2 CLASS(XonoticGametypeList) EXTENDS(XonoticListBox)
3 METHOD(XonoticGametypeList, configureXonoticGametypeList, void(entity))
4 ATTRIB(XonoticGametypeList, rowsPerItem, float, 2)
5 METHOD(XonoticGametypeList, drawListBoxItem, void(entity, float, vector, float))
6 METHOD(XonoticGametypeList, resizeNotify, void(entity, vector, vector, vector, vector))
7 METHOD(XonoticGametypeList, setSelected, void(entity, float))
8 METHOD(XonoticGametypeList, loadCvars, void(entity))
9 METHOD(XonoticGametypeList, saveCvars, void(entity))
10 METHOD(XonoticGametypeList, keyDown, float(entity, float, float, float))
12 ATTRIB(XonoticGametypeList, realFontSize, vector, '0 0 0')
13 ATTRIB(XonoticGametypeList, realUpperMargin1, float, 0)
14 ATTRIB(XonoticGametypeList, realUpperMargin2, float, 0)
15 ATTRIB(XonoticGametypeList, columnIconOrigin, float, 0)
16 ATTRIB(XonoticGametypeList, columnIconSize, float, 0)
17 ATTRIB(XonoticGametypeList, columnNameOrigin, float, 0)
18 ATTRIB(XonoticGametypeList, columnNameSize, float, 0)
19 ENDCLASS(XonoticGametypeList)
20 entity makeXonoticGametypeList();
25 entity makeXonoticGametypeList(void)
28 me = spawnXonoticGametypeList();
29 me.configureXonoticGametypeList(me);
32 void XonoticGametypeList_configureXonoticGametypeList(entity me)
35 me.configureXonoticListBox(me);
36 me.nItems = GameType_GetCount();
38 // we want the pics mipmapped
39 for(i = 0; i < GameType_GetCount(); ++i)
40 draw_PreloadPictureWithFlags(GameType_GetIcon(i), PRECACHE_PIC_MIPMAP);
44 void XonoticGametypeList_setSelected(entity me, float i)
46 SUPER(XonoticGametypeList).setSelected(me, i);
50 void XonoticGametypeList_loadCvars(entity me)
53 t = MapInfo_CurrentGametype();
55 for(i = 0; i < GameType_GetCount(); ++i)
56 if(t == GameType_GetID(i))
58 if(i >= GameType_GetCount())
60 for(i = 0; i < GameType_GetCount(); ++i)
61 if(t == MAPINFO_TYPE_DEATHMATCH)
63 if(i >= GameType_GetCount())
66 me.setSelected(me, i);
67 // do we need this: me.parent.gameTypeChangeNotify(me.parent); // to make sure
69 void XonoticGametypeList_saveCvars(entity me)
72 t = GameType_GetID(me.selectedItem);
73 if(t == MapInfo_CurrentGametype())
75 MapInfo_SwitchGameType(t);
76 me.parent.gameTypeChangeNotify(me.parent);
78 void XonoticGametypeList_drawListBoxItem(entity me, float i, vector absSize, float isSelected)
83 draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
85 draw_Picture(me.columnIconOrigin * eX, GameType_GetIcon(i), me.columnIconSize * eX + eY, '1 1 1', SKINALPHA_LISTBOX_SELECTED);
86 s = GameType_GetName(i);
87 draw_Text(me.realUpperMargin1 * eY + (me.columnNameOrigin + 0.5 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, SKINCOLOR_TEXT, SKINALPHA_TEXT, 0);
88 //s = GameType_GetTeams(i);
89 //draw_Text(me.realUpperMargin1 * eY + (me.columnNameOrigin + 1.00 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, SKINCOLOR_TEXT, SKINALPHA_TEXT, 0);
91 void XonoticGametypeList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
93 me.itemAbsSize = '0 0 0';
94 SUPER(XonoticServerList).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
96 me.realFontSize_y = me.fontSize / (me.itemAbsSize_y = (absSize_y * me.itemHeight));
97 me.realFontSize_x = me.fontSize / (me.itemAbsSize_x = (absSize_x * (1 - me.controlWidth)));
98 me.realUpperMargin1 = 0.5 * (1 - me.realFontSize_y);
99 me.realUpperMargin2 = me.realUpperMargin1 + me.realFontSize_y;
100 me.columnIconOrigin = 0;
101 me.columnIconSize = me.itemAbsSize_y / me.itemAbsSize_x;
102 me.columnNameOrigin = me.columnIconOrigin + me.columnIconSize;
103 me.columnNameSize = 1 - me.columnIconSize - 2 * me.realFontSize_x;
106 float XonoticGametypeList_keyDown(entity me, float scan, float ascii, float shift)
108 if(scan == K_ENTER || scan == K_KP_ENTER)
110 me.parent.gameTypeSelectNotify(me.parent);
114 return SUPER(XonoticGametypeList).keyDown(me, scan, ascii, shift);