4 float xmin, xmax, ymin, ymax, sbwidth;
6 float scoreboard_active;
7 float scoreboard_fade_alpha;
9 void Cmd_HUD_SetFields(float argc);
10 void HUD_InitScores();
11 void HUD_UpdatePlayerPos(entity pl);
12 void HUD_UpdateTeamPos(entity Team);
13 float HUD_WouldDrawScoreboard(void);