2 CLASS(XonoticGametypeList) EXTENDS(XonoticListBox)
3 METHOD(XonoticGametypeList, configureXonoticGametypeList, void(entity))
4 ATTRIB(XonoticGametypeList, rowsPerItem, float, 2)
5 METHOD(XonoticGametypeList, drawListBoxItem, void(entity, float, vector, float))
6 METHOD(XonoticGametypeList, resizeNotify, void(entity, vector, vector, vector, vector))
7 METHOD(XonoticGametypeList, setSelected, void(entity, float))
8 METHOD(XonoticGametypeList, loadCvars, void(entity))
9 METHOD(XonoticGametypeList, saveCvars, void(entity))
11 ATTRIB(XonoticGametypeList, realFontSize, vector, '0 0 0')
12 ATTRIB(XonoticGametypeList, realUpperMargin1, float, 0)
13 ATTRIB(XonoticGametypeList, realUpperMargin2, float, 0)
14 ATTRIB(XonoticGametypeList, columnIconOrigin, float, 0)
15 ATTRIB(XonoticGametypeList, columnIconSize, float, 0)
16 ATTRIB(XonoticGametypeList, columnNameOrigin, float, 0)
17 ATTRIB(XonoticGametypeList, columnNameSize, float, 0)
18 ENDCLASS(XonoticGametypeList)
19 entity makeXonoticGametypeList();
24 entity makeXonoticGametypeList(void)
27 me = spawnXonoticGametypeList();
28 me.configureXonoticGametypeList(me);
31 void XonoticGametypeList_configureXonoticGametypeList(entity me)
34 me.configureXonoticListBox(me);
35 me.nItems = GameType_GetCount();
37 void XonoticGametypeList_setSelected(entity me, float i)
39 SUPER(XonoticGametypeList).setSelected(me, i);
43 void XonoticGametypeList_loadCvars(entity me)
46 t = MapInfo_CurrentGametype();
48 for(i = 0; i < GameType_GetCount(); ++i)
49 if(t == GameType_GetID(i))
51 if(i >= GameType_GetCount())
53 for(i = 0; i < GameType_GetCount(); ++i)
54 if(t == MAPINFO_TYPE_DEATHMATCH)
56 if(i >= GameType_GetCount())
59 me.setSelected(me, i);
60 // do we need this: me.parent.gameTypeChangeNotify(me.parent); // to make sure
62 void XonoticGametypeList_saveCvars(entity me)
65 t = GameType_GetID(me.selectedItem);
66 if(t == MapInfo_CurrentGametype())
68 MapInfo_SwitchGameType(t);
69 me.parent.gameTypeChangeNotify(me.parent);
71 void XonoticGametypeList_drawListBoxItem(entity me, float i, vector absSize, float isSelected)
75 draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
77 draw_Picture(me.columnIconOrigin * eX, strcat("gametype_", MapInfo_Type_ToString(GameType_GetID(i))), me.columnIconSize * eX + eY, '1 1 1', SKINALPHA_LISTBOX_SELECTED);
78 s = MapInfo_Type_ToText(GameType_GetID(i));
79 draw_Text(me.realUpperMargin1 * eY + (me.columnNameOrigin + 0.00 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 0);
80 s = GameType_GetTeams(i);
81 draw_Text(me.realUpperMargin1 * eY + (me.columnNameOrigin + 1.00 * (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize))) * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 0);
83 void XonoticGametypeList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
85 me.itemAbsSize = '0 0 0';
86 SUPER(XonoticServerList).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
88 me.realFontSize_y = me.fontSize / (me.itemAbsSize_y = (absSize_y * me.itemHeight));
89 me.realFontSize_x = me.fontSize / (me.itemAbsSize_x = (absSize_x * (1 - me.controlWidth)));
90 me.realUpperMargin1 = 0.5 * (1 - me.realFontSize_y);
91 me.realUpperMargin2 = me.realUpperMargin1 + me.realFontSize_y;
92 me.columnIconOrigin = 0;
93 me.columnIconSize = me.itemAbsSize_y / me.itemAbsSize_x;
94 me.columnNameOrigin = me.columnIconOrigin + me.columnIconSize;
95 me.columnNameSize = 1 - me.columnIconSize - 2 * me.realFontSize_x;