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1 // ================================================
2 //  Unified notification system, written by Samual
3 //  Last updated: December, 2012
4 // ================================================
5
6 // main types/groups of notifications
7 #define MSG_INFO 1 // "Global" information messages (sent to console, and notify panel if it has an icon)
8 #define MSG_CENTER 2 // "Personal" centerprint messages
9 #define MSG_WEAPON 3 // "Personal" weapon messages (like "You got the Nex", sent to weapon notify panel)
10 #define MSG_DEATH 4 // "Personal" AND "Global" death messages 
11
12 #define NO_STR_ARG ""
13 #define NO_FL_ARG -12345
14 #define NO_MSG -12345
15
16 #define F_NAME 1
17 #define F_STRNUM 2
18 #define F_FLNUM 3
19
20 #define BOT_PING -1
21
22 // Since this code uses macro processors to list notifications,
23 // the normal compiler sees these checks as "constant" and throws
24 // a warning. We have to get around this by using another function.
25 #define NOTIF_MATCH(a,b) if(min(NOTIF_MAX, a) == b)
26
27 #ifdef CSQC
28 // NO_CPID normally has a variable value, so we need to check and see
29 // whether a notification uses it. If so, cancel out the centerprint ID.
30 #define HANDLE_CPID(cpid) ((min(NOTIF_MAX, cpid) == NO_CPID) ? FALSE : cpid)
31
32 // client-side handling of cvars
33 #define ADD_CSQC_AUTOCVAR(name) var float autocvar_notification_##name = TRUE;
34 #define CHECK_AUTOCVAR(name) if(autocvar_notification_##name)
35
36 /*
37  Acquire special information to generate for display in the
38  notification from variables networked to the client.
39  Macro descriptions:
40     PASS_KEY: find the keybind for "passing" or "dropping" in CTF game mode
41     FRAG_SPREE: find out if the player is on a kill spree/how many kills they have
42     FRAG_PING: show the ping of a player
43     FRAG_STATS: show health/armor/ping of a player
44     FRAG_POS: show score status and position in the match of a player
45     DEATH_TEAM: show the full name of the team a player is switching from
46     WEAPON_NAME: return the full name of a weapon from a weaponid
47 */
48 // CSQC replacements
49 string got_commandkey;
50 #define PASS_KEY ((((got_commandkey = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(got_commandkey, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), got_commandkey) : "")
51 #define FRAG_SPREE (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d kill spree! "), _("%d score spree! ")), f1) : "")
52 #define FRAG_PING ((f2 != BOT_PING) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")
53 #define FRAG_STATS sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f1, f2, ((f3 != BOT_PING) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f3) : ""))
54 #define FRAG_POS ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : "")
55 #define DEATH_TEAM Team_ColoredFullName(TEAM_SV_TO_CL(f1))
56 #define WEAPON_NAME f1 // weaponorder[f1].netname
57 #else
58 #ifdef SVQC
59 // SVQC replacements
60 #define DEATH_TEAM Team_ColoredFullName(f1)
61 #define WEAPON_NAME f1 // weaponorder[f1].netname
62
63 // allow sending of notifications to also pass through to spectators (specifically for centerprints)
64 #define WRITESPECTATABLE_MSG_ONE_VARNAME(varname,statement) entity varname; varname = msg_entity; FOR_EACH_REALCLIENT(msg_entity) if(msg_entity == varname || (msg_entity.classname == STR_SPECTATOR && msg_entity.enemy == varname)) statement msg_entity = varname
65 #define WRITESPECTATABLE_MSG_ONE(statement) WRITESPECTATABLE_MSG_ONE_VARNAME(oldmsg_entity, statement)
66 #define WRITESPECTATABLE(msg,statement) if(msg == MSG_ONE) { WRITESPECTATABLE_MSG_ONE(statement); } else statement float WRITESPECTATABLE_workaround = 0
67 #endif
68
69 // do nothing for the other programs, they don't need cvars (those are just for the clients)
70 #define ADD_CSQC_AUTOCVAR(name)
71 #endif
72
73
74 // ====================================
75 //  Notifications List and Information
76 // ====================================
77 /*
78  List of all notifications (including identifiers and display information)
79  Possible Tokens: name, infoname, centername, strnum, flnum, args, hudargs, icon, cpid, durcnt, normal, gentle
80  Format Specifications:
81     MSG_INFO:
82       name: VAR: Name of notification
83       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
84       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
85       args: MISC: Arguments for sprintf(string, args), if no args needed then use ""
86       hudargs: XPND2(STRING, STRING): arguments for names in notify messages 
87       icon: STRING: icon string name for the hud notify panel, "" if no icon is used
88       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
89       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
90     MSG_CENTER:
91       name: VAR: Name of notification
92       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
93       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
94       args: MISC: Arguments for sprintf(string, args), if no args needed then use ""
95       cpid: FLOAT: centerprint ID number (CPID_*), NO_CPID if no CPID is needed
96       durcnt: XPND2(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
97       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
98       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
99     MSG_WEAPON:
100     MSG_DEATH:
101       name: VAR: Name of chaining notification
102       infoname: VAR: Name of info notification for reference
103       centername: VAR: Name of centerprint notification for reference
104
105  Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
106  with colors according to the cvars the user has chosen. This allows for
107  users to create unique color profiles for their HUD, giving more customization
108  options to HUD designers and end users who want such a feature.
109
110  Check out the function calls for string CCR(...) and
111  string TCR(...) to better understand how these codes work.
112
113  Guidlines (please try and follow these):
114     -ALWAYS start the string with a color, preferably background.
115     -ALWAYS reset a color after a name (this way they don't set it for the whole string).
116     -NEVER re-declare an event twice.
117     -NEVER add or remove fields from the format, it SHOULD already work.
118     -MSG_INFO messages must ALWAYS end with a new line: \n
119     -Be clean and simple with your notification naming,
120      nothing too long for the name field... Abbreviations are your friend. :D
121     -Keep the spacing as clean as possible... if the arguments are abnormally long,
122       it's okay to go out of line a bit... but try and keep it clean still.
123     -Sort the notifications in the most appropriate order for their tasks.
124       TODO: ? centerprint IDs are given priority based on their order (first being highest priority going downwards)
125     -ARIRE unir frk jvgu lbhe bja zbgure. (gvc sbe zvxrrhfn) -- Don't pay attention to this ^_^
126 */
127
128 #define MULTITEAM_INFO(prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
129         MSG_INFO_NOTIF(prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
130         MSG_INFO_NOTIF(prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
131         #if teams >= 3 \
132                 MSG_INFO_NOTIF(prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
133         #endif \
134         #if teams >= 4 \
135                 MSG_INFO_NOTIF(prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
136         #endif
137 #define MSG_INFO_NOTIFICATIONS \
138         MSG_INFO_NOTIF(INFO_EMPTY,                                                      0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             "", "") \
139         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DROPPED_, 2,         0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
140         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DAMAGED_, 2,         0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
141         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_SPEEDRUN_, 2,        0, 1, f1/100, XPND2("", ""),                                            "",                                             _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
142         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_NEEDKILL_, 2,        0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base\n"), "") \
143         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_ABORTRUN_, 2,        0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag was returned to base by its owner\n"), "") \
144         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_TIMEOUT_, 2,         0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag has returned to the base\n"), "") \
145         MULTITEAM_INFO(INFO_CTF_PICKUP_, 2,                                     1, 0, s1, XPND2(s1, ""),                                                        "notify_%s_taken",              _("^BG%s^BG got the ^TC^TT^BG flag\n"), "") \
146         MULTITEAM_INFO(INFO_CTF_RETURN_, 2,                                     1, 0, s1, XPND2(s1, ""),                                                        "notify_%s_returned",   _("^BG%s^BG returned the ^TC^TT^BG flag\n"), "") \
147         MULTITEAM_INFO(INFO_CTF_LOST_, 2,                                       1, 0, s1, XPND2(s1, ""),                                                        "notify_%s_lost",               _("^BG%s^BG lost the ^TC^TT^BG flag\n"), "") \
148         MULTITEAM_INFO(INFO_CTF_CAPTURE_, 2,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
149         MULTITEAM_INFO(INFO_CTF_CAPTURE_TIME_, 2,                       1, 1, XPND2(s1, f1/100), XPND2(s1, ""),                         "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%.2f^BG seconds\n"), "") \
150         MULTITEAM_INFO(INFO_CTF_CAPTURE_BROKEN_, 2,                     2, 2, XPND4(s1, f1/100, s2, f2/100), XPND2(s1, ""),     "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%.2f^BG seconds, breaking ^BG%s^BG's previous record of ^F2%.2f^BG seconds\n"), "") \
151         MULTITEAM_INFO(INFO_CTF_CAPTURE_UNBROKEN_, 2,           2, 2, XPND4(s1, f1/100, s2, f2/100), XPND2(s1, ""),     "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%.2f^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%.2f^BG seconds\n"), "") \
152         MSG_INFO_NOTIF(INFO_DEATH_SELF_CUSTOM,                          2, 0, XPND2(s1, s2), XPND2(s1, ""),                                     "notify_void",                  _("^F1%s^K1 %s\n"), "") \
153         MSG_INFO_NOTIF(INFO_DEATH_SELF_GENERIC,                         1, 0, s1, XPND2(s1, ""),                                                        "notify_void",                  _("^F1%s^K1 was in the wrong place\n"), "") \
154         MSG_INFO_NOTIF(INFO_DEATH_SELF_SELFKILL,                        1, 0, s1, XPND2(s1, ""),                                                        "notify_selfkill",              _("^F1%s^K1 died\n"), "") \
155         MSG_INFO_NOTIF(INFO_DEATH_SELF_SUICIDE,                         1, 0, s1, XPND2(s1, ""),                                                        "notify_selfkill",              _("^F1%s^K1 couldn't take it anymore\n"), "") \
156         MSG_INFO_NOTIF(INFO_DEATH_SELF_NOAMMO,                          1, 0, s1, XPND2(s1, ""),                                                        "notify_outofammo",             _("^F1%s^K1 died. What's the point of living without ammo?\n"), _("^F1%s^K1 ran out of ammo\n")) \
157         MSG_INFO_NOTIF(INFO_DEATH_SELF_ROT,                                     1, 0, s1, XPND2(s1, ""),                                                        "notify_death",                 _("^F1%s^K1 rotted away\n"), "") \
158         MSG_INFO_NOTIF(INFO_DEATH_SELF_CAMP,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_camping",               _("^F1%s^K1 thought they found a nice camping ground\n"), "") \
159         MSG_INFO_NOTIF(INFO_DEATH_SELF_BETRAYAL,                        1, 1, s1, XPND2(s1, ""),                                                        "notify_teamkill_red",  _("^F1%s^K1 became enemies with the Lord of Teamplay\n"), "") \
160         MSG_INFO_NOTIF(INFO_DEATH_SELF_TEAMCHANGE,                      1, 1, XPND2(s1, DEATH_TEAM), XPND2("", ""),                     "",                                             _("^F1%s^K1 switched to the %s\n"), "") \
161         MSG_INFO_NOTIF(INFO_DEATH_SELF_AUTOTEAMCHANGE,          1, 1, XPND2(s1, DEATH_TEAM), XPND2("", ""),                     "",                                             _("^F1%s^K1 was moved into the %s\n"), "") \
162         MSG_INFO_NOTIF(INFO_DEATH_SELF_FALL,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_fall",                  _("^F1%s^K1 hit the ground with a crunch\n"), _("^F1%s^K1 hit the ground with a bit too much force\n")) \
163         MSG_INFO_NOTIF(INFO_DEATH_SELF_DROWN,                           1, 0, s1, XPND2(s1, ""),                                                        "notify_water",                 _("^F1%s^K1 couldn't catch their breath\n"), _("^F1%s^K1 was in the water for too long\n")) \
164         MSG_INFO_NOTIF(INFO_DEATH_SELF_FIRE,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_death",                 _("^F1%s^K1 became a bit too crispy\n"), _("^F1%s^K1 felt a little hot\n")) \
165         MSG_INFO_NOTIF(INFO_DEATH_SELF_LAVA,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_lava",                  _("^F1%s^K1 turned into hot slag\n"), _("^F1%s^K1 found a hot place\n")) \
166         MSG_INFO_NOTIF(INFO_DEATH_SELF_SLIME,                           1, 0, s1, XPND2(s1, ""),                                                        "notify_slime",                 _("^F1%s^K1 was slimed\n"), "") \
167         MSG_INFO_NOTIF(INFO_DEATH_SELF_SHOOTING_STAR,           1, 0, s1, XPND2(s1, ""),                                                        "notify_shootingstar",  _("^F1%s^K1 became a shooting star\n"), "") \
168         MSG_INFO_NOTIF(INFO_DEATH_SELF_SWAMP,                           1, 0, s1, XPND2(s1, ""),                                                        "notify_slime",                 _("^F1%s^K1 is now conserved for centuries to come\n"), _("^F1%s^K1 discovered a swamp\n")) \
169         MSG_INFO_NOTIF(INFO_DEATH_SELF_CHEAT,                           1, 0, s1, XPND2(s1, ""),                                                        "notify_selfkill",              _("^F1%s^K1 unfairly eliminated themself\n"), "") \
170         MSG_INFO_NOTIF(INFO_DEATH_SELF_TOUCHEXPLODE,            1, 0, s1, XPND2(s1, ""),                                                        "notify_death",                 _("^F1%s^K1 died in an accident\n"), "") \
171         MSG_INFO_NOTIF(INFO_DEATH_MURDER_TELEFRAG,                      2, 0, XPND2(s1, s2), XPND2(s1, s2),                                     "notify_telefrag",              _("^F1%s^K1 was telefragged by ^BG%s\n"), _("^F1%s^K1 tried to occupy ^BG%s^K1's teleport destination space\n")) \
172         MULTITEAM_INFO(INFO_SCORES_, 4,                                         0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^TC^TT ^BGteam scores!\n"), "") \
173         MSG_INFO_NOTIF(INFO_WEAPON_MARBLES_LOST,                        2, 1, XPND3(s1, s2, WEAPON_NAME), XPND2("", ""),        "",                                             _("^F1%s^BG lost their marbles against ^F1%s^BG using the ^F2%s^BG\n"), "")
174
175 #define MULTITEAM_CENTER(prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
176         MSG_CENTER_NOTIF(prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
177         MSG_CENTER_NOTIF(prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
178         #if teams >= 3 \
179                 MSG_CENTER_NOTIF(prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
180         #endif \
181         #if teams >= 4 \
182                 MSG_CENTER_NOTIF(prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
183         #endif
184 #define MSG_CENTER_NOTIFICATIONS \
185         MSG_CENTER_NOTIF(CENTER_EMPTY,                                                  0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), "", "") \
186         MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_SHIELDED,             0, 0, NO_STR_ARG,                               CPID_CTF_CAPSHIELD,             XPND2(0, 0), _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
187         MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_FREE,                 0, 0, NO_STR_ARG,                               CPID_CTF_CAPSHIELD,             XPND2(0, 0), _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
188         MULTITEAM_CENTER(CENTER_CTF_PASS_OTHER_, 2,                             2, 0, XPND2(s1, s2),                    CPID_CTF_PASS,                  XPND2(0, 0), _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
189         MULTITEAM_CENTER(CENTER_CTF_PASS_SENT_, 2,                              1, 0, s1,                                               CPID_CTF_PASS,                  XPND2(0, 0), _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
190         MULTITEAM_CENTER(CENTER_CTF_PASS_RECEIVED_, 2,                  1, 0, s1,                                               CPID_CTF_PASS,                  XPND2(0, 0), _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
191         MSG_CENTER_NOTIF(CENTER_CTF_PASS_REQUESTING,                    1, 0, s1,                                               CPID_CTF_PASS,                  XPND2(0, 0), _("^BGRequesting %s^BG to pass you the flag"), "") \
192         MSG_CENTER_NOTIF(CENTER_CTF_PASS_REQUESTED,                     1, 0, XPND2(s1, PASS_KEY),              CPID_CTF_PASS,                  XPND2(0, 0), _("^BG%s^BG requests you to pass the flag%s"), "") \
193         MULTITEAM_CENTER(CENTER_CTF_RETURN_, 2,                                 0, 0, NO_STR_ARG,                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYou returned the ^TC^TT^BG flag!"), "") \
194         MULTITEAM_CENTER(CENTER_CTF_CAPTURE_, 2,                                0, 0, NO_STR_ARG,                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYou captured the ^TC^TT^BG flag!"), "") \
195         MULTITEAM_CENTER(CENTER_CTF_PICKUP_, 2,                                 0, 0, NO_STR_ARG,                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYou got the ^TC^TT^BG flag!"), "") \
196         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_TEAM,                                1, 0, s1,                                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
197         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_TEAM_VERBOSE,                2, 0, XPND3(s1, s2, s1),                CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
198         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_ENEMY,                               1, 0, s1,                                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
199         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_ENEMY_VERBOSE,               2, 0, XPND3(s1, s2, s1),                CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
200         MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_CARRIER,                  0, 0, NO_STR_ARG,                               CPID_STALEMATE,                 XPND2(0, 0), _("^BGStalemate! Enemies can now see you on radar!"), "") \
201         MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_OTHER,                    0, 0, NO_STR_ARG,                               CPID_STALEMATE,                 XPND2(0, 0), _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
202         MSG_CENTER_NOTIF(CENTER_CTF_FLAG_THROW_PUNISH,                  0, 1, f1,                                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGToo many flag throws! Throwing disabled for %d seconds."), "") \
203         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CUSTOM,                              2, 0, s2,                                               NO_CPID,                                XPND2(0, 0), _("^K1You were %s"), "") \
204         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_GENERIC,                             0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1Watch your step!"), "") \
205         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SELFKILL,                    0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
206         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SUICIDE,                             0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You committed suicide!"), _("^K1You ended it all!")) \
207         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_NOAMMO,                              0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
208         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_ROT,                                 0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
209         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CAMP,                                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
210         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_BETRAYAL,                    0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
211         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_TEAMCHANGE,                  0, 1, DEATH_TEAM,                               NO_CPID,                                XPND2(0, 0), _("^BGYou are now on: %s"), "") \
212         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_AUTOTEAMCHANGE,              0, 1, DEATH_TEAM,                               NO_CPID,                                XPND2(0, 0), _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
213         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_FALL,                                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You hit the ground with a crunch!"), "") \
214         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_DROWN,                               0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You couldn't catch your breath in time!"), "") \
215         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_FIRE,                                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
216         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_LAVA,                                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You couldn't stand the heat!"), "") \
217         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SLIME,                               0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You melted away in slime!"), "") \
218         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SHOOTING_STAR,               0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You became a shooting star!"), "") \
219         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SWAMP,                               0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You got stuck in a swamp!"), "") \
220         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CHEAT,                               0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You unfairly eliminated yourself!"), "") \
221         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_TOUCHEXPLODE,                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You died in an accident!"), "") \
222         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TELEFRAG,                  2, 0, s2,                                               NO_CPID,                                XPND2(0, 0), _("^K1You were telefragged by ^BG%s"), _("^K1You tried to occupy ^BG%s^K1's teleport destination space")) \
223         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG,                                              1, 1, XPND2(FRAG_SPREE, s1),                                                    NO_CPID, XPND2(0, 0), _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
224         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED,                                   1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1You were fragged by ^BG%s"), _("^K1You were scored against by ^BG%s")) \
225         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG,                                  1, 1, XPND2(FRAG_SPREE, s1),                                                    NO_CPID, XPND2(0, 0), _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
226         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED,                               1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1You were typefragged by ^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing!")) \
227         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_FIRST,                                1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
228         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_FIRST,                             1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
229         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_FIRST,                    1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
230         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST,                 1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
231         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_VERBOSE,                              1, 2, XPND3(FRAG_SPREE, s1, FRAG_PING),                                 NO_CPID, XPND2(0, 0), _("^K3You fragged ^BG%s^BG%s"), _("^K3You scored against ^BG%s^BG%s")) \
232         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_VERBOSE,                   1, 3, XPND2(s1, FRAG_STATS),                                                    NO_CPID, XPND2(0, 0), _("^K1You were fragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^BG%s")) \
233         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE,                  1, 2, XPND3(FRAG_SPREE, s1, FRAG_PING),                                 NO_CPID, XPND2(0, 0), _("^K1You typefragged ^BG%s^BG%s"), _("^K1You scored against ^BG%s^K1 while they were typing^BG%s")) \
234         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE,               1, 3, XPND2(s1, FRAG_STATS),                                                    NO_CPID, XPND2(0, 0), _("^K1You were typefragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing^BG%s")) \
235         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE,                1, 1, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
236         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE,             1, 3, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
237         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,    1, 1, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
238         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE, 1, 3, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
239         MSG_CENTER_NOTIF(CENTER_WEAPON_MARBLES_LOST,                    1, 1, XPND2(s1, WEAPON_NAME),   NO_CPID,                                XPND2(0, 0), _("^K1You lost your marbles against ^BG%s^K1 using the ^BG%s!"), "")
240
241 #define MSG_WEAPON_NOTIFICATIONS \
242         MSG_WEAPON_NOTIF(WEAPON_EMPTY,                                          NO_MSG,                                                                 NO_MSG) \
243         MSG_WEAPON_NOTIF(WEAPON_MARBLES_LOST,                           INFO_WEAPON_MARBLES_LOST,                               CENTER_WEAPON_MARBLES_LOST)
244
245 #define MSG_DEATH_NOTIFICATIONS \
246         MSG_DEATH_NOTIF(DEATH_EMPTY,                                            NO_MSG,                                                                 NO_MSG) \
247         MSG_DEATH_NOTIF(DEATH_SELF_CUSTOM,                                      INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_CUSTOM) \
248         MSG_DEATH_NOTIF(DEATH_SELF_GENERIC,                                     INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_GENERIC) \
249         MSG_DEATH_NOTIF(DEATH_SELF_SELFKILL,                            INFO_DEATH_SELF_SELFKILL,                               CENTER_DEATH_SELF_SELFKILL) \
250         MSG_DEATH_NOTIF(DEATH_SELF_SUICIDE,                                     INFO_DEATH_SELF_SUICIDE,                                CENTER_DEATH_SELF_SUICIDE) \
251         MSG_DEATH_NOTIF(DEATH_SELF_NOAMMO,                                      INFO_DEATH_SELF_NOAMMO,                                 CENTER_DEATH_SELF_NOAMMO) \
252         MSG_DEATH_NOTIF(DEATH_SELF_ROT,                                         INFO_DEATH_SELF_ROT,                                    CENTER_DEATH_SELF_ROT) \
253         MSG_DEATH_NOTIF(DEATH_SELF_CAMP,                                        INFO_DEATH_SELF_CAMP,                                   CENTER_DEATH_SELF_CAMP) \
254         MSG_DEATH_NOTIF(DEATH_SELF_BETRAYAL,                            INFO_DEATH_SELF_BETRAYAL,                               CENTER_DEATH_SELF_BETRAYAL) \
255         MSG_DEATH_NOTIF(DEATH_SELF_TEAMCHANGE,                          INFO_DEATH_SELF_TEAMCHANGE,                             CENTER_DEATH_SELF_TEAMCHANGE) \
256         MSG_DEATH_NOTIF(DEATH_SELF_AUTOTEAMCHANGE,                      INFO_DEATH_SELF_AUTOTEAMCHANGE,                 CENTER_DEATH_SELF_AUTOTEAMCHANGE) \
257         MSG_DEATH_NOTIF(DEATH_SELF_FALL,                                        INFO_DEATH_SELF_FALL,                                   CENTER_DEATH_SELF_FALL) \
258         MSG_DEATH_NOTIF(DEATH_SELF_DROWN,                                       INFO_DEATH_SELF_DROWN,                                  CENTER_DEATH_SELF_DROWN) \
259         MSG_DEATH_NOTIF(DEATH_SELF_FIRE,                                        INFO_DEATH_SELF_FIRE,                                   CENTER_DEATH_SELF_FIRE) \
260         MSG_DEATH_NOTIF(DEATH_SELF_LAVA,                                        INFO_DEATH_SELF_LAVA,                                   CENTER_DEATH_SELF_LAVA) \
261         MSG_DEATH_NOTIF(DEATH_SELF_SLIME,                                       INFO_DEATH_SELF_SLIME,                                  CENTER_DEATH_SELF_SLIME) \
262         MSG_DEATH_NOTIF(DEATH_SELF_SHOOTING_STAR,                       INFO_DEATH_SELF_SHOOTING_STAR,                  CENTER_DEATH_SELF_SHOOTING_STAR) \
263         MSG_DEATH_NOTIF(DEATH_SELF_SWAMP,                                       INFO_DEATH_SELF_SWAMP,                                  CENTER_DEATH_SELF_SWAMP) \
264         MSG_DEATH_NOTIF(DEATH_SELF_CHEAT,                                       INFO_DEATH_SELF_CHEAT,                                  CENTER_DEATH_SELF_CHEAT) \
265         MSG_DEATH_NOIIF(DEATH_SELF_TOUCHEXPLODE,                        INFO_DEATH_SELF_TOUCHEXPLODE,                   CENTER_DEATH_SELF_TOUCHEXPLODE) \
266         MSG_DEATH_NOTIF(DEATH_MURDER_TELEFRAG,                          INFO_DEATH_MURDER_TELEFRAG,                             CENTER_DEATH_MURDER_TELEFRAG) \
267         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG,                                                      NO_MSG,                 CENTER_DEATH_MURDER_FRAG) \
268         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED,                                           NO_MSG,                 CENTER_DEATH_MURDER_FRAGGED) \
269         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG,                                          NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAG) \
270         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED,                                       NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAGGED) \
271         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST,                                        NO_MSG,                 CENTER_DEATH_MURDER_FRAG_FIRST) \
272         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST,                                     NO_MSG,                 CENTER_DEATH_MURDER_FRAGGED_FIRST) \
273         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST,                            NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAG_FIRST) \
274         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST,                         NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST) \
275         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_VERBOSE,                                      NO_MSG,                 CENTER_DEATH_MURDER_FRAG_VERBOSE) \
276         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_VERBOSE,                           NO_MSG,                 CENTER_DEATH_MURDER_FRAGGED_VERBOSE) \
277         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_VERBOSE,                          NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE) \
278         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_VERBOSE,                       NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE) \
279         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST_VERBOSE,                        NO_MSG,                 CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE) \
280         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST_VERBOSE,                     NO_MSG,                 CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE) \
281         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,            NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE) \
282         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE,         NO_MSG,                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE)
283
284         
285 // ====================================
286 //  Initialization/Create Declarations
287 // ====================================
288
289 #define NOTIF_FIRST 1
290 #define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
291 float NOTIF_INFO_COUNT;
292 float NOTIF_CENTER_COUNT;
293 float NOTIF_WEAPON_COUNT;
294 float NOTIF_DEATH_COUNT;
295 float NOTIF_CPID_COUNT;
296
297 #define MSG_INFO_NOTIF(name,strnum,flnum,args,icon,normal,gentle) \
298         ADD_CSQC_AUTOCVAR(name) \
299         float name; \
300         void RegisterNotification_##name() \
301         { \
302                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
303                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
304         } \
305         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
306
307 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
308         ADD_CSQC_AUTOCVAR(name) \
309         float name; \
310         float cpid; \
311         void RegisterNotification_##name() \
312         { \
313                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
314                 SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
315                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
316         } \
317         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
318
319 #define MSG_WEAPON_NOTIF(name,infoname,centername) \
320         ADD_CSQC_AUTOCVAR(name) \
321         float name; \
322         void RegisterNotification_##name() \
323         { \
324                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_WEAPON_COUNT) \
325                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_WEAPON_COUNT, "notifications") \
326         } \
327         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
328
329 #define MSG_DEATH_NOTIF(name,infoname,centername) \
330         ADD_CSQC_AUTOCVAR(name) \
331         float name; \
332         void RegisterNotification_##name() \
333         { \
334                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_DEATH_COUNT) \
335                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_DEATH_COUNT, "notifications") \
336         } \
337         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
338
339 // NOW we actually activate the declarations
340 MSG_INFO_NOTIFICATIONS
341 MSG_CENTER_NOTIFICATIONS
342 MSG_WEAPON_NOTIFICATIONS
343 MSG_DEATH_NOTIFICATIONS
344 #undef MSG_INFO_NOTIF
345 #undef MSG_CENTER_NOTIF
346 #undef MSG_WEAPON_NOTIF
347 #undef MSG_DEATH_NOTIF
348
349 // ======================
350 //  Supporting Functions
351 // ======================
352
353 // select between the normal or the gentle message string based on client (or server) settings
354 string normal_or_gentle(string normal, string gentle)
355 {
356         #ifndef MENUQC
357                 #ifdef CSQC
358                 if(autocvar_cl_gentle || autocvar_cl_gentle_messages)
359                 #else
360                 if(autocvar_sv_gentle)
361                 #endif
362                         return ((gentle != "") ? gentle : normal);
363                 else
364                         return normal;
365         #else
366                 return normal;
367         #endif
368 }
369
370 float notif_stringcount(string s1, string s2)
371 {
372         float stringcount;
373         if(s1 != NO_STR_ARG) ++stringcount;
374         if(s2 != NO_STR_ARG) ++stringcount;
375         return stringcount;
376 }
377
378 float notif_floatcount(float f1, float f2, float f3)
379 {
380         float floatcount;
381         if(f1 != NO_FL_ARG) ++floatcount;
382         if(f2 != NO_FL_ARG) ++floatcount;
383         if(f3 != NO_FL_ARG) ++floatcount;
384         return floatcount;
385 }
386
387 // get the actual name of a notification and return it as a string
388 string Get_Field_Value(float field, float net_type, float net_name)
389 {
390         string output;
391         
392         #define GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) \
393                 if(field == F_NAME) { output = VAR_TO_TEXT(name); } \
394                 else if(field == F_STRNUM) { output = ftos(strnum); } \
395                 else if(field == F_FLNUM) { output = ftos(flnum); }
396         
397         switch(net_type)
398         {
399                 case MSG_INFO:
400                 {
401                         #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
402                                 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) } }
403                         MSG_INFO_NOTIFICATIONS
404                         #undef MSG_INFO_NOTIF
405                         break;
406                 }
407                 case MSG_CENTER:
408                 {
409                         #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
410                                 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) } }
411                         MSG_CENTER_NOTIFICATIONS
412                         #undef MSG_CENTER_NOTIF
413                         break;
414                 }
415                 case MSG_WEAPON:
416                 {
417                         #define MSG_WEAPON_NOTIF(name,infoname,centername) \
418                                 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name, \
419                                 max(stof(Get_Field_Value(F_STRNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_STRNUM, MSG_CENTER, centername))), \
420                                 max(stof(Get_Field_Value(F_FLNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_FLNUM, MSG_CENTER, centername)))) } }
421                         MSG_WEAPON_NOTIFICATIONS
422                         #undef MSG_WEAPON_NOTIF
423                         break;
424                 }
425                 case MSG_DEATH:
426                 {
427                         #define MSG_DEATH_NOTIF(name,infoname,centername) \
428                                 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name, \
429                                 max(stof(Get_Field_Value(F_STRNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_STRNUM, MSG_CENTER, centername))), \
430                                 max(stof(Get_Field_Value(F_FLNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_FLNUM, MSG_CENTER, centername)))) } }
431                         MSG_DEATH_NOTIFICATIONS
432                         #undef MSG_DEATH_NOTIF
433                         break;
434                 }
435         }
436
437         #undef GET_FIELD_VALUE_OUTPUT
438         return output;
439 }
440
441 // team code replace
442 string TCR(string input, string teamcolor, string teamtext)
443
444 {
445         input = strreplace("^TC", teamcolor, input);
446         input = strreplace("^TT", teamtext, input);
447         return input;
448 }
449
450 // color code replace, place inside of sprintf and parse the string
451 string CCR(string input)
452 {
453         // foreground/normal colors
454         input = strreplace("^F1", "^2", input); // primary priority (important names, etc)
455         input = strreplace("^F2", "^3", input); // secondary priority (items, locations, numbers, etc)
456
457         // "kill" colors
458         input = strreplace("^K1", "^1", input); // "bad" or "dangerous" text (death messages against you, kill notifications, etc)
459         input = strreplace("^K2", "^3", input); // similar to above, but less important... OR, a highlight out of above message type
460         input = strreplace("^K3", "^4", input); // "good" or "beneficial" text (you fragging someone, etc)
461
462         // background colors
463         input = strreplace("^BG", "^7", input); // neutral/unimportant text
464         input = strreplace("^N", "^7", input); // "none"-- reset to white...
465         return input;
466 }
467
468
469 // =============================
470 //  Debug/Maintenance Functions
471 // =============================
472
473 #define NOTIF_Write(type,name,text) fputs(fh, (sprintf("seta %s 1 // %s - %s\n", name, type, strreplace("\n", "\\n", text))))
474 void Dump_Notifications(float fh)
475 {
476         #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) { NOTIF_Write("MSG_INFO", VAR_TO_TEXT(name), normal); }
477         #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) { NOTIF_Write("MSG_CENTER", VAR_TO_TEXT(name), normal); }
478         #define MSG_WEAPON_NOTIF(name,infoname,centername) { NOTIF_Write("MSG_WEAPON", VAR_TO_TEXT(name),sprintf("infoname: %s, centername: %s", VAR_TO_TEXT(infoname), VAR_TO_TEXT(centername))); }
479         #define MSG_DEATH_NOTIF(name,infoname,centername) { NOTIF_Write("MSG_DEATH", VAR_TO_TEXT(name), sprintf("infoname: %s, centername: %s", VAR_TO_TEXT(infoname), VAR_TO_TEXT(centername))); }
480         MSG_INFO_NOTIFICATIONS
481         MSG_CENTER_NOTIFICATIONS
482         MSG_WEAPON_NOTIFICATIONS
483         MSG_DEATH_NOTIFICATIONS
484         #undef MSG_INFO_NOTIF
485         #undef MSG_CENTER_NOTIF
486         #undef MSG_WEAPON_NOTIF
487         #undef MSG_DEATH_NOTIF
488         return;
489 }
490
491
492 // ===============================
493 //  Frontend Notification Pushing
494 // ===============================
495
496 #ifdef CSQC
497 #define KN_MAX_ENTRIES 10
498 float kn_index;
499 float killnotify_times[KN_MAX_ENTRIES];
500 string killnotify_icon[KN_MAX_ENTRIES];
501 string killnotify_attackers[KN_MAX_ENTRIES];
502 string killnotify_victims[KN_MAX_ENTRIES];
503 // 0 = "Y [used by] X", 1 = "X [did action to] Y"
504 void HUD_Notify_Push(string icon, string attacker, string victim)
505 {
506         if(icon != "")
507         {
508                 --kn_index;
509                 if (kn_index == -1) { kn_index = KN_MAX_ENTRIES-1; }
510                 killnotify_times[kn_index] = time;
511
512                 // icon
513                 if(killnotify_icon[kn_index]) { strunzone(killnotify_icon[kn_index]); }
514                 killnotify_icon[kn_index] = strzone(icon);
515
516                 // attacker
517                 if(killnotify_attackers[kn_index]) { strunzone(killnotify_attackers[kn_index]); }
518                 killnotify_attackers[kn_index] = strzone(attacker);
519
520                 // victim
521                 if(killnotify_victims[kn_index]) { strunzone(killnotify_victims[kn_index]); }
522                 killnotify_victims[kn_index] = strzone(victim);
523         }
524 }
525
526 void Local_Notification(float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
527 {
528         //print("Local_Notification(", ftos(net_type), ", ", Get_Field_Value(F_NAME, net_type, net_name), strcat(", ", s1, ", ", s2, ", ", ftos(f1), strcat(", ", ftos(f2), ", ", ftos(f3), ");\n")));
529         switch(net_type)
530         {
531                 case MSG_INFO:
532                 {
533                         #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
534                                 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
535                                 { \
536                                         print(sprintf(CCR(normal_or_gentle(normal, gentle)), args)); \
537                                         if(strtolower(icon) != "") { HUD_Notify_Push(icon, hudargs); } \
538                                 } }
539                         MSG_INFO_NOTIFICATIONS
540                         #undef MSG_INFO_NOTIF
541                         break;
542                 }
543                 case MSG_CENTER:
544                 {
545                         #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
546                                 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
547                                 { \
548                                         centerprint_generic(HANDLE_CPID(cpid), sprintf(CCR(normal_or_gentle(normal, gentle)), args), durcnt); \
549                                 } }
550                         MSG_CENTER_NOTIFICATIONS
551                         #undef MSG_CENTER_NOTIF
552                         break;
553                 }
554                 case MSG_WEAPON:
555                 {
556                         #define MSG_WEAPON_NOTIF(name,infoname,centername) \
557                                 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
558                                 { \
559                                         #if infoname != NO_MSG \
560                                                 Local_Notification(MSG_INFO, infoname, s1, s2, f1, f2, f3); \
561                                         #endif \
562                                         #if centername != NO_MSG \
563                                                 Local_Notification(MSG_CENTER, centername, s1, s2, f1, f2, f3); \
564                                         #endif \
565                                 } }
566                         MSG_WEAPON_NOTIFICATIONS
567                         #undef MSG_WEAPON_NOTIF
568                         break;
569                 }
570                 case MSG_DEATH:
571                 {
572                         #define MSG_DEATH_NOTIF(name,infoname,centername) \
573                                 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
574                                 { \
575                                         #if infoname != NO_MSG \
576                                                 Local_Notification(MSG_INFO, infoname, s1, s2, f1, f2, f3); \
577                                         #endif \
578                                         #if centername != NO_MSG \
579                                                 Local_Notification(MSG_CENTER, centername, s1, s2, f1, f2, f3); \
580                                         #endif \
581                                 } }
582                         MSG_DEATH_NOTIFICATIONS
583                         #undef MSG_DEATH_NOTIF
584                         break;
585                 }
586         }
587 }
588 #endif
589
590
591 // =========================
592 //  Notification Networking
593 // =========================
594
595 #ifdef CSQC
596 void Read_Notification(void)
597 {
598         float net_type = ReadByte();
599         float net_name = ReadShort();
600
601         float stringcount = stof(Get_Field_Value(F_STRNUM, net_type, net_name));
602         float floatcount = stof(Get_Field_Value(F_FLNUM, net_type, net_name));
603
604         //print("stringcount = ", ftos(stringcount), ", floatcount = ", ftos(floatcount), ".\n");
605         
606         Local_Notification(net_type, net_name,
607                 ((stringcount >= 1) ? ReadString() : ""),
608                 ((stringcount == 2) ? ReadString() : ""),
609                 ((floatcount >= 1) ? ReadLong() : 0),
610                 ((floatcount >= 2) ? ReadLong() : 0),
611                 ((floatcount == 3) ? ReadLong() : 0));
612 }
613 #endif
614
615 #ifdef SVQC
616 void Send_Notification(entity client, float broadcast, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
617 {
618         if(net_type && net_name)
619         {
620                 //print("notification: ", Get_Field_Value(F_NAME, net_type, net_name), ": ", ftos(net_name), ".\n");
621                 //print("Send_Notification(", ftos(net_type), ", ", Get_Field_Value(F_NAME, net_type, net_name), strcat(", ", s1, ", ", s2, ", ", ftos(f1), strcat(", ", ftos(f2), ", ", ftos(f3), ");\n")));
622
623                 float stringcount = stof(Get_Field_Value(F_STRNUM, net_type, net_name));
624                 float floatcount = stof(Get_Field_Value(F_FLNUM, net_type, net_name));
625                 
626                 if(notif_stringcount(s1, s2) > stringcount) { backtrace("Too many string arguments for notification!\n"); return; }
627                 if(notif_floatcount(f1, f2, f3) > floatcount) { backtrace("Too many float arguments for notification!\n"); return; }
628
629                 if(broadcast == MSG_ONE)
630                 {
631                         if(client && (clienttype(client) == CLIENTTYPE_REAL) && (client.flags & FL_CLIENT))
632                         {
633                                 // personal/direct notification sent to ONE person and their spectators
634                                 msg_entity = client;
635                                 WRITESPECTATABLE_MSG_ONE({
636                                         WriteByte(MSG_ONE, SVC_TEMPENTITY);
637                                         WriteByte(MSG_ONE, TE_CSQC_NOTIFICATION);
638                                         WriteByte(MSG_ONE, net_type);
639                                         WriteShort(MSG_ONE, net_name);
640                                         if(stringcount >= 1) { WriteString(MSG_ONE, s1); }
641                                         if(stringcount == 2) { WriteString(MSG_ONE, s2); }
642                                         if(floatcount >= 1) { WriteLong(MSG_ONE, f1); }
643                                         if(floatcount >= 2) { WriteLong(MSG_ONE, f2); }
644                                         if(floatcount == 3) { WriteLong(MSG_ONE, f3); }
645                                 });
646                         }
647                 }
648                 else if(broadcast == MSG_ALL)
649                 {
650                         // global notification sent to EVERYONE
651                         WriteByte(MSG_ALL, SVC_TEMPENTITY);
652                         WriteByte(MSG_ALL, TE_CSQC_NOTIFICATION);
653                         WriteByte(MSG_ALL, net_type);
654                         WriteShort(MSG_ALL, net_name);
655                         if(stringcount >= 1) { WriteString(MSG_ALL, s1); }
656                         if(stringcount == 2) { WriteString(MSG_ALL, s2); }
657                         if(floatcount >= 1) { WriteLong(MSG_ALL, f1); }
658                         if(floatcount >= 2) { WriteLong(MSG_ALL, f2); }
659                         if(floatcount == 3) { WriteLong(MSG_ALL, f3); }
660                 }
661                 else { backtrace("Unknown MSG_ type to write with!\n"); }
662
663                 if(!server_is_local && (net_type == MSG_INFO))
664                 {
665                         #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
666                                 { NOTIF_MATCH(name, net_name) { print(sprintf(CCR(normal_or_gentle(normal, gentle)), args)); } }
667                         MSG_INFO_NOTIFICATIONS
668                         #undef MSG_INFO_NOTIF
669                 }
670         }
671         else { backtrace("Incorrect usage of Send_Notification!\n"); }
672 }
673
674 void Send_Notification_ToTeam(float targetteam, entity except, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
675 {
676         entity tmp_entity;
677         FOR_EACH_REALCLIENT(tmp_entity)
678         {
679                 if(tmp_entity.classname == STR_PLAYER)
680                 if(tmp_entity.team == targetteam)
681                 if(tmp_entity != except)
682                 {
683                         Send_Notification(tmp_entity, MSG_ONE, net_type, net_name, s1, s2, f1, f2, f3);
684                 }
685         }
686 }
687
688 // WARNING: use this ONLY if you need exceptions or want to exclude spectators, otherwise use Send_Notification(world, MSG_ALL, ...)
689 void Send_Notification_ToAll(entity except, float spectators, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
690 {
691         entity tmp_entity;
692         FOR_EACH_REALCLIENT(tmp_entity)
693         {
694                 if((tmp_entity.classname == STR_PLAYER) || spectators)
695                 if(tmp_entity != except)
696                 {
697                         Send_Notification(tmp_entity, MSG_ONE, net_type, net_name, s1, s2, f1, f2, f3);
698                 }
699         }
700 }
701
702
703 // =============================
704 //  LEGACY NOTIFICATION SYSTEMS
705 // =============================
706
707 void Send_KillNotification(string s1, string s2, string s3, float msg, float type)
708 {
709         WriteByte(MSG_ALL, SVC_TEMPENTITY);
710         WriteByte(MSG_ALL, TE_CSQC_KILLNOTIFY);
711         WriteString(MSG_ALL, s1);
712         WriteString(MSG_ALL, s2);
713         WriteString(MSG_ALL, s3);
714         WriteShort(MSG_ALL, msg);
715         WriteByte(MSG_ALL, type);
716 }
717
718 // Function is used to send a generic centerprint whose content CSQC gets to decide (gentle version or not in the below cases)
719 void Send_CSQC_KillCenterprint(entity e, string s1, string s2, float msg, float type)
720 {
721         if (clienttype(e) == CLIENTTYPE_REAL)
722         {
723                 msg_entity = e;
724                 WRITESPECTATABLE_MSG_ONE({
725                         WriteByte(MSG_ONE, SVC_TEMPENTITY);
726                         WriteByte(MSG_ONE, TE_CSQC_KILLCENTERPRINT);
727                         WriteString(MSG_ONE, s1);
728                         WriteString(MSG_ONE, s2);
729                         WriteShort(MSG_ONE, msg);
730                         WriteByte(MSG_ONE, type);
731                 });
732         }
733 }
734
735 void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num)
736 {
737         if ((clienttype(e) == CLIENTTYPE_REAL) && (e.flags & FL_CLIENT))
738         {
739                 msg_entity = e;
740                 WRITESPECTATABLE_MSG_ONE({
741                         WriteByte(MSG_ONE, SVC_TEMPENTITY);
742                         WriteByte(MSG_ONE, TE_CSQC_CENTERPRINT_GENERIC);
743                         WriteByte(MSG_ONE, id);
744                         WriteString(MSG_ONE, s);
745                         if (id != 0 && s != "")
746                         {
747                                 WriteByte(MSG_ONE, duration);
748                                 WriteByte(MSG_ONE, countdown_num);
749                         }
750                 });
751         }
752 }
753 void Send_CSQC_Centerprint_Generic_Expire(entity e, float id)
754 {
755         Send_CSQC_Centerprint_Generic(e, id, "", 1, 0);
756 }
757 #endif