4 CLASS(XonoticGameCrosshairSettingsTab, XonoticTab)
5 METHOD(XonoticGameCrosshairSettingsTab, fill, void(entity));
6 METHOD(XonoticGameCrosshairSettingsTab, showNotify, void(entity));
7 ATTRIB(XonoticGameCrosshairSettingsTab, title, string, _("Crosshair"));
8 ATTRIB(XonoticGameCrosshairSettingsTab, rows, float, 15.5);
9 ATTRIB(XonoticGameCrosshairSettingsTab, columns, float, 6.2);
10 ENDCLASS(XonoticGameCrosshairSettingsTab)
11 entity makeXonoticGameCrosshairSettingsTab();
13 #include "../gamesettings.qh"
14 REGISTER_SETTINGS(Crosshair, makeXonoticGameCrosshairSettingsTab());