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[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / mainwindow.c
1 #ifdef INTERFACE
2 CLASS(MainWindow) EXTENDS(ModalController)
3         METHOD(MainWindow, configureMainWindow, void(entity))
4         METHOD(MainWindow, draw, void(entity))
5         ATTRIB(MainWindow, firstRunDialog, entity, NULL)
6         ATTRIB(MainWindow, advancedDialog, entity, NULL)
7         ATTRIB(MainWindow, mutatorsDialog, entity, NULL)
8         ATTRIB(MainWindow, weaponsDialog, entity, NULL)
9         ATTRIB(MainWindow, mapInfoDialog, entity, NULL)
10         ATTRIB(MainWindow, userbindEditDialog, entity, NULL)
11         ATTRIB(MainWindow, winnerDialog, entity, NULL)
12         ATTRIB(MainWindow, serverInfoDialog, entity, NULL)
13         ATTRIB(MainWindow, cvarsDialog, entity, NULL)
14         ATTRIB(MainWindow, screenshotViewerDialog, entity, NULL)
15         ATTRIB(MainWindow, viewDialog, entity, NULL)
16         ATTRIB(MainWindow, modelDialog, entity, NULL)
17         ATTRIB(MainWindow, hudDialog, entity, NULL)
18         ATTRIB(MainWindow, hudconfirmDialog, entity, NULL)
19         ATTRIB(MainWindow, mainNexposee, entity, NULL)
20         ATTRIB(MainWindow, fadedAlpha, float, SKINALPHA_BEHIND)
21         ATTRIB(MainWindow, dialogToShow, entity, NULL)
22         ATTRIB(MainWindow, notificationDialog, entity, NULL)
23         ATTRIB(MainWindow, democonfirmDialog, entity, NULL)
24 ENDCLASS(MainWindow)
25 #endif
26
27 #ifdef IMPLEMENTATION
28 void MainWindow_draw(entity me)
29 {
30         SUPER(MainWindow).draw(me);
31
32         if(me.dialogToShow)
33         {
34                 DialogOpenButton_Click_withCoords(world, me.dialogToShow, '0 0 0', eX * conwidth + eY * conheight);
35                 me.dialogToShow = NULL;
36         }
37 }
38
39 void DemoButton_Click(entity me, entity other)
40 {
41         if(me.text == _("Do not press this button again!"))
42                 DialogOpenButton_Click(me, other);
43         else
44                 me.setText(me, _("Do not press this button again!"));
45 }
46
47 void MainWindow_configureMainWindow(entity me)
48 {
49         entity n, i;
50
51         // dialog run upon startup
52         me.firstRunDialog = i = spawnXonoticFirstRunDialog();
53         i.configureDialog(i);
54         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
55
56
57         // hud_configure dialogs
58         i = spawnXonoticHUDExitDialog();
59         i.configureDialog(i);
60         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
61
62         i = spawnXonoticHUDNotificationDialog();
63         i.configureDialog(i);
64         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
65
66         i = spawnXonoticHUDAmmoDialog();
67         i.configureDialog(i);
68         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
69
70         i = spawnXonoticHUDHealthArmorDialog();
71         i.configureDialog(i);
72         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
73
74         i = spawnXonoticHUDChatDialog();
75         i.configureDialog(i);
76         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
77
78         i = spawnXonoticHUDModIconsDialog();
79         i.configureDialog(i);
80         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
81
82         i = spawnXonoticHUDPowerupsDialog();
83         i.configureDialog(i);
84         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
85
86         i = spawnXonoticHUDPressedKeysDialog();
87         i.configureDialog(i);
88         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
89
90         i = spawnXonoticHUDRaceTimerDialog();
91         i.configureDialog(i);
92         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
93
94         i = spawnXonoticHUDRadarDialog();
95         i.configureDialog(i);
96         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
97
98         i = spawnXonoticHUDScoreDialog();
99         i.configureDialog(i);
100         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
101
102         i = spawnXonoticHUDTimerDialog();
103         i.configureDialog(i);
104         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
105
106         i = spawnXonoticHUDVoteDialog();
107         i.configureDialog(i);
108         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
109
110         i = spawnXonoticHUDWeaponsDialog();
111         i.configureDialog(i);
112         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
113
114         i = spawnXonoticHUDEngineInfoDialog();
115         i.configureDialog(i);
116         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
117
118         i = spawnXonoticHUDInfoMessagesDialog();
119         i.configureDialog(i);
120         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
121         
122         i = spawnXonoticHUDPhysicsDialog();
123         i.configureDialog(i);
124         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
125         
126         me.screenshotViewerDialog = i = spawnXonoticScreenshotViewerDialog();
127         i.configureDialog(i);
128         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
129
130         i = spawnXonoticHUDCenterprintDialog();
131         i.configureDialog(i);
132         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
133
134
135         // dialogs used by settings
136         me.userbindEditDialog = i = spawnXonoticUserbindEditDialog();
137         i.configureDialog(i);
138         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
139
140         me.cvarsDialog = i = spawnXonoticCvarsDialog();
141         i.configureDialog(i);
142         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
143
144
145         // dialog used by singleplayer
146         me.winnerDialog = i = spawnXonoticWinnerDialog();
147         i.configureDialog(i);
148         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
149
150
151         // dialog used by multiplayer/join
152         me.serverInfoDialog = i = spawnXonoticServerInfoDialog();
153         i.configureDialog(i);
154         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
155         
156         me.democonfirmDialog = i = spawnXonoticDemoConfirmDialog();
157         i.configureDialog(i);
158         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
159         
160         
161         // dialogs used by multiplayer/create
162         me.mapInfoDialog = i = spawnXonoticMapInfoDialog();
163         i.configureDialog(i);
164         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
165
166         me.mutatorsDialog = i = spawnXonoticMutatorsDialog();
167         i.configureDialog(i);
168         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
169
170         // dialogs used by multiplayer/player setup     
171         me.hudDialog = i = spawnXonoticHUDDialog();
172         i.configureDialog(i);
173         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
174
175         me.hudconfirmDialog = i = spawnXonoticHUDConfirmDialog();
176         i.configureDialog(i);
177         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
178
179         me.modelDialog = i = spawnXonoticModelDialog();
180         i.configureDialog(i);
181         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
182
183         me.weaponsDialog = i = spawnXonoticWeaponsDialog();
184         i.configureDialog(i);
185         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
186
187         me.notificationDialog = i = spawnXonoticNotificationDialog();
188         i.configureDialog(i);
189         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
190
191
192         // mutator dialogs
193         i = spawnXonoticSandboxToolsDialog();
194         i.configureDialog(i);
195         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z * SKINALPHA_DIALOG_SANDBOXTOOLS);
196
197
198         // miscellaneous dialogs
199         i = spawnXonoticTeamSelectDialog();
200         i.configureDialog(i);
201         me.addItemCentered(me, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
202
203
204         // main dialogs/windows
205         me.mainNexposee = n = spawnXonoticNexposee();
206         /*
207                 if(checkextension("DP_GECKO_SUPPORT"))
208                 {
209                         i = spawnXonoticNewsDialog();
210                         i.configureDialog(i);
211                         n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
212                         n.setNexposee(n, i, '0.1 0.1 0', SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
213                 }
214         */
215                 i = spawnXonoticSingleplayerDialog();
216                 i.configureDialog(i);
217                 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
218                 n.setNexposee(n, i, SKINPOSITION_DIALOG_SINGLEPLAYER, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
219
220                 i = spawnXonoticMultiplayerDialog();
221                 i.configureDialog(i);
222                 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
223                 n.setNexposee(n, i, SKINPOSITION_DIALOG_MULTIPLAYER, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
224
225                 i = spawnXonoticSettingsDialog();
226                 i.configureDialog(i);
227                 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
228                 n.setNexposee(n, i, SKINPOSITION_DIALOG_SETTINGS, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
229
230                 i = spawnXonoticCreditsDialog();
231                 i.configureDialog(i);
232                 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
233                 n.setNexposee(n, i, SKINPOSITION_DIALOG_CREDITS, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
234                 n.pullNexposee(n, i, eY * (SKINHEIGHT_TITLE * SKINFONTSIZE_TITLE / conheight));
235
236                 i = spawnXonoticQuitDialog();
237                 i.configureDialog(i);
238                 n.addItemCentered(n, i, i.intendedWidth * eX + i.intendedHeight * eY, SKINALPHAS_MAINMENU_z);
239                 n.setNexposee(n, i, SKINPOSITION_DIALOG_QUIT, SKINALPHAS_MAINMENU_x, SKINALPHAS_MAINMENU_y);
240                 n.pullNexposee(n, i, eY * (SKINHEIGHT_TITLE * SKINFONTSIZE_TITLE / conheight));
241
242         me.addItem(me, n, '0 0 0', '1 1 0', SKINALPHAS_MAINMENU_z);
243         me.moveItemAfter(me, n, NULL);
244
245         me.initializeDialog(me, n);
246
247         if(cvar_string("_cl_name") == "Player")
248                 me.dialogToShow = me.firstRunDialog;
249 }
250 #endif
251
252 /* Click. The c-word is here so you can grep for it :-) */