2 CLASS(XonoticEffectsSettingsTab) EXTENDS(XonoticTab)
3 METHOD(XonoticEffectsSettingsTab, fill, void(entity))
4 ATTRIB(XonoticEffectsSettingsTab, title, string, "Effects")
5 ATTRIB(XonoticEffectsSettingsTab, intendedWidth, float, 0.9)
6 ATTRIB(XonoticEffectsSettingsTab, rows, float, 17)
7 ATTRIB(XonoticEffectsSettingsTab, columns, float, 6.5)
8 ENDCLASS(XonoticEffectsSettingsTab)
9 entity makeXonoticEffectsSettingsTab();
10 float updateCompression();
14 entity makeXonoticEffectsSettingsTab()
17 me = spawnXonoticEffectsSettingsTab();
18 me.configureDialog(me);
22 float someShadowCvarIsEnabled(entity box)
24 if(cvar("r_shadow_realtime_dlight"))
25 if(cvar("r_shadow_realtime_dlight_shadows"))
27 if(cvar("r_shadow_realtime_world"))
28 if(cvar("r_shadow_realtime_world_shadows"))
33 float updateCompression()
35 float have_dds, have_jpg, have_tga;
36 if((have_dds = (fh = fopen("dds/particles/particlefont.dds", FILE_READ) >= 0)))
38 if((have_jpg = (fh = fopen("jpg/particles/particlefont.jpg", FILE_READ) >= 0)))
40 if((have_tga = (fh = fopen("tga/particles/particlefont.tga", FILE_READ) >= 0)))
42 if(have_dds && (have_jpg || have_tga))
44 cvar_set("gl_texturecompression", "0");
49 cvar_set("gl_texturecompression", "0");
50 cvar_set("r_texture_dds_load", "1");
55 cvar_set("gl_texturecompression", cvar_string("r_texture_dds_load"));
60 void XonoticEffectsSettingsTab_fill(entity me)
65 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Quality preset:"));
66 n = 5 + 2 * !!cvar("developer");
68 me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton("OMG!", '1 0 1', "exec effects-omg.cfg", 0));
69 me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton("Low", '0 0 0', "exec effects-low.cfg", 0));
70 me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton("Medium", '0 0 0', "exec effects-med.cfg", 0));
71 me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton("Normal", '0 0 0', "exec effects-normal.cfg", 0));
72 me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton("High", '0 0 0', "exec effects-high.cfg", 0));
73 me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton("Ultra", '0 0 0', "exec effects-ultra.cfg", 0));
75 me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton("Ultimate", '0 0 0', "exec effects-ultimate.cfg", 0));
79 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Geometry detail:"));
80 me.TD(me, 1, 2, e = makeXonoticTextSlider("r_subdivisions_tolerance"));
81 e.addValue(e, "Lowest", "16");
82 e.addValue(e, "Low", "8");
83 e.addValue(e, "Normal", "4");
84 e.addValue(e, "Good", "3");
85 e.addValue(e, "Best", "2");
86 e.addValue(e, "Insane", "1");
87 e.configureXonoticTextSliderValues(e);
89 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Antialiasing:"));
90 me.TD(me, 1, 2, e = makeXonoticTextSlider("vid_samples"));
91 e.addValue(e, "Disabled", "1");
92 e.addValue(e, "2x", "2");
93 e.addValue(e, "4x", "4");
94 e.configureXonoticTextSliderValues(e);
97 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Texture resolution:"));
98 me.TD(me, 1, 2, e = makeXonoticTextSlider("gl_picmip"));
100 e.addValue(e, "Leet", "1337");
101 e.addValue(e, "Lowest", "2");
102 e.addValue(e, "Low", "1");
103 e.addValue(e, "Normal", "0");
104 e.addValue(e, "Good", "-1");
105 e.addValue(e, "Best", "-2");
106 e.configureXonoticTextSliderValues(e);
110 // detect texture compression method
112 f = updateCompression();
118 me.TD(me, 1, 2.8, e = makeXonoticCheckBox(1, "r_texture_dds_load", "Avoid lossy texture compression"));
121 me.TD(me, 1, 2.8, e = makeXonoticCheckBox(1, "r_texture_dds_load", "Avoid lossy texture compression"));
122 makeMulti(e, "gl_texturecompression");
127 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Anisotropy:"));
128 me.TD(me, 1, 2, e = makeXonoticTextSlider("gl_texture_anisotropy"));
129 e.addValue(e, "Disabled", "1");
130 e.addValue(e, "2x", "2");
131 e.addValue(e, "4x", "4");
132 e.addValue(e, "8x", "8");
133 e.addValue(e, "16x", "16");
134 e.configureXonoticTextSliderValues(e);
137 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Particle quality:"));
138 me.TD(me, 1, 2, e = makeXonoticSlider(0.2, 1.0, 0.1, "cl_particles_quality"));
140 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Particle dist.:"));
141 me.TD(me, 1, 2, e = makeXonoticSlider(500, 2000, 100, "r_drawparticles_drawdistance"));
144 me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_decals", "Decals"));
147 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, "Distance:"));
148 setDependent(e, "cl_decals", 1, 1);
149 me.TD(me, 1, 2, e = makeXonoticSlider(200, 500, 20, "r_drawdecals_drawdistance"));
150 setDependent(e, "cl_decals", 1, 1);
153 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, "Time:"));
154 setDependent(e, "cl_decals", 1, 1);
155 me.TD(me, 1, 2, e = makeXonoticSlider(1, 20, 1, "cl_decals_time"));
156 setDependent(e, "cl_decals", 1, 1);
158 me.gotoRC(me, 2, 3.5); me.setFirstColumn(me, me.currentColumn);
159 me.TD(me, 1, 2, e = makeXonoticCheckBox(1, "mod_q3bsp_nolightmaps", "Use lightmaps"));
160 me.TD(me, 1, 1.9, e = makeXonoticCheckBox(0, "r_glsl_deluxemapping", "Deluxe mapping"));
161 setDependentAND(e, "vid_gl20", 1, 1, "mod_q3bsp_nolightmaps", 0, 0);
162 me.TD(me, 1, 0.7, e = makeXonoticCheckBox(0, "r_shadow_gloss", "Gloss"));
163 setDependentAND3(e, "vid_gl20", 1, 1, "r_glsl_deluxemapping", 1, 2, "mod_q3bsp_nolightmaps", 0, 0);
165 me.TD(me, 1, 1.5, e = makeXonoticCheckBox(0, "r_glsl_offsetmapping", "Offset mapping"));
166 setDependent(e, "vid_gl20", 1, 1);
167 me.TD(me, 1, 1.9, e = makeXonoticCheckBox(0, "r_glsl_offsetmapping_reliefmapping", "Relief mapping"));
168 setDependentAND(e, "vid_gl20", 1, 1, "r_glsl_offsetmapping", 1, 1);
170 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_water", "Reflections:"));
171 setDependent(e, "vid_gl20", 1, 1);
172 me.TD(me, 1, 2, e = makeXonoticTextSlider("r_water_resolutionmultiplier"));
173 e.addValue(e, "Blurred", "0.25");
174 e.addValue(e, "Good", "0.5");
175 e.addValue(e, "Sharp", "1");
176 e.configureXonoticTextSliderValues(e);
177 setDependentAND(e, "vid_gl20", 1, 1, "r_water", 1, 1);
179 if(cvar("developer"))
180 me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(3, 0, "r_showsurfaces", "Show surfaces"));
182 me.TD(me, 1, 3, e = makeXonoticRadioButton(1, string_null, string_null, "No dynamic lighting"));
184 me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "gl_flashblend", string_null, "Flash blend approximation"));
186 me.TD(me, 1, 2, e = makeXonoticRadioButton(1, "r_shadow_realtime_dlight", string_null, "Realtime dynamic lighting"));
187 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_realtime_dlight_shadows", "Shadows"));
188 setDependent(e, "r_shadow_realtime_dlight", 1, 1);
190 me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "r_shadow_realtime_world", "Realtime world lighting"));
191 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_realtime_world_shadows", "Shadows"));
192 setDependent(e, "r_shadow_realtime_world", 1, 1);
195 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "r_shadow_usenormalmap", "Use normal maps"));
196 setDependentOR(e, "r_shadow_realtime_dlight", 1, 1, "r_shadow_realtime_world", 1, 1);
197 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_shadowmapping", "Soft shadows"));
198 setDependentWeird(e, someShadowCvarIsEnabled);
200 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_coronas", "Coronas"));
202 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_bloom", "Bloom"));
203 setDependent(e, "r_hdr", 0, 0);
204 me.TD(me, 1, 2, e = makeXonoticCheckBoxEx(2, 0, "r_hdr", "High Dynamic Range (HDR)"));
207 s = makeXonoticSlider(0.1, 1, 0.1, "r_motionblur");
208 me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, s, "Motion blur:"));
209 if(s.value != e.savedValue)
210 e.savedValue = 0.5; // default
213 s = makeXonoticSlider(0.1, 1, 0.1, "r_damageblur");
214 me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, s, "Damage blur:"));
215 if(s.value != e.savedValue)
216 e.savedValue = 0.4; // default
219 me.gotoRC(me, me.rows - 1, 0);
220 me.TD(me, 1, me.columns, makeXonoticCommandButton("Apply immediately", '0 0 0', "vid_restart", COMMANDBUTTON_APPLY));