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1 // ================================================
2 //  Unified notification system, written by Samual
3 //  Last updated: December, 2012
4 // ================================================
5
6 // main types/groups of notifications
7 #define MSG_INFO 1 // "Global" information messages (sent to console, and notify panel if it has an icon)
8 #define MSG_CENTER 2 // "Personal" centerprint messages
9 #define MSG_WEAPON 3 // "Personal" weapon messages (like "You got the Nex", sent to weapon notify panel)
10 #define MSG_DEATH 4 // "Personal" AND "Global" death messages 
11
12 #define NO_STR_ARG ""
13 #define NO_FL_ARG -12345
14 #define NO_MSG -12345
15
16 #define F_NAME 1
17 #define F_STRNUM 2
18 #define F_FLNUM 3
19
20 #define BOT_PING -1
21
22 // Since this code uses macro processors to list notifications,
23 // the normal compiler sees these checks as "constant" and throws
24 // a warning. We have to get around this by using another function.
25 #define NOTIF_MATCH(a,b) if(min(NOTIF_MAX, a) == b)
26
27 #ifdef CSQC
28 // NO_CPID normally has a variable value, so we need to check and see
29 // whether a notification uses it. If so, cancel out the centerprint ID.
30 #define HANDLE_CPID(cpid) ((min(NOTIF_MAX, cpid) == NO_CPID) ? FALSE : cpid)
31
32 // client-side handling of cvars
33 #define ADD_CSQC_AUTOCVAR(name) var float autocvar_notification_##name = TRUE;
34 #define CHECK_AUTOCVAR(name) if(autocvar_notification_##name)
35
36 /*
37  Acquire special information to generate for display in the
38  notification from variables networked to the client.
39  Macro descriptions:
40     PASS_KEY: find the keybind for "passing" or "dropping" in CTF game mode
41     FRAG_SPREE: find out if the player is on a kill spree/how many kills they have
42     FRAG_PING: show the ping of a player
43     FRAG_STATS: show health/armor/ping of a player
44     FRAG_POS: show score status and position in the match of a player
45     DEATH_TEAM: show the full name of the team a player is switching from
46     WEAPON_NAME: return the full name of a weapon from a weaponid
47 */
48 // CSQC replacements
49 string got_commandkey;
50 #define PASS_KEY ((((got_commandkey = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(got_commandkey, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), got_commandkey) : "")
51 #define FRAG_SPREE (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d kill spree! "), _("%d score spree! ")), f1) : "")
52 #define FRAG_PING ((f2 != BOT_PING) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")
53 #define FRAG_STATS sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f1, f2, ((f3 != BOT_PING) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f3) : ""))
54 #define FRAG_POS ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : "")
55 #define DEATH_TEAM Team_ColoredFullName(TEAM_SV_TO_CL(f1))
56 #define WEAPON_NAME f1 // weaponorder[f1].netname
57 #else
58 #ifdef SVQC
59 // SVQC replacements
60 #define DEATH_TEAM Team_ColoredFullName(f1)
61 #define WEAPON_NAME f1 // weaponorder[f1].netname
62
63 // allow sending of notifications to also pass through to spectators (specifically for centerprints)
64 #define WRITESPECTATABLE_MSG_ONE_VARNAME(varname,statement) entity varname; varname = msg_entity; FOR_EACH_REALCLIENT(msg_entity) if(msg_entity == varname || (msg_entity.classname == STR_SPECTATOR && msg_entity.enemy == varname)) statement msg_entity = varname
65 #define WRITESPECTATABLE_MSG_ONE(statement) WRITESPECTATABLE_MSG_ONE_VARNAME(oldmsg_entity, statement)
66 #define WRITESPECTATABLE(msg,statement) if(msg == MSG_ONE) { WRITESPECTATABLE_MSG_ONE(statement); } else statement float WRITESPECTATABLE_workaround = 0
67 #endif
68
69 // do nothing for the other programs, they don't need cvars (those are just for the clients)
70 #define ADD_CSQC_AUTOCVAR(name)
71 #endif
72
73
74 // ====================================
75 //  Notifications List and Information
76 // ====================================
77 /*
78  List of all notifications (including identifiers and display information)
79  Possible Tokens: name, infoname, centername, strnum, flnum, args, hudargs, icon, cpid, durcnt, normal, gentle
80  Format Specifications:
81     MSG_INFO:
82       name: VAR: Name of notification
83       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
84       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
85       args: MISC: Arguments for sprintf(string, args), if no args needed then use ""
86       hudargs: XPND2(STRING, STRING): arguments for names in notify messages 
87       icon: STRING: icon string name for the hud notify panel, "" if no icon is used
88       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
89       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
90     MSG_CENTER:
91       name: VAR: Name of notification
92       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
93       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
94       args: MISC: Arguments for sprintf(string, args), if no args needed then use ""
95       cpid: FLOAT: centerprint ID number (CPID_*), NO_CPID if no CPID is needed
96       durcnt: XPND2(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
97       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
98       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
99     MSG_WEAPON:
100     MSG_DEATH:
101       name: VAR: Name of chaining notification
102       infoname: VAR: Name of info notification for reference
103       centername: VAR: Name of centerprint notification for reference
104
105  Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
106  with colors according to the cvars the user has chosen. This allows for
107  users to create unique color profiles for their HUD, giving more customization
108  options to HUD designers and end users who want such a feature.
109
110  Check out the function calls for string CCR(...) and
111  string TCR(...) to better understand how these codes work.
112
113  Guidlines (please try and follow these):
114     -ALWAYS start the string with a color, preferably background.
115     -ALWAYS reset a color after a name (this way they don't set it for the whole string).
116     -NEVER re-declare an event twice.
117     -NEVER add or remove fields from the format, it SHOULD already work.
118     -MSG_INFO messages must ALWAYS end with a new line: \n
119     -Be clean and simple with your notification naming,
120      nothing too long for the name field... Abbreviations are your friend. :D
121     -Keep the spacing as clean as possible... if the arguments are abnormally long,
122       it's okay to go out of line a bit... but try and keep it clean still.
123     -Sort the notifications in the most appropriate order for their tasks.
124       TODO: ? centerprint IDs are given priority based on their order (first being highest priority going downwards)
125     -ARIRE unir frk jvgu lbhe bja zbgure. (gvc sbe zvxrrhfn) -- Don't pay attention to this ^_^
126 */
127
128 #define MULTITEAM_INFO(prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
129         MSG_INFO_NOTIF(prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
130         MSG_INFO_NOTIF(prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
131         #if teams >= 3 \
132                 MSG_INFO_NOTIF(prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
133         #endif \
134         #if teams >= 4 \
135                 MSG_INFO_NOTIF(prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
136         #endif
137 #define MSG_INFO_NOTIFICATIONS \
138         MSG_INFO_NOTIF(INFO_EMPTY,                                                      0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             "", "") \
139         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DROPPED_, 2,         0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
140         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DAMAGED_, 2,         0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
141         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_SPEEDRUN_, 2,        0, 1, f1/100, XPND2("", ""),                                            "",                                             _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
142         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_NEEDKILL_, 2,        0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base\n"), "") \
143         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_ABORTRUN_, 2,        0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag was returned to base by its owner\n"), "") \
144         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_TIMEOUT_, 2,         0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag has returned to the base\n"), "") \
145         MULTITEAM_INFO(INFO_CTF_PICKUP_, 2,                                     1, 0, s1, XPND2(s1, ""),                                                        "notify_%s_taken",              _("^BG%s^BG got the ^TC^TT^BG flag\n"), "") \
146         MULTITEAM_INFO(INFO_CTF_RETURN_, 2,                                     1, 0, s1, XPND2(s1, ""),                                                        "notify_%s_returned",   _("^BG%s^BG returned the ^TC^TT^BG flag\n"), "") \
147         MULTITEAM_INFO(INFO_CTF_LOST_, 2,                                       1, 0, s1, XPND2(s1, ""),                                                        "notify_%s_lost",               _("^BG%s^BG lost the ^TC^TT^BG flag\n"), "") \
148         MULTITEAM_INFO(INFO_CTF_CAPTURE_, 2,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
149         MULTITEAM_INFO(INFO_CTF_CAPTURE_TIME_, 2,                       1, 1, XPND2(s1, f1/100), XPND2(s1, ""),                         "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%.2f^BG seconds\n"), "") \
150         MULTITEAM_INFO(INFO_CTF_CAPTURE_BROKEN_, 2,                     2, 2, XPND4(s1, f1/100, s2, f2/100), XPND2(s1, ""),     "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%.2f^BG seconds, breaking ^BG%s^BG's previous record of ^F2%.2f^BG seconds\n"), "") \
151         MULTITEAM_INFO(INFO_CTF_CAPTURE_UNBROKEN_, 2,           2, 2, XPND4(s1, f1/100, s2, f2/100), XPND2(s1, ""),     "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%.2f^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%.2f^BG seconds\n"), "") \
152         MSG_INFO_NOTIF(INFO_DEATH_SELF_CUSTOM,                          2, 0, XPND2(s1, s2), XPND2(s1, ""),                                     "notify_void",                  _("^F1%s^K1 %s\n"), "") \
153         MSG_INFO_NOTIF(INFO_DEATH_SELF_GENERIC,                         1, 0, s1, XPND2(s1, ""),                                                        "notify_void",                  _("^F1%s^K1 was in the wrong place\n"), "") \
154         MSG_INFO_NOTIF(INFO_DEATH_SELF_SELFKILL,                        1, 0, s1, XPND2(s1, ""),                                                        "notify_selfkill",              _("^F1%s^K1 died\n"), "") \
155         MSG_INFO_NOTIF(INFO_DEATH_SELF_SUICIDE,                         1, 0, s1, XPND2(s1, ""),                                                        "notify_selfkill",              _("^F1%s^K1 couldn't take it anymore\n"), "") \
156         MSG_INFO_NOTIF(INFO_DEATH_SELF_NOAMMO,                          1, 0, s1, XPND2(s1, ""),                                                        "notify_outofammo",             _("^F1%s^K1 died. What's the point of living without ammo?\n"), _("^F1%s^K1 ran out of ammo\n")) \
157         MSG_INFO_NOTIF(INFO_DEATH_SELF_ROT,                                     1, 0, s1, XPND2(s1, ""),                                                        "notify_death",                 _("^F1%s^K1 rotted away\n"), "") \
158         MSG_INFO_NOTIF(INFO_DEATH_SELF_CAMP,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_camping",               _("^F1%s^K1 thought they found a nice camping ground\n"), "") \
159         MSG_INFO_NOTIF(INFO_DEATH_SELF_BETRAYAL,                        1, 1, s1, XPND2(s1, ""),                                                        "notify_teamkill_red",  _("^F1%s^K1 became enemies with the Lord of Teamplay\n"), "") \
160         MSG_INFO_NOTIF(INFO_DEATH_SELF_TEAMCHANGE,                      1, 1, XPND2(s1, DEATH_TEAM), XPND2("", ""),                     "",                                             _("^F1%s^K1 switched to the %s\n"), "") \
161         MSG_INFO_NOTIF(INFO_DEATH_SELF_AUTOTEAMCHANGE,          1, 1, XPND2(s1, DEATH_TEAM), XPND2("", ""),                     "",                                             _("^F1%s^K1 was moved into the %s\n"), "") \
162         MSG_INFO_NOTIF(INFO_DEATH_SELF_FALL,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_fall",                  _("^F1%s^K1 hit the ground with a crunch\n"), _("^F1%s^K1 hit the ground with a bit too much force\n")) \
163         MSG_INFO_NOTIF(INFO_DEATH_SELF_DROWN,                           1, 0, s1, XPND2(s1, ""),                                                        "notify_water",                 _("^F1%s^K1 couldn't catch their breath\n"), _("^F1%s^K1 was in the water for too long\n")) \
164         MSG_INFO_NOTIF(INFO_DEATH_SELF_FIRE,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_death",                 _("^F1%s^K1 became a bit too crispy\n"), _("^F1%s^K1 felt a little hot\n")) \
165         MSG_INFO_NOTIF(INFO_DEATH_SELF_LAVA,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_lava",                  _("^F1%s^K1 turned into hot slag\n"), _("^F1%s^K1 found a hot place\n")) \
166         MSG_INFO_NOTIF(INFO_DEATH_SELF_SLIME,                           1, 0, s1, XPND2(s1, ""),                                                        "notify_slime",                 _("^F1%s^K1 was slimed\n"), "") \
167         MSG_INFO_NOTIF(INFO_DEATH_SELF_SHOOTING_STAR,           1, 0, s1, XPND2(s1, ""),                                                        "notify_shootingstar",  _("^F1%s^K1 became a shooting star\n"), "") \
168         MSG_INFO_NOTIF(INFO_DEATH_SELF_SWAMP,                           1, 0, s1, XPND2(s1, ""),                                                        "notify_slime",                 _("^F1%s^K1 is now conserved for centuries to come\n"), _("^F1%s^K1 discovered a swamp\n")) \
169         MULTITEAM_INFO(INFO_SCORES_, 4,                                         0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^TC^TT ^BGteam scores!\n"), "") \
170         MSG_INFO_NOTIF(INFO_WEAPON_MARBLES_LOST,                        2, 1, XPND3(s1, s2, WEAPON_NAME), XPND2("", ""),        "",                                             _("^F1%s^BG lost their marbles against ^F1%s^BG using the ^F2%s^BG\n"), "")
171
172 #define MULTITEAM_CENTER(prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
173         MSG_CENTER_NOTIF(prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
174         MSG_CENTER_NOTIF(prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
175         #if teams >= 3 \
176                 MSG_CENTER_NOTIF(prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
177         #endif \
178         #if teams >= 4 \
179                 MSG_CENTER_NOTIF(prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
180         #endif
181 #define MSG_CENTER_NOTIFICATIONS \
182         MSG_CENTER_NOTIF(CENTER_EMPTY,                                                  0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), "", "") \
183         MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_SHIELDED,             0, 0, NO_STR_ARG,                               CPID_CTF_CAPSHIELD,             XPND2(0, 0), _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
184         MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_FREE,                 0, 0, NO_STR_ARG,                               CPID_CTF_CAPSHIELD,             XPND2(0, 0), _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
185         MULTITEAM_CENTER(CENTER_CTF_PASS_OTHER_, 2,                             2, 0, XPND2(s1, s2),                    CPID_CTF_PASS,                  XPND2(0, 0), _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
186         MULTITEAM_CENTER(CENTER_CTF_PASS_SENT_, 2,                              1, 0, s1,                                               CPID_CTF_PASS,                  XPND2(0, 0), _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
187         MULTITEAM_CENTER(CENTER_CTF_PASS_RECEIVED_, 2,                  1, 0, s1,                                               CPID_CTF_PASS,                  XPND2(0, 0), _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
188         MSG_CENTER_NOTIF(CENTER_CTF_PASS_REQUESTING,                    1, 0, s1,                                               CPID_CTF_PASS,                  XPND2(0, 0), _("^BGRequesting %s^BG to pass you the flag"), "") \
189         MSG_CENTER_NOTIF(CENTER_CTF_PASS_REQUESTED,                     1, 0, XPND2(s1, PASS_KEY),              CPID_CTF_PASS,                  XPND2(0, 0), _("^BG%s^BG requests you to pass the flag%s"), "") \
190         MULTITEAM_CENTER(CENTER_CTF_RETURN_, 2,                                 0, 0, NO_STR_ARG,                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYou returned the ^TC^TT^BG flag!"), "") \
191         MULTITEAM_CENTER(CENTER_CTF_CAPTURE_, 2,                                0, 0, NO_STR_ARG,                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYou captured the ^TC^TT^BG flag!"), "") \
192         MULTITEAM_CENTER(CENTER_CTF_PICKUP_, 2,                                 0, 0, NO_STR_ARG,                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYou got the ^TC^TT^BG flag!"), "") \
193         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_TEAM,                                1, 0, s1,                                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
194         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_TEAM_VERBOSE,                2, 0, XPND3(s1, s2, s1),                CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
195         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_ENEMY,                               1, 0, s1,                                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
196         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_ENEMY_VERBOSE,               2, 0, XPND3(s1, s2, s1),                CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
197         MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_CARRIER,                  0, 0, NO_STR_ARG,                               CPID_STALEMATE,                 XPND2(0, 0), _("^BGStalemate! Enemies can now see you on radar!"), "") \
198         MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_OTHER,                    0, 0, NO_STR_ARG,                               CPID_STALEMATE,                 XPND2(0, 0), _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
199         MSG_CENTER_NOTIF(CENTER_CTF_FLAG_THROW_PUNISH,                  0, 1, f1,                                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGToo many flag throws! Throwing disabled for %d seconds."), "") \
200         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CUSTOM,                              2, 0, s2,                                               NO_CPID,                                XPND2(0, 0), _("^K1You were %s"), "") \
201         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_GENERIC,                             0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1Watch your step!"), "") \
202         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SELFKILL,                    0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
203         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SUICIDE,                             0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You committed suicide!"), _("^K1You ended it all!")) \
204         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_NOAMMO,                              0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
205         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_ROT,                                 0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
206         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CAMP,                                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
207         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_BETRAYAL,                    0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
208         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_TEAMCHANGE,                  0, 1, DEATH_TEAM,                               NO_CPID,                                XPND2(0, 0), _("^BGYou are now on: %s"), "") \
209         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_AUTOTEAMCHANGE,              0, 1, DEATH_TEAM,                               NO_CPID,                                XPND2(0, 0), _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
210         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_FALL,                                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You hit the ground with a crunch!"), "") \
211         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_DROWN,                               0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You couldn't catch your breath in time!"), "") \
212         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_FIRE,                                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
213         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_LAVA,                                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You couldn't stand the heat!"), "") \
214         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SLIME,                               0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You melted away in slime!"), "") \
215         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SHOOTING_STAR,               0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You became a shooting star!"), "") \
216         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SWAMP,                               0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You got stuck in a swamp!"), "") \
217         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG,                                              1, 1, XPND2(FRAG_SPREE, s1),                                                    NO_CPID, XPND2(0, 0), _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
218         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED,                                   1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1You were fragged by ^BG%s"), _("^K1You were scored against by ^BG%s")) \
219         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG,                                  1, 1, XPND2(FRAG_SPREE, s1),                                                    NO_CPID, XPND2(0, 0), _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
220         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED,                               1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1You were typefragged by ^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing!")) \
221         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_FIRST,                                1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
222         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_FIRST,                             1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
223         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_FIRST,                    1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
224         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST,                 1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
225         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_VERBOSE,                              1, 2, XPND3(FRAG_SPREE, s1, FRAG_PING),                                 NO_CPID, XPND2(0, 0), _("^K3You fragged ^BG%s^BG%s"), _("^K3You scored against ^BG%s^BG%s")) \
226         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_VERBOSE,                   1, 3, XPND2(s1, FRAG_STATS),                                                    NO_CPID, XPND2(0, 0), _("^K1You were fragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^BG%s")) \
227         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE,                  1, 2, XPND3(FRAG_SPREE, s1, FRAG_PING),                                 NO_CPID, XPND2(0, 0), _("^K1You typefragged ^BG%s^BG%s"), _("^K1You scored against ^BG%s^K1 while they were typing^BG%s")) \
228         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE,               1, 3, XPND2(s1, FRAG_STATS),                                                    NO_CPID, XPND2(0, 0), _("^K1You were typefragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing^BG%s")) \
229         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE,                1, 1, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
230         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE,             1, 3, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
231         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,    1, 1, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
232         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE, 1, 3, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
233         MSG_CENTER_NOTIF(CENTER_WEAPON_MARBLES_LOST,                    1, 1, XPND2(s1, WEAPON_NAME),   NO_CPID,                                XPND2(0, 0), _("^K1You lost your marbles against ^BG%s^K1 using the ^BG%s!"), "")
234
235 #define MSG_WEAPON_NOTIFICATIONS \
236         MSG_WEAPON_NOTIF(WEAPON_EMPTY,                                          NO_MSG,                                                                 NO_MSG) \
237         MSG_WEAPON_NOTIF(WEAPON_MARBLES_LOST,                           INFO_WEAPON_MARBLES_LOST,                               CENTER_WEAPON_MARBLES_LOST)
238
239 #define MSG_DEATH_NOTIFICATIONS \
240         MSG_DEATH_NOTIF(DEATH_EMPTY,                                            NO_MSG,                                                                 NO_MSG) \
241         MSG_DEATH_NOTIF(DEATH_SELF_CUSTOM,                                      INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_CUSTOM) \
242         MSG_DEATH_NOTIF(DEATH_SELF_GENERIC,                                     INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_GENERIC) \
243         MSG_DEATH_NOTIF(DEATH_SELF_SELFKILL,                            INFO_DEATH_SELF_SELFKILL,                               CENTER_DEATH_SELF_SELFKILL) \
244         MSG_DEATH_NOTIF(DEATH_SELF_SUICIDE,                                     INFO_DEATH_SELF_SUICIDE,                                CENTER_DEATH_SELF_SUICIDE) \
245         MSG_DEATH_NOTIF(DEATH_SELF_NOAMMO,                                      INFO_DEATH_SELF_NOAMMO,                                 CENTER_DEATH_SELF_NOAMMO) \
246         MSG_DEATH_NOTIF(DEATH_SELF_ROT,                                         INFO_DEATH_SELF_ROT,                                    CENTER_DEATH_SELF_ROT) \
247         MSG_DEATH_NOTIF(DEATH_SELF_CAMP,                                        INFO_DEATH_SELF_CAMP,                                   CENTER_DEATH_SELF_CAMP) \
248         MSG_DEATH_NOTIF(DEATH_SELF_BETRAYAL,                            INFO_DEATH_SELF_BETRAYAL,                               CENTER_DEATH_SELF_BETRAYAL) \
249         MSG_DEATH_NOTIF(DEATH_SELF_TEAMCHANGE,                          INFO_DEATH_SELF_TEAMCHANGE,                             CENTER_DEATH_SELF_TEAMCHANGE) \
250         MSG_DEATH_NOTIF(DEATH_SELF_AUTOTEAMCHANGE,                      INFO_DEATH_SELF_AUTOTEAMCHANGE,                 CENTER_DEATH_SELF_AUTOTEAMCHANGE) \
251         MSG_DEATH_NOTIF(DEATH_SELF_FALL,                                        INFO_DEATH_SELF_FALL,                                   CENTER_DEATH_SELF_FALL) \
252         MSG_DEATH_NOTIF(DEATH_SELF_DROWN,                                       INFO_DEATH_SELF_DROWN,                                  CENTER_DEATH_SELF_DROWN) \
253         MSG_DEATH_NOTIF(DEATH_SELF_FIRE,                                        INFO_DEATH_SELF_FIRE,                                   CENTER_DEATH_SELF_FIRE) \
254         MSG_DEATH_NOTIF(DEATH_SELF_LAVA,                                        INFO_DEATH_SELF_LAVA,                                   CENTER_DEATH_SELF_LAVA) \
255         MSG_DEATH_NOTIF(DEATH_SELF_SLIME,                                       INFO_DEATH_SELF_SLIME,                                  CENTER_DEATH_SELF_SLIME) \
256         MSG_DEATH_NOTIF(DEATH_SELF_SHOOTING_STAR,                       INFO_DEATH_SELF_SHOOTING_STAR,                  CENTER_DEATH_SELF_SHOOTING_STAR) \
257         MSG_DEATH_NOTIF(DEATH_SELF_SWAMP,                                       INFO_DEATH_SELF_SWAMP,                                  CENTER_DEATH_SELF_SWAMP) \
258         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG,                                                      NO_MSG,                 CENTER_DEATH_MURDER_FRAG) \
259         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED,                                           NO_MSG,                 CENTER_DEATH_MURDER_FRAGGED) \
260         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG,                                          NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAG) \
261         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED,                                       NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAGGED) \
262         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST,                                        NO_MSG,                 CENTER_DEATH_MURDER_FRAG_FIRST) \
263         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST,                                     NO_MSG,                 CENTER_DEATH_MURDER_FRAGGED_FIRST) \
264         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST,                            NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAG_FIRST) \
265         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST,                         NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST) \
266         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_VERBOSE,                                      NO_MSG,                 CENTER_DEATH_MURDER_FRAG_VERBOSE) \
267         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_VERBOSE,                           NO_MSG,                 CENTER_DEATH_MURDER_FRAGGED_VERBOSE) \
268         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_VERBOSE,                          NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE) \
269         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_VERBOSE,                       NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE) \
270         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST_VERBOSE,                        NO_MSG,                 CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE) \
271         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST_VERBOSE,                     NO_MSG,                 CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE) \
272         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,            NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE) \
273         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE,         NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE)
274
275         
276 // ====================================
277 //  Initialization/Create Declarations
278 // ====================================
279
280 #define NOTIF_FIRST 1
281 #define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
282 float NOTIF_INFO_COUNT;
283 float NOTIF_CENTER_COUNT;
284 float NOTIF_WEAPON_COUNT;
285 float NOTIF_DEATH_COUNT;
286 float NOTIF_CPID_COUNT;
287
288 #define MSG_INFO_NOTIF(name,strnum,flnum,args,icon,normal,gentle) \
289         ADD_CSQC_AUTOCVAR(name) \
290         float name; \
291         void RegisterNotification_##name() \
292         { \
293                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
294                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
295         } \
296         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
297
298 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
299         ADD_CSQC_AUTOCVAR(name) \
300         float name; \
301         float cpid; \
302         void RegisterNotification_##name() \
303         { \
304                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
305                 SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
306                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
307         } \
308         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
309
310 #define MSG_WEAPON_NOTIF(name,infoname,centername) \
311         ADD_CSQC_AUTOCVAR(name) \
312         float name; \
313         void RegisterNotification_##name() \
314         { \
315                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_WEAPON_COUNT) \
316                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_WEAPON_COUNT, "notifications") \
317         } \
318         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
319
320 #define MSG_DEATH_NOTIF(name,infoname,centername) \
321         ADD_CSQC_AUTOCVAR(name) \
322         float name; \
323         void RegisterNotification_##name() \
324         { \
325                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_DEATH_COUNT) \
326                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_DEATH_COUNT, "notifications") \
327         } \
328         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
329
330 // NOW we actually activate the declarations
331 MSG_INFO_NOTIFICATIONS
332 MSG_CENTER_NOTIFICATIONS
333 MSG_WEAPON_NOTIFICATIONS
334 MSG_DEATH_NOTIFICATIONS
335 #undef MSG_INFO_NOTIF
336 #undef MSG_CENTER_NOTIF
337 #undef MSG_WEAPON_NOTIF
338 #undef MSG_DEATH_NOTIF
339
340 // ======================
341 //  Supporting Functions
342 // ======================
343
344 // select between the normal or the gentle message string based on client (or server) settings
345 string normal_or_gentle(string normal, string gentle)
346 {
347         #ifndef MENUQC
348                 #ifdef CSQC
349                 if(autocvar_cl_gentle || autocvar_cl_gentle_messages)
350                 #else
351                 if(autocvar_sv_gentle)
352                 #endif
353                         return ((gentle != "") ? gentle : normal);
354                 else
355                         return normal;
356         #else
357                 return normal;
358         #endif
359 }
360
361 float notif_stringcount(string s1, string s2)
362 {
363         float stringcount;
364         if(s1 != NO_STR_ARG) ++stringcount;
365         if(s2 != NO_STR_ARG) ++stringcount;
366         return stringcount;
367 }
368
369 float notif_floatcount(float f1, float f2, float f3)
370 {
371         float floatcount;
372         if(f1 != NO_FL_ARG) ++floatcount;
373         if(f2 != NO_FL_ARG) ++floatcount;
374         if(f3 != NO_FL_ARG) ++floatcount;
375         return floatcount;
376 }
377
378 // get the actual name of a notification and return it as a string
379 string Get_Field_Value(float field, float net_type, float net_name)
380 {
381         string output;
382         
383         #define GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) \
384                 if(field == F_NAME) { output = VAR_TO_TEXT(name); } \
385                 else if(field == F_STRNUM) { output = ftos(strnum); } \
386                 else if(field == F_FLNUM) { output = ftos(flnum); }
387         
388         switch(net_type)
389         {
390                 case MSG_INFO:
391                 {
392                         #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
393                                 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) } }
394                         MSG_INFO_NOTIFICATIONS
395                         #undef MSG_INFO_NOTIF
396                         break;
397                 }
398                 case MSG_CENTER:
399                 {
400                         #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
401                                 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) } }
402                         MSG_CENTER_NOTIFICATIONS
403                         #undef MSG_CENTER_NOTIF
404                         break;
405                 }
406                 case MSG_WEAPON:
407                 {
408                         #define MSG_WEAPON_NOTIF(name,infoname,centername) \
409                                 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name, \
410                                 max(stof(Get_Field_Value(F_STRNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_STRNUM, MSG_CENTER, centername))), \
411                                 max(stof(Get_Field_Value(F_FLNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_FLNUM, MSG_CENTER, centername)))) } }
412                         MSG_WEAPON_NOTIFICATIONS
413                         #undef MSG_WEAPON_NOTIF
414                         break;
415                 }
416                 case MSG_DEATH:
417                 {
418                         #define MSG_DEATH_NOTIF(name,infoname,centername) \
419                                 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name, \
420                                 max(stof(Get_Field_Value(F_STRNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_STRNUM, MSG_CENTER, centername))), \
421                                 max(stof(Get_Field_Value(F_FLNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_FLNUM, MSG_CENTER, centername)))) } }
422                         MSG_DEATH_NOTIFICATIONS
423                         #undef MSG_DEATH_NOTIF
424                         break;
425                 }
426         }
427
428         #undef GET_FIELD_VALUE_OUTPUT
429         return output;
430 }
431
432 // team code replace
433 string TCR(string input, string teamcolor, string teamtext)
434
435 {
436         input = strreplace("^TC", teamcolor, input);
437         input = strreplace("^TT", teamtext, input);
438         return input;
439 }
440
441 // color code replace, place inside of sprintf and parse the string
442 string CCR(string input)
443 {
444         // foreground/normal colors
445         input = strreplace("^F1", "^2", input); // primary priority (important names, etc)
446         input = strreplace("^F2", "^3", input); // secondary priority (items, locations, numbers, etc)
447
448         // "kill" colors
449         input = strreplace("^K1", "^1", input); // "bad" or "dangerous" text (death messages against you, kill notifications, etc)
450         input = strreplace("^K2", "^3", input); // similar to above, but less important... OR, a highlight out of above message type
451         input = strreplace("^K3", "^4", input); // "good" or "beneficial" text (you fragging someone, etc)
452
453         // background colors
454         input = strreplace("^BG", "^7", input); // neutral/unimportant text
455         input = strreplace("^N", "^7", input); // "none"-- reset to white...
456         return input;
457 }
458
459
460 // =============================
461 //  Debug/Maintenance Functions
462 // =============================
463
464 #define NOTIF_Write(type,name,text) fputs(fh, (sprintf("seta %s 1 // %s - %s\n", name, type, strreplace("\n", "\\n", text))))
465 void Dump_Notifications(float fh)
466 {
467         #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) { NOTIF_Write("MSG_INFO", VAR_TO_TEXT(name), normal); }
468         #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) { NOTIF_Write("MSG_CENTER", VAR_TO_TEXT(name), normal); }
469         #define MSG_WEAPON_NOTIF(name,infoname,centername) { NOTIF_Write("MSG_WEAPON", VAR_TO_TEXT(name),sprintf("infoname: %s, centername: %s", VAR_TO_TEXT(infoname), VAR_TO_TEXT(centername))); }
470         #define MSG_DEATH_NOTIF(name,infoname,centername) { NOTIF_Write("MSG_DEATH", VAR_TO_TEXT(name), sprintf("infoname: %s, centername: %s", VAR_TO_TEXT(infoname), VAR_TO_TEXT(centername))); }
471         MSG_INFO_NOTIFICATIONS
472         MSG_CENTER_NOTIFICATIONS
473         MSG_WEAPON_NOTIFICATIONS
474         MSG_DEATH_NOTIFICATIONS
475         #undef MSG_INFO_NOTIF
476         #undef MSG_CENTER_NOTIF
477         #undef MSG_WEAPON_NOTIF
478         #undef MSG_DEATH_NOTIF
479         return;
480 }
481
482
483 // ===============================
484 //  Frontend Notification Pushing
485 // ===============================
486
487 #ifdef CSQC
488 #define KN_MAX_ENTRIES 10
489 float kn_index;
490 float killnotify_times[KN_MAX_ENTRIES];
491 string killnotify_icon[KN_MAX_ENTRIES];
492 string killnotify_attackers[KN_MAX_ENTRIES];
493 string killnotify_victims[KN_MAX_ENTRIES];
494 // 0 = "Y [used by] X", 1 = "X [did action to] Y"
495 void HUD_Notify_Push(string icon, string attacker, string victim)
496 {
497         if(icon != "")
498         {
499                 --kn_index;
500                 if (kn_index == -1) { kn_index = KN_MAX_ENTRIES-1; }
501                 killnotify_times[kn_index] = time;
502
503                 // icon
504                 if(killnotify_icon[kn_index]) { strunzone(killnotify_icon[kn_index]); }
505                 killnotify_icon[kn_index] = strzone(icon);
506
507                 // attacker
508                 if(killnotify_attackers[kn_index]) { strunzone(killnotify_attackers[kn_index]); }
509                 killnotify_attackers[kn_index] = strzone(attacker);
510
511                 // victim
512                 if(killnotify_victims[kn_index]) { strunzone(killnotify_victims[kn_index]); }
513                 killnotify_victims[kn_index] = strzone(victim);
514         }
515 }
516
517 void Local_Notification(float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
518 {
519         //print("Local_Notification(", ftos(net_type), ", ", Get_Field_Value(F_NAME, net_type, net_name), strcat(", ", s1, ", ", s2, ", ", ftos(f1), strcat(", ", ftos(f2), ", ", ftos(f3), ");\n")));
520         switch(net_type)
521         {
522                 case MSG_INFO:
523                 {
524                         #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
525                                 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
526                                 { \
527                                         print(sprintf(CCR(normal_or_gentle(normal, gentle)), args)); \
528                                         if(strtolower(icon) != "") { HUD_Notify_Push(icon, hudargs); } \
529                                 } }
530                         MSG_INFO_NOTIFICATIONS
531                         #undef MSG_INFO_NOTIF
532                         break;
533                 }
534                 case MSG_CENTER:
535                 {
536                         #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
537                                 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
538                                 { \
539                                         centerprint_generic(HANDLE_CPID(cpid), sprintf(CCR(normal_or_gentle(normal, gentle)), args), durcnt); \
540                                 } }
541                         MSG_CENTER_NOTIFICATIONS
542                         #undef MSG_CENTER_NOTIF
543                         break;
544                 }
545                 case MSG_WEAPON:
546                 {
547                         #define MSG_WEAPON_NOTIF(name,infoname,centername) \
548                                 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
549                                 { \
550                                         #if infoname != NO_MSG \
551                                                 Local_Notification(MSG_INFO, infoname, s1, s2, f1, f2, f3); \
552                                         #endif \
553                                         #if centername != NO_MSG \
554                                                 Local_Notification(MSG_CENTER, centername, s1, s2, f1, f2, f3); \
555                                         #endif \
556                                 } }
557                         MSG_WEAPON_NOTIFICATIONS
558                         #undef MSG_WEAPON_NOTIF
559                         break;
560                 }
561                 case MSG_DEATH:
562                 {
563                         #define MSG_DEATH_NOTIF(name,infoname,centername) \
564                                 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
565                                 { \
566                                         #if infoname != NO_MSG \
567                                                 Local_Notification(MSG_INFO, infoname, s1, s2, f1, f2, f3); \
568                                         #endif \
569                                         #if centername != NO_MSG \
570                                                 Local_Notification(MSG_CENTER, centername, s1, s2, f1, f2, f3); \
571                                         #endif \
572                                 } }
573                         MSG_DEATH_NOTIFICATIONS
574                         #undef MSG_DEATH_NOTIF
575                         break;
576                 }
577         }
578 }
579 #endif
580
581
582 // =========================
583 //  Notification Networking
584 // =========================
585
586 #ifdef CSQC
587 void Read_Notification(void)
588 {
589         float net_type = ReadByte();
590         float net_name = ReadShort();
591
592         float stringcount = stof(Get_Field_Value(F_STRNUM, net_type, net_name));
593         float floatcount = stof(Get_Field_Value(F_FLNUM, net_type, net_name));
594
595         //print("stringcount = ", ftos(stringcount), ", floatcount = ", ftos(floatcount), ".\n");
596         
597         Local_Notification(net_type, net_name,
598                 ((stringcount >= 1) ? ReadString() : ""),
599                 ((stringcount == 2) ? ReadString() : ""),
600                 ((floatcount >= 1) ? ReadLong() : 0),
601                 ((floatcount >= 2) ? ReadLong() : 0),
602                 ((floatcount == 3) ? ReadLong() : 0));
603 }
604 #endif
605
606 #ifdef SVQC
607 void Send_Notification(entity client, float broadcast, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
608 {
609         if(net_type && net_name)
610         {
611                 //print("notification: ", Get_Field_Value(F_NAME, net_type, net_name), ": ", ftos(net_name), ".\n");
612                 //print("Send_Notification(", ftos(net_type), ", ", Get_Field_Value(F_NAME, net_type, net_name), strcat(", ", s1, ", ", s2, ", ", ftos(f1), strcat(", ", ftos(f2), ", ", ftos(f3), ");\n")));
613
614                 float stringcount = stof(Get_Field_Value(F_STRNUM, net_type, net_name));
615                 float floatcount = stof(Get_Field_Value(F_FLNUM, net_type, net_name));
616                 
617                 if(notif_stringcount(s1, s2) > stringcount) { backtrace("Too many string arguments for notification!\n"); return; }
618                 if(notif_floatcount(f1, f2, f3) > floatcount) { backtrace("Too many float arguments for notification!\n"); return; }
619
620                 if(broadcast == MSG_ONE)
621                 {
622                         if(client && (clienttype(client) == CLIENTTYPE_REAL) && (client.flags & FL_CLIENT))
623                         {
624                                 // personal/direct notification sent to ONE person and their spectators
625                                 msg_entity = client;
626                                 WRITESPECTATABLE_MSG_ONE({
627                                         WriteByte(MSG_ONE, SVC_TEMPENTITY);
628                                         WriteByte(MSG_ONE, TE_CSQC_NOTIFICATION);
629                                         WriteByte(MSG_ONE, net_type);
630                                         WriteShort(MSG_ONE, net_name);
631                                         if(stringcount >= 1) { WriteString(MSG_ONE, s1); }
632                                         if(stringcount == 2) { WriteString(MSG_ONE, s2); }
633                                         if(floatcount >= 1) { WriteLong(MSG_ONE, f1); }
634                                         if(floatcount >= 2) { WriteLong(MSG_ONE, f2); }
635                                         if(floatcount == 3) { WriteLong(MSG_ONE, f3); }
636                                 });
637                         }
638                 }
639                 else if(broadcast == MSG_ALL)
640                 {
641                         // global notification sent to EVERYONE
642                         WriteByte(MSG_ALL, SVC_TEMPENTITY);
643                         WriteByte(MSG_ALL, TE_CSQC_NOTIFICATION);
644                         WriteByte(MSG_ALL, net_type);
645                         WriteShort(MSG_ALL, net_name);
646                         if(stringcount >= 1) { WriteString(MSG_ALL, s1); }
647                         if(stringcount == 2) { WriteString(MSG_ALL, s2); }
648                         if(floatcount >= 1) { WriteLong(MSG_ALL, f1); }
649                         if(floatcount >= 2) { WriteLong(MSG_ALL, f2); }
650                         if(floatcount == 3) { WriteLong(MSG_ALL, f3); }
651                 }
652                 else { backtrace("Unknown MSG_ type to write with!\n"); }
653
654                 if(!server_is_local && (net_type == MSG_INFO))
655                 {
656                         #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
657                                 { NOTIF_MATCH(name, net_name) { print(sprintf(CCR(normal_or_gentle(normal, gentle)), args)); } }
658                         MSG_INFO_NOTIFICATIONS
659                         #undef MSG_INFO_NOTIF
660                 }
661         }
662         else { backtrace("Incorrect usage of Send_Notification!\n"); }
663 }
664
665 void Send_Notification_ToTeam(float targetteam, entity except, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
666 {
667         entity tmp_entity;
668         FOR_EACH_REALCLIENT(tmp_entity)
669         {
670                 if(tmp_entity.classname == STR_PLAYER)
671                 if(tmp_entity.team == targetteam)
672                 if(tmp_entity != except)
673                 {
674                         Send_Notification(tmp_entity, MSG_ONE, net_type, net_name, s1, s2, f1, f2, f3);
675                 }
676         }
677 }
678
679 // WARNING: use this ONLY if you need exceptions or want to exclude spectators, otherwise use Send_Notification(world, MSG_ALL, ...)
680 void Send_Notification_ToAll(entity except, float spectators, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
681 {
682         entity tmp_entity;
683         FOR_EACH_REALCLIENT(tmp_entity)
684         {
685                 if((tmp_entity.classname == STR_PLAYER) || spectators)
686                 if(tmp_entity != except)
687                 {
688                         Send_Notification(tmp_entity, MSG_ONE, net_type, net_name, s1, s2, f1, f2, f3);
689                 }
690         }
691 }
692
693
694 // =============================
695 //  LEGACY NOTIFICATION SYSTEMS
696 // =============================
697
698 void Send_KillNotification(string s1, string s2, string s3, float msg, float type)
699 {
700         WriteByte(MSG_ALL, SVC_TEMPENTITY);
701         WriteByte(MSG_ALL, TE_CSQC_KILLNOTIFY);
702         WriteString(MSG_ALL, s1);
703         WriteString(MSG_ALL, s2);
704         WriteString(MSG_ALL, s3);
705         WriteShort(MSG_ALL, msg);
706         WriteByte(MSG_ALL, type);
707 }
708
709 // Function is used to send a generic centerprint whose content CSQC gets to decide (gentle version or not in the below cases)
710 void Send_CSQC_KillCenterprint(entity e, string s1, string s2, float msg, float type)
711 {
712         if (clienttype(e) == CLIENTTYPE_REAL)
713         {
714                 msg_entity = e;
715                 WRITESPECTATABLE_MSG_ONE({
716                         WriteByte(MSG_ONE, SVC_TEMPENTITY);
717                         WriteByte(MSG_ONE, TE_CSQC_KILLCENTERPRINT);
718                         WriteString(MSG_ONE, s1);
719                         WriteString(MSG_ONE, s2);
720                         WriteShort(MSG_ONE, msg);
721                         WriteByte(MSG_ONE, type);
722                 });
723         }
724 }
725
726 void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num)
727 {
728         if ((clienttype(e) == CLIENTTYPE_REAL) && (e.flags & FL_CLIENT))
729         {
730                 msg_entity = e;
731                 WRITESPECTATABLE_MSG_ONE({
732                         WriteByte(MSG_ONE, SVC_TEMPENTITY);
733                         WriteByte(MSG_ONE, TE_CSQC_CENTERPRINT_GENERIC);
734                         WriteByte(MSG_ONE, id);
735                         WriteString(MSG_ONE, s);
736                         if (id != 0 && s != "")
737                         {
738                                 WriteByte(MSG_ONE, duration);
739                                 WriteByte(MSG_ONE, countdown_num);
740                         }
741                 });
742         }
743 }
744 void Send_CSQC_Centerprint_Generic_Expire(entity e, float id)
745 {
746         Send_CSQC_Centerprint_Generic(e, id, "", 1, 0);
747 }
748 #endif