4 CLASS(XonoticGameHUDSettingsTab, XonoticTab)
5 METHOD(XonoticGameHUDSettingsTab, fill, void(entity));
6 METHOD(XonoticGameHUDSettingsTab, showNotify, void(entity));
7 ATTRIB(XonoticGameHUDSettingsTab, title, string, _("HUD"));
8 ATTRIB(XonoticGameHUDSettingsTab, rows, float, 15.5);
9 ATTRIB(XonoticGameHUDSettingsTab, columns, float, 6.2);
10 ENDCLASS(XonoticGameHUDSettingsTab)
11 entity makeXonoticGameHUDSettingsTab();
12 void HUDSetup_Start(entity me, entity btn);
13 #include "../gamesettings.qh"
14 REGISTER_SETTINGS(HUD, makeXonoticGameHUDSettingsTab());