4 CLASS(XonoticGameModelSettingsTab, XonoticTab)
5 METHOD(XonoticGameModelSettingsTab, fill, void(entity));
6 METHOD(XonoticGameModelSettingsTab, showNotify, void(entity));
7 ATTRIB(XonoticGameModelSettingsTab, title, string, _("Models"));
8 ATTRIB(XonoticGameModelSettingsTab, titleTooltip, string, _("Customize how players and items are displayed in game"));
9 ATTRIB(XonoticGameModelSettingsTab, intendedWidth, float, 0.9);
10 ATTRIB(XonoticGameModelSettingsTab, rows, float, 15.5);
11 ATTRIB(XonoticGameModelSettingsTab, columns, float, 5);
12 ENDCLASS(XonoticGameModelSettingsTab)
13 entity makeXonoticGameModelSettingsTab();
14 #include "../gamesettings.qh"
15 REGISTER_SETTINGS(Models, makeXonoticGameModelSettingsTab());