1 // ================================================
2 // Unified notification system, written by Samual
3 // Last updated: December, 2012
4 // ================================================
6 // main types/groups of notifications
7 #define MSG_INFO 1 // "Global" information messages (sent to console, and notify panel if it has an icon)
8 #define MSG_CENTER 2 // "Personal" centerprint messages
9 #define MSG_WEAPON 3 // "Personal" weapon messages (like "You got the Nex", sent to weapon notify panel)
10 #define MSG_DEATH 4 // "Personal" AND "Global" death messages
13 #define NO_FL_ARG -12345
22 // Since this code uses macro processors to list notifications,
23 // the normal compiler sees these checks as "constant" and throws
24 // a warning. We have to get around this by using another function.
25 #define NOTIF_MATCH(a,b) if(min(NOTIF_MAX, a) == b)
28 // NO_CPID normally has a variable value, so we need to check and see
29 // whether a notification uses it. If so, cancel out the centerprint ID.
30 #define HANDLE_CPID(cpid) ((min(NOTIF_MAX, cpid) == NO_CPID) ? FALSE : cpid)
32 // client-side handling of cvars
33 #define ADD_CSQC_AUTOCVAR(name) var float autocvar_notification_##name = TRUE;
34 #define CHECK_AUTOCVAR(name) if(autocvar_notification_##name)
37 Acquire special information to generate for display in the
38 notification from variables networked to the client.
40 PASS_KEY: find the keybind for "passing" or "dropping" in CTF game mode
41 FRAG_SPREE: find out if the player is on a kill spree/how many kills they have
42 FRAG_PING: show the ping of a player
43 FRAG_STATS: show health/armor/ping of a player
44 FRAG_POS: show score status and position in the match of a player
45 DEATH_TEAM: show the full name of the team a player is switching from
46 WEAPON_NAME: return the full name of a weapon from a weaponid
49 string got_commandkey;
50 #define PASS_KEY ((((got_commandkey = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(got_commandkey, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), got_commandkey) : "")
51 #define FRAG_SPREE (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d kill spree! "), _("%d score spree! ")), f1) : "")
52 #define FRAG_PING ((f2 != BOT_PING) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")
53 #define FRAG_STATS sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f1, f2, ((f3 != BOT_PING) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f3) : ""))
54 #define FRAG_POS ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : "")
55 #define DEATH_TEAM Team_ColoredFullName(TEAM_SV_TO_CL(f1))
56 #define WEAPON_NAME f1 // weaponorder[f1].netname
60 #define DEATH_TEAM Team_ColoredFullName(f1)
61 #define WEAPON_NAME f1 // weaponorder[f1].netname
63 // allow sending of notifications to also pass through to spectators (specifically for centerprints)
64 #define WRITESPECTATABLE_MSG_ONE_VARNAME(varname,statement) entity varname; varname = msg_entity; FOR_EACH_REALCLIENT(msg_entity) if(msg_entity == varname || (msg_entity.classname == STR_SPECTATOR && msg_entity.enemy == varname)) statement msg_entity = varname
65 #define WRITESPECTATABLE_MSG_ONE(statement) WRITESPECTATABLE_MSG_ONE_VARNAME(oldmsg_entity, statement)
66 #define WRITESPECTATABLE(msg,statement) if(msg == MSG_ONE) { WRITESPECTATABLE_MSG_ONE(statement); } else statement float WRITESPECTATABLE_workaround = 0
69 // do nothing for the other programs, they don't need cvars (those are just for the clients)
70 #define ADD_CSQC_AUTOCVAR(name)
74 // ====================================
75 // Notifications List and Information
76 // ====================================
78 List of all notifications (including identifiers and display information)
79 Possible Tokens: name, infoname, centername, strnum, flnum, args, hudargs, icon, cpid, durcnt, normal, gentle
80 Format Specifications:
82 name: VAR: Name of notification
83 strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
84 flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
85 args: MISC: Arguments for sprintf(string, args), if no args needed then use ""
86 hudargs: XPND2(STRING, STRING): arguments for names in notify messages
87 icon: STRING: icon string name for the hud notify panel, "" if no icon is used
88 normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
89 gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
91 name: VAR: Name of notification
92 strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
93 flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
94 args: MISC: Arguments for sprintf(string, args), if no args needed then use ""
95 cpid: FLOAT: centerprint ID number (CPID_*), NO_CPID if no CPID is needed
96 durcnt: XPND2(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
97 normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
98 gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
101 name: VAR: Name of chaining notification
102 infoname: VAR: Name of info notification for reference
103 centername: VAR: Name of centerprint notification for reference
105 Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
106 with colors according to the cvars the user has chosen. This allows for
107 users to create unique color profiles for their HUD, giving more customization
108 options to HUD designers and end users who want such a feature.
110 Check out the function calls for string CCR(...) and
111 string TCR(...) to better understand how these codes work.
113 Guidlines (please try and follow these):
114 -ALWAYS start the string with a color, preferably background.
115 -ALWAYS reset a color after a name (this way they don't set it for the whole string).
116 -NEVER re-declare an event twice.
117 -NEVER add or remove fields from the format, it SHOULD already work.
118 -MSG_INFO messages must ALWAYS end with a new line: \n
119 -Be clean and simple with your notification naming,
120 nothing too long for the name field... Abbreviations are your friend. :D
121 -Keep the spacing as clean as possible... if the arguments are abnormally long,
122 it's okay to go out of line a bit... but try and keep it clean still.
123 -Sort the notifications in the most appropriate order for their tasks.
124 TODO: ? centerprint IDs are given priority based on their order (first being highest priority going downwards)
125 -ARIRE unir frk jvgu lbhe bja zbgure. (gvc sbe zvxrrhfn) -- Don't pay attention to this ^_^
128 #define MULTITEAM_INFO(prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
129 MSG_INFO_NOTIF(prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
130 MSG_INFO_NOTIF(prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
132 MSG_INFO_NOTIF(prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
135 MSG_INFO_NOTIF(prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
137 #define MSG_INFO_NOTIFICATIONS \
138 MSG_INFO_NOTIF(INFO_EMPTY, 0, 0, NO_STR_ARG, XPND2("", ""), "", "", "") \
139 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DROPPED_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
140 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DAMAGED_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
141 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_SPEEDRUN_, 2, 0, 1, f1/100, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
142 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_NEEDKILL_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base\n"), "") \
143 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_ABORTRUN_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag was returned to base by its owner\n"), "") \
144 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_TIMEOUT_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag has returned to the base\n"), "") \
145 MULTITEAM_INFO(INFO_CTF_PICKUP_, 2, 1, 0, s1, XPND2(s1, ""), "notify_%s_taken", _("^BG%s^BG got the ^TC^TT^BG flag\n"), "") \
146 MULTITEAM_INFO(INFO_CTF_RETURN_, 2, 1, 0, s1, XPND2(s1, ""), "notify_%s_returned", _("^BG%s^BG returned the ^TC^TT^BG flag\n"), "") \
147 MULTITEAM_INFO(INFO_CTF_LOST_, 2, 1, 0, s1, XPND2(s1, ""), "notify_%s_lost", _("^BG%s^BG lost the ^TC^TT^BG flag\n"), "") \
148 MULTITEAM_INFO(INFO_CTF_CAPTURE_, 2, 1, 0, s1, XPND2(s1, ""), "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
149 MULTITEAM_INFO(INFO_CTF_CAPTURE_TIME_, 2, 1, 1, XPND2(s1, f1/100), XPND2(s1, ""), "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%.2f^BG seconds\n"), "") \
150 MULTITEAM_INFO(INFO_CTF_CAPTURE_BROKEN_, 2, 2, 2, XPND4(s1, f1/100, s2, f2/100), XPND2(s1, ""), "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%.2f^BG seconds, breaking ^BG%s^BG's previous record of ^F2%.2f^BG seconds\n"), "") \
151 MULTITEAM_INFO(INFO_CTF_CAPTURE_UNBROKEN_, 2, 2, 2, XPND4(s1, f1/100, s2, f2/100), XPND2(s1, ""), "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%.2f^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%.2f^BG seconds\n"), "") \
152 MSG_INFO_NOTIF(INFO_DEATH_SELF_CUSTOM, 2, 0, XPND2(s1, s2), XPND2(s1, ""), "notify_void", _("^F1%s^K1 %s\n"), "") \
153 MSG_INFO_NOTIF(INFO_DEATH_SELF_GENERIC, 1, 0, s1, XPND2(s1, ""), "notify_void", _("^F1%s^K1 was in the wrong place\n"), "") \
154 MSG_INFO_NOTIF(INFO_DEATH_SELF_SELFKILL, 1, 0, s1, XPND2(s1, ""), "notify_selfkill", _("^F1%s^K1 died\n"), "") \
155 MSG_INFO_NOTIF(INFO_DEATH_SELF_SUICIDE, 1, 0, s1, XPND2(s1, ""), "notify_selfkill", _("^F1%s^K1 couldn't take it anymore\n"), "") \
156 MSG_INFO_NOTIF(INFO_DEATH_SELF_NOAMMO, 1, 0, s1, XPND2(s1, ""), "notify_outofammo", _("^F1%s^K1 died. What's the point of living without ammo?\n"), _("^F1%s^K1 ran out of ammo\n")) \
157 MSG_INFO_NOTIF(INFO_DEATH_SELF_ROT, 1, 0, s1, XPND2(s1, ""), "notify_death", _("^F1%s^K1 rotted away\n"), "") \
158 MSG_INFO_NOTIF(INFO_DEATH_SELF_CAMP, 1, 0, s1, XPND2(s1, ""), "notify_camping", _("^F1%s^K1 thought they found a nice camping ground\n"), "") \
159 MSG_INFO_NOTIF(INFO_DEATH_SELF_BETRAYAL, 1, 1, s1, XPND2(s1, ""), "notify_teamkill_red", _("^F1%s^K1 became enemies with the Lord of Teamplay\n"), "") \
160 MSG_INFO_NOTIF(INFO_DEATH_SELF_TEAMCHANGE, 1, 1, XPND2(s1, DEATH_TEAM), XPND2("", ""), "", _("^F1%s^K1 switched to the %s\n"), "") \
161 MSG_INFO_NOTIF(INFO_DEATH_SELF_AUTOTEAMCHANGE, 1, 1, XPND2(s1, DEATH_TEAM), XPND2("", ""), "", _("^F1%s^K1 was moved into the %s\n"), "") \
162 MSG_INFO_NOTIF(INFO_DEATH_SELF_FALL, 1, 0, s1, XPND2(s1, ""), "notify_fall", _("^F1%s^K1 hit the ground with a crunch\n"), _("^F1%s^K1 hit the ground with a bit too much force\n")) \
163 MSG_INFO_NOTIF(INFO_DEATH_SELF_DROWN, 1, 0, s1, XPND2(s1, ""), "notify_water", _("^F1%s^K1 couldn't catch their breath\n"), _("^F1%s^K1 was in the water for too long\n")) \
164 MSG_INFO_NOTIF(INFO_DEATH_SELF_FIRE, 1, 0, s1, XPND2(s1, ""), "notify_death", _("^F1%s^K1 became a bit too crispy\n"), _("^F1%s^K1 felt a little hot\n")) \
165 MSG_INFO_NOTIF(INFO_DEATH_SELF_LAVA, 1, 0, s1, XPND2(s1, ""), "notify_lava", _("^F1%s^K1 turned into hot slag\n"), _("^F1%s^K1 found a hot place\n")) \
166 MSG_INFO_NOTIF(INFO_DEATH_SELF_SLIME, 1, 0, s1, XPND2(s1, ""), "notify_slime", _("^F1%s^K1 was slimed\n"), "") \
167 MSG_INFO_NOTIF(INFO_DEATH_SELF_SHOOTING_STAR, 1, 0, s1, XPND2(s1, ""), "notify_shootingstar", _("^F1%s^K1 became a shooting star\n"), "") \
168 MSG_INFO_NOTIF(INFO_DEATH_SELF_SWAMP, 1, 0, s1, XPND2(s1, ""), "notify_slime", _("^F1%s^K1 is now conserved for centuries to come\n"), _("^F1%s^K1 discovered a swamp\n")) \
169 MSG_INFO_NOTIF(INFO_DEATH_SELF_CHEAT, 1, 0, s1, XPND2(s1, ""), "notify_selfkill", _("^F1%s^K1 unfairly eliminated themself\n"), "") \
170 MSG_INFO_NOTIF(INFO_DEATH_SELF_TOUCHEXPLODE, 1, 0, s1, XPND2(s1, ""), "notify_death", _("^F1%s^K1 died in an accident\n"), "") \
171 MSG_INFO_NOTIF(INFO_DEATH_MURDER_TELEFRAG, 2, 0, XPND2(s1, s2), XPND2(s1, s2), "notify_telefrag", _("^F1%s^K1 was telefragged by ^BG%s\n"), _("^F1%s^K1 tried to occupy ^BG%s^K1's teleport destination space\n")) \
172 MULTITEAM_INFO(INFO_SCORES_, 4, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^TC^TT ^BGteam scores!\n"), "") \
173 MSG_INFO_NOTIF(INFO_WEAPON_MARBLES_LOST, 2, 1, XPND3(s1, s2, WEAPON_NAME), XPND2("", ""), "", _("^F1%s^BG lost their marbles against ^F1%s^BG using the ^F2%s^BG\n"), "")
175 #define MULTITEAM_CENTER(prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
176 MSG_CENTER_NOTIF(prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
177 MSG_CENTER_NOTIF(prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
179 MSG_CENTER_NOTIF(prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
182 MSG_CENTER_NOTIF(prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
184 #define MSG_CENTER_NOTIFICATIONS \
185 MSG_CENTER_NOTIF(CENTER_EMPTY, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), "", "") \
186 MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_SHIELDED, 0, 0, NO_STR_ARG, CPID_CTF_CAPSHIELD, XPND2(0, 0), _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
187 MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_FREE, 0, 0, NO_STR_ARG, CPID_CTF_CAPSHIELD, XPND2(0, 0), _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
188 MULTITEAM_CENTER(CENTER_CTF_PASS_OTHER_, 2, 2, 0, XPND2(s1, s2), CPID_CTF_PASS, XPND2(0, 0), _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
189 MULTITEAM_CENTER(CENTER_CTF_PASS_SENT_, 2, 1, 0, s1, CPID_CTF_PASS, XPND2(0, 0), _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
190 MULTITEAM_CENTER(CENTER_CTF_PASS_RECEIVED_, 2, 1, 0, s1, CPID_CTF_PASS, XPND2(0, 0), _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
191 MSG_CENTER_NOTIF(CENTER_CTF_PASS_REQUESTING, 1, 0, s1, CPID_CTF_PASS, XPND2(0, 0), _("^BGRequesting %s^BG to pass you the flag"), "") \
192 MSG_CENTER_NOTIF(CENTER_CTF_PASS_REQUESTED, 1, 0, XPND2(s1, PASS_KEY), CPID_CTF_PASS, XPND2(0, 0), _("^BG%s^BG requests you to pass the flag%s"), "") \
193 MULTITEAM_CENTER(CENTER_CTF_RETURN_, 2, 0, 0, NO_STR_ARG, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYou returned the ^TC^TT^BG flag!"), "") \
194 MULTITEAM_CENTER(CENTER_CTF_CAPTURE_, 2, 0, 0, NO_STR_ARG, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYou captured the ^TC^TT^BG flag!"), "") \
195 MULTITEAM_CENTER(CENTER_CTF_PICKUP_, 2, 0, 0, NO_STR_ARG, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYou got the ^TC^TT^BG flag!"), "") \
196 MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_TEAM, 1, 0, s1, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
197 MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_TEAM_VERBOSE, 2, 0, XPND3(s1, s2, s1), CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
198 MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_ENEMY, 1, 0, s1, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
199 MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_ENEMY_VERBOSE, 2, 0, XPND3(s1, s2, s1), CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
200 MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_CARRIER, 0, 0, NO_STR_ARG, CPID_STALEMATE, XPND2(0, 0), _("^BGStalemate! Enemies can now see you on radar!"), "") \
201 MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_OTHER, 0, 0, NO_STR_ARG, CPID_STALEMATE, XPND2(0, 0), _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
202 MSG_CENTER_NOTIF(CENTER_CTF_FLAG_THROW_PUNISH, 0, 1, f1, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGToo many flag throws! Throwing disabled for %d seconds."), "") \
203 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CUSTOM, 2, 0, s2, NO_CPID, XPND2(0, 0), _("^K1You were %s"), "") \
204 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_GENERIC, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1Watch your step!"), "") \
205 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SELFKILL, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
206 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SUICIDE, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You committed suicide!"), _("^K1You ended it all!")) \
207 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_NOAMMO, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
208 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_ROT, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
209 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CAMP, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
210 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_BETRAYAL, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
211 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_TEAMCHANGE, 0, 1, DEATH_TEAM, NO_CPID, XPND2(0, 0), _("^BGYou are now on: %s"), "") \
212 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_AUTOTEAMCHANGE, 0, 1, DEATH_TEAM, NO_CPID, XPND2(0, 0), _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
213 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_FALL, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You hit the ground with a crunch!"), "") \
214 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_DROWN, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You couldn't catch your breath in time!"), "") \
215 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_FIRE, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
216 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_LAVA, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You couldn't stand the heat!"), "") \
217 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SLIME, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You melted away in slime!"), "") \
218 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SHOOTING_STAR, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You became a shooting star!"), "") \
219 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SWAMP, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You got stuck in a swamp!"), "") \
220 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CHEAT, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You unfairly eliminated yourself!"), "") \
221 MSG_CENTER_NOTIF(CENTER_DEATH_SELF_TOUCHEXPLODE, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You died in an accident!"), "") \
222 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TELEFRAG, 2, 0, s2, NO_CPID, XPND2(0, 0), _("^K1You were telefragged by ^BG%s"), _("^K1You tried to occupy ^BG%s^K1's teleport destination space")) \
223 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG, 1, 1, XPND2(FRAG_SPREE, s1), NO_CPID, XPND2(0, 0), _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
224 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1You were fragged by ^BG%s"), _("^K1You were scored against by ^BG%s")) \
225 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG, 1, 1, XPND2(FRAG_SPREE, s1), NO_CPID, XPND2(0, 0), _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
226 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1You were typefragged by ^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing!")) \
227 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_FIRST, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
228 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_FIRST, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
229 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_FIRST, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
230 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
231 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_VERBOSE, 1, 2, XPND3(FRAG_SPREE, s1, FRAG_PING), NO_CPID, XPND2(0, 0), _("^K3You fragged ^BG%s^BG%s"), _("^K3You scored against ^BG%s^BG%s")) \
232 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_VERBOSE, 1, 3, XPND2(s1, FRAG_STATS), NO_CPID, XPND2(0, 0), _("^K1You were fragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^BG%s")) \
233 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE, 1, 2, XPND3(FRAG_SPREE, s1, FRAG_PING), NO_CPID, XPND2(0, 0), _("^K1You typefragged ^BG%s^BG%s"), _("^K1You scored against ^BG%s^K1 while they were typing^BG%s")) \
234 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE, 1, 3, XPND2(s1, FRAG_STATS), NO_CPID, XPND2(0, 0), _("^K1You were typefragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing^BG%s")) \
235 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE, 1, 1, s1, NO_CPID, XPND2(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
236 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE, 1, 3, s1, NO_CPID, XPND2(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
237 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE, 1, 1, s1, NO_CPID, XPND2(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
238 MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE, 1, 3, s1, NO_CPID, XPND2(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
239 MSG_CENTER_NOTIF(CENTER_WEAPON_MARBLES_LOST, 1, 1, XPND2(s1, WEAPON_NAME), NO_CPID, XPND2(0, 0), _("^K1You lost your marbles against ^BG%s^K1 using the ^BG%s!"), "")
241 #define MSG_WEAPON_NOTIFICATIONS \
242 MSG_WEAPON_NOTIF(WEAPON_EMPTY, NO_MSG, NO_MSG) \
243 MSG_WEAPON_NOTIF(WEAPON_MARBLES_LOST, INFO_WEAPON_MARBLES_LOST, CENTER_WEAPON_MARBLES_LOST)
245 #define MSG_DEATH_NOTIFICATIONS \
246 MSG_DEATH_NOTIF(DEATH_EMPTY, NO_MSG, NO_MSG) \
247 MSG_DEATH_NOTIF(DEATH_SELF_CUSTOM, INFO_DEATH_SELF_GENERIC, CENTER_DEATH_SELF_CUSTOM) \
248 MSG_DEATH_NOTIF(DEATH_SELF_GENERIC, INFO_DEATH_SELF_GENERIC, CENTER_DEATH_SELF_GENERIC) \
249 MSG_DEATH_NOTIF(DEATH_SELF_SELFKILL, INFO_DEATH_SELF_SELFKILL, CENTER_DEATH_SELF_SELFKILL) \
250 MSG_DEATH_NOTIF(DEATH_SELF_SUICIDE, INFO_DEATH_SELF_SUICIDE, CENTER_DEATH_SELF_SUICIDE) \
251 MSG_DEATH_NOTIF(DEATH_SELF_NOAMMO, INFO_DEATH_SELF_NOAMMO, CENTER_DEATH_SELF_NOAMMO) \
252 MSG_DEATH_NOTIF(DEATH_SELF_ROT, INFO_DEATH_SELF_ROT, CENTER_DEATH_SELF_ROT) \
253 MSG_DEATH_NOTIF(DEATH_SELF_CAMP, INFO_DEATH_SELF_CAMP, CENTER_DEATH_SELF_CAMP) \
254 MSG_DEATH_NOTIF(DEATH_SELF_BETRAYAL, INFO_DEATH_SELF_BETRAYAL, CENTER_DEATH_SELF_BETRAYAL) \
255 MSG_DEATH_NOTIF(DEATH_SELF_TEAMCHANGE, INFO_DEATH_SELF_TEAMCHANGE, CENTER_DEATH_SELF_TEAMCHANGE) \
256 MSG_DEATH_NOTIF(DEATH_SELF_AUTOTEAMCHANGE, INFO_DEATH_SELF_AUTOTEAMCHANGE, CENTER_DEATH_SELF_AUTOTEAMCHANGE) \
257 MSG_DEATH_NOTIF(DEATH_SELF_FALL, INFO_DEATH_SELF_FALL, CENTER_DEATH_SELF_FALL) \
258 MSG_DEATH_NOTIF(DEATH_SELF_DROWN, INFO_DEATH_SELF_DROWN, CENTER_DEATH_SELF_DROWN) \
259 MSG_DEATH_NOTIF(DEATH_SELF_FIRE, INFO_DEATH_SELF_FIRE, CENTER_DEATH_SELF_FIRE) \
260 MSG_DEATH_NOTIF(DEATH_SELF_LAVA, INFO_DEATH_SELF_LAVA, CENTER_DEATH_SELF_LAVA) \
261 MSG_DEATH_NOTIF(DEATH_SELF_SLIME, INFO_DEATH_SELF_SLIME, CENTER_DEATH_SELF_SLIME) \
262 MSG_DEATH_NOTIF(DEATH_SELF_SHOOTING_STAR, INFO_DEATH_SELF_SHOOTING_STAR, CENTER_DEATH_SELF_SHOOTING_STAR) \
263 MSG_DEATH_NOTIF(DEATH_SELF_SWAMP, INFO_DEATH_SELF_SWAMP, CENTER_DEATH_SELF_SWAMP) \
264 MSG_DEATH_NOTIF(DEATH_SELF_CHEAT, INFO_DEATH_SELF_CHEAT, CENTER_DEATH_SELF_CHEAT) \
265 MSG_DEATH_NOIIF(DEATH_SELF_TOUCHEXPLODE, INFO_DEATH_SELF_TOUCHEXPLODE, CENTER_DEATH_SELF_TOUCHEXPLODE) \
266 MSG_DEATH_NOTIF(DEATH_MURDER_TELEFRAG, INFO_DEATH_MURDER_TELEFRAG, CENTER_DEATH_MURDER_TELEFRAG) \
267 MSG_DEATH_NOTIF(DEATH_MURDER_FRAG, NO_MSG, CENTER_DEATH_MURDER_FRAG) \
268 MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED, NO_MSG, CENTER_DEATH_MURDER_FRAGGED) \
269 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAG) \
270 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAGGED) \
271 MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST, NO_MSG, CENTER_DEATH_MURDER_FRAG_FIRST) \
272 MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST, NO_MSG, CENTER_DEATH_MURDER_FRAGGED_FIRST) \
273 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAG_FIRST) \
274 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST) \
275 MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_FRAG_VERBOSE) \
276 MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_FRAGGED_VERBOSE) \
277 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE) \
278 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE) \
279 MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE) \
280 MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE) \
281 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE) \
282 MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE, NO_MSG, CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE)
285 // ====================================
286 // Initialization/Create Declarations
287 // ====================================
289 #define NOTIF_FIRST 1
290 #define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
291 float NOTIF_INFO_COUNT;
292 float NOTIF_CENTER_COUNT;
293 float NOTIF_WEAPON_COUNT;
294 float NOTIF_DEATH_COUNT;
295 float NOTIF_CPID_COUNT;
297 #define MSG_INFO_NOTIF(name,strnum,flnum,args,icon,normal,gentle) \
298 ADD_CSQC_AUTOCVAR(name) \
300 void RegisterNotification_##name() \
302 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
303 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
305 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
307 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
308 ADD_CSQC_AUTOCVAR(name) \
311 void RegisterNotification_##name() \
313 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
314 SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
315 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
317 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
319 #define MSG_WEAPON_NOTIF(name,infoname,centername) \
320 ADD_CSQC_AUTOCVAR(name) \
322 void RegisterNotification_##name() \
324 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_WEAPON_COUNT) \
325 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_WEAPON_COUNT, "notifications") \
327 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
329 #define MSG_DEATH_NOTIF(name,infoname,centername) \
330 ADD_CSQC_AUTOCVAR(name) \
332 void RegisterNotification_##name() \
334 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_DEATH_COUNT) \
335 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_DEATH_COUNT, "notifications") \
337 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
339 // NOW we actually activate the declarations
340 MSG_INFO_NOTIFICATIONS
341 MSG_CENTER_NOTIFICATIONS
342 MSG_WEAPON_NOTIFICATIONS
343 MSG_DEATH_NOTIFICATIONS
344 #undef MSG_INFO_NOTIF
345 #undef MSG_CENTER_NOTIF
346 #undef MSG_WEAPON_NOTIF
347 #undef MSG_DEATH_NOTIF
349 // ======================
350 // Supporting Functions
351 // ======================
353 // select between the normal or the gentle message string based on client (or server) settings
354 string normal_or_gentle(string normal, string gentle)
358 if(autocvar_cl_gentle || autocvar_cl_gentle_messages)
360 if(autocvar_sv_gentle)
362 return ((gentle != "") ? gentle : normal);
370 float notif_stringcount(string s1, string s2)
373 if(s1 != NO_STR_ARG) ++stringcount;
374 if(s2 != NO_STR_ARG) ++stringcount;
378 float notif_floatcount(float f1, float f2, float f3)
381 if(f1 != NO_FL_ARG) ++floatcount;
382 if(f2 != NO_FL_ARG) ++floatcount;
383 if(f3 != NO_FL_ARG) ++floatcount;
387 // get the actual name of a notification and return it as a string
388 string Get_Field_Value(float field, float net_type, float net_name)
392 #define GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) \
393 if(field == F_NAME) { output = VAR_TO_TEXT(name); } \
394 else if(field == F_STRNUM) { output = ftos(strnum); } \
395 else if(field == F_FLNUM) { output = ftos(flnum); }
401 #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
402 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) } }
403 MSG_INFO_NOTIFICATIONS
404 #undef MSG_INFO_NOTIF
409 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
410 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) } }
411 MSG_CENTER_NOTIFICATIONS
412 #undef MSG_CENTER_NOTIF
417 #define MSG_WEAPON_NOTIF(name,infoname,centername) \
418 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name, \
419 max(stof(Get_Field_Value(F_STRNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_STRNUM, MSG_CENTER, centername))), \
420 max(stof(Get_Field_Value(F_FLNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_FLNUM, MSG_CENTER, centername)))) } }
421 MSG_WEAPON_NOTIFICATIONS
422 #undef MSG_WEAPON_NOTIF
427 #define MSG_DEATH_NOTIF(name,infoname,centername) \
428 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name, \
429 max(stof(Get_Field_Value(F_STRNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_STRNUM, MSG_CENTER, centername))), \
430 max(stof(Get_Field_Value(F_FLNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_FLNUM, MSG_CENTER, centername)))) } }
431 MSG_DEATH_NOTIFICATIONS
432 #undef MSG_DEATH_NOTIF
437 #undef GET_FIELD_VALUE_OUTPUT
442 string TCR(string input, string teamcolor, string teamtext)
445 input = strreplace("^TC", teamcolor, input);
446 input = strreplace("^TT", teamtext, input);
450 // color code replace, place inside of sprintf and parse the string
451 string CCR(string input)
453 // foreground/normal colors
454 input = strreplace("^F1", "^2", input); // primary priority (important names, etc)
455 input = strreplace("^F2", "^3", input); // secondary priority (items, locations, numbers, etc)
458 input = strreplace("^K1", "^1", input); // "bad" or "dangerous" text (death messages against you, kill notifications, etc)
459 input = strreplace("^K2", "^3", input); // similar to above, but less important... OR, a highlight out of above message type
460 input = strreplace("^K3", "^4", input); // "good" or "beneficial" text (you fragging someone, etc)
463 input = strreplace("^BG", "^7", input); // neutral/unimportant text
464 input = strreplace("^N", "^7", input); // "none"-- reset to white...
469 // =============================
470 // Debug/Maintenance Functions
471 // =============================
473 #define NOTIF_Write(type,name,text) fputs(fh, (sprintf("seta %s 1 // %s - %s\n", name, type, strreplace("\n", "\\n", text))))
474 void Dump_Notifications(float fh)
476 #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) { NOTIF_Write("MSG_INFO", VAR_TO_TEXT(name), normal); }
477 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) { NOTIF_Write("MSG_CENTER", VAR_TO_TEXT(name), normal); }
478 #define MSG_WEAPON_NOTIF(name,infoname,centername) { NOTIF_Write("MSG_WEAPON", VAR_TO_TEXT(name),sprintf("infoname: %s, centername: %s", VAR_TO_TEXT(infoname), VAR_TO_TEXT(centername))); }
479 #define MSG_DEATH_NOTIF(name,infoname,centername) { NOTIF_Write("MSG_DEATH", VAR_TO_TEXT(name), sprintf("infoname: %s, centername: %s", VAR_TO_TEXT(infoname), VAR_TO_TEXT(centername))); }
480 MSG_INFO_NOTIFICATIONS
481 MSG_CENTER_NOTIFICATIONS
482 MSG_WEAPON_NOTIFICATIONS
483 MSG_DEATH_NOTIFICATIONS
484 #undef MSG_INFO_NOTIF
485 #undef MSG_CENTER_NOTIF
486 #undef MSG_WEAPON_NOTIF
487 #undef MSG_DEATH_NOTIF
492 // ===============================
493 // Frontend Notification Pushing
494 // ===============================
497 #define KN_MAX_ENTRIES 10
499 float killnotify_times[KN_MAX_ENTRIES];
500 string killnotify_icon[KN_MAX_ENTRIES];
501 string killnotify_attackers[KN_MAX_ENTRIES];
502 string killnotify_victims[KN_MAX_ENTRIES];
503 // 0 = "Y [used by] X", 1 = "X [did action to] Y"
504 void HUD_Notify_Push(string icon, string attacker, string victim)
509 if (kn_index == -1) { kn_index = KN_MAX_ENTRIES-1; }
510 killnotify_times[kn_index] = time;
513 if(killnotify_icon[kn_index]) { strunzone(killnotify_icon[kn_index]); }
514 killnotify_icon[kn_index] = strzone(icon);
517 if(killnotify_attackers[kn_index]) { strunzone(killnotify_attackers[kn_index]); }
518 killnotify_attackers[kn_index] = strzone(attacker);
521 if(killnotify_victims[kn_index]) { strunzone(killnotify_victims[kn_index]); }
522 killnotify_victims[kn_index] = strzone(victim);
526 void Local_Notification(float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
528 //print("Local_Notification(", ftos(net_type), ", ", Get_Field_Value(F_NAME, net_type, net_name), strcat(", ", s1, ", ", s2, ", ", ftos(f1), strcat(", ", ftos(f2), ", ", ftos(f3), ");\n")));
533 #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
534 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
536 print(sprintf(CCR(normal_or_gentle(normal, gentle)), args)); \
537 if(strtolower(icon) != "") { HUD_Notify_Push(icon, hudargs); } \
539 MSG_INFO_NOTIFICATIONS
540 #undef MSG_INFO_NOTIF
545 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
546 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
548 centerprint_generic(HANDLE_CPID(cpid), sprintf(CCR(normal_or_gentle(normal, gentle)), args), durcnt); \
550 MSG_CENTER_NOTIFICATIONS
551 #undef MSG_CENTER_NOTIF
556 #define MSG_WEAPON_NOTIF(name,infoname,centername) \
557 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
559 #if infoname != NO_MSG \
560 Local_Notification(MSG_INFO, infoname, s1, s2, f1, f2, f3); \
562 #if centername != NO_MSG \
563 Local_Notification(MSG_CENTER, centername, s1, s2, f1, f2, f3); \
566 MSG_WEAPON_NOTIFICATIONS
567 #undef MSG_WEAPON_NOTIF
572 #define MSG_DEATH_NOTIF(name,infoname,centername) \
573 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
575 #if infoname != NO_MSG \
576 Local_Notification(MSG_INFO, infoname, s1, s2, f1, f2, f3); \
578 #if centername != NO_MSG \
579 Local_Notification(MSG_CENTER, centername, s1, s2, f1, f2, f3); \
582 MSG_DEATH_NOTIFICATIONS
583 #undef MSG_DEATH_NOTIF
591 // =========================
592 // Notification Networking
593 // =========================
596 void Read_Notification(void)
598 float net_type = ReadByte();
599 float net_name = ReadShort();
601 float stringcount = stof(Get_Field_Value(F_STRNUM, net_type, net_name));
602 float floatcount = stof(Get_Field_Value(F_FLNUM, net_type, net_name));
604 //print("stringcount = ", ftos(stringcount), ", floatcount = ", ftos(floatcount), ".\n");
606 Local_Notification(net_type, net_name,
607 ((stringcount >= 1) ? ReadString() : ""),
608 ((stringcount == 2) ? ReadString() : ""),
609 ((floatcount >= 1) ? ReadLong() : 0),
610 ((floatcount >= 2) ? ReadLong() : 0),
611 ((floatcount == 3) ? ReadLong() : 0));
616 void Send_Notification(entity client, float broadcast, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
618 if(net_type && net_name)
620 //print("notification: ", Get_Field_Value(F_NAME, net_type, net_name), ": ", ftos(net_name), ".\n");
621 //print("Send_Notification(", ftos(net_type), ", ", Get_Field_Value(F_NAME, net_type, net_name), strcat(", ", s1, ", ", s2, ", ", ftos(f1), strcat(", ", ftos(f2), ", ", ftos(f3), ");\n")));
623 float stringcount = stof(Get_Field_Value(F_STRNUM, net_type, net_name));
624 float floatcount = stof(Get_Field_Value(F_FLNUM, net_type, net_name));
626 if(notif_stringcount(s1, s2) > stringcount) { backtrace("Too many string arguments for notification!\n"); return; }
627 if(notif_floatcount(f1, f2, f3) > floatcount) { backtrace("Too many float arguments for notification!\n"); return; }
629 if(broadcast == MSG_ONE)
631 if(client && (clienttype(client) == CLIENTTYPE_REAL) && (client.flags & FL_CLIENT))
633 // personal/direct notification sent to ONE person and their spectators
635 WRITESPECTATABLE_MSG_ONE({
636 WriteByte(MSG_ONE, SVC_TEMPENTITY);
637 WriteByte(MSG_ONE, TE_CSQC_NOTIFICATION);
638 WriteByte(MSG_ONE, net_type);
639 WriteShort(MSG_ONE, net_name);
640 if(stringcount >= 1) { WriteString(MSG_ONE, s1); }
641 if(stringcount == 2) { WriteString(MSG_ONE, s2); }
642 if(floatcount >= 1) { WriteLong(MSG_ONE, f1); }
643 if(floatcount >= 2) { WriteLong(MSG_ONE, f2); }
644 if(floatcount == 3) { WriteLong(MSG_ONE, f3); }
648 else if(broadcast == MSG_ALL)
650 // global notification sent to EVERYONE
651 WriteByte(MSG_ALL, SVC_TEMPENTITY);
652 WriteByte(MSG_ALL, TE_CSQC_NOTIFICATION);
653 WriteByte(MSG_ALL, net_type);
654 WriteShort(MSG_ALL, net_name);
655 if(stringcount >= 1) { WriteString(MSG_ALL, s1); }
656 if(stringcount == 2) { WriteString(MSG_ALL, s2); }
657 if(floatcount >= 1) { WriteLong(MSG_ALL, f1); }
658 if(floatcount >= 2) { WriteLong(MSG_ALL, f2); }
659 if(floatcount == 3) { WriteLong(MSG_ALL, f3); }
661 else { backtrace("Unknown MSG_ type to write with!\n"); }
663 if(!server_is_local && (net_type == MSG_INFO))
665 #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
666 { NOTIF_MATCH(name, net_name) { print(sprintf(CCR(normal_or_gentle(normal, gentle)), args)); } }
667 MSG_INFO_NOTIFICATIONS
668 #undef MSG_INFO_NOTIF
671 else { backtrace("Incorrect usage of Send_Notification!\n"); }
674 void Send_Notification_ToTeam(float targetteam, entity except, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
677 FOR_EACH_REALCLIENT(tmp_entity)
679 if(tmp_entity.classname == STR_PLAYER)
680 if(tmp_entity.team == targetteam)
681 if(tmp_entity != except)
683 Send_Notification(tmp_entity, MSG_ONE, net_type, net_name, s1, s2, f1, f2, f3);
688 // WARNING: use this ONLY if you need exceptions or want to exclude spectators, otherwise use Send_Notification(world, MSG_ALL, ...)
689 void Send_Notification_ToAll(entity except, float spectators, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
692 FOR_EACH_REALCLIENT(tmp_entity)
694 if((tmp_entity.classname == STR_PLAYER) || spectators)
695 if(tmp_entity != except)
697 Send_Notification(tmp_entity, MSG_ONE, net_type, net_name, s1, s2, f1, f2, f3);
703 // =============================
704 // LEGACY NOTIFICATION SYSTEMS
705 // =============================
707 void Send_KillNotification(string s1, string s2, string s3, float msg, float type)
709 WriteByte(MSG_ALL, SVC_TEMPENTITY);
710 WriteByte(MSG_ALL, TE_CSQC_KILLNOTIFY);
711 WriteString(MSG_ALL, s1);
712 WriteString(MSG_ALL, s2);
713 WriteString(MSG_ALL, s3);
714 WriteShort(MSG_ALL, msg);
715 WriteByte(MSG_ALL, type);
718 // Function is used to send a generic centerprint whose content CSQC gets to decide (gentle version or not in the below cases)
719 void Send_CSQC_KillCenterprint(entity e, string s1, string s2, float msg, float type)
721 if (clienttype(e) == CLIENTTYPE_REAL)
724 WRITESPECTATABLE_MSG_ONE({
725 WriteByte(MSG_ONE, SVC_TEMPENTITY);
726 WriteByte(MSG_ONE, TE_CSQC_KILLCENTERPRINT);
727 WriteString(MSG_ONE, s1);
728 WriteString(MSG_ONE, s2);
729 WriteShort(MSG_ONE, msg);
730 WriteByte(MSG_ONE, type);
735 void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num)
737 if ((clienttype(e) == CLIENTTYPE_REAL) && (e.flags & FL_CLIENT))
740 WRITESPECTATABLE_MSG_ONE({
741 WriteByte(MSG_ONE, SVC_TEMPENTITY);
742 WriteByte(MSG_ONE, TE_CSQC_CENTERPRINT_GENERIC);
743 WriteByte(MSG_ONE, id);
744 WriteString(MSG_ONE, s);
745 if (id != 0 && s != "")
747 WriteByte(MSG_ONE, duration);
748 WriteByte(MSG_ONE, countdown_num);
753 void Send_CSQC_Centerprint_Generic_Expire(entity e, float id)
755 Send_CSQC_Centerprint_Generic(e, id, "", 1, 0);