3 #define GETTIME_REALTIME 1
5 float(int tmr) _gettime = #67;
7 float(int tmr) _gettime = #519;
11 void profile(string s)
13 static float g_starttime;
14 float rt = _gettime(GETTIME_REALTIME);
15 if (!g_starttime) g_starttime = rt;
16 LOG_TRACEF("[%f] %s", rt - g_starttime, s);
19 #define _STATIC_INIT(func, where) \
20 ACCUMULATE void _static_##func##profile() { profile(#func); } \
21 ACCUMULATE_FUNCTION(where, _static_##func##profile) \
22 ACCUMULATE void _static_##func(); \
23 ACCUMULATE_FUNCTION(where, _static_##func) \
26 /** before worldspawn */
27 #define STATIC_INIT_EARLY(func) _STATIC_INIT(func##_0, __static_init_0)
28 #define static_init_early() CALL_ACCUMULATED_FUNCTION(__static_init_0)
29 void __static_init_0() {}
31 /** during worldspawn */
32 #define STATIC_INIT(func) _STATIC_INIT(func##_1, __static_init_1)
33 #define static_init() CALL_ACCUMULATED_FUNCTION(__static_init_1)
34 void __static_init_1() {}
36 /** directly after STATIC_INIT */
37 #define STATIC_INIT_LATE(func) _STATIC_INIT(func##_2, __static_init_2)
38 #define static_init_late() CALL_ACCUMULATED_FUNCTION(__static_init_2)
39 void __static_init_2() {}
41 /** directly after STATIC_INIT_LATE */
42 #define PRECACHE(func) _STATIC_INIT(func##_3, __static_init_3)
43 #define static_init_precache() CALL_ACCUMULATED_FUNCTION(__static_init_3)
44 void __static_init_3() {}
46 /* other map entities spawn now */
48 /** before shutdown */
49 #define SHUTDOWN(func) _STATIC_INIT(func##_shutdown, __shutdown)
50 #define shutdownhooks() CALL_ACCUMULATED_FUNCTION( __shutdown)