4 #include <common/constants.qh>
5 #include <server/constants.qh>
6 #include <server/defs.qh>
9 REGISTER_NET_TEMP(TE_CSQC_TARGET_MUSIC)
10 REGISTER_NET_LINKED(ENT_CLIENT_TRIGGER_MUSIC)
21 // when triggered, the music is overridden for activator until lifetime (or forever, if lifetime is 0)
22 // when targetname is not set, THIS ONE is default
23 void target_music_sendto(float to, float is)
25 WriteHeader(to, TE_CSQC_TARGET_MUSIC);
26 WriteShort(to, etof(self));
27 WriteByte(to, self.volume * 255.0 * is);
28 WriteByte(to, self.fade_time * 16.0);
29 WriteByte(to, self.fade_rate * 16.0);
30 WriteByte(to, self.lifetime);
31 WriteString(to, self.noise);
33 void target_music_reset(entity this)
35 if (this.targetname == "") target_music_sendto(MSG_ALL, 1);
37 void target_music_kill()
39 for(self = world; (self = find(self, classname, "target_music")); )
42 if(self.targetname == "")
43 target_music_sendto(MSG_ALL, 1);
45 target_music_sendto(MSG_ALL, 0);
48 void target_music_use()
52 if(IS_REAL_CLIENT(activator))
54 msg_entity = activator;
55 target_music_sendto(MSG_ONE, 1);
57 FOREACH_CLIENT(IS_SPEC(it) && it.enemy == activator, LAMBDA(
59 target_music_sendto(MSG_ONE, 1);
62 spawnfunc(target_music)
64 self.use = target_music_use;
65 self.reset = target_music_reset;
68 if(self.targetname == "")
69 target_music_sendto(MSG_INIT, 1);
71 target_music_sendto(MSG_INIT, 0);
73 void TargetMusic_RestoreGame()
75 for(entity e = world; (e = find(e, classname, "target_music")); )
78 if(self.targetname == "")
79 target_music_sendto(MSG_INIT, 1);
81 target_music_sendto(MSG_INIT, 0);
91 // when triggered, it is disabled/enabled for everyone
92 bool trigger_music_SendEntity(entity this, entity to, float sf)
94 WriteHeader(MSG_ENTITY, ENT_CLIENT_TRIGGER_MUSIC);
98 WriteByte(MSG_ENTITY, sf);
101 WriteCoord(MSG_ENTITY, self.origin.x);
102 WriteCoord(MSG_ENTITY, self.origin.y);
103 WriteCoord(MSG_ENTITY, self.origin.z);
107 if(self.model != "null")
109 WriteShort(MSG_ENTITY, self.modelindex);
110 WriteCoord(MSG_ENTITY, self.mins.x);
111 WriteCoord(MSG_ENTITY, self.mins.y);
112 WriteCoord(MSG_ENTITY, self.mins.z);
113 WriteCoord(MSG_ENTITY, self.maxs.x);
114 WriteCoord(MSG_ENTITY, self.maxs.y);
115 WriteCoord(MSG_ENTITY, self.maxs.z);
119 WriteShort(MSG_ENTITY, 0);
120 WriteCoord(MSG_ENTITY, self.maxs.x);
121 WriteCoord(MSG_ENTITY, self.maxs.y);
122 WriteCoord(MSG_ENTITY, self.maxs.z);
124 WriteByte(MSG_ENTITY, self.volume * 255.0);
125 WriteByte(MSG_ENTITY, self.fade_time * 16.0);
126 WriteByte(MSG_ENTITY, self.fade_rate * 16.0);
127 WriteString(MSG_ENTITY, self.noise);
131 void trigger_music_reset(entity this)
133 this.cnt = !(this.spawnflags & 1);
134 this.SendFlags |= 0x80;
136 void trigger_music_use()
138 self.cnt = !self.cnt;
139 self.SendFlags |= 0x80;
141 spawnfunc(trigger_music)
143 if(this.model != "") _setmodel(this, this.model);
144 if(!this.volume) this.volume = 1;
147 setorigin(this, this.origin + this.mins);
148 setsize(this, '0 0 0', this.maxs - this.mins);
150 trigger_music_reset(this);
152 this.use = trigger_music_use;
153 this.reset = trigger_music_reset;
155 Net_LinkEntity(this, false, 0, trigger_music_SendEntity);
159 entity TargetMusic_list;
160 STATIC_INIT(TargetMusic_list)
162 TargetMusic_list = LL_NEW();
165 void TargetMusic_Advance()
167 // run AFTER all the thinks!
168 entity best = music_default;
169 if (music_target && time < music_target.lifetime) best = music_target;
170 if (music_trigger) best = music_trigger;
171 LL_EACH(TargetMusic_list, it.noise, LAMBDA(
172 const float vol0 = (getsoundtime(it, CH_BGM_SINGLE) >= 0) ? it.lastvol : -1;
176 it.state = (it.fade_time > 0) ? bound(0, it.state + frametime / it.fade_time, 1) : 1;
181 it.state = (it.fade_rate > 0) ? bound(0, it.state - frametime / it.fade_rate, 1) : 0;
183 const float vol = it.state * it.volume * autocvar_bgmvolume;
187 _sound(it, CH_BGM_SINGLE, it.noise, vol, ATTEN_NONE); // restart
189 _sound(it, CH_BGM_SINGLE, "", vol, ATTEN_NONE);
193 music_trigger = world;
194 bgmtime = (best) ? getsoundtime(best, CH_BGM_SINGLE) : gettime(GETTIME_CDTRACK);
197 NET_HANDLE(TE_CSQC_TARGET_MUSIC, bool isNew)
203 void Net_TargetMusic()
205 const int id = ReadShort();
206 const float vol = ReadByte() / 255.0;
207 const float fai = ReadByte() / 16.0;
208 const float fao = ReadByte() / 16.0;
209 const float tim = ReadByte();
210 const string noi = ReadString();
213 LL_EACH(TargetMusic_list, it.count == id, LAMBDA(e = it; break));
216 LL_PUSH(TargetMusic_list, e = new(TargetMusic));
224 e.noise = strzone(noi);
225 precache_sound(e.noise);
226 _sound(e, CH_BGM_SINGLE, e.noise, 0, ATTEN_NONE);
227 if(getsoundtime(e, CH_BGM_SINGLE) < 0)
229 LOG_TRACEF("Cannot initialize sound %s\n", e.noise);
231 e.noise = string_null;
245 cvar_settemp("music_playlist_index", "-1"); // don't use playlists
246 localcmd("cd stop\n"); // just in case
253 e.lifetime = time + tim;
258 void Ent_TriggerMusic_Think()
260 if(WarpZoneLib_BoxTouchesBrush(view_origin, view_origin, self, world))
262 music_trigger = self;
264 self.nextthink = time;
267 void Ent_TriggerMusic_Remove()
270 strunzone(self.noise);
271 self.noise = string_null;
274 NET_HANDLE(ENT_CLIENT_TRIGGER_MUSIC, bool isnew)
279 self.origin_x = ReadCoord();
280 self.origin_y = ReadCoord();
281 self.origin_z = ReadCoord();
285 self.modelindex = ReadShort();
288 self.mins_x = ReadCoord();
289 self.mins_y = ReadCoord();
290 self.mins_z = ReadCoord();
291 self.maxs_x = ReadCoord();
292 self.maxs_y = ReadCoord();
293 self.maxs_z = ReadCoord();
298 self.maxs_x = ReadCoord();
299 self.maxs_y = ReadCoord();
300 self.maxs_z = ReadCoord();
303 self.volume = ReadByte() / 255.0;
304 self.fade_time = ReadByte() / 16.0;
305 self.fade_rate = ReadByte() / 16.0;
306 string s = self.noise;
308 strunzone(self.noise);
309 self.noise = strzone(ReadString());
312 precache_sound(self.noise);
313 _sound(self, CH_BGM_SINGLE, self.noise, 0, ATTEN_NONE);
314 if(getsoundtime(self, CH_BGM_SINGLE) < 0)
316 LOG_TRACEF("Cannot initialize sound %s\n", self.noise);
317 strunzone(self.noise);
318 self.noise = string_null;
323 setorigin(self, self.origin);
324 setsize(self, self.mins, self.maxs);
326 self.think = Ent_TriggerMusic_Think;
327 self.nextthink = time;