1 // ================================================
2 // Unified notification system, written by Samual
3 // Last updated: November, 2012
4 // ================================================
6 // main types/groups of notifications
7 #define MSG_INFO 1 // "Global" information messages (sent to console, and notify panel if it has an icon)
8 #define MSG_CENTER 2 // "Personal" centerprint messages
9 #define MSG_WEAPON 3 // "Personal" weapon messages (like "You got the Nex", sent to weapon notify panel)
12 #define NO_FL_ARG -12345
20 // Since this is code uses macro processors to list notifications,
21 // the normal compiler sees these checks as "constant" and throws
22 // a warning. We have to get around this by using another function.
23 #define NOTIF_MATCH(a,b) if(min(NOTIF_MAX, a) == b)
27 Acquire special information to generate for display in the
28 notification from variables networked to the client.
30 PASS_KEY: find the keybind for "passing" or "dropping" in CTF game mode
31 FRAG_SPREE: find out if the player is on a kill spree/how many kills they have
32 FRAG_PING: show the ping of a player
33 FRAG_STATS: show health/armor/ping of a player
34 FRAG_POS: show score status and position in the match of a player
35 DEATH_TEAM: show the full name of the team a player is switching from
37 string got_commandkey;
38 #define PASS_KEY ((((got_commandkey = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(got_commandkey, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), got_commandkey) : "")
39 #define FRAG_SPREE (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d kill spree! "), _("%d score spree! ")), f1) : "")
40 #define FRAG_PING ((f2 != BOT_PING) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")
41 #define FRAG_STATS sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f1, f2, ((f3 != BOT_PING) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f3) : ""))
42 //#define FRAG_POS ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : "")
43 #define DEATH_TEAM Team_ColoredFullName(f1)
45 // NO_CPID normally has a variable value, so we need to check and see
46 // whether a notification uses it. If so, cancel out the centerprint ID.
47 #define HANDLE_CPID(cpid) ((min(NOTIF_MAX, cpid) == NO_CPID) ? FALSE : cpid)
49 // client-side handling of cvars
50 #define ADD_CSQC_AUTOCVAR(name) var float autocvar_notification_##name = TRUE;
51 #define CHECK_AUTOCVAR(name) if(autocvar_notification_##name)
54 // allow sending of notifications to also pass through to spectators (specifically for centerprints)
56 #define WRITESPECTATABLE_MSG_ONE_VARNAME(varname,statement) entity varname; varname = msg_entity; FOR_EACH_REALCLIENT(msg_entity) if(msg_entity == varname || (msg_entity.classname == STR_SPECTATOR && msg_entity.enemy == varname)) statement msg_entity = varname
57 #define WRITESPECTATABLE_MSG_ONE(statement) WRITESPECTATABLE_MSG_ONE_VARNAME(oldmsg_entity, statement)
58 #define WRITESPECTATABLE(msg,statement) if(msg == MSG_ONE) { WRITESPECTATABLE_MSG_ONE(statement); } else statement float WRITESPECTATABLE_workaround = 0
61 // do nothing for the other programs, they don't need cvars (those are just for the clients)
62 #define ADD_CSQC_AUTOCVAR(name)
67 If BELOW negative maxplayers, you dropped a place lower
68 If below 0, you are tied for that place
69 If above 0, you are holding that place alone
70 If above positive maxplayers, you moved up a place
72 float Should_Print_Score_Pos
74 string Read_Score_Pos(float num)
79 float Form_Score_Pos(entity player)
84 // ====================================
85 // Notifications List and Information
86 // ====================================
88 List of all notifications (including identifiers and display information)
89 Format: name, strnum, flnum, args, *icon/CPID, *durcnt, normal, gentle
90 Asterisked fields are not present in all notification types.
93 Number of STRING arguments (so that networking knows how many to send/receive)
94 Number of FLOAT arguments (so that networking knows how many to send/receive)
95 Arguments for sprintf(string, args), if no args needed then use ""
97 MSG_INFO: STRING: icon string name for the hud notify panel, "" if no icon is used
98 MSG_CENTER: FLOAT: centerprint ID number (CPID_*), NO_CPID if no CPID is needed
100 MSG_CENTER: XPND2(FLOAT, FLOAT): extra arguments for centerprint messages
101 Normal message (string for sprintf when gentle messages are NOT enabled)
102 Gentle message (string for sprintf when gentle messages ARE enabled)
104 Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
105 with colors according to the cvars the user has chosen. This allows for
106 users to create unique color profiles for their HUD, giving more customization
107 options to HUD designers and end users who want such a feature.
109 Check out the function calls for string CCR(...) and
110 string TCR(...) to better understand how these codes work.
112 Guidlines (please try and follow these):
113 -ALWAYS start the string with a color, preferably background.
114 -ALWAYS reset a color after a name (this way they don't set it for the whole string).
115 -NEVER re-declare an event twice.
116 -NEVER add or remove fields from the format, it SHOULD already work.
117 -MSG_INFO messages must ALWAYS end with a new line: \n
118 -Be clean and simple with your notification naming,
119 nothing too long for the name field... Abbreviations are your friend. :D
120 -Keep the spacing as clean as possible... if the arguments are abnormally long,
121 it's okay to go out of line a bit... but try and keep it clean still.
122 -Sort the notifications in the most appropriate order for their tasks.
123 TODO: ? centerprint IDs are given priority based on their order (first being highest priority going downwards)
124 -ARIRE unir frk jvgu lbhe bja zbgure. (gvc sbe zvxrrhfn) -- Don't pay attention to this ^_^
127 // weaponorder[f1].netname
129 #define MULTITEAM_INFO(prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
130 MSG_INFO_NOTIF(prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
131 MSG_INFO_NOTIF(prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
133 MSG_INFO_NOTIF(prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
136 MSG_INFO_NOTIF(prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
138 #define MSG_INFO_NOTIFICATIONS \
139 MSG_INFO_NOTIF(INFO_EMPTY, 0, 0, NO_STR_ARG, XPND2("", ""), "", "", "") \
140 MULTITEAM_INFO(INFO_SCORES_, 4, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^TC^TT ^BGteam scores!\n"), "") \
141 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DROPPED_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
142 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DAMAGED_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
143 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_SPEEDRUN_, 2, 0, 1, f1/100, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
144 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_NEEDKILL_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base\n"), "") \
145 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_ABORTRUN_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag was returned to base by its owner\n"), "") \
146 MULTITEAM_INFO(INFO_CTF_FLAGRETURN_TIMEOUT_, 2, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^BGThe ^TC^TT^BG flag has returned to the base\n"), "") \
147 MULTITEAM_INFO(INFO_CTF_PICKUP_, 2, 1, 0, s1, XPND2(s1, ""), "notify_%s_taken", _("^BG%s^BG got the ^TC^TT^BG flag\n"), "") \
148 MULTITEAM_INFO(INFO_CTF_RETURN_, 2, 1, 0, s1, XPND2(s1, ""), "notify_%s_returned", _("^BG%s^BG returned the ^TC^TT^BG flag\n"), "") \
149 MULTITEAM_INFO(INFO_CTF_LOST_, 2, 1, 0, s1, XPND2(s1, ""), "notify_%s_lost", _("^BG%s^BG lost the ^TC^TT^BG flag\n"), "") \
150 MULTITEAM_INFO(INFO_CTF_CAPTURE_, 2, 1, 0, s1, XPND2(s1, ""), "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
151 MULTITEAM_INFO(INFO_CTF_CAPTURE_TIME_, 2, 1, 1, XPND2(s1, f1/100), XPND2(s1, ""), "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%.2f^BG seconds\n"), "") \
152 MULTITEAM_INFO(INFO_CTF_CAPTURE_BROKEN_, 2, 2, 2, XPND4(s1, f1/100, s2, f2/100), XPND2(s1, ""), "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%.2f^BG seconds, breaking ^BG%s^BG's previous record of ^F2%.2f^BG seconds\n"), "") \
153 MULTITEAM_INFO(INFO_CTF_CAPTURE_UNBROKEN_, 2, 2, 2, XPND4(s1, f1/100, s2, f2/100), XPND2(s1, ""), "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%.2f^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%.2f^BG seconds\n"), "") \
154 #undef MSG_INFO_NOTIF
156 #define MULTITEAM_CENTER(prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
157 MSG_CENTER_NOTIF(prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
158 MSG_CENTER_NOTIF(prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
160 MSG_CENTER_NOTIF(prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
163 MSG_CENTER_NOTIF(prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
165 #define MSG_CENTER_NOTIFICATIONS \
166 MSG_CENTER_NOTIF(CENTER_EMPTY, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), "", "") \
167 MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_SHIELDED, 0, 0, NO_STR_ARG, CPID_CTF_CAPSHIELD, XPND2(0, 0), _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
168 MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_FREE, 0, 0, NO_STR_ARG, CPID_CTF_CAPSHIELD, XPND2(0, 0), _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
169 MULTITEAM_CENTER(CENTER_CTF_PASS_OTHER_, 2, 2, 0, XPND2(s1, s2), CPID_CTF_PASS, XPND2(0, 0), _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
170 MULTITEAM_CENTER(CENTER_CTF_PASS_SENT_, 2, 1, 0, s1, CPID_CTF_PASS, XPND2(0, 0), _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
171 MULTITEAM_CENTER(CENTER_CTF_PASS_RECEIVED_, 2, 1, 0, s1, CPID_CTF_PASS, XPND2(0, 0), _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
172 MSG_CENTER_NOTIF(CENTER_CTF_PASS_REQUESTING, 1, 0, s1, CPID_CTF_PASS, XPND2(0, 0), _("^BGRequesting %s^BG to pass you the flag"), "") \
173 MSG_CENTER_NOTIF(CENTER_CTF_PASS_REQUESTED, 1, 0, XPND2(s1, PASS_KEY), CPID_CTF_PASS, XPND2(0, 0), _("^BG%s^BG requests you to pass the flag%s"), "") \
174 MULTITEAM_CENTER(CENTER_CTF_RETURN_, 2, 0, 0, NO_STR_ARG, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYou returned the ^TC^TT^BG flag!"), "") \
175 MULTITEAM_CENTER(CENTER_CTF_CAPTURE_, 2, 0, 0, NO_STR_ARG, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYou captured the ^TC^TT^BG flag!"), "") \
176 MULTITEAM_CENTER(CENTER_CTF_PICKUP_, 2, 0, 0, NO_STR_ARG, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYou got the ^TC^TT^BG flag!"), "") \
177 MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_TEAM, 1, 0, s1, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
178 MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_TEAM_VERBOSE, 2, 0, XPND3(s1, s2, s1), CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
179 MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_ENEMY, 1, 0, s1, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
180 MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_ENEMY_VERBOSE, 2, 0, XPND3(s1, s2, s1), CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
181 MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_CARRIER, 0, 0, NO_STR_ARG, CPID_STALEMATE, XPND2(0, 0), _("^BGStalemate! Enemies can now see you on radar!"), "") \
182 MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_OTHER, 0, 0, NO_STR_ARG, CPID_STALEMATE, XPND2(0, 0), _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
183 MSG_CENTER_NOTIF(CENTER_CTF_FLAG_THROW_PUNISH, 0, 1, f1, CPID_CTF_LOWPRIO, XPND2(0, 0), _("^BGToo many flag throws! Throwing disabled for %d seconds."), "") \
184 MSG_CENTER_NOTIF(CENTER_DEATH_CUSTOM, 2, 0, XPND2(s1, s2), NO_CPID, XPND2(0, 0), _("^K1You were %s, %s"), "") \
185 MSG_CENTER_NOTIF(CENTER_DEATH_GENERIC, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1Watch your step!"), "") \
186 MSG_CENTER_NOTIF(CENTER_DEATH_SELFKILL, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
187 MSG_CENTER_NOTIF(CENTER_DEATH_SUICIDE, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You committed suicide!"), _("^K1You ended it all!")) \
188 MSG_CENTER_NOTIF(CENTER_DEATH_NOAMMO, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You were killed for running out of ammo..."), _("^K1You are reinserted into the game for running out of ammo...")) \
189 MSG_CENTER_NOTIF(CENTER_DEATH_ROT, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
190 MSG_CENTER_NOTIF(CENTER_DEATH_CAMP, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
191 MSG_CENTER_NOTIF(CENTER_DEATH_BETRAYAL, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
192 MSG_CENTER_NOTIF(CENTER_DEATH_TEAMCHANGE, 0, 1, DEATH_TEAM, NO_CPID, XPND2(0, 0), _("^BGYou are now on: %s"), "") \
193 MSG_CENTER_NOTIF(CENTER_DEATH_AUTOTEAMCHANGE, 0, 1, DEATH_TEAM, NO_CPID, XPND2(0, 0), _("^BGYou have been moved into a different team to improve team balance\nYou are now on: %s"), "") \
194 MSG_CENTER_NOTIF(CENTER_DEATH_FALL, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You hit the ground with a bit too much force"), "") \
195 MSG_CENTER_NOTIF(CENTER_DEATH_DROWN, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You couldn't catch your breath in time!"), "") \
196 MSG_CENTER_NOTIF(CENTER_DEATH_LAVA, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You couldn't stand the heat!"), "") \
197 MSG_CENTER_NOTIF(CENTER_DEATH_SLIME, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You melted away in slime!"), "") \
198 MSG_CENTER_NOTIF(CENTER_DEATH_SHOOTING_STAR, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You went faster than the speed of light!"), "") \
199 MSG_CENTER_NOTIF(CENTER_DEATH_SWAMP, 0, 0, NO_STR_ARG, NO_CPID, XPND2(0, 0), _("^K1You got stuck in a swamp!"), "") \
200 MSG_CENTER_NOTIF(CENTER_DEATH_FRAG, 1, 1, XPND2(FRAG_SPREE, s1), NO_CPID, XPND2(0, 0), _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
201 MSG_CENTER_NOTIF(CENTER_DEATH_FRAGGED, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1You were fragged by ^BG%s"), _("^K1You were scored against by ^BG%s")) \
202 MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAG, 1, 1, XPND2(FRAG_SPREE, s1), NO_CPID, XPND2(0, 0), _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
203 MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAGGED, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1You were typefragged by ^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing!")) \
204 MSG_CENTER_NOTIF(CENTER_DEATH_FRAG_FIRST, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
205 MSG_CENTER_NOTIF(CENTER_DEATH_FRAGGED_FIRST, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
206 MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAG_FIRST, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
207 MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAGGED_FIRST, 1, 0, s1, NO_CPID, XPND2(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
208 MSG_CENTER_NOTIF(CENTER_DEATH_FRAG_VERBOSE, 1, 2, XPND3(FRAG_SPREE, s1, FRAG_PING), NO_CPID, XPND2(0, 0), _("^K3You fragged ^BG%s^BG%s"), _("^K3You scored against ^BG%s^BG%s")) \
209 MSG_CENTER_NOTIF(CENTER_DEATH_FRAGGED_VERBOSE, 1, 3, XPND2(s1, FRAG_STATS), NO_CPID, XPND2(0, 0), _("^K1You were fragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^BG%s")) \
210 MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAG_VERBOSE, 1, 2, XPND3(FRAG_SPREE, s1, FRAG_PING), NO_CPID, XPND2(0, 0), _("^K1You typefragged ^BG%s^BG%s"), _("^K1You scored against ^BG%s^K1 while they were typing^BG%s")) \
211 MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAGGED_VERBOSE, 1, 3, XPND2(s1, FRAG_STATS), NO_CPID, XPND2(0, 0), _("^K1You were typefragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing^BG%s")) \
212 MSG_CENTER_NOTIF(CENTER_DEATH_FRAG_FIRST_VERBOSE, 1, 1, s1, NO_CPID, XPND2(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
213 MSG_CENTER_NOTIF(CENTER_DEATH_FRAGGED_FIRST_VERBOSE, 1, 3, s1, NO_CPID, XPND2(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
214 MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAG_FIRST_VERBOSE, 1, 1, s1, NO_CPID, XPND2(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
215 MSG_CENTER_NOTIF(CENTER_DEATH_TYPEFRAGGED_FIRST_VERBOSE,1, 3, s1, NO_CPID, XPND2(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
216 #undef MSG_CENTER_NOTIF
218 #define MSG_WEAPON_NOTIFICATIONS \
219 MSG_WEAPON_NOTIF(DEATH_MARBLES_LOST3, 2, 1, XPND3(s1, s2, f1), _("^F1%s^BG lost their marbles against ^F1%s^BG using the ^F2%s^BG\n"), "") \
220 #undef MSG_WEAPON_NOTIF
223 // ====================================
224 // Initialization/Create Declarations
225 // ====================================
227 #define NOTIF_FIRST 1
228 #define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
229 float NOTIF_INFO_COUNT;
230 float NOTIF_CENTER_COUNT;
231 float NOTIF_WEAPON_COUNT;
232 float NOTIF_CPID_COUNT;
234 #define MSG_INFO_NOTIF(name,strnum,flnum,args,icon,normal,gentle) \
235 ADD_CSQC_AUTOCVAR(name) \
237 void RegisterNotification_##name() \
239 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
240 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
242 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
244 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
245 ADD_CSQC_AUTOCVAR(name) \
248 void RegisterNotification_##name() \
250 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
251 SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
252 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
254 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
256 #define MSG_WEAPON_NOTIF(name,strnum,flnum,args,normal,gentle) \
257 ADD_CSQC_AUTOCVAR(name) \
259 void RegisterNotification_##name() \
261 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_WEAPON_COUNT) \
262 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_WEAPON_COUNT, "notifications") \
264 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
266 // NOW we actually activate the declarations
267 MSG_INFO_NOTIFICATIONS
268 MSG_CENTER_NOTIFICATIONS
269 MSG_WEAPON_NOTIFICATIONS
272 // ======================
273 // Supporting Functions
274 // ======================
276 // select between the normal or the gentle message string based on client (or server) settings
277 string normal_or_gentle(string normal, string gentle)
281 if(autocvar_cl_gentle || autocvar_cl_gentle_messages)
283 if(autocvar_sv_gentle)
285 return ((gentle != "") ? gentle : normal);
293 float notif_stringcount(string s1, string s2)
296 if(s1 != NO_STR_ARG) ++stringcount;
297 if(s2 != NO_STR_ARG) ++stringcount;
301 float notif_floatcount(float f1, float f2, float f3)
304 if(f1 != NO_FL_ARG) ++floatcount;
305 if(f2 != NO_FL_ARG) ++floatcount;
306 if(f3 != NO_FL_ARG) ++floatcount;
310 // get the actual name of a notification and return it as a string
311 string Get_Field_Value(float field, float net_type, float net_name)
315 #define GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) \
316 if(field == F_NAME) { output = VAR_TO_TEXT(name); } \
317 else if(field == F_STRNUM) { output = ftos(strnum); } \
318 else if(field == F_FLNUM) { output = ftos(flnum); }
324 #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
325 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) } }
326 MSG_INFO_NOTIFICATIONS
331 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
332 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) } }
333 MSG_CENTER_NOTIFICATIONS
338 #define MSG_WEAPON_NOTIF(name,strnum,flnum,args,normal,gentle) \
339 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) } }
340 MSG_WEAPON_NOTIFICATIONS
345 #undef GET_FIELD_VALUE_OUTPUT
350 string TCR(string input, string teamcolor, string teamtext)
352 input = strreplace("^TC", teamcolor, input);
353 input = strreplace("^TT", teamtext, input);
357 // color code replace, place inside of sprintf and parse the string
358 string CCR(string input)
360 // foreground/normal colors
361 input = strreplace("^F1", "^2", input); // primary priority (important names, etc)
362 input = strreplace("^F2", "^3", input); // secondary priority (items, locations, numbers, etc)
365 input = strreplace("^K1", "^1", input); // "bad" or "dangerous" text (death messages against you, kill notifications, etc)
366 input = strreplace("^K2", "^3", input); // similar to above, but less important... OR, a highlight out of above message type
367 input = strreplace("^K3", "^4", input); // "good" or "beneficial" text (you fragging someone, etc)
370 input = strreplace("^BG", "^7", input); // neutral/unimportant text
371 input = strreplace("^N", "^7", input); // "none"-- reset to white...
376 // =============================
377 // Debug/Maintenance Functions
378 // =============================
380 #define NOTIF_Write(type,name,text) fputs(fh, (sprintf("seta %s 1 // %s - %s\n", name, type, strreplace("\n", "\\n", text))))
381 void Dump_Notifications(float fh)
383 #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) { NOTIF_Write("MSG_INFO", VAR_TO_TEXT(name), normal); }
384 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) { NOTIF_Write("MSG_CENTER", VAR_TO_TEXT(name), normal); }
385 #define MSG_WEAPON_NOTIF(name,strnum,flnum,args,normal,gentle) { NOTIF_Write("MSG_WEAPON", VAR_TO_TEXT(name), normal); }
386 MSG_INFO_NOTIFICATIONS
387 MSG_CENTER_NOTIFICATIONS
388 MSG_WEAPON_NOTIFICATIONS
393 // ===============================
394 // Frontend Notification Pushing
395 // ===============================
398 #define KN_MAX_ENTRIES 10
400 float killnotify_times[KN_MAX_ENTRIES];
401 string killnotify_icon[KN_MAX_ENTRIES];
402 string killnotify_attackers[KN_MAX_ENTRIES];
403 string killnotify_victims[KN_MAX_ENTRIES];
404 // 0 = "Y [used by] X", 1 = "X [did action to] Y"
405 void HUD_Notify_Push(string icon, string attacker, string victim)
410 if (kn_index == -1) { kn_index = KN_MAX_ENTRIES-1; }
411 killnotify_times[kn_index] = time;
414 if(killnotify_icon[kn_index]) { strunzone(killnotify_icon[kn_index]); }
415 killnotify_icon[kn_index] = strzone(icon);
418 if(killnotify_attackers[kn_index]) { strunzone(killnotify_attackers[kn_index]); }
419 killnotify_attackers[kn_index] = strzone(attacker);
422 if(killnotify_victims[kn_index]) { strunzone(killnotify_victims[kn_index]); }
423 killnotify_victims[kn_index] = strzone(victim);
427 void Local_Notification(float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
433 #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
434 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
436 print(sprintf(CCR(normal_or_gentle(normal, gentle)), args)); \
437 if(strtolower(icon) != "") { HUD_Notify_Push(icon, hudargs); } \
439 MSG_INFO_NOTIFICATIONS
444 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
445 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
447 centerprint_generic(HANDLE_CPID(cpid), sprintf(CCR(normal_or_gentle(normal, gentle)), args), durcnt); \
449 MSG_CENTER_NOTIFICATIONS
454 #define MSG_WEAPON_NOTIF(name,strnum,flnum,args,normal,gentle) \
455 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
457 print("unhandled\n"); \
459 MSG_WEAPON_NOTIFICATIONS
467 // =========================
468 // Notification Networking
469 // =========================
472 void Read_Notification(void)
474 float net_type = ReadByte();
475 float net_name = ReadShort();
477 float stringcount = stof(Get_Field_Value(F_STRNUM, net_type, net_name));
478 float floatcount = stof(Get_Field_Value(F_FLNUM, net_type, net_name));
480 Local_Notification(net_type, net_name,
481 ((stringcount >= 1) ? ReadString() : ""),
482 ((stringcount == 2) ? ReadString() : ""),
483 ((floatcount >= 1) ? ReadLong() : 0),
484 ((floatcount >= 2) ? ReadLong() : 0),
485 ((floatcount == 3) ? ReadLong() : 0));
490 void Send_Notification(entity client, float broadcast, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
492 if(net_type && net_name)
494 //print("notification: ", Get_Field_Value(F_NAME, net_type, net_name), ": ", ftos(net_name), ".\n");
496 float stringcount = stof(Get_Field_Value(F_STRNUM, net_type, net_name));
497 float floatcount = stof(Get_Field_Value(F_FLNUM, net_type, net_name));
499 if(notif_stringcount(s1, s2) > stringcount) { backtrace("Too many string arguments for notification!\n"); return; }
500 if(notif_floatcount(f1, f2, f3) > floatcount) { backtrace("Too many float arguments for notification!\n"); return; }
502 if(broadcast == MSG_ONE)
504 if(client && (clienttype(client) == CLIENTTYPE_REAL) && (client.flags & FL_CLIENT))
506 // personal/direct notification sent to ONE person and their spectators
508 WRITESPECTATABLE_MSG_ONE({
509 WriteByte(MSG_ONE, SVC_TEMPENTITY);
510 WriteByte(MSG_ONE, TE_CSQC_NOTIFICATION);
511 WriteByte(MSG_ONE, net_type);
512 WriteShort(MSG_ONE, net_name);
513 if(stringcount >= 1) { WriteString(MSG_ONE, s1); }
514 if(stringcount == 2) { WriteString(MSG_ONE, s2); }
515 if(floatcount >= 1) { WriteLong(MSG_ONE, f1); }
516 if(floatcount >= 2) { WriteLong(MSG_ONE, f2); }
517 if(floatcount == 3) { WriteLong(MSG_ONE, f3); }
521 else if(broadcast == MSG_ALL)
523 // global notification sent to EVERYONE
524 WriteByte(MSG_ALL, SVC_TEMPENTITY);
525 WriteByte(MSG_ALL, TE_CSQC_NOTIFICATION);
526 WriteByte(MSG_ALL, net_type);
527 WriteShort(MSG_ALL, net_name);
528 if(stringcount >= 1) { WriteString(MSG_ALL, s1); }
529 if(stringcount == 2) { WriteString(MSG_ALL, s2); }
530 if(floatcount >= 1) { WriteLong(MSG_ALL, f1); }
531 if(floatcount >= 2) { WriteLong(MSG_ALL, f2); }
532 if(floatcount == 3) { WriteLong(MSG_ALL, f3); }
534 else { backtrace("Unknown MSG_ type to write with!\n"); }
536 if(!server_is_local && (net_type == MSG_INFO))
538 #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
539 { NOTIF_MATCH(name, net_name) { print(sprintf(CCR(normal_or_gentle(normal, gentle)), args)); } }
540 MSG_INFO_NOTIFICATIONS
543 else { backtrace("Incorrect usage of Send_Notification!\n"); }
546 void Send_Notification_ToTeam(float targetteam, entity except, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
549 FOR_EACH_REALCLIENT(tmp_entity)
551 if(tmp_entity.classname == STR_PLAYER)
552 if(tmp_entity.team == targetteam)
553 if(tmp_entity != except)
555 Send_Notification(tmp_entity, MSG_ONE, net_type, net_name, s1, s2, f1, f2, f3);
560 // WARNING: use this ONLY if you need exceptions or want to exclude spectators, otherwise use Send_Notification(world, MSG_ALL, ...)
561 void Send_Notification_ToAll(entity except, float spectators, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
564 FOR_EACH_REALCLIENT(tmp_entity)
566 if((tmp_entity.classname == STR_PLAYER) || spectators)
567 if(tmp_entity != except)
569 Send_Notification(tmp_entity, MSG_ONE, net_type, net_name, s1, s2, f1, f2, f3);
575 // =============================
576 // LEGACY NOTIFICATION SYSTEMS
577 // =============================
579 void Send_KillNotification(string s1, string s2, string s3, float msg, float type)
581 WriteByte(MSG_ALL, SVC_TEMPENTITY);
582 WriteByte(MSG_ALL, TE_CSQC_KILLNOTIFY);
583 WriteString(MSG_ALL, s1);
584 WriteString(MSG_ALL, s2);
585 WriteString(MSG_ALL, s3);
586 WriteShort(MSG_ALL, msg);
587 WriteByte(MSG_ALL, type);
590 // Function is used to send a generic centerprint whose content CSQC gets to decide (gentle version or not in the below cases)
591 void Send_CSQC_KillCenterprint(entity e, string s1, string s2, float msg, float type)
593 if (clienttype(e) == CLIENTTYPE_REAL)
596 WRITESPECTATABLE_MSG_ONE({
597 WriteByte(MSG_ONE, SVC_TEMPENTITY);
598 WriteByte(MSG_ONE, TE_CSQC_KILLCENTERPRINT);
599 WriteString(MSG_ONE, s1);
600 WriteString(MSG_ONE, s2);
601 WriteShort(MSG_ONE, msg);
602 WriteByte(MSG_ONE, type);
607 void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num)
609 if ((clienttype(e) == CLIENTTYPE_REAL) && (e.flags & FL_CLIENT))
612 WRITESPECTATABLE_MSG_ONE({
613 WriteByte(MSG_ONE, SVC_TEMPENTITY);
614 WriteByte(MSG_ONE, TE_CSQC_CENTERPRINT_GENERIC);
615 WriteByte(MSG_ONE, id);
616 WriteString(MSG_ONE, s);
617 if (id != 0 && s != "")
619 WriteByte(MSG_ONE, duration);
620 WriteByte(MSG_ONE, countdown_num);
625 void Send_CSQC_Centerprint_Generic_Expire(entity e, float id)
627 Send_CSQC_Centerprint_Generic(e, id, "", 1, 0);