2 #include "../../../server/t_items.qh"
3 #include "../../../server/constants.qh"
9 REGISTER_ITEM(Jetpack, Powerup) {
10 this.m_model = "g_jetpack.md3";
11 this.m_name = "Jet pack";
12 this.m_icon = "jetpack";
13 this.m_color = '0.5 0.5 0.5';
14 this.m_waypoint = _("Jet Pack");
15 this.m_waypointblink = 2;
17 this.m_botvalue = BOT_PICKUP_RATING_LOW;
18 this.m_itemid = IT_JETPACK;
19 this.m_pickupevalfunc = commodity_pickupevalfunc;
23 REGISTER_ITEM(JetpackFuel, Ammo) {
24 this.m_model = "g_fuel.md3";
26 this.m_icon = "ammo_fuel";
28 this.m_botvalue = BOT_PICKUP_RATING_LOW;
29 this.m_itemid = IT_FUEL;
33 REGISTER_ITEM(JetpackRegen, Pickup) {
34 this.m_model = "g_fuelregen.md3";
35 this.m_name = "Fuel regenerator";
36 this.m_icon = "fuelregen";
37 this.m_color = '1 0.5 0';
38 this.m_waypoint = _("Fuel regen");
39 this.m_waypointblink = 2;
41 this.m_botvalue = BOT_PICKUP_RATING_LOW;
42 this.m_itemflags = FL_POWERUP;
43 this.m_itemid = IT_FUEL_REGEN;
44 this.m_pickupevalfunc = commodity_pickupevalfunc;
45 this.m_respawntime = GET(g_pickup_respawntime_powerup);
46 this.m_respawntimejitter = GET(g_pickup_respawntimejitter_powerup);