5 #include "../common/util-pre.qh"
7 #include "../dpdefs/csprogsdefs.qc"
10 #include "../dpdefs/keycodes.qc"
11 #include "../common/constants.qh"
12 #include "../common/stats.qh"
13 #include "../warpzonelib/anglestransform.qh"
14 #include "../warpzonelib/mathlib.qh"
15 #include "../warpzonelib/common.qh"
16 #include "../warpzonelib/client.qh"
17 #include "../common/playerstats.qh"
18 #include "../common/teams.qh"
19 #include "../common/util.qh"
20 #include "../common/nades.qh"
21 #include "../common/buffs.qh"
22 #include "../common/test.qh"
23 #include "../common/counting.qh"
24 #include "../common/weapons/weapons.qh"
25 #include "../common/mapinfo.qh"
26 #include "../common/command/markup.qh"
27 #include "../common/command/rpn.qh"
28 #include "../common/command/generic.qh"
29 #include "../common/command/shared_defs.qh"
30 #include "../common/urllib.qh"
31 #include "../common/animdecide.qh"
32 #include "command/cl_cmd.qh"
33 #include "../common/monsters/monsters.qh"
34 #include "autocvars.qh"
35 #include "../common/notifications.qh"
36 #include "../common/deathtypes.qh"
38 #include "../csqcmodellib/interpolate.qh"
43 const int MAX_TEAMRADAR_TIMES = 32;
45 // to make entities have dots on the team radar
46 .float teamradar_icon;
47 .float teamradar_times[MAX_TEAMRADAR_TIMES];
48 .int teamradar_time_index;
49 .vector teamradar_color;