1 // ================================================
2 // Unified notification system, written by Samual
3 // Last updated: December, 2012
4 // ================================================
6 // main types/groups of notifications
7 #define MSG_INFO 1 // "Global" information messages (sent to console, and notify panel if it has an icon)
8 #define MSG_CENTER 2 // "Personal" centerprint messages
9 #define MSG_WEAPON 3 // "Personal" weapon messages (like "You got the Nex", sent to weapon notify panel)
10 #define MSG_DEATH 4 // "Personal" AND "Global" death messages
13 #define NO_FL_ARG -12345
22 // Since this code uses macro processors to list notifications,
23 // the normal compiler sees these checks as "constant" and throws
24 // a warning. We have to get around this by using another function.
25 #define NOTIF_MATCH(a,b) if(min(NOTIF_MAX, a) == b)
28 // NO_CPID normally has a variable value, so we need to check and see
29 // whether a notification uses it. If so, cancel out the centerprint ID.
30 #define HANDLE_CPID(cpid) ((min(NOTIF_MAX, cpid) == NO_CPID) ? FALSE : cpid)
32 // client-side handling of cvars
33 #define ADD_CSQC_AUTOCVAR(name) var float autocvar_notification_##name = TRUE;
34 #define CHECK_AUTOCVAR(name) if(autocvar_notification_##name)
37 Acquire special information to generate for display in the
38 notification from variables networked to the client.
40 PASS_KEY: find the keybind for "passing" or "dropping" in CTF game mode
41 FRAG_SPREE: find out if the player is on a kill spree/how many kills they have
42 FRAG_PING: show the ping of a player
43 FRAG_STATS: show health/armor/ping of a player
44 FRAG_POS: show score status and position in the match of a player
45 DEATH_TEAM: show the full name of the team a player is switching from
46 WEAPON_NAME: return the full name of a weapon from a weaponid
49 string got_commandkey;
50 #define PASS_KEY ((((got_commandkey = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(got_commandkey, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), got_commandkey) : "")
51 #define FRAG_SPREE (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d kill spree! "), _("%d score spree! ")), f1) : "")
52 #define FRAG_PING ((f2 != BOT_PING) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")
53 #define FRAG_STATS sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f1, f2, ((f3 != BOT_PING) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f3) : ""))
54 #define FRAG_POS ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : "")
55 #define DEATH_TEAM Team_ColoredFullName(TEAM_SV_TO_CL(f1))
56 #define WEAPON_NAME f1 // weaponorder[f1].netname
60 #define DEATH_TEAM Team_ColoredFullName(f1)
61 #define WEAPON_NAME f1 // weaponorder[f1].netname
63 // allow sending of notifications to also pass through to spectators (specifically for centerprints)
64 #define WRITESPECTATABLE_MSG_ONE_VARNAME(varname,statement) entity varname; varname = msg_entity; FOR_EACH_REALCLIENT(msg_entity) if(msg_entity == varname || (msg_entity.classname == STR_SPECTATOR && msg_entity.enemy == varname)) statement msg_entity = varname
65 #define WRITESPECTATABLE_MSG_ONE(statement) WRITESPECTATABLE_MSG_ONE_VARNAME(oldmsg_entity, statement)
66 #define WRITESPECTATABLE(msg,statement) if(msg == MSG_ONE) { WRITESPECTATABLE_MSG_ONE(statement); } else statement float WRITESPECTATABLE_workaround = 0
69 // do nothing for the other programs, they don't need cvars (those are just for the clients)
70 #define ADD_CSQC_AUTOCVAR(name)
74 // ====================================
75 // Notifications List and Information
76 // ====================================
78 List of all notifications (including identifiers and display information)
79 Possible Tokens: name, infoname, centername, strnum, flnum, args, hudargs, icon, cpid, durcnt, normal, gentle
80 Format Specifications:
82 name: VAR: Name of notification
83 strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
84 flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
85 args: MISC: Arguments for sprintf(string, args), if no args needed then use ""
86 hudargs: XPND2(STRING, STRING): arguments for names in notify messages
87 icon: STRING: icon string name for the hud notify panel, "" if no icon is used
88 normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
89 gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
91 name: VAR: Name of notification
92 strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
93 flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
94 args: MISC: Arguments for sprintf(string, args), if no args needed then use ""
95 cpid: FLOAT: centerprint ID number (CPID_*), NO_CPID if no CPID is needed
96 durcnt: XPND2(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
97 normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
98 gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
101 name: VAR: Name of chaining notification
102 infoname: VAR: Name of info notification for reference
103 centername: VAR: Name of centerprint notification for reference
105 Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
106 with colors according to the cvars the user has chosen. This allows for
107 users to create unique color profiles for their HUD, giving more customization
108 options to HUD designers and end users who want such a feature.
110 Check out the function calls for string CCR(...) and
111 string TCR(...) to better understand how these codes work.
113 Guidlines (please try and follow these):
114 -ALWAYS start the string with a color, preferably background.
115 -ALWAYS reset a color after a name (this way they don't set it for the whole string).
116 -NEVER re-declare an event twice.
117 -NEVER add or remove fields from the format, it SHOULD already work.
118 -MSG_INFO messages must ALWAYS end with a new line: \n
119 -Be clean and simple with your notification naming,
120 nothing too long for the name field... Abbreviations are your friend. :D
121 -Keep the spacing as clean as possible... if the arguments are abnormally long,
122 it's okay to go out of line a bit... but try and keep it clean still.
123 -Sort the notifications in the most appropriate order for their tasks.
124 TODO: ? centerprint IDs are given priority based on their order (first being highest priority going downwards)
125 -ARIRE unir frk jvgu lbhe bja zbgure. (gvc sbe zvxrrhfn) -- Don't pay attention to this ^_^
128 #define MULTITEAM_INFO(prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
129 MSG_INFO_NOTIF(prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
130 MSG_INFO_NOTIF(prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
132 MSG_INFO_NOTIF(prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
135 MSG_INFO_NOTIF(prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
137 #define MSG_INFO_NOTIFICATIONS \
138 MSG_INFO_NOTIF(INFO_EMPTY, 0, 0, NO_STR_ARG, XPND2("", ""), "", "", "") \
139 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DROPPED_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
140 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DAMAGED_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
141 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_SPEEDRUN_, 2, 0, 1, f1/100, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
142 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_NEEDKILL_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base\n"), "") \
143 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_ABORTRUN_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag was returned to base by its owner\n"), "") \
144 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_TIMEOUT_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag has returned to the base\n"), "") \
145 MULTITEAM_INFO(INFO_CTF_PICKUP_, 2, 1, 0, s1, XPND2(s1, ""), "notify_%s_taken", _("^BG%s^BG got the ^TC^TT^BG flag\n"), "") \
146 MULTITEAM_INFO(INFO_CTF_RETURN_, 2, 1, 0, s1, XPND2(s1, ""), "notify_%s_returned", _("^BG%s^BG returned the ^TC^TT^BG flag\n"), "") \
147 MULTITEAM_INFO(INFO_CTF_LOST_, 2, 1, 0, s1, XPND2(s1, ""), "notify_%s_lost", _("^BG%s^BG lost the ^TC^TT^BG flag\n"), "") \
148 MULTITEAM_INFO(INFO_CTF_CAPTURE_, 2, 1, 0, s1, XPND2(s1, ""), "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
149 MULTITEAM_INFO(INFO_CTF_CAPTURE_TIME_, 2, 1, 1, XPND2(s1, f1/100), XPND2(s1, ""), "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%.2f^BG seconds\n"), "") \
150 MULTITEAM_INFO(INFO_CTF_CAPTURE_BROKEN_, 2, 2, 2, XPND4(s1, f1/100, s2, f2/100), XPND2(s1, ""), "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%.2f^BG seconds, breaking ^BG%s^BG's previous record of ^F2%.2f^BG seconds\n"), "") \
151 MULTITEAM_INFO(INFO_CTF_CAPTURE_UNBROKEN_, 2, 2, 2, XPND4(s1, f1/100, s2, f2/100), XPND2(s1, ""), "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%.2f^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%.2f^BG seconds\n"), "") \
152 MSG_INFO_NOTIF(INFO_DEATH_SELF_CUSTOM, 2, 0, XPND2(s1, s2), XPND2(s1, ""), "notify_void", _("^F1%s^K1 %s\n"), "") \
153 MSG_INFO_NOTIF(INFO_DEATH_SELF_GENERIC, 1, 0, s1, XPND2(s1, ""), "notify_void", _("^F1%s^K1 was in the wrong place\n"), "") \
154 MSG_INFO_NOTIF(INFO_DEATH_SELF_SELFKILL, 1, 0, s1, XPND2(s1, ""), "notify_selfkill", _("^F1%s^K1 died\n"), "") \
155 MSG_INFO_NOTIF(INFO_DEATH_SELF_SUICIDE, 1, 0, s1, XPND2(s1, ""), "notify_selfkill", _("^F1%s^K1 couldn't take it anymore\n"), "") \
156 MSG_INFO_NOTIF(INFO_DEATH_SELF_NOAMMO, 1, 0, s1, XPND2(s1, ""), "notify_outofammo", _("^F1%s^K1 died. What's the point of living without ammo?\n"), _("^F1%s^K1 ran out of ammo\n")) \
157 MSG_INFO_NOTIF(INFO_DEATH_SELF_ROT, 1, 0, s1, XPND2(s1, ""), "notify_death", _("^F1%s^K1 rotted away\n"), "") \
158 MSG_INFO_NOTIF(INFO_DEATH_SELF_CAMP, 1, 0, s1, XPND2(s1, ""), "notify_camping", _("^F1%s^K1 thought they found a nice camping ground\n"), "") \
159 MSG_INFO_NOTIF(INFO_DEATH_SELF_BETRAYAL, 1, 1, s1, XPND2(s1, ""), "notify_teamkill_red", _("^F1%s^K1 became enemies with the Lord of Teamplay\n"), "") \
160 MSG_INFO_NOTIF(INFO_DEATH_SELF_TEAMCHANGE, 1, 1, XPND2(s1, DEATH_TEAM), XPND2("", ""), "", _("^F1%s^K1 switched to the %s\n"), "") \
161 MSG_INFO_NOTIF(INFO_DEATH_SELF_AUTOTEAMCHANGE, 1, 1, XPND2(s1, DEATH_TEAM), XPND2("", ""), "", _("^F1%s^K1 was moved into the %s\n"), "") \
162 MSG_INFO_NOTIF(INFO_DEATH_SELF_FALL, 1, 0, s1, XPND2(s1, ""), "notify_fall", _("^F1%s^K1 hit the ground with a crunch\n"), _("^F1%s^K1 hit the ground with a bit too much force\n")) \
163 MSG_INFO_NOTIF(INFO_DEATH_SELF_DROWN, 1, 0, s1, XPND2(s1, ""), "notify_water", _("^F1%s^K1 couldn't catch their breath\n"), _("^F1%s^K1 was in the water for too long\n")) \
164 MSG_INFO_NOTIF(INFO_DEATH_SELF_FIRE, 1, 0, s1, XPND2(s1, ""), "notify_death", _("^F1%s^K1 became a bit too crispy\n"), _("^F1%s^K1 felt a little hot\n")) \
165 MSG_INFO_NOTIF(INFO_DEATH_SELF_LAVA, 1, 0, s1, XPND2(s1, ""), "notify_lava", _("^F1%s^K1 turned into hot slag\n"), _("^F1%s^K1 found a hot place\n")) \
166 MSG_INFO_NOTIF(INFO_DEATH_SELF_SLIME, 1, 0, s1, XPND2(s1, ""), "notify_slime", _("^F1%s^K1 was slimed\n"), "") \
167 MSG_INFO_NOTIF(INFO_DEATH_SELF_SHOOTING_STAR, 1, 0, s1, XPND2(s1, ""), "notify_shootingstar", _("^F1%s^K1 became a shooting star\n"), "") \
168 MSG_INFO_NOTIF(INFO_DEATH_SELF_SWAMP, 1, 0, s1, XPND2(s1, ""), "notify_slime", _("^F1%s^K1 is now conserved for centuries to come\n"), _("^F1%s^K1 discovered a swamp\n")) \
169 MULTITEAM_INFO(INFO_SCORES_, 4, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^TC^TT ^BGteam scores!\n"), "") \
170 MSG_INFO_NOTIF(INFO_WEAPON_MARBLES_LOST, 2, 1, XPND3(s1, s2, WEAPON_NAME), XPND2("", ""), "", _("^F1%s^BG lost their marbles against ^F1%s^BG using the ^F2%s^BG\n"), "")
172 #define MULTITEAM_CENTER(prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
173 MSG_CENTER_NOTIF(prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
174 MSG_CENTER_NOTIF(prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
176 MSG_CENTER_NOTIF(prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
179 MSG_CENTER_NOTIF(prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
181 #define MSG_CENTER_NOTIFICATIONS \
182 MSG_CENTER_NOTIF(CENTER_EMPTY, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), "", "") \
183 MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_SHIELDED, 0, 0, NO_STR_ARG, CPID_CTF_CAPSHIELD, XPND2(0, 0), _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
184 MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_FREE, 0, 0, NO_STR_ARG, CPID_CTF_CAPSHIELD, XPND2(0, 0), _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
185 MULTITEAM_CENTER(CENTER_CTF_PASS_OTHER_, 2, 2, 0, XPND2(s1, s2), CPID_CTF_PASS, XPND2(0, 0), _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
186 MULTITEAM_CENTER(CENTER_CTF_PASS_SENT_, 2, 1, 0, s1, CPID_CTF_PASS, XPND2(0, 0), _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
187 MULTITEAM_CENTER(CENTER_CTF_PASS_RECEIVED_, 2, 1, 0, s1, CPID_CTF_PASS, XPND2(0, 0), _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
188 MSG_CENTER_NOTIF(CENTER_CTF_PASS_REQUESTING, 1, 0, s1, CPID_CTF_PASS, XPND2(0, 0), _("^BGRequesting %s^BG to pass you the flag"), "") \
189 MSG_CENTER_NOTIF(CENTER_CTF_PASS_REQUESTED, 1, 0, XPND2(s1, PASS_KEY), CPID_CTF_PASS, XPND2(0, 0), _("^BG%s^BG requests you to pass the flag%s"), "") \
190 MULTITEAM_CENTER(CENTER_CTF_RETURN_, 2, 0, 0, NO_STR_ARG, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYou returned the ^TC^TT^BG flag!"), "") \
191 MULTITEAM_CENTER(CENTER_CTF_CAPTURE_, 2, 0, 0, NO_STR_ARG, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYou captured the ^TC^TT^BG flag!"), "") \
192 MULTITEAM_CENTER(CENTER_CTF_PICKUP_, 2, 0, 0, NO_STR_ARG, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYou got the ^TC^TT^BG flag!"), "") \
193 MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_TEAM, 1, 0, s1, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
194 MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_TEAM_VERBOSE, 2, 0, XPND3(s1, s2, s1), CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
195 MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_ENEMY, 1, 0, s1, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
196 MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_ENEMY_VERBOSE, 2, 0, XPND3(s1, s2, s1), CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
197 MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_CARRIER, 0, 0, NO_STR_ARG, CPID_STALEMATE, XPND2(0, 0), _("^BGStalemate! Enemies can now see you on radar!"), "") \
198 MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_OTHER, 0, 0, NO_STR_ARG, CPID_STALEMATE, XPND2(0, 0), _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
199 MSG_CENTER_NOTIF(CENTER_CTF_FLAG_THROW_PUNISH, 0, 1, f1, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGToo many flag throws! Throwing disabled for %d seconds."), "") \
200 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CUSTOM, 2, 0, s2, NO_CPID, XPND2(0, 0), _("^K1You were %s"), "") \
201 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_GENERIC, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1Watch your step!"), "") \
202 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SELFKILL, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
203 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SUICIDE, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You committed suicide!"), _("^K1You ended it all!")) \
204 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_NOAMMO, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
205 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_ROT, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
206 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CAMP, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
207 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_BETRAYAL, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
208 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_TEAMCHANGE, 0, 1, DEATH_TEAM, NO_CPID, XPND2(0, 0), _("^BGYou are now on: %s"), "") \
209 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_AUTOTEAMCHANGE, 0, 1, DEATH_TEAM, NO_CPID, XPND2(0, 0), _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
210 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_FALL, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You hit the ground with a crunch!"), "") \
211 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_DROWN, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You couldn't catch your breath in time!"), "") \
212 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_FIRE, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
213 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_LAVA, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You couldn't stand the heat!"), "") \
214 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SLIME, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You melted away in slime!"), "") \
215 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SHOOTING_STAR, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You became a shooting star!"), "") \
216 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SWAMP, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You got stuck in a swamp!"), "") \
217 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG, 1, 1, XPND2(FRAG_SPREE, s1), NO_CPID, XPND2(0, 0), _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
218 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1You were fragged by ^BG%s"), _("^K1You were scored against by ^BG%s")) \
219 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG, 1, 1, XPND2(FRAG_SPREE, s1), NO_CPID, XPND2(0, 0), _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
220 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1You were typefragged by ^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing!")) \
221 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_FIRST, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
222 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_FIRST, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
223 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_FIRST, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
224 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
225 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_VERBOSE, 1, 2, XPND3(FRAG_SPREE, s1, FRAG_PING), NO_CPID, XPND2(0, 0), _("^K3You fragged ^BG%s^BG%s"), _("^K3You scored against ^BG%s^BG%s")) \
226 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_VERBOSE, 1, 3, XPND2(s1, FRAG_STATS), NO_CPID, XPND2(0, 0), _("^K1You were fragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^BG%s")) \
227 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE, 1, 2, XPND3(FRAG_SPREE, s1, FRAG_PING), NO_CPID, XPND2(0, 0), _("^K1You typefragged ^BG%s^BG%s"), _("^K1You scored against ^BG%s^K1 while they were typing^BG%s")) \
228 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE, 1, 3, XPND2(s1, FRAG_STATS), NO_CPID, XPND2(0, 0), _("^K1You were typefragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing^BG%s")) \
229 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE, 1, 1, s1, NO_CPID, XPND2(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
230 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE, 1, 3, s1, NO_CPID, XPND2(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
231 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE, 1, 1, s1, NO_CPID, XPND2(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
232 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE, 1, 3, s1, NO_CPID, XPND2(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
233 MSG_CENTER_NOTIF(CENTER_WEAPON_MARBLES_LOST, 1, 1, XPND2(s1, WEAPON_NAME), NO_CPID, XPND2(0, 0), _("^K1You lost your marbles against ^BG%s^K1 using the ^BG%s!"), "")
235 #define MSG_WEAPON_NOTIFICATIONS \
236 MSG_WEAPON_NOTIF(WEAPON_EMPTY, NO_MSG, NO_MSG) \
237 MSG_WEAPON_NOTIF(WEAPON_MARBLES_LOST, INFO_WEAPON_MARBLES_LOST, CENTER_WEAPON_MARBLES_LOST)
239 #define MSG_DEATH_NOTIFICATIONS \
240 MSG_DEATH_NOTIF(DEATH_EMPTY, NO_MSG, NO_MSG) \
241 MSG_DEATH_NOTIF(DEATH_SELF_CUSTOM, INFO_DEATH_SELF_GENERIC, CENTER_DEATH_SELF_CUSTOM) \
242 MSG_DEATH_NOTIF(DEATH_SELF_GENERIC, INFO_DEATH_SELF_GENERIC, CENTER_DEATH_SELF_GENERIC) \
243 MSG_DEATH_NOTIF(DEATH_SELF_SELFKILL, INFO_DEATH_SELF_SELFKILL, CENTER_DEATH_SELF_SELFKILL) \
244 MSG_DEATH_NOTIF(DEATH_SELF_SUICIDE, INFO_DEATH_SELF_SUICIDE, CENTER_DEATH_SELF_SUICIDE) \
245 MSG_DEATH_NOTIF(DEATH_SELF_NOAMMO, INFO_DEATH_SELF_NOAMMO, CENTER_DEATH_SELF_NOAMMO) \
246 MSG_DEATH_NOTIF(DEATH_SELF_ROT, INFO_DEATH_SELF_ROT, CENTER_DEATH_SELF_ROT) \
247 MSG_DEATH_NOTIF(DEATH_SELF_CAMP, INFO_DEATH_SELF_CAMP, CENTER_DEATH_SELF_CAMP) \
248 MSG_DEATH_NOTIF(DEATH_SELF_BETRAYAL, INFO_DEATH_SELF_BETRAYAL, CENTER_DEATH_SELF_BETRAYAL) \
249 MSG_DEATH_NOTIF(DEATH_SELF_TEAMCHANGE, INFO_DEATH_SELF_TEAMCHANGE, CENTER_DEATH_SELF_TEAMCHANGE) \
250 MSG_DEATH_NOTIF(DEATH_SELF_AUTOTEAMCHANGE, INFO_DEATH_SELF_AUTOTEAMCHANGE, CENTER_DEATH_SELF_AUTOTEAMCHANGE) \
251 MSG_DEATH_NOTIF(DEATH_SELF_FALL, INFO_DEATH_SELF_FALL, CENTER_DEATH_SELF_FALL) \
252 MSG_DEATH_NOTIF(DEATH_SELF_DROWN, INFO_DEATH_SELF_DROWN, CENTER_DEATH_SELF_DROWN) \
253 MSG_DEATH_NOTIF(DEATH_SELF_FIRE, INFO_DEATH_SELF_FIRE, CENTER_DEATH_SELF_FIRE) \
254 MSG_DEATH_NOTIF(DEATH_SELF_LAVA, INFO_DEATH_SELF_LAVA, CENTER_DEATH_SELF_LAVA) \
255 MSG_DEATH_NOTIF(DEATH_SELF_SLIME, INFO_DEATH_SELF_SLIME, CENTER_DEATH_SELF_SLIME) \
256 MSG_DEATH_NOTIF(DEATH_SELF_SHOOTING_STAR, INFO_DEATH_SELF_SHOOTING_STAR, CENTER_DEATH_SELF_SHOOTING_STAR) \
257 MSG_DEATH_NOTIF(DEATH_SELF_SWAMP, INFO_DEATH_SELF_SWAMP, CENTER_DEATH_SELF_SWAMP) \
258 MSG_DEATH_NOTIF(DEATH_MURDER_FRAG, NO_MSG, CENTER_DEATH_MURDER_FRAG) \
259 MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED, NO_MSG, CENTER_DEATH_MURDER_FRAGGED) \
260 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAG) \
261 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAGGED) \
262 MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST, NO_MSG, CENTER_DEATH_MURDER_FRAG_FIRST) \
263 MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST, NO_MSG, CENTER_DEATH_MURDER_FRAGGED_FIRST) \
264 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAG_FIRST) \
265 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST) \
266 MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_FRAG_VERBOSE) \
267 MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_FRAGGED_VERBOSE) \
268 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE) \
269 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE) \
270 MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE) \
271 MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE) \
272 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE) \
273 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE)
276 // ====================================
277 // Initialization/Create Declarations
278 // ====================================
280 #define NOTIF_FIRST 1
281 #define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
282 float NOTIF_INFO_COUNT;
283 float NOTIF_CENTER_COUNT;
284 float NOTIF_WEAPON_COUNT;
285 float NOTIF_DEATH_COUNT;
286 float NOTIF_CPID_COUNT;
288 #define MSG_INFO_NOTIF(name,strnum,flnum,args,icon,normal,gentle) \
289 ADD_CSQC_AUTOCVAR(name) \
291 void RegisterNotification_##name() \
293 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
294 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
296 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
298 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
299 ADD_CSQC_AUTOCVAR(name) \
302 void RegisterNotification_##name() \
304 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
305 SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
306 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
308 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
310 #define MSG_WEAPON_NOTIF(name,infoname,centername) \
311 ADD_CSQC_AUTOCVAR(name) \
313 void RegisterNotification_##name() \
315 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_WEAPON_COUNT) \
316 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_WEAPON_COUNT, "notifications") \
318 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
320 #define MSG_DEATH_NOTIF(name,infoname,centername) \
321 ADD_CSQC_AUTOCVAR(name) \
323 void RegisterNotification_##name() \
325 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_DEATH_COUNT) \
326 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_DEATH_COUNT, "notifications") \
328 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
330 // NOW we actually activate the declarations
331 MSG_INFO_NOTIFICATIONS
332 MSG_CENTER_NOTIFICATIONS
333 MSG_WEAPON_NOTIFICATIONS
334 MSG_DEATH_NOTIFICATIONS
335 #undef MSG_INFO_NOTIF
336 #undef MSG_CENTER_NOTIF
337 #undef MSG_WEAPON_NOTIF
338 #undef MSG_DEATH_NOTIF
340 // ======================
341 // Supporting Functions
342 // ======================
344 // select between the normal or the gentle message string based on client (or server) settings
345 string normal_or_gentle(string normal, string gentle)
349 if(autocvar_cl_gentle || autocvar_cl_gentle_messages)
351 if(autocvar_sv_gentle)
353 return ((gentle != "") ? gentle : normal);
361 float notif_stringcount(string s1, string s2)
364 if(s1 != NO_STR_ARG) ++stringcount;
365 if(s2 != NO_STR_ARG) ++stringcount;
369 float notif_floatcount(float f1, float f2, float f3)
372 if(f1 != NO_FL_ARG) ++floatcount;
373 if(f2 != NO_FL_ARG) ++floatcount;
374 if(f3 != NO_FL_ARG) ++floatcount;
378 // get the actual name of a notification and return it as a string
379 string Get_Field_Value(float field, float net_type, float net_name)
383 #define GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) \
384 if(field == F_NAME) { output = VAR_TO_TEXT(name); } \
385 else if(field == F_STRNUM) { output = ftos(strnum); } \
386 else if(field == F_FLNUM) { output = ftos(flnum); }
392 #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
393 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) } }
394 MSG_INFO_NOTIFICATIONS
395 #undef MSG_INFO_NOTIF
400 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
401 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) } }
402 MSG_CENTER_NOTIFICATIONS
403 #undef MSG_CENTER_NOTIF
408 #define MSG_WEAPON_NOTIF(name,infoname,centername) \
409 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name, \
410 max(stof(Get_Field_Value(F_STRNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_STRNUM, MSG_CENTER, centername))), \
411 max(stof(Get_Field_Value(F_FLNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_FLNUM, MSG_CENTER, centername)))) } }
412 MSG_WEAPON_NOTIFICATIONS
413 #undef MSG_WEAPON_NOTIF
418 #define MSG_DEATH_NOTIF(name,infoname,centername) \
419 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name, \
420 max(stof(Get_Field_Value(F_STRNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_STRNUM, MSG_CENTER, centername))), \
421 max(stof(Get_Field_Value(F_FLNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_FLNUM, MSG_CENTER, centername)))) } }
422 MSG_DEATH_NOTIFICATIONS
423 #undef MSG_DEATH_NOTIF
428 #undef GET_FIELD_VALUE_OUTPUT
433 string TCR(string input, string teamcolor, string teamtext)
436 input = strreplace("^TC", teamcolor, input);
437 input = strreplace("^TT", teamtext, input);
441 // color code replace, place inside of sprintf and parse the string
442 string CCR(string input)
444 // foreground/normal colors
445 input = strreplace("^F1", "^2", input); // primary priority (important names, etc)
446 input = strreplace("^F2", "^3", input); // secondary priority (items, locations, numbers, etc)
449 input = strreplace("^K1", "^1", input); // "bad" or "dangerous" text (death messages against you, kill notifications, etc)
450 input = strreplace("^K2", "^3", input); // similar to above, but less important... OR, a highlight out of above message type
451 input = strreplace("^K3", "^4", input); // "good" or "beneficial" text (you fragging someone, etc)
454 input = strreplace("^BG", "^7", input); // neutral/unimportant text
455 input = strreplace("^N", "^7", input); // "none"-- reset to white...
460 // =============================
461 // Debug/Maintenance Functions
462 // =============================
464 #define NOTIF_Write(type,name,text) fputs(fh, (sprintf("seta %s 1 // %s - %s\n", name, type, strreplace("\n", "\\n", text))))
465 void Dump_Notifications(float fh)
467 #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) { NOTIF_Write("MSG_INFO", VAR_TO_TEXT(name), normal); }
468 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) { NOTIF_Write("MSG_CENTER", VAR_TO_TEXT(name), normal); }
469 #define MSG_WEAPON_NOTIF(name,infoname,centername) { NOTIF_Write("MSG_WEAPON", VAR_TO_TEXT(name),sprintf("infoname: %s, centername: %s", VAR_TO_TEXT(infoname), VAR_TO_TEXT(centername))); }
470 #define MSG_DEATH_NOTIF(name,infoname,centername) { NOTIF_Write("MSG_DEATH", VAR_TO_TEXT(name), sprintf("infoname: %s, centername: %s", VAR_TO_TEXT(infoname), VAR_TO_TEXT(centername))); }
471 MSG_INFO_NOTIFICATIONS
472 MSG_CENTER_NOTIFICATIONS
473 MSG_WEAPON_NOTIFICATIONS
474 MSG_DEATH_NOTIFICATIONS
475 #undef MSG_INFO_NOTIF
476 #undef MSG_CENTER_NOTIF
477 #undef MSG_WEAPON_NOTIF
478 #undef MSG_DEATH_NOTIF
483 // ===============================
484 // Frontend Notification Pushing
485 // ===============================
488 #define KN_MAX_ENTRIES 10
490 float killnotify_times[KN_MAX_ENTRIES];
491 string killnotify_icon[KN_MAX_ENTRIES];
492 string killnotify_attackers[KN_MAX_ENTRIES];
493 string killnotify_victims[KN_MAX_ENTRIES];
494 // 0 = "Y [used by] X", 1 = "X [did action to] Y"
495 void HUD_Notify_Push(string icon, string attacker, string victim)
500 if (kn_index == -1) { kn_index = KN_MAX_ENTRIES-1; }
501 killnotify_times[kn_index] = time;
504 if(killnotify_icon[kn_index]) { strunzone(killnotify_icon[kn_index]); }
505 killnotify_icon[kn_index] = strzone(icon);
508 if(killnotify_attackers[kn_index]) { strunzone(killnotify_attackers[kn_index]); }
509 killnotify_attackers[kn_index] = strzone(attacker);
512 if(killnotify_victims[kn_index]) { strunzone(killnotify_victims[kn_index]); }
513 killnotify_victims[kn_index] = strzone(victim);
517 void Local_Notification(float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
519 //print("Local_Notification(", ftos(net_type), ", ", Get_Field_Value(F_NAME, net_type, net_name), strcat(", ", s1, ", ", s2, ", ", ftos(f1), strcat(", ", ftos(f2), ", ", ftos(f3), ");\n")));
524 #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
525 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
527 print(sprintf(CCR(normal_or_gentle(normal, gentle)), args)); \
528 if(strtolower(icon) != "") { HUD_Notify_Push(icon, hudargs); } \
530 MSG_INFO_NOTIFICATIONS
531 #undef MSG_INFO_NOTIF
536 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
537 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
539 centerprint_generic(HANDLE_CPID(cpid), sprintf(CCR(normal_or_gentle(normal, gentle)), args), durcnt); \
541 MSG_CENTER_NOTIFICATIONS
542 #undef MSG_CENTER_NOTIF
547 #define MSG_WEAPON_NOTIF(name,infoname,centername) \
548 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
550 #if infoname != NO_MSG \
551 Local_Notification(MSG_INFO, infoname, s1, s2, f1, f2, f3); \
553 #if centername != NO_MSG \
554 Local_Notification(MSG_CENTER, centername, s1, s2, f1, f2, f3); \
557 MSG_WEAPON_NOTIFICATIONS
558 #undef MSG_WEAPON_NOTIF
563 #define MSG_DEATH_NOTIF(name,infoname,centername) \
564 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
566 #if infoname != NO_MSG \
567 Local_Notification(MSG_INFO, infoname, s1, s2, f1, f2, f3); \
569 #if centername != NO_MSG \
570 Local_Notification(MSG_CENTER, centername, s1, s2, f1, f2, f3); \
573 MSG_DEATH_NOTIFICATIONS
574 #undef MSG_DEATH_NOTIF
582 // =========================
583 // Notification Networking
584 // =========================
587 void Read_Notification(void)
589 float net_type = ReadByte();
590 float net_name = ReadShort();
592 float stringcount = stof(Get_Field_Value(F_STRNUM, net_type, net_name));
593 float floatcount = stof(Get_Field_Value(F_FLNUM, net_type, net_name));
595 //print("stringcount = ", ftos(stringcount), ", floatcount = ", ftos(floatcount), ".\n");
597 Local_Notification(net_type, net_name,
598 ((stringcount >= 1) ? ReadString() : ""),
599 ((stringcount == 2) ? ReadString() : ""),
600 ((floatcount >= 1) ? ReadLong() : 0),
601 ((floatcount >= 2) ? ReadLong() : 0),
602 ((floatcount == 3) ? ReadLong() : 0));
607 void Send_Notification(entity client, float broadcast, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
609 if(net_type && net_name)
611 //print("notification: ", Get_Field_Value(F_NAME, net_type, net_name), ": ", ftos(net_name), ".\n");
612 //print("Send_Notification(", ftos(net_type), ", ", Get_Field_Value(F_NAME, net_type, net_name), strcat(", ", s1, ", ", s2, ", ", ftos(f1), strcat(", ", ftos(f2), ", ", ftos(f3), ");\n")));
614 float stringcount = stof(Get_Field_Value(F_STRNUM, net_type, net_name));
615 float floatcount = stof(Get_Field_Value(F_FLNUM, net_type, net_name));
617 if(notif_stringcount(s1, s2) > stringcount) { backtrace("Too many string arguments for notification!\n"); return; }
618 if(notif_floatcount(f1, f2, f3) > floatcount) { backtrace("Too many float arguments for notification!\n"); return; }
620 if(broadcast == MSG_ONE)
622 if(client && (clienttype(client) == CLIENTTYPE_REAL) && (client.flags & FL_CLIENT))
624 // personal/direct notification sent to ONE person and their spectators
626 WRITESPECTATABLE_MSG_ONE({
627 WriteByte(MSG_ONE, SVC_TEMPENTITY);
628 WriteByte(MSG_ONE, TE_CSQC_NOTIFICATION);
629 WriteByte(MSG_ONE, net_type);
630 WriteShort(MSG_ONE, net_name);
631 if(stringcount >= 1) { WriteString(MSG_ONE, s1); }
632 if(stringcount == 2) { WriteString(MSG_ONE, s2); }
633 if(floatcount >= 1) { WriteLong(MSG_ONE, f1); }
634 if(floatcount >= 2) { WriteLong(MSG_ONE, f2); }
635 if(floatcount == 3) { WriteLong(MSG_ONE, f3); }
639 else if(broadcast == MSG_ALL)
641 // global notification sent to EVERYONE
642 WriteByte(MSG_ALL, SVC_TEMPENTITY);
643 WriteByte(MSG_ALL, TE_CSQC_NOTIFICATION);
644 WriteByte(MSG_ALL, net_type);
645 WriteShort(MSG_ALL, net_name);
646 if(stringcount >= 1) { WriteString(MSG_ALL, s1); }
647 if(stringcount == 2) { WriteString(MSG_ALL, s2); }
648 if(floatcount >= 1) { WriteLong(MSG_ALL, f1); }
649 if(floatcount >= 2) { WriteLong(MSG_ALL, f2); }
650 if(floatcount == 3) { WriteLong(MSG_ALL, f3); }
652 else { backtrace("Unknown MSG_ type to write with!\n"); }
654 if(!server_is_local && (net_type == MSG_INFO))
656 #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
657 { NOTIF_MATCH(name, net_name) { print(sprintf(CCR(normal_or_gentle(normal, gentle)), args)); } }
658 MSG_INFO_NOTIFICATIONS
659 #undef MSG_INFO_NOTIF
662 else { backtrace("Incorrect usage of Send_Notification!\n"); }
665 void Send_Notification_ToTeam(float targetteam, entity except, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
668 FOR_EACH_REALCLIENT(tmp_entity)
670 if(tmp_entity.classname == STR_PLAYER)
671 if(tmp_entity.team == targetteam)
672 if(tmp_entity != except)
674 Send_Notification(tmp_entity, MSG_ONE, net_type, net_name, s1, s2, f1, f2, f3);
679 // WARNING: use this ONLY if you need exceptions or want to exclude spectators, otherwise use Send_Notification(world, MSG_ALL, ...)
680 void Send_Notification_ToAll(entity except, float spectators, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
683 FOR_EACH_REALCLIENT(tmp_entity)
685 if((tmp_entity.classname == STR_PLAYER) || spectators)
686 if(tmp_entity != except)
688 Send_Notification(tmp_entity, MSG_ONE, net_type, net_name, s1, s2, f1, f2, f3);
694 // =============================
695 // LEGACY NOTIFICATION SYSTEMS
696 // =============================
698 void Send_KillNotification(string s1, string s2, string s3, float msg, float type)
700 WriteByte(MSG_ALL, SVC_TEMPENTITY);
701 WriteByte(MSG_ALL, TE_CSQC_KILLNOTIFY);
702 WriteString(MSG_ALL, s1);
703 WriteString(MSG_ALL, s2);
704 WriteString(MSG_ALL, s3);
705 WriteShort(MSG_ALL, msg);
706 WriteByte(MSG_ALL, type);
709 // Function is used to send a generic centerprint whose content CSQC gets to decide (gentle version or not in the below cases)
710 void Send_CSQC_KillCenterprint(entity e, string s1, string s2, float msg, float type)
712 if (clienttype(e) == CLIENTTYPE_REAL)
715 WRITESPECTATABLE_MSG_ONE({
716 WriteByte(MSG_ONE, SVC_TEMPENTITY);
717 WriteByte(MSG_ONE, TE_CSQC_KILLCENTERPRINT);
718 WriteString(MSG_ONE, s1);
719 WriteString(MSG_ONE, s2);
720 WriteShort(MSG_ONE, msg);
721 WriteByte(MSG_ONE, type);
726 void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num)
728 if ((clienttype(e) == CLIENTTYPE_REAL) && (e.flags & FL_CLIENT))
731 WRITESPECTATABLE_MSG_ONE({
732 WriteByte(MSG_ONE, SVC_TEMPENTITY);
733 WriteByte(MSG_ONE, TE_CSQC_CENTERPRINT_GENERIC);
734 WriteByte(MSG_ONE, id);
735 WriteString(MSG_ONE, s);
736 if (id != 0 && s != "")
738 WriteByte(MSG_ONE, duration);
739 WriteByte(MSG_ONE, countdown_num);
744 void Send_CSQC_Centerprint_Generic_Expire(entity e, float id)
746 Send_CSQC_Centerprint_Generic(e, id, "", 1, 0);