1 // Client/server mappings
7 float player_multijump;
8 float player_jumpheight;
10 #define PHYS_INPUT_ANGLES(s) input_angles
12 #define PHYS_WORLD_ANGLES(s) input_angles
14 #define PHYS_INPUT_TIMELENGTH input_timelength
15 #define PHYS_INPUT_FRAMETIME serverdeltatime
17 #define PHYS_INPUT_MOVEVALUES(s) input_movevalues
19 #define PHYS_INPUT_BUTTON_MASK(s) (input_buttons | 128 * (input_movevalues_x < 0) | 256 * (input_movevalues_x > 0) | 512 * (input_movevalues_y < 0) | 1024 * (input_movevalues_y > 0))
20 #define PHYS_INPUT_BUTTON_ATCK(s) !!(input_buttons & 1)
21 #define PHYS_INPUT_BUTTON_JUMP(s) !!(input_buttons & 2)
22 #define PHYS_INPUT_BUTTON_ATCK2(s) !!(input_buttons & 4)
23 #define PHYS_INPUT_BUTTON_ZOOM(s) !!(input_buttons & 8)
24 #define PHYS_INPUT_BUTTON_CROUCH(s) !!(input_buttons & 16)
25 #define PHYS_INPUT_BUTTON_HOOK(s) !!(input_buttons & 32)
26 #define PHYS_INPUT_BUTTON_USE(s) !!(input_buttons & 64)
27 #define PHYS_INPUT_BUTTON_BACKWARD(s) !!(input_buttons & 128)
28 #define PHYS_INPUT_BUTTON_FORWARD(s) !!(input_buttons & 256)
29 #define PHYS_INPUT_BUTTON_LEFT(s) !!(input_buttons & 512)
30 #define PHYS_INPUT_BUTTON_RIGHT(s) !!(input_buttons & 1024)
31 #define PHYS_INPUT_BUTTON_JETPACK(s) !!(input_buttons & 2048)
33 #define PHYS_DEAD(s) s.csqcmodel_isdead
35 #define GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE !!(moveflags & MOVEFLAG_GRAVITYUNAFFECTEDBYTICRATE)
36 #define GAMEPLAYFIX_NOGRAVITYONGROUND cvar("sv_gameplayfix_nogravityonground")
37 #define GAMEPLAYFIX_Q2AIRACCELERATE cvar("sv_gameplayfix_q2airaccelerate")
39 #define IS_DUCKED(s) !!(s.pmove_flags & PMF_DUCKED)
40 #define SET_DUCKED(s) s.pmove_flags |= PMF_DUCKED
41 #define UNSET_DUCKED(s) s.pmove_flags &= ~PMF_DUCKED
43 #define IS_JUMP_HELD(s) !!(s.pmove_flags & PMF_JUMP_HELD)
44 #define SET_JUMP_HELD(s) s.pmove_flags |= PMF_JUMP_HELD
45 #define UNSET_JUMP_HELD(s) s.pmove_flags &= ~PMF_JUMP_HELD
47 #define IS_ONGROUND(s) !!(s.pmove_flags & PMF_ONGROUND)
48 #define SET_ONGROUND(s) s.pmove_flags |= PMF_ONGROUND
49 #define UNSET_ONGROUND(s) s.pmove_flags &= ~PMF_ONGROUND
51 #define WAS_ONGROUND(s) !!(s.lastflags & PMF_ONGROUND)
53 #define ITEMS(s) getstati(STAT_ITEMS, 0, 24)
55 #define PHYS_AMMO_FUEL(s) getstati(STAT_FUEL)
57 #define PHYS_FROZEN(s) getstati(STAT_FROZEN)
59 #define PHYS_DOUBLEJUMP getstati(STAT_DOUBLEJUMP)
61 #define PHYS_JUMPSPEEDCAP_MIN getstatf(STAT_MOVEVARS_JUMPSPEEDCAP_MIN)
62 #define PHYS_JUMPSPEEDCAP_MAX getstatf(STAT_MOVEVARS_JUMPSPEEDCAP_MAX)
63 #define PHYS_JUMPSPEEDCAP_DISABLE_ONRAMPS getstati(STAT_MOVEVARS_JUMPSPEEDCAP_DISABLE_ONRAMPS)
65 #define PHYS_TRACK_CANJUMP(s) getstati(STAT_MOVEVARS_TRACK_CANJUMP)
66 #define PHYS_ACCELERATE getstatf(STAT_MOVEVARS_ACCELERATE)
67 #define PHYS_AIRACCEL_QW(s) getstatf(STAT_MOVEVARS_AIRACCEL_QW)
68 #define PHYS_AIRACCEL_QW_STRETCHFACTOR(s) getstatf(STAT_MOVEVARS_AIRACCEL_QW_STRETCHFACTOR)
69 #define PHYS_AIRACCEL_SIDEWAYS_FRICTION getstatf(STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION)
70 #define PHYS_AIRACCELERATE getstatf(STAT_MOVEVARS_AIRACCELERATE)
71 #define PHYS_AIRCONTROL getstatf(STAT_MOVEVARS_AIRCONTROL)
72 #define PHYS_AIRCONTROL_PENALTY getstatf(STAT_MOVEVARS_AIRCONTROL_PENALTY)
73 #define PHYS_AIRCONTROL_POWER getstatf(STAT_MOVEVARS_AIRCONTROL_POWER)
74 #define PHYS_AIRSPEEDLIMIT_NONQW(s) getstatf(STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW)
75 #define PHYS_AIRSTOPACCELERATE getstatf(STAT_MOVEVARS_AIRSTOPACCELERATE)
76 #define PHYS_AIRSTRAFEACCEL_QW(s) getstatf(STAT_MOVEVARS_AIRSTRAFEACCEL_QW)
77 #define PHYS_AIRSTRAFEACCELERATE getstatf(STAT_MOVEVARS_AIRSTRAFEACCELERATE)
78 #define PHYS_ENTGRAVITY(s) getstatf(STAT_MOVEVARS_ENTGRAVITY)
79 #define PHYS_FRICTION getstatf(STAT_MOVEVARS_FRICTION)
80 #define PHYS_FRICTION_ONLAND getstatf(STAT_MOVEVARS_FRICTION_ONLAND)
81 #define PHYS_GRAVITY getstatf(STAT_MOVEVARS_GRAVITY)
82 #define PHYS_HIGHSPEED getstatf(STAT_MOVEVARS_HIGHSPEED)
83 #define PHYS_JUMPVELOCITY getstatf(STAT_MOVEVARS_JUMPVELOCITY)
84 #define PHYS_MAXAIRSPEED getstatf(STAT_MOVEVARS_MAXAIRSPEED)
85 #define PHYS_MAXAIRSTRAFESPEED getstatf(STAT_MOVEVARS_MAXAIRSTRAFESPEED)
86 #define PHYS_MAXSPEED(s) getstatf(STAT_MOVEVARS_MAXSPEED)
87 #define PHYS_STEPHEIGHT getstatf(STAT_MOVEVARS_STEPHEIGHT)
88 #define PHYS_STOPSPEED getstatf(STAT_MOVEVARS_STOPSPEED)
89 #define PHYS_WARSOWBUNNY_ACCEL getstatf(STAT_MOVEVARS_WARSOWBUNNY_ACCEL)
90 #define PHYS_WARSOWBUNNY_BACKTOSIDERATIO getstatf(STAT_MOVEVARS_WARSOWBUNNY_BACKTOSIDERATIO)
91 #define PHYS_WARSOWBUNNY_AIRFORWARDACCEL getstatf(STAT_MOVEVARS_WARSOWBUNNY_AIRFORWARDACCEL)
92 #define PHYS_WARSOWBUNNY_TOPSPEED getstatf(STAT_MOVEVARS_WARSOWBUNNY_TOPSPEED)
93 #define PHYS_WARSOWBUNNY_TURNACCEL getstatf(STAT_MOVEVARS_WARSOWBUNNY_TURNACCEL)
95 #define PHYS_JETPACK_ACCEL_UP getstatf(STAT_JETPACK_ACCEL_UP)
96 #define PHYS_JETPACK_ACCEL_SIDE getstatf(STAT_JETPACK_ACCEL_SIDE)
97 #define PHYS_JETPACK_ANTIGRAVITY getstatf(STAT_JETPACK_ANTIGRAVITY)
98 #define PHYS_JETPACK_FUEL getstatf(STAT_JETPACK_FUEL)
99 #define PHYS_JETPACK_MAXSPEED_UP getstatf(STAT_JETPACK_MAXSPEED_UP)
100 #define PHYS_JETPACK_MAXSPEED_SIDE getstatf(STAT_JETPACK_MAXSPEED_SIDE)
102 #define PHYS_DODGING_FROZEN getstati(STAT_DODGING_FROZEN)
106 #define PHYS_INPUT_ANGLES(s) s.v_angle
107 #define PHYS_WORLD_ANGLES(s) s.angles
109 #define PHYS_INPUT_TIMELENGTH frametime
110 #define PHYS_INPUT_FRAMETIME sys_frametime
112 #define PHYS_INPUT_MOVEVALUES(s) s.movement
114 #define PHYS_INPUT_BUTTON_MASK(s) (s.BUTTON_ATCK | 2 * s.BUTTON_JUMP | 4 * s.BUTTON_ATCK2 | 8 * s.BUTTON_ZOOM | 16 * s.BUTTON_CROUCH | 32 * s.BUTTON_HOOK | 64 * s.BUTTON_USE | 128 * (s.movement_x < 0) | 256 * (s.movement_x > 0) | 512 * (s.movement_y < 0) | 1024 * (s.movement_y > 0))
115 #define PHYS_INPUT_BUTTON_ATCK(s) s.BUTTON_ATCK
116 #define PHYS_INPUT_BUTTON_JUMP(s) s.BUTTON_JUMP
117 #define PHYS_INPUT_BUTTON_ATCK2(s) s.BUTTON_ATCK2
118 #define PHYS_INPUT_BUTTON_ZOOM(s) s.BUTTON_ZOOM
119 #define PHYS_INPUT_BUTTON_CROUCH(s) s.BUTTON_CROUCH
120 #define PHYS_INPUT_BUTTON_HOOK(s) s.BUTTON_HOOK
121 #define PHYS_INPUT_BUTTON_USE(s) s.BUTTON_USE
122 #define PHYS_INPUT_BUTTON_BACKWARD(s) (s.movement_x < 0)
123 #define PHYS_INPUT_BUTTON_FORWARD(s) (s.movement_x > 0)
124 #define PHYS_INPUT_BUTTON_LEFT(s) (s.movement_y < 0)
125 #define PHYS_INPUT_BUTTON_RIGHT(s) (s.movement_y > 0)
126 #define PHYS_INPUT_BUTTON_JETPACK(s) s.BUTTON_JETPACK
128 #define PHYS_DEAD(s) s.deadflag != DEAD_NO
130 #define GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE autocvar_sv_gameplayfix_gravityunaffectedbyticrate
131 #define GAMEPLAYFIX_NOGRAVITYONGROUND cvar("sv_gameplayfix_nogravityonground")
132 #define GAMEPLAYFIX_Q2AIRACCELERATE autocvar_sv_gameplayfix_q2airaccelerate
134 #define IS_DUCKED(s) s.crouch
135 #define SET_DUCKED(s) s.crouch = TRUE
136 #define UNSET_DUCKED(s) s.crouch = FALSE
138 #define IS_JUMP_HELD(s) !(s.flags & FL_JUMPRELEASED)
139 #define SET_JUMP_HELD(s) s.flags &= ~FL_JUMPRELEASED
140 #define UNSET_JUMP_HELD(s) s.flags |= FL_JUMPRELEASED
142 #define IS_ONGROUND(s) !!(self.flags & FL_ONGROUND)
143 #define SET_ONGROUND(s) s.flags |= FL_ONGROUND
144 #define UNSET_ONGROUND(s) s.flags &= ~FL_ONGROUND
146 #define WAS_ONGROUND(s) !!((s).lastflags & FL_ONGROUND)
148 #define ITEMS(s) s.items
150 #define PHYS_AMMO_FUEL(s) s.ammo_fuel
152 #define PHYS_FROZEN(s) s.frozen
154 #define PHYS_DOUBLEJUMP autocvar_sv_doublejump
156 #define PHYS_JUMPSPEEDCAP_MIN autocvar_sv_jumpspeedcap_min
157 #define PHYS_JUMPSPEEDCAP_MAX autocvar_sv_jumpspeedcap_max
158 #define PHYS_JUMPSPEEDCAP_DISABLE_ONRAMPS autocvar_sv_jumpspeedcap_max_disable_on_ramps
160 #define PHYS_TRACK_CANJUMP(s) s.cvar_cl_movement_track_canjump
161 #define PHYS_ACCELERATE autocvar_sv_accelerate
162 #define PHYS_AIRACCEL_QW(s) s.stat_sv_airaccel_qw
163 #define PHYS_AIRACCEL_QW_STRETCHFACTOR(s) autocvar_sv_airaccel_qw_stretchfactor
164 #define PHYS_AIRACCEL_SIDEWAYS_FRICTION autocvar_sv_airaccel_sideways_friction
165 #define PHYS_AIRACCELERATE autocvar_sv_airaccelerate
166 #define PHYS_AIRCONTROL autocvar_sv_aircontrol
167 #define PHYS_AIRCONTROL_PENALTY autocvar_sv_aircontrol_penalty
168 #define PHYS_AIRCONTROL_POWER autocvar_sv_aircontrol_power
169 #define PHYS_AIRSPEEDLIMIT_NONQW(s) s.stat_sv_airspeedlimit_nonqw
170 #define PHYS_AIRSTOPACCELERATE autocvar_sv_airstopaccelerate
171 #define PHYS_AIRSTRAFEACCEL_QW(s) s.stat_sv_airstrafeaccel_qw
172 #define PHYS_AIRSTRAFEACCELERATE autocvar_sv_airstrafeaccelerate
173 #define PHYS_ENTGRAVITY(s) s.gravity
174 #define PHYS_FRICTION autocvar_sv_friction
175 #define PHYS_FRICTION_ONLAND autocvar_sv_friction_on_land
176 #define PHYS_GRAVITY autocvar_sv_gravity
177 #define PHYS_HIGHSPEED autocvar_g_movement_highspeed
178 #define PHYS_JUMPVELOCITY autocvar_sv_jumpvelocity
179 #define PHYS_MAXAIRSPEED autocvar_sv_maxairspeed
180 #define PHYS_MAXAIRSTRAFESPEED autocvar_sv_maxairstrafespeed
181 #define PHYS_MAXSPEED(s) s.stat_sv_maxspeed
182 #define PHYS_STEPHEIGHT autocvar_sv_stepheight
183 #define PHYS_STOPSPEED autocvar_sv_stopspeed
184 #define PHYS_WARSOWBUNNY_ACCEL autocvar_sv_warsowbunny_accel
185 #define PHYS_WARSOWBUNNY_BACKTOSIDERATIO autocvar_sv_warsowbunny_backtosideratio
186 #define PHYS_WARSOWBUNNY_AIRFORWARDACCEL autocvar_sv_warsowbunny_airforwardaccel
187 #define PHYS_WARSOWBUNNY_TOPSPEED autocvar_sv_warsowbunny_topspeed
188 #define PHYS_WARSOWBUNNY_TURNACCEL autocvar_sv_warsowbunny_turnaccel
190 #define PHYS_JETPACK_ACCEL_UP autocvar_g_jetpack_acceleration_up
191 #define PHYS_JETPACK_ACCEL_SIDE autocvar_g_jetpack_acceleration_side
192 #define PHYS_JETPACK_ANTIGRAVITY autocvar_g_jetpack_antigravity
193 #define PHYS_JETPACK_FUEL autocvar_g_jetpack_fuel
194 #define PHYS_JETPACK_MAXSPEED_UP autocvar_g_jetpack_maxspeed_up
195 #define PHYS_JETPACK_MAXSPEED_SIDE autocvar_g_jetpack_maxspeed_side
197 #define PHYS_DODGING_FROZEN autocvar_sv_dodging_frozen