/common.qh
60 ../csqcmodellib/cl_model.qh
61 ../csqcmodellib/cl_player.qh
62 weapons/projectile.qh // TODO
76 ../common/net_notice.qc
82 weapons/projectile.qc // TODO
86 ../csqcmodellib/cl_model.qc
87 ../csqcmodellib/cl_player.qc
94 ../common/vehicles/vehicles_include.qc
101 ../csqcmodellib/interpolate.qc
110 ../common/playerstats.qc
111 ../common/notifications.qc
112 ../common/command/markup.qc
113 ../common/command/rpn.qc
114 ../common/command/generic.qc
116 ../common/weapons/weapons.qc // TODO
120 ../common/monsters/monsters.qc
125 ../warpzonelib/anglestransform.qc
126 ../warpzonelib/mathlib.qc
127 ../warpzonelib/common.qc
128 ../warpzonelib/client.qc
132 ../common/animdecide.qc