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1 #ifndef TEAMRADAR_H
2 #define TEAMRADAR_H
3
4 #if defined(CSQC)
5     #include "../common/util-pre.qh"
6     #include "sys-pre.qh"
7     #include "../dpdefs/csprogsdefs.qc"
8     #include "sys-post.qh"
9     #include "Defs.qc"
10     #include "../dpdefs/keycodes.qc"
11     #include "../common/constants.qh"
12     #include "../common/stats.qh"
13     #include "../warpzonelib/anglestransform.qh"
14     #include "../warpzonelib/mathlib.qh"
15     #include "../warpzonelib/common.qh"
16     #include "../warpzonelib/client.qh"
17     #include "../common/playerstats.qh"
18     #include "../common/teams.qh"
19     #include "../common/util.qh"
20     #include "../common/nades.qh"
21     #include "../common/buffs.qh"
22     #include "../common/test.qh"
23     #include "../common/counting.qh"
24     #include "../common/weapons/weapons.qh"
25     #include "../common/mapinfo.qh"
26     #include "../common/command/markup.qh"
27     #include "../common/command/rpn.qh"
28     #include "../common/command/generic.qh"
29     #include "../common/command/shared_defs.qh"
30     #include "../common/urllib.qh"
31     #include "../common/animdecide.qh"
32     #include "command/cl_cmd.qh"
33     #include "../common/monsters/monsters.qh"
34     #include "autocvars.qh"
35     #include "../common/notifications.qh"
36     #include "../common/deathtypes.qh"
37     #include "damage.qh"
38     #include "../csqcmodellib/interpolate.qh"
39 #elif defined(MENUQC)
40 #elif defined(SVQC)
41 #endif
42
43 const int MAX_TEAMRADAR_TIMES = 32;
44
45 // to make entities have dots on the team radar
46 .float teamradar_icon;
47 .float teamradar_times[MAX_TEAMRADAR_TIMES];
48 .int teamradar_time_index;
49 .vector teamradar_color;
50 #endif