1 #include "../../common/weapons/weapons.qh"
4 CLASS(XonoticMutatorsDialog) EXTENDS(XonoticDialog)
5 METHOD(XonoticMutatorsDialog, toString, string(entity))
6 METHOD(XonoticMutatorsDialog, fill, void(entity))
7 METHOD(XonoticMutatorsDialog, showNotify, void(entity))
8 METHOD(XonoticMutatorsDialog, close, void(entity))
9 ATTRIB(XonoticMutatorsDialog, title, string, _("Mutators"))
10 ATTRIB(XonoticMutatorsDialog, color, vector, SKINCOLOR_DIALOG_MUTATORS)
11 ATTRIB(XonoticMutatorsDialog, intendedWidth, float, 0.9)
12 ATTRIB(XonoticMutatorsDialog, rows, float, 20)
13 ATTRIB(XonoticMutatorsDialog, columns, float, 6)
14 ATTRIB(XonoticMutatorsDialog, refilterEntity, entity, NULL)
15 ENDCLASS(XonoticMutatorsDialog)
19 void XonoticMutatorsDialog_showNotify(entity me)
24 string weaponarenastring;
25 string weaponarenastring_cvar;
26 string WeaponArenaString()
31 s = cvar_string("g_weaponarena");
34 if(s == "all" || s == "1")
35 return _("All Weapons Arena");
37 return _("Most Weapons Arena");
38 if(s == weaponarenastring_cvar)
39 return weaponarenastring;
41 strunzone(weaponarenastring);
42 if(weaponarenastring_cvar)
43 strunzone(weaponarenastring_cvar);
45 weaponarenastring_cvar = strzone(s);
47 n = tokenize_console(s);
49 for(i = 0; i < n; ++i)
51 for(j = WEP_FIRST; j <= WEP_LAST; ++j)
53 e = get_weaponinfo(j);
54 if(argv(i) == e.netname)
55 s = strcat(s, " & ", e.message);
58 s = sprintf(_("%s Arena"), substring(s, 3, strlen(s) - 3));
60 weaponarenastring = strzone(s);
62 return weaponarenastring;
65 string XonoticMutatorsDialog_toString(entity me)
70 s = strcat(s, ", ", _("Dodging"));
71 if(cvar("g_instagib"))
72 s = strcat(s, ", ", _("InstaGib"));
73 if(cvar("g_new_toys"))
74 s = strcat(s, ", ", _("New Toys"));
76 s = strcat(s, ", ", _("NIX"));
77 if(cvar("g_rocket_flying"))
78 s = strcat(s, ", ", _("Rocket Flying"));
79 if(cvar("g_invincible_projectiles"))
80 s = strcat(s, ", ", _("Invincible Projectiles"));
81 if(cvar_string("g_weaponarena") != "0")
82 s = strcat(s, ", ", WeaponArenaString());
83 if(cvar("g_balance_blaster_weaponstart") == 0)
84 s = strcat(s, ", ", _("No start weapons"));
85 if(cvar("sv_gravity") < stof(cvar_defstring("sv_gravity")))
86 s = strcat(s, ", ", _("Low gravity"));
88 s = strcat(s, ", ", _("Cloaked"));
89 if(cvar("g_grappling_hook"))
90 s = strcat(s, ", ", _("Hook"));
92 s = strcat(s, ", ", _("Midair"));
94 s = strcat(s, ", ", _("Vampire"));
96 s = strcat(s, ", ", _("Piñata"));
97 if(cvar("g_weapon_stay"))
98 s = strcat(s, ", ", _("Weapons stay"));
99 if(cvar("g_bloodloss") > 0)
100 s = strcat(s, ", ", _("Blood loss"));
101 if(cvar("g_jetpack"))
102 s = strcat(s, ", ", _("Jet pack"));
104 s = strcat(s, ", ", _("Buffs"));
105 if(cvar("g_overkill"))
106 s = strcat(s, ", ", _("Overkill"));
107 if(cvar("g_powerups") == 0)
108 s = strcat(s, ", ", _("No powerups"));
109 if(cvar("g_powerups") > 0)
110 s = strcat(s, ", ", _("Powerups"));
111 if(cvar("g_touchexplode") > 0)
112 s = strcat(s, ", ", _("Touch explode"));
114 return ZCTX(_("MUT^None"));
116 return substring(s, 2, strlen(s) - 2);
119 float checkCompatibility_pinata(entity me)
121 if(cvar("g_instagib"))
125 if(cvar_string("g_weaponarena") != "0")
129 float checkCompatibility_weaponstay(entity me)
131 return checkCompatibility_pinata(me);
133 float checkCompatibility_newtoys(entity me)
135 if(cvar("g_instagib"))
137 if(cvar_string("g_weaponarena") == "most")
139 if(cvar_string("g_weaponarena") == "all" || cvar_string("g_weaponarena") == "1")
141 if(cvar_string("g_weaponarena") != "0")
145 float checkCompatibility_weaponarena_weapon(entity me)
147 if(cvar("g_instagib"))
149 if(cvar_string("g_weaponarena") == "most")
151 if(cvar_string("g_weaponarena") == "all" || cvar_string("g_weaponarena") == "1")
153 if(cvar_string("g_weaponarena") == "0")
155 if(cvar_string("g_balance_blaster_weaponstart") == "0")
160 void XonoticMutatorsDialog_fill(entity me)
165 me.TD(me, 1, 2, makeXonoticTextLabel(0, _("Gameplay mutators:")));
168 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_dodging", _("Dodging")));
171 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_touchexplode", _("Touch explode")));
174 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_cloaked", _("Cloaked")));
177 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_buffs", _("Buffs")));
180 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_midair", _("Midair")));
183 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_vampire", _("Vampire")));
184 setDependent(e, "g_instagib", 0, 0);
187 s = makeXonoticSlider(10, 50, 1, "g_bloodloss");
188 me.TD(me, 1, 1.8, e = makeXonoticSliderCheckBox(0, 1, s, _("Blood loss")));
189 setDependent(e, "g_instagib", 0, 0);
192 me.TD(me, 1, 1.6, s);
195 s = makeXonoticSlider(80, 400, 8, "sv_gravity");
197 s.valueDisplayMultiplier = 0.125; // show gravity in percent
198 me.TD(me, 1, 1.8, e = makeXonoticSliderCheckBox(800, 1, s, _("Low gravity")));
199 e.savedValue = 200; // good on silvercity
202 me.TD(me, 1, 1.6, s);
204 me.TD(me, 1, 2, makeXonoticTextLabel(0, _("Weapon & item mutators:")));
207 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_grappling_hook", _("Grappling hook")));
210 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_jetpack", _("Jet pack")));
213 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_invincible_projectiles", _("Invincible Projectiles")));
214 setDependent(e, "g_instagib", 0, 0);
217 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_new_toys", _("New Toys")));
218 setDependentWeird(e, checkCompatibility_newtoys);
221 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_rocket_flying", _("Rocket Flying")));
222 setDependent(e, "g_instagib", 0, 0);
225 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_pinata", _("Piñata")));
226 setDependentWeird(e, checkCompatibility_pinata);
229 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "g_weapon_stay", _("Weapons stay")));
230 setDependentWeird(e, checkCompatibility_weaponstay);
233 me.gotoRC(me, 0, 2); me.setFirstColumn(me, me.currentColumn);
234 me.TD(me, 1, 2, e = makeXonoticRadioButton(1, string_null, string_null, _("Regular (no arena)")));
236 me.TD(me, 1, 2, e = makeXonoticRadioButton(1, "g_weaponarena", "menu_weaponarena", _("Weapon arenas:")));
237 e.getCvarValueFromCvar = true;
238 e.cvarOffValue = "0";
239 for(i = WEP_FIRST, j = 0; i <= WEP_LAST; ++i)
241 w = get_weaponinfo(i);
242 if(w.spawnflags & WEP_FLAG_HIDDEN)
247 me.TD(me, 1, 1.8, e = makeXonoticWeaponarenaCheckBox(strzone(w.netname), strzone(w.message)));
248 setDependentWeird(e, checkCompatibility_weaponarena_weapon);
253 me.TD(me, 1, 1.8, e = makeXonoticRadioButton(1, "g_weaponarena", "most", _("Most weapons")));
254 e.cvarOffValue = "0";
257 me.TD(me, 1, 1.8, e = makeXonoticRadioButton(1, "g_weaponarena", "all", _("All weapons")));
258 e.cvarOffValue = "0";
260 me.TD(me, 1, 4, makeXonoticTextLabel(0, _("Special arenas:")));
263 me.TD(me, 1, 1.8, e = makeXonoticRadioButton(1, "g_instagib", "1", _("InstaGib")));
264 e.cvarOffValue = "0";
267 me.TD(me, 1, 1.8, e = makeXonoticRadioButton(1, "g_nix", "1", _("NIX")));
268 e.cvarOffValue = "0";
271 me.TD(me, 1, 1.6, e = makeXonoticCheckBox(0, "g_nix_with_blaster", _("with blaster")));
272 setDependent(e, "g_nix", 1, 1);
275 me.TD(me, 1, 1.8, e = makeXonoticRadioButton(1, "g_balance_blaster_weaponstart", "0", _("No start weapons")));
276 e.cvarOffValue = "-1";
277 makeMulti(e, "g_balance_shotgun_weaponstart g_balance_machinegun_weaponstart g_balance_devastator_weaponstart g_balance_minelayer_weaponstart g_balance_electro_weaponstart g_balance_crylink_weaponstart g_balance_hagar_weaponstart g_balance_porto_weaponstart g_balance_vaporizer_weaponstart g_balance_hook_weaponstart g_balance_rifle_weaponstart g_balance_fireball_weaponstart g_balance_seeker_weaponstart g_balance_tuba_weaponstart g_balance_arc_weaponstart g_balance_vortex_weaponstart g_balance_mortar_weaponstart");
279 me.gotoRC(me, me.rows - 1, 0);
280 me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
281 e.onClick = Dialog_Close;
282 e.onClickEntity = me;
285 void XonoticMutatorsDialog_close(entity me)
287 if(me.refilterEntity)
288 me.refilterEntity.refilter(me.refilterEntity);
289 SUPER(XonoticMutatorsDialog).close(me);